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glew.c

Go to the documentation of this file.
00001 /*
00002 ** The OpenGL Extension Wrangler Library
00003 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
00004 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
00005 ** Copyright (C) 2002, Lev Povalahev
00006 ** All rights reserved.
00007 ** 
00008 ** Redistribution and use in source and binary forms, with or without 
00009 ** modification, are permitted provided that the following conditions are met:
00010 ** 
00011 ** * Redistributions of source code must retain the above copyright notice, 
00012 **   this list of conditions and the following disclaimer.
00013 ** * Redistributions in binary form must reproduce the above copyright notice, 
00014 **   this list of conditions and the following disclaimer in the documentation 
00015 **   and/or other materials provided with the distribution.
00016 ** * The name of the author may be used to endorse or promote products 
00017 **   derived from this software without specific prior written permission.
00018 **
00019 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
00020 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
00021 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00022 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
00023 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
00024 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
00025 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00026 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00027 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00028 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
00029 ** THE POSSIBILITY OF SUCH DAMAGE.
00030 */
00031 
00032 #define GLEW_STATIC
00033 #include <GL/glew.h>
00034 #if defined(_WIN32)
00035 #  include <GL/wglew.h>
00036 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
00037 #  include <GL/glxew.h>
00038 #endif
00039 
00040 /*
00041  * Define glewGetContext and related helper macros.
00042  */
00043 #ifdef GLEW_MX
00044 #  define glewGetContext() ctx
00045 #  ifdef _WIN32
00046 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
00047 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
00048 #    define wglewGetContext() ctx
00049 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
00050 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
00051 #  else /* _WIN32 */
00052 #    define GLEW_CONTEXT_ARG_DEF_INIT void
00053 #    define GLEW_CONTEXT_ARG_VAR_INIT
00054 #    define glxewGetContext() ctx
00055 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
00056 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
00057 #  endif /* _WIN32 */
00058 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
00059 #else /* GLEW_MX */
00060 #  define GLEW_CONTEXT_ARG_DEF_INIT void
00061 #  define GLEW_CONTEXT_ARG_VAR_INIT
00062 #  define GLEW_CONTEXT_ARG_DEF_LIST void
00063 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
00064 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
00065 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
00066 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
00067 #endif /* GLEW_MX */
00068 
00069 #if defined(__APPLE__)
00070 #include <stdlib.h>
00071 #include <string.h>
00072 #include <AvailabilityMacros.h>
00073 
00074 #ifdef MAC_OS_X_VERSION_10_3
00075 
00076 #include <dlfcn.h>
00077 
00078 void* NSGLGetProcAddress (const GLubyte *name)
00079 {
00080   static void* image = NULL;
00081   if (NULL == image) 
00082   {
00083     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
00084   }
00085   return image ? dlsym(image, (const char*)name) : NULL;
00086 }
00087 #else
00088 
00089 #include <mach-o/dyld.h>
00090 
00091 void* NSGLGetProcAddress (const GLubyte *name)
00092 {
00093   static const struct mach_header* image = NULL;
00094   NSSymbol symbol;
00095   char* symbolName;
00096   if (NULL == image)
00097   {
00098     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
00099   }
00100   /* prepend a '_' for the Unix C symbol mangling convention */
00101   symbolName = malloc(strlen((const char*)name) + 2);
00102   strcpy(symbolName+1, (const char*)name);
00103   symbolName[0] = '_';
00104   symbol = NULL;
00105   /* if (NSIsSymbolNameDefined(symbolName))
00106          symbol = NSLookupAndBindSymbol(symbolName); */
00107   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
00108   free(symbolName);
00109   return symbol ? NSAddressOfSymbol(symbol) : NULL;
00110 }
00111 #endif /* MAC_OS_X_VERSION_10_3 */
00112 #endif /* __APPLE__ */
00113 
00114 #if defined(__sgi) || defined (__sun)
00115 #include <dlfcn.h>
00116 #include <stdio.h>
00117 #include <stdlib.h>
00118 
00119 void* dlGetProcAddress (const GLubyte* name)
00120 {
00121   static void* h = NULL;
00122   static void* gpa;
00123 
00124   if (h == NULL)
00125   {
00126     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
00127     gpa = dlsym(h, "glXGetProcAddress");
00128   }
00129 
00130   if (gpa != NULL)
00131     return ((void*(*)(const GLubyte*))gpa)(name);
00132   else
00133     return dlsym(h, (const char*)name);
00134 }
00135 #endif /* __sgi || __sun */
00136 
00137 /*
00138  * Define glewGetProcAddress.
00139  */
00140 #if defined(_WIN32)
00141 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
00142 #else
00143 #  if defined(__APPLE__)
00144 #    define glewGetProcAddress(name) NSGLGetProcAddress(name)
00145 #  else
00146 #    if defined(__sgi) || defined(__sun)
00147 #      define glewGetProcAddress(name) dlGetProcAddress(name)
00148 #    else /* __linux */
00149 #      define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
00150 #    endif
00151 #  endif
00152 #endif
00153 
00154 /*
00155  * Define GLboolean const cast.
00156  */
00157 #define CONST_CAST(x) (*(GLboolean*)&x)
00158 
00159 /*
00160  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
00161  * These functions implement the functionality required in this file.
00162  */
00163 static GLuint _glewStrLen (const GLubyte* s)
00164 {
00165   GLuint i=0;
00166   if (s == NULL) return 0;
00167   while (s[i] != '\0') i++;
00168   return i;
00169 }
00170 
00171 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
00172 {
00173   GLuint i=0;
00174   if (s == NULL) return 0;
00175   while (s[i] != '\0' && s[i] != c) i++;
00176   return (s[i] == '\0' || s[i] == c) ? i : 0;
00177 }
00178 
00179 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
00180 {
00181   GLuint i=0;
00182   if(a == NULL || b == NULL)
00183     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
00184   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
00185   return i == n ? GL_TRUE : GL_FALSE;
00186 }
00187 
00188 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00189 {
00190   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
00191   {
00192     (*a)++;
00193     (*na)--;
00194   }
00195   if(*na >= nb)
00196   {
00197     GLuint i=0;
00198     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00199         if(i == nb)
00200         {
00201                 *a = *a + nb;
00202                 *na = *na - nb;
00203                 return GL_TRUE;
00204         }
00205   }
00206   return GL_FALSE;
00207 }
00208 
00209 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00210 {
00211   if(*na >= nb)
00212   {
00213     GLuint i=0;
00214     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00215         if(i == nb)
00216         {
00217                 *a = *a + nb;
00218                 *na = *na - nb;
00219                 return GL_TRUE;
00220         }
00221   }
00222   return GL_FALSE;
00223 }
00224 
00225 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00226 {
00227   if(*na >= nb)
00228   {
00229     GLuint i=0;
00230     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00231     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
00232     {
00233       *a = *a + nb;
00234       *na = *na - nb;
00235       return GL_TRUE;
00236     }
00237   }
00238   return GL_FALSE;
00239 }
00240 
00241 #if !defined(_WIN32) || !defined(GLEW_MX)
00242 
00243 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
00244 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
00245 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
00246 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
00247 
00248 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
00249 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
00250 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
00251 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
00252 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
00253 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
00254 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
00255 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
00256 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
00257 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
00258 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
00259 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
00260 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
00261 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
00262 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
00263 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
00264 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
00265 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
00266 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
00267 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
00268 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
00269 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
00270 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
00271 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
00272 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
00273 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
00274 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
00275 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
00276 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
00277 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
00278 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
00279 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
00280 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
00281 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
00282 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
00283 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
00284 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
00285 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
00286 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
00287 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
00288 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
00289 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
00290 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
00291 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
00292 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
00293 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
00294 
00295 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
00296 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
00297 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
00298 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
00299 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
00300 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
00301 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
00302 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
00303 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
00304 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
00305 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
00306 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
00307 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
00308 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
00309 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
00310 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
00311 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
00312 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
00313 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
00314 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
00315 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
00316 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
00317 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
00318 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
00319 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
00320 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
00321 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
00322 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
00323 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
00324 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
00325 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
00326 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
00327 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
00328 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
00329 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
00330 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
00331 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
00332 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
00333 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
00334 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
00335 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
00336 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
00337 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
00338 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
00339 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
00340 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
00341 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
00342 
00343 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
00344 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
00345 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
00346 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
00347 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
00348 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
00349 PFNGLENDQUERYPROC __glewEndQuery = NULL;
00350 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
00351 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
00352 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
00353 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
00354 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
00355 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
00356 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
00357 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
00358 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
00359 PFNGLISQUERYPROC __glewIsQuery = NULL;
00360 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
00361 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
00362 
00363 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
00364 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
00365 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
00366 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
00367 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
00368 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
00369 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
00370 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
00371 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
00372 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
00373 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
00374 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
00375 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
00376 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
00377 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
00378 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
00379 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
00380 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
00381 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
00382 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
00383 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
00384 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
00385 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
00386 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
00387 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
00388 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
00389 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
00390 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
00391 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
00392 PFNGLISSHADERPROC __glewIsShader = NULL;
00393 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
00394 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
00395 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
00396 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
00397 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
00398 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
00399 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
00400 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
00401 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
00402 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
00403 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
00404 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
00405 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
00406 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
00407 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
00408 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
00409 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
00410 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
00411 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
00412 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
00413 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
00414 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
00415 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
00416 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
00417 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
00418 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
00419 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
00420 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
00421 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
00422 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
00423 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
00424 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
00425 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
00426 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
00427 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
00428 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
00429 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
00430 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
00431 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
00432 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
00433 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
00434 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
00435 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
00436 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
00437 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
00438 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
00439 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
00440 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
00441 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
00442 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
00443 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
00444 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
00445 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
00446 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
00447 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
00448 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
00449 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
00450 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
00451 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
00452 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
00453 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
00454 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
00455 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
00456 
00457 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
00458 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
00459 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
00460 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
00461 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
00462 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
00463 
00464 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
00465 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
00466 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
00467 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
00468 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
00469 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
00470 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
00471 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
00472 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
00473 PFNGLDISABLEIPROC __glewDisablei = NULL;
00474 PFNGLENABLEIPROC __glewEnablei = NULL;
00475 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
00476 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
00477 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
00478 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
00479 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
00480 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
00481 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
00482 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
00483 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
00484 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
00485 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
00486 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
00487 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
00488 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
00489 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
00490 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
00491 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
00492 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
00493 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
00494 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
00495 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
00496 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
00497 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
00498 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
00499 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
00500 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
00501 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
00502 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
00503 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
00504 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
00505 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
00506 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
00507 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
00508 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
00509 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
00510 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
00511 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
00512 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
00513 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
00514 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
00515 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
00516 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
00517 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
00518 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
00519 
00520 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
00521 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
00522 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
00523 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
00524 
00525 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
00526 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
00527 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
00528 
00529 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
00530 
00531 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
00532 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
00533 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
00534 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
00535 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
00536 
00537 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
00538 
00539 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
00540 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
00541 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
00542 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
00543 
00544 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
00545 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
00546 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
00547 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
00548 
00549 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
00550 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
00551 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
00552 
00553 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
00554 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
00555 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
00556 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
00557 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
00558 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
00559 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
00560 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
00561 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
00562 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
00563 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
00564 
00565 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
00566 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
00567 
00568 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
00569 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
00570 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
00571 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
00572 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
00573 
00574 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
00575 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
00576 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
00577 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
00578 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
00579 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
00580 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
00581 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
00582 
00583 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
00584 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
00585 
00586 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
00587 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
00588 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
00589 
00590 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
00591 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
00592 
00593 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
00594 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
00595 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
00596 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
00597 
00598 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
00599 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
00600 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
00601 
00602 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
00603 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
00604 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
00605 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
00606 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
00607 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
00608 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
00609 
00610 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
00611 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
00612 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
00613 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
00614 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
00615 
00616 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
00617 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
00618 
00619 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
00620 
00621 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
00622 
00623 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
00624 
00625 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
00626 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
00627 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
00628 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
00629 
00630 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
00631 
00632 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
00633 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
00634 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
00635 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
00636 
00637 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
00638 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
00639 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
00640 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
00641 
00642 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
00643 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
00644 
00645 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
00646 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
00647 
00648 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
00649 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
00650 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
00651 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
00652 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
00653 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
00654 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
00655 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
00656 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
00657 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
00658 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
00659 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
00660 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
00661 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
00662 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
00663 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
00664 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
00665 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
00666 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
00667 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
00668 
00669 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
00670 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
00671 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
00672 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
00673 
00674 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
00675 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
00676 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
00677 
00678 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
00679 PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT = NULL;
00680 PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT = NULL;
00681 PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT = NULL;
00682 PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT = NULL;
00683 PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT = NULL;
00684 PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT = NULL;
00685 PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT = NULL;
00686 PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT = NULL;
00687 PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT = NULL;
00688 PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT = NULL;
00689 PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT = NULL;
00690 PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT = NULL;
00691 PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT = NULL;
00692 PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT = NULL;
00693 PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT = NULL;
00694 PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT = NULL;
00695 PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT = NULL;
00696 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
00697 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
00698 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
00699 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
00700 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
00701 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
00702 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
00703 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
00704 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
00705 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
00706 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
00707 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
00708 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
00709 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
00710 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
00711 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
00712 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
00713 
00714 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
00715 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
00716 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
00717 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
00718 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
00719 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
00720 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
00721 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
00722 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
00723 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
00724 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
00725 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
00726 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
00727 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
00728 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
00729 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
00730 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
00731 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
00732 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
00733 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
00734 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
00735 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
00736 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
00737 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
00738 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
00739 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
00740 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
00741 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
00742 PFNGLMINMAXPROC __glewMinmax = NULL;
00743 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
00744 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
00745 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
00746 
00747 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
00748 
00749 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
00750 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
00751 
00752 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
00753 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
00754 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
00755 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
00756 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
00757 
00758 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
00759 
00760 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
00761 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
00762 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
00763 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
00764 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
00765 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
00766 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
00767 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
00768 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
00769 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
00770 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
00771 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
00772 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
00773 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
00774 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
00775 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
00776 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
00777 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
00778 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
00779 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
00780 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
00781 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
00782 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
00783 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
00784 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
00785 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
00786 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
00787 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
00788 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
00789 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
00790 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
00791 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
00792 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
00793 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
00794 
00795 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
00796 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
00797 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
00798 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
00799 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
00800 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
00801 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
00802 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
00803 
00804 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
00805 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
00806 
00807 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
00808 
00809 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
00810 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
00811 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
00812 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
00813 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
00814 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
00815 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
00816 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
00817 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
00818 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
00819 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
00820 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
00821 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
00822 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
00823 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
00824 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
00825 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
00826 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
00827 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
00828 
00829 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
00830 
00831 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
00832 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
00833 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
00834 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
00835 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
00836 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
00837 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
00838 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
00839 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
00840 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
00841 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
00842 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
00843 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
00844 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
00845 
00846 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
00847 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
00848 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
00849 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
00850 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
00851 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
00852 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
00853 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
00854 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
00855 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
00856 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
00857 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
00858 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
00859 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
00860 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
00861 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
00862 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
00863 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
00864 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
00865 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
00866 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
00867 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
00868 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
00869 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
00870 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
00871 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
00872 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
00873 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
00874 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
00875 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
00876 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
00877 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
00878 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
00879 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
00880 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
00881 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
00882 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
00883 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
00884 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
00885 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
00886 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
00887 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
00888 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
00889 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
00890 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
00891 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
00892 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
00893 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
00894 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
00895 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
00896 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
00897 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
00898 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
00899 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
00900 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
00901 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
00902 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
00903 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
00904 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
00905 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
00906 
00907 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
00908 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
00909 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
00910 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
00911 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
00912 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
00913 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
00914 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
00915 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
00916 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
00917 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
00918 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
00919 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
00920 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
00921 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
00922 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
00923 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
00924 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
00925 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
00926 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
00927 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
00928 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
00929 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
00930 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
00931 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
00932 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
00933 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
00934 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
00935 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
00936 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
00937 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
00938 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
00939 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
00940 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
00941 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
00942 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
00943 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
00944 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
00945 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
00946 
00947 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
00948 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
00949 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
00950 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
00951 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
00952 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
00953 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
00954 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
00955 
00956 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
00957 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
00958 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
00959 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
00960 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
00961 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
00962 
00963 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
00964 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
00965 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
00966 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
00967 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
00968 PFNGLISSYNCPROC __glewIsSync = NULL;
00969 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
00970 
00971 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
00972 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
00973 
00974 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
00975 
00976 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
00977 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
00978 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
00979 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
00980 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
00981 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
00982 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
00983 
00984 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
00985 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
00986 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
00987 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
00988 
00989 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
00990 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
00991 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
00992 
00993 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
00994 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
00995 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
00996 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
00997 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
00998 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
00999 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
01000 
01001 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
01002 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
01003 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
01004 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
01005 
01006 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
01007 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
01008 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
01009 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
01010 
01011 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
01012 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
01013 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
01014 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
01015 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
01016 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
01017 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
01018 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
01019 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
01020 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
01021 
01022 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
01023 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
01024 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
01025 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
01026 
01027 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
01028 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
01029 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
01030 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
01031 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
01032 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
01033 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
01034 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
01035 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
01036 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
01037 
01038 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
01039 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
01040 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
01041 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
01042 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
01043 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
01044 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
01045 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
01046 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
01047 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
01048 
01049 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
01050 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
01051 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
01052 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
01053 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
01054 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
01055 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
01056 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
01057 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
01058 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
01059 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
01060 
01061 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
01062 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
01063 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
01064 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
01065 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
01066 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
01067 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
01068 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
01069 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
01070 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
01071 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
01072 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
01073 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
01074 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
01075 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
01076 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
01077 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
01078 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
01079 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
01080 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
01081 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
01082 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
01083 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
01084 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
01085 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
01086 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
01087 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
01088 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
01089 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
01090 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
01091 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
01092 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
01093 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
01094 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
01095 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
01096 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
01097 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
01098 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
01099 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
01100 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
01101 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
01102 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
01103 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
01104 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
01105 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
01106 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
01107 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
01108 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
01109 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
01110 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
01111 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
01112 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
01113 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
01114 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
01115 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
01116 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
01117 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
01118 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
01119 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
01120 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
01121 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
01122 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
01123 
01124 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
01125 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
01126 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
01127 
01128 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
01129 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
01130 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
01131 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
01132 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
01133 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
01134 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
01135 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
01136 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
01137 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
01138 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
01139 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
01140 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
01141 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
01142 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
01143 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
01144 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
01145 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
01146 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
01147 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
01148 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
01149 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
01150 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
01151 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
01152 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
01153 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
01154 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
01155 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
01156 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
01157 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
01158 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
01159 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
01160 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
01161 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
01162 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
01163 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
01164 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
01165 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
01166 
01167 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
01168 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
01169 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
01170 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
01171 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
01172 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
01173 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
01174 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
01175 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
01176 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
01177 
01178 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
01179 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
01180 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
01181 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
01182 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
01183 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
01184 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
01185 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
01186 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
01187 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
01188 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
01189 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
01190 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
01191 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
01192 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
01193 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
01194 
01195 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
01196 
01197 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
01198 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
01199 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
01200 
01201 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
01202 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
01203 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
01204 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
01205 
01206 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
01207 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
01208 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
01209 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
01210 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
01211 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
01212 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
01213 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
01214 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
01215 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
01216 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
01217 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
01218 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
01219 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
01220 
01221 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
01222 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
01223 
01224 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
01225 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
01226 
01227 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
01228 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
01229 
01230 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
01231 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
01232 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
01233 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
01234 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
01235 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
01236 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
01237 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
01238 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
01239 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
01240 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
01241 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
01242 
01243 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
01244 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
01245 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
01246 
01247 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
01248 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
01249 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
01250 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
01251 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
01252 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
01253 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
01254 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
01255 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
01256 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
01257 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
01258 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
01259 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
01260 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
01261 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
01262 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
01263 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
01264 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
01265 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
01266 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
01267 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
01268 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
01269 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
01270 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
01271 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
01272 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
01273 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
01274 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
01275 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
01276 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
01277 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
01278 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
01279 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
01280 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
01281 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
01282 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
01283 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
01284 
01285 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
01286 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
01287 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
01288 
01289 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
01290 
01291 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
01292 
01293 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
01294 
01295 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
01296 
01297 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
01298 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
01299 
01300 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
01301 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
01302 
01303 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
01304 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
01305 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
01306 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
01307 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
01308 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
01309 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
01310 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
01311 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
01312 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
01313 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
01314 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
01315 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
01316 
01317 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
01318 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
01319 
01320 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
01321 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
01322 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
01323 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
01324 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
01325 
01326 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
01327 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
01328 
01329 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
01330 
01331 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
01332 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
01333 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
01334 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
01335 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
01336 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
01337 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
01338 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
01339 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
01340 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
01341 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
01342 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
01343 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
01344 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
01345 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
01346 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
01347 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
01348 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
01349 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
01350 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
01351 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
01352 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
01353 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
01354 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
01355 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
01356 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
01357 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
01358 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
01359 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
01360 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
01361 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
01362 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
01363 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
01364 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
01365 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
01366 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
01367 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
01368 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
01369 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
01370 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
01371 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
01372 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
01373 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
01374 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
01375 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
01376 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
01377 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
01378 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
01379 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
01380 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
01381 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
01382 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
01383 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
01384 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
01385 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
01386 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
01387 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
01388 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
01389 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
01390 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
01391 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
01392 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
01393 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
01394 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
01395 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
01396 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
01397 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
01398 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
01399 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
01400 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
01401 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
01402 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
01403 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
01404 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
01405 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
01406 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
01407 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
01408 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
01409 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
01410 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
01411 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
01412 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
01413 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
01414 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
01415 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
01416 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
01417 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
01418 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
01419 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
01420 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
01421 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
01422 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
01423 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
01424 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
01425 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
01426 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
01427 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
01428 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
01429 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
01430 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
01431 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
01432 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
01433 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
01434 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
01435 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
01436 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
01437 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
01438 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
01439 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
01440 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
01441 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
01442 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
01443 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
01444 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
01445 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
01446 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
