• Main Page
  • Packages
  • Classes
  • Files
  • File List

trunk/visLU/Gui/DialogForm.cs

Go to the documentation of this file.
00001 using System;
00002 using System.Collections.Generic;
00003 using System.ComponentModel;
00004 using System.Data;
00005 using System.Drawing;
00006 using System.Linq;
00007 using System.Text;
00008 using System.Windows.Forms;
00009 
00010 namespace visLU2.Gui
00011 {
00012     public partial class DialogForm : Form
00013     {
00014         InputManager inputManager;
00015 
00016         public DialogForm()
00017         {
00018             inputManager = new InputManager();
00019             InitializeComponent();
00020         }
00021 
00022         private void FullscreenRadioButton_CheckedChanged(object sender, EventArgs e)
00023         {
00024             inputManager.enableFullscreenMode(true);
00025         }
00026 
00027         private void GuiRadioButton_CheckedChanged(object sender, EventArgs e)
00028         {
00029             inputManager.enableFullscreenMode(false);
00030         }
00031 
00032         private void StartButton_Click(object sender, EventArgs e)
00033         {
00034             GameProperties.Instance.startGame = true;
00035             this.Close();
00036         }
00037     }
00038 }

Generated on Wed Jan 19 2011 21:59:17 for flowvis-2 by  doxygen 1.7.2