RGB and Lab color picker. More...
#include <ColourPicker.h>
Static Public Member Functions | |
| static void | initColourPickerTexture () |
| static void | refreshColourPickerTexture (int windowID) |
| static Lab_Colour | getColourPickerPositionColour (float x, float y) |
Static Public Attributes | |
| static GLuint | colourPickerTextureID = -1 |
| static int | colourPickerHeight = 180 + TransferFunctionGUI::g_iTransferFunctionTextureDisplayHeight + TransferFunctionGUI::g_iTransferFunctionTextureDisplayYOffset |
| static int | colourPickerWidth = colourPickerHeight |
| static RGBA_Colour * | colourPickerTextureData = new RGBA_Colour[colourPickerWidth * colourPickerHeight] |
| static int | colourPickerOffsetX = 10 |
| static float | colourPickerSliderValue = 0.f |
| static ColourPickerSliderMode | g_iColourPickerLabSwitchMode = ColourPickerSliderMode_L |
RGB and Lab color picker.
Definition at line 17 of file ColourPicker.h.
1.7.2