01447 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
01448 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
01449 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
01450 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
01451 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
01452 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
01453 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
01454 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
01455 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
01456 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
01457 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
01458 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
01459 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
01460 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
01461 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
01462 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
01463 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
01464 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
01465 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
01466 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
01467 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
01468 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
01469 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
01470 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
01471 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
01472 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
01473 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
01474 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
01475 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
01476 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
01477 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
01478 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
01479 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
01480 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
01481 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
01482 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
01483 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
01484 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
01485 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
01486 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
01487 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
01488 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
01489 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
01490 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
01491 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
01492 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
01493 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
01494 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
01495 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
01496 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
01497 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
01498 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
01499 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
01500 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
01501 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
01502 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
01503 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
01504 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
01505 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
01506 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
01507 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
01508 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
01509 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
01510 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
01511 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
01512 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
01513 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
01514 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
01515 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
01516 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
01517 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
01518 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
01519 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
01520 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
01521 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
01522 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
01523 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
01524 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
01525 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
01526 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
01527 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
01528 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
01529 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
01530 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
01531 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
01532 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
01533 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
01534 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
01535 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
01536 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
01537 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
01538 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
01539 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
01540 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
01541 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
01542 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
01543 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
01544 
01545 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
01546 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
01547 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
01548 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
01549 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
01550 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
01551 
01552 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
01553 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
01554 
01555 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
01556 
01557 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
01558 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
01559 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
01560 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
01561 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
01562 
01563 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
01564 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
01565 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
01566 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
01567 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
01568 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
01569 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
01570 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
01571 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
01572 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
01573 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
01574 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
01575 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
01576 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
01577 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
01578 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
01579 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
01580 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
01581 
01582 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
01583 
01584 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
01585 
01586 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
01587 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
01588 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
01589 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
01590 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
01591 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
01592 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
01593 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
01594 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
01595 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
01596 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
01597 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
01598 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
01599 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
01600 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
01601 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
01602 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
01603 
01604 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
01605 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
01606 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
01607 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
01608 
01609 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
01610 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
01611 
01612 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
01613 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
01614 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
01615 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
01616 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
01617 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
01618 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
01619 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
01620 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
01621 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
01622 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
01623 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
01624 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
01625 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
01626 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
01627 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
01628 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
01629 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
01630 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
01631 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
01632 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
01633 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
01634 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
01635 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
01636 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
01637 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
01638 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
01639 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
01640 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
01641 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
01642 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
01643 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
01644 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
01645 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
01646 
01647 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
01648 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
01649 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
01650 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
01651 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
01652 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
01653 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
01654 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
01655 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
01656 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
01657 
01658 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
01659 
01660 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
01661 
01662 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
01663 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
01664 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
01665 
01666 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
01667 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
01668 
01669 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
01670 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
01671 
01672 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
01673 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
01674 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
01675 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
01676 
01677 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
01678 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
01679 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
01680 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
01681 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
01682 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
01683 
01684 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
01685 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
01686 
01687 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
01688 
01689 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
01690 
01691 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
01692 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
01693 
01694 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
01695 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
01696 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
01697 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
01698 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
01699 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
01700 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
01701 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
01702 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
01703 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
01704 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
01705 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
01706 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
01707 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
01708 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
01709 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
01710 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
01711 
01712 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
01713 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
01714 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
01715 
01716 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
01717 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
01718 
01719 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
01720 
01721 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
01722 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
01723 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
01724 
01725 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
01726 
01727 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
01728 
01729 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
01730 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
01731 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
01732 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
01733 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
01734 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
01735 
01736 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
01737 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
01738 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
01739 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
01740 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
01741 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
01742 
01743 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
01744 
01745 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
01746 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
01747 
01748 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
01749 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
01750 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
01751 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
01752 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
01753 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
01754 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
01755 
01756 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
01757 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
01758 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
01759 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
01760 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
01761 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
01762 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
01763 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
01764 
01765 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
01766 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
01767 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
01768 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
01769 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
01770 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
01771 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
01772 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
01773 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
01774 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
01775 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
01776 
01777 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
01778 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
01779 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
01780 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
01781 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
01782 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
01783 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
01784 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
01785 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
01786 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
01787 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
01788 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
01789 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
01790 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
01791 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
01792 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
01793 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
01794 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
01795 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
01796 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
01797 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
01798 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
01799 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
01800 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
01801 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
01802 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
01803 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
01804 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
01805 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
01806 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
01807 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
01808 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
01809 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
01810 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
01811 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
01812 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
01813 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
01814 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
01815 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
01816 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
01817 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
01818 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
01819 
01820 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
01821 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
01822 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
01823 
01824 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
01825 
01826 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
01827 
01828 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
01829 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
01830 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
01831 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
01832 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
01833 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
01834 
01835 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
01836 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
01837 
01838 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
01839 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
01840 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
01841 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
01842 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
01843 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
01844 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
01845 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
01846 
01847 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
01848 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
01849 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
01850 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
01851 
01852 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
01853 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
01854 
01855 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
01856 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
01857 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
01858 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
01859 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
01860 
01861 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
01862 
01863 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
01864 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
01865 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
01866 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
01867 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
01868 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
01869 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
01870 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
01871 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
01872 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
01873 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
01874 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
01875 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
01876 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
01877 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
01878 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
01879 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
01880 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
01881 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
01882 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
01883 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
01884 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
01885 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
01886 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
01887 
01888 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
01889 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
01890 
01891 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
01892 
01893 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
01894 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
01895 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
01896 
01897 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
01898 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
01899 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
01900 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
01901 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
01902 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
01903 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
01904 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
01905 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
01906 
01907 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
01908 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
01909 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
01910 
01911 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
01912 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
01913 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
01914 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
01915 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
01916 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
01917 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
01918 
01919 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
01920 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
01921 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
01922 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
01923 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
01924 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
01925 
01926 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
01927 
01928 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
01929 
01930 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
01931 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
01932 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
01933 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
01934 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
01935 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
01936 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
01937 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
01938 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
01939 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
01940 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
01941 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
01942 
01943 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
01944 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
01945 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
01946 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
01947 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
01948 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
01949 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
01950 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
01951 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
01952 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
01953 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
01954 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
01955 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
01956 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
01957 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
01958 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
01959 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
01960 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
01961 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
01962 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
01963 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
01964 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
01965 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
01966 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
01967 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
01968 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
01969 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
01970 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
01971 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
01972 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
01973 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
01974 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
01975 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
01976 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
01977 
01978 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
01979 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
01980 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
01981 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
01982 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
01983 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
01984 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
01985 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
01986 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
01987 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
01988 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
01989 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
01990 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
01991 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
01992 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
01993 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
01994 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
01995 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
01996 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
01997 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
01998 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
01999 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
02000 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
02001 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
02002 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
02003 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
02004 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
02005 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
02006 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
02007 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
02008 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
02009 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
02010 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
02011 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
02012 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
02013 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
02014 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
02015 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
02016 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
02017 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
02018 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
02019 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
02020 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
02021 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
02022 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
02023 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
02024 
02025 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
02026 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
02027 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
02028 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
02029 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
02030 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
02031 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
02032 
02033 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
02034 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
02035 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
02036 
02037 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
02038 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
02039 
02040 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
02041 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
02042 
02043 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
02044 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
02045 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
02046 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
02047 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
02048 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
02049 
02050 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
02051 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
02052 
02053 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
02054 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
02055 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
02056 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
02057 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
02058 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
02059 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
02060 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
02061 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
02062 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
02063 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
02064 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
02065 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
02066 
02067 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
02068 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
02069 
02070 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
02071 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
02072 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
02073 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
02074 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
02075 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
02076 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
02077 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
02078 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
02079 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
02080 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
02081 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
02082 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
02083 
02084 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
02085 
02086 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
02087 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
02088 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
02089 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
02090 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
02091 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
02092 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
02093 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
02094 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
02095 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
02096 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
02097 
02098 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
02099 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
02100 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
02101 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
02102 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
02103 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
02104 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
02105 
02106 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
02107 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
02108 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
02109 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
02110 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
02111 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
02112 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
02113 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
02114 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
02115 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
02116 
02117 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
02118 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
02119 
02120 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
02121 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
02122 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
02123 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
02124 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
02125 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
02126 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
02127 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
02128 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
02129 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
02130 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
02131 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
02132 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
02133 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
02134 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
02135 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
02136 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
02137 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
02138 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
02139 
02140 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
02141 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
02142 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
02143 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
02144 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
02145 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
02146 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
02147 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
02148 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
02149 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
02150 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
02151 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
02152 
02153 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
02154 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
02155 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
02156 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
02157 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
02158 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
02159 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
02160 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
02161 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
02162 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
02163 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
02164 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
02165 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
02166 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
02167 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
02168 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
02169 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
02170 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
02171 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
02172 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
02173 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
02174 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
02175 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
02176 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
02177 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
02178 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
02179 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
02180 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
02181 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
02182 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
02183 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
02184 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
02185 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
02186 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
02187 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
02188 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
02189 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
02190 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
02191 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
02192 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
02193 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
02194 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
02195 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
02196 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
02197 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
02198 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
02199 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
02200 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
02201 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
02202 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
02203 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
02204 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
02205 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
02206 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
02207 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
02208 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
02209 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
02210 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
02211 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
02212 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
02213 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
02214 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
02215 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
02216 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
02217 
02218 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
02219 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
02220 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
02221 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
02222 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
02223 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
02224 
02225 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
02226 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
02227 
02228 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
02229 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
02230 
02231 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
02232 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
02233 
02234 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
02235 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
02236 
02237 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
02238 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
02239 
02240 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
02241 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
02242 
02243 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
02244 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
02245 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
02246 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
02247 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
02248 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
02249 
02250 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
02251 
02252 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
02253 
02254 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
02255 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
02256 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
02257 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
02258 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
02259 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
02260 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
02261 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
02262 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
02263 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
02264 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
02265 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
02266 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
02267 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
02268 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
02269 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
02270 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
02271 
02272 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
02273 
02274 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
02275 
02276 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
02277 
02278 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
02279 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
02280 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
02281 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
02282 
02283 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
02284 
02285 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
02286 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
02287 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
02288 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
02289 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
02290 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
02291 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
02292 
02293 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
02294 
02295 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
02296 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
02297 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
02298 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
02299 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
02300 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
02301 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
02302 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
02303 
02304 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
02305 
02306 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
02307 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
02308 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
02309 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
02310 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
02311 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
02312 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
02313 
02314 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
02315 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
02316 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
02317 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
02318 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
02319 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
02320 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
02321 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
02322 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
02323 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
02324 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
02325 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
02326 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
02327 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
02328 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
02329 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
02330 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
02331 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
02332 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
02333 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
02334 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
02335 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
02336 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
02337 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
02338 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
02339 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
02340 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
02341 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
02342 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
02343 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
02344 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
02345 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
02346 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
02347 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
02348 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
02349 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
02350 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
02351 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
02352 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
02353 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
02354 
02355 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
02356 
02357 #endif /* !WIN32 || !GLEW_MX */
02358 
02359 #if !defined(GLEW_MX)
02360 
02361 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
02362 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
02363 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
02364 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
02365 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
02366 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
02367 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
02368 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
02369 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
02370 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
02371 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
02372 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
02373 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
02374 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
02375 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
02376 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
02377 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
02378 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
02379 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
02380 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
02381 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
02382 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
02383 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
02384 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
02385 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
02386 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
02387 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
02388 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
02389 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
02390 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
02391 GLboolean __GLEW_APPLE_fence = GL_FALSE;
02392 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
02393 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
02394 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
02395 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
02396 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
02397 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
02398 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
02399 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
02400 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
02401 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
02402 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
02403 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
02404 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
02405 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
02406 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
02407 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
02408 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
02409 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
02410 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
02411 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
02412 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
02413 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
02414 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
02415 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
02416 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
02417 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
02418 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
02419 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
02420 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
02421 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
02422 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
02423 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
02424 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
02425 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
02426 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
02427 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
02428 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
02429 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
02430 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
02431 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
02432 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
02433 GLboolean __GLEW_ARB_imaging = GL_FALSE;
02434 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
02435 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
02436 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
02437 GLboolean __GLEW_ARB_multisample = GL_FALSE;
02438 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
02439 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
02440 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
02441 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
02442 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
02443 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
02444 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
02445 GLboolean __GLEW_ARB_robustness = GL_FALSE;
02446 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
02447 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
02448 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
02449 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
02450 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
02451 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
02452 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
02453 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
02454 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
02455 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
02456 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
02457 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
02458 GLboolean __GLEW_ARB_shadow = GL_FALSE;
02459 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
02460 GLboolean __GLEW_ARB_sync = GL_FALSE;
02461 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
02462 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
02463 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
02464 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
02465 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
02466 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
02467 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
02468 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
02469 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
02470 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
02471 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
02472 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
02473 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
02474 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
02475 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
02476 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
02477 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
02478 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
02479 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
02480 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
02481 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
02482 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
02483 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
02484 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
02485 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
02486 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
02487 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
02488 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
02489 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
02490 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
02491 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
02492 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
02493 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
02494 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
02495 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
02496 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
02497 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
02498 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
02499 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
02500 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
02501 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
02502 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
02503 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
02504 GLboolean __GLEW_ATI_element_array = GL_FALSE;
02505 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
02506 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
02507 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
02508 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
02509 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
02510 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
02511 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
02512 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
02513 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
02514 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
02515 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
02516 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
02517 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
02518 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
02519 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
02520 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
02521 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
02522 GLboolean __GLEW_EXT_abgr = GL_FALSE;
02523 GLboolean __GLEW_EXT_bgra = GL_FALSE;
02524 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
02525 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
02526 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
02527 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
02528 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
02529 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
02530 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
02531 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
02532 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
02533 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
02534 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
02535 GLboolean __GLEW_EXT_convolution = GL_FALSE;
02536 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
02537 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
02538 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
02539 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
02540 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
02541 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
02542 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
02543 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
02544 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
02545 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
02546 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
02547 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
02548 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
02549 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
02550 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
02551 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
02552 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
02553 GLboolean __GLEW_EXT_histogram = GL_FALSE;
02554 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
02555 GLboolean __GLEW_EXT_index_func = GL_FALSE;
02556 GLboolean __GLEW_EXT_index_material = GL_FALSE;
02557 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
02558 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
02559 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
02560 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
02561 GLboolean __GLEW_EXT_multisample = GL_FALSE;
02562 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
02563 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
02564 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
02565 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
02566 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
02567 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
02568 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
02569 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
02570 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
02571 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
02572 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
02573 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
02574 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
02575 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
02576 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
02577 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
02578 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
02579 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
02580 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
02581 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
02582 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
02583 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
02584 GLboolean __GLEW_EXT_texture = GL_FALSE;
02585 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
02586 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
02587 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
02588 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
02589 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
02590 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
02591 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
02592 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
02593 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
02594 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
02595 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
02596 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
02597 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
02598 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
02599 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
02600 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
02601 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
02602 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
02603 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
02604 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
02605 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
02606 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
02607 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
02608 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
02609 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
02610 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
02611 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
02612 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
02613 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
02614 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
02615 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
02616 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
02617 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
02618 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
02619 GLboolean __GLEW_HP_image_transform = GL_FALSE;
02620 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
02621 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
02622 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
02623 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
02624 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
02625 GLboolean __GLEW_IBM_static_data = GL_FALSE;
02626 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
02627 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
02628 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
02629 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
02630 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
02631 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
02632 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
02633 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
02634 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
02635 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
02636 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
02637 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
02638 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
02639 GLboolean __GLEW_NV_blend_square = GL_FALSE;
02640 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
02641 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
02642 GLboolean __GLEW_NV_copy_image = GL_FALSE;
02643 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
02644 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
02645 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
02646 GLboolean __GLEW_NV_evaluators = GL_FALSE;
02647 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
02648 GLboolean __GLEW_NV_fence = GL_FALSE;
02649 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
02650 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
02651 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
02652 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
02653 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
02654 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
02655 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
02656 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
02657 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
02658 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
02659 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
02660 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
02661 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
02662 GLboolean __GLEW_NV_half_float = GL_FALSE;
02663 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
02664 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
02665 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
02666 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
02667 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
02668 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
02669 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
02670 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
02671 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
02672 GLboolean __GLEW_NV_present_video = GL_FALSE;
02673 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
02674 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
02675 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
02676 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
02677 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
02678 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
02679 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
02680 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
02681 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
02682 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
02683 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
02684 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
02685 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
02686 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
02687 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
02688 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
02689 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
02690 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
02691 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
02692 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
02693 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
02694 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
02695 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
02696 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
02697 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
02698 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
02699 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
02700 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
02701 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
02702 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
02703 GLboolean __GLEW_OES_read_format = GL_FALSE;
02704 GLboolean __GLEW_OES_single_precision = GL_FALSE;
02705 GLboolean __GLEW_OML_interlace = GL_FALSE;
02706 GLboolean __GLEW_OML_resample = GL_FALSE;
02707 GLboolean __GLEW_OML_subsample = GL_FALSE;
02708 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
02709 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
02710 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
02711 GLboolean __GLEW_S3_s3tc = GL_FALSE;
02712 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
02713 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
02714 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
02715 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
02716 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
02717 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
02718 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
02719 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
02720 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
02721 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
02722 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
02723 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
02724 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
02725 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
02726 GLboolean __GLEW_SGIX_async = GL_FALSE;
02727 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
02728 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
02729 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
02730 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
02731 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
02732 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
02733 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
02734 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
02735 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
02736 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
02737 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
02738 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
02739 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
02740 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
02741 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
02742 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
02743 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
02744 GLboolean __GLEW_SGIX_resample = GL_FALSE;
02745 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
02746 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
02747 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
02748 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
02749 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
02750 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
02751 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
02752 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
02753 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
02754 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
02755 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
02756 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
02757 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
02758 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
02759 GLboolean __GLEW_SGI_color_table = GL_FALSE;
02760 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
02761 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
02762 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
02763 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
02764 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
02765 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
02766 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
02767 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
02768 GLboolean __GLEW_SUN_vertex = GL_FALSE;
02769 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
02770 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
02771 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
02772 
02773 #endif /* !GLEW_MX */
02774 
02775 #ifdef GL_VERSION_1_2
02776 
02777 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
02778 {
02779   GLboolean r = GL_FALSE;
02780 
02781   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
02782   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
02783   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
02784   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
02785 
02786   return r;
02787 }
02788 
02789 #endif /* GL_VERSION_1_2 */
02790 
02791 #ifdef GL_VERSION_1_2_1
02792 
02793 #endif /* GL_VERSION_1_2_1 */
02794 
02795 #ifdef GL_VERSION_1_3
02796 
02797 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
02798 {
02799   GLboolean r = GL_FALSE;
02800 
02801   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
02802   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
02803   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
02804   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
02805   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
02806   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
02807   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
02808   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
02809   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
02810   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
02811   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
02812   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
02813   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
02814   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
02815   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
02816   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
