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glew.c

Go to the documentation of this file.
00001 /*
00002 ** The OpenGL Extension Wrangler Library
00003 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
00004 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
00005 ** Copyright (C) 2002, Lev Povalahev
00006 ** All rights reserved.
00007 ** 
00008 ** Redistribution and use in source and binary forms, with or without 
00009 ** modification, are permitted provided that the following conditions are met:
00010 ** 
00011 ** * Redistributions of source code must retain the above copyright notice, 
00012 **   this list of conditions and the following disclaimer.
00013 ** * Redistributions in binary form must reproduce the above copyright notice, 
00014 **   this list of conditions and the following disclaimer in the documentation 
00015 **   and/or other materials provided with the distribution.
00016 ** * The name of the author may be used to endorse or promote products 
00017 **   derived from this software without specific prior written permission.
00018 **
00019 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
00020 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
00021 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00022 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
00023 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
00024 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
00025 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00026 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00027 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00028 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
00029 ** THE POSSIBILITY OF SUCH DAMAGE.
00030 */
00031 
00032 #include <GL/glew.h>
00033 #if defined(_WIN32)
00034 #  include <GL/wglew.h>
00035 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
00036 #  include <GL/glxew.h>
00037 #endif
00038 
00039 /*
00040  * Define glewGetContext and related helper macros.
00041  */
00042 #ifdef GLEW_MX
00043 #  define glewGetContext() ctx
00044 #  ifdef _WIN32
00045 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
00046 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
00047 #    define wglewGetContext() ctx
00048 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
00049 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
00050 #  else /* _WIN32 */
00051 #    define GLEW_CONTEXT_ARG_DEF_INIT void
00052 #    define GLEW_CONTEXT_ARG_VAR_INIT
00053 #    define glxewGetContext() ctx
00054 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
00055 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
00056 #  endif /* _WIN32 */
00057 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
00058 #else /* GLEW_MX */
00059 #  define GLEW_CONTEXT_ARG_DEF_INIT void
00060 #  define GLEW_CONTEXT_ARG_VAR_INIT
00061 #  define GLEW_CONTEXT_ARG_DEF_LIST void
00062 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
00063 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
00064 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
00065 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
00066 #endif /* GLEW_MX */
00067 
00068 #if defined(__APPLE__)
00069 #include <stdlib.h>
00070 #include <string.h>
00071 #include <AvailabilityMacros.h>
00072 
00073 #ifdef MAC_OS_X_VERSION_10_3
00074 
00075 #include <dlfcn.h>
00076 
00077 void* NSGLGetProcAddress (const GLubyte *name)
00078 {
00079   static void* image = NULL;
00080   if (NULL == image) 
00081   {
00082     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
00083   }
00084   return image ? dlsym(image, (const char*)name) : NULL;
00085 }
00086 #else
00087 
00088 #include <mach-o/dyld.h>
00089 
00090 void* NSGLGetProcAddress (const GLubyte *name)
00091 {
00092   static const struct mach_header* image = NULL;
00093   NSSymbol symbol;
00094   char* symbolName;
00095   if (NULL == image)
00096   {
00097     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
00098   }
00099   /* prepend a '_' for the Unix C symbol mangling convention */
00100   symbolName = malloc(strlen((const char*)name) + 2);
00101   strcpy(symbolName+1, (const char*)name);
00102   symbolName[0] = '_';
00103   symbol = NULL;
00104   /* if (NSIsSymbolNameDefined(symbolName))
00105          symbol = NSLookupAndBindSymbol(symbolName); */
00106   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
00107   free(symbolName);
00108   return symbol ? NSAddressOfSymbol(symbol) : NULL;
00109 }
00110 #endif /* MAC_OS_X_VERSION_10_3 */
00111 #endif /* __APPLE__ */
00112 
00113 #if defined(__sgi) || defined (__sun)
00114 #include <dlfcn.h>
00115 #include <stdio.h>
00116 #include <stdlib.h>
00117 
00118 void* dlGetProcAddress (const GLubyte* name)
00119 {
00120   static void* h = NULL;
00121   static void* gpa;
00122 
00123   if (h == NULL)
00124   {
00125     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
00126     gpa = dlsym(h, "glXGetProcAddress");
00127   }
00128 
00129   if (gpa != NULL)
00130     return ((void*(*)(const GLubyte*))gpa)(name);
00131   else
00132     return dlsym(h, (const char*)name);
00133 }
00134 #endif /* __sgi || __sun */
00135 
00136 /*
00137  * Define glewGetProcAddress.
00138  */
00139 #if defined(_WIN32)
00140 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
00141 #else
00142 #  if defined(__APPLE__)
00143 #    define glewGetProcAddress(name) NSGLGetProcAddress(name)
00144 #  else
00145 #    if defined(__sgi) || defined(__sun)
00146 #      define glewGetProcAddress(name) dlGetProcAddress(name)
00147 #    else /* __linux */
00148 #      define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
00149 #    endif
00150 #  endif
00151 #endif
00152 
00153 /*
00154  * Define GLboolean const cast.
00155  */
00156 #define CONST_CAST(x) (*(GLboolean*)&x)
00157 
00158 /*
00159  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
00160  * These functions implement the functionality required in this file.
00161  */
00162 static GLuint _glewStrLen (const GLubyte* s)
00163 {
00164   GLuint i=0;
00165   if (s == NULL) return 0;
00166   while (s[i] != '\0') i++;
00167   return i;
00168 }
00169 
00170 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
00171 {
00172   GLuint i=0;
00173   if (s == NULL) return 0;
00174   while (s[i] != '\0' && s[i] != c) i++;
00175   return (s[i] == '\0' || s[i] == c) ? i : 0;
00176 }
00177 
00178 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
00179 {
00180   GLuint i=0;
00181   if(a == NULL || b == NULL)
00182     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
00183   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
00184   return i == n ? GL_TRUE : GL_FALSE;
00185 }
00186 
00187 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00188 {
00189   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
00190   {
00191     (*a)++;
00192     (*na)--;
00193   }
00194   if(*na >= nb)
00195   {
00196     GLuint i=0;
00197     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00198         if(i == nb)
00199         {
00200                 *a = *a + nb;
00201                 *na = *na - nb;
00202                 return GL_TRUE;
00203         }
00204   }
00205   return GL_FALSE;
00206 }
00207 
00208 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00209 {
00210   if(*na >= nb)
00211   {
00212     GLuint i=0;
00213     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00214         if(i == nb)
00215         {
00216                 *a = *a + nb;
00217                 *na = *na - nb;
00218                 return GL_TRUE;
00219         }
00220   }
00221   return GL_FALSE;
00222 }
00223 
00224 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00225 {
00226   if(*na >= nb)
00227   {
00228     GLuint i=0;
00229     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00230     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
00231     {
00232       *a = *a + nb;
00233       *na = *na - nb;
00234       return GL_TRUE;
00235     }
00236   }
00237   return GL_FALSE;
00238 }
00239 
00240 #if !defined(_WIN32) || !defined(GLEW_MX)
00241 
00242 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
00243 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
00244 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
00245 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
00246 
00247 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
00248 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
00249 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
00250 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
00251 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
00252 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
00253 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
00254 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
00255 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
00256 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
00257 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
00258 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
00259 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
00260 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
00261 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
00262 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
00263 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
00264 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
00265 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
00266 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
00267 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
00268 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
00269 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
00270 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
00271 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
00272 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
00273 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
00274 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
00275 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
00276 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
00277 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
00278 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
00279 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
00280 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
00281 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
00282 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
00283 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
00284 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
00285 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
00286 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
00287 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
00288 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
00289 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
00290 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
00291 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
00292 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
00293 
00294 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
00295 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
00296 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
00297 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
00298 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
00299 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
00300 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
00301 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
00302 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
00303 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
00304 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
00305 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
00306 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
00307 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
00308 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
00309 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
00310 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
00311 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
00312 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
00313 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
00314 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
00315 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
00316 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
00317 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
00318 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
00319 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
00320 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
00321 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
00322 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
00323 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
00324 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
00325 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
00326 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
00327 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
00328 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
00329 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
00330 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
00331 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
00332 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
00333 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
00334 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
00335 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
00336 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
00337 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
00338 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
00339 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
00340 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
00341 
00342 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
00343 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
00344 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
00345 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
00346 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
00347 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
00348 PFNGLENDQUERYPROC __glewEndQuery = NULL;
00349 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
00350 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
00351 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
00352 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
00353 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
00354 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
00355 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
00356 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
00357 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
00358 PFNGLISQUERYPROC __glewIsQuery = NULL;
00359 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
00360 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
00361 
00362 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
00363 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
00364 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
00365 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
00366 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
00367 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
00368 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
00369 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
00370 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
00371 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
00372 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
00373 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
00374 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
00375 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
00376 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
00377 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
00378 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
00379 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
00380 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
00381 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
00382 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
00383 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
00384 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
00385 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
00386 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
00387 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
00388 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
00389 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
00390 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
00391 PFNGLISSHADERPROC __glewIsShader = NULL;
00392 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
00393 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
00394 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
00395 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
00396 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
00397 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
00398 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
00399 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
00400 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
00401 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
00402 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
00403 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
00404 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
00405 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
00406 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
00407 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
00408 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
00409 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
00410 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
00411 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
00412 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
00413 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
00414 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
00415 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
00416 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
00417 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
00418 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
00419 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
00420 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
00421 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
00422 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
00423 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
00424 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
00425 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
00426 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
00427 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
00428 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
00429 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
00430 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
00431 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
00432 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
00433 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
00434 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
00435 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
00436 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
00437 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
00438 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
00439 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
00440 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
00441 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
00442 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
00443 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
00444 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
00445 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
00446 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
00447 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
00448 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
00449 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
00450 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
00451 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
00452 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
00453 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
00454 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
00455 
00456 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
00457 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
00458 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
00459 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
00460 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
00461 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
00462 
00463 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
00464 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
00465 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
00466 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
00467 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
00468 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
00469 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
00470 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
00471 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
00472 PFNGLDISABLEIPROC __glewDisablei = NULL;
00473 PFNGLENABLEIPROC __glewEnablei = NULL;
00474 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
00475 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
00476 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
00477 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
00478 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
00479 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
00480 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
00481 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
00482 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
00483 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
00484 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
00485 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
00486 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
00487 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
00488 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
00489 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
00490 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
00491 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
00492 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
00493 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
00494 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
00495 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
00496 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
00497 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
00498 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
00499 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
00500 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
00501 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
00502 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
00503 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
00504 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
00505 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
00506 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
00507 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
00508 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
00509 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
00510 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
00511 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
00512 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
00513 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
00514 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
00515 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
00516 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
00517 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
00518 
00519 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
00520 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
00521 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
00522 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
00523 
00524 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
00525 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
00526 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
00527 
00528 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
00529 
00530 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
00531 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
00532 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
00533 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
00534 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
00535 
00536 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
00537 
00538 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
00539 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
00540 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
00541 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
00542 
00543 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
00544 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
00545 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
00546 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
00547 
00548 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
00549 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
00550 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
00551 
00552 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
00553 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
00554 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
00555 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
00556 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
00557 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
00558 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
00559 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
00560 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
00561 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
00562 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
00563 
00564 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
00565 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
00566 
00567 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
00568 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
00569 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
00570 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
00571 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
00572 
00573 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
00574 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
00575 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
00576 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
00577 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
00578 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
00579 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
00580 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
00581 
00582 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
00583 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
00584 
00585 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
00586 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
00587 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
00588 
00589 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
00590 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
00591 
00592 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
00593 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
00594 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
00595 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
00596 
00597 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
00598 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
00599 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
00600 
00601 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
00602 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
00603 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
00604 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
00605 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
00606 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
00607 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
00608 
00609 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
00610 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
00611 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
00612 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
00613 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
00614 
00615 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
00616 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
00617 
00618 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
00619 
00620 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
00621 
00622 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
00623 
00624 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
00625 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
00626 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
00627 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
00628 
00629 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
00630 
00631 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
00632 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
00633 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
00634 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
00635 
00636 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
00637 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
00638 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
00639 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
00640 
00641 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
00642 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
00643 
00644 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
00645 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
00646 
00647 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
00648 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
00649 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
00650 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
00651 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
00652 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
00653 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
00654 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
00655 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
00656 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
00657 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
00658 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
00659 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
00660 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
00661 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
00662 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
00663 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
00664 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
00665 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
00666 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
00667 
00668 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
00669 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
00670 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
00671 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
00672 
00673 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
00674 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
00675 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
00676 
00677 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
00678 PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT = NULL;
00679 PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT = NULL;
00680 PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT = NULL;
00681 PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT = NULL;
00682 PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT = NULL;
00683 PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT = NULL;
00684 PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT = NULL;
00685 PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT = NULL;
00686 PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT = NULL;
00687 PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT = NULL;
00688 PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT = NULL;
00689 PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT = NULL;
00690 PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT = NULL;
00691 PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT = NULL;
00692 PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT = NULL;
00693 PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT = NULL;
00694 PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT = NULL;
00695 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
00696 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
00697 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
00698 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
00699 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
00700 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
00701 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
00702 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
00703 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
00704 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
00705 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
00706 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
00707 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
00708 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
00709 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
00710 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
00711 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
00712 
00713 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
00714 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
00715 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
00716 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
00717 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
00718 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
00719 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
00720 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
00721 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
00722 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
00723 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
00724 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
00725 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
00726 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
00727 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
00728 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
00729 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
00730 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
00731 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
00732 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
00733 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
00734 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
00735 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
00736 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
00737 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
00738 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
00739 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
00740 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
00741 PFNGLMINMAXPROC __glewMinmax = NULL;
00742 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
00743 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
00744 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
00745 
00746 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
00747 
00748 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
00749 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
00750 
00751 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
00752 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
00753 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
00754 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
00755 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
00756 
00757 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
00758 
00759 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
00760 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
00761 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
00762 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
00763 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
00764 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
00765 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
00766 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
00767 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
00768 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
00769 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
00770 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
00771 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
00772 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
00773 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
00774 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
00775 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
00776 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
00777 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
00778 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
00779 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
00780 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
00781 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
00782 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
00783 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
00784 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
00785 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
00786 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
00787 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
00788 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
00789 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
00790 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
00791 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
00792 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
00793 
00794 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
00795 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
00796 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
00797 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
00798 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
00799 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
00800 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
00801 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
00802 
00803 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
00804 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
00805 
00806 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
00807 
00808 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
00809 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
00810 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
00811 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
00812 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
00813 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
00814 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
00815 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
00816 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
00817 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
00818 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
00819 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
00820 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
00821 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
00822 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
00823 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
00824 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
00825 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
00826 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
00827 
00828 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
00829 
00830 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
00831 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
00832 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
00833 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
00834 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
00835 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
00836 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
00837 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
00838 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
00839 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
00840 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
00841 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
00842 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
00843 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
00844 
00845 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
00846 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
00847 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
00848 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
00849 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
00850 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
00851 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
00852 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
00853 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
00854 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
00855 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
00856 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
00857 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
00858 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
00859 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
00860 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
00861 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
00862 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
00863 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
00864 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
00865 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
00866 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
00867 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
00868 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
00869 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
00870 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
00871 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
00872 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
00873 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
00874 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
00875 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
00876 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
00877 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
00878 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
00879 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
00880 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
00881 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
00882 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
00883 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
00884 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
00885 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
00886 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
00887 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
00888 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
00889 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
00890 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
00891 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
00892 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
00893 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
00894 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
00895 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
00896 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
00897 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
00898 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
00899 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
00900 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
00901 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
00902 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
00903 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
00904 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
00905 
00906 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
00907 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
00908 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
00909 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
00910 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
00911 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
00912 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
00913 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
00914 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
00915 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
00916 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
00917 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
00918 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
00919 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
00920 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
00921 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
00922 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
00923 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
00924 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
00925 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
00926 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
00927 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
00928 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
00929 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
00930 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
00931 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
00932 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
00933 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
00934 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
00935 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
00936 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
00937 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
00938 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
00939 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
00940 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
00941 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
00942 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
00943 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
00944 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
00945 
00946 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
00947 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
00948 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
00949 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
00950 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
00951 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
00952 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
00953 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
00954 
00955 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
00956 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
00957 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
00958 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
00959 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
00960 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
00961 
00962 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
00963 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
00964 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
00965 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
00966 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
00967 PFNGLISSYNCPROC __glewIsSync = NULL;
00968 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
00969 
00970 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
00971 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
00972 
00973 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
00974 
00975 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
00976 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
00977 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
00978 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
00979 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
00980 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
00981 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
00982 
00983 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
00984 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
00985 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
00986 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
00987 
00988 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
00989 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
00990 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
00991 
00992 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
00993 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
00994 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
00995 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
00996 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
00997 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
00998 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
00999 
01000 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
01001 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
01002 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
01003 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
01004 
01005 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
01006 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
01007 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
01008 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
01009 
01010 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
01011 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
01012 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
01013 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
01014 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
01015 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
01016 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
01017 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
01018 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
01019 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
01020 
01021 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
01022 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
01023 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
01024 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
01025 
01026 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
01027 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
01028 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
01029 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
01030 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
01031 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
01032 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
01033 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
01034 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
01035 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
01036 
01037 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
01038 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
01039 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
01040 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
01041 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
01042 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
01043 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
01044 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
01045 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
01046 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
01047 
01048 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
01049 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
01050 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
01051 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
01052 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
01053 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
01054 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
01055 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
01056 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
01057 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
01058 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
01059 
01060 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
01061 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
01062 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
01063 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
01064 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
01065 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
01066 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
01067 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
01068 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
01069 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
01070 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
01071 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
01072 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
01073 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
01074 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
01075 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
01076 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
01077 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
01078 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
01079 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
01080 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
01081 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
01082 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
01083 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
01084 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
01085 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
01086 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
01087 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
01088 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
01089 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
01090 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
01091 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
01092 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
01093 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
01094 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
01095 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
01096 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
01097 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
01098 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
01099 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
01100 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
01101 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
01102 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
01103 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
01104 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
01105 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
01106 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
01107 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
01108 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
01109 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
01110 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
01111 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
01112 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
01113 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
01114 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
01115 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
01116 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
01117 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
01118 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
01119 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
01120 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
01121 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
01122 
01123 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
01124 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
01125 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
01126 
01127 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
01128 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
01129 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
01130 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
01131 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
01132 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
01133 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
01134 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
01135 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
01136 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
01137 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
01138 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
01139 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
01140 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
01141 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
01142 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
01143 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
01144 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
01145 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
01146 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
01147 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
01148 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
01149 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
01150 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
01151 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
01152 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
01153 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
01154 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
01155 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
01156 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
01157 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
01158 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
01159 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
01160 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
01161 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
01162 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
01163 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
01164 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
01165 
01166 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
01167 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
01168 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
01169 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
01170 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
01171 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
01172 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
01173 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
01174 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
01175 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
01176 
01177 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
01178 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
01179 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
01180 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
01181 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
01182 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
01183 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
01184 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
01185 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
01186 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
01187 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
01188 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
01189 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
01190 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
01191 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
01192 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
01193 
01194 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
01195 
01196 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
01197 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
01198 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
01199 
01200 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
01201 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
01202 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
01203 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
01204 
01205 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
01206 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
01207 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
01208 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
01209 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
01210 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
01211 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
01212 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
01213 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
01214 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
01215 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
01216 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
01217 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
01218 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
01219 
01220 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
01221 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
01222 
01223 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
01224 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
01225 
01226 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
01227 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
01228 
01229 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
01230 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
01231 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
01232 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
01233 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
01234 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
01235 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
01236 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
01237 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
01238 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
01239 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
01240 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
01241 
01242 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
01243 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
01244 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
01245 
01246 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
01247 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
01248 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
01249 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
01250 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
01251 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
01252 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
01253 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
01254 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
01255 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
01256 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
01257 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
01258 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
01259 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
01260 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
01261 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
01262 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
01263 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
01264 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
01265 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
01266 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
01267 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
01268 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
01269 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
01270 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
01271 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
01272 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
01273 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
01274 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
01275 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
01276 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
01277 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
01278 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
01279 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
01280 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
01281 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
01282 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
01283 
01284 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
01285 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
01286 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
01287 
01288 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
01289 
01290 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
01291 
01292 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
01293 
01294 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
01295 
01296 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
01297 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
01298 
01299 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
01300 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
01301 
01302 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
01303 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
01304 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
01305 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
01306 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
01307 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
01308 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
01309 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
01310 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
01311 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
01312 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
01313 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
01314 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
01315 
01316 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
01317 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
01318 
01319 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
01320 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
01321 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
01322 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
01323 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
01324 
01325 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
01326 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
01327 
01328 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
01329 
01330 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
01331 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
01332 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
01333 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
01334 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
01335 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
01336 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
01337 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
01338 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
01339 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
01340 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
01341 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
01342 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
01343 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
01344 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
01345 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
01346 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
01347 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
01348 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
01349 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
01350 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
01351 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
01352 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
01353 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
01354 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
01355 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
01356 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
01357 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
01358 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
01359 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
01360 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
01361 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
01362 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
01363 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
01364 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
01365 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
01366 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
01367 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
01368 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
01369 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
01370 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
01371 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
01372 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
