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renderingoptions.h

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00001 #ifndef RENDERINGOPTIONS_H
00002 #define RENDERINGOPTIONS_H
00003 
00004 #include <QColor>
00005 
00006 struct RenderingOptions
00007 {
00008     QColor light, ambient, diffuse, specular;
00009     float k1, k2, exponent;
00010     unsigned int N;
00011 
00012     RenderingOptions();
00013 };
00014 
00015 
00016 #endif // RENDERINGOPTIONS_H

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