02817   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
02818   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
02819   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
02820   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
02821   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
02822   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
02823   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
02824   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
02825   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
02826   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
02827   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
02828   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
02829   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
02830   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
02831   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
02832   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
02833   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
02834   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
02835   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
02836   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
02837   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
02838   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
02839   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
02840   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
02841   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
02842   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
02843   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
02844   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
02845   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
02846   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
02847 
02848   return r;
02849 }
02850 
02851 #endif /* GL_VERSION_1_3 */
02852 
02853 #ifdef GL_VERSION_1_4
02854 
02855 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
02856 {
02857   GLboolean r = GL_FALSE;
02858 
02859   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
02860   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
02861   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
02862   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
02863   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
02864   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
02865   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
02866   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
02867   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
02868   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
02869   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
02870   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
02871   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
02872   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
02873   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
02874   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
02875   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
02876   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
02877   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
02878   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
02879   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
02880   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
02881   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
02882   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
02883   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
02884   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
02885   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
02886   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
02887   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
02888   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
02889   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
02890   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
02891   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
02892   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
02893   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
02894   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
02895   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
02896   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
02897   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
02898   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
02899   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
02900   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
02901   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
02902   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
02903   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
02904   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
02905   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
02906 
02907   return r;
02908 }
02909 
02910 #endif /* GL_VERSION_1_4 */
02911 
02912 #ifdef GL_VERSION_1_5
02913 
02914 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
02915 {
02916   GLboolean r = GL_FALSE;
02917 
02918   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
02919   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
02920   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
02921   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
02922   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
02923   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
02924   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
02925   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
02926   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
02927   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
02928   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
02929   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
02930   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
02931   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
02932   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
02933   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
02934   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
02935   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
02936   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
02937 
02938   return r;
02939 }
02940 
02941 #endif /* GL_VERSION_1_5 */
02942 
02943 #ifdef GL_VERSION_2_0
02944 
02945 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
02946 {
02947   GLboolean r = GL_FALSE;
02948 
02949   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
02950   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
02951   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
02952   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
02953   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
02954   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
02955   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
02956   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
02957   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
02958   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
02959   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
02960   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
02961   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
02962   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
02963   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
02964   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
02965   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
02966   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
02967   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
02968   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
02969   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
02970   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
02971   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
02972   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
02973   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
02974   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
02975   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
02976   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
02977   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
02978   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
02979   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
02980   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
02981   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
02982   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
02983   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
02984   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
02985   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
02986   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
02987   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
02988   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
02989   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
02990   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
02991   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
02992   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
02993   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
02994   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
02995   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
02996   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
02997   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
02998   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
02999   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
03000   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
03001   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
03002   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
03003   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
03004   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
03005   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
03006   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
03007   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
03008   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
03009   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
03010   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
03011   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
03012   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
03013   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
03014   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
03015   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
03016   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
03017   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
03018   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
03019   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
03020   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
03021   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
03022   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
03023   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
03024   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
03025   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
03026   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
03027   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
03028   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
03029   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
03030   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
03031   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
03032   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
03033   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
03034   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
03035   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
03036   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
03037   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
03038   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
03039   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
03040   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
03041   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
03042 
03043   return r;
03044 }
03045 
03046 #endif /* GL_VERSION_2_0 */
03047 
03048 #ifdef GL_VERSION_2_1
03049 
03050 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
03051 {
03052   GLboolean r = GL_FALSE;
03053 
03054   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
03055   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
03056   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
03057   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
03058   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
03059   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
03060 
03061   return r;
03062 }
03063 
03064 #endif /* GL_VERSION_2_1 */
03065 
03066 #ifdef GL_VERSION_3_0
03067 
03068 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
03069 {
03070   GLboolean r = GL_FALSE;
03071 
03072   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
03073   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
03074   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
03075   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
03076   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
03077   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
03078   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
03079   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
03080   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
03081   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
03082   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
03083   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
03084   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
03085   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
03086   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
03087   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
03088   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
03089   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
03090   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
03091   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
03092   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
03093   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
03094   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
03095   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
03096   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
03097   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
03098   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
03099   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
03100   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
03101   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
03102   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
03103   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
03104   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
03105   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
03106   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
03107   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
03108   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
03109   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
03110   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
03111   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
03112   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
03113   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
03114   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
03115   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
03116   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
03117   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
03118   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
03119   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
03120   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
03121   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
03122   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
03123   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
03124   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
03125   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
03126   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
03127 
03128   return r;
03129 }
03130 
03131 #endif /* GL_VERSION_3_0 */
03132 
03133 #ifdef GL_VERSION_3_1
03134 
03135 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
03136 {
03137   GLboolean r = GL_FALSE;
03138 
03139   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
03140   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
03141   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
03142   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
03143 
03144   return r;
03145 }
03146 
03147 #endif /* GL_VERSION_3_1 */
03148 
03149 #ifdef GL_VERSION_3_2
03150 
03151 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
03152 {
03153   GLboolean r = GL_FALSE;
03154 
03155   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
03156   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
03157   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
03158 
03159   return r;
03160 }
03161 
03162 #endif /* GL_VERSION_3_2 */
03163 
03164 #ifdef GL_VERSION_3_3
03165 
03166 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
03167 {
03168   GLboolean r = GL_FALSE;
03169 
03170   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
03171 
03172   return r;
03173 }
03174 
03175 #endif /* GL_VERSION_3_3 */
03176 
03177 #ifdef GL_VERSION_4_0
03178 
03179 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
03180 {
03181   GLboolean r = GL_FALSE;
03182 
03183   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
03184   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
03185   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
03186   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
03187   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
03188 
03189   return r;
03190 }
03191 
03192 #endif /* GL_VERSION_4_0 */
03193 
03194 #ifdef GL_VERSION_4_1
03195 
03196 #endif /* GL_VERSION_4_1 */
03197 
03198 #ifdef GL_3DFX_multisample
03199 
03200 #endif /* GL_3DFX_multisample */
03201 
03202 #ifdef GL_3DFX_tbuffer
03203 
03204 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
03205 {
03206   GLboolean r = GL_FALSE;
03207 
03208   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
03209 
03210   return r;
03211 }
03212 
03213 #endif /* GL_3DFX_tbuffer */
03214 
03215 #ifdef GL_3DFX_texture_compression_FXT1
03216 
03217 #endif /* GL_3DFX_texture_compression_FXT1 */
03218 
03219 #ifdef GL_AMD_conservative_depth
03220 
03221 #endif /* GL_AMD_conservative_depth */
03222 
03223 #ifdef GL_AMD_debug_output
03224 
03225 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
03226 {
03227   GLboolean r = GL_FALSE;
03228 
03229   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
03230   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
03231   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
03232   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
03233 
03234   return r;
03235 }
03236 
03237 #endif /* GL_AMD_debug_output */
03238 
03239 #ifdef GL_AMD_draw_buffers_blend
03240 
03241 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
03242 {
03243   GLboolean r = GL_FALSE;
03244 
03245   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
03246   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
03247   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
03248   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
03249 
03250   return r;
03251 }
03252 
03253 #endif /* GL_AMD_draw_buffers_blend */
03254 
03255 #ifdef GL_AMD_name_gen_delete
03256 
03257 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
03258 {
03259   GLboolean r = GL_FALSE;
03260 
03261   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
03262   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
03263   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
03264 
03265   return r;
03266 }
03267 
03268 #endif /* GL_AMD_name_gen_delete */
03269 
03270 #ifdef GL_AMD_performance_monitor
03271 
03272 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
03273 {
03274   GLboolean r = GL_FALSE;
03275 
03276   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
03277   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
03278   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
03279   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
03280   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
03281   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
03282   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
03283   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
03284   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
03285   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
03286   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
03287 
03288   return r;
03289 }
03290 
03291 #endif /* GL_AMD_performance_monitor */
03292 
03293 #ifdef GL_AMD_seamless_cubemap_per_texture
03294 
03295 #endif /* GL_AMD_seamless_cubemap_per_texture */
03296 
03297 #ifdef GL_AMD_shader_stencil_export
03298 
03299 #endif /* GL_AMD_shader_stencil_export */
03300 
03301 #ifdef GL_AMD_texture_texture4
03302 
03303 #endif /* GL_AMD_texture_texture4 */
03304 
03305 #ifdef GL_AMD_transform_feedback3_lines_triangles
03306 
03307 #endif /* GL_AMD_transform_feedback3_lines_triangles */
03308 
03309 #ifdef GL_AMD_vertex_shader_tessellator
03310 
03311 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
03312 {
03313   GLboolean r = GL_FALSE;
03314 
03315   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
03316   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
03317 
03318   return r;
03319 }
03320 
03321 #endif /* GL_AMD_vertex_shader_tessellator */
03322 
03323 #ifdef GL_APPLE_aux_depth_stencil
03324 
03325 #endif /* GL_APPLE_aux_depth_stencil */
03326 
03327 #ifdef GL_APPLE_client_storage
03328 
03329 #endif /* GL_APPLE_client_storage */
03330 
03331 #ifdef GL_APPLE_element_array
03332 
03333 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
03334 {
03335   GLboolean r = GL_FALSE;
03336 
03337   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
03338   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
03339   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
03340   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
03341   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
03342 
03343   return r;
03344 }
03345 
03346 #endif /* GL_APPLE_element_array */
03347 
03348 #ifdef GL_APPLE_fence
03349 
03350 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
03351 {
03352   GLboolean r = GL_FALSE;
03353 
03354   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
03355   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
03356   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
03357   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
03358   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
03359   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
03360   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
03361   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
03362 
03363   return r;
03364 }
03365 
03366 #endif /* GL_APPLE_fence */
03367 
03368 #ifdef GL_APPLE_float_pixels
03369 
03370 #endif /* GL_APPLE_float_pixels */
03371 
03372 #ifdef GL_APPLE_flush_buffer_range
03373 
03374 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
03375 {
03376   GLboolean r = GL_FALSE;
03377 
03378   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
03379   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
03380 
03381   return r;
03382 }
03383 
03384 #endif /* GL_APPLE_flush_buffer_range */
03385 
03386 #ifdef GL_APPLE_object_purgeable
03387 
03388 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
03389 {
03390   GLboolean r = GL_FALSE;
03391 
03392   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
03393   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
03394   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
03395 
03396   return r;
03397 }
03398 
03399 #endif /* GL_APPLE_object_purgeable */
03400 
03401 #ifdef GL_APPLE_pixel_buffer
03402 
03403 #endif /* GL_APPLE_pixel_buffer */
03404 
03405 #ifdef GL_APPLE_rgb_422
03406 
03407 #endif /* GL_APPLE_rgb_422 */
03408 
03409 #ifdef GL_APPLE_row_bytes
03410 
03411 #endif /* GL_APPLE_row_bytes */
03412 
03413 #ifdef GL_APPLE_specular_vector
03414 
03415 #endif /* GL_APPLE_specular_vector */
03416 
03417 #ifdef GL_APPLE_texture_range
03418 
03419 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
03420 {
03421   GLboolean r = GL_FALSE;
03422 
03423   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
03424   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
03425 
03426   return r;
03427 }
03428 
03429 #endif /* GL_APPLE_texture_range */
03430 
03431 #ifdef GL_APPLE_transform_hint
03432 
03433 #endif /* GL_APPLE_transform_hint */
03434 
03435 #ifdef GL_APPLE_vertex_array_object
03436 
03437 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
03438 {
03439   GLboolean r = GL_FALSE;
03440 
03441   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
03442   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
03443   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
03444   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
03445 
03446   return r;
03447 }
03448 
03449 #endif /* GL_APPLE_vertex_array_object */
03450 
03451 #ifdef GL_APPLE_vertex_array_range
03452 
03453 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
03454 {
03455   GLboolean r = GL_FALSE;
03456 
03457   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
03458   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
03459   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
03460 
03461   return r;
03462 }
03463 
03464 #endif /* GL_APPLE_vertex_array_range */
03465 
03466 #ifdef GL_APPLE_vertex_program_evaluators
03467 
03468 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
03469 {
03470   GLboolean r = GL_FALSE;
03471 
03472   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
03473   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
03474   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
03475   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
03476   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
03477   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
03478   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
03479 
03480   return r;
03481 }
03482 
03483 #endif /* GL_APPLE_vertex_program_evaluators */
03484 
03485 #ifdef GL_APPLE_ycbcr_422
03486 
03487 #endif /* GL_APPLE_ycbcr_422 */
03488 
03489 #ifdef GL_ARB_ES2_compatibility
03490 
03491 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
03492 {
03493   GLboolean r = GL_FALSE;
03494 
03495   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
03496   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
03497   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
03498   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
03499   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
03500 
03501   return r;
03502 }
03503 
03504 #endif /* GL_ARB_ES2_compatibility */
03505 
03506 #ifdef GL_ARB_blend_func_extended
03507 
03508 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
03509 {
03510   GLboolean r = GL_FALSE;
03511 
03512   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
03513   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
03514 
03515   return r;
03516 }
03517 
03518 #endif /* GL_ARB_blend_func_extended */
03519 
03520 #ifdef GL_ARB_cl_event
03521 
03522 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
03523 {
03524   GLboolean r = GL_FALSE;
03525 
03526   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
03527 
03528   return r;
03529 }
03530 
03531 #endif /* GL_ARB_cl_event */
03532 
03533 #ifdef GL_ARB_color_buffer_float
03534 
03535 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
03536 {
03537   GLboolean r = GL_FALSE;
03538 
03539   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
03540 
03541   return r;
03542 }
03543 
03544 #endif /* GL_ARB_color_buffer_float */
03545 
03546 #ifdef GL_ARB_compatibility
03547 
03548 #endif /* GL_ARB_compatibility */
03549 
03550 #ifdef GL_ARB_copy_buffer
03551 
03552 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
03553 {
03554   GLboolean r = GL_FALSE;
03555 
03556   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
03557 
03558   return r;
03559 }
03560 
03561 #endif /* GL_ARB_copy_buffer */
03562 
03563 #ifdef GL_ARB_debug_output
03564 
03565 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
03566 {
03567   GLboolean r = GL_FALSE;
03568 
03569   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
03570   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
03571   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
03572   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
03573 
03574   return r;
03575 }
03576 
03577 #endif /* GL_ARB_debug_output */
03578 
03579 #ifdef GL_ARB_depth_buffer_float
03580 
03581 #endif /* GL_ARB_depth_buffer_float */
03582 
03583 #ifdef GL_ARB_depth_clamp
03584 
03585 #endif /* GL_ARB_depth_clamp */
03586 
03587 #ifdef GL_ARB_depth_texture
03588 
03589 #endif /* GL_ARB_depth_texture */
03590 
03591 #ifdef GL_ARB_draw_buffers
03592 
03593 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
03594 {
03595   GLboolean r = GL_FALSE;
03596 
03597   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
03598 
03599   return r;
03600 }
03601 
03602 #endif /* GL_ARB_draw_buffers */
03603 
03604 #ifdef GL_ARB_draw_buffers_blend
03605 
03606 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
03607 {
03608   GLboolean r = GL_FALSE;
03609 
03610   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
03611   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
03612   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
03613   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
03614 
03615   return r;
03616 }
03617 
03618 #endif /* GL_ARB_draw_buffers_blend */
03619 
03620 #ifdef GL_ARB_draw_elements_base_vertex
03621 
03622 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
03623 {
03624   GLboolean r = GL_FALSE;
03625 
03626   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
03627   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
03628   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
03629   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
03630 
03631   return r;
03632 }
03633 
03634 #endif /* GL_ARB_draw_elements_base_vertex */
03635 
03636 #ifdef GL_ARB_draw_indirect
03637 
03638 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
03639 {
03640   GLboolean r = GL_FALSE;
03641 
03642   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
03643   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
03644 
03645   return r;
03646 }
03647 
03648 #endif /* GL_ARB_draw_indirect */
03649 
03650 #ifdef GL_ARB_draw_instanced
03651 
03652 static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
03653 {
03654   GLboolean r = GL_FALSE;
03655 
03656   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
03657   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
03658 
03659   return r;
03660 }
03661 
03662 #endif /* GL_ARB_draw_instanced */
03663 
03664 #ifdef GL_ARB_explicit_attrib_location
03665 
03666 #endif /* GL_ARB_explicit_attrib_location */
03667 
03668 #ifdef GL_ARB_fragment_coord_conventions
03669 
03670 #endif /* GL_ARB_fragment_coord_conventions */
03671 
03672 #ifdef GL_ARB_fragment_program
03673 
03674 #endif /* GL_ARB_fragment_program */
03675 
03676 #ifdef GL_ARB_fragment_program_shadow
03677 
03678 #endif /* GL_ARB_fragment_program_shadow */
03679 
03680 #ifdef GL_ARB_fragment_shader
03681 
03682 #endif /* GL_ARB_fragment_shader */
03683 
03684 #ifdef GL_ARB_framebuffer_object
03685 
03686 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
03687 {
03688   GLboolean r = GL_FALSE;
03689 
03690   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
03691   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
03692   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
03693   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
03694   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
03695   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
03696   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
03697   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
03698   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
03699   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
03700   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
03701   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
03702   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
03703   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
03704   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
03705   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
03706   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
03707   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
03708   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
03709   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
03710 
03711   return r;
03712 }
03713 
03714 #endif /* GL_ARB_framebuffer_object */
03715 
03716 #ifdef GL_ARB_framebuffer_sRGB
03717 
03718 #endif /* GL_ARB_framebuffer_sRGB */
03719 
03720 #ifdef GL_ARB_geometry_shader4
03721 
03722 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
03723 {
03724   GLboolean r = GL_FALSE;
03725 
03726   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
03727   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
03728   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
03729   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
03730 
03731   return r;
03732 }
03733 
03734 #endif /* GL_ARB_geometry_shader4 */
03735 
03736 #ifdef GL_ARB_get_program_binary
03737 
03738 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
03739 {
03740   GLboolean r = GL_FALSE;
03741 
03742   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
03743   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
03744   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
03745 
03746   return r;
03747 }
03748 
03749 #endif /* GL_ARB_get_program_binary */
03750 
03751 #ifdef GL_ARB_gpu_shader5
03752 
03753 #endif /* GL_ARB_gpu_shader5 */
03754 
03755 #ifdef GL_ARB_gpu_shader_fp64
03756 
03757 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
03758 {
03759   GLboolean r = GL_FALSE;
03760 
03761   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
03762   r = ((glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dEXT")) == NULL) || r;
03763   r = ((glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dvEXT")) == NULL) || r;
03764   r = ((glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dEXT")) == NULL) || r;
03765   r = ((glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dvEXT")) == NULL) || r;
03766   r = ((glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dEXT")) == NULL) || r;
03767   r = ((glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dvEXT")) == NULL) || r;
03768   r = ((glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dEXT")) == NULL) || r;
03769   r = ((glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dvEXT")) == NULL) || r;
03770   r = ((glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dvEXT")) == NULL) || r;
03771   r = ((glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dvEXT")) == NULL) || r;
03772   r = ((glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dvEXT")) == NULL) || r;
03773   r = ((glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dvEXT")) == NULL) || r;
03774   r = ((glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dvEXT")) == NULL) || r;
03775   r = ((glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dvEXT")) == NULL) || r;
03776   r = ((glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dvEXT")) == NULL) || r;
03777   r = ((glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dvEXT")) == NULL) || r;
03778   r = ((glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dvEXT")) == NULL) || r;
03779   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
03780   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
03781   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
03782   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
03783   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
03784   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
03785   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
03786   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
03787   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
03788   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
03789   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
03790   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
03791   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
03792   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
03793   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
03794   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
03795   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
03796 
03797   return r;
03798 }
03799 
03800 #endif /* GL_ARB_gpu_shader_fp64 */
03801 
03802 #ifdef GL_ARB_half_float_pixel
03803 
03804 #endif /* GL_ARB_half_float_pixel */
03805 
03806 #ifdef GL_ARB_half_float_vertex
03807 
03808 #endif /* GL_ARB_half_float_vertex */
03809 
03810 #ifdef GL_ARB_imaging
03811 
03812 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
03813 {
03814   GLboolean r = GL_FALSE;
03815 
03816   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
03817   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
03818   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
03819   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
03820   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
03821   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
03822   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
03823   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
03824   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
03825   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
03826   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
03827   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
03828   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
03829   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
03830   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
03831   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
03832   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
03833   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
03834   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
03835   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
03836   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
03837   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
03838   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
03839   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
03840   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
03841   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
03842   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
03843   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
03844   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
03845   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
03846   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
03847   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
03848   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
03849 
03850   return r;
03851 }
03852 
03853 #endif /* GL_ARB_imaging */
03854 
03855 #ifdef GL_ARB_instanced_arrays
03856 
03857 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
03858 {
03859   GLboolean r = GL_FALSE;
03860 
03861   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
03862 
03863   return r;
03864 }
03865 
03866 #endif /* GL_ARB_instanced_arrays */
03867 
03868 #ifdef GL_ARB_map_buffer_range
03869 
03870 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
03871 {
03872   GLboolean r = GL_FALSE;
03873 
03874   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
03875   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
03876 
03877   return r;
03878 }
03879 
03880 #endif /* GL_ARB_map_buffer_range */
03881 
03882 #ifdef GL_ARB_matrix_palette
03883 
03884 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
03885 {
03886   GLboolean r = GL_FALSE;
03887 
03888   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
03889   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
03890   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
03891   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
03892   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
03893 
03894   return r;
03895 }
03896 
03897 #endif /* GL_ARB_matrix_palette */
03898 
03899 #ifdef GL_ARB_multisample
03900 
03901 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
03902 {
03903   GLboolean r = GL_FALSE;
03904 
03905   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
03906 
03907   return r;
03908 }
03909 
03910 #endif /* GL_ARB_multisample */
03911 
03912 #ifdef GL_ARB_multitexture
03913 
03914 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
03915 {
03916   GLboolean r = GL_FALSE;
03917 
03918   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
03919   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
03920   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
03921   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
03922   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
03923   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
03924   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
03925   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
03926   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
03927   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
03928   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
03929   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
03930   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
03931   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
03932   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
03933   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
03934   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
03935   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
03936   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
03937   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
03938   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
03939   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
03940   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
03941   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
03942   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
03943   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
03944   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
03945   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
03946   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
03947   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
03948   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
03949   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
03950   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
03951   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
03952 
03953   return r;
03954 }
03955 
03956 #endif /* GL_ARB_multitexture */
03957 
03958 #ifdef GL_ARB_occlusion_query
03959 
03960 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
03961 {
03962   GLboolean r = GL_FALSE;
03963 
03964   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
03965   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
03966   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
03967   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
03968   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
03969   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
03970   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
03971   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
03972 
03973   return r;
03974 }
03975 
03976 #endif /* GL_ARB_occlusion_query */
03977 
03978 #ifdef GL_ARB_occlusion_query2
03979 
03980 #endif /* GL_ARB_occlusion_query2 */
03981 
03982 #ifdef GL_ARB_pixel_buffer_object
03983 
03984 #endif /* GL_ARB_pixel_buffer_object */
03985 
03986 #ifdef GL_ARB_point_parameters
03987 
03988 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
03989 {
03990   GLboolean r = GL_FALSE;
03991 
03992   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
03993   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
03994 
03995   return r;
03996 }
03997 
03998 #endif /* GL_ARB_point_parameters */
03999 
04000 #ifdef GL_ARB_point_sprite
04001 
04002 #endif /* GL_ARB_point_sprite */
04003 
04004 #ifdef GL_ARB_provoking_vertex
04005 
04006 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
04007 {
04008   GLboolean r = GL_FALSE;
04009 
04010   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
04011 
04012   return r;
04013 }
04014 
04015 #endif /* GL_ARB_provoking_vertex */
04016 
04017 #ifdef GL_ARB_robustness
04018 
04019 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
04020 {
04021   GLboolean r = GL_FALSE;
04022 
04023   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
04024   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
04025   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
04026   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
04027   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
04028   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
04029   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
04030   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
04031   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
04032   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
04033   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
04034   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
04035   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
04036   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
04037   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
04038   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
04039   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
04040   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
04041   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
04042 
04043   return r;
04044 }
04045 
04046 #endif /* GL_ARB_robustness */
04047 
04048 #ifdef GL_ARB_sample_shading
04049 
04050 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
04051 {
04052   GLboolean r = GL_FALSE;
04053 
04054   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
04055 
04056   return r;
04057 }
04058 
04059 #endif /* GL_ARB_sample_shading */
04060 
04061 #ifdef GL_ARB_sampler_objects
04062 
04063 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
04064 {
04065   GLboolean r = GL_FALSE;
04066 
04067   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
04068   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
04069   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
04070   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
04071   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
04072   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
04073   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
04074   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
04075   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
04076   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
04077   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
04078   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
04079   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
04080   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
04081 
04082   return r;
04083 }
04084 
04085 #endif /* GL_ARB_sampler_objects */
04086 
04087 #ifdef GL_ARB_seamless_cube_map
04088 
04089 #endif /* GL_ARB_seamless_cube_map */
04090 
04091 #ifdef GL_ARB_separate_shader_objects
04092 
04093 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
04094 {
04095   GLboolean r = GL_FALSE;
04096 
04097   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
04098   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
04099   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
04100   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
04101   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
04102   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
04103   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
04104   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
04105   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
04106   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
04107   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
04108   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
04109   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
04110   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
04111   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
04112   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
04113   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
04114   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
04115   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
04116   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
04117   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
04118   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
04119   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
04120   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
04121   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
04122   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
04123   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
04124   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
04125   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
04126   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
04127   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
04128   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
04129   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
04130   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
04131   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
04132   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
04133   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
04134   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
04135   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
04136   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
04137   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
04138   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
04139   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
04140   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
04141   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
04142   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
04143   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
04144   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
04145   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
04146   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
04147   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
04148   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
04149   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
04150   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
04151   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
04152   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
04153   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
04154   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
04155   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
04156   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
04157 
04158   return r;
04159 }
04160 
04161 #endif /* GL_ARB_separate_shader_objects */
04162 
04163 #ifdef GL_ARB_shader_bit_encoding
04164 
04165 #endif /* GL_ARB_shader_bit_encoding */
04166 
04167 #ifdef GL_ARB_shader_objects
04168 
04169 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
04170 {
04171   GLboolean r = GL_FALSE;
04172 
04173   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
04174   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
04175   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
04176   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
04177   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
04178   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
04179   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
04180   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
04181   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
04182   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
04183   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
04184   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
04185   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
04186   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
04187   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
04188   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
04189   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
04190   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
04191   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
04192   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
04193   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
04194   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
04195   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
04196   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
04197   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
04198   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
04199   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
04200   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
04201   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
04202   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
04203   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
04204   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
04205   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
04206   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
04207   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
04208   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
04209   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
04210   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
04211   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
04212 
04213   return r;
04214 }
04215 
04216 #endif /* GL_ARB_shader_objects */
04217 
04218 #ifdef GL_ARB_shader_precision
04219 
04220 #endif /* GL_ARB_shader_precision */
04221 
04222 #ifdef GL_ARB_shader_stencil_export
04223 
04224 #endif /* GL_ARB_shader_stencil_export */
04225 
04226 #ifdef GL_ARB_shader_subroutine
04227 
04228 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
04229 {
04230   GLboolean r = GL_FALSE;
04231 
04232   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
04233   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
04234   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
04235   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
04236   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
04237   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
04238   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
04239   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
04240 
04241   return r;
04242 }
04243 
04244 #endif /* GL_ARB_shader_subroutine */
04245 
04246 #ifdef GL_ARB_shader_texture_lod
04247 
04248 #endif /* GL_ARB_shader_texture_lod */
04249 
04250 #ifdef GL_ARB_shading_language_100
04251 
04252 #endif /* GL_ARB_shading_language_100 */
04253 
04254 #ifdef GL_ARB_shading_language_include
04255 
04256 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
04257 {
04258   GLboolean r = GL_FALSE;
04259 
04260   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
04261   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
04262   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
04263   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
04264   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
04265   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
04266 
04267   return r;
04268 }
04269 
04270 #endif /* GL_ARB_shading_language_include */
04271 
04272 #ifdef GL_ARB_shadow
04273 
04274 #endif /* GL_ARB_shadow */
04275 
04276 #ifdef GL_ARB_shadow_ambient
04277 
04278 #endif /* GL_ARB_shadow_ambient */
04279 
04280 #ifdef GL_ARB_sync
04281 
04282 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
04283 {
04284   GLboolean r = GL_FALSE;
04285 
04286   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
04287   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
04288   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
04289   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
04290   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
04291   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
04292   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
04293 
04294   return r;
04295 }
04296 
04297 #endif /* GL_ARB_sync */
04298 
04299 #ifdef GL_ARB_tessellation_shader
04300 
04301 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
04302 {
04303   GLboolean r = GL_FALSE;
04304 
04305   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
04306   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
04307 
04308   return r;
04309 }
04310 
04311 #endif /* GL_ARB_tessellation_shader */
04312 
04313 #ifdef GL_ARB_texture_border_clamp
04314 
04315 #endif /* GL_ARB_texture_border_clamp */
04316 
04317 #ifdef GL_ARB_texture_buffer_object
04318 
04319 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04320 {
04321   GLboolean r = GL_FALSE;
04322 
04323   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
04324 
04325   return r;
04326 }
04327 
04328 #endif /* GL_ARB_texture_buffer_object */
04329 
04330 #ifdef GL_ARB_texture_buffer_object_rgb32
04331 
04332 #endif /* GL_ARB_texture_buffer_object_rgb32 */
04333 
04334 #ifdef GL_ARB_texture_compression
04335 
04336 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
04337 {
04338   GLboolean r = GL_FALSE;
04339 
04340   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
04341   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
04342   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
04343   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
04344   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
04345   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
04346   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
04347 
04348   return r;
04349 }
04350 
04351 #endif /* GL_ARB_texture_compression */
04352 
04353 #ifdef GL_ARB_texture_compression_bptc
04354 
04355 #endif /* GL_ARB_texture_compression_bptc */
04356 
04357 #ifdef GL_ARB_texture_compression_rgtc
04358 
04359 #endif /* GL_ARB_texture_compression_rgtc */
04360 
04361 #ifdef GL_ARB_texture_cube_map
04362 
04363 #endif /* GL_ARB_texture_cube_map */
04364 
04365 #ifdef GL_ARB_texture_cube_map_array
04366 
04367 #endif /* GL_ARB_texture_cube_map_array */
04368 
04369 #ifdef GL_ARB_texture_env_add
04370 
04371 #endif /* GL_ARB_texture_env_add */
04372 
04373 #ifdef GL_ARB_texture_env_combine
04374 
04375 #endif /* GL_ARB_texture_env_combine */
04376 
04377 #ifdef GL_ARB_texture_env_crossbar
04378 
04379 #endif /* GL_ARB_texture_env_crossbar */
04380 
04381 #ifdef GL_ARB_texture_env_dot3
04382 
04383 #endif /* GL_ARB_texture_env_dot3 */
04384 
04385 #ifdef GL_ARB_texture_float
04386 
04387 #endif /* GL_ARB_texture_float */
04388 
04389 #ifdef GL_ARB_texture_gather
04390 
04391 #endif /* GL_ARB_texture_gather */
04392 
04393 #ifdef GL_ARB_texture_mirrored_repeat
04394 
04395 #endif /* GL_ARB_texture_mirrored_repeat */
04396 
04397 #ifdef GL_ARB_texture_multisample
04398 
04399 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
04400 {
04401   GLboolean r = GL_FALSE;
04402 
04403   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
04404   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
04405   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
04406   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
04407 
04408   return r;
04409 }
04410 
04411 #endif /* GL_ARB_texture_multisample */
04412 
04413 #ifdef GL_ARB_texture_non_power_of_two
04414 
04415 #endif /* GL_ARB_texture_non_power_of_two */
04416 
04417 #ifdef GL_ARB_texture_query_lod
04418 
04419 #endif /* GL_ARB_texture_query_lod */
04420 
04421 #ifdef GL_ARB_texture_rectangle
04422 
04423 #endif /* GL_ARB_texture_rectangle */
04424 
04425 #ifdef GL_ARB_texture_rg
04426 
04427 #endif /* GL_ARB_texture_rg */
04428 
04429 #ifdef GL_ARB_texture_rgb10_a2ui
04430 
04431 #endif /* GL_ARB_texture_rgb10_a2ui */
04432 
04433 #ifdef GL_ARB_texture_swizzle
04434 
04435 #endif /* GL_ARB_texture_swizzle */
04436 
04437 #ifdef GL_ARB_timer_query
04438 
04439 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
04440 {
04441   GLboolean r = GL_FALSE;
04442 
04443   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
04444   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
04445   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
04446 
04447   return r;
04448 }
04449 
04450 #endif /* GL_ARB_timer_query */
04451 
04452 #ifdef GL_ARB_transform_feedback2
04453 
04454 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
04455 {
04456   GLboolean r = GL_FALSE;
04457 
04458   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
04459   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
04460   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
04461   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
04462   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
04463   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
04464   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
04465 
04466   return r;
04467 }
04468 
04469 #endif /* GL_ARB_transform_feedback2 */
04470 
04471 #ifdef GL_ARB_transform_feedback3
04472 
04473 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
04474 {
04475   GLboolean r = GL_FALSE;
04476 
04477   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
04478   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
04479   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
04480   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
04481 
04482   return r;
04483 }
04484 
04485 #endif /* GL_ARB_transform_feedback3 */
04486 
04487 #ifdef GL_ARB_transpose_matrix
04488 
04489 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
04490 {
04491   GLboolean r = GL_FALSE;
04492 
04493   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
04494   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
04495   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
04496   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
04497 
04498   return r;
04499 }
04500 
04501 #endif /* GL_ARB_transpose_matrix */
04502 
04503 #ifdef GL_ARB_uniform_buffer_object
04504 
04505 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04506 {
04507   GLboolean r = GL_FALSE;
04508 
04509   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
04510   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
04511   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
04512   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
04513   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
04514   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
04515   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
04516   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
04517   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
04518   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
04519 
04520   return r;
04521 }
04522 
04523 #endif /* GL_ARB_uniform_buffer_object */
04524 
04525 #ifdef GL_ARB_vertex_array_bgra
04526 
04527 #endif /* GL_ARB_vertex_array_bgra */
04528 
04529 #ifdef GL_ARB_vertex_array_object
04530 
04531 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
04532 {
04533   GLboolean r = GL_FALSE;
04534 
04535   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
04536   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
04537   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
04538   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
04539 
04540   return r;
04541 }
04542 
04543 #endif /* GL_ARB_vertex_array_object */
04544 
04545 #ifdef GL_ARB_vertex_attrib_64bit
04546 
04547 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
04548 {
04549   GLboolean r = GL_FALSE;
04550 
04551   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
04552   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
04553   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
04554   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
04555   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
04556   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
04557   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
04558   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
04559   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
04560   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
04561 
04562   return r;
04563 }
04564 
04565 #endif /* GL_ARB_vertex_attrib_64bit */
04566 
04567 #ifdef GL_ARB_vertex_blend
04568 
04569 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
04570 {
04571   GLboolean r = GL_FALSE;
04572 
04573   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
04574   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
04575   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
04576   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
04577   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
04578   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
04579   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
04580   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
04581   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
04582   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
04583 
04584   return r;
04585 }
04586 
04587 #endif /* GL_ARB_vertex_blend */
04588 
04589 #ifdef GL_ARB_vertex_buffer_object
04590 
04591 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04592 {
04593   GLboolean r = GL_FALSE;
04594 
04595   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
04596   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
04597   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
04598   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
04599   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
04600   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
04601   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
04602   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
04603   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
04604   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
04605   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
04606 
04607   return r;
04608 }
04609 
04610 #endif /* GL_ARB_vertex_buffer_object */
04611 
04612 #ifdef GL_ARB_vertex_program
04613 
04614 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
04615 {
04616   GLboolean r = GL_FALSE;
04617 
04618   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
04619   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
04620   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
04621   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
04622   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
04623   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
04624   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
04625   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
04626   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
04627   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
04628   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
04629   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
04630   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
04631   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
04632   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
04633   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
04634   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
04635   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
04636   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
04637   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
04638   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
04639   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
04640   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
04641   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
04642   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
04643   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
04644   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
04645   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
04646   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
04647   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
04648   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
04649   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
04650   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
04651   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
04652   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
04653   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
04654   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
04655   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
04656   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
04657   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
04658   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
04659   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
04660   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
04661   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
04662   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
04663   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
04664   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
04665   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
04666   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
04667   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
04668   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
04669   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
04670   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
04671   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
04672   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
04673   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
04674   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
04675   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
04676   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
04677   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
04678   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
04679   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
04680 
04681   return r;
04682 }
04683 
04684 #endif /* GL_ARB_vertex_program */
04685 
04686 #ifdef GL_ARB_vertex_shader
04687 
04688 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
04689 {
04690   GLboolean r = GL_FALSE;
04691 
04692   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
04693   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
04694   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
04695 
04696   return r;
04697 }
04698 
04699 #endif /* GL_ARB_vertex_shader */
04700 
04701 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
04702 
04703 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
04704 {
04705   GLboolean r = GL_FALSE;
04706 
04707   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
04708   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
04709   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
04710   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
04711   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
04712   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
04713   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
04714   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
04715   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
04716   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
04717   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
04718   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
04719   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
04720   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
04721   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
04722   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
04723   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
04724   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
04725   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
04726   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
04727   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
04728   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
04729   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
04730   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
04731   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
04732   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
04733   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
04734   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
04735   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
04736   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
04737   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
04738   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
04739   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
04740   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
04741   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
04742   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
04743   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
04744   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
04745 
04746   return r;
04747 }
04748 
04749 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
04750 
04751 #ifdef GL_ARB_viewport_array
04752 
04753 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
04754 {
04755   GLboolean r = GL_FALSE;
04756 
04757   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