01373 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
01374 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
01375 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
01376 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
01377 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
01378 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
01379 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
01380 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
01381 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
01382 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
01383 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
01384 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
01385 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
01386 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
01387 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
01388 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
01389 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
01390 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
01391 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
01392 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
01393 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
01394 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
01395 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
01396 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
01397 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
01398 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
01399 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
01400 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
01401 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
01402 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
01403 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
01404 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
01405 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
01406 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
01407 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
01408 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
01409 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
01410 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
01411 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
01412 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
01413 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
01414 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
01415 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
01416 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
01417 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
01418 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
01419 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
01420 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
01421 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
01422 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
01423 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
01424 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
01425 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
01426 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
01427 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
01428 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
01429 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
01430 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
01431 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
01432 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
01433 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
01434 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
01435 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
01436 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
01437 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
01438 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
01439 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
01440 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
01441 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
01442 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
01443 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
01444 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
01445 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
01446 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
01447 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
01448 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
01449 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
01450 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
01451 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
01452 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
01453 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
01454 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
01455 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
01456 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
01457 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
01458 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
01459 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
01460 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
01461 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
01462 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
01463 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
01464 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
01465 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
01466 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
01467 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
01468 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
01469 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
01470 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
01471 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
01472 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
01473 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
01474 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
01475 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
01476 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
01477 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
01478 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
01479 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
01480 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
01481 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
01482 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
01483 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
01484 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
01485 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
01486 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
01487 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
01488 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
01489 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
01490 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
01491 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
01492 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
01493 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
01494 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
01495 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
01496 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
01497 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
01498 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
01499 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
01500 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
01501 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
01502 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
01503 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
01504 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
01505 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
01506 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
01507 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
01508 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
01509 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
01510 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
01511 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
01512 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
01513 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
01514 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
01515 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
01516 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
01517 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
01518 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
01519 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
01520 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
01521 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
01522 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
01523 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
01524 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
01525 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
01526 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
01527 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
01528 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
01529 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
01530 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
01531 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
01532 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
01533 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
01534 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
01535 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
01536 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
01537 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
01538 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
01539 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
01540 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
01541 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
01542 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
01543 
01544 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
01545 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
01546 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
01547 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
01548 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
01549 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
01550 
01551 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
01552 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
01553 
01554 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
01555 
01556 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
01557 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
01558 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
01559 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
01560 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
01561 
01562 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
01563 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
01564 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
01565 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
01566 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
01567 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
01568 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
01569 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
01570 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
01571 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
01572 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
01573 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
01574 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
01575 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
01576 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
01577 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
01578 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
01579 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
01580 
01581 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
01582 
01583 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
01584 
01585 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
01586 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
01587 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
01588 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
01589 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
01590 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
01591 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
01592 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
01593 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
01594 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
01595 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
01596 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
01597 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
01598 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
01599 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
01600 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
01601 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
01602 
01603 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
01604 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
01605 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
01606 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
01607 
01608 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
01609 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
01610 
01611 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
01612 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
01613 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
01614 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
01615 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
01616 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
01617 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
01618 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
01619 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
01620 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
01621 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
01622 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
01623 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
01624 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
01625 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
01626 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
01627 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
01628 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
01629 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
01630 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
01631 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
01632 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
01633 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
01634 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
01635 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
01636 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
01637 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
01638 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
01639 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
01640 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
01641 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
01642 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
01643 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
01644 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
01645 
01646 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
01647 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
01648 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
01649 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
01650 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
01651 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
01652 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
01653 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
01654 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
01655 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
01656 
01657 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
01658 
01659 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
01660 
01661 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
01662 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
01663 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
01664 
01665 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
01666 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
01667 
01668 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
01669 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
01670 
01671 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
01672 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
01673 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
01674 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
01675 
01676 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
01677 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
01678 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
01679 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
01680 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
01681 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
01682 
01683 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
01684 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
01685 
01686 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
01687 
01688 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
01689 
01690 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
01691 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
01692 
01693 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
01694 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
01695 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
01696 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
01697 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
01698 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
01699 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
01700 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
01701 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
01702 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
01703 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
01704 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
01705 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
01706 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
01707 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
01708 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
01709 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
01710 
01711 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
01712 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
01713 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
01714 
01715 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
01716 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
01717 
01718 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
01719 
01720 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
01721 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
01722 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
01723 
01724 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
01725 
01726 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
01727 
01728 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
01729 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
01730 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
01731 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
01732 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
01733 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
01734 
01735 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
01736 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
01737 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
01738 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
01739 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
01740 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
01741 
01742 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
01743 
01744 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
01745 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
01746 
01747 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
01748 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
01749 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
01750 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
01751 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
01752 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
01753 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
01754 
01755 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
01756 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
01757 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
01758 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
01759 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
01760 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
01761 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
01762 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
01763 
01764 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
01765 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
01766 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
01767 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
01768 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
01769 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
01770 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
01771 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
01772 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
01773 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
01774 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
01775 
01776 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
01777 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
01778 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
01779 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
01780 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
01781 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
01782 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
01783 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
01784 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
01785 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
01786 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
01787 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
01788 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
01789 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
01790 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
01791 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
01792 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
01793 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
01794 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
01795 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
01796 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
01797 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
01798 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
01799 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
01800 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
01801 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
01802 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
01803 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
01804 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
01805 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
01806 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
01807 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
01808 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
01809 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
01810 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
01811 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
01812 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
01813 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
01814 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
01815 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
01816 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
01817 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
01818 
01819 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
01820 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
01821 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
01822 
01823 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
01824 
01825 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
01826 
01827 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
01828 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
01829 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
01830 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
01831 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
01832 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
01833 
01834 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
01835 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
01836 
01837 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
01838 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
01839 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
01840 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
01841 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
01842 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
01843 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
01844 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
01845 
01846 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
01847 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
01848 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
01849 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
01850 
01851 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
01852 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
01853 
01854 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
01855 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
01856 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
01857 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
01858 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
01859 
01860 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
01861 
01862 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
01863 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
01864 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
01865 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
01866 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
01867 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
01868 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
01869 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
01870 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
01871 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
01872 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
01873 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
01874 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
01875 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
01876 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
01877 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
01878 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
01879 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
01880 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
01881 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
01882 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
01883 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
01884 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
01885 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
01886 
01887 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
01888 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
01889 
01890 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
01891 
01892 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
01893 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
01894 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
01895 
01896 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
01897 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
01898 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
01899 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
01900 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
01901 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
01902 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
01903 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
01904 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
01905 
01906 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
01907 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
01908 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
01909 
01910 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
01911 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
01912 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
01913 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
01914 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
01915 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
01916 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
01917 
01918 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
01919 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
01920 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
01921 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
01922 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
01923 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
01924 
01925 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
01926 
01927 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
01928 
01929 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
01930 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
01931 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
01932 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
01933 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
01934 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
01935 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
01936 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
01937 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
01938 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
01939 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
01940 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
01941 
01942 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
01943 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
01944 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
01945 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
01946 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
01947 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
01948 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
01949 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
01950 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
01951 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
01952 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
01953 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
01954 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
01955 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
01956 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
01957 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
01958 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
01959 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
01960 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
01961 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
01962 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
01963 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
01964 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
01965 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
01966 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
01967 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
01968 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
01969 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
01970 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
01971 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
01972 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
01973 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
01974 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
01975 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
01976 
01977 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
01978 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
01979 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
01980 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
01981 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
01982 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
01983 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
01984 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
01985 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
01986 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
01987 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
01988 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
01989 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
01990 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
01991 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
01992 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
01993 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
01994 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
01995 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
01996 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
01997 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
01998 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
01999 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
02000 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
02001 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
02002 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
02003 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
02004 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
02005 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
02006 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
02007 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
02008 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
02009 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
02010 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
02011 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
02012 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
02013 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
02014 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
02015 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
02016 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
02017 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
02018 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
02019 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
02020 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
02021 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
02022 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
02023 
02024 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
02025 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
02026 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
02027 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
02028 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
02029 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
02030 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
02031 
02032 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
02033 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
02034 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
02035 
02036 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
02037 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
02038 
02039 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
02040 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
02041 
02042 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
02043 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
02044 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
02045 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
02046 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
02047 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
02048 
02049 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
02050 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
02051 
02052 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
02053 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
02054 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
02055 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
02056 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
02057 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
02058 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
02059 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
02060 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
02061 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
02062 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
02063 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
02064 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
02065 
02066 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
02067 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
02068 
02069 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
02070 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
02071 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
02072 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
02073 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
02074 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
02075 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
02076 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
02077 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
02078 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
02079 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
02080 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
02081 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
02082 
02083 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
02084 
02085 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
02086 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
02087 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
02088 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
02089 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
02090 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
02091 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
02092 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
02093 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
02094 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
02095 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
02096 
02097 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
02098 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
02099 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
02100 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
02101 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
02102 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
02103 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
02104 
02105 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
02106 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
02107 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
02108 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
02109 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
02110 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
02111 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
02112 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
02113 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
02114 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
02115 
02116 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
02117 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
02118 
02119 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
02120 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
02121 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
02122 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
02123 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
02124 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
02125 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
02126 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
02127 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
02128 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
02129 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
02130 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
02131 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
02132 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
02133 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
02134 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
02135 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
02136 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
02137 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
02138 
02139 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
02140 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
02141 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
02142 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
02143 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
02144 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
02145 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
02146 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
02147 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
02148 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
02149 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
02150 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
02151 
02152 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
02153 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
02154 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
02155 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
02156 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
02157 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
02158 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
02159 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
02160 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
02161 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
02162 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
02163 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
02164 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
02165 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
02166 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
02167 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
02168 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
02169 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
02170 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
02171 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
02172 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
02173 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
02174 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
02175 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
02176 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
02177 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
02178 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
02179 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
02180 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
02181 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
02182 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
02183 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
02184 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
02185 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
02186 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
02187 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
02188 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
02189 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
02190 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
02191 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
02192 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
02193 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
02194 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
02195 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
02196 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
02197 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
02198 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
02199 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
02200 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
02201 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
02202 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
02203 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
02204 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
02205 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
02206 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
02207 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
02208 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
02209 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
02210 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
02211 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
02212 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
02213 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
02214 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
02215 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
02216 
02217 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
02218 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
02219 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
02220 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
02221 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
02222 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
02223 
02224 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
02225 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
02226 
02227 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
02228 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
02229 
02230 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
02231 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
02232 
02233 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
02234 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
02235 
02236 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
02237 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
02238 
02239 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
02240 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
02241 
02242 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
02243 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
02244 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
02245 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
02246 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
02247 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
02248 
02249 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
02250 
02251 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
02252 
02253 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
02254 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
02255 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
02256 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
02257 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
02258 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
02259 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
02260 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
02261 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
02262 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
02263 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
02264 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
02265 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
02266 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
02267 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
02268 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
02269 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
02270 
02271 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
02272 
02273 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
02274 
02275 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
02276 
02277 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
02278 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
02279 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
02280 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
02281 
02282 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
02283 
02284 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
02285 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
02286 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
02287 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
02288 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
02289 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
02290 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
02291 
02292 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
02293 
02294 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
02295 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
02296 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
02297 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
02298 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
02299 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
02300 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
02301 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
02302 
02303 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
02304 
02305 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
02306 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
02307 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
02308 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
02309 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
02310 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
02311 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
02312 
02313 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
02314 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
02315 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
02316 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
02317 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
02318 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
02319 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
02320 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
02321 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
02322 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
02323 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
02324 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
02325 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
02326 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
02327 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
02328 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
02329 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
02330 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
02331 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
02332 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
02333 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
02334 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
02335 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
02336 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
02337 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
02338 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
02339 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
02340 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
02341 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
02342 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
02343 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
02344 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
02345 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
02346 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
02347 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
02348 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
02349 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
02350 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
02351 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
02352 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
02353 
02354 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
02355 
02356 #endif /* !WIN32 || !GLEW_MX */
02357 
02358 #if !defined(GLEW_MX)
02359 
02360 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
02361 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
02362 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
02363 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
02364 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
02365 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
02366 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
02367 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
02368 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
02369 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
02370 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
02371 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
02372 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
02373 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
02374 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
02375 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
02376 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
02377 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
02378 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
02379 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
02380 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
02381 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
02382 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
02383 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
02384 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
02385 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
02386 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
02387 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
02388 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
02389 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
02390 GLboolean __GLEW_APPLE_fence = GL_FALSE;
02391 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
02392 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
02393 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
02394 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
02395 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
02396 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
02397 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
02398 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
02399 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
02400 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
02401 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
02402 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
02403 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
02404 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
02405 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
02406 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
02407 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
02408 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
02409 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
02410 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
02411 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
02412 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
02413 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
02414 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
02415 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
02416 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
02417 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
02418 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
02419 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
02420 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
02421 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
02422 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
02423 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
02424 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
02425 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
02426 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
02427 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
02428 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
02429 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
02430 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
02431 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
02432 GLboolean __GLEW_ARB_imaging = GL_FALSE;
02433 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
02434 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
02435 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
02436 GLboolean __GLEW_ARB_multisample = GL_FALSE;
02437 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
02438 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
02439 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
02440 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
02441 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
02442 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
02443 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
02444 GLboolean __GLEW_ARB_robustness = GL_FALSE;
02445 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
02446 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
02447 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
02448 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
02449 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
02450 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
02451 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
02452 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
02453 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
02454 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
02455 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
02456 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
02457 GLboolean __GLEW_ARB_shadow = GL_FALSE;
02458 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
02459 GLboolean __GLEW_ARB_sync = GL_FALSE;
02460 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
02461 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
02462 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
02463 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
02464 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
02465 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
02466 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
02467 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
02468 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
02469 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
02470 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
02471 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
02472 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
02473 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
02474 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
02475 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
02476 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
02477 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
02478 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
02479 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
02480 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
02481 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
02482 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
02483 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
02484 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
02485 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
02486 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
02487 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
02488 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
02489 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
02490 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
02491 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
02492 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
02493 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
02494 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
02495 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
02496 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
02497 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
02498 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
02499 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
02500 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
02501 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
02502 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
02503 GLboolean __GLEW_ATI_element_array = GL_FALSE;
02504 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
02505 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
02506 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
02507 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
02508 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
02509 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
02510 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
02511 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
02512 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
02513 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
02514 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
02515 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
02516 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
02517 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
02518 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
02519 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
02520 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
02521 GLboolean __GLEW_EXT_abgr = GL_FALSE;
02522 GLboolean __GLEW_EXT_bgra = GL_FALSE;
02523 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
02524 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
02525 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
02526 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
02527 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
02528 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
02529 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
02530 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
02531 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
02532 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
02533 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
02534 GLboolean __GLEW_EXT_convolution = GL_FALSE;
02535 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
02536 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
02537 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
02538 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
02539 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
02540 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
02541 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
02542 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
02543 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
02544 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
02545 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
02546 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
02547 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
02548 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
02549 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
02550 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
02551 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
02552 GLboolean __GLEW_EXT_histogram = GL_FALSE;
02553 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
02554 GLboolean __GLEW_EXT_index_func = GL_FALSE;
02555 GLboolean __GLEW_EXT_index_material = GL_FALSE;
02556 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
02557 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
02558 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
02559 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
02560 GLboolean __GLEW_EXT_multisample = GL_FALSE;
02561 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
02562 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
02563 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
02564 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
02565 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
02566 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
02567 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
02568 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
02569 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
02570 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
02571 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
02572 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
02573 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
02574 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
02575 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
02576 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
02577 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
02578 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
02579 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
02580 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
02581 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
02582 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
02583 GLboolean __GLEW_EXT_texture = GL_FALSE;
02584 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
02585 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
02586 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
02587 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
02588 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
02589 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
02590 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
02591 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
02592 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
02593 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
02594 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
02595 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
02596 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
02597 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
02598 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
02599 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
02600 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
02601 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
02602 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
02603 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
02604 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
02605 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
02606 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
02607 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
02608 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
02609 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
02610 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
02611 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
02612 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
02613 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
02614 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
02615 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
02616 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
02617 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
02618 GLboolean __GLEW_HP_image_transform = GL_FALSE;
02619 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
02620 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
02621 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
02622 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
02623 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
02624 GLboolean __GLEW_IBM_static_data = GL_FALSE;
02625 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
02626 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
02627 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
02628 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
02629 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
02630 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
02631 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
02632 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
02633 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
02634 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
02635 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
02636 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
02637 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
02638 GLboolean __GLEW_NV_blend_square = GL_FALSE;
02639 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
02640 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
02641 GLboolean __GLEW_NV_copy_image = GL_FALSE;
02642 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
02643 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
02644 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
02645 GLboolean __GLEW_NV_evaluators = GL_FALSE;
02646 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
02647 GLboolean __GLEW_NV_fence = GL_FALSE;
02648 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
02649 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
02650 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
