00001 #ifndef RENDERINGOPTIONS_H 00002 #define RENDERINGOPTIONS_H 00003 00004 #include <QColor> 00005 00006 struct RenderingOptions 00007 { 00008 QColor light, ambient, diffuse, specular; 00009 float k1, k2, exponent; 00010 unsigned int N; 00011 00012 RenderingOptions(); 00013 }; 00014 00015 00016 #endif // RENDERINGOPTIONS_H