04758   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
04759   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
04760   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
04761   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
04762   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
04763   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
04764   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
04765   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
04766   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
04767 
04768   return r;
04769 }
04770 
04771 #endif /* GL_ARB_viewport_array */
04772 
04773 #ifdef GL_ARB_window_pos
04774 
04775 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
04776 {
04777   GLboolean r = GL_FALSE;
04778 
04779   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
04780   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
04781   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
04782   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
04783   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
04784   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
04785   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
04786   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
04787   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
04788   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
04789   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
04790   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
04791   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
04792   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
04793   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
04794   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
04795 
04796   return r;
04797 }
04798 
04799 #endif /* GL_ARB_window_pos */
04800 
04801 #ifdef GL_ATIX_point_sprites
04802 
04803 #endif /* GL_ATIX_point_sprites */
04804 
04805 #ifdef GL_ATIX_texture_env_combine3
04806 
04807 #endif /* GL_ATIX_texture_env_combine3 */
04808 
04809 #ifdef GL_ATIX_texture_env_route
04810 
04811 #endif /* GL_ATIX_texture_env_route */
04812 
04813 #ifdef GL_ATIX_vertex_shader_output_point_size
04814 
04815 #endif /* GL_ATIX_vertex_shader_output_point_size */
04816 
04817 #ifdef GL_ATI_draw_buffers
04818 
04819 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
04820 {
04821   GLboolean r = GL_FALSE;
04822 
04823   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
04824 
04825   return r;
04826 }
04827 
04828 #endif /* GL_ATI_draw_buffers */
04829 
04830 #ifdef GL_ATI_element_array
04831 
04832 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
04833 {
04834   GLboolean r = GL_FALSE;
04835 
04836   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
04837   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
04838   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
04839 
04840   return r;
04841 }
04842 
04843 #endif /* GL_ATI_element_array */
04844 
04845 #ifdef GL_ATI_envmap_bumpmap
04846 
04847 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
04848 {
04849   GLboolean r = GL_FALSE;
04850 
04851   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
04852   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
04853   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
04854   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
04855 
04856   return r;
04857 }
04858 
04859 #endif /* GL_ATI_envmap_bumpmap */
04860 
04861 #ifdef GL_ATI_fragment_shader
04862 
04863 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
04864 {
04865   GLboolean r = GL_FALSE;
04866 
04867   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
04868   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
04869   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
04870   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
04871   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
04872   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
04873   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
04874   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
04875   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
04876   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
04877   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
04878   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
04879   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
04880   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
04881 
04882   return r;
04883 }
04884 
04885 #endif /* GL_ATI_fragment_shader */
04886 
04887 #ifdef GL_ATI_map_object_buffer
04888 
04889 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
04890 {
04891   GLboolean r = GL_FALSE;
04892 
04893   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
04894   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
04895 
04896   return r;
04897 }
04898 
04899 #endif /* GL_ATI_map_object_buffer */
04900 
04901 #ifdef GL_ATI_meminfo
04902 
04903 #endif /* GL_ATI_meminfo */
04904 
04905 #ifdef GL_ATI_pn_triangles
04906 
04907 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
04908 {
04909   GLboolean r = GL_FALSE;
04910 
04911   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
04912   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
04913 
04914   return r;
04915 }
04916 
04917 #endif /* GL_ATI_pn_triangles */
04918 
04919 #ifdef GL_ATI_separate_stencil
04920 
04921 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
04922 {
04923   GLboolean r = GL_FALSE;
04924 
04925   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
04926   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
04927 
04928   return r;
04929 }
04930 
04931 #endif /* GL_ATI_separate_stencil */
04932 
04933 #ifdef GL_ATI_shader_texture_lod
04934 
04935 #endif /* GL_ATI_shader_texture_lod */
04936 
04937 #ifdef GL_ATI_text_fragment_shader
04938 
04939 #endif /* GL_ATI_text_fragment_shader */
04940 
04941 #ifdef GL_ATI_texture_compression_3dc
04942 
04943 #endif /* GL_ATI_texture_compression_3dc */
04944 
04945 #ifdef GL_ATI_texture_env_combine3
04946 
04947 #endif /* GL_ATI_texture_env_combine3 */
04948 
04949 #ifdef GL_ATI_texture_float
04950 
04951 #endif /* GL_ATI_texture_float */
04952 
04953 #ifdef GL_ATI_texture_mirror_once
04954 
04955 #endif /* GL_ATI_texture_mirror_once */
04956 
04957 #ifdef GL_ATI_vertex_array_object
04958 
04959 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
04960 {
04961   GLboolean r = GL_FALSE;
04962 
04963   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
04964   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
04965   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
04966   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
04967   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
04968   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
04969   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
04970   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
04971   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
04972   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
04973   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
04974   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
04975 
04976   return r;
04977 }
04978 
04979 #endif /* GL_ATI_vertex_array_object */
04980 
04981 #ifdef GL_ATI_vertex_attrib_array_object
04982 
04983 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
04984 {
04985   GLboolean r = GL_FALSE;
04986 
04987   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
04988   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
04989   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
04990 
04991   return r;
04992 }
04993 
04994 #endif /* GL_ATI_vertex_attrib_array_object */
04995 
04996 #ifdef GL_ATI_vertex_streams
04997 
04998 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
04999 {
05000   GLboolean r = GL_FALSE;
05001 
05002   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
05003   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
05004   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
05005   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
05006   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
05007   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
05008   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
05009   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
05010   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
05011   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
05012   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
05013   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
05014   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
05015   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
05016   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
05017   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
05018   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
05019   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
05020   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
05021   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
05022   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
05023   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
05024   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
05025   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
05026   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
05027   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
05028   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
05029   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
05030   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
05031   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
05032   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
05033   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
05034   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
05035   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
05036   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
05037   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
05038   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
05039 
05040   return r;
05041 }
05042 
05043 #endif /* GL_ATI_vertex_streams */
05044 
05045 #ifdef GL_EXT_422_pixels
05046 
05047 #endif /* GL_EXT_422_pixels */
05048 
05049 #ifdef GL_EXT_Cg_shader
05050 
05051 #endif /* GL_EXT_Cg_shader */
05052 
05053 #ifdef GL_EXT_abgr
05054 
05055 #endif /* GL_EXT_abgr */
05056 
05057 #ifdef GL_EXT_bgra
05058 
05059 #endif /* GL_EXT_bgra */
05060 
05061 #ifdef GL_EXT_bindable_uniform
05062 
05063 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
05064 {
05065   GLboolean r = GL_FALSE;
05066 
05067   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
05068   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
05069   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
05070 
05071   return r;
05072 }
05073 
05074 #endif /* GL_EXT_bindable_uniform */
05075 
05076 #ifdef GL_EXT_blend_color
05077 
05078 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
05079 {
05080   GLboolean r = GL_FALSE;
05081 
05082   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
05083 
05084   return r;
05085 }
05086 
05087 #endif /* GL_EXT_blend_color */
05088 
05089 #ifdef GL_EXT_blend_equation_separate
05090 
05091 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
05092 {
05093   GLboolean r = GL_FALSE;
05094 
05095   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
05096 
05097   return r;
05098 }
05099 
05100 #endif /* GL_EXT_blend_equation_separate */
05101 
05102 #ifdef GL_EXT_blend_func_separate
05103 
05104 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
05105 {
05106   GLboolean r = GL_FALSE;
05107 
05108   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
05109 
05110   return r;
05111 }
05112 
05113 #endif /* GL_EXT_blend_func_separate */
05114 
05115 #ifdef GL_EXT_blend_logic_op
05116 
05117 #endif /* GL_EXT_blend_logic_op */
05118 
05119 #ifdef GL_EXT_blend_minmax
05120 
05121 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
05122 {
05123   GLboolean r = GL_FALSE;
05124 
05125   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
05126 
05127   return r;
05128 }
05129 
05130 #endif /* GL_EXT_blend_minmax */
05131 
05132 #ifdef GL_EXT_blend_subtract
05133 
05134 #endif /* GL_EXT_blend_subtract */
05135 
05136 #ifdef GL_EXT_clip_volume_hint
05137 
05138 #endif /* GL_EXT_clip_volume_hint */
05139 
05140 #ifdef GL_EXT_cmyka
05141 
05142 #endif /* GL_EXT_cmyka */
05143 
05144 #ifdef GL_EXT_color_subtable
05145 
05146 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
05147 {
05148   GLboolean r = GL_FALSE;
05149 
05150   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
05151   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
05152 
05153   return r;
05154 }
05155 
05156 #endif /* GL_EXT_color_subtable */
05157 
05158 #ifdef GL_EXT_compiled_vertex_array
05159 
05160 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
05161 {
05162   GLboolean r = GL_FALSE;
05163 
05164   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
05165   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
05166 
05167   return r;
05168 }
05169 
05170 #endif /* GL_EXT_compiled_vertex_array */
05171 
05172 #ifdef GL_EXT_convolution
05173 
05174 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
05175 {
05176   GLboolean r = GL_FALSE;
05177 
05178   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
05179   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
05180   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
05181   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
05182   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
05183   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
05184   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
05185   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
05186   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
05187   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
05188   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
05189   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
05190   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
05191 
05192   return r;
05193 }
05194 
05195 #endif /* GL_EXT_convolution */
05196 
05197 #ifdef GL_EXT_coordinate_frame
05198 
05199 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
05200 {
05201   GLboolean r = GL_FALSE;
05202 
05203   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
05204   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
05205 
05206   return r;
05207 }
05208 
05209 #endif /* GL_EXT_coordinate_frame */
05210 
05211 #ifdef GL_EXT_copy_texture
05212 
05213 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
05214 {
05215   GLboolean r = GL_FALSE;
05216 
05217   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
05218   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
05219   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
05220   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
05221   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
05222 
05223   return r;
05224 }
05225 
05226 #endif /* GL_EXT_copy_texture */
05227 
05228 #ifdef GL_EXT_cull_vertex
05229 
05230 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
05231 {
05232   GLboolean r = GL_FALSE;
05233 
05234   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
05235   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
05236 
05237   return r;
05238 }
05239 
05240 #endif /* GL_EXT_cull_vertex */
05241 
05242 #ifdef GL_EXT_depth_bounds_test
05243 
05244 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
05245 {
05246   GLboolean r = GL_FALSE;
05247 
05248   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
05249 
05250   return r;
05251 }
05252 
05253 #endif /* GL_EXT_depth_bounds_test */
05254 
05255 #ifdef GL_EXT_direct_state_access
05256 
05257 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
05258 {
05259   GLboolean r = GL_FALSE;
05260 
05261   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
05262   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
05263   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
05264   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
05265   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
05266   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
05267   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
05268   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
05269   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
05270   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
05271   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
05272   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
05273   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
05274   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
05275   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
05276   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
05277   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
05278   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
05279   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
05280   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
05281   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
05282   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
05283   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
05284   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
05285   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
05286   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
05287   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
05288   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
05289   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
05290   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
05291   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
05292   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
05293   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
05294   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
05295   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
05296   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
05297   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
05298   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
05299   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
05300   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
05301   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
05302   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
05303   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
05304   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
05305   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
05306   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
05307   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
05308   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
05309   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
05310   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
05311   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
05312   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
05313   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
05314   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
05315   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
05316   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
05317   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
05318   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
05319   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
05320   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
05321   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
05322   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
05323   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
05324   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
05325   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
05326   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
05327   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
05328   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
05329   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
05330   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
05331   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
05332   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
05333   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
05334   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
05335   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
05336   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
05337   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
05338   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
05339   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
05340   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
05341   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
05342   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
05343   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
05344   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
05345   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
05346   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
05347   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
05348   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
05349   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
05350   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
05351   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
05352   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
05353   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
05354   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
05355   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
05356   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
05357   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
05358   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
05359   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
05360   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
05361   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
05362   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
05363   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
05364   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
05365   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
05366   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
05367   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
05368   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
05369   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
05370   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
05371   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
05372   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
05373   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
05374   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
05375   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
05376   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
05377   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
05378   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
05379   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
05380   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
05381   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
05382   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
05383   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
05384   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
05385   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
05386   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
05387   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
05388   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
05389   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
05390   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
05391   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
05392   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
05393   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
05394   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
05395   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
05396   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
05397   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
05398   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
05399   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
05400   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
05401   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
05402   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
05403   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
05404   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
05405   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
05406   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
05407   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
05408   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
05409   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
05410   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
05411   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
05412   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
05413   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
05414   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
05415   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
05416   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
05417   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
05418   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
05419   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
05420   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
05421   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
05422   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
05423   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
05424   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
05425   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
05426   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
05427   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
05428   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
05429   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
05430   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
05431   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
05432   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
05433   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
05434   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
05435   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
05436   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
05437   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
05438   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
05439   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
05440   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
05441   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
05442   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
05443   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
05444   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
05445   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
05446   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
05447   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
05448   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
05449   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
05450   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
05451   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
05452   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
05453   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
05454   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
05455   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
05456   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
05457   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
05458   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
05459   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
05460   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
05461   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
05462   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
05463   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
05464   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
05465   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
05466   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
05467   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
05468   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
05469   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
05470   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
05471   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
05472   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
05473   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
05474 
05475   return r;
05476 }
05477 
05478 #endif /* GL_EXT_direct_state_access */
05479 
05480 #ifdef GL_EXT_draw_buffers2
05481 
05482 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
05483 {
05484   GLboolean r = GL_FALSE;
05485 
05486   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
05487   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
05488   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
05489   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
05490   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
05491   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
05492 
05493   return r;
05494 }
05495 
05496 #endif /* GL_EXT_draw_buffers2 */
05497 
05498 #ifdef GL_EXT_draw_instanced
05499 
05500 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
05501 {
05502   GLboolean r = GL_FALSE;
05503 
05504   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
05505   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
05506 
05507   return r;
05508 }
05509 
05510 #endif /* GL_EXT_draw_instanced */
05511 
05512 #ifdef GL_EXT_draw_range_elements
05513 
05514 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
05515 {
05516   GLboolean r = GL_FALSE;
05517 
05518   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
05519 
05520   return r;
05521 }
05522 
05523 #endif /* GL_EXT_draw_range_elements */
05524 
05525 #ifdef GL_EXT_fog_coord
05526 
05527 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
05528 {
05529   GLboolean r = GL_FALSE;
05530 
05531   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
05532   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
05533   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
05534   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
05535   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
05536 
05537   return r;
05538 }
05539 
05540 #endif /* GL_EXT_fog_coord */
05541 
05542 #ifdef GL_EXT_fragment_lighting
05543 
05544 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
05545 {
05546   GLboolean r = GL_FALSE;
05547 
05548   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
05549   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
05550   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
05551   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
05552   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
05553   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
05554   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
05555   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
05556   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
05557   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
05558   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
05559   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
05560   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
05561   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
05562   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
05563   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
05564   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
05565   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
05566 
05567   return r;
05568 }
05569 
05570 #endif /* GL_EXT_fragment_lighting */
05571 
05572 #ifdef GL_EXT_framebuffer_blit
05573 
05574 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
05575 {
05576   GLboolean r = GL_FALSE;
05577 
05578   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
05579 
05580   return r;
05581 }
05582 
05583 #endif /* GL_EXT_framebuffer_blit */
05584 
05585 #ifdef GL_EXT_framebuffer_multisample
05586 
05587 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
05588 {
05589   GLboolean r = GL_FALSE;
05590 
05591   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
05592 
05593   return r;
05594 }
05595 
05596 #endif /* GL_EXT_framebuffer_multisample */
05597 
05598 #ifdef GL_EXT_framebuffer_object
05599 
05600 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
05601 {
05602   GLboolean r = GL_FALSE;
05603 
05604   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
05605   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
05606   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
05607   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
05608   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
05609   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
05610   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
05611   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
05612   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
05613   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
05614   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
05615   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
05616   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
05617   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
05618   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
05619   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
05620   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
05621 
05622   return r;
05623 }
05624 
05625 #endif /* GL_EXT_framebuffer_object */
05626 
05627 #ifdef GL_EXT_framebuffer_sRGB
05628 
05629 #endif /* GL_EXT_framebuffer_sRGB */
05630 
05631 #ifdef GL_EXT_geometry_shader4
05632 
05633 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
05634 {
05635   GLboolean r = GL_FALSE;
05636 
05637   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
05638   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
05639   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
05640   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
05641 
05642   return r;
05643 }
05644 
05645 #endif /* GL_EXT_geometry_shader4 */
05646 
05647 #ifdef GL_EXT_gpu_program_parameters
05648 
05649 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
05650 {
05651   GLboolean r = GL_FALSE;
05652 
05653   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
05654   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
05655 
05656   return r;
05657 }
05658 
05659 #endif /* GL_EXT_gpu_program_parameters */
05660 
05661 #ifdef GL_EXT_gpu_shader4
05662 
05663 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
05664 {
05665   GLboolean r = GL_FALSE;
05666 
05667   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
05668   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
05669   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
05670   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
05671   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
05672   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
05673   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
05674   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
05675   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
05676   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
05677   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
05678   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
05679   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
05680   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
05681   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
05682   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
05683   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
05684   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
05685   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
05686   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
05687   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
05688   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
05689   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
05690   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
05691   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
05692   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
05693   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
05694   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
05695   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
05696   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
05697   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
05698   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
05699   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
05700   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
05701 
05702   return r;
05703 }
05704 
05705 #endif /* GL_EXT_gpu_shader4 */
05706 
05707 #ifdef GL_EXT_histogram
05708 
05709 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
05710 {
05711   GLboolean r = GL_FALSE;
05712 
05713   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
05714   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
05715   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
05716   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
05717   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
05718   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
05719   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
05720   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
05721   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
05722   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
05723 
05724   return r;
05725 }
05726 
05727 #endif /* GL_EXT_histogram */
05728 
05729 #ifdef GL_EXT_index_array_formats
05730 
05731 #endif /* GL_EXT_index_array_formats */
05732 
05733 #ifdef GL_EXT_index_func
05734 
05735 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
05736 {
05737   GLboolean r = GL_FALSE;
05738 
05739   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
05740 
05741   return r;
05742 }
05743 
05744 #endif /* GL_EXT_index_func */
05745 
05746 #ifdef GL_EXT_index_material
05747 
05748 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
05749 {
05750   GLboolean r = GL_FALSE;
05751 
05752   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
05753 
05754   return r;
05755 }
05756 
05757 #endif /* GL_EXT_index_material */
05758 
05759 #ifdef GL_EXT_index_texture
05760 
05761 #endif /* GL_EXT_index_texture */
05762 
05763 #ifdef GL_EXT_light_texture
05764 
05765 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
05766 {
05767   GLboolean r = GL_FALSE;
05768 
05769   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
05770   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
05771   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
05772 
05773   return r;
05774 }
05775 
05776 #endif /* GL_EXT_light_texture */
05777 
05778 #ifdef GL_EXT_misc_attribute
05779 
05780 #endif /* GL_EXT_misc_attribute */
05781 
05782 #ifdef GL_EXT_multi_draw_arrays
05783 
05784 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
05785 {
05786   GLboolean r = GL_FALSE;
05787 
05788   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
05789   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
05790 
05791   return r;
05792 }
05793 
05794 #endif /* GL_EXT_multi_draw_arrays */
05795 
05796 #ifdef GL_EXT_multisample
05797 
05798 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
05799 {
05800   GLboolean r = GL_FALSE;
05801 
05802   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
05803   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
05804 
05805   return r;
05806 }
05807 
05808 #endif /* GL_EXT_multisample */
05809 
05810 #ifdef GL_EXT_packed_depth_stencil
05811 
05812 #endif /* GL_EXT_packed_depth_stencil */
05813 
05814 #ifdef GL_EXT_packed_float
05815 
05816 #endif /* GL_EXT_packed_float */
05817 
05818 #ifdef GL_EXT_packed_pixels
05819 
05820 #endif /* GL_EXT_packed_pixels */
05821 
05822 #ifdef GL_EXT_paletted_texture
05823 
05824 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
05825 {
05826   GLboolean r = GL_FALSE;
05827 
05828   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
05829   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
05830   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
05831   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
05832 
05833   return r;
05834 }
05835 
05836 #endif /* GL_EXT_paletted_texture */
05837 
05838 #ifdef GL_EXT_pixel_buffer_object
05839 
05840 #endif /* GL_EXT_pixel_buffer_object */
05841 
05842 #ifdef GL_EXT_pixel_transform
05843 
05844 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
05845 {
05846   GLboolean r = GL_FALSE;
05847 
05848   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
05849   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
05850   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
05851   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
05852   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
05853   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
05854 
05855   return r;
05856 }
05857 
05858 #endif /* GL_EXT_pixel_transform */
05859 
05860 #ifdef GL_EXT_pixel_transform_color_table
05861 
05862 #endif /* GL_EXT_pixel_transform_color_table */
05863 
05864 #ifdef GL_EXT_point_parameters
05865 
05866 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
05867 {
05868   GLboolean r = GL_FALSE;
05869 
05870   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
05871   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
05872 
05873   return r;
05874 }
05875 
05876 #endif /* GL_EXT_point_parameters */
05877 
05878 #ifdef GL_EXT_polygon_offset
05879 
05880 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
05881 {
05882   GLboolean r = GL_FALSE;
05883 
05884   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
05885 
05886   return r;
05887 }
05888 
05889 #endif /* GL_EXT_polygon_offset */
05890 
05891 #ifdef GL_EXT_provoking_vertex
05892 
05893 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
05894 {
05895   GLboolean r = GL_FALSE;
05896 
05897   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
05898 
05899   return r;
05900 }
05901 
05902 #endif /* GL_EXT_provoking_vertex */
05903 
05904 #ifdef GL_EXT_rescale_normal
05905 
05906 #endif /* GL_EXT_rescale_normal */
05907 
05908 #ifdef GL_EXT_scene_marker
05909 
05910 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
05911 {
05912   GLboolean r = GL_FALSE;
05913 
05914   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
05915   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
05916 
05917   return r;
05918 }
05919 
05920 #endif /* GL_EXT_scene_marker */
05921 
05922 #ifdef GL_EXT_secondary_color
05923 
05924 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
05925 {
05926   GLboolean r = GL_FALSE;
05927 
05928   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
05929   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
05930   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
05931   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
05932   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
05933   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
05934   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
05935   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
05936   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
05937   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
05938   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
05939   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
05940   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
05941   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
05942   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
05943   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
05944   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
05945 
05946   return r;
05947 }
05948 
05949 #endif /* GL_EXT_secondary_color */
05950 
05951 #ifdef GL_EXT_separate_shader_objects
05952 
05953 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
05954 {
05955   GLboolean r = GL_FALSE;
05956 
05957   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
05958   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
05959   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
05960 
05961   return r;
05962 }
05963 
05964 #endif /* GL_EXT_separate_shader_objects */
05965 
05966 #ifdef GL_EXT_separate_specular_color
05967 
05968 #endif /* GL_EXT_separate_specular_color */
05969 
05970 #ifdef GL_EXT_shader_image_load_store
05971 
05972 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
05973 {
05974   GLboolean r = GL_FALSE;
05975 
05976   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
05977   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
05978 
05979   return r;
05980 }
05981 
05982 #endif /* GL_EXT_shader_image_load_store */
05983 
05984 #ifdef GL_EXT_shadow_funcs
05985 
05986 #endif /* GL_EXT_shadow_funcs */
05987 
05988 #ifdef GL_EXT_shared_texture_palette
05989 
05990 #endif /* GL_EXT_shared_texture_palette */
05991 
05992 #ifdef GL_EXT_stencil_clear_tag
05993 
05994 #endif /* GL_EXT_stencil_clear_tag */
05995 
05996 #ifdef GL_EXT_stencil_two_side
05997 
05998 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
05999 {
06000   GLboolean r = GL_FALSE;
06001 
06002   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
06003 
06004   return r;
06005 }
06006 
06007 #endif /* GL_EXT_stencil_two_side */
06008 
06009 #ifdef GL_EXT_stencil_wrap
06010 
06011 #endif /* GL_EXT_stencil_wrap */
06012 
06013 #ifdef GL_EXT_subtexture
06014 
06015 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
06016 {
06017   GLboolean r = GL_FALSE;
06018 
06019   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
06020   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
06021   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
06022 
06023   return r;
06024 }
06025 
06026 #endif /* GL_EXT_subtexture */
06027 
06028 #ifdef GL_EXT_texture
06029 
06030 #endif /* GL_EXT_texture */
06031 
06032 #ifdef GL_EXT_texture3D
06033 
06034 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
06035 {
06036   GLboolean r = GL_FALSE;
06037 
06038   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
06039 
06040   return r;
06041 }
06042 
06043 #endif /* GL_EXT_texture3D */
06044 
06045 #ifdef GL_EXT_texture_array
06046 
06047 #endif /* GL_EXT_texture_array */
06048 
06049 #ifdef GL_EXT_texture_buffer_object
06050 
06051 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
06052 {
06053   GLboolean r = GL_FALSE;
06054 
06055   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
06056 
06057   return r;
06058 }
06059 
06060 #endif /* GL_EXT_texture_buffer_object */
06061 
06062 #ifdef GL_EXT_texture_compression_dxt1
06063 
06064 #endif /* GL_EXT_texture_compression_dxt1 */
06065 
06066 #ifdef GL_EXT_texture_compression_latc
06067 
06068 #endif /* GL_EXT_texture_compression_latc */
06069 
06070 #ifdef GL_EXT_texture_compression_rgtc
06071 
06072 #endif /* GL_EXT_texture_compression_rgtc */
06073 
06074 #ifdef GL_EXT_texture_compression_s3tc
06075 
06076 #endif /* GL_EXT_texture_compression_s3tc */
06077 
06078 #ifdef GL_EXT_texture_cube_map
06079 
06080 #endif /* GL_EXT_texture_cube_map */
06081 
06082 #ifdef GL_EXT_texture_edge_clamp
06083 
06084 #endif /* GL_EXT_texture_edge_clamp */
06085 
06086 #ifdef GL_EXT_texture_env
06087 
06088 #endif /* GL_EXT_texture_env */
06089 
06090 #ifdef GL_EXT_texture_env_add
06091 
06092 #endif /* GL_EXT_texture_env_add */
06093 
06094 #ifdef GL_EXT_texture_env_combine
06095 
06096 #endif /* GL_EXT_texture_env_combine */
06097 
06098 #ifdef GL_EXT_texture_env_dot3
06099 
06100 #endif /* GL_EXT_texture_env_dot3 */
06101 
06102 #ifdef GL_EXT_texture_filter_anisotropic
06103 
06104 #endif /* GL_EXT_texture_filter_anisotropic */
06105 
06106 #ifdef GL_EXT_texture_integer
06107 
06108 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
06109 {
06110   GLboolean r = GL_FALSE;
06111 
06112   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
06113   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
06114   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
06115   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
06116   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
06117   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
06118 
06119   return r;
06120 }
06121 
06122 #endif /* GL_EXT_texture_integer */
06123 
06124 #ifdef GL_EXT_texture_lod_bias
06125 
06126 #endif /* GL_EXT_texture_lod_bias */
06127 
06128 #ifdef GL_EXT_texture_mirror_clamp
06129 
06130 #endif /* GL_EXT_texture_mirror_clamp */
06131 
06132 #ifdef GL_EXT_texture_object
06133 
06134 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
06135 {
06136   GLboolean r = GL_FALSE;
06137 
06138   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
06139   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
06140   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
06141   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
06142   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
06143   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
06144 
06145   return r;
06146 }
06147 
06148 #endif /* GL_EXT_texture_object */
06149 
06150 #ifdef GL_EXT_texture_perturb_normal
06151 
06152 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
06153 {
06154   GLboolean r = GL_FALSE;
06155 
06156   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
06157 
06158   return r;
06159 }
06160 
06161 #endif /* GL_EXT_texture_perturb_normal */
06162 
06163 #ifdef GL_EXT_texture_rectangle
06164 
06165 #endif /* GL_EXT_texture_rectangle */
06166 
06167 #ifdef GL_EXT_texture_sRGB
06168 
06169 #endif /* GL_EXT_texture_sRGB */
06170 
06171 #ifdef GL_EXT_texture_shared_exponent
06172 
06173 #endif /* GL_EXT_texture_shared_exponent */
06174 
06175 #ifdef GL_EXT_texture_snorm
06176 
06177 #endif /* GL_EXT_texture_snorm */
06178 
06179 #ifdef GL_EXT_texture_swizzle
06180 
06181 #endif /* GL_EXT_texture_swizzle */
06182 
06183 #ifdef GL_EXT_timer_query
06184 
06185 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
06186 {
06187   GLboolean r = GL_FALSE;
06188 
06189   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
06190   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
06191 
06192   return r;
06193 }
06194 
06195 #endif /* GL_EXT_timer_query */
06196 
06197 #ifdef GL_EXT_transform_feedback
06198 
06199 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
06200 {
06201   GLboolean r = GL_FALSE;
06202 
06203   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
06204   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
06205   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
06206   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
06207   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
06208   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
06209   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
06210 
06211   return r;
06212 }
06213 
06214 #endif /* GL_EXT_transform_feedback */
06215 
06216 #ifdef GL_EXT_vertex_array
06217 
06218 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
06219 {
06220   GLboolean r = GL_FALSE;
06221 
06222   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
06223   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
06224   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
06225   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
06226   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
06227   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
06228   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
06229   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
06230 
06231   return r;
06232 }
06233 
06234 #endif /* GL_EXT_vertex_array */
06235 
06236 #ifdef GL_EXT_vertex_array_bgra
06237 
06238 #endif /* GL_EXT_vertex_array_bgra */
06239 
06240 #ifdef GL_EXT_vertex_attrib_64bit
06241 
06242 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
06243 {
06244   GLboolean r = GL_FALSE;
06245 
06246   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
06247   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
06248   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
06249   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
06250   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
06251   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
06252   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
06253   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
06254   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
06255   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
06256   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
06257 
06258   return r;
06259 }
06260 
06261 #endif /* GL_EXT_vertex_attrib_64bit */
06262 
06263 #ifdef GL_EXT_vertex_shader
06264 
06265 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
06266 {
06267   GLboolean r = GL_FALSE;
06268 
06269   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
06270   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
06271   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
06272   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
06273   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
06274   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
06275   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
06276   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
06277   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
06278   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
06279   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
06280   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
06281   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
06282   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
06283   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
06284   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
06285   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
06286   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
06287   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
06288   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
06289   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
06290   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
06291   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
06292   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
06293   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
06294   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
06295   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
06296   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
06297   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
06298   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
06299   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
06300   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
06301   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
06302   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
06303   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
06304   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
06305   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
06306   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
06307   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
06308   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
06309   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
06310   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
06311 
06312   return r;
06313 }
06314 
06315 #endif /* GL_EXT_vertex_shader */
06316 
06317 #ifdef GL_EXT_vertex_weighting
06318 
06319 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
06320 {
06321   GLboolean r = GL_FALSE;
06322 
06323   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
06324   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
06325   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
06326 
06327   return r;
06328 }
06329 
06330 #endif /* GL_EXT_vertex_weighting */
06331 
06332 #ifdef GL_GREMEDY_frame_terminator
06333 
06334 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
06335 {
06336   GLboolean r = GL_FALSE;
06337 
06338   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
06339 
06340   return r;
06341 }
06342 
06343 #endif /* GL_GREMEDY_frame_terminator */
06344 
06345 #ifdef GL_GREMEDY_string_marker
06346 
06347 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
06348 {
06349   GLboolean r = GL_FALSE;
06350 
06351   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
06352 
06353   return r;
06354 }
06355 
06356 #endif /* GL_GREMEDY_string_marker */
06357 
06358 #ifdef GL_HP_convolution_border_modes
06359 
06360 #endif /* GL_HP_convolution_border_modes */
06361 
06362 #ifdef GL_HP_image_transform
06363 
06364 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
06365 {
06366   GLboolean r = GL_FALSE;
06367 
06368   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
06369   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
06370   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
06371   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
06372   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
06373   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
06374 
06375   return r;
06376 }
06377 
06378 #endif /* GL_HP_image_transform */
06379 
06380 #ifdef GL_HP_occlusion_test
06381 
06382 #endif /* GL_HP_occlusion_test */
06383 
06384 #ifdef GL_HP_texture_lighting
06385 
06386 #endif /* GL_HP_texture_lighting */
06387 
06388 #ifdef GL_IBM_cull_vertex
06389 
06390 #endif /* GL_IBM_cull_vertex */
06391 
06392 #ifdef GL_IBM_multimode_draw_arrays
06393 
06394 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
06395 {
06396   GLboolean r = GL_FALSE;
06397 
06398   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
06399   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
06400 
06401   return r;
06402 }
06403 
06404 #endif /* GL_IBM_multimode_draw_arrays */
06405 
06406 #ifdef GL_IBM_rasterpos_clip
06407 
06408 #endif /* GL_IBM_rasterpos_clip */
06409 
06410 #ifdef GL_IBM_static_data
06411 
06412 #endif /* GL_IBM_static_data */
06413 
06414 #ifdef GL_IBM_texture_mirrored_repeat
06415 
06416 #endif /* GL_IBM_texture_mirrored_repeat */
06417 
06418 #ifdef GL_IBM_vertex_array_lists
06419 
06420 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
06421 {
06422   GLboolean r = GL_FALSE;
06423 
06424   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
06425   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
06426   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
06427   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
06428   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
06429   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
06430   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
06431   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
06432 
06433   return r;
06434 }
06435 
06436 #endif /* GL_IBM_vertex_array_lists */
06437 
06438 #ifdef GL_INGR_color_clamp
06439 
06440 #endif /* GL_INGR_color_clamp */
06441 
06442 #ifdef GL_INGR_interlace_read
06443 
06444 #endif /* GL_INGR_interlace_read */
06445 
06446 #ifdef GL_INTEL_parallel_arrays
06447 
06448 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
06449 {
06450   GLboolean r = GL_FALSE;
06451 
06452   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
06453   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
06454   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
06455   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
06456 
06457   return r;
06458 }
06459 
06460 #endif /* GL_INTEL_parallel_arrays */
06461 
06462 #ifdef GL_INTEL_texture_scissor
06463 
06464 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
06465 {
06466   GLboolean r = GL_FALSE;
06467 
06468   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
06469   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
06470 
06471   return r;
06472 }
06473 
06474 #endif /* GL_INTEL_texture_scissor */
06475 
06476 #ifdef GL_KTX_buffer_region
06477 
06478 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
06479 {
06480   GLboolean r = GL_FALSE;
06481 
06482   r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
06483   r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
06484   r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
06485   r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
06486   r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
06487 
06488   return r;
06489 }
06490 
06491 #endif /* GL_KTX_buffer_region */
06492 
06493 #ifdef GL_MESAX_texture_stack
06494 
06495 #endif /* GL_MESAX_texture_stack */
06496 
06497 #ifdef GL_MESA_pack_invert
06498 
06499 #endif /* GL_MESA_pack_invert */
06500 
06501 #ifdef GL_MESA_resize_buffers
06502 
06503 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
06504 {
06505   GLboolean r = GL_FALSE;
06506 
06507   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
06508 
06509   return r;
06510 }
06511 
06512 #endif /* GL_MESA_resize_buffers */
06513 
06514 #ifdef GL_MESA_window_pos
06515 
06516 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
06517 {
06518   GLboolean r = GL_FALSE;
06519 
06520   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
06521   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
06522   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
06523   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
06524   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
06525   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
06526   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
06527   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
06528   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
06529   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
06530   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
06531   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
06532   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
06533   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
06534   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
06535   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
06536   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
06537   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
06538   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
06539   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
06540   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
06541   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
06542   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
06543   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
06544 
06545   return r;
06546 }
06547 
06548 #endif /* GL_MESA_window_pos */
06549 
06550 #ifdef GL_MESA_ycbcr_texture
06551 
06552 #endif /* GL_MESA_ycbcr_texture */
06553 
06554 #ifdef GL_NVX_gpu_memory_info
06555 
06556 #endif /* GL_NVX_gpu_memory_info */
06557 
06558 #ifdef GL_NV_blend_square
06559 
06560 #endif /* GL_NV_blend_square */
06561 
06562 #ifdef GL_NV_conditional_render
06563 
06564 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
06565 {
06566   GLboolean r = GL_FALSE;
06567 
06568   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
06569   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
06570 
06571   return r;
06572 }
06573 
06574 #endif /* GL_NV_conditional_render */
06575 
06576 #ifdef GL_NV_copy_depth_to_color
06577 
06578 #endif /* GL_NV_copy_depth_to_color */
06579 
06580 #ifdef GL_NV_copy_image
06581 
06582 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
06583 {
06584   GLboolean r = GL_FALSE;
06585 
06586   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
06587 
06588   return r;
06589 }
06590 
06591 #endif /* GL_NV_copy_image */
06592 
06593 #ifdef GL_NV_depth_buffer_float
06594 
06595 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
06596 {
06597   GLboolean r = GL_FALSE;
06598 
06599   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
06600   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
06601   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
06602 
06603   return r;
06604 }
06605 
06606 #endif /* GL_NV_depth_buffer_float */
06607 
06608 #ifdef GL_NV_depth_clamp
06609 
06610 #endif /* GL_NV_depth_clamp */
06611 
06612 #ifdef GL_NV_depth_range_unclamped
06613 
06614 #endif /* GL_NV_depth_range_unclamped */
06615 
06616 #ifdef GL_NV_evaluators
06617 
06618 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
06619 {
06620   GLboolean r = GL_FALSE;
06621 
06622   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
06623   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
06624   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
06625   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
06626   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
06627   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
06628   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
06629   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
06630   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
06631 
06632   return r;
06633 }
06634 
06635 #endif /* GL_NV_evaluators */
06636 
06637 #ifdef GL_NV_explicit_multisample
06638 
06639 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
06640 {
06641   GLboolean r = GL_FALSE;
06642 
06643   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
06644   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
06645   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
06646 
06647   return r;
06648 }
06649 
06650 #endif /* GL_NV_explicit_multisample */
06651 
06652 #ifdef GL_NV_fence
06653 
06654 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
06655 {
06656   GLboolean r = GL_FALSE;
06657 
06658   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
06659   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
06660   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
06661   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
06662   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
06663   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
06664   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
06665 
06666   return r;
06667 }
06668 
06669 #endif /* GL_NV_fence */
06670 
06671 #ifdef GL_NV_float_buffer
06672 
06673 #endif /* GL_NV_float_buffer */
06674 
06675 #ifdef GL_NV_fog_distance
06676 
06677 #endif /* GL_NV_fog_distance */
06678 
06679 #ifdef GL_NV_fragment_program
06680 
06681 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
06682 {
06683   GLboolean r = GL_FALSE;
06684 
06685   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
06686   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
06687   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
06688   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
06689   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
06690   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
06691 
06692   return r;
06693 }
06694 
06695 #endif /* GL_NV_fragment_program */
06696 
06697 #ifdef GL_NV_fragment_program2
06698 
06699 #endif /* GL_NV_fragment_program2 */
06700 
06701 #ifdef GL_NV_fragment_program4
06702 
06703 #endif /* GL_NV_fragment_program4 */
06704 
06705 #ifdef GL_NV_fragment_program_option
06706 
06707 #endif /* GL_NV_fragment_program_option */
06708 
06709 #ifdef GL_NV_framebuffer_multisample_coverage
06710 
06711 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
06712 {
06713   GLboolean r = GL_FALSE;
06714 
06715   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
06716 
06717   return r;
06718 }
06719 
06720 #endif /* GL_NV_framebuffer_multisample_coverage */
06721 
06722 #ifdef GL_NV_geometry_program4
06723 
06724 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
06725 {
06726   GLboolean r = GL_FALSE;
06727 
06728   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
06729 
06730   return r;
06731 }
06732 
06733 #endif /* GL_NV_geometry_program4 */
06734 
06735 #ifdef GL_NV_geometry_shader4
06736 
06737 #endif /* GL_NV_geometry_shader4 */
06738 
06739 #ifdef GL_NV_gpu_program4
06740 
06741 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
06742 {
06743   GLboolean r = GL_FALSE;
06744 
06745   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
06746   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
06747   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
06748   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
06749   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
06750   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
06751   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
06752   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
06753   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
06754   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
06755   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
06756   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
06757 
06758   return r;
06759 }
06760 
06761 #endif /* GL_NV_gpu_program4 */
06762 
06763 #ifdef GL_NV_gpu_program5
06764 
06765 #endif /* GL_NV_gpu_program5 */
06766 
06767 #ifdef GL_NV_gpu_program_fp64
06768 
06769 #endif /* GL_NV_gpu_program_fp64 */
06770 
06771 #ifdef GL_NV_gpu_shader5
06772 
06773 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
06774 {
06775   GLboolean r = GL_FALSE;
06776 
06777   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
06778   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
06779   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
06780   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
06781   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
06782   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
06783   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
06784   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
06785   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
06786   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
06787   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
06788   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
06789   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
06790   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
06791   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
06792   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
06793   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
06794   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
06795   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
06796   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
06797   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
06798   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
06799   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
06800   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
06801   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
06802   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
06803   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
06804   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
06805   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
06806   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
06807   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
06808   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
06809   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
06810   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
06811 
06812   return r;
06813 }
06814 
06815 #endif /* GL_NV_gpu_shader5 */
06816 
06817 #ifdef GL_NV_half_float
06818 
06819 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
06820 {
06821   GLboolean r = GL_FALSE;
06822 
06823   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
06824   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
06825   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
06826   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
06827   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
06828   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
06829   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
06830   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
06831   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
06832   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
06833   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
06834   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
06835   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
06836   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
06837   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
06838   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
06839   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
06840   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
06841   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
06842   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
06843   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
06844   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
06845   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
06846   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
06847   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
06848   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
06849   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
06850   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
06851   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
06852   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
06853   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
06854   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
06855   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
06856   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
06857   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
06858   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
06859   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
06860   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
06861   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
06862   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