02651 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
02652 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
02653 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
02654 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
02655 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
02656 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
02657 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
02658 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
02659 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
02660 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
02661 GLboolean __GLEW_NV_half_float = GL_FALSE;
02662 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
02663 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
02664 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
02665 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
02666 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
02667 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
02668 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
02669 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
02670 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
02671 GLboolean __GLEW_NV_present_video = GL_FALSE;
02672 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
02673 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
02674 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
02675 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
02676 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
02677 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
02678 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
02679 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
02680 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
02681 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
02682 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
02683 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
02684 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
02685 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
02686 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
02687 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
02688 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
02689 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
02690 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
02691 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
02692 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
02693 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
02694 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
02695 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
02696 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
02697 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
02698 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
02699 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
02700 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
02701 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
02702 GLboolean __GLEW_OES_read_format = GL_FALSE;
02703 GLboolean __GLEW_OES_single_precision = GL_FALSE;
02704 GLboolean __GLEW_OML_interlace = GL_FALSE;
02705 GLboolean __GLEW_OML_resample = GL_FALSE;
02706 GLboolean __GLEW_OML_subsample = GL_FALSE;
02707 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
02708 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
02709 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
02710 GLboolean __GLEW_S3_s3tc = GL_FALSE;
02711 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
02712 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
02713 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
02714 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
02715 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
02716 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
02717 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
02718 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
02719 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
02720 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
02721 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
02722 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
02723 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
02724 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
02725 GLboolean __GLEW_SGIX_async = GL_FALSE;
02726 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
02727 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
02728 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
02729 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
02730 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
02731 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
02732 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
02733 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
02734 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
02735 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
02736 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
02737 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
02738 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
02739 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
02740 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
02741 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
02742 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
02743 GLboolean __GLEW_SGIX_resample = GL_FALSE;
02744 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
02745 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
02746 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
02747 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
02748 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
02749 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
02750 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
02751 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
02752 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
02753 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
02754 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
02755 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
02756 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
02757 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
02758 GLboolean __GLEW_SGI_color_table = GL_FALSE;
02759 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
02760 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
02761 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
02762 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
02763 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
02764 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
02765 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
02766 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
02767 GLboolean __GLEW_SUN_vertex = GL_FALSE;
02768 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
02769 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
02770 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
02771 
02772 #endif /* !GLEW_MX */
02773 
02774 #ifdef GL_VERSION_1_2
02775 
02776 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
02777 {
02778   GLboolean r = GL_FALSE;
02779 
02780   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
02781   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
02782   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
02783   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
02784 
02785   return r;
02786 }
02787 
02788 #endif /* GL_VERSION_1_2 */
02789 
02790 #ifdef GL_VERSION_1_2_1
02791 
02792 #endif /* GL_VERSION_1_2_1 */
02793 
02794 #ifdef GL_VERSION_1_3
02795 
02796 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
02797 {
02798   GLboolean r = GL_FALSE;
02799 
02800   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
02801   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
02802   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
02803   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
02804   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
02805   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
02806   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
02807   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
02808   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
02809   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
02810   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
02811   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
02812   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
02813   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
02814   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
02815   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
02816   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
02817   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
02818   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
02819   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
02820   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
02821   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
02822   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
02823   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
02824   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
02825   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
02826   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
02827   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
02828   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
02829   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
02830   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
02831   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
02832   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
02833   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
02834   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
02835   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
02836   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
02837   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
02838   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
02839   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
02840   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
02841   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
02842   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
02843   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
02844   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
02845   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
02846 
02847   return r;
02848 }
02849 
02850 #endif /* GL_VERSION_1_3 */
02851 
02852 #ifdef GL_VERSION_1_4
02853 
02854 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
02855 {
02856   GLboolean r = GL_FALSE;
02857 
02858   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
02859   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
02860   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
02861   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
02862   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
02863   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
02864   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
02865   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
02866   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
02867   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
02868   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
02869   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
02870   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
02871   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
02872   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
02873   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
02874   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
02875   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
02876   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
02877   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
02878   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
02879   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
02880   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
02881   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
02882   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
02883   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
02884   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
02885   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
02886   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
02887   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
02888   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
02889   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
02890   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
02891   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
02892   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
02893   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
02894   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
02895   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
02896   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
02897   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
02898   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
02899   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
02900   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
02901   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
02902   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
02903   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
02904   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
02905 
02906   return r;
02907 }
02908 
02909 #endif /* GL_VERSION_1_4 */
02910 
02911 #ifdef GL_VERSION_1_5
02912 
02913 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
02914 {
02915   GLboolean r = GL_FALSE;
02916 
02917   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
02918   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
02919   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
02920   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
02921   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
02922   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
02923   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
02924   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
02925   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
02926   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
02927   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
02928   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
02929   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
02930   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
02931   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
02932   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
02933   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
02934   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
02935   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
02936 
02937   return r;
02938 }
02939 
02940 #endif /* GL_VERSION_1_5 */
02941 
02942 #ifdef GL_VERSION_2_0
02943 
02944 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
02945 {
02946   GLboolean r = GL_FALSE;
02947 
02948   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
02949   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
02950   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
02951   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
02952   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
02953   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
02954   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
02955   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
02956   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
02957   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
02958   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
02959   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
02960   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
02961   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
02962   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
02963   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
02964   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
02965   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
02966   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
02967   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
02968   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
02969   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
02970   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
02971   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
02972   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
02973   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
02974   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
02975   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
02976   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
02977   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
02978   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
02979   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
02980   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
02981   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
02982   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
02983   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
02984   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
02985   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
02986   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
02987   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
02988   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
02989   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
02990   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
02991   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
02992   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
02993   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
02994   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
02995   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
02996   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
02997   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
02998   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
02999   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
03000   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
03001   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
03002   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
03003   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
03004   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
03005   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
03006   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
03007   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
03008   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
03009   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
03010   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
03011   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
03012   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
03013   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
03014   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
03015   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
03016   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
03017   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
03018   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
03019   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
03020   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
03021   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
03022   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
03023   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
03024   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
03025   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
03026   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
03027   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
03028   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
03029   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
03030   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
03031   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
03032   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
03033   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
03034   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
03035   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
03036   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
03037   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
03038   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
03039   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
03040   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
03041 
03042   return r;
03043 }
03044 
03045 #endif /* GL_VERSION_2_0 */
03046 
03047 #ifdef GL_VERSION_2_1
03048 
03049 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
03050 {
03051   GLboolean r = GL_FALSE;
03052 
03053   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
03054   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
03055   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
03056   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
03057   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
03058   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
03059 
03060   return r;
03061 }
03062 
03063 #endif /* GL_VERSION_2_1 */
03064 
03065 #ifdef GL_VERSION_3_0
03066 
03067 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
03068 {
03069   GLboolean r = GL_FALSE;
03070 
03071   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
03072   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
03073   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
03074   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
03075   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
03076   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
03077   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
03078   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
03079   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
03080   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
03081   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
03082   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
03083   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
03084   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
03085   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
03086   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
03087   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
03088   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
03089   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
03090   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
03091   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
03092   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
03093   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
03094   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
03095   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
03096   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
03097   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
03098   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
03099   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
03100   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
03101   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
03102   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
03103   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
03104   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
03105   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
03106   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
03107   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
03108   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
03109   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
03110   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
03111   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
03112   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
03113   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
03114   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
03115   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
03116   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
03117   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
03118   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
03119   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
03120   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
03121   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
03122   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
03123   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
03124   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
03125   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
03126 
03127   return r;
03128 }
03129 
03130 #endif /* GL_VERSION_3_0 */
03131 
03132 #ifdef GL_VERSION_3_1
03133 
03134 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
03135 {
03136   GLboolean r = GL_FALSE;
03137 
03138   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
03139   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
03140   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
03141   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
03142 
03143   return r;
03144 }
03145 
03146 #endif /* GL_VERSION_3_1 */
03147 
03148 #ifdef GL_VERSION_3_2
03149 
03150 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
03151 {
03152   GLboolean r = GL_FALSE;
03153 
03154   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
03155   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
03156   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
03157 
03158   return r;
03159 }
03160 
03161 #endif /* GL_VERSION_3_2 */
03162 
03163 #ifdef GL_VERSION_3_3
03164 
03165 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
03166 {
03167   GLboolean r = GL_FALSE;
03168 
03169   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
03170 
03171   return r;
03172 }
03173 
03174 #endif /* GL_VERSION_3_3 */
03175 
03176 #ifdef GL_VERSION_4_0
03177 
03178 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
03179 {
03180   GLboolean r = GL_FALSE;
03181 
03182   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
03183   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
03184   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
03185   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
03186   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
03187 
03188   return r;
03189 }
03190 
03191 #endif /* GL_VERSION_4_0 */
03192 
03193 #ifdef GL_VERSION_4_1
03194 
03195 #endif /* GL_VERSION_4_1 */
03196 
03197 #ifdef GL_3DFX_multisample
03198 
03199 #endif /* GL_3DFX_multisample */
03200 
03201 #ifdef GL_3DFX_tbuffer
03202 
03203 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
03204 {
03205   GLboolean r = GL_FALSE;
03206 
03207   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
03208 
03209   return r;
03210 }
03211 
03212 #endif /* GL_3DFX_tbuffer */
03213 
03214 #ifdef GL_3DFX_texture_compression_FXT1
03215 
03216 #endif /* GL_3DFX_texture_compression_FXT1 */
03217 
03218 #ifdef GL_AMD_conservative_depth
03219 
03220 #endif /* GL_AMD_conservative_depth */
03221 
03222 #ifdef GL_AMD_debug_output
03223 
03224 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
03225 {
03226   GLboolean r = GL_FALSE;
03227 
03228   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
03229   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
03230   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
03231   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
03232 
03233   return r;
03234 }
03235 
03236 #endif /* GL_AMD_debug_output */
03237 
03238 #ifdef GL_AMD_draw_buffers_blend
03239 
03240 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
03241 {
03242   GLboolean r = GL_FALSE;
03243 
03244   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
03245   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
03246   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
03247   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
03248 
03249   return r;
03250 }
03251 
03252 #endif /* GL_AMD_draw_buffers_blend */
03253 
03254 #ifdef GL_AMD_name_gen_delete
03255 
03256 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
03257 {
03258   GLboolean r = GL_FALSE;
03259 
03260   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
03261   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
03262   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
03263 
03264   return r;
03265 }
03266 
03267 #endif /* GL_AMD_name_gen_delete */
03268 
03269 #ifdef GL_AMD_performance_monitor
03270 
03271 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
03272 {
03273   GLboolean r = GL_FALSE;
03274 
03275   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
03276   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
03277   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
03278   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
03279   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
03280   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
03281   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
03282   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
03283   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
03284   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
03285   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
03286 
03287   return r;
03288 }
03289 
03290 #endif /* GL_AMD_performance_monitor */
03291 
03292 #ifdef GL_AMD_seamless_cubemap_per_texture
03293 
03294 #endif /* GL_AMD_seamless_cubemap_per_texture */
03295 
03296 #ifdef GL_AMD_shader_stencil_export
03297 
03298 #endif /* GL_AMD_shader_stencil_export */
03299 
03300 #ifdef GL_AMD_texture_texture4
03301 
03302 #endif /* GL_AMD_texture_texture4 */
03303 
03304 #ifdef GL_AMD_transform_feedback3_lines_triangles
03305 
03306 #endif /* GL_AMD_transform_feedback3_lines_triangles */
03307 
03308 #ifdef GL_AMD_vertex_shader_tessellator
03309 
03310 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
03311 {
03312   GLboolean r = GL_FALSE;
03313 
03314   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
03315   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
03316 
03317   return r;
03318 }
03319 
03320 #endif /* GL_AMD_vertex_shader_tessellator */
03321 
03322 #ifdef GL_APPLE_aux_depth_stencil
03323 
03324 #endif /* GL_APPLE_aux_depth_stencil */
03325 
03326 #ifdef GL_APPLE_client_storage
03327 
03328 #endif /* GL_APPLE_client_storage */
03329 
03330 #ifdef GL_APPLE_element_array
03331 
03332 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
03333 {
03334   GLboolean r = GL_FALSE;
03335 
03336   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
03337   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
03338   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
03339   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
03340   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
03341 
03342   return r;
03343 }
03344 
03345 #endif /* GL_APPLE_element_array */
03346 
03347 #ifdef GL_APPLE_fence
03348 
03349 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
03350 {
03351   GLboolean r = GL_FALSE;
03352 
03353   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
03354   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
03355   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
03356   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
03357   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
03358   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
03359   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
03360   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
03361 
03362   return r;
03363 }
03364 
03365 #endif /* GL_APPLE_fence */
03366 
03367 #ifdef GL_APPLE_float_pixels
03368 
03369 #endif /* GL_APPLE_float_pixels */
03370 
03371 #ifdef GL_APPLE_flush_buffer_range
03372 
03373 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
03374 {
03375   GLboolean r = GL_FALSE;
03376 
03377   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
03378   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
03379 
03380   return r;
03381 }
03382 
03383 #endif /* GL_APPLE_flush_buffer_range */
03384 
03385 #ifdef GL_APPLE_object_purgeable
03386 
03387 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
03388 {
03389   GLboolean r = GL_FALSE;
03390 
03391   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
03392   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
03393   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
03394 
03395   return r;
03396 }
03397 
03398 #endif /* GL_APPLE_object_purgeable */
03399 
03400 #ifdef GL_APPLE_pixel_buffer
03401 
03402 #endif /* GL_APPLE_pixel_buffer */
03403 
03404 #ifdef GL_APPLE_rgb_422
03405 
03406 #endif /* GL_APPLE_rgb_422 */
03407 
03408 #ifdef GL_APPLE_row_bytes
03409 
03410 #endif /* GL_APPLE_row_bytes */
03411 
03412 #ifdef GL_APPLE_specular_vector
03413 
03414 #endif /* GL_APPLE_specular_vector */
03415 
03416 #ifdef GL_APPLE_texture_range
03417 
03418 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
03419 {
03420   GLboolean r = GL_FALSE;
03421 
03422   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
03423   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
03424 
03425   return r;
03426 }
03427 
03428 #endif /* GL_APPLE_texture_range */
03429 
03430 #ifdef GL_APPLE_transform_hint
03431 
03432 #endif /* GL_APPLE_transform_hint */
03433 
03434 #ifdef GL_APPLE_vertex_array_object
03435 
03436 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
03437 {
03438   GLboolean r = GL_FALSE;
03439 
03440   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
03441   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
03442   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
03443   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
03444 
03445   return r;
03446 }
03447 
03448 #endif /* GL_APPLE_vertex_array_object */
03449 
03450 #ifdef GL_APPLE_vertex_array_range
03451 
03452 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
03453 {
03454   GLboolean r = GL_FALSE;
03455 
03456   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
03457   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
03458   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
03459 
03460   return r;
03461 }
03462 
03463 #endif /* GL_APPLE_vertex_array_range */
03464 
03465 #ifdef GL_APPLE_vertex_program_evaluators
03466 
03467 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
03468 {
03469   GLboolean r = GL_FALSE;
03470 
03471   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
03472   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
03473   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
03474   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
03475   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
03476   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
03477   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
03478 
03479   return r;
03480 }
03481 
03482 #endif /* GL_APPLE_vertex_program_evaluators */
03483 
03484 #ifdef GL_APPLE_ycbcr_422
03485 
03486 #endif /* GL_APPLE_ycbcr_422 */
03487 
03488 #ifdef GL_ARB_ES2_compatibility
03489 
03490 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
03491 {
03492   GLboolean r = GL_FALSE;
03493 
03494   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
03495   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
03496   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
03497   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
03498   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
03499 
03500   return r;
03501 }
03502 
03503 #endif /* GL_ARB_ES2_compatibility */
03504 
03505 #ifdef GL_ARB_blend_func_extended
03506 
03507 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
03508 {
03509   GLboolean r = GL_FALSE;
03510 
03511   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
03512   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
03513 
03514   return r;
03515 }
03516 
03517 #endif /* GL_ARB_blend_func_extended */
03518 
03519 #ifdef GL_ARB_cl_event
03520 
03521 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
03522 {
03523   GLboolean r = GL_FALSE;
03524 
03525   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
03526 
03527   return r;
03528 }
03529 
03530 #endif /* GL_ARB_cl_event */
03531 
03532 #ifdef GL_ARB_color_buffer_float
03533 
03534 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
03535 {
03536   GLboolean r = GL_FALSE;
03537 
03538   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
03539 
03540   return r;
03541 }
03542 
03543 #endif /* GL_ARB_color_buffer_float */
03544 
03545 #ifdef GL_ARB_compatibility
03546 
03547 #endif /* GL_ARB_compatibility */
03548 
03549 #ifdef GL_ARB_copy_buffer
03550 
03551 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
03552 {
03553   GLboolean r = GL_FALSE;
03554 
03555   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
03556 
03557   return r;
03558 }
03559 
03560 #endif /* GL_ARB_copy_buffer */
03561 
03562 #ifdef GL_ARB_debug_output
03563 
03564 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
03565 {
03566   GLboolean r = GL_FALSE;
03567 
03568   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
03569   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
03570   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
03571   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
03572 
03573   return r;
03574 }
03575 
03576 #endif /* GL_ARB_debug_output */
03577 
03578 #ifdef GL_ARB_depth_buffer_float
03579 
03580 #endif /* GL_ARB_depth_buffer_float */
03581 
03582 #ifdef GL_ARB_depth_clamp
03583 
03584 #endif /* GL_ARB_depth_clamp */
03585 
03586 #ifdef GL_ARB_depth_texture
03587 
03588 #endif /* GL_ARB_depth_texture */
03589 
03590 #ifdef GL_ARB_draw_buffers
03591 
03592 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
03593 {
03594   GLboolean r = GL_FALSE;
03595 
03596   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
03597 
03598   return r;
03599 }
03600 
03601 #endif /* GL_ARB_draw_buffers */
03602 
03603 #ifdef GL_ARB_draw_buffers_blend
03604 
03605 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
03606 {
03607   GLboolean r = GL_FALSE;
03608 
03609   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
03610   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
03611   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
03612   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
03613 
03614   return r;
03615 }
03616 
03617 #endif /* GL_ARB_draw_buffers_blend */
03618 
03619 #ifdef GL_ARB_draw_elements_base_vertex
03620 
03621 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
03622 {
03623   GLboolean r = GL_FALSE;
03624 
03625   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
03626   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
03627   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
03628   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
03629 
03630   return r;
03631 }
03632 
03633 #endif /* GL_ARB_draw_elements_base_vertex */
03634 
03635 #ifdef GL_ARB_draw_indirect
03636 
03637 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
03638 {
03639   GLboolean r = GL_FALSE;
03640 
03641   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
03642   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
03643 
03644   return r;
03645 }
03646 
03647 #endif /* GL_ARB_draw_indirect */
03648 
03649 #ifdef GL_ARB_draw_instanced
03650 
03651 static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
03652 {
03653   GLboolean r = GL_FALSE;
03654 
03655   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
03656   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
03657 
03658   return r;
03659 }
03660 
03661 #endif /* GL_ARB_draw_instanced */
03662 
03663 #ifdef GL_ARB_explicit_attrib_location
03664 
03665 #endif /* GL_ARB_explicit_attrib_location */
03666 
03667 #ifdef GL_ARB_fragment_coord_conventions
03668 
03669 #endif /* GL_ARB_fragment_coord_conventions */
03670 
03671 #ifdef GL_ARB_fragment_program
03672 
03673 #endif /* GL_ARB_fragment_program */
03674 
03675 #ifdef GL_ARB_fragment_program_shadow
03676 
03677 #endif /* GL_ARB_fragment_program_shadow */
03678 
03679 #ifdef GL_ARB_fragment_shader
03680 
03681 #endif /* GL_ARB_fragment_shader */
03682 
03683 #ifdef GL_ARB_framebuffer_object
03684 
03685 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
03686 {
03687   GLboolean r = GL_FALSE;
03688 
03689   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
03690   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
03691   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
03692   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
03693   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
03694   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
03695   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
03696   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
03697   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
03698   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
03699   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
03700   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
03701   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
03702   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
03703   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
03704   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
03705   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
03706   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
03707   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
03708   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
03709 
03710   return r;
03711 }
03712 
03713 #endif /* GL_ARB_framebuffer_object */
03714 
03715 #ifdef GL_ARB_framebuffer_sRGB
03716 
03717 #endif /* GL_ARB_framebuffer_sRGB */
03718 
03719 #ifdef GL_ARB_geometry_shader4
03720 
03721 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
03722 {
03723   GLboolean r = GL_FALSE;
03724 
03725   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
03726   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
03727   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
03728   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
03729 
03730   return r;
03731 }
03732 
03733 #endif /* GL_ARB_geometry_shader4 */
03734 
03735 #ifdef GL_ARB_get_program_binary
03736 
03737 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
03738 {
03739   GLboolean r = GL_FALSE;
03740 
03741   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
03742   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
03743   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
03744 
03745   return r;
03746 }
03747 
03748 #endif /* GL_ARB_get_program_binary */
03749 
03750 #ifdef GL_ARB_gpu_shader5
03751 
03752 #endif /* GL_ARB_gpu_shader5 */
03753 
03754 #ifdef GL_ARB_gpu_shader_fp64
03755 
03756 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
03757 {
03758   GLboolean r = GL_FALSE;
03759 
03760   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
03761   r = ((glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dEXT")) == NULL) || r;
03762   r = ((glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dvEXT")) == NULL) || r;
03763   r = ((glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dEXT")) == NULL) || r;
03764   r = ((glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dvEXT")) == NULL) || r;
03765   r = ((glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dEXT")) == NULL) || r;
03766   r = ((glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dvEXT")) == NULL) || r;
03767   r = ((glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dEXT")) == NULL) || r;
03768   r = ((glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dvEXT")) == NULL) || r;
03769   r = ((glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dvEXT")) == NULL) || r;
03770   r = ((glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dvEXT")) == NULL) || r;
03771   r = ((glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dvEXT")) == NULL) || r;
03772   r = ((glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dvEXT")) == NULL) || r;
03773   r = ((glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dvEXT")) == NULL) || r;
03774   r = ((glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dvEXT")) == NULL) || r;
03775   r = ((glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dvEXT")) == NULL) || r;
03776   r = ((glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dvEXT")) == NULL) || r;
03777   r = ((glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dvEXT")) == NULL) || r;
03778   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
03779   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
03780   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
03781   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
03782   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
03783   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
03784   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
03785   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
03786   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
03787   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
03788   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
03789   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
03790   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
03791   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
03792   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
03793   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
03794   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
03795 
03796   return r;
03797 }
03798 
03799 #endif /* GL_ARB_gpu_shader_fp64 */
03800 
03801 #ifdef GL_ARB_half_float_pixel
03802 
03803 #endif /* GL_ARB_half_float_pixel */
03804 
03805 #ifdef GL_ARB_half_float_vertex
03806 
03807 #endif /* GL_ARB_half_float_vertex */
03808 
03809 #ifdef GL_ARB_imaging
03810 
03811 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
03812 {
03813   GLboolean r = GL_FALSE;
03814 
03815   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
03816   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
03817   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
03818   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
03819   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
03820   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
03821   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
03822   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
03823   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
03824   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
03825   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
03826   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
03827   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
03828   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
03829   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
03830   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
03831   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
03832   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
03833   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
03834   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
03835   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
03836   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
03837   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
03838   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
03839   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
03840   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
03841   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
03842   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
03843   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
03844   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
03845   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
03846   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
03847   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
03848 
03849   return r;
03850 }
03851 
03852 #endif /* GL_ARB_imaging */
03853 
03854 #ifdef GL_ARB_instanced_arrays
03855 
03856 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
03857 {
03858   GLboolean r = GL_FALSE;
03859 
03860   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
03861 
03862   return r;
03863 }
03864 
03865 #endif /* GL_ARB_instanced_arrays */
03866 
03867 #ifdef GL_ARB_map_buffer_range
03868 
03869 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
03870 {
03871   GLboolean r = GL_FALSE;
03872 
03873   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
03874   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
03875 
03876   return r;
03877 }
03878 
03879 #endif /* GL_ARB_map_buffer_range */
03880 
03881 #ifdef GL_ARB_matrix_palette
03882 
03883 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
03884 {
03885   GLboolean r = GL_FALSE;
03886 
03887   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
03888   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
03889   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
03890   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
03891   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
03892 
03893   return r;
03894 }
03895 
03896 #endif /* GL_ARB_matrix_palette */
03897 
03898 #ifdef GL_ARB_multisample
03899 
03900 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
03901 {
03902   GLboolean r = GL_FALSE;
03903 
03904   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
03905 
03906   return r;
03907 }
03908 
03909 #endif /* GL_ARB_multisample */
03910 
03911 #ifdef GL_ARB_multitexture
03912 
03913 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
03914 {
03915   GLboolean r = GL_FALSE;
03916 
03917   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
03918   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
03919   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
03920   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
03921   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
03922   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
03923   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
03924   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
03925   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
03926   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
03927   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
03928   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
03929   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
03930   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
03931   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
03932   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
03933   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
03934   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
03935   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
03936   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
03937   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
03938   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
03939   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
03940   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
03941   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
03942   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
03943   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
03944   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
03945   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
03946   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
03947   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
03948   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
03949   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
03950   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
03951 
03952   return r;
03953 }
03954 
03955 #endif /* GL_ARB_multitexture */
03956 
03957 #ifdef GL_ARB_occlusion_query
03958 
03959 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
03960 {
03961   GLboolean r = GL_FALSE;
03962 
03963   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
03964   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
03965   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
03966   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
03967   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
03968   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
03969   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
03970   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
03971 
03972   return r;
03973 }
03974 
03975 #endif /* GL_ARB_occlusion_query */
03976 
03977 #ifdef GL_ARB_occlusion_query2
03978 
03979 #endif /* GL_ARB_occlusion_query2 */
03980 
03981 #ifdef GL_ARB_pixel_buffer_object
03982 
03983 #endif /* GL_ARB_pixel_buffer_object */
03984 
03985 #ifdef GL_ARB_point_parameters
03986 
03987 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
03988 {
03989   GLboolean r = GL_FALSE;
03990 
03991   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
03992   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
03993 
03994   return r;
03995 }
03996 
03997 #endif /* GL_ARB_point_parameters */
03998 
03999 #ifdef GL_ARB_point_sprite
04000 
04001 #endif /* GL_ARB_point_sprite */
04002 
04003 #ifdef GL_ARB_provoking_vertex
04004 
04005 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
04006 {
04007   GLboolean r = GL_FALSE;
04008 
04009   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
04010 
04011   return r;
04012 }
04013 
04014 #endif /* GL_ARB_provoking_vertex */
04015 
04016 #ifdef GL_ARB_robustness
04017 
04018 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
04019 {
04020   GLboolean r = GL_FALSE;
04021 
04022   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
04023   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
04024   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
04025   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
04026   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
04027   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
04028   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
04029   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
04030   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
04031   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
04032   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
04033   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
04034   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
04035   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
04036   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
04037   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
04038   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
04039   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
04040   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
04041 
04042   return r;
04043 }
04044 
04045 #endif /* GL_ARB_robustness */
04046 
04047 #ifdef GL_ARB_sample_shading
04048 
04049 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
04050 {
04051   GLboolean r = GL_FALSE;
04052 
04053   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
04054 
04055   return r;
04056 }
04057 
04058 #endif /* GL_ARB_sample_shading */
04059 
04060 #ifdef GL_ARB_sampler_objects
04061 
04062 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
04063 {
04064   GLboolean r = GL_FALSE;
04065 
04066   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
04067   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
04068   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
04069   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
04070   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
04071   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
04072   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
04073   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
04074   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
04075   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
04076   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
04077   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
04078   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
04079   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
04080 
04081   return r;
04082 }
04083 
04084 #endif /* GL_ARB_sampler_objects */
04085 
04086 #ifdef GL_ARB_seamless_cube_map
04087 
04088 #endif /* GL_ARB_seamless_cube_map */
04089 
04090 #ifdef GL_ARB_separate_shader_objects
04091 
04092 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
04093 {
04094   GLboolean r = GL_FALSE;
04095 
04096   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
04097   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
04098   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
04099   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
04100   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
04101   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
04102   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
04103   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
04104   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
04105   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
04106   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
04107   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
04108   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
04109   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
04110   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
04111   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
04112   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
04113   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
04114   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
04115   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
04116   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
04117   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
04118   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
04119   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
04120   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
04121   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
04122   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
04123   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
04124   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
04125   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
04126   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
04127   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
04128   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
04129   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
04130   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
04131   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
04132   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
04133   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
04134   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
04135   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
04136   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
04137   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
04138   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
04139   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
04140   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
04141   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
04142   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
04143   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
04144   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
04145   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
04146   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
04147   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
04148   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
04149   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
04150   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
04151   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
04152   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
04153   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
04154   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
04155   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
04156 
04157   return r;
04158 }
04159 
04160 #endif /* GL_ARB_separate_shader_objects */
04161 
04162 #ifdef GL_ARB_shader_bit_encoding
04163 
04164 #endif /* GL_ARB_shader_bit_encoding */
04165 
04166 #ifdef GL_ARB_shader_objects
04167 
04168 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
04169 {
04170   GLboolean r = GL_FALSE;
04171 
04172   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
04173   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
04174   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
04175   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
04176   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
04177   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
04178   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
04179   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
04180   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
04181   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
04182   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
04183   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
04184   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
04185   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
04186   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
04187   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
04188   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
04189   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
04190   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
04191   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
04192   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
04193   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
04194   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
04195   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
04196   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
04197   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
04198   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
04199   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
04200   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
04201   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
04202   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
04203   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
04204   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
04205   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
04206   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
04207   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
04208   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
04209   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
04210   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
04211 
04212   return r;
04213 }
04214 
04215 #endif /* GL_ARB_shader_objects */
04216 
04217 #ifdef GL_ARB_shader_precision
04218 
04219 #endif /* GL_ARB_shader_precision */
04220 
04221 #ifdef GL_ARB_shader_stencil_export
04222 
04223 #endif /* GL_ARB_shader_stencil_export */
04224 
04225 #ifdef GL_ARB_shader_subroutine
04226 
04227 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
04228 {
04229   GLboolean r = GL_FALSE;
04230 
04231   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
04232   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
04233   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
04234   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
04235   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
04236   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
04237   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
04238   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
04239 
04240   return r;
04241 }
04242 
04243 #endif /* GL_ARB_shader_subroutine */
04244 
04245 #ifdef GL_ARB_shader_texture_lod
04246 
04247 #endif /* GL_ARB_shader_texture_lod */
04248 
04249 #ifdef GL_ARB_shading_language_100
04250 
04251 #endif /* GL_ARB_shading_language_100 */
04252 
04253 #ifdef GL_ARB_shading_language_include
04254 
04255 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
04256 {
04257   GLboolean r = GL_FALSE;
04258 
04259   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
04260   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
04261   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
04262   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
04263   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
04264   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
04265 
04266   return r;
04267 }
04268 
04269 #endif /* GL_ARB_shading_language_include */
04270 
04271 #ifdef GL_ARB_shadow
04272 
04273 #endif /* GL_ARB_shadow */
04274 
04275 #ifdef GL_ARB_shadow_ambient
04276 
04277 #endif /* GL_ARB_shadow_ambient */
04278 
04279 #ifdef GL_ARB_sync
04280 
04281 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
04282 {
04283   GLboolean r = GL_FALSE;
04284 
04285   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
04286   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
04287   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
04288   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
04289   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
04290   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
04291   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
04292 
04293   return r;
04294 }
04295 
04296 #endif /* GL_ARB_sync */
04297 
04298 #ifdef GL_ARB_tessellation_shader
04299 
04300 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
04301 {
04302   GLboolean r = GL_FALSE;
04303 
04304   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
04305   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
04306 
04307   return r;
04308 }
04309 
04310 #endif /* GL_ARB_tessellation_shader */
04311 
04312 #ifdef GL_ARB_texture_border_clamp
04313 
04314 #endif /* GL_ARB_texture_border_clamp */
04315 
04316 #ifdef GL_ARB_texture_buffer_object
04317 
04318 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04319 {
04320   GLboolean r = GL_FALSE;
04321 
04322   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
04323 
04324   return r;
04325 }
04326 
04327 #endif /* GL_ARB_texture_buffer_object */
04328 
04329 #ifdef GL_ARB_texture_buffer_object_rgb32
04330 
04331 #endif /* GL_ARB_texture_buffer_object_rgb32 */
04332 
04333 #ifdef GL_ARB_texture_compression
04334 
04335 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
04336 {
04337   GLboolean r = GL_FALSE;
04338 
04339   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
04340   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
04341   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
04342   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
04343   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
04344   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
04345   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
04346 
04347   return r;
04348 }
04349 
04350 #endif /* GL_ARB_texture_compression */
04351 
04352 #ifdef GL_ARB_texture_compression_bptc
04353 
04354 #endif /* GL_ARB_texture_compression_bptc */
04355 
04356 #ifdef GL_ARB_texture_compression_rgtc
04357 
04358 #endif /* GL_ARB_texture_compression_rgtc */
04359 
04360 #ifdef GL_ARB_texture_cube_map
04361 
04362 #endif /* GL_ARB_texture_cube_map */
04363 
04364 #ifdef GL_ARB_texture_cube_map_array
04365 
04366 #endif /* GL_ARB_texture_cube_map_array */
04367 
04368 #ifdef GL_ARB_texture_env_add
04369 
04370 #endif /* GL_ARB_texture_env_add */
04371 
04372 #ifdef GL_ARB_texture_env_combine
04373 
04374 #endif /* GL_ARB_texture_env_combine */
04375 
04376 #ifdef GL_ARB_texture_env_crossbar
04377 
04378 #endif /* GL_ARB_texture_env_crossbar */
04379 
04380 #ifdef GL_ARB_texture_env_dot3
04381 
04382 #endif /* GL_ARB_texture_env_dot3 */
04383 
04384 #ifdef GL_ARB_texture_float
04385 
04386 #endif /* GL_ARB_texture_float */
04387 
04388 #ifdef GL_ARB_texture_gather
04389 
04390 #endif /* GL_ARB_texture_gather */
04391 
04392 #ifdef GL_ARB_texture_mirrored_repeat
04393 
04394 #endif /* GL_ARB_texture_mirrored_repeat */
04395 
04396 #ifdef GL_ARB_texture_multisample
04397 
04398 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
04399 {
04400   GLboolean r = GL_FALSE;
04401 
04402   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
04403   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
04404   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
04405   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
04406 
04407   return r;
04408 }
04409 
04410 #endif /* GL_ARB_texture_multisample */
04411 
04412 #ifdef GL_ARB_texture_non_power_of_two
04413 
04414 #endif /* GL_ARB_texture_non_power_of_two */
04415 
04416 #ifdef GL_ARB_texture_query_lod
04417 
04418 #endif /* GL_ARB_texture_query_lod */
04419 
04420 #ifdef GL_ARB_texture_rectangle
04421 
04422 #endif /* GL_ARB_texture_rectangle */
04423 
04424 #ifdef GL_ARB_texture_rg
04425 
04426 #endif /* GL_ARB_texture_rg */
04427 
04428 #ifdef GL_ARB_texture_rgb10_a2ui
04429 
04430 #endif /* GL_ARB_texture_rgb10_a2ui */
04431 
04432 #ifdef GL_ARB_texture_swizzle
04433 
04434 #endif /* GL_ARB_texture_swizzle */
04435 
04436 #ifdef GL_ARB_timer_query
04437 
04438 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
04439 {
04440   GLboolean r = GL_FALSE;
04441 
04442   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
04443   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