06863   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
06864   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
06865   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
06866   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
06867   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
06868   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
06869 
06870   return r;
06871 }
06872 
06873 #endif /* GL_NV_half_float */
06874 
06875 #ifdef GL_NV_light_max_exponent
06876 
06877 #endif /* GL_NV_light_max_exponent */
06878 
06879 #ifdef GL_NV_multisample_coverage
06880 
06881 #endif /* GL_NV_multisample_coverage */
06882 
06883 #ifdef GL_NV_multisample_filter_hint
06884 
06885 #endif /* GL_NV_multisample_filter_hint */
06886 
06887 #ifdef GL_NV_occlusion_query
06888 
06889 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
06890 {
06891   GLboolean r = GL_FALSE;
06892 
06893   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
06894   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
06895   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
06896   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
06897   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
06898   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
06899   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
06900 
06901   return r;
06902 }
06903 
06904 #endif /* GL_NV_occlusion_query */
06905 
06906 #ifdef GL_NV_packed_depth_stencil
06907 
06908 #endif /* GL_NV_packed_depth_stencil */
06909 
06910 #ifdef GL_NV_parameter_buffer_object
06911 
06912 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
06913 {
06914   GLboolean r = GL_FALSE;
06915 
06916   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
06917   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
06918   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
06919 
06920   return r;
06921 }
06922 
06923 #endif /* GL_NV_parameter_buffer_object */
06924 
06925 #ifdef GL_NV_parameter_buffer_object2
06926 
06927 #endif /* GL_NV_parameter_buffer_object2 */
06928 
06929 #ifdef GL_NV_pixel_data_range
06930 
06931 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
06932 {
06933   GLboolean r = GL_FALSE;
06934 
06935   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
06936   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
06937 
06938   return r;
06939 }
06940 
06941 #endif /* GL_NV_pixel_data_range */
06942 
06943 #ifdef GL_NV_point_sprite
06944 
06945 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
06946 {
06947   GLboolean r = GL_FALSE;
06948 
06949   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
06950   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
06951 
06952   return r;
06953 }
06954 
06955 #endif /* GL_NV_point_sprite */
06956 
06957 #ifdef GL_NV_present_video
06958 
06959 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
06960 {
06961   GLboolean r = GL_FALSE;
06962 
06963   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
06964   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
06965   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
06966   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
06967   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
06968   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
06969 
06970   return r;
06971 }
06972 
06973 #endif /* GL_NV_present_video */
06974 
06975 #ifdef GL_NV_primitive_restart
06976 
06977 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
06978 {
06979   GLboolean r = GL_FALSE;
06980 
06981   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
06982   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
06983 
06984   return r;
06985 }
06986 
06987 #endif /* GL_NV_primitive_restart */
06988 
06989 #ifdef GL_NV_register_combiners
06990 
06991 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
06992 {
06993   GLboolean r = GL_FALSE;
06994 
06995   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
06996   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
06997   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
06998   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
06999   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
07000   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
07001   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
07002   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
07003   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
07004   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
07005   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
07006   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
07007   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
07008 
07009   return r;
07010 }
07011 
07012 #endif /* GL_NV_register_combiners */
07013 
07014 #ifdef GL_NV_register_combiners2
07015 
07016 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
07017 {
07018   GLboolean r = GL_FALSE;
07019 
07020   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
07021   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
07022 
07023   return r;
07024 }
07025 
07026 #endif /* GL_NV_register_combiners2 */
07027 
07028 #ifdef GL_NV_shader_buffer_load
07029 
07030 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
07031 {
07032   GLboolean r = GL_FALSE;
07033 
07034   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
07035   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
07036   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
07037   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
07038   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
07039   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
07040   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
07041   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
07042   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
07043   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
07044   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
07045   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
07046   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
07047 
07048   return r;
07049 }
07050 
07051 #endif /* GL_NV_shader_buffer_load */
07052 
07053 #ifdef GL_NV_tessellation_program5
07054 
07055 #endif /* GL_NV_tessellation_program5 */
07056 
07057 #ifdef GL_NV_texgen_emboss
07058 
07059 #endif /* GL_NV_texgen_emboss */
07060 
07061 #ifdef GL_NV_texgen_reflection
07062 
07063 #endif /* GL_NV_texgen_reflection */
07064 
07065 #ifdef GL_NV_texture_barrier
07066 
07067 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
07068 {
07069   GLboolean r = GL_FALSE;
07070 
07071   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
07072 
07073   return r;
07074 }
07075 
07076 #endif /* GL_NV_texture_barrier */
07077 
07078 #ifdef GL_NV_texture_compression_vtc
07079 
07080 #endif /* GL_NV_texture_compression_vtc */
07081 
07082 #ifdef GL_NV_texture_env_combine4
07083 
07084 #endif /* GL_NV_texture_env_combine4 */
07085 
07086 #ifdef GL_NV_texture_expand_normal
07087 
07088 #endif /* GL_NV_texture_expand_normal */
07089 
07090 #ifdef GL_NV_texture_rectangle
07091 
07092 #endif /* GL_NV_texture_rectangle */
07093 
07094 #ifdef GL_NV_texture_shader
07095 
07096 #endif /* GL_NV_texture_shader */
07097 
07098 #ifdef GL_NV_texture_shader2
07099 
07100 #endif /* GL_NV_texture_shader2 */
07101 
07102 #ifdef GL_NV_texture_shader3
07103 
07104 #endif /* GL_NV_texture_shader3 */
07105 
07106 #ifdef GL_NV_transform_feedback
07107 
07108 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
07109 {
07110   GLboolean r = GL_FALSE;
07111 
07112   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
07113   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
07114   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
07115   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
07116   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
07117   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
07118   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
07119   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
07120   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
07121   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
07122   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
07123 
07124   return r;
07125 }
07126 
07127 #endif /* GL_NV_transform_feedback */
07128 
07129 #ifdef GL_NV_transform_feedback2
07130 
07131 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
07132 {
07133   GLboolean r = GL_FALSE;
07134 
07135   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
07136   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
07137   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
07138   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
07139   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
07140   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
07141   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
07142 
07143   return r;
07144 }
07145 
07146 #endif /* GL_NV_transform_feedback2 */
07147 
07148 #ifdef GL_NV_vdpau_interop
07149 
07150 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
07151 {
07152   GLboolean r = GL_FALSE;
07153 
07154   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
07155   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
07156   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
07157   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
07158   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
07159   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
07160   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
07161   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
07162   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
07163   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
07164 
07165   return r;
07166 }
07167 
07168 #endif /* GL_NV_vdpau_interop */
07169 
07170 #ifdef GL_NV_vertex_array_range
07171 
07172 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
07173 {
07174   GLboolean r = GL_FALSE;
07175 
07176   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
07177   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
07178 
07179   return r;
07180 }
07181 
07182 #endif /* GL_NV_vertex_array_range */
07183 
07184 #ifdef GL_NV_vertex_array_range2
07185 
07186 #endif /* GL_NV_vertex_array_range2 */
07187 
07188 #ifdef GL_NV_vertex_attrib_integer_64bit
07189 
07190 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
07191 {
07192   GLboolean r = GL_FALSE;
07193 
07194   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
07195   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
07196   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
07197   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
07198   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
07199   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
07200   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
07201   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
07202   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
07203   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
07204   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
07205   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
07206   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
07207   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
07208   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
07209   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
07210   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
07211   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
07212   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
07213 
07214   return r;
07215 }
07216 
07217 #endif /* GL_NV_vertex_attrib_integer_64bit */
07218 
07219 #ifdef GL_NV_vertex_buffer_unified_memory
07220 
07221 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
07222 {
07223   GLboolean r = GL_FALSE;
07224 
07225   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
07226   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
07227   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
07228   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
07229   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
07230   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
07231   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
07232   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
07233   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
07234   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
07235   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
07236   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
07237 
07238   return r;
07239 }
07240 
07241 #endif /* GL_NV_vertex_buffer_unified_memory */
07242 
07243 #ifdef GL_NV_vertex_program
07244 
07245 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
07246 {
07247   GLboolean r = GL_FALSE;
07248 
07249   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
07250   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
07251   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
07252   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
07253   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
07254   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
07255   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
07256   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
07257   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
07258   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
07259   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
07260   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
07261   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
07262   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
07263   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
07264   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
07265   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
07266   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
07267   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
07268   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
07269   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
07270   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
07271   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
07272   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
07273   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
07274   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
07275   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
07276   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
07277   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
07278   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
07279   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
07280   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
07281   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
07282   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
07283   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
07284   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
07285   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
07286   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
07287   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
07288   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
07289   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
07290   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
07291   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
07292   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
07293   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
07294   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
07295   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
07296   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
07297   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
07298   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
07299   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
07300   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
07301   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
07302   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
07303   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
07304   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
07305   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
07306   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
07307   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
07308   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
07309   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
07310   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
07311   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
07312   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
07313 
07314   return r;
07315 }
07316 
07317 #endif /* GL_NV_vertex_program */
07318 
07319 #ifdef GL_NV_vertex_program1_1
07320 
07321 #endif /* GL_NV_vertex_program1_1 */
07322 
07323 #ifdef GL_NV_vertex_program2
07324 
07325 #endif /* GL_NV_vertex_program2 */
07326 
07327 #ifdef GL_NV_vertex_program2_option
07328 
07329 #endif /* GL_NV_vertex_program2_option */
07330 
07331 #ifdef GL_NV_vertex_program3
07332 
07333 #endif /* GL_NV_vertex_program3 */
07334 
07335 #ifdef GL_NV_vertex_program4
07336 
07337 #endif /* GL_NV_vertex_program4 */
07338 
07339 #ifdef GL_OES_byte_coordinates
07340 
07341 #endif /* GL_OES_byte_coordinates */
07342 
07343 #ifdef GL_OES_compressed_paletted_texture
07344 
07345 #endif /* GL_OES_compressed_paletted_texture */
07346 
07347 #ifdef GL_OES_read_format
07348 
07349 #endif /* GL_OES_read_format */
07350 
07351 #ifdef GL_OES_single_precision
07352 
07353 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
07354 {
07355   GLboolean r = GL_FALSE;
07356 
07357   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
07358   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
07359   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
07360   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
07361   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
07362   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
07363 
07364   return r;
07365 }
07366 
07367 #endif /* GL_OES_single_precision */
07368 
07369 #ifdef GL_OML_interlace
07370 
07371 #endif /* GL_OML_interlace */
07372 
07373 #ifdef GL_OML_resample
07374 
07375 #endif /* GL_OML_resample */
07376 
07377 #ifdef GL_OML_subsample
07378 
07379 #endif /* GL_OML_subsample */
07380 
07381 #ifdef GL_PGI_misc_hints
07382 
07383 #endif /* GL_PGI_misc_hints */
07384 
07385 #ifdef GL_PGI_vertex_hints
07386 
07387 #endif /* GL_PGI_vertex_hints */
07388 
07389 #ifdef GL_REND_screen_coordinates
07390 
07391 #endif /* GL_REND_screen_coordinates */
07392 
07393 #ifdef GL_S3_s3tc
07394 
07395 #endif /* GL_S3_s3tc */
07396 
07397 #ifdef GL_SGIS_color_range
07398 
07399 #endif /* GL_SGIS_color_range */
07400 
07401 #ifdef GL_SGIS_detail_texture
07402 
07403 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07404 {
07405   GLboolean r = GL_FALSE;
07406 
07407   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
07408   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
07409 
07410   return r;
07411 }
07412 
07413 #endif /* GL_SGIS_detail_texture */
07414 
07415 #ifdef GL_SGIS_fog_function
07416 
07417 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
07418 {
07419   GLboolean r = GL_FALSE;
07420 
07421   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
07422   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
07423 
07424   return r;
07425 }
07426 
07427 #endif /* GL_SGIS_fog_function */
07428 
07429 #ifdef GL_SGIS_generate_mipmap
07430 
07431 #endif /* GL_SGIS_generate_mipmap */
07432 
07433 #ifdef GL_SGIS_multisample
07434 
07435 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
07436 {
07437   GLboolean r = GL_FALSE;
07438 
07439   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
07440   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
07441 
07442   return r;
07443 }
07444 
07445 #endif /* GL_SGIS_multisample */
07446 
07447 #ifdef GL_SGIS_pixel_texture
07448 
07449 #endif /* GL_SGIS_pixel_texture */
07450 
07451 #ifdef GL_SGIS_point_line_texgen
07452 
07453 #endif /* GL_SGIS_point_line_texgen */
07454 
07455 #ifdef GL_SGIS_sharpen_texture
07456 
07457 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07458 {
07459   GLboolean r = GL_FALSE;
07460 
07461   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
07462   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
07463 
07464   return r;
07465 }
07466 
07467 #endif /* GL_SGIS_sharpen_texture */
07468 
07469 #ifdef GL_SGIS_texture4D
07470 
07471 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
07472 {
07473   GLboolean r = GL_FALSE;
07474 
07475   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
07476   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
07477 
07478   return r;
07479 }
07480 
07481 #endif /* GL_SGIS_texture4D */
07482 
07483 #ifdef GL_SGIS_texture_border_clamp
07484 
07485 #endif /* GL_SGIS_texture_border_clamp */
07486 
07487 #ifdef GL_SGIS_texture_edge_clamp
07488 
07489 #endif /* GL_SGIS_texture_edge_clamp */
07490 
07491 #ifdef GL_SGIS_texture_filter4
07492 
07493 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
07494 {
07495   GLboolean r = GL_FALSE;
07496 
07497   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
07498   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
07499 
07500   return r;
07501 }
07502 
07503 #endif /* GL_SGIS_texture_filter4 */
07504 
07505 #ifdef GL_SGIS_texture_lod
07506 
07507 #endif /* GL_SGIS_texture_lod */
07508 
07509 #ifdef GL_SGIS_texture_select
07510 
07511 #endif /* GL_SGIS_texture_select */
07512 
07513 #ifdef GL_SGIX_async
07514 
07515 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
07516 {
07517   GLboolean r = GL_FALSE;
07518 
07519   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
07520   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
07521   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
07522   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
07523   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
07524   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
07525 
07526   return r;
07527 }
07528 
07529 #endif /* GL_SGIX_async */
07530 
07531 #ifdef GL_SGIX_async_histogram
07532 
07533 #endif /* GL_SGIX_async_histogram */
07534 
07535 #ifdef GL_SGIX_async_pixel
07536 
07537 #endif /* GL_SGIX_async_pixel */
07538 
07539 #ifdef GL_SGIX_blend_alpha_minmax
07540 
07541 #endif /* GL_SGIX_blend_alpha_minmax */
07542 
07543 #ifdef GL_SGIX_clipmap
07544 
07545 #endif /* GL_SGIX_clipmap */
07546 
07547 #ifdef GL_SGIX_convolution_accuracy
07548 
07549 #endif /* GL_SGIX_convolution_accuracy */
07550 
07551 #ifdef GL_SGIX_depth_texture
07552 
07553 #endif /* GL_SGIX_depth_texture */
07554 
07555 #ifdef GL_SGIX_flush_raster
07556 
07557 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
07558 {
07559   GLboolean r = GL_FALSE;
07560 
07561   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
07562 
07563   return r;
07564 }
07565 
07566 #endif /* GL_SGIX_flush_raster */
07567 
07568 #ifdef GL_SGIX_fog_offset
07569 
07570 #endif /* GL_SGIX_fog_offset */
07571 
07572 #ifdef GL_SGIX_fog_texture
07573 
07574 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07575 {
07576   GLboolean r = GL_FALSE;
07577 
07578   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
07579 
07580   return r;
07581 }
07582 
07583 #endif /* GL_SGIX_fog_texture */
07584 
07585 #ifdef GL_SGIX_fragment_specular_lighting
07586 
07587 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
07588 {
07589   GLboolean r = GL_FALSE;
07590 
07591   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
07592   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
07593   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
07594   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
07595   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
07596   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
07597   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
07598   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
07599   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
07600   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
07601   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
07602   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
07603   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
07604   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
07605   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
07606   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
07607   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
07608 
07609   return r;
07610 }
07611 
07612 #endif /* GL_SGIX_fragment_specular_lighting */
07613 
07614 #ifdef GL_SGIX_framezoom
07615 
07616 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
07617 {
07618   GLboolean r = GL_FALSE;
07619 
07620   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
07621 
07622   return r;
07623 }
07624 
07625 #endif /* GL_SGIX_framezoom */
07626 
07627 #ifdef GL_SGIX_interlace
07628 
07629 #endif /* GL_SGIX_interlace */
07630 
07631 #ifdef GL_SGIX_ir_instrument1
07632 
07633 #endif /* GL_SGIX_ir_instrument1 */
07634 
07635 #ifdef GL_SGIX_list_priority
07636 
07637 #endif /* GL_SGIX_list_priority */
07638 
07639 #ifdef GL_SGIX_pixel_texture
07640 
07641 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07642 {
07643   GLboolean r = GL_FALSE;
07644 
07645   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
07646 
07647   return r;
07648 }
07649 
07650 #endif /* GL_SGIX_pixel_texture */
07651 
07652 #ifdef GL_SGIX_pixel_texture_bits
07653 
07654 #endif /* GL_SGIX_pixel_texture_bits */
07655 
07656 #ifdef GL_SGIX_reference_plane
07657 
07658 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
07659 {
07660   GLboolean r = GL_FALSE;
07661 
07662   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
07663 
07664   return r;
07665 }
07666 
07667 #endif /* GL_SGIX_reference_plane */
07668 
07669 #ifdef GL_SGIX_resample
07670 
07671 #endif /* GL_SGIX_resample */
07672 
07673 #ifdef GL_SGIX_shadow
07674 
07675 #endif /* GL_SGIX_shadow */
07676 
07677 #ifdef GL_SGIX_shadow_ambient
07678 
07679 #endif /* GL_SGIX_shadow_ambient */
07680 
07681 #ifdef GL_SGIX_sprite
07682 
07683 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
07684 {
07685   GLboolean r = GL_FALSE;
07686 
07687   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
07688   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
07689   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
07690   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
07691 
07692   return r;
07693 }
07694 
07695 #endif /* GL_SGIX_sprite */
07696 
07697 #ifdef GL_SGIX_tag_sample_buffer
07698 
07699 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
07700 {
07701   GLboolean r = GL_FALSE;
07702 
07703   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
07704 
07705   return r;
07706 }
07707 
07708 #endif /* GL_SGIX_tag_sample_buffer */
07709 
07710 #ifdef GL_SGIX_texture_add_env
07711 
07712 #endif /* GL_SGIX_texture_add_env */
07713 
07714 #ifdef GL_SGIX_texture_coordinate_clamp
07715 
07716 #endif /* GL_SGIX_texture_coordinate_clamp */
07717 
07718 #ifdef GL_SGIX_texture_lod_bias
07719 
07720 #endif /* GL_SGIX_texture_lod_bias */
07721 
07722 #ifdef GL_SGIX_texture_multi_buffer
07723 
07724 #endif /* GL_SGIX_texture_multi_buffer */
07725 
07726 #ifdef GL_SGIX_texture_range
07727 
07728 #endif /* GL_SGIX_texture_range */
07729 
07730 #ifdef GL_SGIX_texture_scale_bias
07731 
07732 #endif /* GL_SGIX_texture_scale_bias */
07733 
07734 #ifdef GL_SGIX_vertex_preclip
07735 
07736 #endif /* GL_SGIX_vertex_preclip */
07737 
07738 #ifdef GL_SGIX_vertex_preclip_hint
07739 
07740 #endif /* GL_SGIX_vertex_preclip_hint */
07741 
07742 #ifdef GL_SGIX_ycrcb
07743 
07744 #endif /* GL_SGIX_ycrcb */
07745 
07746 #ifdef GL_SGI_color_matrix
07747 
07748 #endif /* GL_SGI_color_matrix */
07749 
07750 #ifdef GL_SGI_color_table
07751 
07752 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
07753 {
07754   GLboolean r = GL_FALSE;
07755 
07756   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
07757   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
07758   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
07759   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
07760   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
07761   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
07762   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
07763 
07764   return r;
07765 }
07766 
07767 #endif /* GL_SGI_color_table */
07768 
07769 #ifdef GL_SGI_texture_color_table
07770 
07771 #endif /* GL_SGI_texture_color_table */
07772 
07773 #ifdef GL_SUNX_constant_data
07774 
07775 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
07776 {
07777   GLboolean r = GL_FALSE;
07778 
07779   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
07780 
07781   return r;
07782 }
07783 
07784 #endif /* GL_SUNX_constant_data */
07785 
07786 #ifdef GL_SUN_convolution_border_modes
07787 
07788 #endif /* GL_SUN_convolution_border_modes */
07789 
07790 #ifdef GL_SUN_global_alpha
07791 
07792 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
07793 {
07794   GLboolean r = GL_FALSE;
07795 
07796   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
07797   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
07798   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
07799   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
07800   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
07801   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
07802   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
07803   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
07804 
07805   return r;
07806 }
07807 
07808 #endif /* GL_SUN_global_alpha */
07809 
07810 #ifdef GL_SUN_mesh_array
07811 
07812 #endif /* GL_SUN_mesh_array */
07813 
07814 #ifdef GL_SUN_read_video_pixels
07815 
07816 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
07817 {
07818   GLboolean r = GL_FALSE;
07819 
07820   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
07821 
07822   return r;
07823 }
07824 
07825 #endif /* GL_SUN_read_video_pixels */
07826 
07827 #ifdef GL_SUN_slice_accum
07828 
07829 #endif /* GL_SUN_slice_accum */
07830 
07831 #ifdef GL_SUN_triangle_list
07832 
07833 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
07834 {
07835   GLboolean r = GL_FALSE;
07836 
07837   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
07838   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
07839   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
07840   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
07841   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
07842   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
07843   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
07844 
07845   return r;
07846 }
07847 
07848 #endif /* GL_SUN_triangle_list */
07849 
07850 #ifdef GL_SUN_vertex
07851 
07852 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
07853 {
07854   GLboolean r = GL_FALSE;
07855 
07856   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
07857   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
07858   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
07859   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07860   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
07861   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
07862   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
07863   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
07864   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
07865   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
07866   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
07867   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
07868   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
07869   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07870   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
07871   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
07872   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
07873   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
07874   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
07875   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07876   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
07877   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
07878   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
07879   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
07880   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
07881   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
07882   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
07883   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
07884   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
07885   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07886   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
07887   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
07888   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
07889   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
07890   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
07891   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
07892   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
07893   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
07894   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
07895   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
07896 
07897   return r;
07898 }
07899 
07900 #endif /* GL_SUN_vertex */
07901 
07902 #ifdef GL_WIN_phong_shading
07903 
07904 #endif /* GL_WIN_phong_shading */
07905 
07906 #ifdef GL_WIN_specular_fog
07907 
07908 #endif /* GL_WIN_specular_fog */
07909 
07910 #ifdef GL_WIN_swap_hint
07911 
07912 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
07913 {
07914   GLboolean r = GL_FALSE;
07915 
07916   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
07917 
07918   return r;
07919 }
07920 
07921 #endif /* GL_WIN_swap_hint */
07922 
07923 /* ------------------------------------------------------------------------- */
07924 
07925 /* 
07926  * Search for name in the extensions string. Use of strstr()
07927  * is not sufficient because extension names can be prefixes of
07928  * other extension names. Could use strtok() but the constant
07929  * string returned by glGetString might be in read-only memory.
07930  */
07931 GLboolean glewGetExtension (const char* name)
07932 {    
07933   GLubyte* p;
07934   GLubyte* end;
07935   GLuint len = _glewStrLen((const GLubyte*)name);
07936   p = (GLubyte*)glGetString(GL_EXTENSIONS);
07937   if (0 == p) return GL_FALSE;
07938   end = p + _glewStrLen(p);
07939   while (p < end)
07940   {
07941     GLuint n = _glewStrCLen(p, ' ');
07942     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
07943     p += n+1;
07944   }
07945   return GL_FALSE;
07946 }
07947 
07948 /* ------------------------------------------------------------------------- */
07949 
07950 #ifndef GLEW_MX
07951 static
07952 #endif
07953 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
07954 {
07955   const GLubyte* s;
07956   GLuint dot;
07957   GLint major, minor;
07958   /* query opengl version */
07959   s = glGetString(GL_VERSION);
07960   dot = _glewStrCLen(s, '.');
07961   if (dot == 0)
07962     return GLEW_ERROR_NO_GL_VERSION;
07963   
07964   major = s[dot-1]-'0';
07965   minor = s[dot+1]-'0';
07966 
07967   if (minor < 0 || minor > 9)
07968     minor = 0;
07969   if (major<0 || major>9)
07970     return GLEW_ERROR_NO_GL_VERSION;
07971   
07972 
07973   if (major == 1 && minor == 0)
07974   {
07975     return GLEW_ERROR_GL_VERSION_10_ONLY;
07976   }
07977   else
07978   {
07979     CONST_CAST(GLEW_VERSION_4_1)   = ( major > 4 )                 || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
07980     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
07981     CONST_CAST(GLEW_VERSION_3_3)   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
07982     CONST_CAST(GLEW_VERSION_3_2)   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
07983     CONST_CAST(GLEW_VERSION_3_1)   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
07984     CONST_CAST(GLEW_VERSION_3_0)   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
07985     CONST_CAST(GLEW_VERSION_2_1)   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;    
07986     CONST_CAST(GLEW_VERSION_2_0)   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
07987     CONST_CAST(GLEW_VERSION_1_5)   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
07988     CONST_CAST(GLEW_VERSION_1_4)   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
07989     CONST_CAST(GLEW_VERSION_1_3)   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
07990     CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE; 
07991     CONST_CAST(GLEW_VERSION_1_2)   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
07992     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
07993   }
07994   /* initialize extensions */
07995 #ifdef GL_VERSION_1_2
07996   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
07997 #endif /* GL_VERSION_1_2 */
07998 #ifdef GL_VERSION_1_2_1
07999 #endif /* GL_VERSION_1_2_1 */
08000 #ifdef GL_VERSION_1_3
08001   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
08002 #endif /* GL_VERSION_1_3 */
08003 #ifdef GL_VERSION_1_4
08004   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
08005 #endif /* GL_VERSION_1_4 */
08006 #ifdef GL_VERSION_1_5
08007   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
08008 #endif /* GL_VERSION_1_5 */
08009 #ifdef GL_VERSION_2_0
08010   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
08011 #endif /* GL_VERSION_2_0 */
08012 #ifdef GL_VERSION_2_1
08013   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
08014 #endif /* GL_VERSION_2_1 */
08015 #ifdef GL_VERSION_3_0
08016   if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
08017 #endif /* GL_VERSION_3_0 */
08018 #ifdef GL_VERSION_3_1
08019   if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
08020 #endif /* GL_VERSION_3_1 */
08021 #ifdef GL_VERSION_3_2
08022   if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
08023 #endif /* GL_VERSION_3_2 */
08024 #ifdef GL_VERSION_3_3
08025   if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
08026 #endif /* GL_VERSION_3_3 */
08027 #ifdef GL_VERSION_4_0
08028   if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
08029 #endif /* GL_VERSION_4_0 */
08030 #ifdef GL_VERSION_4_1
08031 #endif /* GL_VERSION_4_1 */
08032 #ifdef GL_3DFX_multisample
08033   CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
08034 #endif /* GL_3DFX_multisample */
08035 #ifdef GL_3DFX_tbuffer
08036   CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
08037   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
08038 #endif /* GL_3DFX_tbuffer */
08039 #ifdef GL_3DFX_texture_compression_FXT1
08040   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
08041 #endif /* GL_3DFX_texture_compression_FXT1 */
08042 #ifdef GL_AMD_conservative_depth
08043   CONST_CAST(GLEW_AMD_conservative_depth) = glewGetExtension("GL_AMD_conservative_depth");
08044 #endif /* GL_AMD_conservative_depth */
08045 #ifdef GL_AMD_debug_output
08046   CONST_CAST(GLEW_AMD_debug_output) = glewGetExtension("GL_AMD_debug_output");
08047   if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
08048 #endif /* GL_AMD_debug_output */
08049 #ifdef GL_AMD_draw_buffers_blend
08050   CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend");
08051   if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
08052 #endif /* GL_AMD_draw_buffers_blend */
08053 #ifdef GL_AMD_name_gen_delete
08054   CONST_CAST(GLEW_AMD_name_gen_delete) = glewGetExtension("GL_AMD_name_gen_delete");
08055   if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
08056 #endif /* GL_AMD_name_gen_delete */
08057 #ifdef GL_AMD_performance_monitor
08058   CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor");
08059   if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
08060 #endif /* GL_AMD_performance_monitor */
08061 #ifdef GL_AMD_seamless_cubemap_per_texture
08062   CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = glewGetExtension("GL_AMD_seamless_cubemap_per_texture");
08063 #endif /* GL_AMD_seamless_cubemap_per_texture */
08064 #ifdef GL_AMD_shader_stencil_export
08065   CONST_CAST(GLEW_AMD_shader_stencil_export) = glewGetExtension("GL_AMD_shader_stencil_export");
08066 #endif /* GL_AMD_shader_stencil_export */
08067 #ifdef GL_AMD_texture_texture4
08068   CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4");
08069 #endif /* GL_AMD_texture_texture4 */
08070 #ifdef GL_AMD_transform_feedback3_lines_triangles
08071   CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = glewGetExtension("GL_AMD_transform_feedback3_lines_triangles");
08072 #endif /* GL_AMD_transform_feedback3_lines_triangles */
08073 #ifdef GL_AMD_vertex_shader_tessellator
08074   CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator");
08075   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
08076 #endif /* GL_AMD_vertex_shader_tessellator */
08077 #ifdef GL_APPLE_aux_depth_stencil
08078   CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil");
08079 #endif /* GL_APPLE_aux_depth_stencil */
08080 #ifdef GL_APPLE_client_storage
08081   CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
08082 #endif /* GL_APPLE_client_storage */
08083 #ifdef GL_APPLE_element_array
08084   CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
08085   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
08086 #endif /* GL_APPLE_element_array */
08087 #ifdef GL_APPLE_fence
08088   CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
08089   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
08090 #endif /* GL_APPLE_fence */
08091 #ifdef GL_APPLE_float_pixels
08092   CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
08093 #endif /* GL_APPLE_float_pixels */
08094 #ifdef GL_APPLE_flush_buffer_range
08095   CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
08096   if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
08097 #endif /* GL_APPLE_flush_buffer_range */
08098 #ifdef GL_APPLE_object_purgeable
08099   CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable");
08100   if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
08101 #endif /* GL_APPLE_object_purgeable */
08102 #ifdef GL_APPLE_pixel_buffer
08103   CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
08104 #endif /* GL_APPLE_pixel_buffer */
08105 #ifdef GL_APPLE_rgb_422
08106   CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422");
08107 #endif /* GL_APPLE_rgb_422 */
08108 #ifdef GL_APPLE_row_bytes
08109   CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes");
08110 #endif /* GL_APPLE_row_bytes */
08111 #ifdef GL_APPLE_specular_vector
08112   CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
08113 #endif /* GL_APPLE_specular_vector */
08114 #ifdef GL_APPLE_texture_range
08115   CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
08116   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
08117 #endif /* GL_APPLE_texture_range */
08118 #ifdef GL_APPLE_transform_hint
08119   CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
08120 #endif /* GL_APPLE_transform_hint */
08121 #ifdef GL_APPLE_vertex_array_object
08122   CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
08123   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08124 #endif /* GL_APPLE_vertex_array_object */
08125 #ifdef GL_APPLE_vertex_array_range
08126   CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
08127   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
08128 #endif /* GL_APPLE_vertex_array_range */
08129 #ifdef GL_APPLE_vertex_program_evaluators
08130   CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators");
08131   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
08132 #endif /* GL_APPLE_vertex_program_evaluators */
08133 #ifdef GL_APPLE_ycbcr_422
08134   CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
08135 #endif /* GL_APPLE_ycbcr_422 */
08136 #ifdef GL_ARB_ES2_compatibility
08137   CONST_CAST(GLEW_ARB_ES2_compatibility) = glewGetExtension("GL_ARB_ES2_compatibility");
08138   if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
08139 #endif /* GL_ARB_ES2_compatibility */
08140 #ifdef GL_ARB_blend_func_extended
08141   CONST_CAST(GLEW_ARB_blend_func_extended) = glewGetExtension("GL_ARB_blend_func_extended");
08142   if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
08143 #endif /* GL_ARB_blend_func_extended */
08144 #ifdef GL_ARB_cl_event
08145   CONST_CAST(GLEW_ARB_cl_event) = glewGetExtension("GL_ARB_cl_event");
08146   if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
08147 #endif /* GL_ARB_cl_event */
08148 #ifdef GL_ARB_color_buffer_float
08149   CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
08150   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
08151 #endif /* GL_ARB_color_buffer_float */
08152 #ifdef GL_ARB_compatibility
08153   CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility");
08154 #endif /* GL_ARB_compatibility */
08155 #ifdef GL_ARB_copy_buffer
08156   CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer");
08157   if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
08158 #endif /* GL_ARB_copy_buffer */
08159 #ifdef GL_ARB_debug_output
08160   CONST_CAST(GLEW_ARB_debug_output) = glewGetExtension("GL_ARB_debug_output");
08161   if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
08162 #endif /* GL_ARB_debug_output */
08163 #ifdef GL_ARB_depth_buffer_float
08164   CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
08165 #endif /* GL_ARB_depth_buffer_float */
08166 #ifdef GL_ARB_depth_clamp
08167   CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp");
08168 #endif /* GL_ARB_depth_clamp */
08169 #ifdef GL_ARB_depth_texture
08170   CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
08171 #endif /* GL_ARB_depth_texture */
08172 #ifdef GL_ARB_draw_buffers
08173   CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
08174   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
08175 #endif /* GL_ARB_draw_buffers */
08176 #ifdef GL_ARB_draw_buffers_blend
08177   CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend");
08178   if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
08179 #endif /* GL_ARB_draw_buffers_blend */
08180 #ifdef GL_ARB_draw_elements_base_vertex
08181   CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex");
08182   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08183 #endif /* GL_ARB_draw_elements_base_vertex */
08184 #ifdef GL_ARB_draw_indirect
08185   CONST_CAST(GLEW_ARB_draw_indirect) = glewGetExtension("GL_ARB_draw_indirect");
08186   if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
08187 #endif /* GL_ARB_draw_indirect */
08188 #ifdef GL_ARB_draw_instanced
08189   CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
08190   if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
08191 #endif /* GL_ARB_draw_instanced */
08192 #ifdef GL_ARB_explicit_attrib_location
08193   CONST_CAST(GLEW_ARB_explicit_attrib_location) = glewGetExtension("GL_ARB_explicit_attrib_location");
08194 #endif /* GL_ARB_explicit_attrib_location */
08195 #ifdef GL_ARB_fragment_coord_conventions
08196   CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions");
08197 #endif /* GL_ARB_fragment_coord_conventions */
08198 #ifdef GL_ARB_fragment_program
08199   CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
08200 #endif /* GL_ARB_fragment_program */
08201 #ifdef GL_ARB_fragment_program_shadow
08202   CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
08203 #endif /* GL_ARB_fragment_program_shadow */
08204 #ifdef GL_ARB_fragment_shader
08205   CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
08206 #endif /* GL_ARB_fragment_shader */
08207 #ifdef GL_ARB_framebuffer_object
08208   CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer_object");
08209   if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08210 #endif /* GL_ARB_framebuffer_object */
08211 #ifdef GL_ARB_framebuffer_sRGB
08212   CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_sRGB");
08213 #endif /* GL_ARB_framebuffer_sRGB */
08214 #ifdef GL_ARB_geometry_shader4
08215   CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shader4");
08216   if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
08217 #endif /* GL_ARB_geometry_shader4 */
08218 #ifdef GL_ARB_get_program_binary
08219   CONST_CAST(GLEW_ARB_get_program_binary) = glewGetExtension("GL_ARB_get_program_binary");
08220   if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
08221 #endif /* GL_ARB_get_program_binary */
08222 #ifdef GL_ARB_gpu_shader5
08223   CONST_CAST(GLEW_ARB_gpu_shader5) = glewGetExtension("GL_ARB_gpu_shader5");
08224 #endif /* GL_ARB_gpu_shader5 */
08225 #ifdef GL_ARB_gpu_shader_fp64
08226   CONST_CAST(GLEW_ARB_gpu_shader_fp64) = glewGetExtension("GL_ARB_gpu_shader_fp64");
08227   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
08228 #endif /* GL_ARB_gpu_shader_fp64 */
08229 #ifdef GL_ARB_half_float_pixel
08230   CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
08231 #endif /* GL_ARB_half_float_pixel */
08232 #ifdef GL_ARB_half_float_vertex
08233   CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_vertex");
08234 #endif /* GL_ARB_half_float_vertex */
08235 #ifdef GL_ARB_imaging
08236   CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
08237   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
08238 #endif /* GL_ARB_imaging */
08239 #ifdef GL_ARB_instanced_arrays
08240   CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arrays");
08241   if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08242 #endif /* GL_ARB_instanced_arrays */
08243 #ifdef GL_ARB_map_buffer_range
08244   CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_range");
08245   if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
08246 #endif /* GL_ARB_map_buffer_range */
08247 #ifdef GL_ARB_matrix_palette
08248   CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
08249   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
08250 #endif /* GL_ARB_matrix_palette */
08251 #ifdef GL_ARB_multisample
08252   CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
08253   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08254 #endif /* GL_ARB_multisample */
08255 #ifdef GL_ARB_multitexture
08256   CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
08257   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
08258 #endif /* GL_ARB_multitexture */
08259 #ifdef GL_ARB_occlusion_query
08260   CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
08261   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
08262 #endif /* GL_ARB_occlusion_query */
08263 #ifdef GL_ARB_occlusion_query2
08264   CONST_CAST(GLEW_ARB_occlusion_query2) = glewGetExtension("GL_ARB_occlusion_query2");
08265 #endif /* GL_ARB_occlusion_query2 */
08266 #ifdef GL_ARB_pixel_buffer_object
08267   CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
08268 #endif /* GL_ARB_pixel_buffer_object */
08269 #ifdef GL_ARB_point_parameters
08270   CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
08271   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
08272 #endif /* GL_ARB_point_parameters */
08273 #ifdef GL_ARB_point_sprite
08274   CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
08275 #endif /* GL_ARB_point_sprite */
08276 #ifdef GL_ARB_provoking_vertex
08277   CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex");
08278   if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08279 #endif /* GL_ARB_provoking_vertex */
08280 #ifdef GL_ARB_robustness
08281   CONST_CAST(GLEW_ARB_robustness) = glewGetExtension("GL_ARB_robustness");
08282   if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
08283 #endif /* GL_ARB_robustness */
08284 #ifdef GL_ARB_sample_shading
08285   CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading");
08286   if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
08287 #endif /* GL_ARB_sample_shading */
08288 #ifdef GL_ARB_sampler_objects
08289   CONST_CAST(GLEW_ARB_sampler_objects) = glewGetExtension("GL_ARB_sampler_objects");
08290   if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08291 #endif /* GL_ARB_sampler_objects */
08292 #ifdef GL_ARB_seamless_cube_map
08293   CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map");
08294 #endif /* GL_ARB_seamless_cube_map */
08295 #ifdef GL_ARB_separate_shader_objects
08296   CONST_CAST(GLEW_ARB_separate_shader_objects) = glewGetExtension("GL_ARB_separate_shader_objects");
08297   if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08298 #endif /* GL_ARB_separate_shader_objects */
08299 #ifdef GL_ARB_shader_bit_encoding
08300   CONST_CAST(GLEW_ARB_shader_bit_encoding) = glewGetExtension("GL_ARB_shader_bit_encoding");
08301 #endif /* GL_ARB_shader_bit_encoding */
08302 #ifdef GL_ARB_shader_objects
08303   CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
08304   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08305 #endif /* GL_ARB_shader_objects */
08306 #ifdef GL_ARB_shader_precision
08307   CONST_CAST(GLEW_ARB_shader_precision) = glewGetExtension("GL_ARB_shader_precision");
08308 #endif /* GL_ARB_shader_precision */
08309 #ifdef GL_ARB_shader_stencil_export
08310   CONST_CAST(GLEW_ARB_shader_stencil_export) = glewGetExtension("GL_ARB_shader_stencil_export");
08311 #endif /* GL_ARB_shader_stencil_export */
08312 #ifdef GL_ARB_shader_subroutine
08313   CONST_CAST(GLEW_ARB_shader_subroutine) = glewGetExtension("GL_ARB_shader_subroutine");
08314   if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
08315 #endif /* GL_ARB_shader_subroutine */
08316 #ifdef GL_ARB_shader_texture_lod
08317   CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod");
08318 #endif /* GL_ARB_shader_texture_lod */
08319 #ifdef GL_ARB_shading_language_100
08320   CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
08321 #endif /* GL_ARB_shading_language_100 */
08322 #ifdef GL_ARB_shading_language_include
08323   CONST_CAST(GLEW_ARB_shading_language_include) = glewGetExtension("GL_ARB_shading_language_include");
08324   if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
08325 #endif /* GL_ARB_shading_language_include */
08326 #ifdef GL_ARB_shadow
08327   CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
08328 #endif /* GL_ARB_shadow */
08329 #ifdef GL_ARB_shadow_ambient
08330   CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
08331 #endif /* GL_ARB_shadow_ambient */
08332 #ifdef GL_ARB_sync
08333   CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync");
08334   if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
08335 #endif /* GL_ARB_sync */
08336 #ifdef GL_ARB_tessellation_shader
08337   CONST_CAST(GLEW_ARB_tessellation_shader) = glewGetExtension("GL_ARB_tessellation_shader");
08338   if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08339 #endif /* GL_ARB_tessellation_shader */
08340 #ifdef GL_ARB_texture_border_clamp
08341   CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
08342 #endif /* GL_ARB_texture_border_clamp */
08343 #ifdef GL_ARB_texture_buffer_object
08344   CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_buffer_object");
08345   if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08346 #endif /* GL_ARB_texture_buffer_object */
08347 #ifdef GL_ARB_texture_buffer_object_rgb32
08348   CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = glewGetExtension("GL_ARB_texture_buffer_object_rgb32");
08349 #endif /* GL_ARB_texture_buffer_object_rgb32 */
08350 #ifdef GL_ARB_texture_compression
08351   CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
08352   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
08353 #endif /* GL_ARB_texture_compression */
08354 #ifdef GL_ARB_texture_compression_bptc
08355   CONST_CAST(GLEW_ARB_texture_compression_bptc) = glewGetExtension("GL_ARB_texture_compression_bptc");
08356 #endif /* GL_ARB_texture_compression_bptc */
08357 #ifdef GL_ARB_texture_compression_rgtc
08358   CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_texture_compression_rgtc");
08359 #endif /* GL_ARB_texture_compression_rgtc */
08360 #ifdef GL_ARB_texture_cube_map
08361   CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
08362 #endif /* GL_ARB_texture_cube_map */
08363 #ifdef GL_ARB_texture_cube_map_array
08364   CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array");
08365 #endif /* GL_ARB_texture_cube_map_array */
08366 #ifdef GL_ARB_texture_env_add
08367   CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
08368 #endif /* GL_ARB_texture_env_add */
08369 #ifdef GL_ARB_texture_env_combine
08370   CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
08371 #endif /* GL_ARB_texture_env_combine */
08372 #ifdef GL_ARB_texture_env_crossbar
08373   CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
08374 #endif /* GL_ARB_texture_env_crossbar */
08375 #ifdef GL_ARB_texture_env_dot3
08376   CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
08377 #endif /* GL_ARB_texture_env_dot3 */
08378 #ifdef GL_ARB_texture_float
08379   CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
08380 #endif /* GL_ARB_texture_float */
08381 #ifdef GL_ARB_texture_gather
08382   CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather");
08383 #endif /* GL_ARB_texture_gather */
08384 #ifdef GL_ARB_texture_mirrored_repeat
08385   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
08386 #endif /* GL_ARB_texture_mirrored_repeat */
08387 #ifdef GL_ARB_texture_multisample
08388   CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample");
08389   if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08390 #endif /* GL_ARB_texture_multisample */
08391 #ifdef GL_ARB_texture_non_power_of_two
08392   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
08393 #endif /* GL_ARB_texture_non_power_of_two */
08394 #ifdef GL_ARB_texture_query_lod
08395   CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod");
08396 #endif /* GL_ARB_texture_query_lod */
08397 #ifdef GL_ARB_texture_rectangle
08398   CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
08399 #endif /* GL_ARB_texture_rectangle */
08400 #ifdef GL_ARB_texture_rg
08401   CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
08402 #endif /* GL_ARB_texture_rg */
08403 #ifdef GL_ARB_texture_rgb10_a2ui
08404   CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = glewGetExtension("GL_ARB_texture_rgb10_a2ui");
08405 #endif /* GL_ARB_texture_rgb10_a2ui */
08406 #ifdef GL_ARB_texture_swizzle
08407   CONST_CAST(GLEW_ARB_texture_swizzle) = glewGetExtension("GL_ARB_texture_swizzle");
08408 #endif /* GL_ARB_texture_swizzle */
08409 #ifdef GL_ARB_timer_query
08410   CONST_CAST(GLEW_ARB_timer_query) = glewGetExtension("GL_ARB_timer_query");
08411   if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
08412 #endif /* GL_ARB_timer_query */
08413 #ifdef GL_ARB_transform_feedback2
08414   CONST_CAST(GLEW_ARB_transform_feedback2) = glewGetExtension("GL_ARB_transform_feedback2");
08415   if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
08416 #endif /* GL_ARB_transform_feedback2 */
08417 #ifdef GL_ARB_transform_feedback3
08418   CONST_CAST(GLEW_ARB_transform_feedback3) = glewGetExtension("GL_ARB_transform_feedback3");
08419   if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
08420 #endif /* GL_ARB_transform_feedback3 */
08421 #ifdef GL_ARB_transpose_matrix
08422   CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
08423   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
08424 #endif /* GL_ARB_transpose_matrix */
08425 #ifdef GL_ARB_uniform_buffer_object
08426   CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object");
08427   if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08428 #endif /* GL_ARB_uniform_buffer_object */
08429 #ifdef GL_ARB_vertex_array_bgra
08430   CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra");
08431 #endif /* GL_ARB_vertex_array_bgra */
08432 #ifdef GL_ARB_vertex_array_object
08433   CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
08434   if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08435 #endif /* GL_ARB_vertex_array_object */
08436 #ifdef GL_ARB_vertex_attrib_64bit
08437   CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = glewGetExtension("GL_ARB_vertex_attrib_64bit");
08438   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
08439 #endif /* GL_ARB_vertex_attrib_64bit */
08440 #ifdef GL_ARB_vertex_blend
08441   CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
08442   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
08443 #endif /* GL_ARB_vertex_blend */
08444 #ifdef GL_ARB_vertex_buffer_object
08445   CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
08446   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08447 #endif /* GL_ARB_vertex_buffer_object */
08448 #ifdef GL_ARB_vertex_program
08449   CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
08450   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
08451 #endif /* GL_ARB_vertex_program */
08452 #ifdef GL_ARB_vertex_shader
08453   CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
08454   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08455 #endif /* GL_ARB_vertex_shader */
08456 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
08457   CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = glewGetExtension("GL_ARB_vertex_type_2_10_10_10_rev");
08458   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
08459 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
08460 #ifdef GL_ARB_viewport_array
08461   CONST_CAST(GLEW_ARB_viewport_array) = glewGetExtension("GL_ARB_viewport_array");
08462   if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
08463 #endif /* GL_ARB_viewport_array */
08464 #ifdef GL_ARB_window_pos
08465   CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
08466   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
08467 #endif /* GL_ARB_window_pos */
08468 #ifdef GL_ATIX_point_sprites
08469   CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
08470 #endif /* GL_ATIX_point_sprites */
08471 #ifdef GL_ATIX_texture_env_combine3
08472   CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
08473 #endif /* GL_ATIX_texture_env_combine3 */
08474 #ifdef GL_ATIX_texture_env_route
08475   CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
08476 #endif /* GL_ATIX_texture_env_route */
08477 #ifdef GL_ATIX_vertex_shader_output_point_size
08478   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
08479 #endif /* GL_ATIX_vertex_shader_output_point_size */
08480 #ifdef GL_ATI_draw_buffers
08481   CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
08482   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
08483 #endif /* GL_ATI_draw_buffers */
08484 #ifdef GL_ATI_element_array
08485   CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
08486   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
08487 #endif /* GL_ATI_element_array */
08488 #ifdef GL_ATI_envmap_bumpmap
08489   CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
08490   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
08491 #endif /* GL_ATI_envmap_bumpmap */
08492 #ifdef GL_ATI_fragment_shader
08493   CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
08494   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08495 #endif /* GL_ATI_fragment_shader */
08496 #ifdef GL_ATI_map_object_buffer
08497   CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
08498   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
08499 #endif /* GL_ATI_map_object_buffer */
08500 #ifdef GL_ATI_meminfo
08501   CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo");
08502 #endif /* GL_ATI_meminfo */
08503 #ifdef GL_ATI_pn_triangles
08504   CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
08505   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
08506 #endif /* GL_ATI_pn_triangles */
08507 #ifdef GL_ATI_separate_stencil
08508   CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
08509   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
08510 #endif /* GL_ATI_separate_stencil */
08511 #ifdef GL_ATI_shader_texture_lod
08512   CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
08513 #endif /* GL_ATI_shader_texture_lod */
08514 #ifdef GL_ATI_text_fragment_shader
08515   CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
08516 #endif /* GL_ATI_text_fragment_shader */
08517 #ifdef GL_ATI_texture_compression_3dc
08518   CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
08519 #endif /* GL_ATI_texture_compression_3dc */
08520 #ifdef GL_ATI_texture_env_combine3
08521   CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
08522 #endif /* GL_ATI_texture_env_combine3 */
08523 #ifdef GL_ATI_texture_float
08524   CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
08525 #endif /* GL_ATI_texture_float */
08526 #ifdef GL_ATI_texture_mirror_once
08527   CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
08528 #endif /* GL_ATI_texture_mirror_once */
08529 #ifdef GL_ATI_vertex_array_object
08530   CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
08531   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08532 #endif /* GL_ATI_vertex_array_object */
08533 #ifdef GL_ATI_vertex_attrib_array_object
08534   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
08535   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08536 #endif /* GL_ATI_vertex_attrib_array_object */
08537 #ifdef GL_ATI_vertex_streams
08538   CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
08539   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
08540 #endif /* GL_ATI_vertex_streams */
08541 #ifdef GL_EXT_422_pixels
08542   CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
08543 #endif /* GL_EXT_422_pixels */
08544 #ifdef GL_EXT_Cg_shader
08545   CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
08546 #endif /* GL_EXT_Cg_shader */
08547 #ifdef GL_EXT_abgr
08548   CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
08549 #endif /* GL_EXT_abgr */
08550 #ifdef GL_EXT_bgra
08551   CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
08552 #endif /* GL_EXT_bgra */
08553 #ifdef GL_EXT_bindable_uniform
08554   CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
08555   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
08556 #endif /* GL_EXT_bindable_uniform */
08557 #ifdef GL_EXT_blend_color
08558   CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
08559   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
08560 #endif /* GL_EXT_blend_color */
08561 #ifdef GL_EXT_blend_equation_separate
08562   CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
08563   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
08564 #endif /* GL_EXT_blend_equation_separate */
08565 #ifdef GL_EXT_blend_func_separate
08566   CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
08567   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
08568 #endif /* GL_EXT_blend_func_separate */
08569 #ifdef GL_EXT_blend_logic_op
08570   CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
08571 #endif /* GL_EXT_blend_logic_op */
08572 #ifdef GL_EXT_blend_minmax
08573   CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
08574   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
08575 #endif /* GL_EXT_blend_minmax */
08576 #ifdef GL_EXT_blend_subtract
08577   CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
08578 #endif /* GL_EXT_blend_subtract */
08579 #ifdef GL_EXT_clip_volume_hint
08580   CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
08581 #endif /* GL_EXT_clip_volume_hint */
08582 #ifdef GL_EXT_cmyka
08583   CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
08584 #endif /* GL_EXT_cmyka */
08585 #ifdef GL_EXT_color_subtable
08586   CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
08587   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
08588 #endif /* GL_EXT_color_subtable */
08589 #ifdef GL_EXT_compiled_vertex_array
08590   CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
08591   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
08592 #endif /* GL_EXT_compiled_vertex_array */
08593 #ifdef GL_EXT_convolution
08594   CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
08595   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
08596 #endif /* GL_EXT_convolution */
08597 #ifdef GL_EXT_coordinate_frame
08598   CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
08599   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
08600 #endif /* GL_EXT_coordinate_frame */
08601 #ifdef GL_EXT_copy_texture
08602   CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
08603   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
08604 #endif /* GL_EXT_copy_texture */
08605 #ifdef GL_EXT_cull_vertex
08606   CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
08607   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08608 #endif /* GL_EXT_cull_vertex */
08609 #ifdef GL_EXT_depth_bounds_test
08610   CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
08611   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
08612 #endif /* GL_EXT_depth_bounds_test */
08613 #ifdef GL_EXT_direct_state_access
08614   CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_state_access");
08615   if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
08616 #endif /* GL_EXT_direct_state_access */
08617 #ifdef GL_EXT_draw_buffers2
08618   CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
08619   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
08620 #endif /* GL_EXT_draw_buffers2 */
08621 #ifdef GL_EXT_draw_instanced
08622   CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
08623   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
08624 #endif /* GL_EXT_draw_instanced */
08625 #ifdef GL_EXT_draw_range_elements
08626   CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
08627   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
08628 #endif /* GL_EXT_draw_range_elements */
08629 #ifdef GL_EXT_fog_coord
08630   CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
08631   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
08632 #endif /* GL_EXT_fog_coord */
08633 #ifdef GL_EXT_fragment_lighting
08634   CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
08635   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
08636 #endif /* GL_EXT_fragment_lighting */
08637 #ifdef GL_EXT_framebuffer_blit
08638   CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
08639   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
08640 #endif /* GL_EXT_framebuffer_blit */
08641 #ifdef GL_EXT_framebuffer_multisample
08642   CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
08643   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08644 #endif /* GL_EXT_framebuffer_multisample */
08645 #ifdef GL_EXT_framebuffer_object
08646   CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
08647   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08648 #endif /* GL_EXT_framebuffer_object */
08649 #ifdef GL_EXT_framebuffer_sRGB
08650   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
08651 #endif /* GL_EXT_framebuffer_sRGB */
08652 #ifdef GL_EXT_geometry_shader4
08653   CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
08654   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
08655 #endif /* GL_EXT_geometry_shader4 */
08656 #ifdef GL_EXT_gpu_program_parameters
08657   CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
08658   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
08659 #endif /* GL_EXT_gpu_program_parameters */
08660 #ifdef GL_EXT_gpu_shader4
08661   CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
08662   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
08663 #endif /* GL_EXT_gpu_shader4 */
08664 #ifdef GL_EXT_histogram
08665   CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
08666   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
08667 #endif /* GL_EXT_histogram */
08668 #ifdef GL_EXT_index_array_formats
08669   CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
08670 #endif /* GL_EXT_index_array_formats */
08671 #ifdef GL_EXT_index_func
08672   CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
08673   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
08674 #endif /* GL_EXT_index_func */
08675 #ifdef GL_EXT_index_material
08676   CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
08677   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
08678 #endif /* GL_EXT_index_material */
08679 #ifdef GL_EXT_index_texture
08680   CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
08681 #endif /* GL_EXT_index_texture */
08682 #ifdef GL_EXT_light_texture
08683   CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
08684   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
08685 #endif /* GL_EXT_light_texture */
08686 #ifdef GL_EXT_misc_attribute
08687   CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
08688 #endif /* GL_EXT_misc_attribute */
08689 #ifdef GL_EXT_multi_draw_arrays
08690   CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
08691   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08692 #endif /* GL_EXT_multi_draw_arrays */
08693 #ifdef GL_EXT_multisample
08694   CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
08695   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08696 #endif /* GL_EXT_multisample */
08697 #ifdef GL_EXT_packed_depth_stencil
08698   CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
08699 #endif /* GL_EXT_packed_depth_stencil */
08700 #ifdef GL_EXT_packed_float
08701   CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
08702 #endif /* GL_EXT_packed_float */
08703 #ifdef GL_EXT_packed_pixels
08704   CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
08705 #endif /* GL_EXT_packed_pixels */
08706 #ifdef GL_EXT_paletted_texture
08707   CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
08708   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
08709 #endif /* GL_EXT_paletted_texture */
08710 #ifdef GL_EXT_pixel_buffer_object
08711   CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
08712 #endif /* GL_EXT_pixel_buffer_object */
08713 #ifdef GL_EXT_pixel_transform
08714   CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
08715   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
08716 #endif /* GL_EXT_pixel_transform */
08717 #ifdef GL_EXT_pixel_transform_color_table
08718   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
08719 #endif /* GL_EXT_pixel_transform_color_table */
08720 #ifdef GL_EXT_point_parameters
08721   CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
08722   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
08723 #endif /* GL_EXT_point_parameters */
08724 #ifdef GL_EXT_polygon_offset