04444   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
04445 
04446   return r;
04447 }
04448 
04449 #endif /* GL_ARB_timer_query */
04450 
04451 #ifdef GL_ARB_transform_feedback2
04452 
04453 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
04454 {
04455   GLboolean r = GL_FALSE;
04456 
04457   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
04458   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
04459   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
04460   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
04461   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
04462   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
04463   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
04464 
04465   return r;
04466 }
04467 
04468 #endif /* GL_ARB_transform_feedback2 */
04469 
04470 #ifdef GL_ARB_transform_feedback3
04471 
04472 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
04473 {
04474   GLboolean r = GL_FALSE;
04475 
04476   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
04477   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
04478   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
04479   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
04480 
04481   return r;
04482 }
04483 
04484 #endif /* GL_ARB_transform_feedback3 */
04485 
04486 #ifdef GL_ARB_transpose_matrix
04487 
04488 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
04489 {
04490   GLboolean r = GL_FALSE;
04491 
04492   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
04493   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
04494   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
04495   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
04496 
04497   return r;
04498 }
04499 
04500 #endif /* GL_ARB_transpose_matrix */
04501 
04502 #ifdef GL_ARB_uniform_buffer_object
04503 
04504 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04505 {
04506   GLboolean r = GL_FALSE;
04507 
04508   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
04509   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
04510   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
04511   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
04512   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
04513   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
04514   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
04515   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
04516   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
04517   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
04518 
04519   return r;
04520 }
04521 
04522 #endif /* GL_ARB_uniform_buffer_object */
04523 
04524 #ifdef GL_ARB_vertex_array_bgra
04525 
04526 #endif /* GL_ARB_vertex_array_bgra */
04527 
04528 #ifdef GL_ARB_vertex_array_object
04529 
04530 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
04531 {
04532   GLboolean r = GL_FALSE;
04533 
04534   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
04535   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
04536   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
04537   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
04538 
04539   return r;
04540 }
04541 
04542 #endif /* GL_ARB_vertex_array_object */
04543 
04544 #ifdef GL_ARB_vertex_attrib_64bit
04545 
04546 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
04547 {
04548   GLboolean r = GL_FALSE;
04549 
04550   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
04551   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
04552   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
04553   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
04554   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
04555   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
04556   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
04557   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
04558   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
04559   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
04560 
04561   return r;
04562 }
04563 
04564 #endif /* GL_ARB_vertex_attrib_64bit */
04565 
04566 #ifdef GL_ARB_vertex_blend
04567 
04568 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
04569 {
04570   GLboolean r = GL_FALSE;
04571 
04572   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
04573   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
04574   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
04575   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
04576   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
04577   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
04578   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
04579   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
04580   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
04581   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
04582 
04583   return r;
04584 }
04585 
04586 #endif /* GL_ARB_vertex_blend */
04587 
04588 #ifdef GL_ARB_vertex_buffer_object
04589 
04590 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04591 {
04592   GLboolean r = GL_FALSE;
04593 
04594   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
04595   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
04596   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
04597   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
04598   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
04599   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
04600   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
04601   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
04602   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
04603   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
04604   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
04605 
04606   return r;
04607 }
04608 
04609 #endif /* GL_ARB_vertex_buffer_object */
04610 
04611 #ifdef GL_ARB_vertex_program
04612 
04613 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
04614 {
04615   GLboolean r = GL_FALSE;
04616 
04617   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
04618   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
04619   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
04620   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
04621   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
04622   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
04623   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
04624   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
04625   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
04626   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
04627   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
04628   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
04629   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
04630   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
04631   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
04632   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
04633   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
04634   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
04635   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
04636   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
04637   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
04638   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
04639   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
04640   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
04641   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
04642   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
04643   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
04644   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
04645   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
04646   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
04647   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
04648   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
04649   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
04650   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
04651   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
04652   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
04653   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
04654   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
04655   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
04656   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
04657   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
04658   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
04659   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
04660   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
04661   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
04662   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
04663   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
04664   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
04665   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
04666   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
04667   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
04668   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
04669   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
04670   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
04671   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
04672   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
04673   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
04674   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
04675   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
04676   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
04677   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
04678   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
04679 
04680   return r;
04681 }
04682 
04683 #endif /* GL_ARB_vertex_program */
04684 
04685 #ifdef GL_ARB_vertex_shader
04686 
04687 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
04688 {
04689   GLboolean r = GL_FALSE;
04690 
04691   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
04692   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
04693   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
04694 
04695   return r;
04696 }
04697 
04698 #endif /* GL_ARB_vertex_shader */
04699 
04700 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
04701 
04702 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
04703 {
04704   GLboolean r = GL_FALSE;
04705 
04706   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
04707   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
04708   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
04709   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
04710   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
04711   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
04712   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
04713   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
04714   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
04715   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
04716   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
04717   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
04718   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
04719   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
04720   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
04721   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
04722   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
04723   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
04724   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
04725   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
04726   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
04727   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
04728   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
04729   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
04730   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
04731   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
04732   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
04733   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
04734   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
04735   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
04736   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
04737   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
04738   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
04739   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
04740   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
04741   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
04742   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
04743   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
04744 
04745   return r;
04746 }
04747 
04748 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
04749 
04750 #ifdef GL_ARB_viewport_array
04751 
04752 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
04753 {
04754   GLboolean r = GL_FALSE;
04755 
04756   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
04757   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
04758   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
04759   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
04760   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
04761   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
04762   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
04763   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
04764   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
04765   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
04766 
04767   return r;
04768 }
04769 
04770 #endif /* GL_ARB_viewport_array */
04771 
04772 #ifdef GL_ARB_window_pos
04773 
04774 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
04775 {
04776   GLboolean r = GL_FALSE;
04777 
04778   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
04779   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
04780   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
04781   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
04782   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
04783   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
04784   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
04785   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
04786   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
04787   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
04788   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
04789   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
04790   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
04791   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
04792   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
04793   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
04794 
04795   return r;
04796 }
04797 
04798 #endif /* GL_ARB_window_pos */
04799 
04800 #ifdef GL_ATIX_point_sprites
04801 
04802 #endif /* GL_ATIX_point_sprites */
04803 
04804 #ifdef GL_ATIX_texture_env_combine3
04805 
04806 #endif /* GL_ATIX_texture_env_combine3 */
04807 
04808 #ifdef GL_ATIX_texture_env_route
04809 
04810 #endif /* GL_ATIX_texture_env_route */
04811 
04812 #ifdef GL_ATIX_vertex_shader_output_point_size
04813 
04814 #endif /* GL_ATIX_vertex_shader_output_point_size */
04815 
04816 #ifdef GL_ATI_draw_buffers
04817 
04818 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
04819 {
04820   GLboolean r = GL_FALSE;
04821 
04822   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
04823 
04824   return r;
04825 }
04826 
04827 #endif /* GL_ATI_draw_buffers */
04828 
04829 #ifdef GL_ATI_element_array
04830 
04831 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
04832 {
04833   GLboolean r = GL_FALSE;
04834 
04835   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
04836   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
04837   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
04838 
04839   return r;
04840 }
04841 
04842 #endif /* GL_ATI_element_array */
04843 
04844 #ifdef GL_ATI_envmap_bumpmap
04845 
04846 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
04847 {
04848   GLboolean r = GL_FALSE;
04849 
04850   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
04851   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
04852   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
04853   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
04854 
04855   return r;
04856 }
04857 
04858 #endif /* GL_ATI_envmap_bumpmap */
04859 
04860 #ifdef GL_ATI_fragment_shader
04861 
04862 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
04863 {
04864   GLboolean r = GL_FALSE;
04865 
04866   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
04867   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
04868   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
04869   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
04870   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
04871   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
04872   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
04873   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
04874   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
04875   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
04876   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
04877   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
04878   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
04879   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
04880 
04881   return r;
04882 }
04883 
04884 #endif /* GL_ATI_fragment_shader */
04885 
04886 #ifdef GL_ATI_map_object_buffer
04887 
04888 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
04889 {
04890   GLboolean r = GL_FALSE;
04891 
04892   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
04893   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
04894 
04895   return r;
04896 }
04897 
04898 #endif /* GL_ATI_map_object_buffer */
04899 
04900 #ifdef GL_ATI_meminfo
04901 
04902 #endif /* GL_ATI_meminfo */
04903 
04904 #ifdef GL_ATI_pn_triangles
04905 
04906 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
04907 {
04908   GLboolean r = GL_FALSE;
04909 
04910   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
04911   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
04912 
04913   return r;
04914 }
04915 
04916 #endif /* GL_ATI_pn_triangles */
04917 
04918 #ifdef GL_ATI_separate_stencil
04919 
04920 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
04921 {
04922   GLboolean r = GL_FALSE;
04923 
04924   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
04925   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
04926 
04927   return r;
04928 }
04929 
04930 #endif /* GL_ATI_separate_stencil */
04931 
04932 #ifdef GL_ATI_shader_texture_lod
04933 
04934 #endif /* GL_ATI_shader_texture_lod */
04935 
04936 #ifdef GL_ATI_text_fragment_shader
04937 
04938 #endif /* GL_ATI_text_fragment_shader */
04939 
04940 #ifdef GL_ATI_texture_compression_3dc
04941 
04942 #endif /* GL_ATI_texture_compression_3dc */
04943 
04944 #ifdef GL_ATI_texture_env_combine3
04945 
04946 #endif /* GL_ATI_texture_env_combine3 */
04947 
04948 #ifdef GL_ATI_texture_float
04949 
04950 #endif /* GL_ATI_texture_float */
04951 
04952 #ifdef GL_ATI_texture_mirror_once
04953 
04954 #endif /* GL_ATI_texture_mirror_once */
04955 
04956 #ifdef GL_ATI_vertex_array_object
04957 
04958 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
04959 {
04960   GLboolean r = GL_FALSE;
04961 
04962   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
04963   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
04964   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
04965   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
04966   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
04967   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
04968   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
04969   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
04970   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
04971   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
04972   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
04973   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
04974 
04975   return r;
04976 }
04977 
04978 #endif /* GL_ATI_vertex_array_object */
04979 
04980 #ifdef GL_ATI_vertex_attrib_array_object
04981 
04982 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
04983 {
04984   GLboolean r = GL_FALSE;
04985 
04986   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
04987   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
04988   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
04989 
04990   return r;
04991 }
04992 
04993 #endif /* GL_ATI_vertex_attrib_array_object */
04994 
04995 #ifdef GL_ATI_vertex_streams
04996 
04997 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
04998 {
04999   GLboolean r = GL_FALSE;
05000 
05001   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
05002   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
05003   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
05004   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
05005   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
05006   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
05007   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
05008   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
05009   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
05010   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
05011   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
05012   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
05013   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
05014   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
05015   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
05016   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
05017   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
05018   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
05019   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
05020   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
05021   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
05022   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
05023   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
05024   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
05025   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
05026   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
05027   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
05028   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
05029   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
05030   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
05031   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
05032   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
05033   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
05034   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
05035   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
05036   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
05037   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
05038 
05039   return r;
05040 }
05041 
05042 #endif /* GL_ATI_vertex_streams */
05043 
05044 #ifdef GL_EXT_422_pixels
05045 
05046 #endif /* GL_EXT_422_pixels */
05047 
05048 #ifdef GL_EXT_Cg_shader
05049 
05050 #endif /* GL_EXT_Cg_shader */
05051 
05052 #ifdef GL_EXT_abgr
05053 
05054 #endif /* GL_EXT_abgr */
05055 
05056 #ifdef GL_EXT_bgra
05057 
05058 #endif /* GL_EXT_bgra */
05059 
05060 #ifdef GL_EXT_bindable_uniform
05061 
05062 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
05063 {
05064   GLboolean r = GL_FALSE;
05065 
05066   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
05067   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
05068   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
05069 
05070   return r;
05071 }
05072 
05073 #endif /* GL_EXT_bindable_uniform */
05074 
05075 #ifdef GL_EXT_blend_color
05076 
05077 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
05078 {
05079   GLboolean r = GL_FALSE;
05080 
05081   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
05082 
05083   return r;
05084 }
05085 
05086 #endif /* GL_EXT_blend_color */
05087 
05088 #ifdef GL_EXT_blend_equation_separate
05089 
05090 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
05091 {
05092   GLboolean r = GL_FALSE;
05093 
05094   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
05095 
05096   return r;
05097 }
05098 
05099 #endif /* GL_EXT_blend_equation_separate */
05100 
05101 #ifdef GL_EXT_blend_func_separate
05102 
05103 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
05104 {
05105   GLboolean r = GL_FALSE;
05106 
05107   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
05108 
05109   return r;
05110 }
05111 
05112 #endif /* GL_EXT_blend_func_separate */
05113 
05114 #ifdef GL_EXT_blend_logic_op
05115 
05116 #endif /* GL_EXT_blend_logic_op */
05117 
05118 #ifdef GL_EXT_blend_minmax
05119 
05120 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
05121 {
05122   GLboolean r = GL_FALSE;
05123 
05124   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
05125 
05126   return r;
05127 }
05128 
05129 #endif /* GL_EXT_blend_minmax */
05130 
05131 #ifdef GL_EXT_blend_subtract
05132 
05133 #endif /* GL_EXT_blend_subtract */
05134 
05135 #ifdef GL_EXT_clip_volume_hint
05136 
05137 #endif /* GL_EXT_clip_volume_hint */
05138 
05139 #ifdef GL_EXT_cmyka
05140 
05141 #endif /* GL_EXT_cmyka */
05142 
05143 #ifdef GL_EXT_color_subtable
05144 
05145 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
05146 {
05147   GLboolean r = GL_FALSE;
05148 
05149   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
05150   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
05151 
05152   return r;
05153 }
05154 
05155 #endif /* GL_EXT_color_subtable */
05156 
05157 #ifdef GL_EXT_compiled_vertex_array
05158 
05159 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
05160 {
05161   GLboolean r = GL_FALSE;
05162 
05163   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
05164   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
05165 
05166   return r;
05167 }
05168 
05169 #endif /* GL_EXT_compiled_vertex_array */
05170 
05171 #ifdef GL_EXT_convolution
05172 
05173 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
05174 {
05175   GLboolean r = GL_FALSE;
05176 
05177   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
05178   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
05179   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
05180   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
05181   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
05182   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
05183   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
05184   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
05185   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
05186   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
05187   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
05188   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
05189   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
05190 
05191   return r;
05192 }
05193 
05194 #endif /* GL_EXT_convolution */
05195 
05196 #ifdef GL_EXT_coordinate_frame
05197 
05198 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
05199 {
05200   GLboolean r = GL_FALSE;
05201 
05202   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
05203   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
05204 
05205   return r;
05206 }
05207 
05208 #endif /* GL_EXT_coordinate_frame */
05209 
05210 #ifdef GL_EXT_copy_texture
05211 
05212 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
05213 {
05214   GLboolean r = GL_FALSE;
05215 
05216   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
05217   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
05218   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
05219   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
05220   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
05221 
05222   return r;
05223 }
05224 
05225 #endif /* GL_EXT_copy_texture */
05226 
05227 #ifdef GL_EXT_cull_vertex
05228 
05229 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
05230 {
05231   GLboolean r = GL_FALSE;
05232 
05233   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
05234   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
05235 
05236   return r;
05237 }
05238 
05239 #endif /* GL_EXT_cull_vertex */
05240 
05241 #ifdef GL_EXT_depth_bounds_test
05242 
05243 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
05244 {
05245   GLboolean r = GL_FALSE;
05246 
05247   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
05248 
05249   return r;
05250 }
05251 
05252 #endif /* GL_EXT_depth_bounds_test */
05253 
05254 #ifdef GL_EXT_direct_state_access
05255 
05256 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
05257 {
05258   GLboolean r = GL_FALSE;
05259 
05260   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
05261   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
05262   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
05263   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
05264   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
05265   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
05266   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
05267   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
05268   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
05269   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
05270   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
05271   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
05272   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
05273   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
05274   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
05275   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
05276   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
05277   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
05278   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
05279   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
05280   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
05281   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
05282   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
05283   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
05284   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
05285   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
05286   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
05287   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
05288   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
05289   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
05290   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
05291   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
05292   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
05293   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
05294   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
05295   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
05296   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
05297   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
05298   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
05299   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
05300   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
05301   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
05302   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
05303   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
05304   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
05305   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
05306   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
05307   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
05308   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
05309   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
05310   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
05311   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
05312   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
05313   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
05314   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
05315   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
05316   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
05317   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
05318   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
05319   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
05320   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
05321   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
05322   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
05323   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
05324   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
05325   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
05326   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
05327   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
05328   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
05329   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
05330   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
05331   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
05332   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
05333   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
05334   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
05335   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
05336   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
05337   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
05338   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
05339   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
05340   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
05341   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
05342   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
05343   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
05344   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
05345   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
05346   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
05347   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
05348   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
05349   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
05350   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
05351   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
05352   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
05353   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
05354   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
05355   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
05356   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
05357   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
05358   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
05359   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
05360   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
05361   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
05362   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
05363   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
05364   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
05365   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
05366   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
05367   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
05368   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
05369   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
05370   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
05371   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
05372   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
05373   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
05374   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
05375   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
05376   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
05377   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
05378   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
05379   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
05380   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
05381   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
05382   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
05383   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
05384   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
05385   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
05386   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
05387   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
05388   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
05389   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
05390   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
05391   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
05392   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
05393   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
05394   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
05395   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
05396   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
05397   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
05398   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
05399   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
05400   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
05401   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
05402   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
05403   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
05404   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
05405   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
05406   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
05407   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
05408   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
05409   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
05410   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
05411   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
05412   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
05413   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
05414   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
05415   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
05416   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
05417   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
05418   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
05419   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
05420   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
05421   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
05422   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
05423   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
05424   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
05425   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
05426   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
05427   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
05428   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
05429   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
05430   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
05431   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
05432   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
05433   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
05434   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
05435   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
05436   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
05437   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
05438   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
05439   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
05440   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
05441   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
05442   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
05443   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
05444   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
05445   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
05446   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
05447   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
05448   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
05449   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
05450   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
05451   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
05452   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
05453   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
05454   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
05455   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
05456   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
05457   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
05458   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
05459   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
05460   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
05461   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
05462   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
05463   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
05464   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
05465   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
05466   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
05467   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
05468   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
05469   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
05470   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
05471   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
05472   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
05473 
05474   return r;
05475 }
05476 
05477 #endif /* GL_EXT_direct_state_access */
05478 
05479 #ifdef GL_EXT_draw_buffers2
05480 
05481 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
05482 {
05483   GLboolean r = GL_FALSE;
05484 
05485   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
05486   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
05487   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
05488   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
05489   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
05490   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
05491 
05492   return r;
05493 }
05494 
05495 #endif /* GL_EXT_draw_buffers2 */
05496 
05497 #ifdef GL_EXT_draw_instanced
05498 
05499 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
05500 {
05501   GLboolean r = GL_FALSE;
05502 
05503   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
05504   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
05505 
05506   return r;
05507 }
05508 
05509 #endif /* GL_EXT_draw_instanced */
05510 
05511 #ifdef GL_EXT_draw_range_elements
05512 
05513 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
05514 {
05515   GLboolean r = GL_FALSE;
05516 
05517   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
05518 
05519   return r;
05520 }
05521 
05522 #endif /* GL_EXT_draw_range_elements */
05523 
05524 #ifdef GL_EXT_fog_coord
05525 
05526 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
05527 {
05528   GLboolean r = GL_FALSE;
05529 
05530   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
05531   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
05532   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
05533   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
05534   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
05535 
05536   return r;
05537 }
05538 
05539 #endif /* GL_EXT_fog_coord */
05540 
05541 #ifdef GL_EXT_fragment_lighting
05542 
05543 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
05544 {
05545   GLboolean r = GL_FALSE;
05546 
05547   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
05548   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
05549   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
05550   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
05551   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
05552   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
05553   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
05554   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
05555   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
05556   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
05557   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
05558   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
05559   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
05560   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
05561   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
05562   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
05563   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
05564   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
05565 
05566   return r;
05567 }
05568 
05569 #endif /* GL_EXT_fragment_lighting */
05570 
05571 #ifdef GL_EXT_framebuffer_blit
05572 
05573 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
05574 {
05575   GLboolean r = GL_FALSE;
05576 
05577   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
05578 
05579   return r;
05580 }
05581 
05582 #endif /* GL_EXT_framebuffer_blit */
05583 
05584 #ifdef GL_EXT_framebuffer_multisample
05585 
05586 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
05587 {
05588   GLboolean r = GL_FALSE;
05589 
05590   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
05591 
05592   return r;
05593 }
05594 
05595 #endif /* GL_EXT_framebuffer_multisample */
05596 
05597 #ifdef GL_EXT_framebuffer_object
05598 
05599 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
05600 {
05601   GLboolean r = GL_FALSE;
05602 
05603   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
05604   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
05605   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
05606   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
05607   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
05608   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
05609   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
05610   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
05611   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
05612   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
05613   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
05614   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
05615   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
05616   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
05617   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
05618   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
05619   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
05620 
05621   return r;
05622 }
05623 
05624 #endif /* GL_EXT_framebuffer_object */
05625 
05626 #ifdef GL_EXT_framebuffer_sRGB
05627 
05628 #endif /* GL_EXT_framebuffer_sRGB */
05629 
05630 #ifdef GL_EXT_geometry_shader4
05631 
05632 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
05633 {
05634   GLboolean r = GL_FALSE;
05635 
05636   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
05637   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
05638   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
05639   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
05640 
05641   return r;
05642 }
05643 
05644 #endif /* GL_EXT_geometry_shader4 */
05645 
05646 #ifdef GL_EXT_gpu_program_parameters
05647 
05648 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
05649 {
05650   GLboolean r = GL_FALSE;
05651 
05652   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
05653   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
05654 
05655   return r;
05656 }
05657 
05658 #endif /* GL_EXT_gpu_program_parameters */
05659 
05660 #ifdef GL_EXT_gpu_shader4
05661 
05662 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
05663 {
05664   GLboolean r = GL_FALSE;
05665 
05666   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
05667   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
05668   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
05669   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
05670   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
05671   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
05672   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
05673   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
05674   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
05675   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
05676   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
05677   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
05678   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
05679   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
05680   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
05681   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
05682   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
05683   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
05684   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
05685   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
05686   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
05687   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
05688   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
05689   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
05690   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
05691   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
05692   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
05693   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
05694   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
05695   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
05696   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
05697   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
05698   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
05699   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
05700 
05701   return r;
05702 }
05703 
05704 #endif /* GL_EXT_gpu_shader4 */
05705 
05706 #ifdef GL_EXT_histogram
05707 
05708 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
05709 {
05710   GLboolean r = GL_FALSE;
05711 
05712   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
05713   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
05714   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
05715   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
05716   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
05717   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
05718   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
05719   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
05720   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
05721   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
05722 
05723   return r;
05724 }
05725 
05726 #endif /* GL_EXT_histogram */
05727 
05728 #ifdef GL_EXT_index_array_formats
05729 
05730 #endif /* GL_EXT_index_array_formats */
05731 
05732 #ifdef GL_EXT_index_func
05733 
05734 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
05735 {
05736   GLboolean r = GL_FALSE;
05737 
05738   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
05739 
05740   return r;
05741 }
05742 
05743 #endif /* GL_EXT_index_func */
05744 
05745 #ifdef GL_EXT_index_material
05746 
05747 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
05748 {
05749   GLboolean r = GL_FALSE;
05750 
05751   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
05752 
05753   return r;
05754 }
05755 
05756 #endif /* GL_EXT_index_material */
05757 
05758 #ifdef GL_EXT_index_texture
05759 
05760 #endif /* GL_EXT_index_texture */
05761 
05762 #ifdef GL_EXT_light_texture
05763 
05764 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
05765 {
05766   GLboolean r = GL_FALSE;
05767 
05768   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
05769   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
05770   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
05771 
05772   return r;
05773 }
05774 
05775 #endif /* GL_EXT_light_texture */
05776 
05777 #ifdef GL_EXT_misc_attribute
05778 
05779 #endif /* GL_EXT_misc_attribute */
05780 
05781 #ifdef GL_EXT_multi_draw_arrays
05782 
05783 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
05784 {
05785   GLboolean r = GL_FALSE;
05786 
05787   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
05788   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
05789 
05790   return r;
05791 }
05792 
05793 #endif /* GL_EXT_multi_draw_arrays */
05794 
05795 #ifdef GL_EXT_multisample
05796 
05797 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
05798 {
05799   GLboolean r = GL_FALSE;
05800 
05801   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
05802   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
05803 
05804   return r;
05805 }
05806 
05807 #endif /* GL_EXT_multisample */
05808 
05809 #ifdef GL_EXT_packed_depth_stencil
05810 
05811 #endif /* GL_EXT_packed_depth_stencil */
05812 
05813 #ifdef GL_EXT_packed_float
05814 
05815 #endif /* GL_EXT_packed_float */
05816 
05817 #ifdef GL_EXT_packed_pixels
05818 
05819 #endif /* GL_EXT_packed_pixels */
05820 
05821 #ifdef GL_EXT_paletted_texture
05822 
05823 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
05824 {
05825   GLboolean r = GL_FALSE;
05826 
05827   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
05828   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
05829   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
05830   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
05831 
05832   return r;
05833 }
05834 
05835 #endif /* GL_EXT_paletted_texture */
05836 
05837 #ifdef GL_EXT_pixel_buffer_object
05838 
05839 #endif /* GL_EXT_pixel_buffer_object */
05840 
05841 #ifdef GL_EXT_pixel_transform
05842 
05843 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
05844 {
05845   GLboolean r = GL_FALSE;
05846 
05847   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
05848   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
05849   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
05850   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
05851   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
05852   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
05853 
05854   return r;
05855 }
05856 
05857 #endif /* GL_EXT_pixel_transform */
05858 
05859 #ifdef GL_EXT_pixel_transform_color_table
05860 
05861 #endif /* GL_EXT_pixel_transform_color_table */
05862 
05863 #ifdef GL_EXT_point_parameters
05864 
05865 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
05866 {
05867   GLboolean r = GL_FALSE;
05868 
05869   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
05870   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
05871 
05872   return r;
05873 }
05874 
05875 #endif /* GL_EXT_point_parameters */
05876 
05877 #ifdef GL_EXT_polygon_offset
05878 
05879 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
05880 {
05881   GLboolean r = GL_FALSE;
05882 
05883   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
05884 
05885   return r;
05886 }
05887 
05888 #endif /* GL_EXT_polygon_offset */
05889 
05890 #ifdef GL_EXT_provoking_vertex
05891 
05892 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
05893 {
05894   GLboolean r = GL_FALSE;
05895 
05896   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
05897 
05898   return r;
05899 }
05900 
05901 #endif /* GL_EXT_provoking_vertex */
05902 
05903 #ifdef GL_EXT_rescale_normal
05904 
05905 #endif /* GL_EXT_rescale_normal */
05906 
05907 #ifdef GL_EXT_scene_marker
05908 
05909 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
05910 {
05911   GLboolean r = GL_FALSE;
05912 
05913   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
05914   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
05915 
05916   return r;
05917 }
05918 
05919 #endif /* GL_EXT_scene_marker */
05920 
05921 #ifdef GL_EXT_secondary_color
05922 
05923 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
05924 {
05925   GLboolean r = GL_FALSE;
05926 
05927   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
05928   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
05929   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
05930   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
05931   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
05932   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
05933   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
05934   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
05935   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
05936   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
05937   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
05938   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
05939   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
05940   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
05941   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
05942   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
05943   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
05944 
05945   return r;
05946 }
05947 
05948 #endif /* GL_EXT_secondary_color */
05949 
05950 #ifdef GL_EXT_separate_shader_objects
05951 
05952 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
05953 {
05954   GLboolean r = GL_FALSE;
05955 
05956   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
05957   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
05958   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
05959 
05960   return r;
05961 }
05962 
05963 #endif /* GL_EXT_separate_shader_objects */
05964 
05965 #ifdef GL_EXT_separate_specular_color
05966 
05967 #endif /* GL_EXT_separate_specular_color */
05968 
05969 #ifdef GL_EXT_shader_image_load_store
05970 
05971 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
05972 {
05973   GLboolean r = GL_FALSE;
05974 
05975   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
05976   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
05977 
05978   return r;
05979 }
05980 
05981 #endif /* GL_EXT_shader_image_load_store */
05982 
05983 #ifdef GL_EXT_shadow_funcs
05984 
05985 #endif /* GL_EXT_shadow_funcs */
05986 
05987 #ifdef GL_EXT_shared_texture_palette
05988 
05989 #endif /* GL_EXT_shared_texture_palette */
05990 
05991 #ifdef GL_EXT_stencil_clear_tag
05992 
05993 #endif /* GL_EXT_stencil_clear_tag */
05994 
05995 #ifdef GL_EXT_stencil_two_side
05996 
05997 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
05998 {
05999   GLboolean r = GL_FALSE;
06000 
06001   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
06002 
06003   return r;
06004 }
06005 
06006 #endif /* GL_EXT_stencil_two_side */
06007 
06008 #ifdef GL_EXT_stencil_wrap
06009 
06010 #endif /* GL_EXT_stencil_wrap */
06011 
06012 #ifdef GL_EXT_subtexture
06013 
06014 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
06015 {
06016   GLboolean r = GL_FALSE;
06017 
06018   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
06019   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
06020   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
06021 
06022   return r;
06023 }
06024 
06025 #endif /* GL_EXT_subtexture */
06026 
06027 #ifdef GL_EXT_texture
06028 
06029 #endif /* GL_EXT_texture */
06030 
06031 #ifdef GL_EXT_texture3D
06032 
06033 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
06034 {
06035   GLboolean r = GL_FALSE;
06036 
06037   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
06038 
06039   return r;
06040 }
06041 
06042 #endif /* GL_EXT_texture3D */
06043 
06044 #ifdef GL_EXT_texture_array
06045 
06046 #endif /* GL_EXT_texture_array */
06047 
06048 #ifdef GL_EXT_texture_buffer_object
06049 
06050 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
06051 {
06052   GLboolean r = GL_FALSE;
06053 
06054   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
06055 
06056   return r;
06057 }
06058 
06059 #endif /* GL_EXT_texture_buffer_object */
06060 
06061 #ifdef GL_EXT_texture_compression_dxt1
06062 
06063 #endif /* GL_EXT_texture_compression_dxt1 */
06064 
06065 #ifdef GL_EXT_texture_compression_latc
06066 
06067 #endif /* GL_EXT_texture_compression_latc */
06068 
06069 #ifdef GL_EXT_texture_compression_rgtc
06070 
06071 #endif /* GL_EXT_texture_compression_rgtc */
06072 
06073 #ifdef GL_EXT_texture_compression_s3tc
06074 
06075 #endif /* GL_EXT_texture_compression_s3tc */
06076 
06077 #ifdef GL_EXT_texture_cube_map
06078 
06079 #endif /* GL_EXT_texture_cube_map */
06080 
06081 #ifdef GL_EXT_texture_edge_clamp
06082 
06083 #endif /* GL_EXT_texture_edge_clamp */
06084 
06085 #ifdef GL_EXT_texture_env
06086 
06087 #endif /* GL_EXT_texture_env */
06088 
06089 #ifdef GL_EXT_texture_env_add
06090 
06091 #endif /* GL_EXT_texture_env_add */
06092 
06093 #ifdef GL_EXT_texture_env_combine
06094 
06095 #endif /* GL_EXT_texture_env_combine */
06096 
06097 #ifdef GL_EXT_texture_env_dot3
06098 
06099 #endif /* GL_EXT_texture_env_dot3 */
06100 
06101 #ifdef GL_EXT_texture_filter_anisotropic
06102 
06103 #endif /* GL_EXT_texture_filter_anisotropic */
06104 
06105 #ifdef GL_EXT_texture_integer
06106 
06107 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
06108 {
06109   GLboolean r = GL_FALSE;
06110 
06111   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
06112   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
06113   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
06114   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
06115   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
06116   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
06117 
06118   return r;
06119 }
06120 
06121 #endif /* GL_EXT_texture_integer */
06122 
06123 #ifdef GL_EXT_texture_lod_bias
06124 
06125 #endif /* GL_EXT_texture_lod_bias */
06126 
06127 #ifdef GL_EXT_texture_mirror_clamp
06128 
06129 #endif /* GL_EXT_texture_mirror_clamp */
06130 
06131 #ifdef GL_EXT_texture_object
06132 
06133 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
06134 {
06135   GLboolean r = GL_FALSE;
06136 
06137   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
06138   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
06139   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
06140   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
06141   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
06142   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
06143 
06144   return r;
06145 }
06146 
06147 #endif /* GL_EXT_texture_object */
06148 
06149 #ifdef GL_EXT_texture_perturb_normal
06150 
06151 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
06152 {
06153   GLboolean r = GL_FALSE;
06154 
06155   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
06156 
06157   return r;
06158 }
06159 
06160 #endif /* GL_EXT_texture_perturb_normal */
06161 
06162 #ifdef GL_EXT_texture_rectangle
06163 
06164 #endif /* GL_EXT_texture_rectangle */
06165 
06166 #ifdef GL_EXT_texture_sRGB
06167 
06168 #endif /* GL_EXT_texture_sRGB */
06169 
06170 #ifdef GL_EXT_texture_shared_exponent
06171 
06172 #endif /* GL_EXT_texture_shared_exponent */
06173 
06174 #ifdef GL_EXT_texture_snorm
06175 
06176 #endif /* GL_EXT_texture_snorm */
06177 
06178 #ifdef GL_EXT_texture_swizzle
06179 
06180 #endif /* GL_EXT_texture_swizzle */
06181 
06182 #ifdef GL_EXT_timer_query
06183 
06184 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
06185 {
06186   GLboolean r = GL_FALSE;
06187 
06188   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
06189   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
06190 
06191   return r;
06192 }
06193 
06194 #endif /* GL_EXT_timer_query */
06195 
06196 #ifdef GL_EXT_transform_feedback
06197 
06198 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
06199 {
06200   GLboolean r = GL_FALSE;
06201 
06202   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
06203   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
06204   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
06205   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
06206   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
06207   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
06208   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
06209 
06210   return r;
06211 }
06212 
06213 #endif /* GL_EXT_transform_feedback */
06214 
06215 #ifdef GL_EXT_vertex_array
06216 
06217 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
06218 {
06219   GLboolean r = GL_FALSE;
06220 
06221   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
06222   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
06223   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
06224   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
06225   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
06226   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
06227   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
06228   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
06229 
06230   return r;
06231 }
06232 
06233 #endif /* GL_EXT_vertex_array */
06234 
06235 #ifdef GL_EXT_vertex_array_bgra
06236 
06237 #endif /* GL_EXT_vertex_array_bgra */
06238 
06239 #ifdef GL_EXT_vertex_attrib_64bit
06240 
06241 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
06242 {
06243   GLboolean r = GL_FALSE;
06244 
06245   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
06246   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
06247   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
06248   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
06249   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
06250   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
06251   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
06252   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
06253   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
06254   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
06255   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
06256 
06257   return r;
06258 }
06259 
06260 #endif /* GL_EXT_vertex_attrib_64bit */
06261 
06262 #ifdef GL_EXT_vertex_shader
06263 
06264 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
06265 {
06266   GLboolean r = GL_FALSE;
06267 
06268   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
06269   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
06270   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
06271   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
06272   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
06273   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
06274   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
06275   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
06276   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
06277   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
06278   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
06279   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
06280   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
06281   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
06282   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
06283   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
06284   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
06285   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
06286   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
06287   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
06288   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
06289   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
06290   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
06291   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
06292   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
06293   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
06294   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
06295   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
06296   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
06297   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
06298   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
06299   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
06300   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
06301   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
06302   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
06303   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
06304   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
06305   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
06306   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
06307   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
06308   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
06309   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
06310 
06311   return r;
06312 }
06313 
06314 #endif /* GL_EXT_vertex_shader */
06315 
06316 #ifdef GL_EXT_vertex_weighting
06317 
06318 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
06319 {
06320   GLboolean r = GL_FALSE;
06321 
06322   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
06323   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
06324   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
06325 
06326   return r;
06327 }
06328 
06329 #endif /* GL_EXT_vertex_weighting */
06330 
06331 #ifdef GL_GREMEDY_frame_terminator
06332 
06333 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
06334 {
06335   GLboolean r = GL_FALSE;
06336 
06337   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
06338 
06339   return r;
06340 }
06341 
06342 #endif /* GL_GREMEDY_frame_terminator */
06343 
06344 #ifdef GL_GREMEDY_string_marker
06345 
06346 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
06347 {
06348   GLboolean r = GL_FALSE;
06349 