08725   CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
08726   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
08727 #endif /* GL_EXT_polygon_offset */
08728 #ifdef GL_EXT_provoking_vertex
08729   CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex");
08730   if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08731 #endif /* GL_EXT_provoking_vertex */
08732 #ifdef GL_EXT_rescale_normal
08733   CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
08734 #endif /* GL_EXT_rescale_normal */
08735 #ifdef GL_EXT_scene_marker
08736   CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
08737   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
08738 #endif /* GL_EXT_scene_marker */
08739 #ifdef GL_EXT_secondary_color
08740   CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
08741   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
08742 #endif /* GL_EXT_secondary_color */
08743 #ifdef GL_EXT_separate_shader_objects
08744   CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects");
08745   if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08746 #endif /* GL_EXT_separate_shader_objects */
08747 #ifdef GL_EXT_separate_specular_color
08748   CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
08749 #endif /* GL_EXT_separate_specular_color */
08750 #ifdef GL_EXT_shader_image_load_store
08751   CONST_CAST(GLEW_EXT_shader_image_load_store) = glewGetExtension("GL_EXT_shader_image_load_store");
08752   if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
08753 #endif /* GL_EXT_shader_image_load_store */
08754 #ifdef GL_EXT_shadow_funcs
08755   CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
08756 #endif /* GL_EXT_shadow_funcs */
08757 #ifdef GL_EXT_shared_texture_palette
08758   CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
08759 #endif /* GL_EXT_shared_texture_palette */
08760 #ifdef GL_EXT_stencil_clear_tag
08761   CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
08762 #endif /* GL_EXT_stencil_clear_tag */
08763 #ifdef GL_EXT_stencil_two_side
08764   CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
08765   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
08766 #endif /* GL_EXT_stencil_two_side */
08767 #ifdef GL_EXT_stencil_wrap
08768   CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
08769 #endif /* GL_EXT_stencil_wrap */
08770 #ifdef GL_EXT_subtexture
08771   CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
08772   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
08773 #endif /* GL_EXT_subtexture */
08774 #ifdef GL_EXT_texture
08775   CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
08776 #endif /* GL_EXT_texture */
08777 #ifdef GL_EXT_texture3D
08778   CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
08779   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
08780 #endif /* GL_EXT_texture3D */
08781 #ifdef GL_EXT_texture_array
08782   CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
08783 #endif /* GL_EXT_texture_array */
08784 #ifdef GL_EXT_texture_buffer_object
08785   CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
08786   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08787 #endif /* GL_EXT_texture_buffer_object */
08788 #ifdef GL_EXT_texture_compression_dxt1
08789   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
08790 #endif /* GL_EXT_texture_compression_dxt1 */
08791 #ifdef GL_EXT_texture_compression_latc
08792   CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
08793 #endif /* GL_EXT_texture_compression_latc */
08794 #ifdef GL_EXT_texture_compression_rgtc
08795   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
08796 #endif /* GL_EXT_texture_compression_rgtc */
08797 #ifdef GL_EXT_texture_compression_s3tc
08798   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
08799 #endif /* GL_EXT_texture_compression_s3tc */
08800 #ifdef GL_EXT_texture_cube_map
08801   CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
08802 #endif /* GL_EXT_texture_cube_map */
08803 #ifdef GL_EXT_texture_edge_clamp
08804   CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
08805 #endif /* GL_EXT_texture_edge_clamp */
08806 #ifdef GL_EXT_texture_env
08807   CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
08808 #endif /* GL_EXT_texture_env */
08809 #ifdef GL_EXT_texture_env_add
08810   CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
08811 #endif /* GL_EXT_texture_env_add */
08812 #ifdef GL_EXT_texture_env_combine
08813   CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
08814 #endif /* GL_EXT_texture_env_combine */
08815 #ifdef GL_EXT_texture_env_dot3
08816   CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
08817 #endif /* GL_EXT_texture_env_dot3 */
08818 #ifdef GL_EXT_texture_filter_anisotropic
08819   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
08820 #endif /* GL_EXT_texture_filter_anisotropic */
08821 #ifdef GL_EXT_texture_integer
08822   CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
08823   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
08824 #endif /* GL_EXT_texture_integer */
08825 #ifdef GL_EXT_texture_lod_bias
08826   CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
08827 #endif /* GL_EXT_texture_lod_bias */
08828 #ifdef GL_EXT_texture_mirror_clamp
08829   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
08830 #endif /* GL_EXT_texture_mirror_clamp */
08831 #ifdef GL_EXT_texture_object
08832   CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
08833   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
08834 #endif /* GL_EXT_texture_object */
08835 #ifdef GL_EXT_texture_perturb_normal
08836   CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
08837   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
08838 #endif /* GL_EXT_texture_perturb_normal */
08839 #ifdef GL_EXT_texture_rectangle
08840   CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
08841 #endif /* GL_EXT_texture_rectangle */
08842 #ifdef GL_EXT_texture_sRGB
08843   CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
08844 #endif /* GL_EXT_texture_sRGB */
08845 #ifdef GL_EXT_texture_shared_exponent
08846   CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
08847 #endif /* GL_EXT_texture_shared_exponent */
08848 #ifdef GL_EXT_texture_snorm
08849   CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm");
08850 #endif /* GL_EXT_texture_snorm */
08851 #ifdef GL_EXT_texture_swizzle
08852   CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
08853 #endif /* GL_EXT_texture_swizzle */
08854 #ifdef GL_EXT_timer_query
08855   CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
08856   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
08857 #endif /* GL_EXT_timer_query */
08858 #ifdef GL_EXT_transform_feedback
08859   CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_feedback");
08860   if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
08861 #endif /* GL_EXT_transform_feedback */
08862 #ifdef GL_EXT_vertex_array
08863   CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
08864   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
08865 #endif /* GL_EXT_vertex_array */
08866 #ifdef GL_EXT_vertex_array_bgra
08867   CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array_bgra");
08868 #endif /* GL_EXT_vertex_array_bgra */
08869 #ifdef GL_EXT_vertex_attrib_64bit
08870   CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = glewGetExtension("GL_EXT_vertex_attrib_64bit");
08871   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
08872 #endif /* GL_EXT_vertex_attrib_64bit */
08873 #ifdef GL_EXT_vertex_shader
08874   CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
08875   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08876 #endif /* GL_EXT_vertex_shader */
08877 #ifdef GL_EXT_vertex_weighting
08878   CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
08879   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
08880 #endif /* GL_EXT_vertex_weighting */
08881 #ifdef GL_GREMEDY_frame_terminator
08882   CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame_terminator");
08883   if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
08884 #endif /* GL_GREMEDY_frame_terminator */
08885 #ifdef GL_GREMEDY_string_marker
08886   CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
08887   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
08888 #endif /* GL_GREMEDY_string_marker */
08889 #ifdef GL_HP_convolution_border_modes
08890   CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
08891 #endif /* GL_HP_convolution_border_modes */
08892 #ifdef GL_HP_image_transform
08893   CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
08894   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
08895 #endif /* GL_HP_image_transform */
08896 #ifdef GL_HP_occlusion_test
08897   CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
08898 #endif /* GL_HP_occlusion_test */
08899 #ifdef GL_HP_texture_lighting
08900   CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
08901 #endif /* GL_HP_texture_lighting */
08902 #ifdef GL_IBM_cull_vertex
08903   CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
08904 #endif /* GL_IBM_cull_vertex */
08905 #ifdef GL_IBM_multimode_draw_arrays
08906   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
08907   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08908 #endif /* GL_IBM_multimode_draw_arrays */
08909 #ifdef GL_IBM_rasterpos_clip
08910   CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
08911 #endif /* GL_IBM_rasterpos_clip */
08912 #ifdef GL_IBM_static_data
08913   CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
08914 #endif /* GL_IBM_static_data */
08915 #ifdef GL_IBM_texture_mirrored_repeat
08916   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
08917 #endif /* GL_IBM_texture_mirrored_repeat */
08918 #ifdef GL_IBM_vertex_array_lists
08919   CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
08920   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
08921 #endif /* GL_IBM_vertex_array_lists */
08922 #ifdef GL_INGR_color_clamp
08923   CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
08924 #endif /* GL_INGR_color_clamp */
08925 #ifdef GL_INGR_interlace_read
08926   CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
08927 #endif /* GL_INGR_interlace_read */
08928 #ifdef GL_INTEL_parallel_arrays
08929   CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
08930   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08931 #endif /* GL_INTEL_parallel_arrays */
08932 #ifdef GL_INTEL_texture_scissor
08933   CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
08934   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
08935 #endif /* GL_INTEL_texture_scissor */
08936 #ifdef GL_KTX_buffer_region
08937   CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
08938   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
08939 #endif /* GL_KTX_buffer_region */
08940 #ifdef GL_MESAX_texture_stack
08941   CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
08942 #endif /* GL_MESAX_texture_stack */
08943 #ifdef GL_MESA_pack_invert
08944   CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
08945 #endif /* GL_MESA_pack_invert */
08946 #ifdef GL_MESA_resize_buffers
08947   CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
08948   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
08949 #endif /* GL_MESA_resize_buffers */
08950 #ifdef GL_MESA_window_pos
08951   CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
08952   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
08953 #endif /* GL_MESA_window_pos */
08954 #ifdef GL_MESA_ycbcr_texture
08955   CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
08956 #endif /* GL_MESA_ycbcr_texture */
08957 #ifdef GL_NVX_gpu_memory_info
08958   CONST_CAST(GLEW_NVX_gpu_memory_info) = glewGetExtension("GL_NVX_gpu_memory_info");
08959 #endif /* GL_NVX_gpu_memory_info */
08960 #ifdef GL_NV_blend_square
08961   CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
08962 #endif /* GL_NV_blend_square */
08963 #ifdef GL_NV_conditional_render
08964   CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_render");
08965   if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
08966 #endif /* GL_NV_conditional_render */
08967 #ifdef GL_NV_copy_depth_to_color
08968   CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
08969 #endif /* GL_NV_copy_depth_to_color */
08970 #ifdef GL_NV_copy_image
08971   CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image");
08972   if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
08973 #endif /* GL_NV_copy_image */
08974 #ifdef GL_NV_depth_buffer_float
08975   CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
08976   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
08977 #endif /* GL_NV_depth_buffer_float */
08978 #ifdef GL_NV_depth_clamp
08979   CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
08980 #endif /* GL_NV_depth_clamp */
08981 #ifdef GL_NV_depth_range_unclamped
08982   CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
08983 #endif /* GL_NV_depth_range_unclamped */
08984 #ifdef GL_NV_evaluators
08985   CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
08986   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
08987 #endif /* GL_NV_evaluators */
08988 #ifdef GL_NV_explicit_multisample
08989   CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_multisample");
08990   if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08991 #endif /* GL_NV_explicit_multisample */
08992 #ifdef GL_NV_fence
08993   CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
08994   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
08995 #endif /* GL_NV_fence */
08996 #ifdef GL_NV_float_buffer
08997   CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
08998 #endif /* GL_NV_float_buffer */
08999 #ifdef GL_NV_fog_distance
09000   CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
09001 #endif /* GL_NV_fog_distance */
09002 #ifdef GL_NV_fragment_program
09003   CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
09004   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
09005 #endif /* GL_NV_fragment_program */
09006 #ifdef GL_NV_fragment_program2
09007   CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
09008 #endif /* GL_NV_fragment_program2 */
09009 #ifdef GL_NV_fragment_program4
09010   CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_gpu_program4");
09011 #endif /* GL_NV_fragment_program4 */
09012 #ifdef GL_NV_fragment_program_option
09013   CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
09014 #endif /* GL_NV_fragment_program_option */
09015 #ifdef GL_NV_framebuffer_multisample_coverage
09016   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
09017   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
09018 #endif /* GL_NV_framebuffer_multisample_coverage */
09019 #ifdef GL_NV_geometry_program4
09020   CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_gpu_program4");
09021   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
09022 #endif /* GL_NV_geometry_program4 */
09023 #ifdef GL_NV_geometry_shader4
09024   CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
09025 #endif /* GL_NV_geometry_shader4 */
09026 #ifdef GL_NV_gpu_program4
09027   CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
09028   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
09029 #endif /* GL_NV_gpu_program4 */
09030 #ifdef GL_NV_gpu_program5
09031   CONST_CAST(GLEW_NV_gpu_program5) = glewGetExtension("GL_NV_gpu_program5");
09032 #endif /* GL_NV_gpu_program5 */
09033 #ifdef GL_NV_gpu_program_fp64
09034   CONST_CAST(GLEW_NV_gpu_program_fp64) = glewGetExtension("GL_NV_gpu_program_fp64");
09035 #endif /* GL_NV_gpu_program_fp64 */
09036 #ifdef GL_NV_gpu_shader5
09037   CONST_CAST(GLEW_NV_gpu_shader5) = glewGetExtension("GL_NV_gpu_shader5");
09038   if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
09039 #endif /* GL_NV_gpu_shader5 */
09040 #ifdef GL_NV_half_float
09041   CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
09042   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
09043 #endif /* GL_NV_half_float */
09044 #ifdef GL_NV_light_max_exponent
09045   CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
09046 #endif /* GL_NV_light_max_exponent */
09047 #ifdef GL_NV_multisample_coverage
09048   CONST_CAST(GLEW_NV_multisample_coverage) = glewGetExtension("GL_NV_multisample_coverage");
09049 #endif /* GL_NV_multisample_coverage */
09050 #ifdef GL_NV_multisample_filter_hint
09051   CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
09052 #endif /* GL_NV_multisample_filter_hint */
09053 #ifdef GL_NV_occlusion_query
09054   CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
09055   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
09056 #endif /* GL_NV_occlusion_query */
09057 #ifdef GL_NV_packed_depth_stencil
09058   CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
09059 #endif /* GL_NV_packed_depth_stencil */
09060 #ifdef GL_NV_parameter_buffer_object
09061   CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
09062   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
09063 #endif /* GL_NV_parameter_buffer_object */
09064 #ifdef GL_NV_parameter_buffer_object2
09065   CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2");
09066 #endif /* GL_NV_parameter_buffer_object2 */
09067 #ifdef GL_NV_pixel_data_range
09068   CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
09069   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
09070 #endif /* GL_NV_pixel_data_range */
09071 #ifdef GL_NV_point_sprite
09072   CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
09073   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
09074 #endif /* GL_NV_point_sprite */
09075 #ifdef GL_NV_present_video
09076   CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
09077   if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
09078 #endif /* GL_NV_present_video */
09079 #ifdef GL_NV_primitive_restart
09080   CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
09081   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
09082 #endif /* GL_NV_primitive_restart */
09083 #ifdef GL_NV_register_combiners
09084   CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
09085   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
09086 #endif /* GL_NV_register_combiners */
09087 #ifdef GL_NV_register_combiners2
09088   CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
09089   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
09090 #endif /* GL_NV_register_combiners2 */
09091 #ifdef GL_NV_shader_buffer_load
09092   CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load");
09093   if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
09094 #endif /* GL_NV_shader_buffer_load */
09095 #ifdef GL_NV_tessellation_program5
09096   CONST_CAST(GLEW_NV_tessellation_program5) = glewGetExtension("GL_NV_gpu_program5");
09097 #endif /* GL_NV_tessellation_program5 */
09098 #ifdef GL_NV_texgen_emboss
09099   CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
09100 #endif /* GL_NV_texgen_emboss */
09101 #ifdef GL_NV_texgen_reflection
09102   CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
09103 #endif /* GL_NV_texgen_reflection */
09104 #ifdef GL_NV_texture_barrier
09105   CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier");
09106   if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
09107 #endif /* GL_NV_texture_barrier */
09108 #ifdef GL_NV_texture_compression_vtc
09109   CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
09110 #endif /* GL_NV_texture_compression_vtc */
09111 #ifdef GL_NV_texture_env_combine4
09112   CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
09113 #endif /* GL_NV_texture_env_combine4 */
09114 #ifdef GL_NV_texture_expand_normal
09115   CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
09116 #endif /* GL_NV_texture_expand_normal */
09117 #ifdef GL_NV_texture_rectangle
09118   CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
09119 #endif /* GL_NV_texture_rectangle */
09120 #ifdef GL_NV_texture_shader
09121   CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
09122 #endif /* GL_NV_texture_shader */
09123 #ifdef GL_NV_texture_shader2
09124   CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
09125 #endif /* GL_NV_texture_shader2 */
09126 #ifdef GL_NV_texture_shader3
09127   CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
09128 #endif /* GL_NV_texture_shader3 */
09129 #ifdef GL_NV_transform_feedback
09130   CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
09131   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
09132 #endif /* GL_NV_transform_feedback */
09133 #ifdef GL_NV_transform_feedback2
09134   CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2");
09135   if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
09136 #endif /* GL_NV_transform_feedback2 */
09137 #ifdef GL_NV_vdpau_interop
09138   CONST_CAST(GLEW_NV_vdpau_interop) = glewGetExtension("GL_NV_vdpau_interop");
09139   if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
09140 #endif /* GL_NV_vdpau_interop */
09141 #ifdef GL_NV_vertex_array_range
09142   CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
09143   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
09144 #endif /* GL_NV_vertex_array_range */
09145 #ifdef GL_NV_vertex_array_range2
09146   CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
09147 #endif /* GL_NV_vertex_array_range2 */
09148 #ifdef GL_NV_vertex_attrib_integer_64bit
09149   CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = glewGetExtension("GL_NV_vertex_attrib_integer_64bit");
09150   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
09151 #endif /* GL_NV_vertex_attrib_integer_64bit */
09152 #ifdef GL_NV_vertex_buffer_unified_memory
09153   CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory");
09154   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
09155 #endif /* GL_NV_vertex_buffer_unified_memory */
09156 #ifdef GL_NV_vertex_program
09157   CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
09158   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
09159 #endif /* GL_NV_vertex_program */
09160 #ifdef GL_NV_vertex_program1_1
09161   CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
09162 #endif /* GL_NV_vertex_program1_1 */
09163 #ifdef GL_NV_vertex_program2
09164   CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
09165 #endif /* GL_NV_vertex_program2 */
09166 #ifdef GL_NV_vertex_program2_option
09167   CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
09168 #endif /* GL_NV_vertex_program2_option */
09169 #ifdef GL_NV_vertex_program3
09170   CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
09171 #endif /* GL_NV_vertex_program3 */
09172 #ifdef GL_NV_vertex_program4
09173   CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_gpu_program4");
09174 #endif /* GL_NV_vertex_program4 */
09175 #ifdef GL_OES_byte_coordinates
09176   CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
09177 #endif /* GL_OES_byte_coordinates */
09178 #ifdef GL_OES_compressed_paletted_texture
09179   CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
09180 #endif /* GL_OES_compressed_paletted_texture */
09181 #ifdef GL_OES_read_format
09182   CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
09183 #endif /* GL_OES_read_format */
09184 #ifdef GL_OES_single_precision
09185   CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
09186   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
09187 #endif /* GL_OES_single_precision */
09188 #ifdef GL_OML_interlace
09189   CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
09190 #endif /* GL_OML_interlace */
09191 #ifdef GL_OML_resample
09192   CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
09193 #endif /* GL_OML_resample */
09194 #ifdef GL_OML_subsample
09195   CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
09196 #endif /* GL_OML_subsample */
09197 #ifdef GL_PGI_misc_hints
09198   CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
09199 #endif /* GL_PGI_misc_hints */
09200 #ifdef GL_PGI_vertex_hints
09201   CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
09202 #endif /* GL_PGI_vertex_hints */
09203 #ifdef GL_REND_screen_coordinates
09204   CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
09205 #endif /* GL_REND_screen_coordinates */
09206 #ifdef GL_S3_s3tc
09207   CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
09208 #endif /* GL_S3_s3tc */
09209 #ifdef GL_SGIS_color_range
09210   CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
09211 #endif /* GL_SGIS_color_range */
09212 #ifdef GL_SGIS_detail_texture
09213   CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
09214   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09215 #endif /* GL_SGIS_detail_texture */
09216 #ifdef GL_SGIS_fog_function
09217   CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
09218   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
09219 #endif /* GL_SGIS_fog_function */
09220 #ifdef GL_SGIS_generate_mipmap
09221   CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
09222 #endif /* GL_SGIS_generate_mipmap */
09223 #ifdef GL_SGIS_multisample
09224   CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
09225   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
09226 #endif /* GL_SGIS_multisample */
09227 #ifdef GL_SGIS_pixel_texture
09228   CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
09229 #endif /* GL_SGIS_pixel_texture */
09230 #ifdef GL_SGIS_point_line_texgen
09231   CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line_texgen");
09232 #endif /* GL_SGIS_point_line_texgen */
09233 #ifdef GL_SGIS_sharpen_texture
09234   CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
09235   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09236 #endif /* GL_SGIS_sharpen_texture */
09237 #ifdef GL_SGIS_texture4D
09238   CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
09239   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
09240 #endif /* GL_SGIS_texture4D */
09241 #ifdef GL_SGIS_texture_border_clamp
09242   CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
09243 #endif /* GL_SGIS_texture_border_clamp */
09244 #ifdef GL_SGIS_texture_edge_clamp
09245   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
09246 #endif /* GL_SGIS_texture_edge_clamp */
09247 #ifdef GL_SGIS_texture_filter4
09248   CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
09249   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
09250 #endif /* GL_SGIS_texture_filter4 */
09251 #ifdef GL_SGIS_texture_lod
09252   CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
09253 #endif /* GL_SGIS_texture_lod */
09254 #ifdef GL_SGIS_texture_select
09255   CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
09256 #endif /* GL_SGIS_texture_select */
09257 #ifdef GL_SGIX_async
09258   CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
09259   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
09260 #endif /* GL_SGIX_async */
09261 #ifdef GL_SGIX_async_histogram
09262   CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
09263 #endif /* GL_SGIX_async_histogram */
09264 #ifdef GL_SGIX_async_pixel
09265   CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
09266 #endif /* GL_SGIX_async_pixel */
09267 #ifdef GL_SGIX_blend_alpha_minmax
09268   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
09269 #endif /* GL_SGIX_blend_alpha_minmax */
09270 #ifdef GL_SGIX_clipmap
09271   CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
09272 #endif /* GL_SGIX_clipmap */
09273 #ifdef GL_SGIX_convolution_accuracy
09274   CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolution_accuracy");
09275 #endif /* GL_SGIX_convolution_accuracy */
09276 #ifdef GL_SGIX_depth_texture
09277   CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
09278 #endif /* GL_SGIX_depth_texture */
09279 #ifdef GL_SGIX_flush_raster
09280   CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
09281   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
09282 #endif /* GL_SGIX_flush_raster */
09283 #ifdef GL_SGIX_fog_offset
09284   CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
09285 #endif /* GL_SGIX_fog_offset */
09286 #ifdef GL_SGIX_fog_texture
09287   CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
09288   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09289 #endif /* GL_SGIX_fog_texture */
09290 #ifdef GL_SGIX_fragment_specular_lighting
09291   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
09292   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
09293 #endif /* GL_SGIX_fragment_specular_lighting */
09294 #ifdef GL_SGIX_framezoom
09295   CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
09296   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
09297 #endif /* GL_SGIX_framezoom */
09298 #ifdef GL_SGIX_interlace
09299   CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
09300 #endif /* GL_SGIX_interlace */
09301 #ifdef GL_SGIX_ir_instrument1
09302   CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
09303 #endif /* GL_SGIX_ir_instrument1 */
09304 #ifdef GL_SGIX_list_priority
09305   CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
09306 #endif /* GL_SGIX_list_priority */
09307 #ifdef GL_SGIX_pixel_texture
09308   CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
09309   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09310 #endif /* GL_SGIX_pixel_texture */
09311 #ifdef GL_SGIX_pixel_texture_bits
09312   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
09313 #endif /* GL_SGIX_pixel_texture_bits */
09314 #ifdef GL_SGIX_reference_plane
09315   CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
09316   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
09317 #endif /* GL_SGIX_reference_plane */
09318 #ifdef GL_SGIX_resample
09319   CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
09320 #endif /* GL_SGIX_resample */
09321 #ifdef GL_SGIX_shadow
09322   CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
09323 #endif /* GL_SGIX_shadow */
09324 #ifdef GL_SGIX_shadow_ambient
09325   CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
09326 #endif /* GL_SGIX_shadow_ambient */
09327 #ifdef GL_SGIX_sprite
09328   CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
09329   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
09330 #endif /* GL_SGIX_sprite */
09331 #ifdef GL_SGIX_tag_sample_buffer
09332   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
09333   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
09334 #endif /* GL_SGIX_tag_sample_buffer */
09335 #ifdef GL_SGIX_texture_add_env
09336   CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
09337 #endif /* GL_SGIX_texture_add_env */
09338 #ifdef GL_SGIX_texture_coordinate_clamp
09339   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
09340 #endif /* GL_SGIX_texture_coordinate_clamp */
09341 #ifdef GL_SGIX_texture_lod_bias
09342   CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
09343 #endif /* GL_SGIX_texture_lod_bias */
09344 #ifdef GL_SGIX_texture_multi_buffer
09345   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
09346 #endif /* GL_SGIX_texture_multi_buffer */
09347 #ifdef GL_SGIX_texture_range
09348   CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
09349 #endif /* GL_SGIX_texture_range */
09350 #ifdef GL_SGIX_texture_scale_bias
09351   CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
09352 #endif /* GL_SGIX_texture_scale_bias */
09353 #ifdef GL_SGIX_vertex_preclip
09354   CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
09355 #endif /* GL_SGIX_vertex_preclip */
09356 #ifdef GL_SGIX_vertex_preclip_hint
09357   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
09358 #endif /* GL_SGIX_vertex_preclip_hint */
09359 #ifdef GL_SGIX_ycrcb
09360   CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
09361 #endif /* GL_SGIX_ycrcb */
09362 #ifdef GL_SGI_color_matrix
09363   CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
09364 #endif /* GL_SGI_color_matrix */
09365 #ifdef GL_SGI_color_table
09366   CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
09367   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
09368 #endif /* GL_SGI_color_table */
09369 #ifdef GL_SGI_texture_color_table
09370   CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
09371 #endif /* GL_SGI_texture_color_table */
09372 #ifdef GL_SUNX_constant_data
09373   CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
09374   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
09375 #endif /* GL_SUNX_constant_data */
09376 #ifdef GL_SUN_convolution_border_modes
09377   CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
09378 #endif /* GL_SUN_convolution_border_modes */
09379 #ifdef GL_SUN_global_alpha
09380   CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
09381   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
09382 #endif /* GL_SUN_global_alpha */
09383 #ifdef GL_SUN_mesh_array
09384   CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
09385 #endif /* GL_SUN_mesh_array */
09386 #ifdef GL_SUN_read_video_pixels
09387   CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
09388   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
09389 #endif /* GL_SUN_read_video_pixels */
09390 #ifdef GL_SUN_slice_accum
09391   CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
09392 #endif /* GL_SUN_slice_accum */
09393 #ifdef GL_SUN_triangle_list
09394   CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
09395   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
09396 #endif /* GL_SUN_triangle_list */
09397 #ifdef GL_SUN_vertex
09398   CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
09399   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
09400 #endif /* GL_SUN_vertex */
09401 #ifdef GL_WIN_phong_shading
09402   CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
09403 #endif /* GL_WIN_phong_shading */
09404 #ifdef GL_WIN_specular_fog
09405   CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
09406 #endif /* GL_WIN_specular_fog */
09407 #ifdef GL_WIN_swap_hint
09408   CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
09409   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
09410 #endif /* GL_WIN_swap_hint */
09411 
09412   return GLEW_OK;
09413 }
09414 
09415 
09416 #if defined(_WIN32)
09417 
09418 #if !defined(GLEW_MX)
09419 
09420 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
09421 
09422 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
09423 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
09424 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
09425 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
09426 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
09427 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
09428 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
09429 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
09430 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
09431 
09432 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
09433 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
09434 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
09435 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
09436 
09437 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
09438 
09439 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
09440 
09441 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
09442 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
09443 
09444 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
09445 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
09446 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
09447 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
09448 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
09449 
09450 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
09451 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
09452 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
09453 
09454 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
09455 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
09456 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
09457 
09458 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
09459 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
09460 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
09461 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
09462 
09463 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
09464 
09465 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
09466 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
09467 
09468 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
09469 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
09470 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
09471 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
09472 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
09473 
09474 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
09475 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
09476 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
09477 
09478 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
09479 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
09480 
09481 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
09482 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
09483 
09484 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
09485 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
09486 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
09487 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
09488 
09489 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
09490 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
09491 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
09492 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
09493 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
09494 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
09495 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
09496 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
09497 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
09498 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
09499 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
09500 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
09501 
09502 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
09503 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
09504 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
09505 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
09506 
09507 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
09508 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
09509 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
09510 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
09511 
09512 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
09513 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
09514 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
09515 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
09516 
09517 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
09518 
09519 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
09520 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
09521 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
09522 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
09523 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
09524 
09525 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
09526 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
09527 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
09528 
09529 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
09530 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
09531 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
09532 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
09533 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
09534 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
09535 
09536 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
09537 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
09538 
09539 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
09540 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
09541 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
09542 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
09543 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
09544 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
09545 
09546 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
09547 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
09548 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
09549 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
09550 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
09551 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
09552 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
09553 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
09554 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
09555 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
09556 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
09557 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
09558 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
09559 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
09560 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
09561 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
09562 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
09563 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
09564 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
09565 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
09566 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
09567 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
09568 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
09569 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
09570 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
09571 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
09572 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
09573 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
09574 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
09575 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
09576 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
09577 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
09578 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
09579 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
09580 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
09581 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
09582 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
09583 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
09584 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
09585 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
09586 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
09587 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
09588 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
09589 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
09590 GLboolean __WGLEW_NV_present_video = GL_FALSE;
09591 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
09592 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
09593 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
09594 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
09595 GLboolean __WGLEW_NV_video_output = GL_FALSE;
09596 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
09597 
09598 #endif /* !GLEW_MX */
09599 
09600 #ifdef WGL_3DFX_multisample
09601 
09602 #endif /* WGL_3DFX_multisample */
09603 
09604 #ifdef WGL_3DL_stereo_control
09605 
09606 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
09607 {
09608   GLboolean r = GL_FALSE;
09609 
09610   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
09611 
09612   return r;
09613 }
09614 
09615 #endif /* WGL_3DL_stereo_control */
09616 
09617 #ifdef WGL_AMD_gpu_association
09618 
09619 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
09620 {
09621   GLboolean r = GL_FALSE;
09622 
09623   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
09624   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
09625   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
09626   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
09627   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
09628   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
09629   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
09630   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
09631   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
09632 
09633   return r;
09634 }
09635 
09636 #endif /* WGL_AMD_gpu_association */
09637 
09638 #ifdef WGL_ARB_buffer_region
09639 
09640 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
09641 {
09642   GLboolean r = GL_FALSE;
09643 
09644   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
09645   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
09646   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
09647   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
09648 
09649   return r;
09650 }
09651 
09652 #endif /* WGL_ARB_buffer_region */
09653 
09654 #ifdef WGL_ARB_create_context
09655 
09656 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
09657 {
09658   GLboolean r = GL_FALSE;
09659 
09660   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
09661 
09662   return r;
09663 }
09664 
09665 #endif /* WGL_ARB_create_context */
09666 
09667 #ifdef WGL_ARB_create_context_profile
09668 
09669 #endif /* WGL_ARB_create_context_profile */
09670 
09671 #ifdef WGL_ARB_create_context_robustness
09672 
09673 #endif /* WGL_ARB_create_context_robustness */
09674 
09675 #ifdef WGL_ARB_extensions_string
09676 
09677 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
09678 {
09679   GLboolean r = GL_FALSE;
09680 
09681   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
09682 
09683   return r;
09684 }
09685 
09686 #endif /* WGL_ARB_extensions_string */
09687 
09688 #ifdef WGL_ARB_framebuffer_sRGB
09689 
09690 #endif /* WGL_ARB_framebuffer_sRGB */
09691 
09692 #ifdef WGL_ARB_make_current_read
09693 
09694 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
09695 {
09696   GLboolean r = GL_FALSE;
09697 
09698   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
09699   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
09700 
09701   return r;
09702 }
09703 
09704 #endif /* WGL_ARB_make_current_read */
09705 
09706 #ifdef WGL_ARB_multisample
09707 
09708 #endif /* WGL_ARB_multisample */
09709 
09710 #ifdef WGL_ARB_pbuffer
09711 
09712 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
09713 {
09714   GLboolean r = GL_FALSE;
09715 
09716   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
09717   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
09718   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
09719   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
09720   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
09721 
09722   return r;
09723 }
09724 
09725 #endif /* WGL_ARB_pbuffer */
09726 
09727 #ifdef WGL_ARB_pixel_format
09728 
09729 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
09730 {
09731   GLboolean r = GL_FALSE;
09732 
09733   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
09734   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
09735   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
09736 
09737   return r;
09738 }
09739 
09740 #endif /* WGL_ARB_pixel_format */
09741 
09742 #ifdef WGL_ARB_pixel_format_float
09743 
09744 #endif /* WGL_ARB_pixel_format_float */
09745 
09746 #ifdef WGL_ARB_render_texture
09747 
09748 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
09749 {
09750   GLboolean r = GL_FALSE;
09751 
09752   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
09753   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
09754   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
09755 
09756   return r;
09757 }
09758 
09759 #endif /* WGL_ARB_render_texture */
09760 
09761 #ifdef WGL_ATI_pixel_format_float
09762 
09763 #endif /* WGL_ATI_pixel_format_float */
09764 
09765 #ifdef WGL_ATI_render_texture_rectangle
09766 
09767 #endif /* WGL_ATI_render_texture_rectangle */
09768 
09769 #ifdef WGL_EXT_create_context_es2_profile
09770 
09771 #endif /* WGL_EXT_create_context_es2_profile */
09772 
09773 #ifdef WGL_EXT_depth_float
09774 
09775 #endif /* WGL_EXT_depth_float */
09776 
09777 #ifdef WGL_EXT_display_color_table
09778 
09779 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
09780 {
09781   GLboolean r = GL_FALSE;
09782 
09783   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
09784   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
09785   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
09786   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
09787 
09788   return r;
09789 }
09790 
09791 #endif /* WGL_EXT_display_color_table */
09792 
09793 #ifdef WGL_EXT_extensions_string
09794 
09795 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
09796 {
09797   GLboolean r = GL_FALSE;
09798 
09799   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
09800 
09801   return r;
09802 }
09803 
09804 #endif /* WGL_EXT_extensions_string */
09805 
09806 #ifdef WGL_EXT_framebuffer_sRGB
09807 
09808 #endif /* WGL_EXT_framebuffer_sRGB */
09809 
09810 #ifdef WGL_EXT_make_current_read
09811 
09812 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
09813 {
09814   GLboolean r = GL_FALSE;
09815 
09816   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
09817   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
09818 
09819   return r;
09820 }
09821 
09822 #endif /* WGL_EXT_make_current_read */
09823 
09824 #ifdef WGL_EXT_multisample
09825 
09826 #endif /* WGL_EXT_multisample */
09827 
09828 #ifdef WGL_EXT_pbuffer
09829 
09830 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
09831 {
09832   GLboolean r = GL_FALSE;
09833 
09834   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
09835   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
09836   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
09837   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
09838   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
09839 
09840   return r;
09841 }
09842 
09843 #endif /* WGL_EXT_pbuffer */
09844 
09845 #ifdef WGL_EXT_pixel_format
09846 
09847 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
09848 {
09849   GLboolean r = GL_FALSE;
09850 
09851   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
09852   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
09853   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
09854 
09855   return r;
09856 }
09857 
09858 #endif /* WGL_EXT_pixel_format */
09859 
09860 #ifdef WGL_EXT_pixel_format_packed_float
09861 
09862 #endif /* WGL_EXT_pixel_format_packed_float */
09863 
09864 #ifdef WGL_EXT_swap_control
09865 
09866 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
09867 {
09868   GLboolean r = GL_FALSE;
09869 
09870   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
09871   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
09872 
09873   return r;
09874 }
09875 
09876 #endif /* WGL_EXT_swap_control */
09877 
09878 #ifdef WGL_I3D_digital_video_control
09879 
09880 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
09881 {
09882   GLboolean r = GL_FALSE;
09883 
09884   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
09885   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
09886 
09887   return r;
09888 }
09889 
09890 #endif /* WGL_I3D_digital_video_control */
09891 
09892 #ifdef WGL_I3D_gamma
09893 
09894 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
09895 {
09896   GLboolean r = GL_FALSE;
09897 
09898   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
09899   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
09900   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
09901   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
09902 
09903   return r;
09904 }
09905 
09906 #endif /* WGL_I3D_gamma */
09907 
09908 #ifdef WGL_I3D_genlock
09909 
09910 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
09911 {
09912   GLboolean r = GL_FALSE;
09913 
09914   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
09915   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
09916   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
09917   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
09918   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
09919   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
09920   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
09921   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
09922   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
09923   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
09924   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
09925   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
09926 
09927   return r;
09928 }
09929 
09930 #endif /* WGL_I3D_genlock */
09931 
09932 #ifdef WGL_I3D_image_buffer
09933 
09934 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
09935 {
09936   GLboolean r = GL_FALSE;
09937 
09938   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
09939   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
09940   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
09941   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
09942 
09943   return r;
09944 }
09945 
09946 #endif /* WGL_I3D_image_buffer */
09947 
09948 #ifdef WGL_I3D_swap_frame_lock
09949 
09950 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
09951 {
09952   GLboolean r = GL_FALSE;
09953 
09954   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
09955   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
09956   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
09957   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
09958 
09959   return r;
09960 }
09961 
09962 #endif /* WGL_I3D_swap_frame_lock */
09963 
09964 #ifdef WGL_I3D_swap_frame_usage
09965 
09966 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
09967 {
09968   GLboolean r = GL_FALSE;
09969 
09970   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
09971   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
09972   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
09973   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
09974 
09975   return r;
09976 }
09977 
09978 #endif /* WGL_I3D_swap_frame_usage */
09979 
09980 #ifdef WGL_NV_copy_image
09981 
09982 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
09983 {
09984   GLboolean r = GL_FALSE;
09985 
09986   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
09987 
09988   return r;
09989 }
09990 
09991 #endif /* WGL_NV_copy_image */
09992 
09993 #ifdef WGL_NV_float_buffer
09994 
09995 #endif /* WGL_NV_float_buffer */
09996 
09997 #ifdef WGL_NV_gpu_affinity
09998 
09999 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
10000 {
10001   GLboolean r = GL_FALSE;
10002 
10003   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
10004   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
10005   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
10006   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
10007   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
10008 
10009   return r;
10010 }
10011 
10012 #endif /* WGL_NV_gpu_affinity */
10013 
10014 #ifdef WGL_NV_multisample_coverage
10015 
10016 #endif /* WGL_NV_multisample_coverage */
10017 
10018 #ifdef WGL_NV_present_video
10019 
10020 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
10021 {
10022   GLboolean r = GL_FALSE;
10023 
10024   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
10025   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
10026   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
10027 
10028   return r;
10029 }
10030 
10031 #endif /* WGL_NV_present_video */
10032 
10033 #ifdef WGL_NV_render_depth_texture
10034 
10035 #endif /* WGL_NV_render_depth_texture */
10036 
10037 #ifdef WGL_NV_render_texture_rectangle
10038 
10039 #endif /* WGL_NV_render_texture_rectangle */
10040 
10041 #ifdef WGL_NV_swap_group
10042 
10043 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
10044 {
10045   GLboolean r = GL_FALSE;
10046 
10047   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
10048   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
10049   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
10050   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
10051   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
10052   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
10053 
10054   return r;
10055 }
10056 
10057 #endif /* WGL_NV_swap_group */
10058 
10059 #ifdef WGL_NV_vertex_array_range
10060 
10061 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
10062 {
10063   GLboolean r = GL_FALSE;
10064 
10065   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
10066   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
10067 
10068   return r;
10069 }
10070 
10071 #endif /* WGL_NV_vertex_array_range */
10072 
10073 #ifdef WGL_NV_video_output
10074 
10075 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
10076 {
10077   GLboolean r = GL_FALSE;
10078 
10079   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
10080   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
10081   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
10082   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
10083   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
10084   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
10085 
10086   return r;
10087 }
10088 
10089 #endif /* WGL_NV_video_output */
10090 
10091 #ifdef WGL_OML_sync_control
10092 
10093 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10094 {
10095   GLboolean r = GL_FALSE;
10096 
10097   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
10098   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
10099   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
10100   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
10101   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
10102   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
10103 
10104   return r;
10105 }
10106 
10107 #endif /* WGL_OML_sync_control */
10108 
10109 /* ------------------------------------------------------------------------- */
10110 
10111 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
10112 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
10113 
10114 GLboolean wglewGetExtension (const char* name)
10115 {    
10116   GLubyte* p;
10117   GLubyte* end;
10118   GLuint len = _glewStrLen((const GLubyte*)name);
10119   if (_wglewGetExtensionsStringARB == NULL)
10120     if (_wglewGetExtensionsStringEXT == NULL)
10121       return GL_FALSE;
10122     else
10123       p = (GLubyte*)_wglewGetExtensionsStringEXT();
10124   else
10125     p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
10126   if (0 == p) return GL_FALSE;
10127   end = p + _glewStrLen(p);
10128   while (p < end)
10129   {
10130     GLuint n = _glewStrCLen(p, ' ');
10131     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
10132     p += n+1;
10133   }
10134   return GL_FALSE;
10135 }
10136 
10137 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
10138 {
10139   GLboolean crippled;
10140   /* find wgl extension string query functions */
10141   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
10142   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
10143   /* initialize extensions */
10144   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
10145 #ifdef WGL_3DFX_multisample
10146   CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
10147 #endif /* WGL_3DFX_multisample */
10148 #ifdef WGL_3DL_stereo_control
10149   CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
10150   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
10151 #endif /* WGL_3DL_stereo_control */
10152 #ifdef WGL_AMD_gpu_association
10153   CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association");
10154   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
10155 #endif /* WGL_AMD_gpu_association */
10156 #ifdef WGL_ARB_buffer_region
10157   CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
10158   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10159 #endif /* WGL_ARB_buffer_region */
10160 #ifdef WGL_ARB_create_context
10161   CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
10162   if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
10163 #endif /* WGL_ARB_create_context */
10164 #ifdef WGL_ARB_create_context_profile
10165   CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile");
10166 #endif /* WGL_ARB_create_context_profile */
10167 #ifdef WGL_ARB_create_context_robustness
10168   CONST_CAST(WGLEW_ARB_create_context_robustness) = wglewGetExtension("WGL_ARB_create_context_robustness");
10169 #endif /* WGL_ARB_create_context_robustness */
10170 #ifdef WGL_ARB_extensions_string
10171   CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
10172   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
10173 #endif /* WGL_ARB_extensions_string */
10174 #ifdef WGL_ARB_framebuffer_sRGB
10175   CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffer_sRGB");
10176 #endif /* WGL_ARB_framebuffer_sRGB */
10177 #ifdef WGL_ARB_make_current_read
10178   CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
10179   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10180 #endif /* WGL_ARB_make_current_read */
10181 #ifdef WGL_ARB_multisample
10182   CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
10183 #endif /* WGL_ARB_multisample */
10184 #ifdef WGL_ARB_pbuffer
10185   CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
10186   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10187 #endif /* WGL_ARB_pbuffer */
10188 #ifdef WGL_ARB_pixel_format
10189   CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
10190   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
10191 #endif /* WGL_ARB_pixel_format */
10192 #ifdef WGL_ARB_pixel_format_float
10193   CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
10194 #endif /* WGL_ARB_pixel_format_float */
10195 #ifdef WGL_ARB_render_texture
10196   CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
10197   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10198 #endif /* WGL_ARB_render_texture */
10199 #ifdef WGL_ATI_pixel_format_float
10200   CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
10201 #endif /* WGL_ATI_pixel_format_float */
10202 #ifdef WGL_ATI_render_texture_rectangle
10203   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
10204 #endif /* WGL_ATI_render_texture_rectangle */
10205 #ifdef WGL_EXT_create_context_es2_profile
10206   CONST_CAST(WGLEW_EXT_create_context_es2_profile) = wglewGetExtension("WGL_EXT_create_context_es2_profile");
10207 #endif /* WGL_EXT_create_context_es2_profile */
10208 #ifdef WGL_EXT_depth_float
10209   CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
10210 #endif /* WGL_EXT_depth_float */
10211 #ifdef WGL_EXT_display_color_table
10212   CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
10213   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
10214 #endif /* WGL_EXT_display_color_table */
10215 #ifdef WGL_EXT_extensions_string
10216   CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
10217   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
10218 #endif /* WGL_EXT_extensions_string */
10219 #ifdef WGL_EXT_framebuffer_sRGB
10220   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
10221 #endif /* WGL_EXT_framebuffer_sRGB */
10222 #ifdef WGL_EXT_make_current_read
10223   CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
10224   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10225 #endif /* WGL_EXT_make_current_read */
10226 #ifdef WGL_EXT_multisample
10227   CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
10228 #endif /* WGL_EXT_multisample */
10229 #ifdef WGL_EXT_pbuffer
10230   CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
10231   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10232 #endif /* WGL_EXT_pbuffer */
10233 #ifdef WGL_EXT_pixel_format
10234   CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
10235   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
10236 #endif /* WGL_EXT_pixel_format */
10237 #ifdef WGL_EXT_pixel_format_packed_float
10238   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
10239 #endif /* WGL_EXT_pixel_format_packed_float */
10240 #ifdef WGL_EXT_swap_control
10241   CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
10242   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
10243 #endif /* WGL_EXT_swap_control */
10244 #ifdef WGL_I3D_digital_video_control
10245   CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
10246   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
10247 #endif /* WGL_I3D_digital_video_control */
10248 #ifdef WGL_I3D_gamma
10249   CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
10250   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
10251 #endif /* WGL_I3D_gamma */
10252 #ifdef WGL_I3D_genlock
10253   CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
10254   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
10255 #endif /* WGL_I3D_genlock */
10256 #ifdef WGL_I3D_image_buffer
10257   CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
10258   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10259 #endif /* WGL_I3D_image_buffer */
10260 #ifdef WGL_I3D_swap_frame_lock
10261   CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
10262   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
10263 #endif /* WGL_I3D_swap_frame_lock */
10264 #ifdef WGL_I3D_swap_frame_usage
10265   CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
10266   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
10267 #endif /* WGL_I3D_swap_frame_usage */
10268 #ifdef WGL_NV_copy_image
10269   CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image");
10270   if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10271 #endif /* WGL_NV_copy_image */
10272 #ifdef WGL_NV_float_buffer
10273   CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
10274 #endif /* WGL_NV_float_buffer */
10275 #ifdef WGL_NV_gpu_affinity
10276   CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
10277   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
10278 #endif /* WGL_NV_gpu_affinity */
10279 #ifdef WGL_NV_multisample_coverage
10280   CONST_CAST(WGLEW_NV_multisample_coverage) = wglewGetExtension("WGL_NV_multisample_coverage");
10281 #endif /* WGL_NV_multisample_coverage */
10282 #ifdef WGL_NV_present_video
10283   CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video");
10284   if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10285 #endif /* WGL_NV_present_video */
10286 #ifdef WGL_NV_render_depth_texture
10287   CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
10288 #endif /* WGL_NV_render_depth_texture */
10289 #ifdef WGL_NV_render_texture_rectangle
10290   CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
10291 #endif /* WGL_NV_render_texture_rectangle */
10292 #ifdef WGL_NV_swap_group
10293   CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
10294   if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
10295 #endif /* WGL_NV_swap_group */
10296 #ifdef WGL_NV_vertex_array_range
10297   CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
10298   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
10299 #endif /* WGL_NV_vertex_array_range */
10300 #ifdef WGL_NV_video_output
10301   CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
10302   if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
10303 #endif /* WGL_NV_video_output */
10304 #ifdef WGL_OML_sync_control
10305   CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
10306   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
10307 #endif /* WGL_OML_sync_control */
10308 
10309   return GLEW_OK;
10310 }
10311 
10312 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
10313 
10314 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
10315 
10316 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
10317 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
10318 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
10319 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
10320 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
10321 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
10322 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
10323 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
10324 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
10325 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
10326 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
10327 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
10328 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
10329 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
10330 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
10331 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
10332 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
10333 
10334 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
10335 
10336 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
10337 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
10338 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
10339 
10340 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
10341 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
10342 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
10343 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
10344 
10345 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
10346 
10347 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
10348 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
10349 
10350 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
10351 
10352 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
10353 
10354 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
10355 
10356 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
10357 
10358 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
10359 
10360 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
10361 
10362 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
10363 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
10364 
10365 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
10366 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
10367 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
10368 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
10369 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
10370 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
10371 
10372 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
10373 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
10374 
10375 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
10376 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
10377 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
10378 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
10379 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
10380 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
10381 
10382 #ifdef GLX_OML_sync_control
10383 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
10384 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
10385 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
10386 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
10387 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
10388 #endif
10389 
10390 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
10391 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
10392 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
10393 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
10394 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
10395 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
10396 
10397 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
10398 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
10399 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
10400 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
10401 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
10402 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
10403 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
10404 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
10405 
10406 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
10407 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
10408 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
10409 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
10410 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
10411 
10412 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
10413 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
10414 
10415 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
10416 
10417 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
10418 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
10419 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
10420 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
10421 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
10422 
10423 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
10424 
10425 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
10426 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
10427 
10428 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
10429 
10430 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
10431 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
10432 
10433 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
10434 
10435 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
10436 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
10437 
10438 #if !defined(GLEW_MX)
10439 
10440 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
10441 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
10442 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
10443 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
10444 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
10445 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
10446 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
10447 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
10448 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
10449 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
10450 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
10451 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
10452 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
10453 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
10454 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
10455 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
10456 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
10457 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
10458 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
10459 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
10460 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
10461 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
10462 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
10463 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
10464 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
10465 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
10466 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
10467 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
10468 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
10469 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
10470 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
10471 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
10472 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
10473 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
10474 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
10475 GLboolean __GLXEW_NV_present_video = GL_FALSE;
10476 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
10477 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
10478 GLboolean __GLXEW_NV_video_output = GL_FALSE;
10479 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
10480 #ifdef GLX_OML_sync_control
10481 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
10482 #endif
10483 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
10484 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
10485 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
10486 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
10487 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
10488 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
10489 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
10490 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
10491 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
10492 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
10493 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
10494 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
10495 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
10496 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
10497 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
10498 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
10499 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
10500 
10501 #endif /* !GLEW_MX */
10502 
10503 #ifdef GLX_VERSION_1_2
10504 
10505 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
10506 {
10507   GLboolean r = GL_FALSE;
10508 
10509   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
10510 
10511   return r;
10512 }
10513 
10514 #endif /* GLX_VERSION_1_2 */
10515 
10516 #ifdef GLX_VERSION_1_3
10517 
10518 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
10519 {
10520   GLboolean r = GL_FALSE;
10521 
10522   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
10523   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
10524   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
10525   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
10526   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
10527   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
10528   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
10529   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
10530   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
10531   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
10532   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
10533   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
10534   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
10535   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
10536   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
10537   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
10538   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
10539 
10540   return r;
10541 }
10542 
10543 #endif /* GLX_VERSION_1_3 */
10544 
10545 #ifdef GLX_VERSION_1_4
10546 
10547 #endif /* GLX_VERSION_1_4 */
10548 
10549 #ifdef GLX_3DFX_multisample
10550 
10551 #endif /* GLX_3DFX_multisample */
10552 
10553 #ifdef GLX_AMD_gpu_association
10554 
10555 #endif /* GLX_AMD_gpu_association */
10556 
10557 #ifdef GLX_ARB_create_context
10558 
10559 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
10560 {
10561   GLboolean r = GL_FALSE;
10562 
10563   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
10564 
10565   return r;
10566 }
10567 
10568 #endif /* GLX_ARB_create_context */
10569 
10570 #ifdef GLX_ARB_create_context_profile
10571 
10572 #endif /* GLX_ARB_create_context_profile */
10573 
10574 #ifdef GLX_ARB_create_context_robustness
10575 
10576 #endif /* GLX_ARB_create_context_robustness */
10577 
10578 #ifdef GLX_ARB_fbconfig_float
10579 
10580 #endif /* GLX_ARB_fbconfig_float */
10581 
10582 #ifdef GLX_ARB_framebuffer_sRGB
10583 
10584 #endif /* GLX_ARB_framebuffer_sRGB */
10585 
10586 #ifdef GLX_ARB_get_proc_address
10587 
10588 #endif /* GLX_ARB_get_proc_address */
10589 
10590 #ifdef GLX_ARB_multisample
10591 
10592 #endif /* GLX_ARB_multisample */
10593 
10594 #ifdef GLX_ARB_vertex_buffer_object
10595 
10596 #endif /* GLX_ARB_vertex_buffer_object */
10597 
10598 #ifdef GLX_ATI_pixel_format_float
10599 
10600 #endif /* GLX_ATI_pixel_format_float */
10601 
10602 #ifdef GLX_ATI_render_texture
10603 
10604 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
10605 {
10606   GLboolean r = GL_FALSE;
10607 
10608   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
10609   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
10610   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
10611 
10612   return r;
10613 }
10614 
10615 #endif /* GLX_ATI_render_texture */
10616 
10617 #ifdef GLX_EXT_create_context_es2_profile
10618 
10619 #endif /* GLX_EXT_create_context_es2_profile */
10620 
10621 #ifdef GLX_EXT_fbconfig_packed_float
10622 
10623 #endif /* GLX_EXT_fbconfig_packed_float */
10624 
10625 #ifdef GLX_EXT_framebuffer_sRGB
10626 
10627 #endif /* GLX_EXT_framebuffer_sRGB */
10628 
10629 #ifdef GLX_EXT_import_context
10630 
10631 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
10632 {
10633   GLboolean r = GL_FALSE;
10634 
10635   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
10636   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
10637   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
10638   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
10639 
10640   return r;
10641 }
10642 
10643 #endif /* GLX_EXT_import_context */
10644 
10645 #ifdef GLX_EXT_scene_marker
10646 
10647 #endif /* GLX_EXT_scene_marker */
10648 
10649 #ifdef GLX_EXT_swap_control
10650 
10651 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10652 {
10653   GLboolean r = GL_FALSE;
10654 
10655   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
10656 
10657   return r;
10658 }
10659 
10660 #endif /* GLX_EXT_swap_control */
10661 
10662 #ifdef GLX_EXT_texture_from_pixmap
10663 
10664 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
10665 {
10666   GLboolean r = GL_FALSE;
10667 
10668   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
10669   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
10670 
10671   return r;
10672 }
10673 
10674 #endif /* GLX_EXT_texture_from_pixmap */
10675 
10676 #ifdef GLX_EXT_visual_info
10677 
10678 #endif /* GLX_EXT_visual_info */
10679 
10680 #ifdef GLX_EXT_visual_rating
10681 
10682 #endif /* GLX_EXT_visual_rating */
10683 
10684 #ifdef GLX_INTEL_swap_event
10685 
10686 #endif /* GLX_INTEL_swap_event */
10687 
10688 #ifdef GLX_MESA_agp_offset
10689 
10690 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
10691 {
10692   GLboolean r = GL_FALSE;
10693 
10694   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
10695 
10696   return r;
10697 }
10698 
10699 #endif /* GLX_MESA_agp_offset */
10700 
10701 #ifdef GLX_MESA_copy_sub_buffer
10702 
10703 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
10704 {
10705   GLboolean r = GL_FALSE;
10706 
10707   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
10708 
10709   return r;
10710 }
10711 
10712 #endif /* GLX_MESA_copy_sub_buffer */
10713 
10714 #ifdef GLX_MESA_pixmap_colormap
10715 
10716 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
10717 {
10718   GLboolean r = GL_FALSE;
10719 
10720   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
10721 
10722   return r;
10723 }
10724 
10725 #endif /* GLX_MESA_pixmap_colormap */
10726 
10727 #ifdef GLX_MESA_release_buffers
10728 
10729 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
10730 {
10731   GLboolean r = GL_FALSE;
10732 
10733   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
10734 
10735   return r;
10736 }
10737 
10738 #endif /* GLX_MESA_release_buffers */
10739 
10740 #ifdef GLX_MESA_set_3dfx_mode
10741 
10742 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
10743 {
10744   GLboolean r = GL_FALSE;
10745 
10746   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
10747 
10748   return r;
10749 }
10750 
10751 #endif /* GLX_MESA_set_3dfx_mode */
10752 
10753 #ifdef GLX_NV_copy_image
10754 
10755 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
10756 {
10757   GLboolean r = GL_FALSE;
10758 
10759   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
10760 
10761   return r;
10762 }
10763 
10764 #endif /* GLX_NV_copy_image */
10765 
10766 #ifdef GLX_NV_float_buffer
10767 
10768 #endif /* GLX_NV_float_buffer */
10769 
10770 #ifdef GLX_NV_multisample_coverage
10771 
10772 #endif /* GLX_NV_multisample_coverage */
10773 
10774 #ifdef GLX_NV_present_video
10775 
10776 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
10777 {
10778   GLboolean r = GL_FALSE;
10779 
10780   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
10781   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
10782 
10783   return r;
10784 }
10785 
10786 #endif /* GLX_NV_present_video */
10787 
10788 #ifdef GLX_NV_swap_group
10789 
10790 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
10791 {
10792   GLboolean r = GL_FALSE;
10793 
10794   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
10795   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
10796   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
10797   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
10798   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
10799   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
10800 
10801   return r;
10802 }
10803 
10804 #endif /* GLX_NV_swap_group */
10805 
10806 #ifdef GLX_NV_vertex_array_range
10807 
10808 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
10809 {
10810   GLboolean r = GL_FALSE;
10811 
10812   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
10813   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
10814 
10815   return r;
10816 }
10817 
10818 #endif /* GLX_NV_vertex_array_range */
10819 
10820 #ifdef GLX_NV_video_output
10821 
10822 static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
10823 {
10824   GLboolean r = GL_FALSE;
10825 
10826   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
10827   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
10828   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
10829   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
10830   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
10831   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
10832 
10833   return r;
10834 }
10835 
10836 #endif /* GLX_NV_video_output */
10837 
10838 #ifdef GLX_OML_swap_method
10839 
10840 #endif /* GLX_OML_swap_method */
10841 
10842 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
10843 #include <inttypes.h>
10844 
10845 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10846 {
10847   GLboolean r = GL_FALSE;
10848 
10849   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
10850   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
10851   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
10852   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
10853   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
10854 
10855   return r;
10856 }
10857 
10858 #endif /* GLX_OML_sync_control */
10859 
10860 #ifdef GLX_SGIS_blended_overlay
10861 
10862 #endif /* GLX_SGIS_blended_overlay */
10863 
10864 #ifdef GLX_SGIS_color_range
10865 
10866 #endif /* GLX_SGIS_color_range */
10867 
10868 #ifdef GLX_SGIS_multisample
10869 
10870 #endif /* GLX_SGIS_multisample */
10871 
10872 #ifdef GLX_SGIS_shared_multisample
10873 
10874 #endif /* GLX_SGIS_shared_multisample */
10875 
10876 #ifdef GLX_SGIX_fbconfig
10877 
10878 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
10879 {
10880   GLboolean r = GL_FALSE;
10881 
10882   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
10883   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
10884   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
10885   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
10886   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
10887   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
10888 
10889   return r;
10890 }
10891 
10892 #endif /* GLX_SGIX_fbconfig */
10893 
10894 #ifdef GLX_SGIX_hyperpipe
10895 
10896 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
10897 {
10898   GLboolean r = GL_FALSE;
10899 
10900   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
10901   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
10902   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
10903   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
10904   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
10905   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
10906   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
10907   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
10908 
10909   return r;
10910 }
10911 
10912 #endif /* GLX_SGIX_hyperpipe */
10913 
10914 #ifdef GLX_SGIX_pbuffer
10915 
10916 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
10917 {
10918   GLboolean r = GL_FALSE;
10919 
10920   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
10921   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
10922   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
10923   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
10924   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
10925 
10926   return r;
10927 }
10928 
10929 #endif /* GLX_SGIX_pbuffer */
10930 
10931 #ifdef GLX_SGIX_swap_barrier
10932 
10933 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
10934 {
10935   GLboolean r = GL_FALSE;
10936 
10937   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
10938   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
10939 
10940   return r;
10941 }
10942 
10943 #endif /* GLX_SGIX_swap_barrier */
10944 
10945 #ifdef GLX_SGIX_swap_group
10946 
10947 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
10948 {
10949   GLboolean r = GL_FALSE;
10950 
10951   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
10952 
10953   return r;
10954 }
10955 
10956 #endif /* GLX_SGIX_swap_group */
10957 
10958 #ifdef GLX_SGIX_video_resize
10959 
10960 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
10961 {
10962   GLboolean r = GL_FALSE;
10963 
10964   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
10965   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
10966   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
10967   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
10968   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
10969 
10970   return r;
10971 }
10972 
10973 #endif /* GLX_SGIX_video_resize */
10974 
10975 #ifdef GLX_SGIX_visual_select_group
10976 
10977 #endif /* GLX_SGIX_visual_select_group */
10978 
10979 #ifdef GLX_SGI_cushion
10980 
10981 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
10982 {
10983   GLboolean r = GL_FALSE;
10984 
10985   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
10986 
10987   return r;
10988 }
10989 
10990 #endif /* GLX_SGI_cushion */
10991 
10992 #ifdef GLX_SGI_make_current_read
10993 
10994 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
10995 {
10996   GLboolean r = GL_FALSE;
10997 
10998   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
10999   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
11000 
11001   return r;
11002 }
11003 
11004 #endif /* GLX_SGI_make_current_read */
11005 
11006 #ifdef GLX_SGI_swap_control
11007 
11008 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11009 {
11010   GLboolean r = GL_FALSE;
11011 
11012   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
11013 
11014   return r;
11015 }
11016 
11017 #endif /* GLX_SGI_swap_control */
11018 
11019 #ifdef GLX_SGI_video_sync
11020 
11021 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
11022 {
11023   GLboolean r = GL_FALSE;
11024 
11025   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
11026   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
11027 
11028   return r;
11029 }
11030 
11031 #endif /* GLX_SGI_video_sync */
11032 
11033 #ifdef GLX_SUN_get_transparent_index
11034 
11035 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
11036 {
11037   GLboolean r = GL_FALSE;
11038 
11039   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
11040 
11041   return r;
11042 }
11043 
11044 #endif /* GLX_SUN_get_transparent_index */
11045 
11046 #ifdef GLX_SUN_video_resize
11047 
11048 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
11049 {
11050   GLboolean r = GL_FALSE;
11051 
11052   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
11053   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
11054 
11055   return r;
11056 }
11057 
11058 #endif /* GLX_SUN_video_resize */
11059 
11060 /* ------------------------------------------------------------------------ */
11061 
11062 GLboolean glxewGetExtension (const char* name)
11063 {    
11064   GLubyte* p;
11065   GLubyte* end;
11066   GLuint len;
11067 
11068   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
11069   len = _glewStrLen((const GLubyte*)name);
11070   p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
11071   if (0 == p) return GL_FALSE;
11072   end = p + _glewStrLen(p);
11073   while (p < end)
11074   {
11075     GLuint n = _glewStrCLen(p, ' ');
11076     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
11077     p += n+1;
11078   }
11079   return GL_FALSE;
11080 }
11081 
11082 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
11083 {
11084   int major, minor;
11085   /* initialize core GLX 1.2 */
11086   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
11087   /* initialize flags */
11088   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
11089   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
11090   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
11091   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
11092   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
11093   /* query GLX version */
11094   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
11095   if (major == 1 && minor <= 3)
11096   {
11097     switch (minor)
11098     {
11099       case 3:
11100       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
11101       break;
11102       case 2:
11103       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
11104       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
11105       break;
11106       default:
11107       return GLEW_ERROR_GLX_VERSION_11_ONLY;
11108       break;
11109     }
11110   }
11111   /* initialize extensions */
11112 #ifdef GLX_VERSION_1_3
11113   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
11114 #endif /* GLX_VERSION_1_3 */
11115 #ifdef GLX_3DFX_multisample
11116   CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
11117 #endif /* GLX_3DFX_multisample */
11118 #ifdef GLX_AMD_gpu_association
11119   CONST_CAST(GLXEW_AMD_gpu_association) = glxewGetExtension("GLX_AMD_gpu_association");
11120 #endif /* GLX_AMD_gpu_association */
11121 #ifdef GLX_ARB_create_context
11122   CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
11123   if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
11124 #endif /* GLX_ARB_create_context */
11125 #ifdef GLX_ARB_create_context_profile
11126   CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile");
11127 #endif /* GLX_ARB_create_context_profile */
11128 #ifdef GLX_ARB_create_context_robustness
11129   CONST_CAST(GLXEW_ARB_create_context_robustness) = glxewGetExtension("GLX_ARB_create_context_robustness");
11130 #endif /* GLX_ARB_create_context_robustness */
11131 #ifdef GLX_ARB_fbconfig_float
11132   CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
11133 #endif /* GLX_ARB_fbconfig_float */
11134 #ifdef GLX_ARB_framebuffer_sRGB
11135   CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffer_sRGB");
11136 #endif /* GLX_ARB_framebuffer_sRGB */
11137 #ifdef GLX_ARB_get_proc_address
11138   CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
11139 #endif /* GLX_ARB_get_proc_address */
11140 #ifdef GLX_ARB_multisample
11141   CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
11142 #endif /* GLX_ARB_multisample */
11143 #ifdef GLX_ARB_vertex_buffer_object
11144   CONST_CAST(GLXEW_ARB_vertex_buffer_object) = glxewGetExtension("GLX_ARB_vertex_buffer_object");
11145 #endif /* GLX_ARB_vertex_buffer_object */
11146 #ifdef GLX_ATI_pixel_format_float
11147   CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
11148 #endif /* GLX_ATI_pixel_format_float */
11149 #ifdef GLX_ATI_render_texture
11150   CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
11151   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11152 #endif /* GLX_ATI_render_texture */
11153 #ifdef GLX_EXT_create_context_es2_profile
11154   CONST_CAST(GLXEW_EXT_create_context_es2_profile) = glxewGetExtension("GLX_EXT_create_context_es2_profile");
11155 #endif /* GLX_EXT_create_context_es2_profile */
11156 #ifdef GLX_EXT_fbconfig_packed_float
11157   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
11158 #endif /* GLX_EXT_fbconfig_packed_float */
11159 #ifdef GLX_EXT_framebuffer_sRGB
11160   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
11161 #endif /* GLX_EXT_framebuffer_sRGB */
11162 #ifdef GLX_EXT_import_context
11163   CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
11164   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
11165 #endif /* GLX_EXT_import_context */
11166 #ifdef GLX_EXT_scene_marker
11167   CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
11168 #endif /* GLX_EXT_scene_marker */
11169 #ifdef GLX_EXT_swap_control
11170   CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control");
11171   if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11172 #endif /* GLX_EXT_swap_control */
11173 #ifdef GLX_EXT_texture_from_pixmap
11174   CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
11175   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
11176 #endif /* GLX_EXT_texture_from_pixmap */
11177 #ifdef GLX_EXT_visual_info
11178   CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
11179 #endif /* GLX_EXT_visual_info */
11180 #ifdef GLX_EXT_visual_rating
11181   CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
11182 #endif /* GLX_EXT_visual_rating */
11183 #ifdef GLX_INTEL_swap_event
11184   CONST_CAST(GLXEW_INTEL_swap_event) = glxewGetExtension("GLX_INTEL_swap_event");
11185 #endif /* GLX_INTEL_swap_event */
11186 #ifdef GLX_MESA_agp_offset
11187   CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
11188   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
11189 #endif /* GLX_MESA_agp_offset */
11190 #ifdef GLX_MESA_copy_sub_buffer
11191   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
11192   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11193 #endif /* GLX_MESA_copy_sub_buffer */
11194 #ifdef GLX_MESA_pixmap_colormap
11195   CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
11196   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
11197 #endif /* GLX_MESA_pixmap_colormap */
11198 #ifdef GLX_MESA_release_buffers
11199   CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
11200   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
11201 #endif /* GLX_MESA_release_buffers */
11202 #ifdef GLX_MESA_set_3dfx_mode
11203   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
11204   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
11205 #endif /* GLX_MESA_set_3dfx_mode */
11206 #ifdef GLX_NV_copy_image
11207   CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image");
11208   if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
11209 #endif /* GLX_NV_copy_image */
11210 #ifdef GLX_NV_float_buffer
11211   CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
11212 #endif /* GLX_NV_float_buffer */
11213 #ifdef GLX_NV_multisample_coverage
11214   CONST_CAST(GLXEW_NV_multisample_coverage) = glxewGetExtension("GLX_NV_multisample_coverage");
11215 #endif /* GLX_NV_multisample_coverage */
11216 #ifdef GLX_NV_present_video
11217   CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video");
11218   if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
11219 #endif /* GLX_NV_present_video */
11220 #ifdef GLX_NV_swap_group
11221   CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
11222   if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11223 #endif /* GLX_NV_swap_group */
11224 #ifdef GLX_NV_vertex_array_range
11225   CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
11226   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11227 #endif /* GLX_NV_vertex_array_range */
11228 #ifdef GLX_NV_video_output
11229   CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
11230   if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
11231 #endif /* GLX_NV_video_output */
11232 #ifdef GLX_OML_swap_method
11233   CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
11234 #endif /* GLX_OML_swap_method */
11235 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
11236 #include <inttypes.h>
11237   CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
11238   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
11239 #endif /* GLX_OML_sync_control */
11240 #ifdef GLX_SGIS_blended_overlay
11241   CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
11242 #endif /* GLX_SGIS_blended_overlay */
11243 #ifdef GLX_SGIS_color_range
11244   CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
11245 #endif /* GLX_SGIS_color_range */
11246 #ifdef GLX_SGIS_multisample
11247   CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
11248 #endif /* GLX_SGIS_multisample */
11249 #ifdef GLX_SGIS_shared_multisample
11250   CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
11251 #endif /* GLX_SGIS_shared_multisample */
11252 #ifdef GLX_SGIX_fbconfig
11253   CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
11254   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
11255 #endif /* GLX_SGIX_fbconfig */
11256 #ifdef GLX_SGIX_hyperpipe
11257   CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
11258   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
11259 #endif /* GLX_SGIX_hyperpipe */
11260 #ifdef GLX_SGIX_pbuffer
11261   CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
11262   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
11263 #endif /* GLX_SGIX_pbuffer */
11264 #ifdef GLX_SGIX_swap_barrier
11265   CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
11266   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
11267 #endif /* GLX_SGIX_swap_barrier */
11268 #ifdef GLX_SGIX_swap_group
11269   CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
11270   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11271 #endif /* GLX_SGIX_swap_group */
11272 #ifdef GLX_SGIX_video_resize
11273   CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
11274   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
11275 #endif /* GLX_SGIX_video_resize */
11276 #ifdef GLX_SGIX_visual_select_group
11277   CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
11278 #endif /* GLX_SGIX_visual_select_group */
11279 #ifdef GLX_SGI_cushion
11280   CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
11281   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
11282 #endif /* GLX_SGI_cushion */
11283 #ifdef GLX_SGI_make_current_read
11284   CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
11285   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
11286 #endif /* GLX_SGI_make_current_read */
11287 #ifdef GLX_SGI_swap_control
11288   CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
11289   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11290 #endif /* GLX_SGI_swap_control */
11291 #ifdef GLX_SGI_video_sync
11292   CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
11293   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
11294 #endif /* GLX_SGI_video_sync */
11295 #ifdef GLX_SUN_get_transparent_index
11296   CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
11297   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
11298 #endif /* GLX_SUN_get_transparent_index */
11299 #ifdef GLX_SUN_video_resize
11300   CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
11301   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
11302 #endif /* GLX_SUN_video_resize */
11303 
11304   return GLEW_OK;
11305 }
11306 
11307 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
11308 
11309 /* ------------------------------------------------------------------------ */
11310 
11311 const GLubyte* glewGetErrorString (GLenum error)
11312 {
11313   static const GLubyte* _glewErrorString[] =
11314   {
11315     (const GLubyte*)"No error",
11316     (const GLubyte*)"Missing GL version",
11317     (const GLubyte*)"GL 1.1 and up are not supported",
11318     (const GLubyte*)"GLX 1.2 and up are not supported",
11319     (const GLubyte*)"Unknown error"
11320   };
11321   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
11322   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
11323 }
11324 
11325 const GLubyte* glewGetString (GLenum name)
11326 {
11327   static const GLubyte* _glewString[] =
11328   {
11329     (const GLubyte*)NULL,
11330     (const GLubyte*)"1.5.7",
11331     (const GLubyte*)"1",
11332     (const GLubyte*)"5",
11333     (const GLubyte*)"7"
11334   };
11335   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
11336   return _glewString[(int)name > max_string ? 0 : (int)name];
11337 }
11338 
11339 /* ------------------------------------------------------------------------ */
11340 
11341 GLboolean glewExperimental = GL_FALSE;
11342 
11343 #if !defined(GLEW_MX)
11344 
11345 #if defined(_WIN32)
11346 extern GLenum wglewContextInit (void);
11347 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
11348 extern GLenum glxewContextInit (void);
11349 #endif /* _WIN32 */
11350 
11351 GLenum glewInit ()
11352 {
11353   GLenum r;
11354   if ( (r = glewContextInit()) ) return r;
11355 #if defined(_WIN32)
11356   return wglewContextInit();
11357 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
11358   return glxewContextInit();
11359 #else
11360   return r;
11361 #endif /* _WIN32 */
11362 }
11363 
11364 #endif /* !GLEW_MX */
11365 #ifdef GLEW_MX
11366 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
11367 #else
11368 GLboolean glewIsSupported (const char* name)
11369 #endif
11370 {
11371   GLubyte* pos = (GLubyte*)name;
11372   GLuint len = _glewStrLen(pos);
11373   GLboolean ret = GL_TRUE;
11374   while (ret && len > 0)
11375   {
11376     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
11377     {
11378       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
11379       {
11380 #ifdef GL_VERSION_1_2
11381         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
11382         {
11383           ret = GLEW_VERSION_1_2;
11384           continue;
11385         }
11386 #endif
11387 #ifdef GL_VERSION_1_2_1
11388         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
11389         {
11390           ret = GLEW_VERSION_1_2_1;
11391           continue;
11392         }
11393 #endif
11394 #ifdef GL_VERSION_1_3
11395         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
11396         {
11397           ret = GLEW_VERSION_1_3;
11398           continue;
11399         }
11400 #endif
11401 #ifdef GL_VERSION_1_4
11402         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
11403         {
11404           ret = GLEW_VERSION_1_4;
11405           continue;
11406         }
11407 #endif
11408 #ifdef GL_VERSION_1_5
11409         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
11410         {
11411           ret = GLEW_VERSION_1_5;
11412           continue;
11413         }
11414 #endif
11415 #ifdef GL_VERSION_2_0
11416         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
11417         {
11418           ret = GLEW_VERSION_2_0;
11419           continue;
11420         }
11421 #endif
11422 #ifdef GL_VERSION_2_1
11423         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
11424         {
11425           ret = GLEW_VERSION_2_1;
11426           continue;
11427         }
11428 #endif
11429 #ifdef GL_VERSION_3_0
11430         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
11431         {
11432           ret = GLEW_VERSION_3_0;
11433           continue;
11434         }
11435 #endif
11436 #ifdef GL_VERSION_3_1
11437         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
11438         {
11439           ret = GLEW_VERSION_3_1;
11440           continue;
11441         }
11442 #endif
11443 #ifdef GL_VERSION_3_2
11444         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
11445         {
11446           ret = GLEW_VERSION_3_2;
11447           continue;
11448         }
11449 #endif
11450 #ifdef GL_VERSION_3_3
11451         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
11452         {
11453           ret = GLEW_VERSION_3_3;
11454           continue;
11455         }
11456 #endif
11457 #ifdef GL_VERSION_4_0
11458         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
11459         {
11460           ret = GLEW_VERSION_4_0;
11461           continue;
11462         }
11463 #endif
11464 #ifdef GL_VERSION_4_1
11465         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
11466         {
11467           ret = GLEW_VERSION_4_1;
11468           continue;
11469         }
11470 #endif
11471       }
11472       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
11473       {
11474 #ifdef GL_3DFX_multisample
11475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11476         {
11477           ret = GLEW_3DFX_multisample;
11478           continue;
11479         }
11480 #endif
11481 #ifdef GL_3DFX_tbuffer
11482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
11483         {
11484           ret = GLEW_3DFX_tbuffer;
11485           continue;
11486         }
11487 #endif
11488 #ifdef GL_3DFX_texture_compression_FXT1
11489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
11490         {
11491           ret = GLEW_3DFX_texture_compression_FXT1;
11492           continue;
11493         }
11494 #endif
11495       }
11496       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
11497       {
11498 #ifdef GL_AMD_conservative_depth
11499         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
11500         {
11501           ret = GLEW_AMD_conservative_depth;
11502           continue;
11503         }
11504 #endif
11505 #ifdef GL_AMD_debug_output
11506         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
11507         {
11508           ret = GLEW_AMD_debug_output;
11509           continue;
11510         }
11511 #endif
11512 #ifdef GL_AMD_draw_buffers_blend
11513         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
11514         {
11515           ret = GLEW_AMD_draw_buffers_blend;
11516           continue;
11517         }
11518 #endif
11519 #ifdef GL_AMD_name_gen_delete
11520         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
11521         {
11522           ret = GLEW_AMD_name_gen_delete;
11523           continue;
11524         }
11525 #endif
11526 #ifdef GL_AMD_performance_monitor
11527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
11528         {
11529           ret = GLEW_AMD_performance_monitor;
11530           continue;
11531         }
11532 #endif
11533 #ifdef GL_AMD_seamless_cubemap_per_texture
11534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
11535         {
11536           ret = GLEW_AMD_seamless_cubemap_per_texture;
11537           continue;
11538         }
11539 #endif
11540 #ifdef GL_AMD_shader_stencil_export
11541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
11542         {
11543           ret = GLEW_AMD_shader_stencil_export;
11544           continue;
11545         }
11546 #endif
11547 #ifdef GL_AMD_texture_texture4
11548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
11549         {
11550           ret = GLEW_AMD_texture_texture4;
11551           continue;
11552         }
11553 #endif
11554 #ifdef GL_AMD_transform_feedback3_lines_triangles
11555         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
11556         {
11557           ret = GLEW_AMD_transform_feedback3_lines_triangles;
11558           continue;
11559         }
11560 #endif
11561 #ifdef GL_AMD_vertex_shader_tessellator
11562         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
11563         {
11564           ret = GLEW_AMD_vertex_shader_tessellator;
11565           continue;
11566         }
11567 #endif
11568       }
11569       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
11570       {
11571 #ifdef GL_APPLE_aux_depth_stencil
11572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
11573         {
11574           ret = GLEW_APPLE_aux_depth_stencil;
11575           continue;
11576         }
11577 #endif
11578 #ifdef GL_APPLE_client_storage
11579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
11580         {
11581           ret = GLEW_APPLE_client_storage;
11582           continue;
11583         }
11584 #endif
11585 #ifdef GL_APPLE_element_array
11586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
11587         {
11588           ret = GLEW_APPLE_element_array;
11589           continue;
11590         }
11591 #endif
11592 #ifdef GL_APPLE_fence
11593         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
11594         {
11595           ret = GLEW_APPLE_fence;
11596           continue;
11597         }
11598 #endif
11599 #ifdef GL_APPLE_float_pixels
11600         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
11601         {
11602           ret = GLEW_APPLE_float_pixels;
11603           continue;
11604         }
11605 #endif
11606 #ifdef GL_APPLE_flush_buffer_range
11607         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
11608         {
11609           ret = GLEW_APPLE_flush_buffer_range;
11610           continue;
11611         }
11612 #endif
11613 #ifdef GL_APPLE_object_purgeable
11614         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
11615         {
11616           ret = GLEW_APPLE_object_purgeable;
11617           continue;
11618         }
11619 #endif
11620 #ifdef GL_APPLE_pixel_buffer
11621         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
11622         {
11623           ret = GLEW_APPLE_pixel_buffer;
11624           continue;
11625         }
11626 #endif
11627 #ifdef GL_APPLE_rgb_422
11628         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
11629         {
11630           ret = GLEW_APPLE_rgb_422;
11631           continue;
11632         }
11633 #endif
11634 #ifdef GL_APPLE_row_bytes
11635         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
11636         {
11637           ret = GLEW_APPLE_row_bytes;
11638           continue;
11639         }
11640 #endif
11641 #ifdef GL_APPLE_specular_vector
11642         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
11643         {
11644           ret = GLEW_APPLE_specular_vector;
11645           continue;
11646         }
11647 #endif
11648 #ifdef GL_APPLE_texture_range
11649         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
11650         {
11651           ret = GLEW_APPLE_texture_range;
11652           continue;
11653         }
11654 #endif
11655 #ifdef GL_APPLE_transform_hint
11656         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
11657         {
11658           ret = GLEW_APPLE_transform_hint;
11659           continue;
11660         }
11661 #endif
11662 #ifdef GL_APPLE_vertex_array_object
11663         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
11664         {
11665           ret = GLEW_APPLE_vertex_array_object;
11666           continue;
11667         }
11668 #endif
11669 #ifdef GL_APPLE_vertex_array_range
11670         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
11671         {
11672           ret = GLEW_APPLE_vertex_array_range;
11673           continue;
11674         }
11675 #endif
11676 #ifdef GL_APPLE_vertex_program_evaluators
11677         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
11678         {
11679           ret = GLEW_APPLE_vertex_program_evaluators;
11680           continue;
11681         }
11682 #endif
11683 #ifdef GL_APPLE_ycbcr_422
11684         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
11685         {
11686           ret = GLEW_APPLE_ycbcr_422;
11687           continue;
11688         }
11689 #endif
11690       }
11691       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
11692       {
11693 #ifdef GL_ARB_ES2_compatibility
11694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
11695         {
11696           ret = GLEW_ARB_ES2_compatibility;
11697           continue;
11698         }
11699 #endif
11700 #ifdef GL_ARB_blend_func_extended
11701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
11702         {
11703           ret = GLEW_ARB_blend_func_extended;
11704           continue;
11705         }
11706 #endif
11707 #ifdef GL_ARB_cl_event
11708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
11709         {
11710           ret = GLEW_ARB_cl_event;
11711           continue;
11712         }
11713 #endif
11714 #ifdef GL_ARB_color_buffer_float
11715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
11716         {
11717           ret = GLEW_ARB_color_buffer_float;
11718           continue;
11719         }
11720 #endif
11721 #ifdef GL_ARB_compatibility
11722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
11723         {
11724           ret = GLEW_ARB_compatibility;
11725           continue;
11726         }
11727 #endif
11728 #ifdef GL_ARB_copy_buffer
11729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
11730         {
11731           ret = GLEW_ARB_copy_buffer;
11732           continue;
11733         }
11734 #endif
11735 #ifdef GL_ARB_debug_output
11736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
11737         {
11738           ret = GLEW_ARB_debug_output;
11739           continue;
11740         }
11741 #endif
11742 #ifdef GL_ARB_depth_buffer_float
11743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
11744         {
11745           ret = GLEW_ARB_depth_buffer_float;
11746           continue;
11747         }
11748 #endif
11749 #ifdef GL_ARB_depth_clamp
11750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
11751         {
11752           ret = GLEW_ARB_depth_clamp;
11753           continue;
11754         }
11755 #endif
11756 #ifdef GL_ARB_depth_texture
11757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
11758         {
11759           ret = GLEW_ARB_depth_texture;
11760           continue;
11761         }
11762 #endif
11763 #ifdef GL_ARB_draw_buffers
11764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
11765         {
11766           ret = GLEW_ARB_draw_buffers;
11767           continue;
11768         }
11769 #endif
11770 #ifdef GL_ARB_draw_buffers_blend
11771         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
11772         {
11773           ret = GLEW_ARB_draw_buffers_blend;
11774           continue;
11775         }
11776 #endif
11777 #ifdef GL_ARB_draw_elements_base_vertex
11778         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
11779         {
11780           ret = GLEW_ARB_draw_elements_base_vertex;
11781           continue;
11782         }
11783 #endif
11784 #ifdef GL_ARB_draw_indirect
11785         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
11786         {
11787           ret = GLEW_ARB_draw_indirect;
11788           continue;
11789         }
11790 #endif
11791 #ifdef GL_ARB_draw_instanced
11792         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
11793         {
11794           ret = GLEW_ARB_draw_instanced;
11795           continue;
11796         }
11797 #endif
11798 #ifdef GL_ARB_explicit_attrib_location
11799         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
11800         {
11801           ret = GLEW_ARB_explicit_attrib_location;
11802           continue;
11803         }
11804 #endif
11805 #ifdef GL_ARB_fragment_coord_conventions
11806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
11807         {
11808           ret = GLEW_ARB_fragment_coord_conventions;
11809           continue;
11810         }
11811 #endif
11812 #ifdef GL_ARB_fragment_program
11813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
11814         {
11815           ret = GLEW_ARB_fragment_program;
11816           continue;
11817         }
11818 #endif
11819 #ifdef GL_ARB_fragment_program_shadow
11820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
11821         {
11822           ret = GLEW_ARB_fragment_program_shadow;
11823           continue;
11824         }
11825 #endif
11826 #ifdef GL_ARB_fragment_shader
11827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
11828         {
11829           ret = GLEW_ARB_fragment_shader;
11830           continue;
11831         }
11832 #endif
11833 #ifdef GL_ARB_framebuffer_object
11834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
11835         {
11836           ret = GLEW_ARB_framebuffer_object;
11837           continue;
11838         }
11839 #endif
11840 #ifdef GL_ARB_framebuffer_sRGB
11841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11842         {
11843           ret = GLEW_ARB_framebuffer_sRGB;
11844           continue;
11845         }
11846 #endif
11847 #ifdef GL_ARB_geometry_shader4
11848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
11849         {
11850           ret = GLEW_ARB_geometry_shader4;
11851           continue;
11852         }
11853 #endif
11854 #ifdef GL_ARB_get_program_binary
11855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
11856         {
11857           ret = GLEW_ARB_get_program_binary;
11858           continue;
11859         }
11860 #endif
11861 #ifdef GL_ARB_gpu_shader5
11862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
11863         {
11864           ret = GLEW_ARB_gpu_shader5;
11865           continue;
11866         }
11867 #endif
11868 #ifdef GL_ARB_gpu_shader_fp64
11869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
11870         {
11871           ret = GLEW_ARB_gpu_shader_fp64;
11872           continue;
11873         }
11874 #endif
11875 #ifdef GL_ARB_half_float_pixel
11876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
11877         {
11878           ret = GLEW_ARB_half_float_pixel;
11879           continue;
11880         }
11881 #endif
11882 #ifdef GL_ARB_half_float_vertex
11883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
11884         {
11885           ret = GLEW_ARB_half_float_vertex;
11886           continue;
11887         }
11888 #endif
11889 #ifdef GL_ARB_imaging
11890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
11891         {
11892           ret = GLEW_ARB_imaging;
11893           continue;
11894         }
11895 #endif
11896 #ifdef GL_ARB_instanced_arrays
11897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
11898         {
11899           ret = GLEW_ARB_instanced_arrays;
11900           continue;
11901         }
11902 #endif
11903 #ifdef GL_ARB_map_buffer_range
11904         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
11905         {
11906           ret = GLEW_ARB_map_buffer_range;
11907           continue;
11908         }
11909 #endif
11910 #ifdef GL_ARB_matrix_palette
11911         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
11912         {
11913           ret = GLEW_ARB_matrix_palette;
11914           continue;
11915         }
11916 #endif
11917 #ifdef GL_ARB_multisample
11918         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11919         {
11920           ret = GLEW_ARB_multisample;
11921           continue;
11922         }
11923 #endif
11924 #ifdef GL_ARB_multitexture
11925         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
11926         {
11927           ret = GLEW_ARB_multitexture;
11928           continue;
11929         }
11930 #endif
11931 #ifdef GL_ARB_occlusion_query
11932         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
11933         {
11934           ret = GLEW_ARB_occlusion_query;
11935           continue;
11936         }
11937 #endif
11938 #ifdef GL_ARB_occlusion_query2
11939         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
11940         {
11941           ret = GLEW_ARB_occlusion_query2;
11942           continue;
11943         }
11944 #endif
11945 #ifdef GL_ARB_pixel_buffer_object
11946         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
11947         {
11948           ret = GLEW_ARB_pixel_buffer_object;
11949           continue;
11950         }
11951 #endif
11952 #ifdef GL_ARB_point_parameters
11953         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
11954         {
11955           ret = GLEW_ARB_point_parameters;
11956           continue;
11957         }
11958 #endif
11959 #ifdef GL_ARB_point_sprite
11960         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
11961         {
11962           ret = GLEW_ARB_point_sprite;
11963           continue;
11964         }
11965 #endif
11966 #ifdef GL_ARB_provoking_vertex
11967         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
11968         {
11969           ret = GLEW_ARB_provoking_vertex;
11970           continue;
11971         }
11972 #endif
11973 #ifdef GL_ARB_robustness
11974         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
11975         {
11976           ret = GLEW_ARB_robustness;
11977           continue;
11978         }
11979 #endif
11980 #ifdef GL_ARB_sample_shading
11981         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
11982         {
11983           ret = GLEW_ARB_sample_shading;
11984           continue;
11985         }
11986 #endif
11987 #ifdef GL_ARB_sampler_objects
11988         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
11989         {
11990           ret = GLEW_ARB_sampler_objects;
11991           continue;
11992         }
11993 #endif
11994 #ifdef GL_ARB_seamless_cube_map
11995         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
11996         {
11997           ret = GLEW_ARB_seamless_cube_map;
11998           continue;
11999         }
12000 #endif
12001 #ifdef GL_ARB_separate_shader_objects
12002         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
12003         {
12004           ret = GLEW_ARB_separate_shader_objects;
12005           continue;
12006         }
12007 #endif
12008 #ifdef GL_ARB_shader_bit_encoding
12009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
12010         {
12011           ret = GLEW_ARB_shader_bit_encoding;
12012           continue;
12013         }
12014 #endif
12015 #ifdef GL_ARB_shader_objects
12016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
12017         {
12018           ret = GLEW_ARB_shader_objects;
12019           continue;
12020         }
12021 #endif
12022 #ifdef GL_ARB_shader_precision
12023         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
12024         {
12025           ret = GLEW_ARB_shader_precision;
12026           continue;
12027         }
12028 #endif
12029 #ifdef GL_ARB_shader_stencil_export
12030         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
12031         {
12032           ret = GLEW_ARB_shader_stencil_export;
12033           continue;
12034         }
12035 #endif
12036 #ifdef GL_ARB_shader_subroutine
12037         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
12038         {
12039           ret = GLEW_ARB_shader_subroutine;
12040           continue;
12041         }
12042 #endif
12043 #ifdef GL_ARB_shader_texture_lod
12044         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
12045         {
12046           ret = GLEW_ARB_shader_texture_lod;
12047           continue;
12048         }
12049 #endif
12050 #ifdef GL_ARB_shading_language_100
12051         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
12052         {
12053           ret = GLEW_ARB_shading_language_100;
12054           continue;
12055         }
12056 #endif
12057 #ifdef GL_ARB_shading_language_include
12058         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
12059         {
12060           ret = GLEW_ARB_shading_language_include;
12061           continue;
12062         }
12063 #endif
12064 #ifdef GL_ARB_shadow
12065         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
12066         {
12067           ret = GLEW_ARB_shadow;
12068           continue;
12069         }
12070 #endif
12071 #ifdef GL_ARB_shadow_ambient
12072         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
12073         {
12074           ret = GLEW_ARB_shadow_ambient;
12075           continue;
12076         }
12077 #endif
12078 #ifdef GL_ARB_sync
12079         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
12080         {
12081           ret = GLEW_ARB_sync;
12082           continue;
12083         }
12084 #endif
12085 #ifdef GL_ARB_tessellation_shader
12086         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
12087         {
12088           ret = GLEW_ARB_tessellation_shader;
12089           continue;
12090         }
12091 #endif
12092 #ifdef GL_ARB_texture_border_clamp
12093         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
12094         {
12095           ret = GLEW_ARB_texture_border_clamp;
12096           continue;
12097         }
12098 #endif
12099 #ifdef GL_ARB_texture_buffer_object
12100         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
12101         {
12102           ret = GLEW_ARB_texture_buffer_object;
12103           continue;
12104         }
12105 #endif
12106 #ifdef GL_ARB_texture_buffer_object_rgb32
12107         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
12108         {
12109           ret = GLEW_ARB_texture_buffer_object_rgb32;
12110           continue;
12111         }
12112 #endif
12113 #ifdef GL_ARB_texture_compression
12114         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
12115         {
12116           ret = GLEW_ARB_texture_compression;
12117           continue;
12118         }
12119 #endif
12120 #ifdef GL_ARB_texture_compression_bptc
12121         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
12122         {
12123           ret = GLEW_ARB_texture_compression_bptc;
12124           continue;
12125         }
12126 #endif
12127 #ifdef GL_ARB_texture_compression_rgtc
12128         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
12129         {
12130           ret = GLEW_ARB_texture_compression_rgtc;
12131           continue;
12132         }
12133 #endif
12134 #ifdef GL_ARB_texture_cube_map
12135         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
12136         {
12137           ret = GLEW_ARB_texture_cube_map;
12138           continue;
12139         }
12140 #endif
12141 #ifdef GL_ARB_texture_cube_map_array
12142         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
12143         {
12144           ret = GLEW_ARB_texture_cube_map_array;
12145           continue;
12146         }
12147 #endif
12148 #ifdef GL_ARB_texture_env_add
12149         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
12150         {
12151           ret = GLEW_ARB_texture_env_add;
12152           continue;
12153         }
12154 #endif
12155 #ifdef GL_ARB_texture_env_combine
12156         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
12157         {
12158           ret = GLEW_ARB_texture_env_combine;
12159           continue;
12160         }
12161 #endif
12162 #ifdef GL_ARB_texture_env_crossbar
12163         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
12164         {
12165           ret = GLEW_ARB_texture_env_crossbar;
12166           continue;
12167         }
12168 #endif
12169 #ifdef GL_ARB_texture_env_dot3
12170         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
12171         {
12172           ret = GLEW_ARB_texture_env_dot3;
12173           continue;
12174         }
12175 #endif
12176 #ifdef GL_ARB_texture_float
12177         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
12178         {
12179           ret = GLEW_ARB_texture_float;
12180           continue;
12181         }
12182 #endif
12183 #ifdef GL_ARB_texture_gather
12184         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
12185         {
12186           ret = GLEW_ARB_texture_gather;
12187           continue;
12188         }
12189 #endif
12190 #ifdef GL_ARB_texture_mirrored_repeat
12191         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
12192         {
12193           ret = GLEW_ARB_texture_mirrored_repeat;
12194           continue;
12195         }
12196 #endif
12197 #ifdef GL_ARB_texture_multisample
12198         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
12199         {
12200           ret = GLEW_ARB_texture_multisample;
12201           continue;
12202         }
12203 #endif
12204 #ifdef GL_ARB_texture_non_power_of_two
12205         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
12206         {
12207           ret = GLEW_ARB_texture_non_power_of_two;
12208           continue;
12209         }
12210 #endif
12211 #ifdef GL_ARB_texture_query_lod
12212         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
12213         {
12214           ret = GLEW_ARB_texture_query_lod;
12215           continue;
12216         }
12217 #endif
12218 #ifdef GL_ARB_texture_rectangle
12219         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
12220         {
12221           ret = GLEW_ARB_texture_rectangle;
12222           continue;
12223         }
12224 #endif
12225 #ifdef GL_ARB_texture_rg
12226         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
12227         {
12228           ret = GLEW_ARB_texture_rg;
12229           continue;
12230         }
12231 #endif
12232 #ifdef GL_ARB_texture_rgb10_a2ui
12233         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
12234         {
12235           ret = GLEW_ARB_texture_rgb10_a2ui;
12236           continue;
12237         }
12238 #endif
12239 #ifdef GL_ARB_texture_swizzle
12240         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
12241         {
12242           ret = GLEW_ARB_texture_swizzle;
12243           continue;
12244         }
12245 #endif
12246 #ifdef GL_ARB_timer_query
12247         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
12248         {
12249           ret = GLEW_ARB_timer_query;
12250           continue;
12251         }
12252 #endif
12253 #ifdef GL_ARB_transform_feedback2
12254         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
12255         {
12256           ret = GLEW_ARB_transform_feedback2;
12257           continue;
12258         }
12259 #endif
12260 #ifdef GL_ARB_transform_feedback3
12261         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
12262         {
12263           ret = GLEW_ARB_transform_feedback3;
12264           continue;
12265         }
12266 #endif
12267 #ifdef GL_ARB_transpose_matrix
12268         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
12269         {
12270           ret = GLEW_ARB_transpose_matrix;
12271           continue;
12272         }
12273 #endif
12274 #ifdef GL_ARB_uniform_buffer_object
12275         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
12276         {
12277           ret = GLEW_ARB_uniform_buffer_object;
12278           continue;
12279         }
12280 #endif
12281 #ifdef GL_ARB_vertex_array_bgra
12282         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
12283         {
12284           ret = GLEW_ARB_vertex_array_bgra;
12285           continue;
12286         }
12287 #endif
12288 #ifdef GL_ARB_vertex_array_object
12289         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
12290         {
12291           ret = GLEW_ARB_vertex_array_object;
12292           continue;
12293         }
12294 #endif
12295 #ifdef GL_ARB_vertex_attrib_64bit
12296         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
12297         {
12298           ret = GLEW_ARB_vertex_attrib_64bit;
12299           continue;
12300         }
12301 #endif
12302 #ifdef GL_ARB_vertex_blend
12303         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
12304         {
12305           ret = GLEW_ARB_vertex_blend;
12306           continue;
12307         }
12308 #endif
12309 #ifdef GL_ARB_vertex_buffer_object
12310         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
12311         {
12312           ret = GLEW_ARB_vertex_buffer_object;
12313           continue;
12314         }
12315 #endif
12316 #ifdef GL_ARB_vertex_program
12317         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
12318         {
12319           ret = GLEW_ARB_vertex_program;
12320           continue;
12321         }
12322 #endif
12323 #ifdef GL_ARB_vertex_shader
12324         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
12325         {
12326           ret = GLEW_ARB_vertex_shader;
12327           continue;
12328         }
12329 #endif
12330 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
12331         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
12332         {
12333           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
12334           continue;
12335         }
12336 #endif
12337 #ifdef GL_ARB_viewport_array
12338         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
12339         {
12340           ret = GLEW_ARB_viewport_array;
12341           continue;
12342         }
12343 #endif
12344 #ifdef GL_ARB_window_pos
12345         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
12346         {
12347           ret = GLEW_ARB_window_pos;
12348           continue;
12349         }
12350 #endif
12351       }
12352       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
12353       {
12354 #ifdef GL_ATIX_point_sprites
12355         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
12356         {
12357           ret = GLEW_ATIX_point_sprites;
12358           continue;
12359         }
12360 #endif
12361 #ifdef GL_ATIX_texture_env_combine3
12362         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
12363         {
12364           ret = GLEW_ATIX_texture_env_combine3;
12365           continue;
12366         }
12367 #endif
12368 #ifdef GL_ATIX_texture_env_route
12369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
12370         {
12371           ret = GLEW_ATIX_texture_env_route;
12372           continue;
12373         }
12374 #endif
12375 #ifdef GL_ATIX_vertex_shader_output_point_size
12376         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
12377         {
12378           ret = GLEW_ATIX_vertex_shader_output_point_size;
12379           continue;
12380         }
12381 #endif
12382       }
12383       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
12384       {
12385 #ifdef GL_ATI_draw_buffers
12386         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
12387         {
12388           ret = GLEW_ATI_draw_buffers;
12389           continue;
12390         }
12391 #endif
12392 #ifdef GL_ATI_element_array
12393         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
12394         {
12395           ret = GLEW_ATI_element_array;
12396           continue;
12397         }
12398 #endif
12399 #ifdef GL_ATI_envmap_bumpmap
12400         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
12401         {
12402           ret = GLEW_ATI_envmap_bumpmap;
12403           continue;
12404         }
12405 #endif
12406 #ifdef GL_ATI_fragment_shader
12407         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
12408         {
12409           ret = GLEW_ATI_fragment_shader;
12410           continue;
12411         }
12412 #endif
12413 #ifdef GL_ATI_map_object_buffer
12414         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
12415         {
12416           ret = GLEW_ATI_map_object_buffer;
12417           continue;
12418         }
12419 #endif
12420 #ifdef GL_ATI_meminfo
12421         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
12422         {
12423           ret = GLEW_ATI_meminfo;
12424           continue;
12425         }
12426 #endif
12427 #ifdef GL_ATI_pn_triangles
12428         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
12429         {
12430           ret = GLEW_ATI_pn_triangles;
12431           continue;
12432         }
12433 #endif
12434 #ifdef GL_ATI_separate_stencil
12435         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
12436         {
12437           ret = GLEW_ATI_separate_stencil;
12438           continue;
12439         }
12440 #endif
12441 #ifdef GL_ATI_shader_texture_lod
12442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
12443         {
12444           ret = GLEW_ATI_shader_texture_lod;
12445           continue;
12446         }
12447 #endif
12448 #ifdef GL_ATI_text_fragment_shader
12449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
12450         {
12451           ret = GLEW_ATI_text_fragment_shader;
12452           continue;
12453         }
12454 #endif
12455 #ifdef GL_ATI_texture_compression_3dc
12456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
12457         {
12458           ret = GLEW_ATI_texture_compression_3dc;
12459           continue;
12460         }
12461 #endif
12462 #ifdef GL_ATI_texture_env_combine3
12463         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
12464         {
12465           ret = GLEW_ATI_texture_env_combine3;
12466           continue;
12467         }
12468 #endif
12469 #ifdef GL_ATI_texture_float
12470         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
12471         {
12472           ret = GLEW_ATI_texture_float;
12473           continue;
12474         }
12475 #endif
12476 #ifdef GL_ATI_texture_mirror_once
12477         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
12478         {
12479           ret = GLEW_ATI_texture_mirror_once;
12480           continue;
12481         }
12482 #endif
12483 #ifdef GL_ATI_vertex_array_object
12484         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
12485         {
12486           ret = GLEW_ATI_vertex_array_object;
12487           continue;
12488         }
12489 #endif
12490 #ifdef GL_ATI_vertex_attrib_array_object
12491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
12492         {
12493           ret = GLEW_ATI_vertex_attrib_array_object;
12494           continue;
12495         }
12496 #endif
12497 #ifdef GL_ATI_vertex_streams
12498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
12499         {
12500           ret = GLEW_ATI_vertex_streams;
12501           continue;
12502         }
12503 #endif
12504       }
12505       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
12506       {
12507 #ifdef GL_EXT_422_pixels
12508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
12509         {
12510           ret = GLEW_EXT_422_pixels;
12511           continue;
12512         }
12513 #endif
12514 #ifdef GL_EXT_Cg_shader
12515         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
12516         {
12517           ret = GLEW_EXT_Cg_shader;
12518           continue;
12519         }
12520 #endif
12521 #ifdef GL_EXT_abgr
12522         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
12523         {
12524           ret = GLEW_EXT_abgr;
12525           continue;
12526         }
12527 #endif
12528 #ifdef GL_EXT_bgra
12529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
12530         {
12531           ret = GLEW_EXT_bgra;
12532           continue;
12533         }
12534 #endif
12535 #ifdef GL_EXT_bindable_uniform
12536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
12537         {
12538           ret = GLEW_EXT_bindable_uniform;
12539           continue;
12540         }
12541 #endif
12542 #ifdef GL_EXT_blend_color
12543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
12544         {
12545           ret = GLEW_EXT_blend_color;
12546           continue;
12547         }
12548 #endif
12549 #ifdef GL_EXT_blend_equation_separate
12550         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
12551         {
12552           ret = GLEW_EXT_blend_equation_separate;
12553           continue;
12554         }
12555 #endif
12556 #ifdef GL_EXT_blend_func_separate
12557         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
12558         {
12559           ret = GLEW_EXT_blend_func_separate;
12560           continue;
12561         }
12562 #endif
12563 #ifdef GL_EXT_blend_logic_op
12564         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
12565         {
12566           ret = GLEW_EXT_blend_logic_op;
12567           continue;
12568         }
12569 #endif
12570 #ifdef GL_EXT_blend_minmax
12571         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
12572         {
12573           ret = GLEW_EXT_blend_minmax;
12574           continue;
12575         }
12576 #endif
12577 #ifdef GL_EXT_blend_subtract
12578         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
12579         {
12580           ret = GLEW_EXT_blend_subtract;
12581           continue;
12582         }
12583 #endif
12584 #ifdef GL_EXT_clip_volume_hint
12585         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
12586         {
12587           ret = GLEW_EXT_clip_volume_hint;
12588           continue;
12589         }
12590 #endif
12591 #ifdef GL_EXT_cmyka
12592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
12593         {
12594           ret = GLEW_EXT_cmyka;
12595           continue;
12596         }
12597 #endif
12598 #ifdef GL_EXT_color_subtable
12599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
12600         {
12601           ret = GLEW_EXT_color_subtable;
12602           continue;
12603         }
12604 #endif
12605 #ifdef GL_EXT_compiled_vertex_array
12606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
12607         {
12608           ret = GLEW_EXT_compiled_vertex_array;
12609           continue;
12610         }
12611 #endif
12612 #ifdef GL_EXT_convolution
12613         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
12614         {
12615           ret = GLEW_EXT_convolution;
12616           continue;
12617         }
12618 #endif
12619 #ifdef GL_EXT_coordinate_frame
12620         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
12621         {
12622           ret = GLEW_EXT_coordinate_frame;
12623           continue;
12624         }
12625 #endif
12626 #ifdef GL_EXT_copy_texture
12627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
12628         {
12629           ret = GLEW_EXT_copy_texture;
12630           continue;
12631         }
12632 #endif
12633 #ifdef GL_EXT_cull_vertex
12634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
12635         {
12636           ret = GLEW_EXT_cull_vertex;
12637           continue;
12638         }
12639 #endif
12640 #ifdef GL_EXT_depth_bounds_test
12641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
12642         {
12643           ret = GLEW_EXT_depth_bounds_test;
12644           continue;
12645         }
12646 #endif
12647 #ifdef GL_EXT_direct_state_access
12648         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
12649         {
12650           ret = GLEW_EXT_direct_state_access;
12651           continue;
12652         }
12653 #endif
12654 #ifdef GL_EXT_draw_buffers2
12655         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
12656         {
12657           ret = GLEW_EXT_draw_buffers2;
12658           continue;
12659         }
12660 #endif
12661 #ifdef GL_EXT_draw_instanced
12662         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
12663         {
12664           ret = GLEW_EXT_draw_instanced;
12665           continue;
12666         }
12667 #endif
12668 #ifdef GL_EXT_draw_range_elements
12669         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
12670         {
12671           ret = GLEW_EXT_draw_range_elements;
12672           continue;
12673         }
12674 #endif
12675 #ifdef GL_EXT_fog_coord
12676         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
12677         {
12678           ret = GLEW_EXT_fog_coord;
12679           continue;
12680         }
12681 #endif
12682 #ifdef GL_EXT_fragment_lighting
12683         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
12684         {
12685           ret = GLEW_EXT_fragment_lighting;
12686           continue;
12687         }
12688 #endif
12689 #ifdef GL_EXT_framebuffer_blit
12690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
12691         {
12692           ret = GLEW_EXT_framebuffer_blit;
12693           continue;
12694         }
12695 #endif
12696 #ifdef GL_EXT_framebuffer_multisample
12697         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
12698         {
12699           ret = GLEW_EXT_framebuffer_multisample;
12700           continue;
12701         }
12702 #endif
12703 #ifdef GL_EXT_framebuffer_object
12704         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
12705         {
12706           ret = GLEW_EXT_framebuffer_object;
12707           continue;
12708         }
12709 #endif
12710 #ifdef GL_EXT_framebuffer_sRGB
12711         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
12712         {
12713           ret = GLEW_EXT_framebuffer_sRGB;
12714           continue;
12715         }
12716 #endif
12717 #ifdef GL_EXT_geometry_shader4
12718         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
12719         {
12720           ret = GLEW_EXT_geometry_shader4;
12721           continue;
12722         }
12723 #endif
12724 #ifdef GL_EXT_gpu_program_parameters
12725         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
12726         {
12727           ret = GLEW_EXT_gpu_program_parameters;
12728           continue;
12729         }
12730 #endif
12731 #ifdef GL_EXT_gpu_shader4
12732         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
12733         {
12734           ret = GLEW_EXT_gpu_shader4;
12735           continue;
12736         }
12737 #endif
12738 #ifdef GL_EXT_histogram
12739         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
12740         {
12741           ret = GLEW_EXT_histogram;
12742           continue;
12743         }
12744 #endif
12745 #ifdef GL_EXT_index_array_formats
12746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
12747         {
12748           ret = GLEW_EXT_index_array_formats;
12749           continue;
12750         }
12751 #endif
12752 #ifdef GL_EXT_index_func
12753         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
12754         {
12755           ret = GLEW_EXT_index_func;
12756           continue;
12757         }
12758 #endif
12759 #ifdef GL_EXT_index_material
12760         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
12761         {
12762           ret = GLEW_EXT_index_material;