06350   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
06351 
06352   return r;
06353 }
06354 
06355 #endif /* GL_GREMEDY_string_marker */
06356 
06357 #ifdef GL_HP_convolution_border_modes
06358 
06359 #endif /* GL_HP_convolution_border_modes */
06360 
06361 #ifdef GL_HP_image_transform
06362 
06363 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
06364 {
06365   GLboolean r = GL_FALSE;
06366 
06367   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
06368   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
06369   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
06370   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
06371   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
06372   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
06373 
06374   return r;
06375 }
06376 
06377 #endif /* GL_HP_image_transform */
06378 
06379 #ifdef GL_HP_occlusion_test
06380 
06381 #endif /* GL_HP_occlusion_test */
06382 
06383 #ifdef GL_HP_texture_lighting
06384 
06385 #endif /* GL_HP_texture_lighting */
06386 
06387 #ifdef GL_IBM_cull_vertex
06388 
06389 #endif /* GL_IBM_cull_vertex */
06390 
06391 #ifdef GL_IBM_multimode_draw_arrays
06392 
06393 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
06394 {
06395   GLboolean r = GL_FALSE;
06396 
06397   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
06398   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
06399 
06400   return r;
06401 }
06402 
06403 #endif /* GL_IBM_multimode_draw_arrays */
06404 
06405 #ifdef GL_IBM_rasterpos_clip
06406 
06407 #endif /* GL_IBM_rasterpos_clip */
06408 
06409 #ifdef GL_IBM_static_data
06410 
06411 #endif /* GL_IBM_static_data */
06412 
06413 #ifdef GL_IBM_texture_mirrored_repeat
06414 
06415 #endif /* GL_IBM_texture_mirrored_repeat */
06416 
06417 #ifdef GL_IBM_vertex_array_lists
06418 
06419 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
06420 {
06421   GLboolean r = GL_FALSE;
06422 
06423   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
06424   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
06425   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
06426   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
06427   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
06428   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
06429   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
06430   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
06431 
06432   return r;
06433 }
06434 
06435 #endif /* GL_IBM_vertex_array_lists */
06436 
06437 #ifdef GL_INGR_color_clamp
06438 
06439 #endif /* GL_INGR_color_clamp */
06440 
06441 #ifdef GL_INGR_interlace_read
06442 
06443 #endif /* GL_INGR_interlace_read */
06444 
06445 #ifdef GL_INTEL_parallel_arrays
06446 
06447 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
06448 {
06449   GLboolean r = GL_FALSE;
06450 
06451   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
06452   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
06453   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
06454   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
06455 
06456   return r;
06457 }
06458 
06459 #endif /* GL_INTEL_parallel_arrays */
06460 
06461 #ifdef GL_INTEL_texture_scissor
06462 
06463 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
06464 {
06465   GLboolean r = GL_FALSE;
06466 
06467   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
06468   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
06469 
06470   return r;
06471 }
06472 
06473 #endif /* GL_INTEL_texture_scissor */
06474 
06475 #ifdef GL_KTX_buffer_region
06476 
06477 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
06478 {
06479   GLboolean r = GL_FALSE;
06480 
06481   r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
06482   r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
06483   r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
06484   r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
06485   r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
06486 
06487   return r;
06488 }
06489 
06490 #endif /* GL_KTX_buffer_region */
06491 
06492 #ifdef GL_MESAX_texture_stack
06493 
06494 #endif /* GL_MESAX_texture_stack */
06495 
06496 #ifdef GL_MESA_pack_invert
06497 
06498 #endif /* GL_MESA_pack_invert */
06499 
06500 #ifdef GL_MESA_resize_buffers
06501 
06502 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
06503 {
06504   GLboolean r = GL_FALSE;
06505 
06506   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
06507 
06508   return r;
06509 }
06510 
06511 #endif /* GL_MESA_resize_buffers */
06512 
06513 #ifdef GL_MESA_window_pos
06514 
06515 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
06516 {
06517   GLboolean r = GL_FALSE;
06518 
06519   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
06520   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
06521   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
06522   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
06523   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
06524   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
06525   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
06526   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
06527   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
06528   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
06529   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
06530   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
06531   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
06532   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
06533   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
06534   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
06535   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
06536   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
06537   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
06538   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
06539   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
06540   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
06541   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
06542   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
06543 
06544   return r;
06545 }
06546 
06547 #endif /* GL_MESA_window_pos */
06548 
06549 #ifdef GL_MESA_ycbcr_texture
06550 
06551 #endif /* GL_MESA_ycbcr_texture */
06552 
06553 #ifdef GL_NVX_gpu_memory_info
06554 
06555 #endif /* GL_NVX_gpu_memory_info */
06556 
06557 #ifdef GL_NV_blend_square
06558 
06559 #endif /* GL_NV_blend_square */
06560 
06561 #ifdef GL_NV_conditional_render
06562 
06563 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
06564 {
06565   GLboolean r = GL_FALSE;
06566 
06567   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
06568   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
06569 
06570   return r;
06571 }
06572 
06573 #endif /* GL_NV_conditional_render */
06574 
06575 #ifdef GL_NV_copy_depth_to_color
06576 
06577 #endif /* GL_NV_copy_depth_to_color */
06578 
06579 #ifdef GL_NV_copy_image
06580 
06581 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
06582 {
06583   GLboolean r = GL_FALSE;
06584 
06585   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
06586 
06587   return r;
06588 }
06589 
06590 #endif /* GL_NV_copy_image */
06591 
06592 #ifdef GL_NV_depth_buffer_float
06593 
06594 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
06595 {
06596   GLboolean r = GL_FALSE;
06597 
06598   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
06599   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
06600   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
06601 
06602   return r;
06603 }
06604 
06605 #endif /* GL_NV_depth_buffer_float */
06606 
06607 #ifdef GL_NV_depth_clamp
06608 
06609 #endif /* GL_NV_depth_clamp */
06610 
06611 #ifdef GL_NV_depth_range_unclamped
06612 
06613 #endif /* GL_NV_depth_range_unclamped */
06614 
06615 #ifdef GL_NV_evaluators
06616 
06617 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
06618 {
06619   GLboolean r = GL_FALSE;
06620 
06621   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
06622   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
06623   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
06624   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
06625   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
06626   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
06627   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
06628   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
06629   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
06630 
06631   return r;
06632 }
06633 
06634 #endif /* GL_NV_evaluators */
06635 
06636 #ifdef GL_NV_explicit_multisample
06637 
06638 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
06639 {
06640   GLboolean r = GL_FALSE;
06641 
06642   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
06643   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
06644   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
06645 
06646   return r;
06647 }
06648 
06649 #endif /* GL_NV_explicit_multisample */
06650 
06651 #ifdef GL_NV_fence
06652 
06653 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
06654 {
06655   GLboolean r = GL_FALSE;
06656 
06657   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
06658   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
06659   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
06660   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
06661   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
06662   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
06663   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
06664 
06665   return r;
06666 }
06667 
06668 #endif /* GL_NV_fence */
06669 
06670 #ifdef GL_NV_float_buffer
06671 
06672 #endif /* GL_NV_float_buffer */
06673 
06674 #ifdef GL_NV_fog_distance
06675 
06676 #endif /* GL_NV_fog_distance */
06677 
06678 #ifdef GL_NV_fragment_program
06679 
06680 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
06681 {
06682   GLboolean r = GL_FALSE;
06683 
06684   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
06685   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
06686   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
06687   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
06688   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
06689   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
06690 
06691   return r;
06692 }
06693 
06694 #endif /* GL_NV_fragment_program */
06695 
06696 #ifdef GL_NV_fragment_program2
06697 
06698 #endif /* GL_NV_fragment_program2 */
06699 
06700 #ifdef GL_NV_fragment_program4
06701 
06702 #endif /* GL_NV_fragment_program4 */
06703 
06704 #ifdef GL_NV_fragment_program_option
06705 
06706 #endif /* GL_NV_fragment_program_option */
06707 
06708 #ifdef GL_NV_framebuffer_multisample_coverage
06709 
06710 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
06711 {
06712   GLboolean r = GL_FALSE;
06713 
06714   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
06715 
06716   return r;
06717 }
06718 
06719 #endif /* GL_NV_framebuffer_multisample_coverage */
06720 
06721 #ifdef GL_NV_geometry_program4
06722 
06723 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
06724 {
06725   GLboolean r = GL_FALSE;
06726 
06727   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
06728 
06729   return r;
06730 }
06731 
06732 #endif /* GL_NV_geometry_program4 */
06733 
06734 #ifdef GL_NV_geometry_shader4
06735 
06736 #endif /* GL_NV_geometry_shader4 */
06737 
06738 #ifdef GL_NV_gpu_program4
06739 
06740 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
06741 {
06742   GLboolean r = GL_FALSE;
06743 
06744   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
06745   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
06746   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
06747   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
06748   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
06749   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
06750   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
06751   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
06752   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
06753   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
06754   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
06755   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
06756 
06757   return r;
06758 }
06759 
06760 #endif /* GL_NV_gpu_program4 */
06761 
06762 #ifdef GL_NV_gpu_program5
06763 
06764 #endif /* GL_NV_gpu_program5 */
06765 
06766 #ifdef GL_NV_gpu_program_fp64
06767 
06768 #endif /* GL_NV_gpu_program_fp64 */
06769 
06770 #ifdef GL_NV_gpu_shader5
06771 
06772 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
06773 {
06774   GLboolean r = GL_FALSE;
06775 
06776   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
06777   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
06778   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
06779   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
06780   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
06781   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
06782   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
06783   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
06784   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
06785   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
06786   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
06787   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
06788   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
06789   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
06790   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
06791   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
06792   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
06793   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
06794   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
06795   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
06796   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
06797   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
06798   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
06799   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
06800   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
06801   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
06802   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
06803   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
06804   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
06805   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
06806   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
06807   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
06808   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
06809   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
06810 
06811   return r;
06812 }
06813 
06814 #endif /* GL_NV_gpu_shader5 */
06815 
06816 #ifdef GL_NV_half_float
06817 
06818 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
06819 {
06820   GLboolean r = GL_FALSE;
06821 
06822   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
06823   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
06824   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
06825   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
06826   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
06827   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
06828   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
06829   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
06830   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
06831   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
06832   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
06833   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
06834   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
06835   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
06836   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
06837   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
06838   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
06839   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
06840   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
06841   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
06842   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
06843   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
06844   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
06845   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
06846   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
06847   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
06848   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
06849   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
06850   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
06851   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
06852   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
06853   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
06854   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
06855   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
06856   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
06857   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
06858   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
06859   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
06860   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
06861   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
06862   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
06863   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
06864   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
06865   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
06866   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
06867   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
06868 
06869   return r;
06870 }
06871 
06872 #endif /* GL_NV_half_float */
06873 
06874 #ifdef GL_NV_light_max_exponent
06875 
06876 #endif /* GL_NV_light_max_exponent */
06877 
06878 #ifdef GL_NV_multisample_coverage
06879 
06880 #endif /* GL_NV_multisample_coverage */
06881 
06882 #ifdef GL_NV_multisample_filter_hint
06883 
06884 #endif /* GL_NV_multisample_filter_hint */
06885 
06886 #ifdef GL_NV_occlusion_query
06887 
06888 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
06889 {
06890   GLboolean r = GL_FALSE;
06891 
06892   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
06893   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
06894   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
06895   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
06896   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
06897   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
06898   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
06899 
06900   return r;
06901 }
06902 
06903 #endif /* GL_NV_occlusion_query */
06904 
06905 #ifdef GL_NV_packed_depth_stencil
06906 
06907 #endif /* GL_NV_packed_depth_stencil */
06908 
06909 #ifdef GL_NV_parameter_buffer_object
06910 
06911 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
06912 {
06913   GLboolean r = GL_FALSE;
06914 
06915   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
06916   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
06917   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
06918 
06919   return r;
06920 }
06921 
06922 #endif /* GL_NV_parameter_buffer_object */
06923 
06924 #ifdef GL_NV_parameter_buffer_object2
06925 
06926 #endif /* GL_NV_parameter_buffer_object2 */
06927 
06928 #ifdef GL_NV_pixel_data_range
06929 
06930 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
06931 {
06932   GLboolean r = GL_FALSE;
06933 
06934   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
06935   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
06936 
06937   return r;
06938 }
06939 
06940 #endif /* GL_NV_pixel_data_range */
06941 
06942 #ifdef GL_NV_point_sprite
06943 
06944 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
06945 {
06946   GLboolean r = GL_FALSE;
06947 
06948   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
06949   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
06950 
06951   return r;
06952 }
06953 
06954 #endif /* GL_NV_point_sprite */
06955 
06956 #ifdef GL_NV_present_video
06957 
06958 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
06959 {
06960   GLboolean r = GL_FALSE;
06961 
06962   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
06963   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
06964   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
06965   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
06966   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
06967   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
06968 
06969   return r;
06970 }
06971 
06972 #endif /* GL_NV_present_video */
06973 
06974 #ifdef GL_NV_primitive_restart
06975 
06976 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
06977 {
06978   GLboolean r = GL_FALSE;
06979 
06980   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
06981   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
06982 
06983   return r;
06984 }
06985 
06986 #endif /* GL_NV_primitive_restart */
06987 
06988 #ifdef GL_NV_register_combiners
06989 
06990 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
06991 {
06992   GLboolean r = GL_FALSE;
06993 
06994   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
06995   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
06996   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
06997   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
06998   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
06999   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
07000   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
07001   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
07002   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
07003   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
07004   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
07005   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
07006   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
07007 
07008   return r;
07009 }
07010 
07011 #endif /* GL_NV_register_combiners */
07012 
07013 #ifdef GL_NV_register_combiners2
07014 
07015 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
07016 {
07017   GLboolean r = GL_FALSE;
07018 
07019   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
07020   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
07021 
07022   return r;
07023 }
07024 
07025 #endif /* GL_NV_register_combiners2 */
07026 
07027 #ifdef GL_NV_shader_buffer_load
07028 
07029 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
07030 {
07031   GLboolean r = GL_FALSE;
07032 
07033   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
07034   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
07035   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
07036   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
07037   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
07038   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
07039   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
07040   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
07041   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
07042   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
07043   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
07044   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
07045   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
07046 
07047   return r;
07048 }
07049 
07050 #endif /* GL_NV_shader_buffer_load */
07051 
07052 #ifdef GL_NV_tessellation_program5
07053 
07054 #endif /* GL_NV_tessellation_program5 */
07055 
07056 #ifdef GL_NV_texgen_emboss
07057 
07058 #endif /* GL_NV_texgen_emboss */
07059 
07060 #ifdef GL_NV_texgen_reflection
07061 
07062 #endif /* GL_NV_texgen_reflection */
07063 
07064 #ifdef GL_NV_texture_barrier
07065 
07066 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
07067 {
07068   GLboolean r = GL_FALSE;
07069 
07070   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
07071 
07072   return r;
07073 }
07074 
07075 #endif /* GL_NV_texture_barrier */
07076 
07077 #ifdef GL_NV_texture_compression_vtc
07078 
07079 #endif /* GL_NV_texture_compression_vtc */
07080 
07081 #ifdef GL_NV_texture_env_combine4
07082 
07083 #endif /* GL_NV_texture_env_combine4 */
07084 
07085 #ifdef GL_NV_texture_expand_normal
07086 
07087 #endif /* GL_NV_texture_expand_normal */
07088 
07089 #ifdef GL_NV_texture_rectangle
07090 
07091 #endif /* GL_NV_texture_rectangle */
07092 
07093 #ifdef GL_NV_texture_shader
07094 
07095 #endif /* GL_NV_texture_shader */
07096 
07097 #ifdef GL_NV_texture_shader2
07098 
07099 #endif /* GL_NV_texture_shader2 */
07100 
07101 #ifdef GL_NV_texture_shader3
07102 
07103 #endif /* GL_NV_texture_shader3 */
07104 
07105 #ifdef GL_NV_transform_feedback
07106 
07107 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
07108 {
07109   GLboolean r = GL_FALSE;
07110 
07111   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
07112   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
07113   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
07114   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
07115   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
07116   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
07117   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
07118   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
07119   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
07120   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
07121   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
07122 
07123   return r;
07124 }
07125 
07126 #endif /* GL_NV_transform_feedback */
07127 
07128 #ifdef GL_NV_transform_feedback2
07129 
07130 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
07131 {
07132   GLboolean r = GL_FALSE;
07133 
07134   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
07135   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
07136   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
07137   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
07138   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
07139   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
07140   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
07141 
07142   return r;
07143 }
07144 
07145 #endif /* GL_NV_transform_feedback2 */
07146 
07147 #ifdef GL_NV_vdpau_interop
07148 
07149 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
07150 {
07151   GLboolean r = GL_FALSE;
07152 
07153   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
07154   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
07155   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
07156   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
07157   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
07158   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
07159   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
07160   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
07161   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
07162   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
07163 
07164   return r;
07165 }
07166 
07167 #endif /* GL_NV_vdpau_interop */
07168 
07169 #ifdef GL_NV_vertex_array_range
07170 
07171 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
07172 {
07173   GLboolean r = GL_FALSE;
07174 
07175   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
07176   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
07177 
07178   return r;
07179 }
07180 
07181 #endif /* GL_NV_vertex_array_range */
07182 
07183 #ifdef GL_NV_vertex_array_range2
07184 
07185 #endif /* GL_NV_vertex_array_range2 */
07186 
07187 #ifdef GL_NV_vertex_attrib_integer_64bit
07188 
07189 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
07190 {
07191   GLboolean r = GL_FALSE;
07192 
07193   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
07194   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
07195   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
07196   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
07197   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
07198   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
07199   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
07200   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
07201   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
07202   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
07203   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
07204   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
07205   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
07206   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
07207   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
07208   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
07209   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
07210   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
07211   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
07212 
07213   return r;
07214 }
07215 
07216 #endif /* GL_NV_vertex_attrib_integer_64bit */
07217 
07218 #ifdef GL_NV_vertex_buffer_unified_memory
07219 
07220 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
07221 {
07222   GLboolean r = GL_FALSE;
07223 
07224   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
07225   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
07226   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
07227   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
07228   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
07229   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
07230   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
07231   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
07232   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
07233   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
07234   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
07235   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
07236 
07237   return r;
07238 }
07239 
07240 #endif /* GL_NV_vertex_buffer_unified_memory */
07241 
07242 #ifdef GL_NV_vertex_program
07243 
07244 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
07245 {
07246   GLboolean r = GL_FALSE;
07247 
07248   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
07249   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
07250   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
07251   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
07252   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
07253   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
07254   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
07255   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
07256   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
07257   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
07258   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
07259   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
07260   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
07261   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
07262   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
07263   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
07264   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
07265   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
07266   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
07267   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
07268   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
07269   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
07270   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
07271   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
07272   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
07273   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
07274   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
07275   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
07276   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
07277   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
07278   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
07279   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
07280   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
07281   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
07282   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
07283   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
07284   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
07285   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
07286   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
07287   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
07288   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
07289   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
07290   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
07291   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
07292   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
07293   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
07294   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
07295   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
07296   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
07297   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
07298   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
07299   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
07300   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
07301   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
07302   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
07303   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
07304   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
07305   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
07306   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
07307   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
07308   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
07309   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
07310   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
07311   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
07312 
07313   return r;
07314 }
07315 
07316 #endif /* GL_NV_vertex_program */
07317 
07318 #ifdef GL_NV_vertex_program1_1
07319 
07320 #endif /* GL_NV_vertex_program1_1 */
07321 
07322 #ifdef GL_NV_vertex_program2
07323 
07324 #endif /* GL_NV_vertex_program2 */
07325 
07326 #ifdef GL_NV_vertex_program2_option
07327 
07328 #endif /* GL_NV_vertex_program2_option */
07329 
07330 #ifdef GL_NV_vertex_program3
07331 
07332 #endif /* GL_NV_vertex_program3 */
07333 
07334 #ifdef GL_NV_vertex_program4
07335 
07336 #endif /* GL_NV_vertex_program4 */
07337 
07338 #ifdef GL_OES_byte_coordinates
07339 
07340 #endif /* GL_OES_byte_coordinates */
07341 
07342 #ifdef GL_OES_compressed_paletted_texture
07343 
07344 #endif /* GL_OES_compressed_paletted_texture */
07345 
07346 #ifdef GL_OES_read_format
07347 
07348 #endif /* GL_OES_read_format */
07349 
07350 #ifdef GL_OES_single_precision
07351 
07352 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
07353 {
07354   GLboolean r = GL_FALSE;
07355 
07356   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
07357   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
07358   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
07359   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
07360   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
07361   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
07362 
07363   return r;
07364 }
07365 
07366 #endif /* GL_OES_single_precision */
07367 
07368 #ifdef GL_OML_interlace
07369 
07370 #endif /* GL_OML_interlace */
07371 
07372 #ifdef GL_OML_resample
07373 
07374 #endif /* GL_OML_resample */
07375 
07376 #ifdef GL_OML_subsample
07377 
07378 #endif /* GL_OML_subsample */
07379 
07380 #ifdef GL_PGI_misc_hints
07381 
07382 #endif /* GL_PGI_misc_hints */
07383 
07384 #ifdef GL_PGI_vertex_hints
07385 
07386 #endif /* GL_PGI_vertex_hints */
07387 
07388 #ifdef GL_REND_screen_coordinates
07389 
07390 #endif /* GL_REND_screen_coordinates */
07391 
07392 #ifdef GL_S3_s3tc
07393 
07394 #endif /* GL_S3_s3tc */
07395 
07396 #ifdef GL_SGIS_color_range
07397 
07398 #endif /* GL_SGIS_color_range */
07399 
07400 #ifdef GL_SGIS_detail_texture
07401 
07402 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07403 {
07404   GLboolean r = GL_FALSE;
07405 
07406   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
07407   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
07408 
07409   return r;
07410 }
07411 
07412 #endif /* GL_SGIS_detail_texture */
07413 
07414 #ifdef GL_SGIS_fog_function
07415 
07416 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
07417 {
07418   GLboolean r = GL_FALSE;
07419 
07420   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
07421   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
07422 
07423   return r;
07424 }
07425 
07426 #endif /* GL_SGIS_fog_function */
07427 
07428 #ifdef GL_SGIS_generate_mipmap
07429 
07430 #endif /* GL_SGIS_generate_mipmap */
07431 
07432 #ifdef GL_SGIS_multisample
07433 
07434 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
07435 {
07436   GLboolean r = GL_FALSE;
07437 
07438   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
07439   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
07440 
07441   return r;
07442 }
07443 
07444 #endif /* GL_SGIS_multisample */
07445 
07446 #ifdef GL_SGIS_pixel_texture
07447 
07448 #endif /* GL_SGIS_pixel_texture */
07449 
07450 #ifdef GL_SGIS_point_line_texgen
07451 
07452 #endif /* GL_SGIS_point_line_texgen */
07453 
07454 #ifdef GL_SGIS_sharpen_texture
07455 
07456 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07457 {
07458   GLboolean r = GL_FALSE;
07459 
07460   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
07461   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
07462 
07463   return r;
07464 }
07465 
07466 #endif /* GL_SGIS_sharpen_texture */
07467 
07468 #ifdef GL_SGIS_texture4D
07469 
07470 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
07471 {
07472   GLboolean r = GL_FALSE;
07473 
07474   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
07475   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
07476 
07477   return r;
07478 }
07479 
07480 #endif /* GL_SGIS_texture4D */
07481 
07482 #ifdef GL_SGIS_texture_border_clamp
07483 
07484 #endif /* GL_SGIS_texture_border_clamp */
07485 
07486 #ifdef GL_SGIS_texture_edge_clamp
07487 
07488 #endif /* GL_SGIS_texture_edge_clamp */
07489 
07490 #ifdef GL_SGIS_texture_filter4
07491 
07492 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
07493 {
07494   GLboolean r = GL_FALSE;
07495 
07496   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
07497   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
07498 
07499   return r;
07500 }
07501 
07502 #endif /* GL_SGIS_texture_filter4 */
07503 
07504 #ifdef GL_SGIS_texture_lod
07505 
07506 #endif /* GL_SGIS_texture_lod */
07507 
07508 #ifdef GL_SGIS_texture_select
07509 
07510 #endif /* GL_SGIS_texture_select */
07511 
07512 #ifdef GL_SGIX_async
07513 
07514 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
07515 {
07516   GLboolean r = GL_FALSE;
07517 
07518   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
07519   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
07520   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
07521   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
07522   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
07523   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
07524 
07525   return r;
07526 }
07527 
07528 #endif /* GL_SGIX_async */
07529 
07530 #ifdef GL_SGIX_async_histogram
07531 
07532 #endif /* GL_SGIX_async_histogram */
07533 
07534 #ifdef GL_SGIX_async_pixel
07535 
07536 #endif /* GL_SGIX_async_pixel */
07537 
07538 #ifdef GL_SGIX_blend_alpha_minmax
07539 
07540 #endif /* GL_SGIX_blend_alpha_minmax */
07541 
07542 #ifdef GL_SGIX_clipmap
07543 
07544 #endif /* GL_SGIX_clipmap */
07545 
07546 #ifdef GL_SGIX_convolution_accuracy
07547 
07548 #endif /* GL_SGIX_convolution_accuracy */
07549 
07550 #ifdef GL_SGIX_depth_texture
07551 
07552 #endif /* GL_SGIX_depth_texture */
07553 
07554 #ifdef GL_SGIX_flush_raster
07555 
07556 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
07557 {
07558   GLboolean r = GL_FALSE;
07559 
07560   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
07561 
07562   return r;
07563 }
07564 
07565 #endif /* GL_SGIX_flush_raster */
07566 
07567 #ifdef GL_SGIX_fog_offset
07568 
07569 #endif /* GL_SGIX_fog_offset */
07570 
07571 #ifdef GL_SGIX_fog_texture
07572 
07573 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07574 {
07575   GLboolean r = GL_FALSE;
07576 
07577   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
07578 
07579   return r;
07580 }
07581 
07582 #endif /* GL_SGIX_fog_texture */
07583 
07584 #ifdef GL_SGIX_fragment_specular_lighting
07585 
07586 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
07587 {
07588   GLboolean r = GL_FALSE;
07589 
07590   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
07591   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
07592   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
07593   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
07594   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
07595   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
07596   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
07597   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
07598   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
07599   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
07600   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
07601   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
07602   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
07603   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
07604   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
07605   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
07606   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
07607 
07608   return r;
07609 }
07610 
07611 #endif /* GL_SGIX_fragment_specular_lighting */
07612 
07613 #ifdef GL_SGIX_framezoom
07614 
07615 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
07616 {
07617   GLboolean r = GL_FALSE;
07618 
07619   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
07620 
07621   return r;
07622 }
07623 
07624 #endif /* GL_SGIX_framezoom */
07625 
07626 #ifdef GL_SGIX_interlace
07627 
07628 #endif /* GL_SGIX_interlace */
07629 
07630 #ifdef GL_SGIX_ir_instrument1
07631 
07632 #endif /* GL_SGIX_ir_instrument1 */
07633 
07634 #ifdef GL_SGIX_list_priority
07635 
07636 #endif /* GL_SGIX_list_priority */
07637 
07638 #ifdef GL_SGIX_pixel_texture
07639 
07640 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
07641 {
07642   GLboolean r = GL_FALSE;
07643 
07644   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
07645 
07646   return r;
07647 }
07648 
07649 #endif /* GL_SGIX_pixel_texture */
07650 
07651 #ifdef GL_SGIX_pixel_texture_bits
07652 
07653 #endif /* GL_SGIX_pixel_texture_bits */
07654 
07655 #ifdef GL_SGIX_reference_plane
07656 
07657 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
07658 {
07659   GLboolean r = GL_FALSE;
07660 
07661   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
07662 
07663   return r;
07664 }
07665 
07666 #endif /* GL_SGIX_reference_plane */
07667 
07668 #ifdef GL_SGIX_resample
07669 
07670 #endif /* GL_SGIX_resample */
07671 
07672 #ifdef GL_SGIX_shadow
07673 
07674 #endif /* GL_SGIX_shadow */
07675 
07676 #ifdef GL_SGIX_shadow_ambient
07677 
07678 #endif /* GL_SGIX_shadow_ambient */
07679 
07680 #ifdef GL_SGIX_sprite
07681 
07682 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
07683 {
07684   GLboolean r = GL_FALSE;
07685 
07686   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
07687   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
07688   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
07689   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
07690 
07691   return r;
07692 }
07693 
07694 #endif /* GL_SGIX_sprite */
07695 
07696 #ifdef GL_SGIX_tag_sample_buffer
07697 
07698 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
07699 {
07700   GLboolean r = GL_FALSE;
07701 
07702   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
07703 
07704   return r;
07705 }
07706 
07707 #endif /* GL_SGIX_tag_sample_buffer */
07708 
07709 #ifdef GL_SGIX_texture_add_env
07710 
07711 #endif /* GL_SGIX_texture_add_env */
07712 
07713 #ifdef GL_SGIX_texture_coordinate_clamp
07714 
07715 #endif /* GL_SGIX_texture_coordinate_clamp */
07716 
07717 #ifdef GL_SGIX_texture_lod_bias
07718 
07719 #endif /* GL_SGIX_texture_lod_bias */
07720 
07721 #ifdef GL_SGIX_texture_multi_buffer
07722 
07723 #endif /* GL_SGIX_texture_multi_buffer */
07724 
07725 #ifdef GL_SGIX_texture_range
07726 
07727 #endif /* GL_SGIX_texture_range */
07728 
07729 #ifdef GL_SGIX_texture_scale_bias
07730 
07731 #endif /* GL_SGIX_texture_scale_bias */
07732 
07733 #ifdef GL_SGIX_vertex_preclip
07734 
07735 #endif /* GL_SGIX_vertex_preclip */
07736 
07737 #ifdef GL_SGIX_vertex_preclip_hint
07738 
07739 #endif /* GL_SGIX_vertex_preclip_hint */
07740 
07741 #ifdef GL_SGIX_ycrcb
07742 
07743 #endif /* GL_SGIX_ycrcb */
07744 
07745 #ifdef GL_SGI_color_matrix
07746 
07747 #endif /* GL_SGI_color_matrix */
07748 
07749 #ifdef GL_SGI_color_table
07750 
07751 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
07752 {
07753   GLboolean r = GL_FALSE;
07754 
07755   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
07756   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
07757   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
07758   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
07759   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
07760   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
07761   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
07762 
07763   return r;
07764 }
07765 
07766 #endif /* GL_SGI_color_table */
07767 
07768 #ifdef GL_SGI_texture_color_table
07769 
07770 #endif /* GL_SGI_texture_color_table */
07771 
07772 #ifdef GL_SUNX_constant_data
07773 
07774 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
07775 {
07776   GLboolean r = GL_FALSE;
07777 
07778   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
07779 
07780   return r;
07781 }
07782 
07783 #endif /* GL_SUNX_constant_data */
07784 
07785 #ifdef GL_SUN_convolution_border_modes
07786 
07787 #endif /* GL_SUN_convolution_border_modes */
07788 
07789 #ifdef GL_SUN_global_alpha
07790 
07791 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
07792 {
07793   GLboolean r = GL_FALSE;
07794 
07795   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
07796   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
07797   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
07798   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
07799   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
07800   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
07801   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
07802   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
07803 
07804   return r;
07805 }
07806 
07807 #endif /* GL_SUN_global_alpha */
07808 
07809 #ifdef GL_SUN_mesh_array
07810 
07811 #endif /* GL_SUN_mesh_array */
07812 
07813 #ifdef GL_SUN_read_video_pixels
07814 
07815 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
07816 {
07817   GLboolean r = GL_FALSE;
07818 
07819   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
07820 
07821   return r;
07822 }
07823 
07824 #endif /* GL_SUN_read_video_pixels */
07825 
07826 #ifdef GL_SUN_slice_accum
07827 
07828 #endif /* GL_SUN_slice_accum */
07829 
07830 #ifdef GL_SUN_triangle_list
07831 
07832 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
07833 {
07834   GLboolean r = GL_FALSE;
07835 
07836   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
07837   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
07838   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
07839   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
07840   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
07841   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
07842   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
07843 
07844   return r;
07845 }
07846 
07847 #endif /* GL_SUN_triangle_list */
07848 
07849 #ifdef GL_SUN_vertex
07850 
07851 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
07852 {
07853   GLboolean r = GL_FALSE;
07854 
07855   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
07856   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
07857   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
07858   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07859   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
07860   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
07861   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
07862   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
07863   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
07864   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
07865   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
07866   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
07867   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
07868   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07869   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
07870   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
07871   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
07872   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
07873   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
07874   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07875   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
07876   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
07877   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
07878   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
07879   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
07880   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
07881   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
07882   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
07883   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
07884   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
07885   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
07886   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
07887   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
07888   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
07889   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
07890   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
07891   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
07892   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
07893   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
07894   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
07895 
07896   return r;
07897 }
07898 
07899 #endif /* GL_SUN_vertex */
07900 
07901 #ifdef GL_WIN_phong_shading
07902 
07903 #endif /* GL_WIN_phong_shading */
07904 
07905 #ifdef GL_WIN_specular_fog
07906 
07907 #endif /* GL_WIN_specular_fog */
07908 
07909 #ifdef GL_WIN_swap_hint
07910 
07911 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
07912 {
07913   GLboolean r = GL_FALSE;
07914 
07915   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
07916 
07917   return r;
07918 }
07919 
07920 #endif /* GL_WIN_swap_hint */
07921 
07922 /* ------------------------------------------------------------------------- */
07923 
07924 /* 
07925  * Search for name in the extensions string. Use of strstr()
07926  * is not sufficient because extension names can be prefixes of
07927  * other extension names. Could use strtok() but the constant
07928  * string returned by glGetString might be in read-only memory.
07929  */
07930 GLboolean glewGetExtension (const char* name)
07931 {    
07932   GLubyte* p;
07933   GLubyte* end;
07934   GLuint len = _glewStrLen((const GLubyte*)name);
07935   p = (GLubyte*)glGetString(GL_EXTENSIONS);
07936   if (0 == p) return GL_FALSE;
07937   end = p + _glewStrLen(p);
07938   while (p < end)
07939   {
07940     GLuint n = _glewStrCLen(p, ' ');
07941     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
07942     p += n+1;
07943   }
07944   return GL_FALSE;
07945 }
07946 
07947 /* ------------------------------------------------------------------------- */
07948 
07949 #ifndef GLEW_MX
07950 static
07951 #endif
07952 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
07953 {
07954   const GLubyte* s;
07955   GLuint dot;
07956   GLint major, minor;
07957   /* query opengl version */
07958   s = glGetString(GL_VERSION);
07959   dot = _glewStrCLen(s, '.');
07960   if (dot == 0)
07961     return GLEW_ERROR_NO_GL_VERSION;
07962   
07963   major = s[dot-1]-'0';
07964   minor = s[dot+1]-'0';
07965 
07966   if (minor < 0 || minor > 9)
07967     minor = 0;
07968   if (major<0 || major>9)
07969     return GLEW_ERROR_NO_GL_VERSION;
07970   
07971 
07972   if (major == 1 && minor == 0)
07973   {
07974     return GLEW_ERROR_GL_VERSION_10_ONLY;
07975   }
07976   else
07977   {
07978     CONST_CAST(GLEW_VERSION_4_1)   = ( major > 4 )                 || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
07979     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
07980     CONST_CAST(GLEW_VERSION_3_3)   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
07981     CONST_CAST(GLEW_VERSION_3_2)   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
07982     CONST_CAST(GLEW_VERSION_3_1)   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
07983     CONST_CAST(GLEW_VERSION_3_0)   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
07984     CONST_CAST(GLEW_VERSION_2_1)   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;    
07985     CONST_CAST(GLEW_VERSION_2_0)   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
07986     CONST_CAST(GLEW_VERSION_1_5)   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
07987     CONST_CAST(GLEW_VERSION_1_4)   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
07988     CONST_CAST(GLEW_VERSION_1_3)   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
07989     CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE; 
07990     CONST_CAST(GLEW_VERSION_1_2)   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
07991     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
07992   }
07993   /* initialize extensions */
07994 #ifdef GL_VERSION_1_2
07995   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
07996 #endif /* GL_VERSION_1_2 */
07997 #ifdef GL_VERSION_1_2_1
07998 #endif /* GL_VERSION_1_2_1 */
07999 #ifdef GL_VERSION_1_3
08000   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
08001 #endif /* GL_VERSION_1_3 */
08002 #ifdef GL_VERSION_1_4
08003   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
08004 #endif /* GL_VERSION_1_4 */
08005 #ifdef GL_VERSION_1_5
08006   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
08007 #endif /* GL_VERSION_1_5 */
08008 #ifdef GL_VERSION_2_0
08009   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
08010 #endif /* GL_VERSION_2_0 */
08011 #ifdef GL_VERSION_2_1
08012   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
08013 #endif /* GL_VERSION_2_1 */
08014 #ifdef GL_VERSION_3_0
08015   if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
08016 #endif /* GL_VERSION_3_0 */
08017 #ifdef GL_VERSION_3_1
08018   if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
08019 #endif /* GL_VERSION_3_1 */
08020 #ifdef GL_VERSION_3_2
08021   if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
08022 #endif /* GL_VERSION_3_2 */
08023 #ifdef GL_VERSION_3_3
08024   if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
08025 #endif /* GL_VERSION_3_3 */
08026 #ifdef GL_VERSION_4_0
08027   if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
08028 #endif /* GL_VERSION_4_0 */
08029 #ifdef GL_VERSION_4_1
08030 #endif /* GL_VERSION_4_1 */
08031 #ifdef GL_3DFX_multisample
08032   CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
08033 #endif /* GL_3DFX_multisample */
08034 #ifdef GL_3DFX_tbuffer
08035   CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
08036   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
08037 #endif /* GL_3DFX_tbuffer */
08038 #ifdef GL_3DFX_texture_compression_FXT1
08039   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
08040 #endif /* GL_3DFX_texture_compression_FXT1 */
08041 #ifdef GL_AMD_conservative_depth
08042   CONST_CAST(GLEW_AMD_conservative_depth) = glewGetExtension("GL_AMD_conservative_depth");
08043 #endif /* GL_AMD_conservative_depth */
08044 #ifdef GL_AMD_debug_output
08045   CONST_CAST(GLEW_AMD_debug_output) = glewGetExtension("GL_AMD_debug_output");
08046   if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
08047 #endif /* GL_AMD_debug_output */
08048 #ifdef GL_AMD_draw_buffers_blend
08049   CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend");
08050   if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
08051 #endif /* GL_AMD_draw_buffers_blend */
08052 #ifdef GL_AMD_name_gen_delete
08053   CONST_CAST(GLEW_AMD_name_gen_delete) = glewGetExtension("GL_AMD_name_gen_delete");
08054   if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
08055 #endif /* GL_AMD_name_gen_delete */
08056 #ifdef GL_AMD_performance_monitor
08057   CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor");
08058   if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
08059 #endif /* GL_AMD_performance_monitor */
08060 #ifdef GL_AMD_seamless_cubemap_per_texture
08061   CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = glewGetExtension("GL_AMD_seamless_cubemap_per_texture");
08062 #endif /* GL_AMD_seamless_cubemap_per_texture */
08063 #ifdef GL_AMD_shader_stencil_export
08064   CONST_CAST(GLEW_AMD_shader_stencil_export) = glewGetExtension("GL_AMD_shader_stencil_export");
08065 #endif /* GL_AMD_shader_stencil_export */
08066 #ifdef GL_AMD_texture_texture4
08067   CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4");
08068 #endif /* GL_AMD_texture_texture4 */
08069 #ifdef GL_AMD_transform_feedback3_lines_triangles
08070   CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = glewGetExtension("GL_AMD_transform_feedback3_lines_triangles");
08071 #endif /* GL_AMD_transform_feedback3_lines_triangles */
08072 #ifdef GL_AMD_vertex_shader_tessellator
08073   CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator");
08074   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
08075 #endif /* GL_AMD_vertex_shader_tessellator */
08076 #ifdef GL_APPLE_aux_depth_stencil
08077   CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil");
08078 #endif /* GL_APPLE_aux_depth_stencil */
08079 #ifdef GL_APPLE_client_storage
08080   CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
08081 #endif /* GL_APPLE_client_storage */
08082 #ifdef GL_APPLE_element_array
08083   CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
08084   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
08085 #endif /* GL_APPLE_element_array */
08086 #ifdef GL_APPLE_fence
08087   CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
08088   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
08089 #endif /* GL_APPLE_fence */
08090 #ifdef GL_APPLE_float_pixels
08091   CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
08092 #endif /* GL_APPLE_float_pixels */
08093 #ifdef GL_APPLE_flush_buffer_range
08094   CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
08095   if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
08096 #endif /* GL_APPLE_flush_buffer_range */
08097 #ifdef GL_APPLE_object_purgeable
08098   CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable");
08099   if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
08100 #endif /* GL_APPLE_object_purgeable */
08101 #ifdef GL_APPLE_pixel_buffer
08102   CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
08103 #endif /* GL_APPLE_pixel_buffer */
08104 #ifdef GL_APPLE_rgb_422
08105   CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422");
08106 #endif /* GL_APPLE_rgb_422 */
08107 #ifdef GL_APPLE_row_bytes
08108   CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes");
08109 #endif /* GL_APPLE_row_bytes */
08110 #ifdef GL_APPLE_specular_vector
08111   CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
08112 #endif /* GL_APPLE_specular_vector */
08113 #ifdef GL_APPLE_texture_range
08114   CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
08115   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
08116 #endif /* GL_APPLE_texture_range */
08117 #ifdef GL_APPLE_transform_hint
08118   CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
08119 #endif /* GL_APPLE_transform_hint */
08120 #ifdef GL_APPLE_vertex_array_object
08121   CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
08122   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08123 #endif /* GL_APPLE_vertex_array_object */
08124 #ifdef GL_APPLE_vertex_array_range
08125   CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
08126   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
08127 #endif /* GL_APPLE_vertex_array_range */
08128 #ifdef GL_APPLE_vertex_program_evaluators
08129   CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators");
08130   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
08131 #endif /* GL_APPLE_vertex_program_evaluators */
08132 #ifdef GL_APPLE_ycbcr_422
08133   CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
08134 #endif /* GL_APPLE_ycbcr_422 */
08135 #ifdef GL_ARB_ES2_compatibility
08136   CONST_CAST(GLEW_ARB_ES2_compatibility) = glewGetExtension("GL_ARB_ES2_compatibility");
08137   if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
08138 #endif /* GL_ARB_ES2_compatibility */
08139 #ifdef GL_ARB_blend_func_extended
08140   CONST_CAST(GLEW_ARB_blend_func_extended) = glewGetExtension("GL_ARB_blend_func_extended");
08141   if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
08142 #endif /* GL_ARB_blend_func_extended */
08143 #ifdef GL_ARB_cl_event
08144   CONST_CAST(GLEW_ARB_cl_event) = glewGetExtension("GL_ARB_cl_event");
08145   if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
08146 #endif /* GL_ARB_cl_event */
08147 #ifdef GL_ARB_color_buffer_float
08148   CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
08149   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
08150 #endif /* GL_ARB_color_buffer_float */
08151 #ifdef GL_ARB_compatibility
08152   CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility");
08153 #endif /* GL_ARB_compatibility */
08154 #ifdef GL_ARB_copy_buffer
08155   CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer");
08156   if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
08157 #endif /* GL_ARB_copy_buffer */
08158 #ifdef GL_ARB_debug_output
08159   CONST_CAST(GLEW_ARB_debug_output) = glewGetExtension("GL_ARB_debug_output");
08160   if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
08161 #endif /* GL_ARB_debug_output */
08162 #ifdef GL_ARB_depth_buffer_float
08163   CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
08164 #endif /* GL_ARB_depth_buffer_float */
08165 #ifdef GL_ARB_depth_clamp
08166   CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp");
08167 #endif /* GL_ARB_depth_clamp */
08168 #ifdef GL_ARB_depth_texture
08169   CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
08170 #endif /* GL_ARB_depth_texture */
08171 #ifdef GL_ARB_draw_buffers
08172   CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
08173   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
08174 #endif /* GL_ARB_draw_buffers */
08175 #ifdef GL_ARB_draw_buffers_blend
08176   CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend");
08177   if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
08178 #endif /* GL_ARB_draw_buffers_blend */
08179 #ifdef GL_ARB_draw_elements_base_vertex
08180   CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex");
08181   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08182 #endif /* GL_ARB_draw_elements_base_vertex */
08183 #ifdef GL_ARB_draw_indirect
08184   CONST_CAST(GLEW_ARB_draw_indirect) = glewGetExtension("GL_ARB_draw_indirect");
08185   if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
08186 #endif /* GL_ARB_draw_indirect */
08187 #ifdef GL_ARB_draw_instanced
08188   CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
08189   if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
08190 #endif /* GL_ARB_draw_instanced */
08191 #ifdef GL_ARB_explicit_attrib_location
08192   CONST_CAST(GLEW_ARB_explicit_attrib_location) = glewGetExtension("GL_ARB_explicit_attrib_location");
08193 #endif /* GL_ARB_explicit_attrib_location */
08194 #ifdef GL_ARB_fragment_coord_conventions
08195   CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions");
08196 #endif /* GL_ARB_fragment_coord_conventions */
08197 #ifdef GL_ARB_fragment_program
08198   CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
08199 #endif /* GL_ARB_fragment_program */
08200 #ifdef GL_ARB_fragment_program_shadow
08201   CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
08202 #endif /* GL_ARB_fragment_program_shadow */
08203 #ifdef GL_ARB_fragment_shader
08204   CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
08205 #endif /* GL_ARB_fragment_shader */
08206 #ifdef GL_ARB_framebuffer_object
08207   CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer_object");
08208   if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08209 #endif /* GL_ARB_framebuffer_object */
08210 #ifdef GL_ARB_framebuffer_sRGB
08211   CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_sRGB");
08212 #endif /* GL_ARB_framebuffer_sRGB */
08213 #ifdef GL_ARB_geometry_shader4
08214   CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shader4");
08215   if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
08216 #endif /* GL_ARB_geometry_shader4 */
08217 #ifdef GL_ARB_get_program_binary
08218   CONST_CAST(GLEW_ARB_get_program_binary) = glewGetExtension("GL_ARB_get_program_binary");
08219   if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
08220 #endif /* GL_ARB_get_program_binary */
08221 #ifdef GL_ARB_gpu_shader5
08222   CONST_CAST(GLEW_ARB_gpu_shader5) = glewGetExtension("GL_ARB_gpu_shader5");
08223 #endif /* GL_ARB_gpu_shader5 */
08224 #ifdef GL_ARB_gpu_shader_fp64
08225   CONST_CAST(GLEW_ARB_gpu_shader_fp64) = glewGetExtension("GL_ARB_gpu_shader_fp64");
08226   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
08227 #endif /* GL_ARB_gpu_shader_fp64 */
08228 #ifdef GL_ARB_half_float_pixel
08229   CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
08230 #endif /* GL_ARB_half_float_pixel */
08231 #ifdef GL_ARB_half_float_vertex
08232   CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_vertex");
08233 #endif /* GL_ARB_half_float_vertex */
08234 #ifdef GL_ARB_imaging
08235   CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
08236   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
08237 #endif /* GL_ARB_imaging */
08238 #ifdef GL_ARB_instanced_arrays
08239   CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arrays");
08240   if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08241 #endif /* GL_ARB_instanced_arrays */
08242 #ifdef GL_ARB_map_buffer_range
08243   CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_range");
08244   if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
08245 #endif /* GL_ARB_map_buffer_range */
08246 #ifdef GL_ARB_matrix_palette
08247   CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
08248   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
08249 #endif /* GL_ARB_matrix_palette */
08250 #ifdef GL_ARB_multisample
08251   CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
08252   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08253 #endif /* GL_ARB_multisample */
08254 #ifdef GL_ARB_multitexture
08255   CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
08256   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
08257 #endif /* GL_ARB_multitexture */
08258 #ifdef GL_ARB_occlusion_query
08259   CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
08260   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
08261 #endif /* GL_ARB_occlusion_query */
08262 #ifdef GL_ARB_occlusion_query2
08263   CONST_CAST(GLEW_ARB_occlusion_query2) = glewGetExtension("GL_ARB_occlusion_query2");
08264 #endif /* GL_ARB_occlusion_query2 */
08265 #ifdef GL_ARB_pixel_buffer_object
08266   CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
08267 #endif /* GL_ARB_pixel_buffer_object */
08268 #ifdef GL_ARB_point_parameters
08269   CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
08270   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
08271 #endif /* GL_ARB_point_parameters */
08272 #ifdef GL_ARB_point_sprite
08273   CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
08274 #endif /* GL_ARB_point_sprite */
08275 #ifdef GL_ARB_provoking_vertex
08276   CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex");
08277   if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08278 #endif /* GL_ARB_provoking_vertex */
08279 #ifdef GL_ARB_robustness
08280   CONST_CAST(GLEW_ARB_robustness) = glewGetExtension("GL_ARB_robustness");
08281   if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
08282 #endif /* GL_ARB_robustness */
08283 #ifdef GL_ARB_sample_shading
08284   CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading");
08285   if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
08286 #endif /* GL_ARB_sample_shading */
08287 #ifdef GL_ARB_sampler_objects
08288   CONST_CAST(GLEW_ARB_sampler_objects) = glewGetExtension("GL_ARB_sampler_objects");
08289   if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08290 #endif /* GL_ARB_sampler_objects */
08291 #ifdef GL_ARB_seamless_cube_map
08292   CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map");
08293 #endif /* GL_ARB_seamless_cube_map */
08294 #ifdef GL_ARB_separate_shader_objects
08295   CONST_CAST(GLEW_ARB_separate_shader_objects) = glewGetExtension("GL_ARB_separate_shader_objects");