12763           continue;
12764         }
12765 #endif
12766 #ifdef GL_EXT_index_texture
12767         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
12768         {
12769           ret = GLEW_EXT_index_texture;
12770           continue;
12771         }
12772 #endif
12773 #ifdef GL_EXT_light_texture
12774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
12775         {
12776           ret = GLEW_EXT_light_texture;
12777           continue;
12778         }
12779 #endif
12780 #ifdef GL_EXT_misc_attribute
12781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
12782         {
12783           ret = GLEW_EXT_misc_attribute;
12784           continue;
12785         }
12786 #endif
12787 #ifdef GL_EXT_multi_draw_arrays
12788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
12789         {
12790           ret = GLEW_EXT_multi_draw_arrays;
12791           continue;
12792         }
12793 #endif
12794 #ifdef GL_EXT_multisample
12795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12796         {
12797           ret = GLEW_EXT_multisample;
12798           continue;
12799         }
12800 #endif
12801 #ifdef GL_EXT_packed_depth_stencil
12802         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
12803         {
12804           ret = GLEW_EXT_packed_depth_stencil;
12805           continue;
12806         }
12807 #endif
12808 #ifdef GL_EXT_packed_float
12809         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
12810         {
12811           ret = GLEW_EXT_packed_float;
12812           continue;
12813         }
12814 #endif
12815 #ifdef GL_EXT_packed_pixels
12816         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
12817         {
12818           ret = GLEW_EXT_packed_pixels;
12819           continue;
12820         }
12821 #endif
12822 #ifdef GL_EXT_paletted_texture
12823         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
12824         {
12825           ret = GLEW_EXT_paletted_texture;
12826           continue;
12827         }
12828 #endif
12829 #ifdef GL_EXT_pixel_buffer_object
12830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
12831         {
12832           ret = GLEW_EXT_pixel_buffer_object;
12833           continue;
12834         }
12835 #endif
12836 #ifdef GL_EXT_pixel_transform
12837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
12838         {
12839           ret = GLEW_EXT_pixel_transform;
12840           continue;
12841         }
12842 #endif
12843 #ifdef GL_EXT_pixel_transform_color_table
12844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
12845         {
12846           ret = GLEW_EXT_pixel_transform_color_table;
12847           continue;
12848         }
12849 #endif
12850 #ifdef GL_EXT_point_parameters
12851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
12852         {
12853           ret = GLEW_EXT_point_parameters;
12854           continue;
12855         }
12856 #endif
12857 #ifdef GL_EXT_polygon_offset
12858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
12859         {
12860           ret = GLEW_EXT_polygon_offset;
12861           continue;
12862         }
12863 #endif
12864 #ifdef GL_EXT_provoking_vertex
12865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
12866         {
12867           ret = GLEW_EXT_provoking_vertex;
12868           continue;
12869         }
12870 #endif
12871 #ifdef GL_EXT_rescale_normal
12872         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
12873         {
12874           ret = GLEW_EXT_rescale_normal;
12875           continue;
12876         }
12877 #endif
12878 #ifdef GL_EXT_scene_marker
12879         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
12880         {
12881           ret = GLEW_EXT_scene_marker;
12882           continue;
12883         }
12884 #endif
12885 #ifdef GL_EXT_secondary_color
12886         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
12887         {
12888           ret = GLEW_EXT_secondary_color;
12889           continue;
12890         }
12891 #endif
12892 #ifdef GL_EXT_separate_shader_objects
12893         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
12894         {
12895           ret = GLEW_EXT_separate_shader_objects;
12896           continue;
12897         }
12898 #endif
12899 #ifdef GL_EXT_separate_specular_color
12900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
12901         {
12902           ret = GLEW_EXT_separate_specular_color;
12903           continue;
12904         }
12905 #endif
12906 #ifdef GL_EXT_shader_image_load_store
12907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
12908         {
12909           ret = GLEW_EXT_shader_image_load_store;
12910           continue;
12911         }
12912 #endif
12913 #ifdef GL_EXT_shadow_funcs
12914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
12915         {
12916           ret = GLEW_EXT_shadow_funcs;
12917           continue;
12918         }
12919 #endif
12920 #ifdef GL_EXT_shared_texture_palette
12921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
12922         {
12923           ret = GLEW_EXT_shared_texture_palette;
12924           continue;
12925         }
12926 #endif
12927 #ifdef GL_EXT_stencil_clear_tag
12928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
12929         {
12930           ret = GLEW_EXT_stencil_clear_tag;
12931           continue;
12932         }
12933 #endif
12934 #ifdef GL_EXT_stencil_two_side
12935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
12936         {
12937           ret = GLEW_EXT_stencil_two_side;
12938           continue;
12939         }
12940 #endif
12941 #ifdef GL_EXT_stencil_wrap
12942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
12943         {
12944           ret = GLEW_EXT_stencil_wrap;
12945           continue;
12946         }
12947 #endif
12948 #ifdef GL_EXT_subtexture
12949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
12950         {
12951           ret = GLEW_EXT_subtexture;
12952           continue;
12953         }
12954 #endif
12955 #ifdef GL_EXT_texture
12956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
12957         {
12958           ret = GLEW_EXT_texture;
12959           continue;
12960         }
12961 #endif
12962 #ifdef GL_EXT_texture3D
12963         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
12964         {
12965           ret = GLEW_EXT_texture3D;
12966           continue;
12967         }
12968 #endif
12969 #ifdef GL_EXT_texture_array
12970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
12971         {
12972           ret = GLEW_EXT_texture_array;
12973           continue;
12974         }
12975 #endif
12976 #ifdef GL_EXT_texture_buffer_object
12977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
12978         {
12979           ret = GLEW_EXT_texture_buffer_object;
12980           continue;
12981         }
12982 #endif
12983 #ifdef GL_EXT_texture_compression_dxt1
12984         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
12985         {
12986           ret = GLEW_EXT_texture_compression_dxt1;
12987           continue;
12988         }
12989 #endif
12990 #ifdef GL_EXT_texture_compression_latc
12991         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
12992         {
12993           ret = GLEW_EXT_texture_compression_latc;
12994           continue;
12995         }
12996 #endif
12997 #ifdef GL_EXT_texture_compression_rgtc
12998         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
12999         {
13000           ret = GLEW_EXT_texture_compression_rgtc;
13001           continue;
13002         }
13003 #endif
13004 #ifdef GL_EXT_texture_compression_s3tc
13005         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
13006         {
13007           ret = GLEW_EXT_texture_compression_s3tc;
13008           continue;
13009         }
13010 #endif
13011 #ifdef GL_EXT_texture_cube_map
13012         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
13013         {
13014           ret = GLEW_EXT_texture_cube_map;
13015           continue;
13016         }
13017 #endif
13018 #ifdef GL_EXT_texture_edge_clamp
13019         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
13020         {
13021           ret = GLEW_EXT_texture_edge_clamp;
13022           continue;
13023         }
13024 #endif
13025 #ifdef GL_EXT_texture_env
13026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
13027         {
13028           ret = GLEW_EXT_texture_env;
13029           continue;
13030         }
13031 #endif
13032 #ifdef GL_EXT_texture_env_add
13033         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
13034         {
13035           ret = GLEW_EXT_texture_env_add;
13036           continue;
13037         }
13038 #endif
13039 #ifdef GL_EXT_texture_env_combine
13040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
13041         {
13042           ret = GLEW_EXT_texture_env_combine;
13043           continue;
13044         }
13045 #endif
13046 #ifdef GL_EXT_texture_env_dot3
13047         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
13048         {
13049           ret = GLEW_EXT_texture_env_dot3;
13050           continue;
13051         }
13052 #endif
13053 #ifdef GL_EXT_texture_filter_anisotropic
13054         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
13055         {
13056           ret = GLEW_EXT_texture_filter_anisotropic;
13057           continue;
13058         }
13059 #endif
13060 #ifdef GL_EXT_texture_integer
13061         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
13062         {
13063           ret = GLEW_EXT_texture_integer;
13064           continue;
13065         }
13066 #endif
13067 #ifdef GL_EXT_texture_lod_bias
13068         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
13069         {
13070           ret = GLEW_EXT_texture_lod_bias;
13071           continue;
13072         }
13073 #endif
13074 #ifdef GL_EXT_texture_mirror_clamp
13075         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
13076         {
13077           ret = GLEW_EXT_texture_mirror_clamp;
13078           continue;
13079         }
13080 #endif
13081 #ifdef GL_EXT_texture_object
13082         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
13083         {
13084           ret = GLEW_EXT_texture_object;
13085           continue;
13086         }
13087 #endif
13088 #ifdef GL_EXT_texture_perturb_normal
13089         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
13090         {
13091           ret = GLEW_EXT_texture_perturb_normal;
13092           continue;
13093         }
13094 #endif
13095 #ifdef GL_EXT_texture_rectangle
13096         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
13097         {
13098           ret = GLEW_EXT_texture_rectangle;
13099           continue;
13100         }
13101 #endif
13102 #ifdef GL_EXT_texture_sRGB
13103         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
13104         {
13105           ret = GLEW_EXT_texture_sRGB;
13106           continue;
13107         }
13108 #endif
13109 #ifdef GL_EXT_texture_shared_exponent
13110         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
13111         {
13112           ret = GLEW_EXT_texture_shared_exponent;
13113           continue;
13114         }
13115 #endif
13116 #ifdef GL_EXT_texture_snorm
13117         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
13118         {
13119           ret = GLEW_EXT_texture_snorm;
13120           continue;
13121         }
13122 #endif
13123 #ifdef GL_EXT_texture_swizzle
13124         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
13125         {
13126           ret = GLEW_EXT_texture_swizzle;
13127           continue;
13128         }
13129 #endif
13130 #ifdef GL_EXT_timer_query
13131         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13132         {
13133           ret = GLEW_EXT_timer_query;
13134           continue;
13135         }
13136 #endif
13137 #ifdef GL_EXT_transform_feedback
13138         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
13139         {
13140           ret = GLEW_EXT_transform_feedback;
13141           continue;
13142         }
13143 #endif
13144 #ifdef GL_EXT_vertex_array
13145         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
13146         {
13147           ret = GLEW_EXT_vertex_array;
13148           continue;
13149         }
13150 #endif
13151 #ifdef GL_EXT_vertex_array_bgra
13152         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
13153         {
13154           ret = GLEW_EXT_vertex_array_bgra;
13155           continue;
13156         }
13157 #endif
13158 #ifdef GL_EXT_vertex_attrib_64bit
13159         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
13160         {
13161           ret = GLEW_EXT_vertex_attrib_64bit;
13162           continue;
13163         }
13164 #endif
13165 #ifdef GL_EXT_vertex_shader
13166         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
13167         {
13168           ret = GLEW_EXT_vertex_shader;
13169           continue;
13170         }
13171 #endif
13172 #ifdef GL_EXT_vertex_weighting
13173         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
13174         {
13175           ret = GLEW_EXT_vertex_weighting;
13176           continue;
13177         }
13178 #endif
13179       }
13180       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
13181       {
13182 #ifdef GL_GREMEDY_frame_terminator
13183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
13184         {
13185           ret = GLEW_GREMEDY_frame_terminator;
13186           continue;
13187         }
13188 #endif
13189 #ifdef GL_GREMEDY_string_marker
13190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
13191         {
13192           ret = GLEW_GREMEDY_string_marker;
13193           continue;
13194         }
13195 #endif
13196       }
13197       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
13198       {
13199 #ifdef GL_HP_convolution_border_modes
13200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
13201         {
13202           ret = GLEW_HP_convolution_border_modes;
13203           continue;
13204         }
13205 #endif
13206 #ifdef GL_HP_image_transform
13207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
13208         {
13209           ret = GLEW_HP_image_transform;
13210           continue;
13211         }
13212 #endif
13213 #ifdef GL_HP_occlusion_test
13214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
13215         {
13216           ret = GLEW_HP_occlusion_test;
13217           continue;
13218         }
13219 #endif
13220 #ifdef GL_HP_texture_lighting
13221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
13222         {
13223           ret = GLEW_HP_texture_lighting;
13224           continue;
13225         }
13226 #endif
13227       }
13228       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
13229       {
13230 #ifdef GL_IBM_cull_vertex
13231         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
13232         {
13233           ret = GLEW_IBM_cull_vertex;
13234           continue;
13235         }
13236 #endif
13237 #ifdef GL_IBM_multimode_draw_arrays
13238         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
13239         {
13240           ret = GLEW_IBM_multimode_draw_arrays;
13241           continue;
13242         }
13243 #endif
13244 #ifdef GL_IBM_rasterpos_clip
13245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
13246         {
13247           ret = GLEW_IBM_rasterpos_clip;
13248           continue;
13249         }
13250 #endif
13251 #ifdef GL_IBM_static_data
13252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
13253         {
13254           ret = GLEW_IBM_static_data;
13255           continue;
13256         }
13257 #endif
13258 #ifdef GL_IBM_texture_mirrored_repeat
13259         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
13260         {
13261           ret = GLEW_IBM_texture_mirrored_repeat;
13262           continue;
13263         }
13264 #endif
13265 #ifdef GL_IBM_vertex_array_lists
13266         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
13267         {
13268           ret = GLEW_IBM_vertex_array_lists;
13269           continue;
13270         }
13271 #endif
13272       }
13273       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
13274       {
13275 #ifdef GL_INGR_color_clamp
13276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
13277         {
13278           ret = GLEW_INGR_color_clamp;
13279           continue;
13280         }
13281 #endif
13282 #ifdef GL_INGR_interlace_read
13283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
13284         {
13285           ret = GLEW_INGR_interlace_read;
13286           continue;
13287         }
13288 #endif
13289       }
13290       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
13291       {
13292 #ifdef GL_INTEL_parallel_arrays
13293         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
13294         {
13295           ret = GLEW_INTEL_parallel_arrays;
13296           continue;
13297         }
13298 #endif
13299 #ifdef GL_INTEL_texture_scissor
13300         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
13301         {
13302           ret = GLEW_INTEL_texture_scissor;
13303           continue;
13304         }
13305 #endif
13306       }
13307       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
13308       {
13309 #ifdef GL_KTX_buffer_region
13310         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
13311         {
13312           ret = GLEW_KTX_buffer_region;
13313           continue;
13314         }
13315 #endif
13316       }
13317       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
13318       {
13319 #ifdef GL_MESAX_texture_stack
13320         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
13321         {
13322           ret = GLEW_MESAX_texture_stack;
13323           continue;
13324         }
13325 #endif
13326       }
13327       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
13328       {
13329 #ifdef GL_MESA_pack_invert
13330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
13331         {
13332           ret = GLEW_MESA_pack_invert;
13333           continue;
13334         }
13335 #endif
13336 #ifdef GL_MESA_resize_buffers
13337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
13338         {
13339           ret = GLEW_MESA_resize_buffers;
13340           continue;
13341         }
13342 #endif
13343 #ifdef GL_MESA_window_pos
13344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
13345         {
13346           ret = GLEW_MESA_window_pos;
13347           continue;
13348         }
13349 #endif
13350 #ifdef GL_MESA_ycbcr_texture
13351         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
13352         {
13353           ret = GLEW_MESA_ycbcr_texture;
13354           continue;
13355         }
13356 #endif
13357       }
13358       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
13359       {
13360 #ifdef GL_NVX_gpu_memory_info
13361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
13362         {
13363           ret = GLEW_NVX_gpu_memory_info;
13364           continue;
13365         }
13366 #endif
13367       }
13368       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
13369       {
13370 #ifdef GL_NV_blend_square
13371         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
13372         {
13373           ret = GLEW_NV_blend_square;
13374           continue;
13375         }
13376 #endif
13377 #ifdef GL_NV_conditional_render
13378         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
13379         {
13380           ret = GLEW_NV_conditional_render;
13381           continue;
13382         }
13383 #endif
13384 #ifdef GL_NV_copy_depth_to_color
13385         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
13386         {
13387           ret = GLEW_NV_copy_depth_to_color;
13388           continue;
13389         }
13390 #endif
13391 #ifdef GL_NV_copy_image
13392         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
13393         {
13394           ret = GLEW_NV_copy_image;
13395           continue;
13396         }
13397 #endif
13398 #ifdef GL_NV_depth_buffer_float
13399         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
13400         {
13401           ret = GLEW_NV_depth_buffer_float;
13402           continue;
13403         }
13404 #endif
13405 #ifdef GL_NV_depth_clamp
13406         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
13407         {
13408           ret = GLEW_NV_depth_clamp;
13409           continue;
13410         }
13411 #endif
13412 #ifdef GL_NV_depth_range_unclamped
13413         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
13414         {
13415           ret = GLEW_NV_depth_range_unclamped;
13416           continue;
13417         }
13418 #endif
13419 #ifdef GL_NV_evaluators
13420         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
13421         {
13422           ret = GLEW_NV_evaluators;
13423           continue;
13424         }
13425 #endif
13426 #ifdef GL_NV_explicit_multisample
13427         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
13428         {
13429           ret = GLEW_NV_explicit_multisample;
13430           continue;
13431         }
13432 #endif
13433 #ifdef GL_NV_fence
13434         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
13435         {
13436           ret = GLEW_NV_fence;
13437           continue;
13438         }
13439 #endif
13440 #ifdef GL_NV_float_buffer
13441         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
13442         {
13443           ret = GLEW_NV_float_buffer;
13444           continue;
13445         }
13446 #endif
13447 #ifdef GL_NV_fog_distance
13448         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
13449         {
13450           ret = GLEW_NV_fog_distance;
13451           continue;
13452         }
13453 #endif
13454 #ifdef GL_NV_fragment_program
13455         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
13456         {
13457           ret = GLEW_NV_fragment_program;
13458           continue;
13459         }
13460 #endif
13461 #ifdef GL_NV_fragment_program2
13462         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
13463         {
13464           ret = GLEW_NV_fragment_program2;
13465           continue;
13466         }
13467 #endif
13468 #ifdef GL_NV_fragment_program4
13469         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
13470         {
13471           ret = GLEW_NV_fragment_program4;
13472           continue;
13473         }
13474 #endif
13475 #ifdef GL_NV_fragment_program_option
13476         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
13477         {
13478           ret = GLEW_NV_fragment_program_option;
13479           continue;
13480         }
13481 #endif
13482 #ifdef GL_NV_framebuffer_multisample_coverage
13483         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
13484         {
13485           ret = GLEW_NV_framebuffer_multisample_coverage;
13486           continue;
13487         }
13488 #endif
13489 #ifdef GL_NV_geometry_program4
13490         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
13491         {
13492           ret = GLEW_NV_geometry_program4;
13493           continue;
13494         }
13495 #endif
13496 #ifdef GL_NV_geometry_shader4
13497         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
13498         {
13499           ret = GLEW_NV_geometry_shader4;
13500           continue;
13501         }
13502 #endif
13503 #ifdef GL_NV_gpu_program4
13504         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
13505         {
13506           ret = GLEW_NV_gpu_program4;
13507           continue;
13508         }
13509 #endif
13510 #ifdef GL_NV_gpu_program5
13511         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
13512         {
13513           ret = GLEW_NV_gpu_program5;
13514           continue;
13515         }
13516 #endif
13517 #ifdef GL_NV_gpu_program_fp64
13518         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
13519         {
13520           ret = GLEW_NV_gpu_program_fp64;
13521           continue;
13522         }
13523 #endif
13524 #ifdef GL_NV_gpu_shader5
13525         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
13526         {
13527           ret = GLEW_NV_gpu_shader5;
13528           continue;
13529         }
13530 #endif
13531 #ifdef GL_NV_half_float
13532         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
13533         {
13534           ret = GLEW_NV_half_float;
13535           continue;
13536         }
13537 #endif
13538 #ifdef GL_NV_light_max_exponent
13539         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
13540         {
13541           ret = GLEW_NV_light_max_exponent;
13542           continue;
13543         }
13544 #endif
13545 #ifdef GL_NV_multisample_coverage
13546         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
13547         {
13548           ret = GLEW_NV_multisample_coverage;
13549           continue;
13550         }
13551 #endif
13552 #ifdef GL_NV_multisample_filter_hint
13553         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
13554         {
13555           ret = GLEW_NV_multisample_filter_hint;
13556           continue;
13557         }
13558 #endif
13559 #ifdef GL_NV_occlusion_query
13560         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
13561         {
13562           ret = GLEW_NV_occlusion_query;
13563           continue;
13564         }
13565 #endif
13566 #ifdef GL_NV_packed_depth_stencil
13567         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
13568         {
13569           ret = GLEW_NV_packed_depth_stencil;
13570           continue;
13571         }
13572 #endif
13573 #ifdef GL_NV_parameter_buffer_object
13574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
13575         {
13576           ret = GLEW_NV_parameter_buffer_object;
13577           continue;
13578         }
13579 #endif
13580 #ifdef GL_NV_parameter_buffer_object2
13581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
13582         {
13583           ret = GLEW_NV_parameter_buffer_object2;
13584           continue;
13585         }
13586 #endif
13587 #ifdef GL_NV_pixel_data_range
13588         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
13589         {
13590           ret = GLEW_NV_pixel_data_range;
13591           continue;
13592         }
13593 #endif
13594 #ifdef GL_NV_point_sprite
13595         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
13596         {
13597           ret = GLEW_NV_point_sprite;
13598           continue;
13599         }
13600 #endif
13601 #ifdef GL_NV_present_video
13602         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
13603         {
13604           ret = GLEW_NV_present_video;
13605           continue;
13606         }
13607 #endif
13608 #ifdef GL_NV_primitive_restart
13609         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
13610         {
13611           ret = GLEW_NV_primitive_restart;
13612           continue;
13613         }
13614 #endif
13615 #ifdef GL_NV_register_combiners
13616         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
13617         {
13618           ret = GLEW_NV_register_combiners;
13619           continue;
13620         }
13621 #endif
13622 #ifdef GL_NV_register_combiners2
13623         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
13624         {
13625           ret = GLEW_NV_register_combiners2;
13626           continue;
13627         }
13628 #endif
13629 #ifdef GL_NV_shader_buffer_load
13630         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
13631         {
13632           ret = GLEW_NV_shader_buffer_load;
13633           continue;
13634         }
13635 #endif
13636 #ifdef GL_NV_tessellation_program5
13637         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
13638         {
13639           ret = GLEW_NV_tessellation_program5;
13640           continue;
13641         }
13642 #endif
13643 #ifdef GL_NV_texgen_emboss
13644         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
13645         {
13646           ret = GLEW_NV_texgen_emboss;
13647           continue;
13648         }
13649 #endif
13650 #ifdef GL_NV_texgen_reflection
13651         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
13652         {
13653           ret = GLEW_NV_texgen_reflection;
13654           continue;
13655         }
13656 #endif
13657 #ifdef GL_NV_texture_barrier
13658         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
13659         {
13660           ret = GLEW_NV_texture_barrier;
13661           continue;
13662         }
13663 #endif
13664 #ifdef GL_NV_texture_compression_vtc
13665         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
13666         {
13667           ret = GLEW_NV_texture_compression_vtc;
13668           continue;
13669         }
13670 #endif
13671 #ifdef GL_NV_texture_env_combine4
13672         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
13673         {
13674           ret = GLEW_NV_texture_env_combine4;
13675           continue;
13676         }
13677 #endif
13678 #ifdef GL_NV_texture_expand_normal
13679         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
13680         {
13681           ret = GLEW_NV_texture_expand_normal;
13682           continue;
13683         }
13684 #endif
13685 #ifdef GL_NV_texture_rectangle
13686         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
13687         {
13688           ret = GLEW_NV_texture_rectangle;
13689           continue;
13690         }
13691 #endif
13692 #ifdef GL_NV_texture_shader
13693         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
13694         {
13695           ret = GLEW_NV_texture_shader;
13696           continue;
13697         }
13698 #endif
13699 #ifdef GL_NV_texture_shader2
13700         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
13701         {
13702           ret = GLEW_NV_texture_shader2;
13703           continue;
13704         }
13705 #endif
13706 #ifdef GL_NV_texture_shader3
13707         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
13708         {
13709           ret = GLEW_NV_texture_shader3;
13710           continue;
13711         }
13712 #endif
13713 #ifdef GL_NV_transform_feedback
13714         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
13715         {
13716           ret = GLEW_NV_transform_feedback;
13717           continue;
13718         }
13719 #endif
13720 #ifdef GL_NV_transform_feedback2
13721         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
13722         {
13723           ret = GLEW_NV_transform_feedback2;
13724           continue;
13725         }
13726 #endif
13727 #ifdef GL_NV_vdpau_interop
13728         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
13729         {
13730           ret = GLEW_NV_vdpau_interop;
13731           continue;
13732         }
13733 #endif
13734 #ifdef GL_NV_vertex_array_range
13735         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13736         {
13737           ret = GLEW_NV_vertex_array_range;
13738           continue;
13739         }
13740 #endif
13741 #ifdef GL_NV_vertex_array_range2
13742         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
13743         {
13744           ret = GLEW_NV_vertex_array_range2;
13745           continue;
13746         }
13747 #endif
13748 #ifdef GL_NV_vertex_attrib_integer_64bit
13749         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
13750         {
13751           ret = GLEW_NV_vertex_attrib_integer_64bit;
13752           continue;
13753         }
13754 #endif
13755 #ifdef GL_NV_vertex_buffer_unified_memory
13756         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
13757         {
13758           ret = GLEW_NV_vertex_buffer_unified_memory;
13759           continue;
13760         }
13761 #endif
13762 #ifdef GL_NV_vertex_program
13763         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
13764         {
13765           ret = GLEW_NV_vertex_program;
13766           continue;
13767         }
13768 #endif
13769 #ifdef GL_NV_vertex_program1_1
13770         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
13771         {
13772           ret = GLEW_NV_vertex_program1_1;
13773           continue;
13774         }
13775 #endif
13776 #ifdef GL_NV_vertex_program2
13777         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
13778         {
13779           ret = GLEW_NV_vertex_program2;
13780           continue;
13781         }
13782 #endif
13783 #ifdef GL_NV_vertex_program2_option
13784         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
13785         {
13786           ret = GLEW_NV_vertex_program2_option;
13787           continue;
13788         }
13789 #endif
13790 #ifdef GL_NV_vertex_program3
13791         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
13792         {
13793           ret = GLEW_NV_vertex_program3;
13794           continue;
13795         }
13796 #endif
13797 #ifdef GL_NV_vertex_program4
13798         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
13799         {
13800           ret = GLEW_NV_vertex_program4;
13801           continue;
13802         }
13803 #endif
13804       }
13805       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
13806       {
13807 #ifdef GL_OES_byte_coordinates
13808         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
13809         {
13810           ret = GLEW_OES_byte_coordinates;
13811           continue;
13812         }
13813 #endif
13814 #ifdef GL_OES_compressed_paletted_texture
13815         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
13816         {
13817           ret = GLEW_OES_compressed_paletted_texture;
13818           continue;
13819         }
13820 #endif
13821 #ifdef GL_OES_read_format
13822         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
13823         {
13824           ret = GLEW_OES_read_format;
13825           continue;
13826         }
13827 #endif
13828 #ifdef GL_OES_single_precision
13829         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
13830         {
13831           ret = GLEW_OES_single_precision;
13832           continue;
13833         }
13834 #endif
13835       }
13836       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
13837       {
13838 #ifdef GL_OML_interlace
13839         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
13840         {
13841           ret = GLEW_OML_interlace;
13842           continue;
13843         }
13844 #endif
13845 #ifdef GL_OML_resample
13846         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
13847         {
13848           ret = GLEW_OML_resample;
13849           continue;
13850         }
13851 #endif
13852 #ifdef GL_OML_subsample
13853         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
13854         {
13855           ret = GLEW_OML_subsample;
13856           continue;
13857         }
13858 #endif
13859       }
13860       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
13861       {
13862 #ifdef GL_PGI_misc_hints
13863         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
13864         {
13865           ret = GLEW_PGI_misc_hints;
13866           continue;
13867         }
13868 #endif
13869 #ifdef GL_PGI_vertex_hints
13870         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
13871         {
13872           ret = GLEW_PGI_vertex_hints;
13873           continue;
13874         }
13875 #endif
13876       }
13877       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
13878       {
13879 #ifdef GL_REND_screen_coordinates
13880         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
13881         {
13882           ret = GLEW_REND_screen_coordinates;
13883           continue;
13884         }
13885 #endif
13886       }
13887       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
13888       {
13889 #ifdef GL_S3_s3tc
13890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
13891         {
13892           ret = GLEW_S3_s3tc;
13893           continue;
13894         }
13895 #endif
13896       }
13897       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
13898       {
13899 #ifdef GL_SGIS_color_range
13900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
13901         {
13902           ret = GLEW_SGIS_color_range;
13903           continue;
13904         }
13905 #endif
13906 #ifdef GL_SGIS_detail_texture
13907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
13908         {
13909           ret = GLEW_SGIS_detail_texture;
13910           continue;
13911         }
13912 #endif
13913 #ifdef GL_SGIS_fog_function
13914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
13915         {
13916           ret = GLEW_SGIS_fog_function;
13917           continue;
13918         }
13919 #endif
13920 #ifdef GL_SGIS_generate_mipmap
13921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
13922         {
13923           ret = GLEW_SGIS_generate_mipmap;
13924           continue;
13925         }
13926 #endif
13927 #ifdef GL_SGIS_multisample
13928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13929         {
13930           ret = GLEW_SGIS_multisample;
13931           continue;
13932         }
13933 #endif
13934 #ifdef GL_SGIS_pixel_texture
13935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
13936         {
13937           ret = GLEW_SGIS_pixel_texture;
13938           continue;
13939         }
13940 #endif
13941 #ifdef GL_SGIS_point_line_texgen
13942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
13943         {
13944           ret = GLEW_SGIS_point_line_texgen;
13945           continue;
13946         }
13947 #endif
13948 #ifdef GL_SGIS_sharpen_texture
13949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
13950         {
13951           ret = GLEW_SGIS_sharpen_texture;
13952           continue;
13953         }
13954 #endif
13955 #ifdef GL_SGIS_texture4D
13956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
13957         {
13958           ret = GLEW_SGIS_texture4D;
13959           continue;
13960         }
13961 #endif
13962 #ifdef GL_SGIS_texture_border_clamp
13963         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
13964         {
13965           ret = GLEW_SGIS_texture_border_clamp;
13966           continue;
13967         }
13968 #endif
13969 #ifdef GL_SGIS_texture_edge_clamp
13970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
13971         {
13972           ret = GLEW_SGIS_texture_edge_clamp;
13973           continue;
13974         }
13975 #endif
13976 #ifdef GL_SGIS_texture_filter4
13977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
13978         {
13979           ret = GLEW_SGIS_texture_filter4;
13980           continue;
13981         }
13982 #endif
13983 #ifdef GL_SGIS_texture_lod
13984         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
13985         {
13986           ret = GLEW_SGIS_texture_lod;
13987           continue;
13988         }
13989 #endif
13990 #ifdef GL_SGIS_texture_select
13991         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
13992         {
13993           ret = GLEW_SGIS_texture_select;
13994           continue;
13995         }
13996 #endif
13997       }
13998       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
13999       {
14000 #ifdef GL_SGIX_async
14001         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
14002         {
14003           ret = GLEW_SGIX_async;
14004           continue;
14005         }
14006 #endif
14007 #ifdef GL_SGIX_async_histogram
14008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
14009         {
14010           ret = GLEW_SGIX_async_histogram;
14011           continue;
14012         }
14013 #endif
14014 #ifdef GL_SGIX_async_pixel
14015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
14016         {
14017           ret = GLEW_SGIX_async_pixel;
14018           continue;
14019         }
14020 #endif
14021 #ifdef GL_SGIX_blend_alpha_minmax
14022         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
14023         {
14024           ret = GLEW_SGIX_blend_alpha_minmax;
14025           continue;
14026         }
14027 #endif
14028 #ifdef GL_SGIX_clipmap
14029         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
14030         {
14031           ret = GLEW_SGIX_clipmap;
14032           continue;
14033         }
14034 #endif
14035 #ifdef GL_SGIX_convolution_accuracy
14036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
14037         {
14038           ret = GLEW_SGIX_convolution_accuracy;
14039           continue;
14040         }
14041 #endif
14042 #ifdef GL_SGIX_depth_texture
14043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14044         {
14045           ret = GLEW_SGIX_depth_texture;
14046           continue;
14047         }
14048 #endif
14049 #ifdef GL_SGIX_flush_raster
14050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
14051         {
14052           ret = GLEW_SGIX_flush_raster;
14053           continue;
14054         }
14055 #endif
14056 #ifdef GL_SGIX_fog_offset
14057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
14058         {
14059           ret = GLEW_SGIX_fog_offset;
14060           continue;
14061         }
14062 #endif
14063 #ifdef GL_SGIX_fog_texture
14064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
14065         {
14066           ret = GLEW_SGIX_fog_texture;
14067           continue;
14068         }
14069 #endif
14070 #ifdef GL_SGIX_fragment_specular_lighting
14071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
14072         {
14073           ret = GLEW_SGIX_fragment_specular_lighting;
14074           continue;
14075         }
14076 #endif
14077 #ifdef GL_SGIX_framezoom
14078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
14079         {
14080           ret = GLEW_SGIX_framezoom;
14081           continue;
14082         }
14083 #endif
14084 #ifdef GL_SGIX_interlace
14085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
14086         {
14087           ret = GLEW_SGIX_interlace;
14088           continue;
14089         }
14090 #endif
14091 #ifdef GL_SGIX_ir_instrument1
14092         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
14093         {
14094           ret = GLEW_SGIX_ir_instrument1;
14095           continue;
14096         }
14097 #endif
14098 #ifdef GL_SGIX_list_priority
14099         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
14100         {
14101           ret = GLEW_SGIX_list_priority;
14102           continue;
14103         }
14104 #endif
14105 #ifdef GL_SGIX_pixel_texture
14106         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
14107         {
14108           ret = GLEW_SGIX_pixel_texture;
14109           continue;
14110         }
14111 #endif
14112 #ifdef GL_SGIX_pixel_texture_bits
14113         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
14114         {
14115           ret = GLEW_SGIX_pixel_texture_bits;
14116           continue;
14117         }
14118 #endif
14119 #ifdef GL_SGIX_reference_plane
14120         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
14121         {
14122           ret = GLEW_SGIX_reference_plane;
14123           continue;
14124         }
14125 #endif
14126 #ifdef GL_SGIX_resample
14127         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
14128         {
14129           ret = GLEW_SGIX_resample;
14130           continue;
14131         }
14132 #endif
14133 #ifdef GL_SGIX_shadow
14134         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
14135         {
14136           ret = GLEW_SGIX_shadow;
14137           continue;
14138         }
14139 #endif
14140 #ifdef GL_SGIX_shadow_ambient
14141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
14142         {
14143           ret = GLEW_SGIX_shadow_ambient;
14144           continue;
14145         }
14146 #endif
14147 #ifdef GL_SGIX_sprite
14148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
14149         {
14150           ret = GLEW_SGIX_sprite;
14151           continue;
14152         }
14153 #endif
14154 #ifdef GL_SGIX_tag_sample_buffer
14155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
14156         {
14157           ret = GLEW_SGIX_tag_sample_buffer;
14158           continue;
14159         }
14160 #endif
14161 #ifdef GL_SGIX_texture_add_env
14162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
14163         {
14164           ret = GLEW_SGIX_texture_add_env;
14165           continue;
14166         }
14167 #endif
14168 #ifdef GL_SGIX_texture_coordinate_clamp
14169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
14170         {
14171           ret = GLEW_SGIX_texture_coordinate_clamp;
14172           continue;
14173         }
14174 #endif
14175 #ifdef GL_SGIX_texture_lod_bias
14176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
14177         {
14178           ret = GLEW_SGIX_texture_lod_bias;
14179           continue;
14180         }
14181 #endif
14182 #ifdef GL_SGIX_texture_multi_buffer
14183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
14184         {
14185           ret = GLEW_SGIX_texture_multi_buffer;
14186           continue;
14187         }
14188 #endif
14189 #ifdef GL_SGIX_texture_range
14190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
14191         {
14192           ret = GLEW_SGIX_texture_range;
14193           continue;
14194         }
14195 #endif
14196 #ifdef GL_SGIX_texture_scale_bias
14197         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
14198         {
14199           ret = GLEW_SGIX_texture_scale_bias;
14200           continue;
14201         }
14202 #endif
14203 #ifdef GL_SGIX_vertex_preclip
14204         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
14205         {
14206           ret = GLEW_SGIX_vertex_preclip;
14207           continue;
14208         }
14209 #endif
14210 #ifdef GL_SGIX_vertex_preclip_hint
14211         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
14212         {
14213           ret = GLEW_SGIX_vertex_preclip_hint;
14214           continue;
14215         }
14216 #endif
14217 #ifdef GL_SGIX_ycrcb
14218         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
14219         {
14220           ret = GLEW_SGIX_ycrcb;
14221           continue;
14222         }
14223 #endif
14224       }
14225       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
14226       {
14227 #ifdef GL_SGI_color_matrix
14228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
14229         {
14230           ret = GLEW_SGI_color_matrix;
14231           continue;
14232         }
14233 #endif
14234 #ifdef GL_SGI_color_table
14235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
14236         {
14237           ret = GLEW_SGI_color_table;
14238           continue;
14239         }
14240 #endif
14241 #ifdef GL_SGI_texture_color_table
14242         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
14243         {
14244           ret = GLEW_SGI_texture_color_table;
14245           continue;
14246         }
14247 #endif
14248       }
14249       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
14250       {
14251 #ifdef GL_SUNX_constant_data
14252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
14253         {
14254           ret = GLEW_SUNX_constant_data;
14255           continue;
14256         }
14257 #endif
14258       }
14259       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
14260       {
14261 #ifdef GL_SUN_convolution_border_modes
14262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
14263         {
14264           ret = GLEW_SUN_convolution_border_modes;
14265           continue;
14266         }
14267 #endif
14268 #ifdef GL_SUN_global_alpha
14269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
14270         {
14271           ret = GLEW_SUN_global_alpha;
14272           continue;
14273         }
14274 #endif
14275 #ifdef GL_SUN_mesh_array
14276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
14277         {
14278           ret = GLEW_SUN_mesh_array;
14279           continue;
14280         }
14281 #endif
14282 #ifdef GL_SUN_read_video_pixels
14283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
14284         {
14285           ret = GLEW_SUN_read_video_pixels;
14286           continue;
14287         }
14288 #endif
14289 #ifdef GL_SUN_slice_accum
14290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
14291         {
14292           ret = GLEW_SUN_slice_accum;
14293           continue;
14294         }
14295 #endif
14296 #ifdef GL_SUN_triangle_list
14297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
14298         {
14299           ret = GLEW_SUN_triangle_list;
14300           continue;
14301         }
14302 #endif
14303 #ifdef GL_SUN_vertex
14304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
14305         {
14306           ret = GLEW_SUN_vertex;
14307           continue;
14308         }
14309 #endif
14310       }
14311       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
14312       {
14313 #ifdef GL_WIN_phong_shading
14314         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
14315         {
14316           ret = GLEW_WIN_phong_shading;
14317           continue;
14318         }
14319 #endif
14320 #ifdef GL_WIN_specular_fog
14321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
14322         {
14323           ret = GLEW_WIN_specular_fog;
14324           continue;
14325         }
14326 #endif
14327 #ifdef GL_WIN_swap_hint
14328         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
14329         {
14330           ret = GLEW_WIN_swap_hint;
14331           continue;
14332         }
14333 #endif
14334       }
14335     }
14336     ret = (len == 0);
14337   }
14338   return ret;
14339 }
14340 
14341 #if defined(_WIN32)
14342 
14343 #if defined(GLEW_MX)
14344 GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
14345 #else
14346 GLboolean wglewIsSupported (const char* name)
14347 #endif
14348 {
14349   GLubyte* pos = (GLubyte*)name;
14350   GLuint len = _glewStrLen(pos);
14351   GLboolean ret = GL_TRUE;
14352   while (ret && len > 0)
14353   {
14354     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
14355     {
14356       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
14357       {
14358 #ifdef WGL_3DFX_multisample
14359         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14360         {
14361           ret = WGLEW_3DFX_multisample;
14362           continue;
14363         }
14364 #endif
14365       }
14366       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
14367       {
14368 #ifdef WGL_3DL_stereo_control
14369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
14370         {
14371           ret = WGLEW_3DL_stereo_control;
14372           continue;
14373         }
14374 #endif
14375       }
14376       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
14377       {
14378 #ifdef WGL_AMD_gpu_association
14379         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
14380         {
14381           ret = WGLEW_AMD_gpu_association;
14382           continue;
14383         }
14384 #endif
14385       }
14386       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14387       {
14388 #ifdef WGL_ARB_buffer_region
14389         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
14390         {
14391           ret = WGLEW_ARB_buffer_region;
14392           continue;
14393         }
14394 #endif
14395 #ifdef WGL_ARB_create_context
14396         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
14397         {
14398           ret = WGLEW_ARB_create_context;
14399           continue;
14400         }
14401 #endif
14402 #ifdef WGL_ARB_create_context_profile
14403         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
14404         {
14405           ret = WGLEW_ARB_create_context_profile;
14406           continue;
14407         }
14408 #endif
14409 #ifdef WGL_ARB_create_context_robustness
14410         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
14411         {
14412           ret = WGLEW_ARB_create_context_robustness;
14413           continue;
14414         }
14415 #endif
14416 #ifdef WGL_ARB_extensions_string
14417         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
14418         {
14419           ret = WGLEW_ARB_extensions_string;
14420           continue;
14421         }
14422 #endif
14423 #ifdef WGL_ARB_framebuffer_sRGB
14424         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14425         {
14426           ret = WGLEW_ARB_framebuffer_sRGB;
14427           continue;
14428         }
14429 #endif
14430 #ifdef WGL_ARB_make_current_read
14431         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
14432         {
14433           ret = WGLEW_ARB_make_current_read;
14434           continue;
14435         }
14436 #endif
14437 #ifdef WGL_ARB_multisample
14438         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14439         {
14440           ret = WGLEW_ARB_multisample;
14441           continue;
14442         }
14443 #endif
14444 #ifdef WGL_ARB_pbuffer
14445         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
14446         {
14447           ret = WGLEW_ARB_pbuffer;
14448           continue;
14449         }
14450 #endif
14451 #ifdef WGL_ARB_pixel_format
14452         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
14453         {
14454           ret = WGLEW_ARB_pixel_format;
14455           continue;
14456         }
14457 #endif
14458 #ifdef WGL_ARB_pixel_format_float
14459         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14460         {
14461           ret = WGLEW_ARB_pixel_format_float;
14462           continue;
14463         }
14464 #endif
14465 #ifdef WGL_ARB_render_texture
14466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
14467         {
14468           ret = WGLEW_ARB_render_texture;
14469           continue;
14470         }
14471 #endif
14472       }
14473       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
14474       {
14475 #ifdef WGL_ATI_pixel_format_float
14476         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14477         {
14478           ret = WGLEW_ATI_pixel_format_float;
14479           continue;
14480         }
14481 #endif
14482 #ifdef WGL_ATI_render_texture_rectangle
14483         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
14484         {
14485           ret = WGLEW_ATI_render_texture_rectangle;
14486           continue;
14487         }
14488 #endif
14489       }
14490       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
14491       {
14492 #ifdef WGL_EXT_create_context_es2_profile
14493         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
14494         {
14495           ret = WGLEW_EXT_create_context_es2_profile;
14496           continue;
14497         }
14498 #endif
14499 #ifdef WGL_EXT_depth_float
14500         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
14501         {
14502           ret = WGLEW_EXT_depth_float;
14503           continue;
14504         }
14505 #endif
14506 #ifdef WGL_EXT_display_color_table
14507         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
14508         {
14509           ret = WGLEW_EXT_display_color_table;
14510           continue;
14511         }
14512 #endif
14513 #ifdef WGL_EXT_extensions_string
14514         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
14515         {
14516           ret = WGLEW_EXT_extensions_string;
14517           continue;
14518         }
14519 #endif
14520 #ifdef WGL_EXT_framebuffer_sRGB
14521         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14522         {
14523           ret = WGLEW_EXT_framebuffer_sRGB;
14524           continue;
14525         }
14526 #endif
14527 #ifdef WGL_EXT_make_current_read
14528         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
14529         {
14530           ret = WGLEW_EXT_make_current_read;
14531           continue;
14532         }
14533 #endif
14534 #ifdef WGL_EXT_multisample
14535         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14536         {
14537           ret = WGLEW_EXT_multisample;
14538           continue;
14539         }
14540 #endif
14541 #ifdef WGL_EXT_pbuffer
14542         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
14543         {
14544           ret = WGLEW_EXT_pbuffer;
14545           continue;
14546         }
14547 #endif
14548 #ifdef WGL_EXT_pixel_format
14549         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
14550         {
14551           ret = WGLEW_EXT_pixel_format;
14552           continue;
14553         }
14554 #endif
14555 #ifdef WGL_EXT_pixel_format_packed_float
14556         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
14557         {
14558           ret = WGLEW_EXT_pixel_format_packed_float;
14559           continue;
14560         }
14561 #endif
14562 #ifdef WGL_EXT_swap_control
14563         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
14564         {
14565           ret = WGLEW_EXT_swap_control;
14566           continue;
14567         }
14568 #endif
14569       }
14570       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
14571       {
14572 #ifdef WGL_I3D_digital_video_control
14573         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
14574         {
14575           ret = WGLEW_I3D_digital_video_control;
14576           continue;
14577         }
14578 #endif
14579 #ifdef WGL_I3D_gamma
14580         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
14581         {
14582           ret = WGLEW_I3D_gamma;
14583           continue;
14584         }
14585 #endif
14586 #ifdef WGL_I3D_genlock
14587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
14588         {
14589           ret = WGLEW_I3D_genlock;
14590           continue;
14591         }
14592 #endif
14593 #ifdef WGL_I3D_image_buffer
14594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
14595         {
14596           ret = WGLEW_I3D_image_buffer;
14597           continue;
14598         }
14599 #endif
14600 #ifdef WGL_I3D_swap_frame_lock
14601         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
14602         {
14603           ret = WGLEW_I3D_swap_frame_lock;
14604           continue;
14605         }
14606 #endif
14607 #ifdef WGL_I3D_swap_frame_usage
14608         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
14609         {
14610           ret = WGLEW_I3D_swap_frame_usage;
14611           continue;
14612         }
14613 #endif
14614       }
14615       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
14616       {
14617 #ifdef WGL_NV_copy_image
14618         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14619         {
14620           ret = WGLEW_NV_copy_image;
14621           continue;
14622         }
14623 #endif
14624 #ifdef WGL_NV_float_buffer
14625         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
14626         {
14627           ret = WGLEW_NV_float_buffer;
14628           continue;
14629         }
14630 #endif
14631 #ifdef WGL_NV_gpu_affinity
14632         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
14633         {
14634           ret = WGLEW_NV_gpu_affinity;
14635           continue;
14636         }
14637 #endif
14638 #ifdef WGL_NV_multisample_coverage
14639         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
14640         {
14641           ret = WGLEW_NV_multisample_coverage;
14642           continue;
14643         }
14644 #endif
14645 #ifdef WGL_NV_present_video
14646         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
14647         {
14648           ret = WGLEW_NV_present_video;
14649           continue;
14650         }
14651 #endif
14652 #ifdef WGL_NV_render_depth_texture
14653         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
14654         {
14655           ret = WGLEW_NV_render_depth_texture;
14656           continue;
14657         }
14658 #endif
14659 #ifdef WGL_NV_render_texture_rectangle
14660         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
14661         {
14662           ret = WGLEW_NV_render_texture_rectangle;
14663           continue;
14664         }
14665 #endif
14666 #ifdef WGL_NV_swap_group
14667         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
14668         {
14669           ret = WGLEW_NV_swap_group;
14670           continue;
14671         }
14672 #endif
14673 #ifdef WGL_NV_vertex_array_range
14674         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14675         {
14676           ret = WGLEW_NV_vertex_array_range;
14677           continue;
14678         }
14679 #endif
14680 #ifdef WGL_NV_video_output
14681         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
14682         {
14683           ret = WGLEW_NV_video_output;
14684           continue;
14685         }
14686 #endif
14687       }
14688       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
14689       {
14690 #ifdef WGL_OML_sync_control
14691         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
14692         {
14693           ret = WGLEW_OML_sync_control;
14694           continue;
14695         }
14696 #endif
14697       }
14698     }
14699     ret = (len == 0);
14700   }
14701   return ret;
14702 }
14703 
14704 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
14705 
14706 #if defined(GLEW_MX)
14707 GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
14708 #else
14709 GLboolean glxewIsSupported (const char* name)
14710 #endif
14711 {
14712   GLubyte* pos = (GLubyte*)name;
14713   GLuint len = _glewStrLen(pos);
14714   GLboolean ret = GL_TRUE;
14715   while (ret && len > 0)
14716   {
14717     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
14718     {
14719       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
14720       {
14721 #ifdef GLX_VERSION_1_2
14722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
14723         {
14724           ret = GLXEW_VERSION_1_2;
14725           continue;
14726         }
14727 #endif
14728 #ifdef GLX_VERSION_1_3
14729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
14730         {
14731           ret = GLXEW_VERSION_1_3;
14732           continue;
14733         }
14734 #endif
14735 #ifdef GLX_VERSION_1_4
14736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
14737         {
14738           ret = GLXEW_VERSION_1_4;
14739           continue;
14740         }
14741 #endif
14742       }
14743       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
14744       {
14745 #ifdef GLX_3DFX_multisample
14746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14747         {
14748           ret = GLXEW_3DFX_multisample;
14749           continue;
14750         }
14751 #endif
14752       }
14753       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
14754       {
14755 #ifdef GLX_AMD_gpu_association
14756         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
14757         {
14758           ret = GLXEW_AMD_gpu_association;
14759           continue;
14760         }
14761 #endif
14762       }
14763       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14764       {
14765 #ifdef GLX_ARB_create_context
14766         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
14767         {
14768           ret = GLXEW_ARB_create_context;
14769           continue;
14770         }
14771 #endif
14772 #ifdef GLX_ARB_create_context_profile
14773         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
14774         {
14775           ret = GLXEW_ARB_create_context_profile;
14776           continue;
14777         }
14778 #endif
14779 #ifdef GLX_ARB_create_context_robustness
14780         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
14781         {
14782           ret = GLXEW_ARB_create_context_robustness;
14783           continue;
14784         }
14785 #endif
14786 #ifdef GLX_ARB_fbconfig_float
14787         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
14788         {
14789           ret = GLXEW_ARB_fbconfig_float;
14790           continue;
14791         }
14792 #endif
14793 #ifdef GLX_ARB_framebuffer_sRGB
14794         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14795         {
14796           ret = GLXEW_ARB_framebuffer_sRGB;
14797           continue;
14798         }
14799 #endif
14800 #ifdef GLX_ARB_get_proc_address
14801         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
14802         {
14803           ret = GLXEW_ARB_get_proc_address;
14804           continue;
14805         }
14806 #endif
14807 #ifdef GLX_ARB_multisample
14808         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14809         {
14810           ret = GLXEW_ARB_multisample;
14811           continue;
14812         }
14813 #endif
14814 #ifdef GLX_ARB_vertex_buffer_object
14815         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
14816         {
14817           ret = GLXEW_ARB_vertex_buffer_object;
14818           continue;
14819         }
14820 #endif
14821       }
14822       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
14823       {
14824 #ifdef GLX_ATI_pixel_format_float
14825         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14826         {
14827           ret = GLXEW_ATI_pixel_format_float;
14828           continue;
14829         }
14830 #endif
14831 #ifdef GLX_ATI_render_texture
14832         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
14833         {
14834           ret = GLXEW_ATI_render_texture;
14835           continue;
14836         }
14837 #endif
14838       }
14839       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
14840       {
14841 #ifdef GLX_EXT_create_context_es2_profile
14842         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
14843         {
14844           ret = GLXEW_EXT_create_context_es2_profile;
14845           continue;
14846         }
14847 #endif
14848 #ifdef GLX_EXT_fbconfig_packed_float
14849         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
14850         {
14851           ret = GLXEW_EXT_fbconfig_packed_float;
14852           continue;
14853         }
14854 #endif
14855 #ifdef GLX_EXT_framebuffer_sRGB
14856         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14857         {
14858           ret = GLXEW_EXT_framebuffer_sRGB;
14859           continue;
14860         }
14861 #endif
14862 #ifdef GLX_EXT_import_context
14863         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
14864         {
14865           ret = GLXEW_EXT_import_context;
14866           continue;
14867         }
14868 #endif
14869 #ifdef GLX_EXT_scene_marker
14870         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
14871         {
14872           ret = GLXEW_EXT_scene_marker;
14873           continue;
14874         }
14875 #endif
14876 #ifdef GLX_EXT_swap_control
14877         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
14878         {
14879           ret = GLXEW_EXT_swap_control;
14880           continue;
14881         }
14882 #endif
14883 #ifdef GLX_EXT_texture_from_pixmap
14884         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
14885         {
14886           ret = GLXEW_EXT_texture_from_pixmap;
14887           continue;
14888         }
14889 #endif
14890 #ifdef GLX_EXT_visual_info
14891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
14892         {
14893           ret = GLXEW_EXT_visual_info;
14894           continue;
14895         }
14896 #endif
14897 #ifdef GLX_EXT_visual_rating
14898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
14899         {
14900           ret = GLXEW_EXT_visual_rating;
14901           continue;
14902         }
14903 #endif
14904       }
14905       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
14906       {
14907 #ifdef GLX_INTEL_swap_event
14908         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
14909         {
14910           ret = GLXEW_INTEL_swap_event;
14911           continue;
14912         }
14913 #endif
14914       }
14915       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
14916       {
14917 #ifdef GLX_MESA_agp_offset
14918         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
14919         {
14920           ret = GLXEW_MESA_agp_offset;
14921           continue;
14922         }
14923 #endif
14924 #ifdef GLX_MESA_copy_sub_buffer
14925         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
14926         {
14927           ret = GLXEW_MESA_copy_sub_buffer;
14928           continue;
14929         }
14930 #endif
14931 #ifdef GLX_MESA_pixmap_colormap
14932         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
14933         {
14934           ret = GLXEW_MESA_pixmap_colormap;
14935           continue;
14936         }
14937 #endif
14938 #ifdef GLX_MESA_release_buffers
14939         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
14940         {
14941           ret = GLXEW_MESA_release_buffers;
14942           continue;
14943         }
14944 #endif
14945 #ifdef GLX_MESA_set_3dfx_mode
14946         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
14947         {
14948           ret = GLXEW_MESA_set_3dfx_mode;
14949           continue;
14950         }
14951 #endif
14952       }
14953       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
14954       {
14955 #ifdef GLX_NV_copy_image
14956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14957         {
14958           ret = GLXEW_NV_copy_image;
14959           continue;
14960         }
14961 #endif
14962 #ifdef GLX_NV_float_buffer
14963         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
14964         {
14965           ret = GLXEW_NV_float_buffer;
14966           continue;
14967         }
14968 #endif
14969 #ifdef GLX_NV_multisample_coverage
14970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
14971         {
14972           ret = GLXEW_NV_multisample_coverage;
14973           continue;
14974         }
14975 #endif
14976 #ifdef GLX_NV_present_video
14977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
14978         {
14979           ret = GLXEW_NV_present_video;
14980           continue;
14981         }
14982 #endif
14983 #ifdef GLX_NV_swap_group
14984         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
14985         {
14986           ret = GLXEW_NV_swap_group;
14987           continue;
14988         }
14989 #endif
14990 #ifdef GLX_NV_vertex_array_range
14991         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14992         {
14993           ret = GLXEW_NV_vertex_array_range;
14994           continue;
14995         }
14996 #endif
14997 #ifdef GLX_NV_video_output
14998         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
14999         {
15000           ret = GLXEW_NV_video_output;
15001           continue;
15002         }
15003 #endif
15004       }
15005       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
15006       {
15007 #ifdef GLX_OML_swap_method
15008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
15009         {
15010           ret = GLXEW_OML_swap_method;
15011           continue;
15012         }
15013 #endif
15014 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
15015 #include <inttypes.h>
15016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
15017         {
15018           ret = GLXEW_OML_sync_control;
15019           continue;
15020         }
15021 #endif
15022       }
15023       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
15024       {
15025 #ifdef GLX_SGIS_blended_overlay
15026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
15027         {
15028           ret = GLXEW_SGIS_blended_overlay;
15029           continue;
15030         }
15031 #endif
15032 #ifdef GLX_SGIS_color_range
15033         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
15034         {
15035           ret = GLXEW_SGIS_color_range;
15036           continue;
15037         }
15038 #endif
15039 #ifdef GLX_SGIS_multisample
15040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15041         {
15042           ret = GLXEW_SGIS_multisample;
15043           continue;
15044         }
15045 #endif
15046 #ifdef GLX_SGIS_shared_multisample
15047         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
15048         {
15049           ret = GLXEW_SGIS_shared_multisample;
15050           continue;
15051         }
15052 #endif
15053       }
15054       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
15055       {
15056 #ifdef GLX_SGIX_fbconfig
15057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
15058         {
15059           ret = GLXEW_SGIX_fbconfig;
15060           continue;
15061         }
15062 #endif
15063 #ifdef GLX_SGIX_hyperpipe
15064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
15065         {
15066           ret = GLXEW_SGIX_hyperpipe;
15067           continue;
15068         }
15069 #endif
15070 #ifdef GLX_SGIX_pbuffer
15071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
15072         {
15073           ret = GLXEW_SGIX_pbuffer;
15074           continue;
15075         }
15076 #endif
15077 #ifdef GLX_SGIX_swap_barrier
15078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
15079         {
15080           ret = GLXEW_SGIX_swap_barrier;
15081           continue;
15082         }
15083 #endif
15084 #ifdef GLX_SGIX_swap_group
15085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
15086         {
15087           ret = GLXEW_SGIX_swap_group;
15088           continue;
15089         }
15090 #endif
15091 #ifdef GLX_SGIX_video_resize
15092         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
15093         {
15094           ret = GLXEW_SGIX_video_resize;
15095           continue;
15096         }
15097 #endif
15098 #ifdef GLX_SGIX_visual_select_group
15099         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
15100         {
15101           ret = GLXEW_SGIX_visual_select_group;
15102           continue;
15103         }
15104 #endif
15105       }
15106       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
15107       {
15108 #ifdef GLX_SGI_cushion
15109         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
15110         {
15111           ret = GLXEW_SGI_cushion;
15112           continue;
15113         }
15114 #endif
15115 #ifdef GLX_SGI_make_current_read
15116         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
15117         {
15118           ret = GLXEW_SGI_make_current_read;
15119           continue;
15120         }
15121 #endif
15122 #ifdef GLX_SGI_swap_control
15123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
15124         {
15125           ret = GLXEW_SGI_swap_control;
15126           continue;
15127         }
15128 #endif
15129 #ifdef GLX_SGI_video_sync
15130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
15131         {
15132           ret = GLXEW_SGI_video_sync;
15133           continue;
15134         }
15135 #endif
15136       }
15137       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
15138       {
15139 #ifdef GLX_SUN_get_transparent_index
15140         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
15141         {
15142           ret = GLXEW_SUN_get_transparent_index;
15143           continue;
15144         }
15145 #endif
15146 #ifdef GLX_SUN_video_resize
15147         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
15148         {
15149           ret = GLXEW_SUN_video_resize;
15150           continue;
15151         }
15152 #endif
15153       }
15154     }
15155     ret = (len == 0);
15156   }
15157   return ret;
15158 }
15159 
15160 #endif /* _WIN32 */

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