08296   if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08297 #endif /* GL_ARB_separate_shader_objects */
08298 #ifdef GL_ARB_shader_bit_encoding
08299   CONST_CAST(GLEW_ARB_shader_bit_encoding) = glewGetExtension("GL_ARB_shader_bit_encoding");
08300 #endif /* GL_ARB_shader_bit_encoding */
08301 #ifdef GL_ARB_shader_objects
08302   CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
08303   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08304 #endif /* GL_ARB_shader_objects */
08305 #ifdef GL_ARB_shader_precision
08306   CONST_CAST(GLEW_ARB_shader_precision) = glewGetExtension("GL_ARB_shader_precision");
08307 #endif /* GL_ARB_shader_precision */
08308 #ifdef GL_ARB_shader_stencil_export
08309   CONST_CAST(GLEW_ARB_shader_stencil_export) = glewGetExtension("GL_ARB_shader_stencil_export");
08310 #endif /* GL_ARB_shader_stencil_export */
08311 #ifdef GL_ARB_shader_subroutine
08312   CONST_CAST(GLEW_ARB_shader_subroutine) = glewGetExtension("GL_ARB_shader_subroutine");
08313   if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
08314 #endif /* GL_ARB_shader_subroutine */
08315 #ifdef GL_ARB_shader_texture_lod
08316   CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod");
08317 #endif /* GL_ARB_shader_texture_lod */
08318 #ifdef GL_ARB_shading_language_100
08319   CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
08320 #endif /* GL_ARB_shading_language_100 */
08321 #ifdef GL_ARB_shading_language_include
08322   CONST_CAST(GLEW_ARB_shading_language_include) = glewGetExtension("GL_ARB_shading_language_include");
08323   if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
08324 #endif /* GL_ARB_shading_language_include */
08325 #ifdef GL_ARB_shadow
08326   CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
08327 #endif /* GL_ARB_shadow */
08328 #ifdef GL_ARB_shadow_ambient
08329   CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
08330 #endif /* GL_ARB_shadow_ambient */
08331 #ifdef GL_ARB_sync
08332   CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync");
08333   if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
08334 #endif /* GL_ARB_sync */
08335 #ifdef GL_ARB_tessellation_shader
08336   CONST_CAST(GLEW_ARB_tessellation_shader) = glewGetExtension("GL_ARB_tessellation_shader");
08337   if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08338 #endif /* GL_ARB_tessellation_shader */
08339 #ifdef GL_ARB_texture_border_clamp
08340   CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
08341 #endif /* GL_ARB_texture_border_clamp */
08342 #ifdef GL_ARB_texture_buffer_object
08343   CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_buffer_object");
08344   if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08345 #endif /* GL_ARB_texture_buffer_object */
08346 #ifdef GL_ARB_texture_buffer_object_rgb32
08347   CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = glewGetExtension("GL_ARB_texture_buffer_object_rgb32");
08348 #endif /* GL_ARB_texture_buffer_object_rgb32 */
08349 #ifdef GL_ARB_texture_compression
08350   CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
08351   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
08352 #endif /* GL_ARB_texture_compression */
08353 #ifdef GL_ARB_texture_compression_bptc
08354   CONST_CAST(GLEW_ARB_texture_compression_bptc) = glewGetExtension("GL_ARB_texture_compression_bptc");
08355 #endif /* GL_ARB_texture_compression_bptc */
08356 #ifdef GL_ARB_texture_compression_rgtc
08357   CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_texture_compression_rgtc");
08358 #endif /* GL_ARB_texture_compression_rgtc */
08359 #ifdef GL_ARB_texture_cube_map
08360   CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
08361 #endif /* GL_ARB_texture_cube_map */
08362 #ifdef GL_ARB_texture_cube_map_array
08363   CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array");
08364 #endif /* GL_ARB_texture_cube_map_array */
08365 #ifdef GL_ARB_texture_env_add
08366   CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
08367 #endif /* GL_ARB_texture_env_add */
08368 #ifdef GL_ARB_texture_env_combine
08369   CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
08370 #endif /* GL_ARB_texture_env_combine */
08371 #ifdef GL_ARB_texture_env_crossbar
08372   CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
08373 #endif /* GL_ARB_texture_env_crossbar */
08374 #ifdef GL_ARB_texture_env_dot3
08375   CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
08376 #endif /* GL_ARB_texture_env_dot3 */
08377 #ifdef GL_ARB_texture_float
08378   CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
08379 #endif /* GL_ARB_texture_float */
08380 #ifdef GL_ARB_texture_gather
08381   CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather");
08382 #endif /* GL_ARB_texture_gather */
08383 #ifdef GL_ARB_texture_mirrored_repeat
08384   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
08385 #endif /* GL_ARB_texture_mirrored_repeat */
08386 #ifdef GL_ARB_texture_multisample
08387   CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample");
08388   if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08389 #endif /* GL_ARB_texture_multisample */
08390 #ifdef GL_ARB_texture_non_power_of_two
08391   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
08392 #endif /* GL_ARB_texture_non_power_of_two */
08393 #ifdef GL_ARB_texture_query_lod
08394   CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod");
08395 #endif /* GL_ARB_texture_query_lod */
08396 #ifdef GL_ARB_texture_rectangle
08397   CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
08398 #endif /* GL_ARB_texture_rectangle */
08399 #ifdef GL_ARB_texture_rg
08400   CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
08401 #endif /* GL_ARB_texture_rg */
08402 #ifdef GL_ARB_texture_rgb10_a2ui
08403   CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = glewGetExtension("GL_ARB_texture_rgb10_a2ui");
08404 #endif /* GL_ARB_texture_rgb10_a2ui */
08405 #ifdef GL_ARB_texture_swizzle
08406   CONST_CAST(GLEW_ARB_texture_swizzle) = glewGetExtension("GL_ARB_texture_swizzle");
08407 #endif /* GL_ARB_texture_swizzle */
08408 #ifdef GL_ARB_timer_query
08409   CONST_CAST(GLEW_ARB_timer_query) = glewGetExtension("GL_ARB_timer_query");
08410   if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
08411 #endif /* GL_ARB_timer_query */
08412 #ifdef GL_ARB_transform_feedback2
08413   CONST_CAST(GLEW_ARB_transform_feedback2) = glewGetExtension("GL_ARB_transform_feedback2");
08414   if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
08415 #endif /* GL_ARB_transform_feedback2 */
08416 #ifdef GL_ARB_transform_feedback3
08417   CONST_CAST(GLEW_ARB_transform_feedback3) = glewGetExtension("GL_ARB_transform_feedback3");
08418   if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
08419 #endif /* GL_ARB_transform_feedback3 */
08420 #ifdef GL_ARB_transpose_matrix
08421   CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
08422   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
08423 #endif /* GL_ARB_transpose_matrix */
08424 #ifdef GL_ARB_uniform_buffer_object
08425   CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object");
08426   if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08427 #endif /* GL_ARB_uniform_buffer_object */
08428 #ifdef GL_ARB_vertex_array_bgra
08429   CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra");
08430 #endif /* GL_ARB_vertex_array_bgra */
08431 #ifdef GL_ARB_vertex_array_object
08432   CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
08433   if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08434 #endif /* GL_ARB_vertex_array_object */
08435 #ifdef GL_ARB_vertex_attrib_64bit
08436   CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = glewGetExtension("GL_ARB_vertex_attrib_64bit");
08437   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
08438 #endif /* GL_ARB_vertex_attrib_64bit */
08439 #ifdef GL_ARB_vertex_blend
08440   CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
08441   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
08442 #endif /* GL_ARB_vertex_blend */
08443 #ifdef GL_ARB_vertex_buffer_object
08444   CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
08445   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08446 #endif /* GL_ARB_vertex_buffer_object */
08447 #ifdef GL_ARB_vertex_program
08448   CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
08449   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
08450 #endif /* GL_ARB_vertex_program */
08451 #ifdef GL_ARB_vertex_shader
08452   CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
08453   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08454 #endif /* GL_ARB_vertex_shader */
08455 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
08456   CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = glewGetExtension("GL_ARB_vertex_type_2_10_10_10_rev");
08457   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
08458 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
08459 #ifdef GL_ARB_viewport_array
08460   CONST_CAST(GLEW_ARB_viewport_array) = glewGetExtension("GL_ARB_viewport_array");
08461   if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
08462 #endif /* GL_ARB_viewport_array */
08463 #ifdef GL_ARB_window_pos
08464   CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
08465   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
08466 #endif /* GL_ARB_window_pos */
08467 #ifdef GL_ATIX_point_sprites
08468   CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
08469 #endif /* GL_ATIX_point_sprites */
08470 #ifdef GL_ATIX_texture_env_combine3
08471   CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
08472 #endif /* GL_ATIX_texture_env_combine3 */
08473 #ifdef GL_ATIX_texture_env_route
08474   CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
08475 #endif /* GL_ATIX_texture_env_route */
08476 #ifdef GL_ATIX_vertex_shader_output_point_size
08477   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
08478 #endif /* GL_ATIX_vertex_shader_output_point_size */
08479 #ifdef GL_ATI_draw_buffers
08480   CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
08481   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
08482 #endif /* GL_ATI_draw_buffers */
08483 #ifdef GL_ATI_element_array
08484   CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
08485   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
08486 #endif /* GL_ATI_element_array */
08487 #ifdef GL_ATI_envmap_bumpmap
08488   CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
08489   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
08490 #endif /* GL_ATI_envmap_bumpmap */
08491 #ifdef GL_ATI_fragment_shader
08492   CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
08493   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08494 #endif /* GL_ATI_fragment_shader */
08495 #ifdef GL_ATI_map_object_buffer
08496   CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
08497   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
08498 #endif /* GL_ATI_map_object_buffer */
08499 #ifdef GL_ATI_meminfo
08500   CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo");
08501 #endif /* GL_ATI_meminfo */
08502 #ifdef GL_ATI_pn_triangles
08503   CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
08504   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
08505 #endif /* GL_ATI_pn_triangles */
08506 #ifdef GL_ATI_separate_stencil
08507   CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
08508   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
08509 #endif /* GL_ATI_separate_stencil */
08510 #ifdef GL_ATI_shader_texture_lod
08511   CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
08512 #endif /* GL_ATI_shader_texture_lod */
08513 #ifdef GL_ATI_text_fragment_shader
08514   CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
08515 #endif /* GL_ATI_text_fragment_shader */
08516 #ifdef GL_ATI_texture_compression_3dc
08517   CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
08518 #endif /* GL_ATI_texture_compression_3dc */
08519 #ifdef GL_ATI_texture_env_combine3
08520   CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
08521 #endif /* GL_ATI_texture_env_combine3 */
08522 #ifdef GL_ATI_texture_float
08523   CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
08524 #endif /* GL_ATI_texture_float */
08525 #ifdef GL_ATI_texture_mirror_once
08526   CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
08527 #endif /* GL_ATI_texture_mirror_once */
08528 #ifdef GL_ATI_vertex_array_object
08529   CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
08530   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08531 #endif /* GL_ATI_vertex_array_object */
08532 #ifdef GL_ATI_vertex_attrib_array_object
08533   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
08534   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
08535 #endif /* GL_ATI_vertex_attrib_array_object */
08536 #ifdef GL_ATI_vertex_streams
08537   CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
08538   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
08539 #endif /* GL_ATI_vertex_streams */
08540 #ifdef GL_EXT_422_pixels
08541   CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
08542 #endif /* GL_EXT_422_pixels */
08543 #ifdef GL_EXT_Cg_shader
08544   CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
08545 #endif /* GL_EXT_Cg_shader */
08546 #ifdef GL_EXT_abgr
08547   CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
08548 #endif /* GL_EXT_abgr */
08549 #ifdef GL_EXT_bgra
08550   CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
08551 #endif /* GL_EXT_bgra */
08552 #ifdef GL_EXT_bindable_uniform
08553   CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
08554   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
08555 #endif /* GL_EXT_bindable_uniform */
08556 #ifdef GL_EXT_blend_color
08557   CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
08558   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
08559 #endif /* GL_EXT_blend_color */
08560 #ifdef GL_EXT_blend_equation_separate
08561   CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
08562   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
08563 #endif /* GL_EXT_blend_equation_separate */
08564 #ifdef GL_EXT_blend_func_separate
08565   CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
08566   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
08567 #endif /* GL_EXT_blend_func_separate */
08568 #ifdef GL_EXT_blend_logic_op
08569   CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
08570 #endif /* GL_EXT_blend_logic_op */
08571 #ifdef GL_EXT_blend_minmax
08572   CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
08573   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
08574 #endif /* GL_EXT_blend_minmax */
08575 #ifdef GL_EXT_blend_subtract
08576   CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
08577 #endif /* GL_EXT_blend_subtract */
08578 #ifdef GL_EXT_clip_volume_hint
08579   CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
08580 #endif /* GL_EXT_clip_volume_hint */
08581 #ifdef GL_EXT_cmyka
08582   CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
08583 #endif /* GL_EXT_cmyka */
08584 #ifdef GL_EXT_color_subtable
08585   CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
08586   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
08587 #endif /* GL_EXT_color_subtable */
08588 #ifdef GL_EXT_compiled_vertex_array
08589   CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
08590   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
08591 #endif /* GL_EXT_compiled_vertex_array */
08592 #ifdef GL_EXT_convolution
08593   CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
08594   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
08595 #endif /* GL_EXT_convolution */
08596 #ifdef GL_EXT_coordinate_frame
08597   CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
08598   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
08599 #endif /* GL_EXT_coordinate_frame */
08600 #ifdef GL_EXT_copy_texture
08601   CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
08602   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
08603 #endif /* GL_EXT_copy_texture */
08604 #ifdef GL_EXT_cull_vertex
08605   CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
08606   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08607 #endif /* GL_EXT_cull_vertex */
08608 #ifdef GL_EXT_depth_bounds_test
08609   CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
08610   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
08611 #endif /* GL_EXT_depth_bounds_test */
08612 #ifdef GL_EXT_direct_state_access
08613   CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_state_access");
08614   if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
08615 #endif /* GL_EXT_direct_state_access */
08616 #ifdef GL_EXT_draw_buffers2
08617   CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
08618   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
08619 #endif /* GL_EXT_draw_buffers2 */
08620 #ifdef GL_EXT_draw_instanced
08621   CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
08622   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
08623 #endif /* GL_EXT_draw_instanced */
08624 #ifdef GL_EXT_draw_range_elements
08625   CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
08626   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
08627 #endif /* GL_EXT_draw_range_elements */
08628 #ifdef GL_EXT_fog_coord
08629   CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
08630   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
08631 #endif /* GL_EXT_fog_coord */
08632 #ifdef GL_EXT_fragment_lighting
08633   CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
08634   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
08635 #endif /* GL_EXT_fragment_lighting */
08636 #ifdef GL_EXT_framebuffer_blit
08637   CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
08638   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
08639 #endif /* GL_EXT_framebuffer_blit */
08640 #ifdef GL_EXT_framebuffer_multisample
08641   CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
08642   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08643 #endif /* GL_EXT_framebuffer_multisample */
08644 #ifdef GL_EXT_framebuffer_object
08645   CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
08646   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08647 #endif /* GL_EXT_framebuffer_object */
08648 #ifdef GL_EXT_framebuffer_sRGB
08649   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
08650 #endif /* GL_EXT_framebuffer_sRGB */
08651 #ifdef GL_EXT_geometry_shader4
08652   CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
08653   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
08654 #endif /* GL_EXT_geometry_shader4 */
08655 #ifdef GL_EXT_gpu_program_parameters
08656   CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
08657   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
08658 #endif /* GL_EXT_gpu_program_parameters */
08659 #ifdef GL_EXT_gpu_shader4
08660   CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
08661   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
08662 #endif /* GL_EXT_gpu_shader4 */
08663 #ifdef GL_EXT_histogram
08664   CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
08665   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
08666 #endif /* GL_EXT_histogram */
08667 #ifdef GL_EXT_index_array_formats
08668   CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
08669 #endif /* GL_EXT_index_array_formats */
08670 #ifdef GL_EXT_index_func
08671   CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
08672   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
08673 #endif /* GL_EXT_index_func */
08674 #ifdef GL_EXT_index_material
08675   CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
08676   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
08677 #endif /* GL_EXT_index_material */
08678 #ifdef GL_EXT_index_texture
08679   CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
08680 #endif /* GL_EXT_index_texture */
08681 #ifdef GL_EXT_light_texture
08682   CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
08683   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
08684 #endif /* GL_EXT_light_texture */
08685 #ifdef GL_EXT_misc_attribute
08686   CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
08687 #endif /* GL_EXT_misc_attribute */
08688 #ifdef GL_EXT_multi_draw_arrays
08689   CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
08690   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08691 #endif /* GL_EXT_multi_draw_arrays */
08692 #ifdef GL_EXT_multisample
08693   CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
08694   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08695 #endif /* GL_EXT_multisample */
08696 #ifdef GL_EXT_packed_depth_stencil
08697   CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
08698 #endif /* GL_EXT_packed_depth_stencil */
08699 #ifdef GL_EXT_packed_float
08700   CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
08701 #endif /* GL_EXT_packed_float */
08702 #ifdef GL_EXT_packed_pixels
08703   CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
08704 #endif /* GL_EXT_packed_pixels */
08705 #ifdef GL_EXT_paletted_texture
08706   CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
08707   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
08708 #endif /* GL_EXT_paletted_texture */
08709 #ifdef GL_EXT_pixel_buffer_object
08710   CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
08711 #endif /* GL_EXT_pixel_buffer_object */
08712 #ifdef GL_EXT_pixel_transform
08713   CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
08714   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
08715 #endif /* GL_EXT_pixel_transform */
08716 #ifdef GL_EXT_pixel_transform_color_table
08717   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
08718 #endif /* GL_EXT_pixel_transform_color_table */
08719 #ifdef GL_EXT_point_parameters
08720   CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
08721   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
08722 #endif /* GL_EXT_point_parameters */
08723 #ifdef GL_EXT_polygon_offset
08724   CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
08725   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
08726 #endif /* GL_EXT_polygon_offset */
08727 #ifdef GL_EXT_provoking_vertex
08728   CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex");
08729   if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
08730 #endif /* GL_EXT_provoking_vertex */
08731 #ifdef GL_EXT_rescale_normal
08732   CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
08733 #endif /* GL_EXT_rescale_normal */
08734 #ifdef GL_EXT_scene_marker
08735   CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
08736   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
08737 #endif /* GL_EXT_scene_marker */
08738 #ifdef GL_EXT_secondary_color
08739   CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
08740   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
08741 #endif /* GL_EXT_secondary_color */
08742 #ifdef GL_EXT_separate_shader_objects
08743   CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects");
08744   if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
08745 #endif /* GL_EXT_separate_shader_objects */
08746 #ifdef GL_EXT_separate_specular_color
08747   CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
08748 #endif /* GL_EXT_separate_specular_color */
08749 #ifdef GL_EXT_shader_image_load_store
08750   CONST_CAST(GLEW_EXT_shader_image_load_store) = glewGetExtension("GL_EXT_shader_image_load_store");
08751   if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
08752 #endif /* GL_EXT_shader_image_load_store */
08753 #ifdef GL_EXT_shadow_funcs
08754   CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
08755 #endif /* GL_EXT_shadow_funcs */
08756 #ifdef GL_EXT_shared_texture_palette
08757   CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
08758 #endif /* GL_EXT_shared_texture_palette */
08759 #ifdef GL_EXT_stencil_clear_tag
08760   CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
08761 #endif /* GL_EXT_stencil_clear_tag */
08762 #ifdef GL_EXT_stencil_two_side
08763   CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
08764   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
08765 #endif /* GL_EXT_stencil_two_side */
08766 #ifdef GL_EXT_stencil_wrap
08767   CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
08768 #endif /* GL_EXT_stencil_wrap */
08769 #ifdef GL_EXT_subtexture
08770   CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
08771   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
08772 #endif /* GL_EXT_subtexture */
08773 #ifdef GL_EXT_texture
08774   CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
08775 #endif /* GL_EXT_texture */
08776 #ifdef GL_EXT_texture3D
08777   CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
08778   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
08779 #endif /* GL_EXT_texture3D */
08780 #ifdef GL_EXT_texture_array
08781   CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
08782 #endif /* GL_EXT_texture_array */
08783 #ifdef GL_EXT_texture_buffer_object
08784   CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
08785   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
08786 #endif /* GL_EXT_texture_buffer_object */
08787 #ifdef GL_EXT_texture_compression_dxt1
08788   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
08789 #endif /* GL_EXT_texture_compression_dxt1 */
08790 #ifdef GL_EXT_texture_compression_latc
08791   CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
08792 #endif /* GL_EXT_texture_compression_latc */
08793 #ifdef GL_EXT_texture_compression_rgtc
08794   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
08795 #endif /* GL_EXT_texture_compression_rgtc */
08796 #ifdef GL_EXT_texture_compression_s3tc
08797   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
08798 #endif /* GL_EXT_texture_compression_s3tc */
08799 #ifdef GL_EXT_texture_cube_map
08800   CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
08801 #endif /* GL_EXT_texture_cube_map */
08802 #ifdef GL_EXT_texture_edge_clamp
08803   CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
08804 #endif /* GL_EXT_texture_edge_clamp */
08805 #ifdef GL_EXT_texture_env
08806   CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
08807 #endif /* GL_EXT_texture_env */
08808 #ifdef GL_EXT_texture_env_add
08809   CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
08810 #endif /* GL_EXT_texture_env_add */
08811 #ifdef GL_EXT_texture_env_combine
08812   CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
08813 #endif /* GL_EXT_texture_env_combine */
08814 #ifdef GL_EXT_texture_env_dot3
08815   CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
08816 #endif /* GL_EXT_texture_env_dot3 */
08817 #ifdef GL_EXT_texture_filter_anisotropic
08818   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
08819 #endif /* GL_EXT_texture_filter_anisotropic */
08820 #ifdef GL_EXT_texture_integer
08821   CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
08822   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
08823 #endif /* GL_EXT_texture_integer */
08824 #ifdef GL_EXT_texture_lod_bias
08825   CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
08826 #endif /* GL_EXT_texture_lod_bias */
08827 #ifdef GL_EXT_texture_mirror_clamp
08828   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
08829 #endif /* GL_EXT_texture_mirror_clamp */
08830 #ifdef GL_EXT_texture_object
08831   CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
08832   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
08833 #endif /* GL_EXT_texture_object */
08834 #ifdef GL_EXT_texture_perturb_normal
08835   CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
08836   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
08837 #endif /* GL_EXT_texture_perturb_normal */
08838 #ifdef GL_EXT_texture_rectangle
08839   CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
08840 #endif /* GL_EXT_texture_rectangle */
08841 #ifdef GL_EXT_texture_sRGB
08842   CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
08843 #endif /* GL_EXT_texture_sRGB */
08844 #ifdef GL_EXT_texture_shared_exponent
08845   CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
08846 #endif /* GL_EXT_texture_shared_exponent */
08847 #ifdef GL_EXT_texture_snorm
08848   CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm");
08849 #endif /* GL_EXT_texture_snorm */
08850 #ifdef GL_EXT_texture_swizzle
08851   CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
08852 #endif /* GL_EXT_texture_swizzle */
08853 #ifdef GL_EXT_timer_query
08854   CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
08855   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
08856 #endif /* GL_EXT_timer_query */
08857 #ifdef GL_EXT_transform_feedback
08858   CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_feedback");
08859   if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
08860 #endif /* GL_EXT_transform_feedback */
08861 #ifdef GL_EXT_vertex_array
08862   CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
08863   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
08864 #endif /* GL_EXT_vertex_array */
08865 #ifdef GL_EXT_vertex_array_bgra
08866   CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array_bgra");
08867 #endif /* GL_EXT_vertex_array_bgra */
08868 #ifdef GL_EXT_vertex_attrib_64bit
08869   CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = glewGetExtension("GL_EXT_vertex_attrib_64bit");
08870   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
08871 #endif /* GL_EXT_vertex_attrib_64bit */
08872 #ifdef GL_EXT_vertex_shader
08873   CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
08874   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
08875 #endif /* GL_EXT_vertex_shader */
08876 #ifdef GL_EXT_vertex_weighting
08877   CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
08878   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
08879 #endif /* GL_EXT_vertex_weighting */
08880 #ifdef GL_GREMEDY_frame_terminator
08881   CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame_terminator");
08882   if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
08883 #endif /* GL_GREMEDY_frame_terminator */
08884 #ifdef GL_GREMEDY_string_marker
08885   CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
08886   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
08887 #endif /* GL_GREMEDY_string_marker */
08888 #ifdef GL_HP_convolution_border_modes
08889   CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
08890 #endif /* GL_HP_convolution_border_modes */
08891 #ifdef GL_HP_image_transform
08892   CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
08893   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
08894 #endif /* GL_HP_image_transform */
08895 #ifdef GL_HP_occlusion_test
08896   CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
08897 #endif /* GL_HP_occlusion_test */
08898 #ifdef GL_HP_texture_lighting
08899   CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
08900 #endif /* GL_HP_texture_lighting */
08901 #ifdef GL_IBM_cull_vertex
08902   CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
08903 #endif /* GL_IBM_cull_vertex */
08904 #ifdef GL_IBM_multimode_draw_arrays
08905   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
08906   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08907 #endif /* GL_IBM_multimode_draw_arrays */
08908 #ifdef GL_IBM_rasterpos_clip
08909   CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
08910 #endif /* GL_IBM_rasterpos_clip */
08911 #ifdef GL_IBM_static_data
08912   CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
08913 #endif /* GL_IBM_static_data */
08914 #ifdef GL_IBM_texture_mirrored_repeat
08915   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
08916 #endif /* GL_IBM_texture_mirrored_repeat */
08917 #ifdef GL_IBM_vertex_array_lists
08918   CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
08919   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
08920 #endif /* GL_IBM_vertex_array_lists */
08921 #ifdef GL_INGR_color_clamp
08922   CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
08923 #endif /* GL_INGR_color_clamp */
08924 #ifdef GL_INGR_interlace_read
08925   CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
08926 #endif /* GL_INGR_interlace_read */
08927 #ifdef GL_INTEL_parallel_arrays
08928   CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
08929   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
08930 #endif /* GL_INTEL_parallel_arrays */
08931 #ifdef GL_INTEL_texture_scissor
08932   CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
08933   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
08934 #endif /* GL_INTEL_texture_scissor */
08935 #ifdef GL_KTX_buffer_region
08936   CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
08937   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
08938 #endif /* GL_KTX_buffer_region */
08939 #ifdef GL_MESAX_texture_stack
08940   CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
08941 #endif /* GL_MESAX_texture_stack */
08942 #ifdef GL_MESA_pack_invert
08943   CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
08944 #endif /* GL_MESA_pack_invert */
08945 #ifdef GL_MESA_resize_buffers
08946   CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
08947   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
08948 #endif /* GL_MESA_resize_buffers */
08949 #ifdef GL_MESA_window_pos
08950   CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
08951   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
08952 #endif /* GL_MESA_window_pos */
08953 #ifdef GL_MESA_ycbcr_texture
08954   CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
08955 #endif /* GL_MESA_ycbcr_texture */
08956 #ifdef GL_NVX_gpu_memory_info
08957   CONST_CAST(GLEW_NVX_gpu_memory_info) = glewGetExtension("GL_NVX_gpu_memory_info");
08958 #endif /* GL_NVX_gpu_memory_info */
08959 #ifdef GL_NV_blend_square
08960   CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
08961 #endif /* GL_NV_blend_square */
08962 #ifdef GL_NV_conditional_render
08963   CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_render");
08964   if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
08965 #endif /* GL_NV_conditional_render */
08966 #ifdef GL_NV_copy_depth_to_color
08967   CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
08968 #endif /* GL_NV_copy_depth_to_color */
08969 #ifdef GL_NV_copy_image
08970   CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image");
08971   if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
08972 #endif /* GL_NV_copy_image */
08973 #ifdef GL_NV_depth_buffer_float
08974   CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
08975   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
08976 #endif /* GL_NV_depth_buffer_float */
08977 #ifdef GL_NV_depth_clamp
08978   CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
08979 #endif /* GL_NV_depth_clamp */
08980 #ifdef GL_NV_depth_range_unclamped
08981   CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
08982 #endif /* GL_NV_depth_range_unclamped */
08983 #ifdef GL_NV_evaluators
08984   CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
08985   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
08986 #endif /* GL_NV_evaluators */
08987 #ifdef GL_NV_explicit_multisample
08988   CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_multisample");
08989   if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
08990 #endif /* GL_NV_explicit_multisample */
08991 #ifdef GL_NV_fence
08992   CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
08993   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
08994 #endif /* GL_NV_fence */
08995 #ifdef GL_NV_float_buffer
08996   CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
08997 #endif /* GL_NV_float_buffer */
08998 #ifdef GL_NV_fog_distance
08999   CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
09000 #endif /* GL_NV_fog_distance */
09001 #ifdef GL_NV_fragment_program
09002   CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
09003   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
09004 #endif /* GL_NV_fragment_program */
09005 #ifdef GL_NV_fragment_program2
09006   CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
09007 #endif /* GL_NV_fragment_program2 */
09008 #ifdef GL_NV_fragment_program4
09009   CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_gpu_program4");
09010 #endif /* GL_NV_fragment_program4 */
09011 #ifdef GL_NV_fragment_program_option
09012   CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
09013 #endif /* GL_NV_fragment_program_option */
09014 #ifdef GL_NV_framebuffer_multisample_coverage
09015   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
09016   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
09017 #endif /* GL_NV_framebuffer_multisample_coverage */
09018 #ifdef GL_NV_geometry_program4
09019   CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_gpu_program4");
09020   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
09021 #endif /* GL_NV_geometry_program4 */
09022 #ifdef GL_NV_geometry_shader4
09023   CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
09024 #endif /* GL_NV_geometry_shader4 */
09025 #ifdef GL_NV_gpu_program4
09026   CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
09027   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
09028 #endif /* GL_NV_gpu_program4 */
09029 #ifdef GL_NV_gpu_program5
09030   CONST_CAST(GLEW_NV_gpu_program5) = glewGetExtension("GL_NV_gpu_program5");
09031 #endif /* GL_NV_gpu_program5 */
09032 #ifdef GL_NV_gpu_program_fp64
09033   CONST_CAST(GLEW_NV_gpu_program_fp64) = glewGetExtension("GL_NV_gpu_program_fp64");
09034 #endif /* GL_NV_gpu_program_fp64 */
09035 #ifdef GL_NV_gpu_shader5
09036   CONST_CAST(GLEW_NV_gpu_shader5) = glewGetExtension("GL_NV_gpu_shader5");
09037   if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
09038 #endif /* GL_NV_gpu_shader5 */
09039 #ifdef GL_NV_half_float
09040   CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
09041   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
09042 #endif /* GL_NV_half_float */
09043 #ifdef GL_NV_light_max_exponent
09044   CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
09045 #endif /* GL_NV_light_max_exponent */
09046 #ifdef GL_NV_multisample_coverage
09047   CONST_CAST(GLEW_NV_multisample_coverage) = glewGetExtension("GL_NV_multisample_coverage");
09048 #endif /* GL_NV_multisample_coverage */
09049 #ifdef GL_NV_multisample_filter_hint
09050   CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
09051 #endif /* GL_NV_multisample_filter_hint */
09052 #ifdef GL_NV_occlusion_query
09053   CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
09054   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
09055 #endif /* GL_NV_occlusion_query */
09056 #ifdef GL_NV_packed_depth_stencil
09057   CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
09058 #endif /* GL_NV_packed_depth_stencil */
09059 #ifdef GL_NV_parameter_buffer_object
09060   CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
09061   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
09062 #endif /* GL_NV_parameter_buffer_object */
09063 #ifdef GL_NV_parameter_buffer_object2
09064   CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2");
09065 #endif /* GL_NV_parameter_buffer_object2 */
09066 #ifdef GL_NV_pixel_data_range
09067   CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
09068   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
09069 #endif /* GL_NV_pixel_data_range */
09070 #ifdef GL_NV_point_sprite
09071   CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
09072   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
09073 #endif /* GL_NV_point_sprite */
09074 #ifdef GL_NV_present_video
09075   CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
09076   if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
09077 #endif /* GL_NV_present_video */
09078 #ifdef GL_NV_primitive_restart
09079   CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
09080   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
09081 #endif /* GL_NV_primitive_restart */
09082 #ifdef GL_NV_register_combiners
09083   CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
09084   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
09085 #endif /* GL_NV_register_combiners */
09086 #ifdef GL_NV_register_combiners2
09087   CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
09088   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
09089 #endif /* GL_NV_register_combiners2 */
09090 #ifdef GL_NV_shader_buffer_load
09091   CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load");
09092   if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
09093 #endif /* GL_NV_shader_buffer_load */
09094 #ifdef GL_NV_tessellation_program5
09095   CONST_CAST(GLEW_NV_tessellation_program5) = glewGetExtension("GL_NV_gpu_program5");
09096 #endif /* GL_NV_tessellation_program5 */
09097 #ifdef GL_NV_texgen_emboss
09098   CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
09099 #endif /* GL_NV_texgen_emboss */
09100 #ifdef GL_NV_texgen_reflection
09101   CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
09102 #endif /* GL_NV_texgen_reflection */
09103 #ifdef GL_NV_texture_barrier
09104   CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier");
09105   if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
09106 #endif /* GL_NV_texture_barrier */
09107 #ifdef GL_NV_texture_compression_vtc
09108   CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
09109 #endif /* GL_NV_texture_compression_vtc */
09110 #ifdef GL_NV_texture_env_combine4
09111   CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
09112 #endif /* GL_NV_texture_env_combine4 */
09113 #ifdef GL_NV_texture_expand_normal
09114   CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
09115 #endif /* GL_NV_texture_expand_normal */
09116 #ifdef GL_NV_texture_rectangle
09117   CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
09118 #endif /* GL_NV_texture_rectangle */
09119 #ifdef GL_NV_texture_shader
09120   CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
09121 #endif /* GL_NV_texture_shader */
09122 #ifdef GL_NV_texture_shader2
09123   CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
09124 #endif /* GL_NV_texture_shader2 */
09125 #ifdef GL_NV_texture_shader3
09126   CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
09127 #endif /* GL_NV_texture_shader3 */
09128 #ifdef GL_NV_transform_feedback
09129   CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
09130   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
09131 #endif /* GL_NV_transform_feedback */
09132 #ifdef GL_NV_transform_feedback2
09133   CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2");
09134   if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
09135 #endif /* GL_NV_transform_feedback2 */
09136 #ifdef GL_NV_vdpau_interop
09137   CONST_CAST(GLEW_NV_vdpau_interop) = glewGetExtension("GL_NV_vdpau_interop");
09138   if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
09139 #endif /* GL_NV_vdpau_interop */
09140 #ifdef GL_NV_vertex_array_range
09141   CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
09142   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
09143 #endif /* GL_NV_vertex_array_range */
09144 #ifdef GL_NV_vertex_array_range2
09145   CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
09146 #endif /* GL_NV_vertex_array_range2 */
09147 #ifdef GL_NV_vertex_attrib_integer_64bit
09148   CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = glewGetExtension("GL_NV_vertex_attrib_integer_64bit");
09149   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
09150 #endif /* GL_NV_vertex_attrib_integer_64bit */
09151 #ifdef GL_NV_vertex_buffer_unified_memory
09152   CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory");
09153   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
09154 #endif /* GL_NV_vertex_buffer_unified_memory */
09155 #ifdef GL_NV_vertex_program
09156   CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
09157   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
09158 #endif /* GL_NV_vertex_program */
09159 #ifdef GL_NV_vertex_program1_1
09160   CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
09161 #endif /* GL_NV_vertex_program1_1 */
09162 #ifdef GL_NV_vertex_program2
09163   CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
09164 #endif /* GL_NV_vertex_program2 */
09165 #ifdef GL_NV_vertex_program2_option
09166   CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
09167 #endif /* GL_NV_vertex_program2_option */
09168 #ifdef GL_NV_vertex_program3
09169   CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
09170 #endif /* GL_NV_vertex_program3 */
09171 #ifdef GL_NV_vertex_program4
09172   CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_gpu_program4");
09173 #endif /* GL_NV_vertex_program4 */
09174 #ifdef GL_OES_byte_coordinates
09175   CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
09176 #endif /* GL_OES_byte_coordinates */
09177 #ifdef GL_OES_compressed_paletted_texture
09178   CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
09179 #endif /* GL_OES_compressed_paletted_texture */
09180 #ifdef GL_OES_read_format
09181   CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
09182 #endif /* GL_OES_read_format */
09183 #ifdef GL_OES_single_precision
09184   CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
09185   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
09186 #endif /* GL_OES_single_precision */
09187 #ifdef GL_OML_interlace
09188   CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
09189 #endif /* GL_OML_interlace */
09190 #ifdef GL_OML_resample
09191   CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
09192 #endif /* GL_OML_resample */
09193 #ifdef GL_OML_subsample
09194   CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
09195 #endif /* GL_OML_subsample */
09196 #ifdef GL_PGI_misc_hints
09197   CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
09198 #endif /* GL_PGI_misc_hints */
09199 #ifdef GL_PGI_vertex_hints
09200   CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
09201 #endif /* GL_PGI_vertex_hints */
09202 #ifdef GL_REND_screen_coordinates
09203   CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
09204 #endif /* GL_REND_screen_coordinates */
09205 #ifdef GL_S3_s3tc
09206   CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
09207 #endif /* GL_S3_s3tc */
09208 #ifdef GL_SGIS_color_range
09209   CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
09210 #endif /* GL_SGIS_color_range */
09211 #ifdef GL_SGIS_detail_texture
09212   CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
09213   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09214 #endif /* GL_SGIS_detail_texture */
09215 #ifdef GL_SGIS_fog_function
09216   CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
09217   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
09218 #endif /* GL_SGIS_fog_function */
09219 #ifdef GL_SGIS_generate_mipmap
09220   CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
09221 #endif /* GL_SGIS_generate_mipmap */
09222 #ifdef GL_SGIS_multisample
09223   CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
09224   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
09225 #endif /* GL_SGIS_multisample */
09226 #ifdef GL_SGIS_pixel_texture
09227   CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
09228 #endif /* GL_SGIS_pixel_texture */
09229 #ifdef GL_SGIS_point_line_texgen
09230   CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line_texgen");
09231 #endif /* GL_SGIS_point_line_texgen */
09232 #ifdef GL_SGIS_sharpen_texture
09233   CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
09234   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09235 #endif /* GL_SGIS_sharpen_texture */
09236 #ifdef GL_SGIS_texture4D
09237   CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
09238   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
09239 #endif /* GL_SGIS_texture4D */
09240 #ifdef GL_SGIS_texture_border_clamp
09241   CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
09242 #endif /* GL_SGIS_texture_border_clamp */
09243 #ifdef GL_SGIS_texture_edge_clamp
09244   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
09245 #endif /* GL_SGIS_texture_edge_clamp */
09246 #ifdef GL_SGIS_texture_filter4
09247   CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
09248   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
09249 #endif /* GL_SGIS_texture_filter4 */
09250 #ifdef GL_SGIS_texture_lod
09251   CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
09252 #endif /* GL_SGIS_texture_lod */
09253 #ifdef GL_SGIS_texture_select
09254   CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
09255 #endif /* GL_SGIS_texture_select */
09256 #ifdef GL_SGIX_async
09257   CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
09258   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
09259 #endif /* GL_SGIX_async */
09260 #ifdef GL_SGIX_async_histogram
09261   CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
09262 #endif /* GL_SGIX_async_histogram */
09263 #ifdef GL_SGIX_async_pixel
09264   CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
09265 #endif /* GL_SGIX_async_pixel */
09266 #ifdef GL_SGIX_blend_alpha_minmax
09267   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
09268 #endif /* GL_SGIX_blend_alpha_minmax */
09269 #ifdef GL_SGIX_clipmap
09270   CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
09271 #endif /* GL_SGIX_clipmap */
09272 #ifdef GL_SGIX_convolution_accuracy
09273   CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolution_accuracy");
09274 #endif /* GL_SGIX_convolution_accuracy */
09275 #ifdef GL_SGIX_depth_texture
09276   CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
09277 #endif /* GL_SGIX_depth_texture */
09278 #ifdef GL_SGIX_flush_raster
09279   CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
09280   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
09281 #endif /* GL_SGIX_flush_raster */
09282 #ifdef GL_SGIX_fog_offset
09283   CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
09284 #endif /* GL_SGIX_fog_offset */
09285 #ifdef GL_SGIX_fog_texture
09286   CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
09287   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09288 #endif /* GL_SGIX_fog_texture */
09289 #ifdef GL_SGIX_fragment_specular_lighting
09290   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
09291   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
09292 #endif /* GL_SGIX_fragment_specular_lighting */
09293 #ifdef GL_SGIX_framezoom
09294   CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
09295   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
09296 #endif /* GL_SGIX_framezoom */
09297 #ifdef GL_SGIX_interlace
09298   CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
09299 #endif /* GL_SGIX_interlace */
09300 #ifdef GL_SGIX_ir_instrument1
09301   CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
09302 #endif /* GL_SGIX_ir_instrument1 */
09303 #ifdef GL_SGIX_list_priority
09304   CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
09305 #endif /* GL_SGIX_list_priority */
09306 #ifdef GL_SGIX_pixel_texture
09307   CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
09308   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
09309 #endif /* GL_SGIX_pixel_texture */
09310 #ifdef GL_SGIX_pixel_texture_bits
09311   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
09312 #endif /* GL_SGIX_pixel_texture_bits */
09313 #ifdef GL_SGIX_reference_plane
09314   CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
09315   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
09316 #endif /* GL_SGIX_reference_plane */
09317 #ifdef GL_SGIX_resample
09318   CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
09319 #endif /* GL_SGIX_resample */
09320 #ifdef GL_SGIX_shadow
09321   CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
09322 #endif /* GL_SGIX_shadow */
09323 #ifdef GL_SGIX_shadow_ambient
09324   CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
09325 #endif /* GL_SGIX_shadow_ambient */
09326 #ifdef GL_SGIX_sprite
09327   CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
09328   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
09329 #endif /* GL_SGIX_sprite */
09330 #ifdef GL_SGIX_tag_sample_buffer
09331   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
09332   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
09333 #endif /* GL_SGIX_tag_sample_buffer */
09334 #ifdef GL_SGIX_texture_add_env
09335   CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
09336 #endif /* GL_SGIX_texture_add_env */
09337 #ifdef GL_SGIX_texture_coordinate_clamp
09338   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
09339 #endif /* GL_SGIX_texture_coordinate_clamp */
09340 #ifdef GL_SGIX_texture_lod_bias
09341   CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
09342 #endif /* GL_SGIX_texture_lod_bias */
09343 #ifdef GL_SGIX_texture_multi_buffer
09344   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
09345 #endif /* GL_SGIX_texture_multi_buffer */
09346 #ifdef GL_SGIX_texture_range
09347   CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
09348 #endif /* GL_SGIX_texture_range */
09349 #ifdef GL_SGIX_texture_scale_bias
09350   CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
09351 #endif /* GL_SGIX_texture_scale_bias */
09352 #ifdef GL_SGIX_vertex_preclip
09353   CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
09354 #endif /* GL_SGIX_vertex_preclip */
09355 #ifdef GL_SGIX_vertex_preclip_hint
09356   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
09357 #endif /* GL_SGIX_vertex_preclip_hint */
09358 #ifdef GL_SGIX_ycrcb
09359   CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
09360 #endif /* GL_SGIX_ycrcb */
09361 #ifdef GL_SGI_color_matrix
09362   CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
09363 #endif /* GL_SGI_color_matrix */
09364 #ifdef GL_SGI_color_table
09365   CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
09366   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
09367 #endif /* GL_SGI_color_table */
09368 #ifdef GL_SGI_texture_color_table
09369   CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
09370 #endif /* GL_SGI_texture_color_table */
09371 #ifdef GL_SUNX_constant_data
09372   CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
09373   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
09374 #endif /* GL_SUNX_constant_data */
09375 #ifdef GL_SUN_convolution_border_modes
09376   CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
09377 #endif /* GL_SUN_convolution_border_modes */
09378 #ifdef GL_SUN_global_alpha
09379   CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
09380   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
09381 #endif /* GL_SUN_global_alpha */
09382 #ifdef GL_SUN_mesh_array
09383   CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
09384 #endif /* GL_SUN_mesh_array */
09385 #ifdef GL_SUN_read_video_pixels
09386   CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
09387   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
09388 #endif /* GL_SUN_read_video_pixels */
09389 #ifdef GL_SUN_slice_accum
09390   CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
09391 #endif /* GL_SUN_slice_accum */
09392 #ifdef GL_SUN_triangle_list
09393   CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
09394   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
09395 #endif /* GL_SUN_triangle_list */
09396 #ifdef GL_SUN_vertex
09397   CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
09398   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
09399 #endif /* GL_SUN_vertex */
09400 #ifdef GL_WIN_phong_shading
09401   CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
09402 #endif /* GL_WIN_phong_shading */
09403 #ifdef GL_WIN_specular_fog
09404   CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
09405 #endif /* GL_WIN_specular_fog */
09406 #ifdef GL_WIN_swap_hint
09407   CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
09408   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
09409 #endif /* GL_WIN_swap_hint */
09410 
09411   return GLEW_OK;
09412 }
09413 
09414 
09415 #if defined(_WIN32)
09416 
09417 #if !defined(GLEW_MX)
09418 
09419 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
09420 
09421 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
09422 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
09423 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
09424 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
09425 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
09426 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
09427 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
09428 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
09429 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
09430 
09431 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
09432 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
09433 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
09434 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
09435 
09436 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
09437 
09438 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
09439 
09440 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
09441 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
09442 
09443 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
09444 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
09445 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
09446 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
09447 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
09448 
09449 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
09450 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
09451 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
09452 
09453 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
09454 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
09455 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
09456 
09457 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
09458 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
09459 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
09460 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
09461 
09462 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
09463 
09464 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
09465 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
09466 
09467 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
09468 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
09469 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
09470 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
09471 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
09472 
09473 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
09474 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
09475 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
09476 
09477 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
09478 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
09479 
09480 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
09481 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
09482 
09483 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
09484 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
09485 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
09486 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
09487 
09488 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
09489 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
09490 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
09491 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
09492 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
09493 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
09494 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
09495 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
09496 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
09497 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
09498 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
09499 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
09500 
09501 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
09502 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
09503 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
09504 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
09505 
09506 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
09507 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
09508 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
09509 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
09510 
09511 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
09512 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
09513 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
09514 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
09515 
09516 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
09517 
09518 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
09519 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
09520 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
09521 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
09522 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
09523 
09524 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
09525 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
09526 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
09527 
09528 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
09529 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
09530 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
09531 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
09532 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
09533 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
09534 
09535 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
09536 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
09537 
09538 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
09539 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
09540 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
09541 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
09542 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
09543 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
09544 
09545 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
09546 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
09547 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
09548 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
09549 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
09550 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
09551 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
09552 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
09553 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
09554 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
09555 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
09556 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
09557 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
09558 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
09559 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
09560 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
09561 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
09562 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
09563 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
09564 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
09565 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
09566 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
09567 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
09568 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
09569 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
09570 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
09571 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
09572 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
09573 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
09574 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
09575 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
09576 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
09577 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
09578 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
09579 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
09580 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
09581 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
09582 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
09583 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
09584 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
09585 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
09586 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
09587 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
09588 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
09589 GLboolean __WGLEW_NV_present_video = GL_FALSE;
09590 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
09591 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
09592 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
09593 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
09594 GLboolean __WGLEW_NV_video_output = GL_FALSE;
09595 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
09596 
09597 #endif /* !GLEW_MX */
09598 
09599 #ifdef WGL_3DFX_multisample
09600 
09601 #endif /* WGL_3DFX_multisample */
09602 
09603 #ifdef WGL_3DL_stereo_control
09604 
09605 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
09606 {
09607   GLboolean r = GL_FALSE;
09608 
09609   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
09610 
09611   return r;
09612 }
09613 
09614 #endif /* WGL_3DL_stereo_control */
09615 
09616 #ifdef WGL_AMD_gpu_association
09617 
09618 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
09619 {
09620   GLboolean r = GL_FALSE;
09621 
09622   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
09623   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
09624   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
09625   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
09626   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
09627   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
09628   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
09629   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
09630   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
09631 
09632   return r;
09633 }
09634 
09635 #endif /* WGL_AMD_gpu_association */
09636 
09637 #ifdef WGL_ARB_buffer_region
09638 
09639 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
09640 {
09641   GLboolean r = GL_FALSE;
09642 
09643   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
09644   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
09645   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
09646   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
09647 
09648   return r;
09649 }
09650 
09651 #endif /* WGL_ARB_buffer_region */
09652 
09653 #ifdef WGL_ARB_create_context
09654 
09655 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
09656 {
09657   GLboolean r = GL_FALSE;
09658 
09659   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
09660 
09661   return r;
09662 }
09663 
09664 #endif /* WGL_ARB_create_context */
09665 
09666 #ifdef WGL_ARB_create_context_profile
09667 
09668 #endif /* WGL_ARB_create_context_profile */
09669 
09670 #ifdef WGL_ARB_create_context_robustness
09671 
09672 #endif /* WGL_ARB_create_context_robustness */
09673 
09674 #ifdef WGL_ARB_extensions_string
09675 
09676 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
09677 {
09678   GLboolean r = GL_FALSE;
09679 
09680   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
09681 
09682   return r;
09683 }
09684 
09685 #endif /* WGL_ARB_extensions_string */
09686 
09687 #ifdef WGL_ARB_framebuffer_sRGB
09688 
09689 #endif /* WGL_ARB_framebuffer_sRGB */
09690 
09691 #ifdef WGL_ARB_make_current_read
09692 
09693 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
09694 {
09695   GLboolean r = GL_FALSE;
09696 
09697   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
09698   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
09699 
09700   return r;
09701 }
09702 
09703 #endif /* WGL_ARB_make_current_read */
09704 
09705 #ifdef WGL_ARB_multisample
09706 
09707 #endif /* WGL_ARB_multisample */
09708 
09709 #ifdef WGL_ARB_pbuffer
09710 
09711 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
09712 {
09713   GLboolean r = GL_FALSE;
09714 
09715   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
09716   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
09717   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
09718   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
09719   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
09720 
09721   return r;
09722 }
09723 
09724 #endif /* WGL_ARB_pbuffer */
09725 
09726 #ifdef WGL_ARB_pixel_format
09727 
09728 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
09729 {
09730   GLboolean r = GL_FALSE;
09731 
09732   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
09733   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
09734   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
09735 
09736   return r;
09737 }
09738 
09739 #endif /* WGL_ARB_pixel_format */
09740 
09741 #ifdef WGL_ARB_pixel_format_float
09742 
09743 #endif /* WGL_ARB_pixel_format_float */
09744 
09745 #ifdef WGL_ARB_render_texture
09746 
09747 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
09748 {
09749   GLboolean r = GL_FALSE;
09750 
09751   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
09752   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
09753   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
09754 
09755   return r;
09756 }
09757 
09758 #endif /* WGL_ARB_render_texture */
09759 
09760 #ifdef WGL_ATI_pixel_format_float
09761 
09762 #endif /* WGL_ATI_pixel_format_float */
09763 
09764 #ifdef WGL_ATI_render_texture_rectangle
09765 
09766 #endif /* WGL_ATI_render_texture_rectangle */
09767 
09768 #ifdef WGL_EXT_create_context_es2_profile
09769 
09770 #endif /* WGL_EXT_create_context_es2_profile */
09771 
09772 #ifdef WGL_EXT_depth_float
09773 
09774 #endif /* WGL_EXT_depth_float */
09775 
09776 #ifdef WGL_EXT_display_color_table
09777 
09778 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
09779 {
09780   GLboolean r = GL_FALSE;
09781 
09782   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
09783   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
09784   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
09785   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
09786 
09787   return r;
09788 }
09789 
09790 #endif /* WGL_EXT_display_color_table */
09791 
09792 #ifdef WGL_EXT_extensions_string
09793 
09794 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
09795 {
09796   GLboolean r = GL_FALSE;
09797 
09798   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
09799 
09800   return r;
09801 }
09802 
09803 #endif /* WGL_EXT_extensions_string */
09804 
09805 #ifdef WGL_EXT_framebuffer_sRGB
09806 
09807 #endif /* WGL_EXT_framebuffer_sRGB */
09808 
09809 #ifdef WGL_EXT_make_current_read
09810 
09811 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
09812 {
09813   GLboolean r = GL_FALSE;
09814 
09815   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
09816   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
09817 
09818   return r;
09819 }
09820 
09821 #endif /* WGL_EXT_make_current_read */
09822 
09823 #ifdef WGL_EXT_multisample
09824 
09825 #endif /* WGL_EXT_multisample */
09826 
09827 #ifdef WGL_EXT_pbuffer
09828 
09829 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
09830 {
09831   GLboolean r = GL_FALSE;
09832 
09833   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
09834   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
09835   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
09836   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
09837   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
09838 
09839   return r;
09840 }
09841 
09842 #endif /* WGL_EXT_pbuffer */
09843 
09844 #ifdef WGL_EXT_pixel_format
09845 
09846 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
09847 {
09848   GLboolean r = GL_FALSE;
09849 
09850   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
09851   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
09852   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
09853 
09854   return r;
09855 }
09856 
09857 #endif /* WGL_EXT_pixel_format */
09858 
09859 #ifdef WGL_EXT_pixel_format_packed_float
09860 
09861 #endif /* WGL_EXT_pixel_format_packed_float */
09862 
09863 #ifdef WGL_EXT_swap_control
09864 
09865 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
09866 {
09867   GLboolean r = GL_FALSE;
09868 
09869   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
09870   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
09871 
09872   return r;
09873 }
09874 
09875 #endif /* WGL_EXT_swap_control */
09876 
09877 #ifdef WGL_I3D_digital_video_control
09878 
09879 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
09880 {
09881   GLboolean r = GL_FALSE;
09882 
09883   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
09884   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
09885 
09886   return r;
09887 }
09888 
09889 #endif /* WGL_I3D_digital_video_control */
09890 
09891 #ifdef WGL_I3D_gamma
09892 
09893 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
09894 {
09895   GLboolean r = GL_FALSE;
09896 
09897   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
09898   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
09899   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
09900   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
09901 
09902   return r;
09903 }
09904 
09905 #endif /* WGL_I3D_gamma */
09906 
09907 #ifdef WGL_I3D_genlock
09908 
09909 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
09910 {
09911   GLboolean r = GL_FALSE;
09912 
09913   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
09914   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
09915   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
09916   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
09917   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
09918   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
09919   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
09920   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
09921   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
09922   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
09923   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
09924   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
09925 
09926   return r;
09927 }
09928 
09929 #endif /* WGL_I3D_genlock */
09930 
09931 #ifdef WGL_I3D_image_buffer
09932 
09933 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
09934 {
09935   GLboolean r = GL_FALSE;
09936 
09937   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
09938   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
09939   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
09940   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
09941 
09942   return r;
09943 }
09944 
09945 #endif /* WGL_I3D_image_buffer */
09946 
09947 #ifdef WGL_I3D_swap_frame_lock
09948 
09949 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
09950 {
09951   GLboolean r = GL_FALSE;
09952 
09953   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
09954   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
09955   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
09956   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
09957 
09958   return r;
09959 }
09960 
09961 #endif /* WGL_I3D_swap_frame_lock */
09962 
09963 #ifdef WGL_I3D_swap_frame_usage
09964 
09965 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
09966 {
09967   GLboolean r = GL_FALSE;
09968 
09969   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
09970   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
09971   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
09972   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
09973 
09974   return r;
09975 }
09976 
09977 #endif /* WGL_I3D_swap_frame_usage */
09978 
09979 #ifdef WGL_NV_copy_image
09980 
09981 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
09982 {
09983   GLboolean r = GL_FALSE;
09984 
09985   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
09986 
09987   return r;
09988 }
09989 
09990 #endif /* WGL_NV_copy_image */
09991 
09992 #ifdef WGL_NV_float_buffer
09993 
09994 #endif /* WGL_NV_float_buffer */
09995 
09996 #ifdef WGL_NV_gpu_affinity
09997 
09998 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
09999 {
10000   GLboolean r = GL_FALSE;
10001 
10002   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
10003   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
10004   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
10005   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
10006   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
10007 
10008   return r;
10009 }
10010 
10011 #endif /* WGL_NV_gpu_affinity */
10012 
10013 #ifdef WGL_NV_multisample_coverage
10014 
10015 #endif /* WGL_NV_multisample_coverage */
10016 
10017 #ifdef WGL_NV_present_video
10018 
10019 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
10020 {
10021   GLboolean r = GL_FALSE;
10022 
10023   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
10024   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
10025   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
10026 
10027   return r;
10028 }
10029 
10030 #endif /* WGL_NV_present_video */
10031 
10032 #ifdef WGL_NV_render_depth_texture
10033 
10034 #endif /* WGL_NV_render_depth_texture */
10035 
10036 #ifdef WGL_NV_render_texture_rectangle
10037 
10038 #endif /* WGL_NV_render_texture_rectangle */
10039 
10040 #ifdef WGL_NV_swap_group
10041 
10042 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
10043 {
10044   GLboolean r = GL_FALSE;
10045 
10046   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
10047   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
10048   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
10049   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
10050   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
10051   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
10052 
10053   return r;
10054 }
10055 
10056 #endif /* WGL_NV_swap_group */
10057 
10058 #ifdef WGL_NV_vertex_array_range
10059 
10060 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
10061 {
10062   GLboolean r = GL_FALSE;
10063 
10064   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
10065   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
10066 
10067   return r;
10068 }
10069 
10070 #endif /* WGL_NV_vertex_array_range */
10071 
10072 #ifdef WGL_NV_video_output
10073 
10074 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
10075 {
10076   GLboolean r = GL_FALSE;
10077 
10078   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
10079   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
10080   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
10081   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
10082   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
10083   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
10084 
10085   return r;
10086 }
10087 
10088 #endif /* WGL_NV_video_output */
10089 
10090 #ifdef WGL_OML_sync_control
10091 
10092 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10093 {
10094   GLboolean r = GL_FALSE;
10095 
10096   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
10097   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
10098   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
10099   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
10100   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
10101   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
10102 
10103   return r;
10104 }
10105 
10106 #endif /* WGL_OML_sync_control */
10107 
10108 /* ------------------------------------------------------------------------- */
10109 
10110 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
10111 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
10112 
10113 GLboolean wglewGetExtension (const char* name)
10114 {    
10115   GLubyte* p;
10116   GLubyte* end;
10117   GLuint len = _glewStrLen((const GLubyte*)name);
10118   if (_wglewGetExtensionsStringARB == NULL)
10119     if (_wglewGetExtensionsStringEXT == NULL)
10120       return GL_FALSE;
10121     else
10122       p = (GLubyte*)_wglewGetExtensionsStringEXT();
10123   else
10124     p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
10125   if (0 == p) return GL_FALSE;
10126   end = p + _glewStrLen(p);
10127   while (p < end)
10128   {
10129     GLuint n = _glewStrCLen(p, ' ');
10130     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
10131     p += n+1;
10132   }
10133   return GL_FALSE;
10134 }
10135 
10136 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
10137 {
10138   GLboolean crippled;
10139   /* find wgl extension string query functions */
10140   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
10141   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
10142   /* initialize extensions */
10143   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
10144 #ifdef WGL_3DFX_multisample
10145   CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
10146 #endif /* WGL_3DFX_multisample */
10147 #ifdef WGL_3DL_stereo_control
10148   CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
10149   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
10150 #endif /* WGL_3DL_stereo_control */
10151 #ifdef WGL_AMD_gpu_association
10152   CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association");
10153   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
10154 #endif /* WGL_AMD_gpu_association */
10155 #ifdef WGL_ARB_buffer_region
10156   CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
10157   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10158 #endif /* WGL_ARB_buffer_region */
10159 #ifdef WGL_ARB_create_context
10160   CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
10161   if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
10162 #endif /* WGL_ARB_create_context */
10163 #ifdef WGL_ARB_create_context_profile
10164   CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile");
10165 #endif /* WGL_ARB_create_context_profile */
10166 #ifdef WGL_ARB_create_context_robustness
10167   CONST_CAST(WGLEW_ARB_create_context_robustness) = wglewGetExtension("WGL_ARB_create_context_robustness");
10168 #endif /* WGL_ARB_create_context_robustness */
10169 #ifdef WGL_ARB_extensions_string
10170   CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
10171   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
10172 #endif /* WGL_ARB_extensions_string */
10173 #ifdef WGL_ARB_framebuffer_sRGB
10174   CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffer_sRGB");
10175 #endif /* WGL_ARB_framebuffer_sRGB */
10176 #ifdef WGL_ARB_make_current_read
10177   CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
10178   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10179 #endif /* WGL_ARB_make_current_read */
10180 #ifdef WGL_ARB_multisample
10181   CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
10182 #endif /* WGL_ARB_multisample */
10183 #ifdef WGL_ARB_pbuffer
10184   CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
10185   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10186 #endif /* WGL_ARB_pbuffer */
10187 #ifdef WGL_ARB_pixel_format
10188   CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
10189   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
10190 #endif /* WGL_ARB_pixel_format */
10191 #ifdef WGL_ARB_pixel_format_float
10192   CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
10193 #endif /* WGL_ARB_pixel_format_float */
10194 #ifdef WGL_ARB_render_texture
10195   CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
10196   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10197 #endif /* WGL_ARB_render_texture */
10198 #ifdef WGL_ATI_pixel_format_float
10199   CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
10200 #endif /* WGL_ATI_pixel_format_float */
10201 #ifdef WGL_ATI_render_texture_rectangle
10202   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
10203 #endif /* WGL_ATI_render_texture_rectangle */
10204 #ifdef WGL_EXT_create_context_es2_profile
10205   CONST_CAST(WGLEW_EXT_create_context_es2_profile) = wglewGetExtension("WGL_EXT_create_context_es2_profile");
10206 #endif /* WGL_EXT_create_context_es2_profile */
10207 #ifdef WGL_EXT_depth_float
10208   CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
10209 #endif /* WGL_EXT_depth_float */
10210 #ifdef WGL_EXT_display_color_table
10211   CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
10212   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
10213 #endif /* WGL_EXT_display_color_table */
10214 #ifdef WGL_EXT_extensions_string
10215   CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
10216   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
10217 #endif /* WGL_EXT_extensions_string */
10218 #ifdef WGL_EXT_framebuffer_sRGB
10219   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
10220 #endif /* WGL_EXT_framebuffer_sRGB */
10221 #ifdef WGL_EXT_make_current_read
10222   CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
10223   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10224 #endif /* WGL_EXT_make_current_read */
10225 #ifdef WGL_EXT_multisample
10226   CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
10227 #endif /* WGL_EXT_multisample */
10228 #ifdef WGL_EXT_pbuffer
10229   CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
10230   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10231 #endif /* WGL_EXT_pbuffer */
10232 #ifdef WGL_EXT_pixel_format
10233   CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
10234   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
10235 #endif /* WGL_EXT_pixel_format */
10236 #ifdef WGL_EXT_pixel_format_packed_float
10237   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
10238 #endif /* WGL_EXT_pixel_format_packed_float */
10239 #ifdef WGL_EXT_swap_control
10240   CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
10241   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
10242 #endif /* WGL_EXT_swap_control */
10243 #ifdef WGL_I3D_digital_video_control
10244   CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
10245   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
10246 #endif /* WGL_I3D_digital_video_control */
10247 #ifdef WGL_I3D_gamma
10248   CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
10249   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
10250 #endif /* WGL_I3D_gamma */
10251 #ifdef WGL_I3D_genlock
10252   CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
10253   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
10254 #endif /* WGL_I3D_genlock */
10255 #ifdef WGL_I3D_image_buffer
10256   CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
10257   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10258 #endif /* WGL_I3D_image_buffer */
10259 #ifdef WGL_I3D_swap_frame_lock
10260   CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
10261   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
10262 #endif /* WGL_I3D_swap_frame_lock */
10263 #ifdef WGL_I3D_swap_frame_usage
10264   CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
10265   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
10266 #endif /* WGL_I3D_swap_frame_usage */
10267 #ifdef WGL_NV_copy_image
10268   CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image");
10269   if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10270 #endif /* WGL_NV_copy_image */
10271 #ifdef WGL_NV_float_buffer
10272   CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
10273 #endif /* WGL_NV_float_buffer */
10274 #ifdef WGL_NV_gpu_affinity
10275   CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
10276   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
10277 #endif /* WGL_NV_gpu_affinity */
10278 #ifdef WGL_NV_multisample_coverage
10279   CONST_CAST(WGLEW_NV_multisample_coverage) = wglewGetExtension("WGL_NV_multisample_coverage");
10280 #endif /* WGL_NV_multisample_coverage */
10281 #ifdef WGL_NV_present_video
10282   CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video");
10283   if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10284 #endif /* WGL_NV_present_video */
10285 #ifdef WGL_NV_render_depth_texture
10286   CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
10287 #endif /* WGL_NV_render_depth_texture */
10288 #ifdef WGL_NV_render_texture_rectangle
10289   CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
10290 #endif /* WGL_NV_render_texture_rectangle */
10291 #ifdef WGL_NV_swap_group
10292   CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
10293   if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
10294 #endif /* WGL_NV_swap_group */
10295 #ifdef WGL_NV_vertex_array_range
10296   CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
10297   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
10298 #endif /* WGL_NV_vertex_array_range */
10299 #ifdef WGL_NV_video_output
10300   CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
10301   if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
10302 #endif /* WGL_NV_video_output */
10303 #ifdef WGL_OML_sync_control
10304   CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
10305   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
10306 #endif /* WGL_OML_sync_control */
10307 
10308   return GLEW_OK;
10309 }
10310 
10311 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
10312 
10313 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
10314 
10315 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
10316 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
10317 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
10318 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
10319 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
10320 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
10321 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
10322 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
10323 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
10324 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
10325 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
10326 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
10327 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
10328 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
10329 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
10330 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
10331 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
10332 
10333 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
10334 
10335 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
10336 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
10337 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
10338 
10339 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
10340 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
10341 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
10342 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
10343 
10344 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
10345 
10346 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
10347 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
10348 
10349 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
10350 
10351 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
10352 
10353 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
10354 
10355 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
10356 
10357 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
10358 
10359 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
10360 
10361 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
10362 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
10363 
10364 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
10365 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
10366 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
10367 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
10368 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
10369 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
10370 
10371 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
10372 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
10373 
10374 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
10375 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
10376 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
10377 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
10378 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
10379 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
10380 
10381 #ifdef GLX_OML_sync_control
10382 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
10383 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
10384 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
10385 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
10386 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
10387 #endif
10388 
10389 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
10390 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
10391 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
10392 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
10393 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
10394 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
10395 
10396 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
10397 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
10398 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
10399 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
10400 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
10401 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
10402 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
10403 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
10404 
10405 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
10406 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
10407 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
10408 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
10409 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
10410 
10411 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
10412 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
10413 
10414 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
10415 
10416 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
10417 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
10418 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
10419 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
10420 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
10421 
10422 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
10423 
10424 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
10425 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
10426 
10427 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
10428 
10429 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
10430 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
10431 
10432 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
10433 
10434 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
10435 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
10436 
10437 #if !defined(GLEW_MX)
10438 
10439 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
10440 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
10441 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
10442 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
10443 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
10444 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
10445 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
10446 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
10447 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
10448 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
10449 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
10450 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
10451 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
10452 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
10453 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
10454 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
10455 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
10456 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
10457 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
10458 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
10459 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
10460 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
10461 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
10462 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
10463 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
10464 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
10465 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
10466 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
10467 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
10468 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
10469 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
10470 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
10471 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
10472 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
10473 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
10474 GLboolean __GLXEW_NV_present_video = GL_FALSE;
10475 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
10476 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
10477 GLboolean __GLXEW_NV_video_output = GL_FALSE;
10478 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
10479 #ifdef GLX_OML_sync_control
10480 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
10481 #endif
10482 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
10483 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
10484 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
10485 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
10486 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
10487 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
10488 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
10489 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
10490 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
10491 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
10492 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
10493 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
10494 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
10495 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
10496 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
10497 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
10498 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
10499 
10500 #endif /* !GLEW_MX */
10501 
10502 #ifdef GLX_VERSION_1_2
10503 
10504 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
10505 {
10506   GLboolean r = GL_FALSE;
10507 
10508   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
10509 
10510   return r;
10511 }
10512 
10513 #endif /* GLX_VERSION_1_2 */
10514 
10515 #ifdef GLX_VERSION_1_3
10516 
10517 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
10518 {
10519   GLboolean r = GL_FALSE;
10520 
10521   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
10522   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
10523   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
10524   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
10525   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
10526   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
10527   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
10528   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
10529   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
10530   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
10531   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
10532   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
10533   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
10534   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
10535   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
10536   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
10537   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
10538 
10539   return r;
10540 }
10541 
10542 #endif /* GLX_VERSION_1_3 */
10543 
10544 #ifdef GLX_VERSION_1_4
10545 
10546 #endif /* GLX_VERSION_1_4 */
10547 
10548 #ifdef GLX_3DFX_multisample
10549 
10550 #endif /* GLX_3DFX_multisample */
10551 
10552 #ifdef GLX_AMD_gpu_association
10553 
10554 #endif /* GLX_AMD_gpu_association */
10555 
10556 #ifdef GLX_ARB_create_context
10557 
10558 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
10559 {
10560   GLboolean r = GL_FALSE;
10561 
10562   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
10563 
10564   return r;
10565 }
10566 
10567 #endif /* GLX_ARB_create_context */
10568 
10569 #ifdef GLX_ARB_create_context_profile
10570 
10571 #endif /* GLX_ARB_create_context_profile */
10572 
10573 #ifdef GLX_ARB_create_context_robustness
10574 
10575 #endif /* GLX_ARB_create_context_robustness */
10576 
10577 #ifdef GLX_ARB_fbconfig_float
10578 
10579 #endif /* GLX_ARB_fbconfig_float */
10580 
10581 #ifdef GLX_ARB_framebuffer_sRGB
10582 
10583 #endif /* GLX_ARB_framebuffer_sRGB */
10584 
10585 #ifdef GLX_ARB_get_proc_address
10586 
10587 #endif /* GLX_ARB_get_proc_address */
10588 
10589 #ifdef GLX_ARB_multisample
10590 
10591 #endif /* GLX_ARB_multisample */
10592 
10593 #ifdef GLX_ARB_vertex_buffer_object
10594 
10595 #endif /* GLX_ARB_vertex_buffer_object */
10596 
10597 #ifdef GLX_ATI_pixel_format_float
10598 
10599 #endif /* GLX_ATI_pixel_format_float */
10600 
10601 #ifdef GLX_ATI_render_texture
10602 
10603 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
10604 {
10605   GLboolean r = GL_FALSE;
10606 
10607   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
10608   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
10609   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
10610 
10611   return r;
10612 }
10613 
10614 #endif /* GLX_ATI_render_texture */
10615 
10616 #ifdef GLX_EXT_create_context_es2_profile
10617 
10618 #endif /* GLX_EXT_create_context_es2_profile */
10619 
10620 #ifdef GLX_EXT_fbconfig_packed_float
10621 
10622 #endif /* GLX_EXT_fbconfig_packed_float */
10623 
10624 #ifdef GLX_EXT_framebuffer_sRGB
10625 
10626 #endif /* GLX_EXT_framebuffer_sRGB */
10627 
10628 #ifdef GLX_EXT_import_context
10629 
10630 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
10631 {
10632   GLboolean r = GL_FALSE;
10633 
10634   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
10635   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
10636   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
10637   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
10638 
10639   return r;
10640 }
10641 
10642 #endif /* GLX_EXT_import_context */
10643 
10644 #ifdef GLX_EXT_scene_marker
10645 
10646 #endif /* GLX_EXT_scene_marker */
10647 
10648 #ifdef GLX_EXT_swap_control
10649 
10650 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10651 {
10652   GLboolean r = GL_FALSE;
10653 
10654   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
10655 
10656   return r;
10657 }
10658 
10659 #endif /* GLX_EXT_swap_control */
10660 
10661 #ifdef GLX_EXT_texture_from_pixmap
10662 
10663 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
10664 {
10665   GLboolean r = GL_FALSE;
10666 
10667   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
10668   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
10669 
10670   return r;
10671 }
10672 
10673 #endif /* GLX_EXT_texture_from_pixmap */
10674 
10675 #ifdef GLX_EXT_visual_info
10676 
10677 #endif /* GLX_EXT_visual_info */
10678 
10679 #ifdef GLX_EXT_visual_rating
10680 
10681 #endif /* GLX_EXT_visual_rating */
10682 
10683 #ifdef GLX_INTEL_swap_event
10684 
10685 #endif /* GLX_INTEL_swap_event */
10686 
10687 #ifdef GLX_MESA_agp_offset
10688 
10689 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
10690 {
10691   GLboolean r = GL_FALSE;
10692 
10693   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
10694 
10695   return r;
10696 }
10697 
10698 #endif /* GLX_MESA_agp_offset */
10699 
10700 #ifdef GLX_MESA_copy_sub_buffer
10701 
10702 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
10703 {
10704   GLboolean r = GL_FALSE;
10705 
10706   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
10707 
10708   return r;
10709 }
10710 
10711 #endif /* GLX_MESA_copy_sub_buffer */
10712 
10713 #ifdef GLX_MESA_pixmap_colormap
10714 
10715 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
10716 {
10717   GLboolean r = GL_FALSE;
10718 
10719   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
10720 
10721   return r;
10722 }
10723 
10724 #endif /* GLX_MESA_pixmap_colormap */
10725 
10726 #ifdef GLX_MESA_release_buffers
10727 
10728 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
10729 {
10730   GLboolean r = GL_FALSE;
10731 
10732   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
10733 
10734   return r;
10735 }
10736 
10737 #endif /* GLX_MESA_release_buffers */
10738 
10739 #ifdef GLX_MESA_set_3dfx_mode
10740 
10741 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
10742 {
10743   GLboolean r = GL_FALSE;
10744 
10745   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
10746 
10747   return r;
10748 }
10749 
10750 #endif /* GLX_MESA_set_3dfx_mode */
10751 
10752 #ifdef GLX_NV_copy_image
10753 
10754 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
10755 {
10756   GLboolean r = GL_FALSE;
10757 
10758   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
10759 
10760   return r;
10761 }
10762 
10763 #endif /* GLX_NV_copy_image */
10764 
10765 #ifdef GLX_NV_float_buffer
10766 
10767 #endif /* GLX_NV_float_buffer */
10768 
10769 #ifdef GLX_NV_multisample_coverage
10770 
10771 #endif /* GLX_NV_multisample_coverage */
10772 
10773 #ifdef GLX_NV_present_video
10774 
10775 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
10776 {
10777   GLboolean r = GL_FALSE;
10778 
10779   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
10780   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
10781 
10782   return r;
10783 }
10784 
10785 #endif /* GLX_NV_present_video */
10786 
10787 #ifdef GLX_NV_swap_group
10788 
10789 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
10790 {
10791   GLboolean r = GL_FALSE;
10792 
10793   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
10794   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
10795   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
10796   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
10797   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
10798   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
10799 
10800   return r;
10801 }
10802 
10803 #endif /* GLX_NV_swap_group */
10804 
10805 #ifdef GLX_NV_vertex_array_range
10806 
10807 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
10808 {
10809   GLboolean r = GL_FALSE;
10810 
10811   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
10812   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
10813 
10814   return r;
10815 }
10816 
10817 #endif /* GLX_NV_vertex_array_range */
10818 
10819 #ifdef GLX_NV_video_output
10820 
10821 static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
10822 {
10823   GLboolean r = GL_FALSE;
10824 
10825   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
10826   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
10827   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
10828   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
10829   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
10830   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
10831 
10832   return r;
10833 }
10834 
10835 #endif /* GLX_NV_video_output */
10836 
10837 #ifdef GLX_OML_swap_method
10838 
10839 #endif /* GLX_OML_swap_method */
10840 
10841 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
10842 #include <inttypes.h>
10843 
10844 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10845 {
10846   GLboolean r = GL_FALSE;
10847 
10848   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
10849   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
10850   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
10851   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
10852   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
10853 
10854   return r;
10855 }
10856 
10857 #endif /* GLX_OML_sync_control */
10858 
10859 #ifdef GLX_SGIS_blended_overlay
10860 
10861 #endif /* GLX_SGIS_blended_overlay */
10862 
10863 #ifdef GLX_SGIS_color_range
10864 
10865 #endif /* GLX_SGIS_color_range */
10866 
10867 #ifdef GLX_SGIS_multisample
10868 
10869 #endif /* GLX_SGIS_multisample */
10870 
10871 #ifdef GLX_SGIS_shared_multisample
10872 
10873 #endif /* GLX_SGIS_shared_multisample */
10874 
10875 #ifdef GLX_SGIX_fbconfig
10876 
10877 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
10878 {
10879   GLboolean r = GL_FALSE;
10880 
10881   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
10882   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
10883   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
10884   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
10885   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
10886   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
10887 
10888   return r;
10889 }
10890 
10891 #endif /* GLX_SGIX_fbconfig */
10892 
10893 #ifdef GLX_SGIX_hyperpipe
10894 
10895 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
10896 {
10897   GLboolean r = GL_FALSE;
10898 
10899   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
10900   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
10901   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
10902   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
10903   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
10904   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
10905   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
10906   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
10907 
10908   return r;
10909 }
10910 
10911 #endif /* GLX_SGIX_hyperpipe */
10912 
10913 #ifdef GLX_SGIX_pbuffer
10914 
10915 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
10916 {
10917   GLboolean r = GL_FALSE;
10918 
10919   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
10920   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
10921   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
10922   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
10923   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
10924 
10925   return r;
10926 }
10927 
10928 #endif /* GLX_SGIX_pbuffer */
10929 
10930 #ifdef GLX_SGIX_swap_barrier
10931 
10932 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
10933 {
10934   GLboolean r = GL_FALSE;
10935 
10936   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
10937   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
10938 
10939   return r;
10940 }
10941 
10942 #endif /* GLX_SGIX_swap_barrier */
10943 
10944 #ifdef GLX_SGIX_swap_group
10945 
10946 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
10947 {
10948   GLboolean r = GL_FALSE;
10949 
10950   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
10951 
10952   return r;
10953 }
10954 
10955 #endif /* GLX_SGIX_swap_group */
10956 
10957 #ifdef GLX_SGIX_video_resize
10958 
10959 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
10960 {
10961   GLboolean r = GL_FALSE;
10962 
10963   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
10964   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
10965   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
10966   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
10967   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
10968 
10969   return r;
10970 }
10971 
10972 #endif /* GLX_SGIX_video_resize */
10973 
10974 #ifdef GLX_SGIX_visual_select_group
10975 
10976 #endif /* GLX_SGIX_visual_select_group */
10977 
10978 #ifdef GLX_SGI_cushion
10979 
10980 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
10981 {
10982   GLboolean r = GL_FALSE;
10983 
10984   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
10985 
10986   return r;
10987 }
10988 
10989 #endif /* GLX_SGI_cushion */
10990 
10991 #ifdef GLX_SGI_make_current_read
10992 
10993 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
10994 {
10995   GLboolean r = GL_FALSE;
10996 
10997   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
10998   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
10999 
11000   return r;
11001 }
11002 
11003 #endif /* GLX_SGI_make_current_read */
11004 
11005 #ifdef GLX_SGI_swap_control
11006 
11007 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11008 {
11009   GLboolean r = GL_FALSE;
11010 
11011   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
11012 
11013   return r;
11014 }
11015 
11016 #endif /* GLX_SGI_swap_control */
11017 
11018 #ifdef GLX_SGI_video_sync
11019 
11020 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
11021 {
11022   GLboolean r = GL_FALSE;
11023 
11024   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
11025   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
11026 
11027   return r;
11028 }
11029 
11030 #endif /* GLX_SGI_video_sync */
11031 
11032 #ifdef GLX_SUN_get_transparent_index
11033 
11034 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
11035 {
11036   GLboolean r = GL_FALSE;
11037 
11038   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
11039 
11040   return r;
11041 }
11042 
11043 #endif /* GLX_SUN_get_transparent_index */
11044 
11045 #ifdef GLX_SUN_video_resize
11046 
11047 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
11048 {
11049   GLboolean r = GL_FALSE;
11050 
11051   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
11052   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
11053 
11054   return r;
11055 }
11056 
11057 #endif /* GLX_SUN_video_resize */
11058 
11059 /* ------------------------------------------------------------------------ */
11060 
11061 GLboolean glxewGetExtension (const char* name)
11062 {    
11063   GLubyte* p;
11064   GLubyte* end;
11065   GLuint len;
11066 
11067   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
11068   len = _glewStrLen((const GLubyte*)name);
11069   p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
11070   if (0 == p) return GL_FALSE;
11071   end = p + _glewStrLen(p);
11072   while (p < end)
11073   {
11074     GLuint n = _glewStrCLen(p, ' ');
11075     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
11076     p += n+1;
11077   }
11078   return GL_FALSE;
11079 }
11080 
11081 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
11082 {
11083   int major, minor;
11084   /* initialize core GLX 1.2 */
11085   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
11086   /* initialize flags */
11087   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
11088   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
11089   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
11090   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
11091   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
11092   /* query GLX version */
11093   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
11094   if (major == 1 && minor <= 3)
11095   {
11096     switch (minor)
11097     {
11098       case 3:
11099       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
11100       break;
11101       case 2:
11102       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
11103       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
11104       break;
11105       default:
11106       return GLEW_ERROR_GLX_VERSION_11_ONLY;
11107       break;
11108     }
11109   }
11110   /* initialize extensions */
11111 #ifdef GLX_VERSION_1_3
11112   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
11113 #endif /* GLX_VERSION_1_3 */
11114 #ifdef GLX_3DFX_multisample
11115   CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
11116 #endif /* GLX_3DFX_multisample */
11117 #ifdef GLX_AMD_gpu_association
11118   CONST_CAST(GLXEW_AMD_gpu_association) = glxewGetExtension("GLX_AMD_gpu_association");
11119 #endif /* GLX_AMD_gpu_association */
11120 #ifdef GLX_ARB_create_context
11121   CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
11122   if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
11123 #endif /* GLX_ARB_create_context */
11124 #ifdef GLX_ARB_create_context_profile
11125   CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile");
11126 #endif /* GLX_ARB_create_context_profile */
11127 #ifdef GLX_ARB_create_context_robustness
11128   CONST_CAST(GLXEW_ARB_create_context_robustness) = glxewGetExtension("GLX_ARB_create_context_robustness");
11129 #endif /* GLX_ARB_create_context_robustness */
11130 #ifdef GLX_ARB_fbconfig_float
11131   CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
11132 #endif /* GLX_ARB_fbconfig_float */
11133 #ifdef GLX_ARB_framebuffer_sRGB
11134   CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffer_sRGB");
11135 #endif /* GLX_ARB_framebuffer_sRGB */
11136 #ifdef GLX_ARB_get_proc_address
11137   CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
11138 #endif /* GLX_ARB_get_proc_address */
11139 #ifdef GLX_ARB_multisample
11140   CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
11141 #endif /* GLX_ARB_multisample */
11142 #ifdef GLX_ARB_vertex_buffer_object
11143   CONST_CAST(GLXEW_ARB_vertex_buffer_object) = glxewGetExtension("GLX_ARB_vertex_buffer_object");
11144 #endif /* GLX_ARB_vertex_buffer_object */
11145 #ifdef GLX_ATI_pixel_format_float
11146   CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
11147 #endif /* GLX_ATI_pixel_format_float */
11148 #ifdef GLX_ATI_render_texture
11149   CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
11150   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11151 #endif /* GLX_ATI_render_texture */
11152 #ifdef GLX_EXT_create_context_es2_profile
11153   CONST_CAST(GLXEW_EXT_create_context_es2_profile) = glxewGetExtension("GLX_EXT_create_context_es2_profile");
11154 #endif /* GLX_EXT_create_context_es2_profile */
11155 #ifdef GLX_EXT_fbconfig_packed_float
11156   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
11157 #endif /* GLX_EXT_fbconfig_packed_float */
11158 #ifdef GLX_EXT_framebuffer_sRGB
11159   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
11160 #endif /* GLX_EXT_framebuffer_sRGB */
11161 #ifdef GLX_EXT_import_context
11162   CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
11163   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
11164 #endif /* GLX_EXT_import_context */
11165 #ifdef GLX_EXT_scene_marker
11166   CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
11167 #endif /* GLX_EXT_scene_marker */
11168 #ifdef GLX_EXT_swap_control
11169   CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control");
11170   if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11171 #endif /* GLX_EXT_swap_control */
11172 #ifdef GLX_EXT_texture_from_pixmap
11173   CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
11174   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
11175 #endif /* GLX_EXT_texture_from_pixmap */
11176 #ifdef GLX_EXT_visual_info
11177   CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
11178 #endif /* GLX_EXT_visual_info */
11179 #ifdef GLX_EXT_visual_rating
11180   CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
11181 #endif /* GLX_EXT_visual_rating */
11182 #ifdef GLX_INTEL_swap_event
11183   CONST_CAST(GLXEW_INTEL_swap_event) = glxewGetExtension("GLX_INTEL_swap_event");
11184 #endif /* GLX_INTEL_swap_event */
11185 #ifdef GLX_MESA_agp_offset
11186   CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
11187   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
11188 #endif /* GLX_MESA_agp_offset */
11189 #ifdef GLX_MESA_copy_sub_buffer
11190   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
11191   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11192 #endif /* GLX_MESA_copy_sub_buffer */
11193 #ifdef GLX_MESA_pixmap_colormap
11194   CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
11195   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
11196 #endif /* GLX_MESA_pixmap_colormap */
11197 #ifdef GLX_MESA_release_buffers
11198   CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
11199   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
11200 #endif /* GLX_MESA_release_buffers */
11201 #ifdef GLX_MESA_set_3dfx_mode
11202   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
11203   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
11204 #endif /* GLX_MESA_set_3dfx_mode */
11205 #ifdef GLX_NV_copy_image
11206   CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image");
11207   if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
11208 #endif /* GLX_NV_copy_image */
11209 #ifdef GLX_NV_float_buffer
11210   CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
11211 #endif /* GLX_NV_float_buffer */
11212 #ifdef GLX_NV_multisample_coverage
11213   CONST_CAST(GLXEW_NV_multisample_coverage) = glxewGetExtension("GLX_NV_multisample_coverage");
11214 #endif /* GLX_NV_multisample_coverage */
11215 #ifdef GLX_NV_present_video
11216   CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video");
11217   if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
11218 #endif /* GLX_NV_present_video */
11219 #ifdef GLX_NV_swap_group
11220   CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
11221   if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11222 #endif /* GLX_NV_swap_group */
11223 #ifdef GLX_NV_vertex_array_range
11224   CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
11225   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11226 #endif /* GLX_NV_vertex_array_range */
11227 #ifdef GLX_NV_video_output
11228   CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
11229   if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
11230 #endif /* GLX_NV_video_output */
11231 #ifdef GLX_OML_swap_method
11232   CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
11233 #endif /* GLX_OML_swap_method */
11234 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
11235 #include <inttypes.h>
11236   CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
11237   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
11238 #endif /* GLX_OML_sync_control */
11239 #ifdef GLX_SGIS_blended_overlay
11240   CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
11241 #endif /* GLX_SGIS_blended_overlay */
11242 #ifdef GLX_SGIS_color_range
11243   CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
11244 #endif /* GLX_SGIS_color_range */
11245 #ifdef GLX_SGIS_multisample
11246   CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
11247 #endif /* GLX_SGIS_multisample */
11248 #ifdef GLX_SGIS_shared_multisample
11249   CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
11250 #endif /* GLX_SGIS_shared_multisample */
11251 #ifdef GLX_SGIX_fbconfig
11252   CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
11253   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
11254 #endif /* GLX_SGIX_fbconfig */
11255 #ifdef GLX_SGIX_hyperpipe
11256   CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
11257   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
11258 #endif /* GLX_SGIX_hyperpipe */
11259 #ifdef GLX_SGIX_pbuffer
11260   CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
11261   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
11262 #endif /* GLX_SGIX_pbuffer */
11263 #ifdef GLX_SGIX_swap_barrier
11264   CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
11265   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
11266 #endif /* GLX_SGIX_swap_barrier */
11267 #ifdef GLX_SGIX_swap_group
11268   CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
11269   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11270 #endif /* GLX_SGIX_swap_group */
11271 #ifdef GLX_SGIX_video_resize
11272   CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
11273   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
11274 #endif /* GLX_SGIX_video_resize */
11275 #ifdef GLX_SGIX_visual_select_group
11276   CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
11277 #endif /* GLX_SGIX_visual_select_group */
11278 #ifdef GLX_SGI_cushion
11279   CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
11280   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
11281 #endif /* GLX_SGI_cushion */
11282 #ifdef GLX_SGI_make_current_read
11283   CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
11284   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
11285 #endif /* GLX_SGI_make_current_read */
11286 #ifdef GLX_SGI_swap_control
11287   CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
11288   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11289 #endif /* GLX_SGI_swap_control */
11290 #ifdef GLX_SGI_video_sync
11291   CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
11292   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
11293 #endif /* GLX_SGI_video_sync */
11294 #ifdef GLX_SUN_get_transparent_index
11295   CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
11296   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
11297 #endif /* GLX_SUN_get_transparent_index */
11298 #ifdef GLX_SUN_video_resize
11299   CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
11300   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
11301 #endif /* GLX_SUN_video_resize */
11302 
11303   return GLEW_OK;
11304 }
11305 
11306 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
11307 
11308 /* ------------------------------------------------------------------------ */
11309 
11310 const GLubyte* glewGetErrorString (GLenum error)
11311 {
11312   static const GLubyte* _glewErrorString[] =
11313   {
11314     (const GLubyte*)"No error",
11315     (const GLubyte*)"Missing GL version",
11316     (const GLubyte*)"GL 1.1 and up are not supported",
11317     (const GLubyte*)"GLX 1.2 and up are not supported",
11318     (const GLubyte*)"Unknown error"
11319   };
11320   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
11321   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
11322 }
11323 
11324 const GLubyte* glewGetString (GLenum name)
11325 {
11326   static const GLubyte* _glewString[] =
11327   {
11328     (const GLubyte*)NULL,
11329     (const GLubyte*)"1.5.7",
11330     (const GLubyte*)"1",
11331     (const GLubyte*)"5",
11332     (const GLubyte*)"7"
11333   };
11334   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
11335   return _glewString[(int)name > max_string ? 0 : (int)name];
11336 }
11337 
11338 /* ------------------------------------------------------------------------ */
11339 
11340 GLboolean glewExperimental = GL_FALSE;
11341 
11342 #if !defined(GLEW_MX)
11343 
11344 #if defined(_WIN32)
11345 extern GLenum wglewContextInit (void);
11346 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
11347 extern GLenum glxewContextInit (void);
11348 #endif /* _WIN32 */
11349 
11350 GLenum glewInit ()
11351 {
11352   GLenum r;
11353   if ( (r = glewContextInit()) ) return r;
11354 #if defined(_WIN32)
11355   return wglewContextInit();
11356 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
11357   return glxewContextInit();
11358 #else
11359   return r;
11360 #endif /* _WIN32 */
11361 }
11362 
11363 #endif /* !GLEW_MX */
11364 #ifdef GLEW_MX
11365 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
11366 #else
11367 GLboolean glewIsSupported (const char* name)
11368 #endif
11369 {
11370   GLubyte* pos = (GLubyte*)name;
11371   GLuint len = _glewStrLen(pos);
11372   GLboolean ret = GL_TRUE;
11373   while (ret && len > 0)
11374   {
11375     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
11376     {
11377       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
11378       {
11379 #ifdef GL_VERSION_1_2
11380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
11381         {
11382           ret = GLEW_VERSION_1_2;
11383           continue;
11384         }
11385 #endif
11386 #ifdef GL_VERSION_1_2_1
11387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
11388         {
11389           ret = GLEW_VERSION_1_2_1;
11390           continue;
11391         }
11392 #endif
11393 #ifdef GL_VERSION_1_3
11394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
11395         {
11396           ret = GLEW_VERSION_1_3;
11397           continue;
11398         }
11399 #endif
11400 #ifdef GL_VERSION_1_4
11401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
11402         {
11403           ret = GLEW_VERSION_1_4;
11404           continue;
11405         }
11406 #endif
11407 #ifdef GL_VERSION_1_5
11408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
11409         {
11410           ret = GLEW_VERSION_1_5;
11411           continue;
11412         }
11413 #endif
11414 #ifdef GL_VERSION_2_0
11415         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
11416         {
11417           ret = GLEW_VERSION_2_0;
11418           continue;
11419         }
11420 #endif
11421 #ifdef GL_VERSION_2_1
11422         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
11423         {
11424           ret = GLEW_VERSION_2_1;
11425           continue;
11426         }
11427 #endif
11428 #ifdef GL_VERSION_3_0
11429         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
11430         {
11431           ret = GLEW_VERSION_3_0;
11432           continue;
11433         }
11434 #endif
11435 #ifdef GL_VERSION_3_1
11436         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
11437         {
11438           ret = GLEW_VERSION_3_1;
11439           continue;
11440         }
11441 #endif
11442 #ifdef GL_VERSION_3_2
11443         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
11444         {
11445           ret = GLEW_VERSION_3_2;
11446           continue;
11447         }
11448 #endif
11449 #ifdef GL_VERSION_3_3
11450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
11451         {
11452           ret = GLEW_VERSION_3_3;
11453           continue;
11454         }
11455 #endif
11456 #ifdef GL_VERSION_4_0
11457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
11458         {
11459           ret = GLEW_VERSION_4_0;
11460           continue;
11461         }
11462 #endif
11463 #ifdef GL_VERSION_4_1
11464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
11465         {
11466           ret = GLEW_VERSION_4_1;
11467           continue;
11468         }
11469 #endif
11470       }
11471       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
11472       {
11473 #ifdef GL_3DFX_multisample
11474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11475         {
11476           ret = GLEW_3DFX_multisample;
11477           continue;
11478         }
11479 #endif
11480 #ifdef GL_3DFX_tbuffer
11481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
11482         {
11483           ret = GLEW_3DFX_tbuffer;
11484           continue;
11485         }
11486 #endif
11487 #ifdef GL_3DFX_texture_compression_FXT1
11488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
11489         {
11490           ret = GLEW_3DFX_texture_compression_FXT1;
11491           continue;
11492         }
11493 #endif
11494       }
11495       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
11496       {
11497 #ifdef GL_AMD_conservative_depth
11498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
11499         {
11500           ret = GLEW_AMD_conservative_depth;
11501           continue;
11502         }
11503 #endif
11504 #ifdef GL_AMD_debug_output
11505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
11506         {
11507           ret = GLEW_AMD_debug_output;
11508           continue;
11509         }
11510 #endif
11511 #ifdef GL_AMD_draw_buffers_blend
11512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
11513         {
11514           ret = GLEW_AMD_draw_buffers_blend;
11515           continue;
11516         }
11517 #endif
11518 #ifdef GL_AMD_name_gen_delete
11519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
11520         {
11521           ret = GLEW_AMD_name_gen_delete;
11522           continue;
11523         }
11524 #endif
11525 #ifdef GL_AMD_performance_monitor
11526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
11527         {
11528           ret = GLEW_AMD_performance_monitor;
11529           continue;
11530         }
11531 #endif
11532 #ifdef GL_AMD_seamless_cubemap_per_texture
11533         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
11534         {
11535           ret = GLEW_AMD_seamless_cubemap_per_texture;
11536           continue;
11537         }
11538 #endif
11539 #ifdef GL_AMD_shader_stencil_export
11540         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
11541         {
11542           ret = GLEW_AMD_shader_stencil_export;
11543           continue;
11544         }
11545 #endif
11546 #ifdef GL_AMD_texture_texture4
11547         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
11548         {
11549           ret = GLEW_AMD_texture_texture4;
11550           continue;
11551         }
11552 #endif
11553 #ifdef GL_AMD_transform_feedback3_lines_triangles
11554         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
11555         {
11556           ret = GLEW_AMD_transform_feedback3_lines_triangles;
11557           continue;
11558         }
11559 #endif
11560 #ifdef GL_AMD_vertex_shader_tessellator
11561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
11562         {
11563           ret = GLEW_AMD_vertex_shader_tessellator;
11564           continue;
11565         }
11566 #endif
11567       }
11568       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
11569       {
11570 #ifdef GL_APPLE_aux_depth_stencil
11571         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
11572         {
11573           ret = GLEW_APPLE_aux_depth_stencil;
11574           continue;
11575         }
11576 #endif
11577 #ifdef GL_APPLE_client_storage
11578         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
11579         {
11580           ret = GLEW_APPLE_client_storage;
11581           continue;
11582         }
11583 #endif
11584 #ifdef GL_APPLE_element_array
11585         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
11586         {
11587           ret = GLEW_APPLE_element_array;
11588           continue;
11589         }
11590 #endif
11591 #ifdef GL_APPLE_fence
11592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
11593         {
11594           ret = GLEW_APPLE_fence;
11595           continue;
11596         }
11597 #endif
11598 #ifdef GL_APPLE_float_pixels
11599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
11600         {
11601           ret = GLEW_APPLE_float_pixels;
11602           continue;
11603         }
11604 #endif
11605 #ifdef GL_APPLE_flush_buffer_range
11606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
11607         {
11608           ret = GLEW_APPLE_flush_buffer_range;
11609           continue;
11610         }
11611 #endif
11612 #ifdef GL_APPLE_object_purgeable
11613         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
11614         {
11615           ret = GLEW_APPLE_object_purgeable;
11616           continue;
11617         }
11618 #endif
11619 #ifdef GL_APPLE_pixel_buffer
11620         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
11621         {
11622           ret = GLEW_APPLE_pixel_buffer;
11623           continue;
11624         }
11625 #endif
11626 #ifdef GL_APPLE_rgb_422
11627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
11628         {
11629           ret = GLEW_APPLE_rgb_422;
11630           continue;
11631         }
11632 #endif
11633 #ifdef GL_APPLE_row_bytes
11634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
11635         {
11636           ret = GLEW_APPLE_row_bytes;
11637           continue;
11638         }
11639 #endif
11640 #ifdef GL_APPLE_specular_vector
11641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
11642         {
11643           ret = GLEW_APPLE_specular_vector;
11644           continue;
11645         }
11646 #endif
11647 #ifdef GL_APPLE_texture_range
11648         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
11649         {
11650           ret = GLEW_APPLE_texture_range;
11651           continue;
11652         }
11653 #endif
11654 #ifdef GL_APPLE_transform_hint
11655         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
11656         {
11657           ret = GLEW_APPLE_transform_hint;
11658           continue;
11659         }
11660 #endif
11661 #ifdef GL_APPLE_vertex_array_object
11662         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
11663         {
11664           ret = GLEW_APPLE_vertex_array_object;
11665           continue;
11666         }
11667 #endif
11668 #ifdef GL_APPLE_vertex_array_range
11669         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
11670         {
11671           ret = GLEW_APPLE_vertex_array_range;
11672           continue;
11673         }
11674 #endif
11675 #ifdef GL_APPLE_vertex_program_evaluators
11676         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
11677         {
11678           ret = GLEW_APPLE_vertex_program_evaluators;
11679           continue;
11680         }
11681 #endif
11682 #ifdef GL_APPLE_ycbcr_422
11683         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
11684         {
11685           ret = GLEW_APPLE_ycbcr_422;
11686           continue;
11687         }
11688 #endif
11689       }
11690       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
11691       {
11692 #ifdef GL_ARB_ES2_compatibility
11693         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
11694         {
11695           ret = GLEW_ARB_ES2_compatibility;
11696           continue;
11697         }
11698 #endif
11699 #ifdef GL_ARB_blend_func_extended
11700         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
11701         {
11702           ret = GLEW_ARB_blend_func_extended;
11703           continue;
11704         }
11705 #endif
11706 #ifdef GL_ARB_cl_event
11707         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
11708         {
11709           ret = GLEW_ARB_cl_event;
11710           continue;
11711         }
11712 #endif
11713 #ifdef GL_ARB_color_buffer_float
11714         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
11715         {
11716           ret = GLEW_ARB_color_buffer_float;
11717           continue;
11718         }
11719 #endif
11720 #ifdef GL_ARB_compatibility
11721         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
11722         {
11723           ret = GLEW_ARB_compatibility;
11724           continue;
11725         }
11726 #endif
11727 #ifdef GL_ARB_copy_buffer
11728         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
11729         {
11730           ret = GLEW_ARB_copy_buffer;
11731           continue;
11732         }
11733 #endif
11734 #ifdef GL_ARB_debug_output
11735         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
11736         {
11737           ret = GLEW_ARB_debug_output;
11738           continue;
11739         }
11740 #endif
11741 #ifdef GL_ARB_depth_buffer_float
11742         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
11743         {
11744           ret = GLEW_ARB_depth_buffer_float;
11745           continue;
11746         }
11747 #endif
11748 #ifdef GL_ARB_depth_clamp
11749         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
11750         {
11751           ret = GLEW_ARB_depth_clamp;
11752           continue;
11753         }
11754 #endif
11755 #ifdef GL_ARB_depth_texture
11756         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
11757         {
11758           ret = GLEW_ARB_depth_texture;
11759           continue;
11760         }
11761 #endif
11762 #ifdef GL_ARB_draw_buffers
11763         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
11764         {
11765           ret = GLEW_ARB_draw_buffers;
11766           continue;
11767         }
11768 #endif
11769 #ifdef GL_ARB_draw_buffers_blend
11770         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
11771         {
11772           ret = GLEW_ARB_draw_buffers_blend;
11773           continue;
11774         }
11775 #endif
11776 #ifdef GL_ARB_draw_elements_base_vertex
11777         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
11778         {
11779           ret = GLEW_ARB_draw_elements_base_vertex;
11780           continue;
11781         }
11782 #endif
11783 #ifdef GL_ARB_draw_indirect
11784         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
11785         {
11786           ret = GLEW_ARB_draw_indirect;
11787           continue;
11788         }
11789 #endif
11790 #ifdef GL_ARB_draw_instanced
11791         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
11792         {
11793           ret = GLEW_ARB_draw_instanced;
11794           continue;
11795         }
11796 #endif
11797 #ifdef GL_ARB_explicit_attrib_location
11798         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
11799         {
11800           ret = GLEW_ARB_explicit_attrib_location;
11801           continue;
11802         }
11803 #endif
11804 #ifdef GL_ARB_fragment_coord_conventions
11805         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
11806         {
11807           ret = GLEW_ARB_fragment_coord_conventions;
11808           continue;
11809         }
11810 #endif
11811 #ifdef GL_ARB_fragment_program
11812         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
11813         {
11814           ret = GLEW_ARB_fragment_program;
11815           continue;
11816         }
11817 #endif
11818 #ifdef GL_ARB_fragment_program_shadow
11819         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
11820         {
11821           ret = GLEW_ARB_fragment_program_shadow;
11822           continue;
11823         }
11824 #endif
11825 #ifdef GL_ARB_fragment_shader
11826         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
11827         {
11828           ret = GLEW_ARB_fragment_shader;
11829           continue;
11830         }
11831 #endif
11832 #ifdef GL_ARB_framebuffer_object
11833         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
11834         {
11835           ret = GLEW_ARB_framebuffer_object;
11836           continue;
11837         }
11838 #endif
11839 #ifdef GL_ARB_framebuffer_sRGB
11840         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11841         {
11842           ret = GLEW_ARB_framebuffer_sRGB;
11843           continue;
11844         }
11845 #endif
11846 #ifdef GL_ARB_geometry_shader4
11847         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
11848         {
11849           ret = GLEW_ARB_geometry_shader4;
11850           continue;
11851         }
11852 #endif
11853 #ifdef GL_ARB_get_program_binary
11854         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
11855         {
11856           ret = GLEW_ARB_get_program_binary;
11857           continue;
11858         }
11859 #endif
11860 #ifdef GL_ARB_gpu_shader5
11861         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
11862         {
11863           ret = GLEW_ARB_gpu_shader5;
11864           continue;
11865         }
11866 #endif
11867 #ifdef GL_ARB_gpu_shader_fp64
11868         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
11869         {
11870           ret = GLEW_ARB_gpu_shader_fp64;
11871           continue;
11872         }
11873 #endif
11874 #ifdef GL_ARB_half_float_pixel
11875         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
11876         {
11877           ret = GLEW_ARB_half_float_pixel;
11878           continue;
11879         }
11880 #endif
11881 #ifdef GL_ARB_half_float_vertex
11882         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
11883         {
11884           ret = GLEW_ARB_half_float_vertex;
11885           continue;
11886         }
11887 #endif
11888 #ifdef GL_ARB_imaging
11889         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
11890         {
11891           ret = GLEW_ARB_imaging;
11892           continue;
11893         }
11894 #endif
11895 #ifdef GL_ARB_instanced_arrays
11896         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
11897         {
11898           ret = GLEW_ARB_instanced_arrays;
11899           continue;
11900         }
11901 #endif
11902 #ifdef GL_ARB_map_buffer_range
11903         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
11904         {
11905           ret = GLEW_ARB_map_buffer_range;
11906           continue;
11907         }
11908 #endif
11909 #ifdef GL_ARB_matrix_palette
11910         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
11911         {
11912           ret = GLEW_ARB_matrix_palette;
11913           continue;
11914         }
11915 #endif
11916 #ifdef GL_ARB_multisample
11917         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11918         {
11919           ret = GLEW_ARB_multisample;
11920           continue;
11921         }
11922 #endif
11923 #ifdef GL_ARB_multitexture
11924         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
11925         {
11926           ret = GLEW_ARB_multitexture;
11927           continue;
11928         }
11929 #endif
11930 #ifdef GL_ARB_occlusion_query
11931         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
11932         {
11933           ret = GLEW_ARB_occlusion_query;
11934           continue;
11935         }
11936 #endif
11937 #ifdef GL_ARB_occlusion_query2
11938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
11939         {
11940           ret = GLEW_ARB_occlusion_query2;
11941           continue;
11942         }
11943 #endif
11944 #ifdef GL_ARB_pixel_buffer_object
11945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
11946         {
11947           ret = GLEW_ARB_pixel_buffer_object;
11948           continue;
11949         }
11950 #endif
11951 #ifdef GL_ARB_point_parameters
11952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
11953         {
11954           ret = GLEW_ARB_point_parameters;
11955           continue;
11956         }
11957 #endif
11958 #ifdef GL_ARB_point_sprite
11959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
11960         {
11961           ret = GLEW_ARB_point_sprite;
11962           continue;
11963         }
11964 #endif
11965 #ifdef GL_ARB_provoking_vertex
11966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
11967         {
11968           ret = GLEW_ARB_provoking_vertex;
11969           continue;
11970         }
11971 #endif
11972 #ifdef GL_ARB_robustness
11973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
11974         {
11975           ret = GLEW_ARB_robustness;
11976           continue;
11977         }
11978 #endif
11979 #ifdef GL_ARB_sample_shading
11980         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
11981         {
11982           ret = GLEW_ARB_sample_shading;
11983           continue;
11984         }
11985 #endif
11986 #ifdef GL_ARB_sampler_objects
11987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
11988         {
11989           ret = GLEW_ARB_sampler_objects;
11990           continue;
11991         }
11992 #endif
11993 #ifdef GL_ARB_seamless_cube_map
11994         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
11995         {
11996           ret = GLEW_ARB_seamless_cube_map;
11997           continue;
11998         }
11999 #endif
12000 #ifdef GL_ARB_separate_shader_objects
12001         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
12002         {
12003           ret = GLEW_ARB_separate_shader_objects;
12004           continue;
12005         }
12006 #endif
12007 #ifdef GL_ARB_shader_bit_encoding
12008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
12009         {
12010           ret = GLEW_ARB_shader_bit_encoding;
12011           continue;
12012         }
12013 #endif
12014 #ifdef GL_ARB_shader_objects
12015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
12016         {
12017           ret = GLEW_ARB_shader_objects;
12018           continue;
12019         }
12020 #endif
12021 #ifdef GL_ARB_shader_precision
12022         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
12023         {
12024           ret = GLEW_ARB_shader_precision;
12025           continue;
12026         }
12027 #endif
12028 #ifdef GL_ARB_shader_stencil_export
12029         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
12030         {
12031           ret = GLEW_ARB_shader_stencil_export;
12032           continue;
12033         }
12034 #endif
12035 #ifdef GL_ARB_shader_subroutine
12036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
12037         {
12038           ret = GLEW_ARB_shader_subroutine;
12039           continue;
12040         }
12041 #endif
12042 #ifdef GL_ARB_shader_texture_lod
12043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
12044         {
12045           ret = GLEW_ARB_shader_texture_lod;
12046           continue;
12047         }
12048 #endif
12049 #ifdef GL_ARB_shading_language_100
12050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
12051         {
12052           ret = GLEW_ARB_shading_language_100;
12053           continue;
12054         }
12055 #endif
12056 #ifdef GL_ARB_shading_language_include
12057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
12058         {
12059           ret = GLEW_ARB_shading_language_include;
12060           continue;
12061         }
12062 #endif
12063 #ifdef GL_ARB_shadow
12064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
12065         {
12066           ret = GLEW_ARB_shadow;
12067           continue;
12068         }
12069 #endif
12070 #ifdef GL_ARB_shadow_ambient
12071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
12072         {
12073           ret = GLEW_ARB_shadow_ambient;
12074           continue;
12075         }
12076 #endif
12077 #ifdef GL_ARB_sync
12078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
12079         {
12080           ret = GLEW_ARB_sync;
12081           continue;
12082         }
12083 #endif
12084 #ifdef GL_ARB_tessellation_shader
12085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
12086         {
12087           ret = GLEW_ARB_tessellation_shader;
12088           continue;
12089         }
12090 #endif
12091 #ifdef GL_ARB_texture_border_clamp
12092         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
12093         {
12094           ret = GLEW_ARB_texture_border_clamp;
12095           continue;
12096         }
12097 #endif
12098 #ifdef GL_ARB_texture_buffer_object
12099         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
12100         {
12101           ret = GLEW_ARB_texture_buffer_object;
12102           continue;
12103         }
12104 #endif
12105 #ifdef GL_ARB_texture_buffer_object_rgb32
12106         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
12107         {
12108           ret = GLEW_ARB_texture_buffer_object_rgb32;
12109           continue;
12110         }
12111 #endif
12112 #ifdef GL_ARB_texture_compression
12113         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
12114         {
12115           ret = GLEW_ARB_texture_compression;
12116           continue;
12117         }
12118 #endif
12119 #ifdef GL_ARB_texture_compression_bptc
12120         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
12121         {
12122           ret = GLEW_ARB_texture_compression_bptc;
12123           continue;
12124         }
12125 #endif
12126 #ifdef GL_ARB_texture_compression_rgtc
12127         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
12128         {
12129           ret = GLEW_ARB_texture_compression_rgtc;
12130           continue;
12131         }
12132 #endif
12133 #ifdef GL_ARB_texture_cube_map
12134         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
12135         {
12136           ret = GLEW_ARB_texture_cube_map;
12137           continue;
12138         }
12139 #endif
12140 #ifdef GL_ARB_texture_cube_map_array
12141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
12142         {
12143           ret = GLEW_ARB_texture_cube_map_array;
12144           continue;
12145         }
12146 #endif
12147 #ifdef GL_ARB_texture_env_add
12148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
12149         {
12150           ret = GLEW_ARB_texture_env_add;
12151           continue;
12152         }
12153 #endif
12154 #ifdef GL_ARB_texture_env_combine
12155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
12156         {
12157           ret = GLEW_ARB_texture_env_combine;
12158           continue;
12159         }
12160 #endif
12161 #ifdef GL_ARB_texture_env_crossbar
12162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
12163         {
12164           ret = GLEW_ARB_texture_env_crossbar;
12165           continue;
12166         }
12167 #endif
12168 #ifdef GL_ARB_texture_env_dot3
12169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
12170         {
12171           ret = GLEW_ARB_texture_env_dot3;
12172           continue;
12173         }
12174 #endif
12175 #ifdef GL_ARB_texture_float
12176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
12177         {
12178           ret = GLEW_ARB_texture_float;
12179           continue;
12180         }
12181 #endif
12182 #ifdef GL_ARB_texture_gather
12183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
12184         {
12185           ret = GLEW_ARB_texture_gather;
12186           continue;
12187         }
12188 #endif
12189 #ifdef GL_ARB_texture_mirrored_repeat
12190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
12191         {
12192           ret = GLEW_ARB_texture_mirrored_repeat;
12193           continue;
12194         }
12195 #endif
12196 #ifdef GL_ARB_texture_multisample
12197         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
12198         {
12199           ret = GLEW_ARB_texture_multisample;
12200           continue;
12201         }
12202 #endif
12203 #ifdef GL_ARB_texture_non_power_of_two
12204         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
12205         {
12206           ret = GLEW_ARB_texture_non_power_of_two;
12207           continue;
12208         }
12209 #endif
12210 #ifdef GL_ARB_texture_query_lod
12211         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
12212         {
12213           ret = GLEW_ARB_texture_query_lod;
12214           continue;
12215         }
12216 #endif
12217 #ifdef GL_ARB_texture_rectangle
12218         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
12219         {
12220           ret = GLEW_ARB_texture_rectangle;
12221           continue;
12222         }
12223 #endif
12224 #ifdef GL_ARB_texture_rg
12225         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
12226         {
12227           ret = GLEW_ARB_texture_rg;
12228           continue;
12229         }
12230 #endif
12231 #ifdef GL_ARB_texture_rgb10_a2ui
12232         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
12233         {
12234           ret = GLEW_ARB_texture_rgb10_a2ui;
12235           continue;
12236         }
12237 #endif
12238 #ifdef GL_ARB_texture_swizzle
12239         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
12240         {
12241           ret = GLEW_ARB_texture_swizzle;
12242           continue;
12243         }
12244 #endif
12245 #ifdef GL_ARB_timer_query
12246         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
12247         {
12248           ret = GLEW_ARB_timer_query;
12249           continue;
12250         }
12251 #endif
12252 #ifdef GL_ARB_transform_feedback2
12253         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
12254         {
12255           ret = GLEW_ARB_transform_feedback2;
12256           continue;
12257         }
12258 #endif
12259 #ifdef GL_ARB_transform_feedback3
12260         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
12261         {
12262           ret = GLEW_ARB_transform_feedback3;
12263           continue;
12264         }
12265 #endif
12266 #ifdef GL_ARB_transpose_matrix
12267         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
12268         {
12269           ret = GLEW_ARB_transpose_matrix;
12270           continue;
12271         }
12272 #endif
12273 #ifdef GL_ARB_uniform_buffer_object
12274         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
12275         {
12276           ret = GLEW_ARB_uniform_buffer_object;
12277           continue;
12278         }
12279 #endif
12280 #ifdef GL_ARB_vertex_array_bgra
12281         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
12282         {
12283           ret = GLEW_ARB_vertex_array_bgra;
12284           continue;
12285         }
12286 #endif
12287 #ifdef GL_ARB_vertex_array_object
12288         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
12289         {
12290           ret = GLEW_ARB_vertex_array_object;
12291           continue;
12292         }
12293 #endif
12294 #ifdef GL_ARB_vertex_attrib_64bit
12295         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
12296         {
12297           ret = GLEW_ARB_vertex_attrib_64bit;
12298           continue;
12299         }
12300 #endif
12301 #ifdef GL_ARB_vertex_blend
12302         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
12303         {
12304           ret = GLEW_ARB_vertex_blend;
12305           continue;
12306         }
12307 #endif
12308 #ifdef GL_ARB_vertex_buffer_object
12309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
12310         {
12311           ret = GLEW_ARB_vertex_buffer_object;
12312           continue;
12313         }
12314 #endif
12315 #ifdef GL_ARB_vertex_program
12316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
12317         {
12318           ret = GLEW_ARB_vertex_program;
12319           continue;
12320         }
12321 #endif
12322 #ifdef GL_ARB_vertex_shader
12323         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
12324         {
12325           ret = GLEW_ARB_vertex_shader;
12326           continue;
12327         }
12328 #endif
12329 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
12330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
12331         {
12332           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
12333           continue;
12334         }
12335 #endif
12336 #ifdef GL_ARB_viewport_array
12337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
12338         {
12339           ret = GLEW_ARB_viewport_array;
12340           continue;
12341         }
12342 #endif
12343 #ifdef GL_ARB_window_pos
12344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
12345         {
12346           ret = GLEW_ARB_window_pos;
12347           continue;
12348         }
12349 #endif
12350       }
12351       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
12352       {
12353 #ifdef GL_ATIX_point_sprites
12354         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
12355         {
12356           ret = GLEW_ATIX_point_sprites;
12357           continue;
12358         }
12359 #endif
12360 #ifdef GL_ATIX_texture_env_combine3
12361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
12362         {
12363           ret = GLEW_ATIX_texture_env_combine3;
12364           continue;
12365         }
12366 #endif
12367 #ifdef GL_ATIX_texture_env_route
12368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
12369         {
12370           ret = GLEW_ATIX_texture_env_route;
12371           continue;
12372         }
12373 #endif
12374 #ifdef GL_ATIX_vertex_shader_output_point_size
12375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
12376         {
12377           ret = GLEW_ATIX_vertex_shader_output_point_size;
12378           continue;
12379         }
12380 #endif
12381       }
12382       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
12383       {
12384 #ifdef GL_ATI_draw_buffers
12385         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
12386         {
12387           ret = GLEW_ATI_draw_buffers;
12388           continue;
12389         }
12390 #endif
12391 #ifdef GL_ATI_element_array
12392         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
12393         {
12394           ret = GLEW_ATI_element_array;
12395           continue;
12396         }
12397 #endif
12398 #ifdef GL_ATI_envmap_bumpmap
12399         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
12400         {
12401           ret = GLEW_ATI_envmap_bumpmap;
12402           continue;
12403         }
12404 #endif
12405 #ifdef GL_ATI_fragment_shader
12406         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
12407         {
12408           ret = GLEW_ATI_fragment_shader;
12409           continue;
12410         }
12411 #endif
12412 #ifdef GL_ATI_map_object_buffer
12413         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
12414         {
12415           ret = GLEW_ATI_map_object_buffer;
12416           continue;
12417         }
12418 #endif
12419 #ifdef GL_ATI_meminfo
12420         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
12421         {
12422           ret = GLEW_ATI_meminfo;
12423           continue;
12424         }
12425 #endif
12426 #ifdef GL_ATI_pn_triangles
12427         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
12428         {
12429           ret = GLEW_ATI_pn_triangles;
12430           continue;
12431         }
12432 #endif
12433 #ifdef GL_ATI_separate_stencil
12434         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
12435         {
12436           ret = GLEW_ATI_separate_stencil;
12437           continue;
12438         }
12439 #endif
12440 #ifdef GL_ATI_shader_texture_lod
12441         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
12442         {
12443           ret = GLEW_ATI_shader_texture_lod;
12444           continue;
12445         }
12446 #endif
12447 #ifdef GL_ATI_text_fragment_shader
12448         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
12449         {
12450           ret = GLEW_ATI_text_fragment_shader;
12451           continue;
12452         }
12453 #endif
12454 #ifdef GL_ATI_texture_compression_3dc
12455         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
12456         {
12457           ret = GLEW_ATI_texture_compression_3dc;
12458           continue;
12459         }
12460 #endif
12461 #ifdef GL_ATI_texture_env_combine3
12462         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
12463         {
12464           ret = GLEW_ATI_texture_env_combine3;
12465           continue;
12466         }
12467 #endif
12468 #ifdef GL_ATI_texture_float
12469         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
12470         {
12471           ret = GLEW_ATI_texture_float;
12472           continue;
12473         }
12474 #endif
12475 #ifdef GL_ATI_texture_mirror_once
12476         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
12477         {
12478           ret = GLEW_ATI_texture_mirror_once;
12479           continue;
12480         }
12481 #endif
12482 #ifdef GL_ATI_vertex_array_object
12483         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
12484         {
12485           ret = GLEW_ATI_vertex_array_object;
12486           continue;
12487         }
12488 #endif
12489 #ifdef GL_ATI_vertex_attrib_array_object
12490         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
12491         {
12492           ret = GLEW_ATI_vertex_attrib_array_object;
12493           continue;
12494         }
12495 #endif
12496 #ifdef GL_ATI_vertex_streams
12497         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
12498         {
12499           ret = GLEW_ATI_vertex_streams;
12500           continue;
12501         }
12502 #endif
12503       }
12504       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
12505       {
12506 #ifdef GL_EXT_422_pixels
12507         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
12508         {
12509           ret = GLEW_EXT_422_pixels;
12510           continue;
12511         }
12512 #endif
12513 #ifdef GL_EXT_Cg_shader
12514         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
12515         {
12516           ret = GLEW_EXT_Cg_shader;
12517           continue;
12518         }
12519 #endif
12520 #ifdef GL_EXT_abgr
12521         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
12522         {
12523           ret = GLEW_EXT_abgr;
12524           continue;
12525         }
12526 #endif
12527 #ifdef GL_EXT_bgra
12528         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
12529         {
12530           ret = GLEW_EXT_bgra;
12531           continue;
12532         }
12533 #endif
12534 #ifdef GL_EXT_bindable_uniform
12535         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
12536         {
12537           ret = GLEW_EXT_bindable_uniform;
12538           continue;
12539         }
12540 #endif
12541 #ifdef GL_EXT_blend_color
12542         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
12543         {
12544           ret = GLEW_EXT_blend_color;
12545           continue;
12546         }
12547 #endif
12548 #ifdef GL_EXT_blend_equation_separate
12549         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
12550         {
12551           ret = GLEW_EXT_blend_equation_separate;
12552           continue;
12553         }
12554 #endif
12555 #ifdef GL_EXT_blend_func_separate
12556         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
12557         {
12558           ret = GLEW_EXT_blend_func_separate;
12559           continue;
12560         }
12561 #endif
12562 #ifdef GL_EXT_blend_logic_op
12563         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
12564         {
12565           ret = GLEW_EXT_blend_logic_op;
12566           continue;
12567         }
12568 #endif
12569 #ifdef GL_EXT_blend_minmax
12570         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
12571         {
12572           ret = GLEW_EXT_blend_minmax;
12573           continue;
12574         }
12575 #endif
12576 #ifdef GL_EXT_blend_subtract
12577         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
12578         {
12579           ret = GLEW_EXT_blend_subtract;
12580           continue;
12581         }
12582 #endif
12583 #ifdef GL_EXT_clip_volume_hint
12584         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
12585         {
12586           ret = GLEW_EXT_clip_volume_hint;
12587           continue;
12588         }
12589 #endif
12590 #ifdef GL_EXT_cmyka
12591         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
12592         {
12593           ret = GLEW_EXT_cmyka;
12594           continue;
12595         }
12596 #endif
12597 #ifdef GL_EXT_color_subtable
12598         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
12599         {
12600           ret = GLEW_EXT_color_subtable;
12601           continue;
12602         }
12603 #endif
12604 #ifdef GL_EXT_compiled_vertex_array
12605         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
12606         {
12607           ret = GLEW_EXT_compiled_vertex_array;
12608           continue;
12609         }
12610 #endif
12611 #ifdef GL_EXT_convolution
12612         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
12613         {
12614           ret = GLEW_EXT_convolution;
12615           continue;
12616         }
12617 #endif
12618 #ifdef GL_EXT_coordinate_frame
12619         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
12620         {
12621           ret = GLEW_EXT_coordinate_frame;
12622           continue;
12623         }
12624 #endif
12625 #ifdef GL_EXT_copy_texture
12626         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
12627         {
12628           ret = GLEW_EXT_copy_texture;
12629           continue;
12630         }
12631 #endif
12632 #ifdef GL_EXT_cull_vertex
12633         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
12634         {
12635           ret = GLEW_EXT_cull_vertex;
12636           continue;
12637         }
12638 #endif
12639 #ifdef GL_EXT_depth_bounds_test
12640         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
12641         {
12642           ret = GLEW_EXT_depth_bounds_test;
12643           continue;
12644         }
12645 #endif
12646 #ifdef GL_EXT_direct_state_access
12647         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
12648         {
12649           ret = GLEW_EXT_direct_state_access;
12650           continue;
12651         }
12652 #endif
12653 #ifdef GL_EXT_draw_buffers2
12654         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
12655         {
12656           ret = GLEW_EXT_draw_buffers2;
12657           continue;
12658         }
12659 #endif
12660 #ifdef GL_EXT_draw_instanced
12661         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
12662         {
12663           ret = GLEW_EXT_draw_instanced;
12664           continue;
12665         }
12666 #endif
12667 #ifdef GL_EXT_draw_range_elements
12668         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
12669         {
12670           ret = GLEW_EXT_draw_range_elements;
12671           continue;
12672         }
12673 #endif
12674 #ifdef GL_EXT_fog_coord
12675         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
12676         {
12677           ret = GLEW_EXT_fog_coord;
12678           continue;
12679         }
12680 #endif
12681 #ifdef GL_EXT_fragment_lighting
12682         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
12683         {
12684           ret = GLEW_EXT_fragment_lighting;
12685           continue;
12686         }
12687 #endif
12688 #ifdef GL_EXT_framebuffer_blit
12689         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
12690         {
12691           ret = GLEW_EXT_framebuffer_blit;
12692           continue;
12693         }
12694 #endif
12695 #ifdef GL_EXT_framebuffer_multisample
12696         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
12697         {
12698           ret = GLEW_EXT_framebuffer_multisample;
12699           continue;
12700         }
12701 #endif
12702 #ifdef GL_EXT_framebuffer_object
12703         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
12704         {
12705           ret = GLEW_EXT_framebuffer_object;
12706           continue;
12707         }
12708 #endif
12709 #ifdef GL_EXT_framebuffer_sRGB
12710         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
12711         {
12712           ret = GLEW_EXT_framebuffer_sRGB;
12713           continue;
12714         }
12715 #endif
12716 #ifdef GL_EXT_geometry_shader4
12717         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
12718         {
12719           ret = GLEW_EXT_geometry_shader4;
12720           continue;
12721         }
12722 #endif
12723 #ifdef GL_EXT_gpu_program_parameters
12724         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
12725         {
12726           ret = GLEW_EXT_gpu_program_parameters;
12727           continue;
12728         }
12729 #endif
12730 #ifdef GL_EXT_gpu_shader4
12731         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
12732         {
12733           ret = GLEW_EXT_gpu_shader4;
12734           continue;
12735         }
12736 #endif
12737 #ifdef GL_EXT_histogram
12738         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
12739         {
12740           ret = GLEW_EXT_histogram;
12741           continue;
12742         }
12743 #endif
12744 #ifdef GL_EXT_index_array_formats
12745         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
12746         {
12747           ret = GLEW_EXT_index_array_formats;
12748           continue;
12749         }
12750 #endif
12751 #ifdef GL_EXT_index_func
12752         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
12753         {
12754           ret = GLEW_EXT_index_func;
12755           continue;
12756         }
12757 #endif
12758 #ifdef GL_EXT_index_material
12759         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
12760         {
12761           ret = GLEW_EXT_index_material;
12762           continue;
12763         }
12764 #endif
12765 #ifdef GL_EXT_index_texture
12766         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
12767         {
12768           ret = GLEW_EXT_index_texture;
12769           continue;
12770         }
12771 #endif
12772 #ifdef GL_EXT_light_texture
12773         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
12774         {
12775           ret = GLEW_EXT_light_texture;
12776           continue;
12777         }
12778 #endif
12779 #ifdef GL_EXT_misc_attribute
12780         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
12781         {
12782           ret = GLEW_EXT_misc_attribute;
12783           continue;
12784         }
12785 #endif
12786 #ifdef GL_EXT_multi_draw_arrays
12787         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
12788         {
12789           ret = GLEW_EXT_multi_draw_arrays;
12790           continue;
12791         }
12792 #endif
12793 #ifdef GL_EXT_multisample
12794         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12795         {
12796           ret = GLEW_EXT_multisample;
12797           continue;
12798         }
12799 #endif
12800 #ifdef GL_EXT_packed_depth_stencil
12801         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
12802         {
12803           ret = GLEW_EXT_packed_depth_stencil;
12804           continue;
12805         }
12806 #endif
12807 #ifdef GL_EXT_packed_float
12808         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
12809         {
12810           ret = GLEW_EXT_packed_float;
12811           continue;
12812         }
12813 #endif
12814 #ifdef GL_EXT_packed_pixels
12815         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
12816         {
12817           ret = GLEW_EXT_packed_pixels;
12818           continue;
12819         }
12820 #endif
12821 #ifdef GL_EXT_paletted_texture
12822         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
12823         {
12824           ret = GLEW_EXT_paletted_texture;
12825           continue;
12826         }
12827 #endif
12828 #ifdef GL_EXT_pixel_buffer_object
12829         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
12830         {
12831           ret = GLEW_EXT_pixel_buffer_object;
12832           continue;
12833         }
12834 #endif
12835 #ifdef GL_EXT_pixel_transform
12836         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
12837         {
12838           ret = GLEW_EXT_pixel_transform;
12839           continue;
12840         }
12841 #endif
12842 #ifdef GL_EXT_pixel_transform_color_table
12843         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
12844         {
12845           ret = GLEW_EXT_pixel_transform_color_table;
12846           continue;
12847         }
12848 #endif
12849 #ifdef GL_EXT_point_parameters
12850         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
12851         {
12852           ret = GLEW_EXT_point_parameters;
12853           continue;
12854         }
12855 #endif
12856 #ifdef GL_EXT_polygon_offset
12857         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
12858         {
12859           ret = GLEW_EXT_polygon_offset;
12860           continue;
12861         }
12862 #endif
12863 #ifdef GL_EXT_provoking_vertex
12864         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
12865         {
12866           ret = GLEW_EXT_provoking_vertex;
12867           continue;
12868         }
12869 #endif
12870 #ifdef GL_EXT_rescale_normal
12871         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
12872         {
12873           ret = GLEW_EXT_rescale_normal;
12874           continue;
12875         }
12876 #endif
12877 #ifdef GL_EXT_scene_marker
12878         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
12879         {
12880           ret = GLEW_EXT_scene_marker;
12881           continue;
12882         }
12883 #endif
12884 #ifdef GL_EXT_secondary_color
12885         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
12886         {
12887           ret = GLEW_EXT_secondary_color;
12888           continue;
12889         }
12890 #endif
12891 #ifdef GL_EXT_separate_shader_objects
12892         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
12893         {
12894           ret = GLEW_EXT_separate_shader_objects;
12895           continue;
12896         }
12897 #endif
12898 #ifdef GL_EXT_separate_specular_color
12899         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
12900         {
12901           ret = GLEW_EXT_separate_specular_color;
12902           continue;
12903         }
12904 #endif
12905 #ifdef GL_EXT_shader_image_load_store
12906         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
12907         {
12908           ret = GLEW_EXT_shader_image_load_store;
12909           continue;
12910         }
12911 #endif
12912 #ifdef GL_EXT_shadow_funcs
12913         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
12914         {
12915           ret = GLEW_EXT_shadow_funcs;
12916           continue;
12917         }
12918 #endif
12919 #ifdef GL_EXT_shared_texture_palette
12920         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
12921         {
12922           ret = GLEW_EXT_shared_texture_palette;
12923           continue;
12924         }
12925 #endif
12926 #ifdef GL_EXT_stencil_clear_tag
12927         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
12928         {
12929           ret = GLEW_EXT_stencil_clear_tag;
12930           continue;
12931         }
12932 #endif
12933 #ifdef GL_EXT_stencil_two_side
12934         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
12935         {
12936           ret = GLEW_EXT_stencil_two_side;
12937           continue;
12938         }
12939 #endif
12940 #ifdef GL_EXT_stencil_wrap
12941         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
12942         {
12943           ret = GLEW_EXT_stencil_wrap;
12944           continue;
12945         }
12946 #endif
12947 #ifdef GL_EXT_subtexture
12948         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
12949         {
12950           ret = GLEW_EXT_subtexture;
12951           continue;
12952         }
12953 #endif
12954 #ifdef GL_EXT_texture
12955         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
12956         {
12957           ret = GLEW_EXT_texture;
12958           continue;
12959         }
12960 #endif
12961 #ifdef GL_EXT_texture3D
12962         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
12963         {
12964           ret = GLEW_EXT_texture3D;
12965           continue;
12966         }
12967 #endif
12968 #ifdef GL_EXT_texture_array
12969         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
12970         {
12971           ret = GLEW_EXT_texture_array;
12972           continue;
12973         }
12974 #endif
12975 #ifdef GL_EXT_texture_buffer_object
12976         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
12977         {
12978           ret = GLEW_EXT_texture_buffer_object;
12979           continue;
12980         }
12981 #endif
12982 #ifdef GL_EXT_texture_compression_dxt1
12983         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
12984         {
12985           ret = GLEW_EXT_texture_compression_dxt1;
12986           continue;
12987         }
12988 #endif
12989 #ifdef GL_EXT_texture_compression_latc
12990         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
12991         {
12992           ret = GLEW_EXT_texture_compression_latc;
12993           continue;
12994         }
12995 #endif
12996 #ifdef GL_EXT_texture_compression_rgtc
12997         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
12998         {
12999           ret = GLEW_EXT_texture_compression_rgtc;
13000           continue;
13001         }
13002 #endif
13003 #ifdef GL_EXT_texture_compression_s3tc
13004         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
13005         {
13006           ret = GLEW_EXT_texture_compression_s3tc;
13007           continue;
13008         }
13009 #endif
13010 #ifdef GL_EXT_texture_cube_map
13011         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
13012         {
13013           ret = GLEW_EXT_texture_cube_map;
13014           continue;
13015         }
13016 #endif
13017 #ifdef GL_EXT_texture_edge_clamp
13018         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
13019         {
13020           ret = GLEW_EXT_texture_edge_clamp;
13021           continue;
13022         }
13023 #endif
13024 #ifdef GL_EXT_texture_env
13025         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
13026         {
13027           ret = GLEW_EXT_texture_env;
13028           continue;
13029         }
13030 #endif
13031 #ifdef GL_EXT_texture_env_add
13032         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
13033         {
13034           ret = GLEW_EXT_texture_env_add;
13035           continue;
13036         }
13037 #endif
13038 #ifdef GL_EXT_texture_env_combine
13039         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
13040         {
13041           ret = GLEW_EXT_texture_env_combine;
13042           continue;
13043         }
13044 #endif
13045 #ifdef GL_EXT_texture_env_dot3
13046         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
13047         {
13048           ret = GLEW_EXT_texture_env_dot3;
13049           continue;
13050         }
13051 #endif
13052 #ifdef GL_EXT_texture_filter_anisotropic
13053         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
13054         {
13055           ret = GLEW_EXT_texture_filter_anisotropic;
13056           continue;
13057         }
13058 #endif
13059 #ifdef GL_EXT_texture_integer
13060         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
13061         {
13062           ret = GLEW_EXT_texture_integer;
13063           continue;
13064         }
13065 #endif
13066 #ifdef GL_EXT_texture_lod_bias
13067         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
13068         {
13069           ret = GLEW_EXT_texture_lod_bias;
13070           continue;
13071         }
13072 #endif
13073 #ifdef GL_EXT_texture_mirror_clamp
13074         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
13075         {
13076           ret = GLEW_EXT_texture_mirror_clamp;
13077           continue;
13078         }
13079 #endif
13080 #ifdef GL_EXT_texture_object
13081         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
13082         {
13083           ret = GLEW_EXT_texture_object;
13084           continue;
13085         }
13086 #endif
13087 #ifdef GL_EXT_texture_perturb_normal
13088         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
13089         {
13090           ret = GLEW_EXT_texture_perturb_normal;
13091           continue;
13092         }
13093 #endif
13094 #ifdef GL_EXT_texture_rectangle
13095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
13096         {
13097           ret = GLEW_EXT_texture_rectangle;
13098           continue;
13099         }
13100 #endif
13101 #ifdef GL_EXT_texture_sRGB
13102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
13103         {
13104           ret = GLEW_EXT_texture_sRGB;
13105           continue;
13106         }
13107 #endif
13108 #ifdef GL_EXT_texture_shared_exponent
13109         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
13110         {
13111           ret = GLEW_EXT_texture_shared_exponent;
13112           continue;
13113         }
13114 #endif
13115 #ifdef GL_EXT_texture_snorm
13116         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
13117         {
13118           ret = GLEW_EXT_texture_snorm;
13119           continue;
13120         }
13121 #endif
13122 #ifdef GL_EXT_texture_swizzle
13123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
13124         {
13125           ret = GLEW_EXT_texture_swizzle;
13126           continue;
13127         }
13128 #endif
13129 #ifdef GL_EXT_timer_query
13130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13131         {
13132           ret = GLEW_EXT_timer_query;
13133           continue;
13134         }
13135 #endif
13136 #ifdef GL_EXT_transform_feedback
13137         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
13138         {
13139           ret = GLEW_EXT_transform_feedback;
13140           continue;
13141         }
13142 #endif
13143 #ifdef GL_EXT_vertex_array
13144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
13145         {
13146           ret = GLEW_EXT_vertex_array;
13147           continue;
13148         }
13149 #endif
13150 #ifdef GL_EXT_vertex_array_bgra
13151         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
13152         {
13153           ret = GLEW_EXT_vertex_array_bgra;
13154           continue;
13155         }
13156 #endif
13157 #ifdef GL_EXT_vertex_attrib_64bit
13158         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
13159         {
13160           ret = GLEW_EXT_vertex_attrib_64bit;
13161           continue;
13162         }
13163 #endif
13164 #ifdef GL_EXT_vertex_shader
13165         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
13166         {
13167           ret = GLEW_EXT_vertex_shader;
13168           continue;
13169         }
13170 #endif
13171 #ifdef GL_EXT_vertex_weighting
13172         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
13173         {
13174           ret = GLEW_EXT_vertex_weighting;
13175           continue;
13176         }
13177 #endif
13178       }
13179       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
13180       {
13181 #ifdef GL_GREMEDY_frame_terminator
13182         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
13183         {
13184           ret = GLEW_GREMEDY_frame_terminator;
13185           continue;
13186         }
13187 #endif
13188 #ifdef GL_GREMEDY_string_marker
13189         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
13190         {
13191           ret = GLEW_GREMEDY_string_marker;
13192           continue;
13193         }
13194 #endif
13195       }
13196       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
13197       {
13198 #ifdef GL_HP_convolution_border_modes
13199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
13200         {
13201           ret = GLEW_HP_convolution_border_modes;
13202           continue;
13203         }
13204 #endif
13205 #ifdef GL_HP_image_transform
13206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
13207         {
13208           ret = GLEW_HP_image_transform;
13209           continue;
13210         }
13211 #endif
13212 #ifdef GL_HP_occlusion_test
13213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
13214         {
13215           ret = GLEW_HP_occlusion_test;
13216           continue;
13217         }
13218 #endif
13219 #ifdef GL_HP_texture_lighting
13220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
13221         {
13222           ret = GLEW_HP_texture_lighting;
13223           continue;
13224         }
13225 #endif
13226       }
13227       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
13228       {
13229 #ifdef GL_IBM_cull_vertex
13230         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
13231         {
13232           ret = GLEW_IBM_cull_vertex;
13233           continue;
13234         }
13235 #endif
13236 #ifdef GL_IBM_multimode_draw_arrays
13237         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
13238         {
13239           ret = GLEW_IBM_multimode_draw_arrays;
13240           continue;
13241         }
13242 #endif
13243 #ifdef GL_IBM_rasterpos_clip
13244         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
13245         {
13246           ret = GLEW_IBM_rasterpos_clip;
13247           continue;
13248         }
13249 #endif
13250 #ifdef GL_IBM_static_data
13251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
13252         {
13253           ret = GLEW_IBM_static_data;
13254           continue;
13255         }
13256 #endif
13257 #ifdef GL_IBM_texture_mirrored_repeat
13258         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
13259         {
13260           ret = GLEW_IBM_texture_mirrored_repeat;
13261           continue;
13262         }
13263 #endif
13264 #ifdef GL_IBM_vertex_array_lists
13265         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
13266         {
13267           ret = GLEW_IBM_vertex_array_lists;
13268           continue;
13269         }
13270 #endif
13271       }
13272       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
13273       {
13274 #ifdef GL_INGR_color_clamp
13275         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
13276         {
13277           ret = GLEW_INGR_color_clamp;
13278           continue;
13279         }
13280 #endif
13281 #ifdef GL_INGR_interlace_read
13282         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
13283         {
13284           ret = GLEW_INGR_interlace_read;
13285           continue;
13286         }
13287 #endif
13288       }
13289       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
13290       {
13291 #ifdef GL_INTEL_parallel_arrays
13292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
13293         {
13294           ret = GLEW_INTEL_parallel_arrays;
13295           continue;
13296         }
13297 #endif
13298 #ifdef GL_INTEL_texture_scissor
13299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
13300         {
13301           ret = GLEW_INTEL_texture_scissor;
13302           continue;
13303         }
13304 #endif
13305       }
13306       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
13307       {
13308 #ifdef GL_KTX_buffer_region
13309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
13310         {
13311           ret = GLEW_KTX_buffer_region;
13312           continue;
13313         }
13314 #endif
13315       }
13316       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
13317       {
13318 #ifdef GL_MESAX_texture_stack
13319         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
13320         {
13321           ret = GLEW_MESAX_texture_stack;
13322           continue;
13323         }
13324 #endif
13325       }
13326       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
13327       {
13328 #ifdef GL_MESA_pack_invert
13329         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
13330         {
13331           ret = GLEW_MESA_pack_invert;
13332           continue;
13333         }
13334 #endif
13335 #ifdef GL_MESA_resize_buffers
13336         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
13337         {
13338           ret = GLEW_MESA_resize_buffers;
13339           continue;
13340         }
13341 #endif
13342 #ifdef GL_MESA_window_pos
13343         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
13344         {
13345           ret = GLEW_MESA_window_pos;
13346           continue;
13347         }
13348 #endif
13349 #ifdef GL_MESA_ycbcr_texture
13350         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
13351         {
13352           ret = GLEW_MESA_ycbcr_texture;
13353           continue;
13354         }
13355 #endif
13356       }
13357       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
13358       {
13359 #ifdef GL_NVX_gpu_memory_info
13360         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
13361         {
13362           ret = GLEW_NVX_gpu_memory_info;
13363           continue;
13364         }
13365 #endif
13366       }
13367       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
13368       {
13369 #ifdef GL_NV_blend_square
13370         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
13371         {
13372           ret = GLEW_NV_blend_square;
13373           continue;
13374         }
13375 #endif
13376 #ifdef GL_NV_conditional_render
13377         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
13378         {
13379           ret = GLEW_NV_conditional_render;
13380           continue;
13381         }
13382 #endif
13383 #ifdef GL_NV_copy_depth_to_color
13384         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
13385         {
13386           ret = GLEW_NV_copy_depth_to_color;
13387           continue;
13388         }
13389 #endif
13390 #ifdef GL_NV_copy_image
13391         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
13392         {
13393           ret = GLEW_NV_copy_image;
13394           continue;
13395         }
13396 #endif
13397 #ifdef GL_NV_depth_buffer_float
13398         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
13399         {
13400           ret = GLEW_NV_depth_buffer_float;
13401           continue;
13402         }
13403 #endif
13404 #ifdef GL_NV_depth_clamp
13405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
13406         {
13407           ret = GLEW_NV_depth_clamp;
13408           continue;
13409         }
13410 #endif
13411 #ifdef GL_NV_depth_range_unclamped
13412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
13413         {
13414           ret = GLEW_NV_depth_range_unclamped;
13415           continue;
13416         }
13417 #endif
13418 #ifdef GL_NV_evaluators
13419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
13420         {
13421           ret = GLEW_NV_evaluators;
13422           continue;
13423         }
13424 #endif
13425 #ifdef GL_NV_explicit_multisample
13426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
13427         {
13428           ret = GLEW_NV_explicit_multisample;
13429           continue;
13430         }
13431 #endif
13432 #ifdef GL_NV_fence
13433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
13434         {
13435           ret = GLEW_NV_fence;
13436           continue;
13437         }
13438 #endif
13439 #ifdef GL_NV_float_buffer
13440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
13441         {
13442           ret = GLEW_NV_float_buffer;
13443           continue;
13444         }
13445 #endif
13446 #ifdef GL_NV_fog_distance
13447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
13448         {
13449           ret = GLEW_NV_fog_distance;
13450           continue;
13451         }
13452 #endif
13453 #ifdef GL_NV_fragment_program
13454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
13455         {
13456           ret = GLEW_NV_fragment_program;
13457           continue;
13458         }
13459 #endif
13460 #ifdef GL_NV_fragment_program2
13461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
13462         {
13463           ret = GLEW_NV_fragment_program2;
13464           continue;
13465         }
13466 #endif
13467 #ifdef GL_NV_fragment_program4
13468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
13469         {
13470           ret = GLEW_NV_fragment_program4;
13471           continue;
13472         }
13473 #endif
13474 #ifdef GL_NV_fragment_program_option
13475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
13476         {
13477           ret = GLEW_NV_fragment_program_option;
13478           continue;
13479         }
13480 #endif
13481 #ifdef GL_NV_framebuffer_multisample_coverage
13482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
13483         {
13484           ret = GLEW_NV_framebuffer_multisample_coverage;
13485           continue;
13486         }
13487 #endif
13488 #ifdef GL_NV_geometry_program4
13489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
13490         {
13491           ret = GLEW_NV_geometry_program4;
13492           continue;
13493         }
13494 #endif
13495 #ifdef GL_NV_geometry_shader4
13496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
13497         {
13498           ret = GLEW_NV_geometry_shader4;
13499           continue;
13500         }
13501 #endif
13502 #ifdef GL_NV_gpu_program4
13503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
13504         {
13505           ret = GLEW_NV_gpu_program4;
13506           continue;
13507         }
13508 #endif
13509 #ifdef GL_NV_gpu_program5
13510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
13511         {
13512           ret = GLEW_NV_gpu_program5;
13513           continue;
13514         }
13515 #endif
13516 #ifdef GL_NV_gpu_program_fp64
13517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
13518         {
13519           ret = GLEW_NV_gpu_program_fp64;
13520           continue;
13521         }
13522 #endif
13523 #ifdef GL_NV_gpu_shader5
13524         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
13525         {
13526           ret = GLEW_NV_gpu_shader5;
13527           continue;
13528         }
13529 #endif
13530 #ifdef GL_NV_half_float
13531         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
13532         {
13533           ret = GLEW_NV_half_float;
13534           continue;
13535         }
13536 #endif
13537 #ifdef GL_NV_light_max_exponent
13538         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
13539         {
13540           ret = GLEW_NV_light_max_exponent;
13541           continue;
13542         }
13543 #endif
13544 #ifdef GL_NV_multisample_coverage
13545         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
13546         {
13547           ret = GLEW_NV_multisample_coverage;
13548           continue;
13549         }
13550 #endif
13551 #ifdef GL_NV_multisample_filter_hint
13552         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
13553         {
13554           ret = GLEW_NV_multisample_filter_hint;
13555           continue;
13556         }
13557 #endif
13558 #ifdef GL_NV_occlusion_query
13559         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
13560         {
13561           ret = GLEW_NV_occlusion_query;
13562           continue;
13563         }
13564 #endif
13565 #ifdef GL_NV_packed_depth_stencil
13566         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
13567         {
13568           ret = GLEW_NV_packed_depth_stencil;
13569           continue;
13570         }
13571 #endif
13572 #ifdef GL_NV_parameter_buffer_object
13573         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
13574         {
13575           ret = GLEW_NV_parameter_buffer_object;
13576           continue;
13577         }
13578 #endif
13579 #ifdef GL_NV_parameter_buffer_object2
13580         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
13581         {
13582           ret = GLEW_NV_parameter_buffer_object2;
13583           continue;
13584         }
13585 #endif
13586 #ifdef GL_NV_pixel_data_range
13587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
13588         {
13589           ret = GLEW_NV_pixel_data_range;
13590           continue;
13591         }
13592 #endif
13593 #ifdef GL_NV_point_sprite
13594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
13595         {
13596           ret = GLEW_NV_point_sprite;
13597           continue;
13598         }
13599 #endif
13600 #ifdef GL_NV_present_video
13601         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
13602         {
13603           ret = GLEW_NV_present_video;
13604           continue;
13605         }
13606 #endif
13607 #ifdef GL_NV_primitive_restart
13608         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
13609         {
13610           ret = GLEW_NV_primitive_restart;
13611           continue;
13612         }
13613 #endif
13614 #ifdef GL_NV_register_combiners
13615         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
13616         {
13617           ret = GLEW_NV_register_combiners;
13618           continue;
13619         }
13620 #endif
13621 #ifdef GL_NV_register_combiners2
13622         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
13623         {
13624           ret = GLEW_NV_register_combiners2;
13625           continue;
13626         }
13627 #endif
13628 #ifdef GL_NV_shader_buffer_load
13629         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
13630         {
13631           ret = GLEW_NV_shader_buffer_load;
13632           continue;
13633         }
13634 #endif
13635 #ifdef GL_NV_tessellation_program5
13636         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
13637         {
13638           ret = GLEW_NV_tessellation_program5;
13639           continue;
13640         }
13641 #endif
13642 #ifdef GL_NV_texgen_emboss
13643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
13644         {
13645           ret = GLEW_NV_texgen_emboss;
13646           continue;
13647         }
13648 #endif
13649 #ifdef GL_NV_texgen_reflection
13650         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
13651         {
13652           ret = GLEW_NV_texgen_reflection;
13653           continue;
13654         }
13655 #endif
13656 #ifdef GL_NV_texture_barrier
13657         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
13658         {
13659           ret = GLEW_NV_texture_barrier;
13660           continue;
13661         }
13662 #endif
13663 #ifdef GL_NV_texture_compression_vtc
13664         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
13665         {
13666           ret = GLEW_NV_texture_compression_vtc;
13667           continue;
13668         }
13669 #endif
13670 #ifdef GL_NV_texture_env_combine4
13671         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
13672         {
13673           ret = GLEW_NV_texture_env_combine4;
13674           continue;
13675         }
13676 #endif
13677 #ifdef GL_NV_texture_expand_normal
13678         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
13679         {
13680           ret = GLEW_NV_texture_expand_normal;
13681           continue;
13682         }
13683 #endif
13684 #ifdef GL_NV_texture_rectangle
13685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
13686         {
13687           ret = GLEW_NV_texture_rectangle;
13688           continue;
13689         }
13690 #endif
13691 #ifdef GL_NV_texture_shader
13692         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
13693         {
13694           ret = GLEW_NV_texture_shader;
13695           continue;
13696         }
13697 #endif
13698 #ifdef GL_NV_texture_shader2
13699         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
13700         {
13701           ret = GLEW_NV_texture_shader2;
13702           continue;
13703         }
13704 #endif
13705 #ifdef GL_NV_texture_shader3
13706         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
13707         {
13708           ret = GLEW_NV_texture_shader3;
13709           continue;
13710         }
13711 #endif
13712 #ifdef GL_NV_transform_feedback
13713         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
13714         {
13715           ret = GLEW_NV_transform_feedback;
13716           continue;
13717         }
13718 #endif
13719 #ifdef GL_NV_transform_feedback2
13720         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
13721         {
13722           ret = GLEW_NV_transform_feedback2;
13723           continue;
13724         }
13725 #endif
13726 #ifdef GL_NV_vdpau_interop
13727         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
13728         {
13729           ret = GLEW_NV_vdpau_interop;
13730           continue;
13731         }
13732 #endif
13733 #ifdef GL_NV_vertex_array_range
13734         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13735         {
13736           ret = GLEW_NV_vertex_array_range;
13737           continue;
13738         }
13739 #endif
13740 #ifdef GL_NV_vertex_array_range2
13741         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
13742         {
13743           ret = GLEW_NV_vertex_array_range2;
13744           continue;
13745         }
13746 #endif
13747 #ifdef GL_NV_vertex_attrib_integer_64bit
13748         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
13749         {
13750           ret = GLEW_NV_vertex_attrib_integer_64bit;
13751           continue;
13752         }
13753 #endif
13754 #ifdef GL_NV_vertex_buffer_unified_memory
13755         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
13756         {
13757           ret = GLEW_NV_vertex_buffer_unified_memory;
13758           continue;
13759         }
13760 #endif
13761 #ifdef GL_NV_vertex_program
13762         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
13763         {
13764           ret = GLEW_NV_vertex_program;
13765           continue;
13766         }
13767 #endif
13768 #ifdef GL_NV_vertex_program1_1
13769         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
13770         {
13771           ret = GLEW_NV_vertex_program1_1;
13772           continue;
13773         }
13774 #endif
13775 #ifdef GL_NV_vertex_program2
13776         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
13777         {
13778           ret = GLEW_NV_vertex_program2;
13779           continue;
13780         }
13781 #endif
13782 #ifdef GL_NV_vertex_program2_option
13783         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
13784         {
13785           ret = GLEW_NV_vertex_program2_option;
13786           continue;
13787         }
13788 #endif
13789 #ifdef GL_NV_vertex_program3
13790         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
13791         {
13792           ret = GLEW_NV_vertex_program3;
13793           continue;
13794         }
13795 #endif
13796 #ifdef GL_NV_vertex_program4
13797         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
13798         {
13799           ret = GLEW_NV_vertex_program4;
13800           continue;
13801         }
13802 #endif
13803       }
13804       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
13805       {
13806 #ifdef GL_OES_byte_coordinates
13807         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
13808         {
13809           ret = GLEW_OES_byte_coordinates;
13810           continue;
13811         }
13812 #endif
13813 #ifdef GL_OES_compressed_paletted_texture
13814         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
13815         {
13816           ret = GLEW_OES_compressed_paletted_texture;
13817           continue;
13818         }
13819 #endif
13820 #ifdef GL_OES_read_format
13821         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
13822         {
13823           ret = GLEW_OES_read_format;
13824           continue;
13825         }
13826 #endif
13827 #ifdef GL_OES_single_precision
13828         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
13829         {
13830           ret = GLEW_OES_single_precision;
13831           continue;
13832         }
13833 #endif
13834       }
13835       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
13836       {
13837 #ifdef GL_OML_interlace
13838         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
13839         {
13840           ret = GLEW_OML_interlace;
13841           continue;
13842         }
13843 #endif
13844 #ifdef GL_OML_resample
13845         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
13846         {
13847           ret = GLEW_OML_resample;
13848           continue;
13849         }
13850 #endif
13851 #ifdef GL_OML_subsample
13852         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
13853         {
13854           ret = GLEW_OML_subsample;
13855           continue;
13856         }
13857 #endif
13858       }
13859       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
13860       {
13861 #ifdef GL_PGI_misc_hints
13862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
13863         {
13864           ret = GLEW_PGI_misc_hints;
13865           continue;
13866         }
13867 #endif
13868 #ifdef GL_PGI_vertex_hints
13869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
13870         {
13871           ret = GLEW_PGI_vertex_hints;
13872           continue;
13873         }
13874 #endif
13875       }
13876       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
13877       {
13878 #ifdef GL_REND_screen_coordinates
13879         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
13880         {
13881           ret = GLEW_REND_screen_coordinates;
13882           continue;
13883         }
13884 #endif
13885       }
13886       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
13887       {
13888 #ifdef GL_S3_s3tc
13889         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
13890         {
13891           ret = GLEW_S3_s3tc;
13892           continue;
13893         }
13894 #endif
13895       }
13896       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
13897       {
13898 #ifdef GL_SGIS_color_range
13899         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
13900         {
13901           ret = GLEW_SGIS_color_range;
13902           continue;
13903         }
13904 #endif
13905 #ifdef GL_SGIS_detail_texture
13906         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
13907         {
13908           ret = GLEW_SGIS_detail_texture;
13909           continue;
13910         }
13911 #endif
13912 #ifdef GL_SGIS_fog_function
13913         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
13914         {
13915           ret = GLEW_SGIS_fog_function;
13916           continue;
13917         }
13918 #endif
13919 #ifdef GL_SGIS_generate_mipmap
13920         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
13921         {
13922           ret = GLEW_SGIS_generate_mipmap;
13923           continue;
13924         }
13925 #endif
13926 #ifdef GL_SGIS_multisample
13927         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13928         {
13929           ret = GLEW_SGIS_multisample;
13930           continue;
13931         }
13932 #endif
13933 #ifdef GL_SGIS_pixel_texture
13934         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
13935         {
13936           ret = GLEW_SGIS_pixel_texture;
13937           continue;
13938         }
13939 #endif
13940 #ifdef GL_SGIS_point_line_texgen
13941         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
13942         {
13943           ret = GLEW_SGIS_point_line_texgen;
13944           continue;
13945         }
13946 #endif
13947 #ifdef GL_SGIS_sharpen_texture
13948         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
13949         {
13950           ret = GLEW_SGIS_sharpen_texture;
13951           continue;
13952         }
13953 #endif
13954 #ifdef GL_SGIS_texture4D
13955         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
13956         {
13957           ret = GLEW_SGIS_texture4D;
13958           continue;
13959         }
13960 #endif
13961 #ifdef GL_SGIS_texture_border_clamp
13962         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
13963         {
13964           ret = GLEW_SGIS_texture_border_clamp;
13965           continue;
13966         }
13967 #endif
13968 #ifdef GL_SGIS_texture_edge_clamp
13969         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
13970         {
13971           ret = GLEW_SGIS_texture_edge_clamp;
13972           continue;
13973         }
13974 #endif
13975 #ifdef GL_SGIS_texture_filter4
13976         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
13977         {
13978           ret = GLEW_SGIS_texture_filter4;
13979           continue;
13980         }
13981 #endif
13982 #ifdef GL_SGIS_texture_lod
13983         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
13984         {
13985           ret = GLEW_SGIS_texture_lod;
13986           continue;
13987         }
13988 #endif
13989 #ifdef GL_SGIS_texture_select
13990         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
13991         {
13992           ret = GLEW_SGIS_texture_select;
13993           continue;
13994         }
13995 #endif
13996       }
13997       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
13998       {
13999 #ifdef GL_SGIX_async
14000         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
14001         {
14002           ret = GLEW_SGIX_async;
14003           continue;
14004         }
14005 #endif
14006 #ifdef GL_SGIX_async_histogram
14007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
14008         {
14009           ret = GLEW_SGIX_async_histogram;
14010           continue;
14011         }
14012 #endif
14013 #ifdef GL_SGIX_async_pixel
14014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
14015         {
14016           ret = GLEW_SGIX_async_pixel;
14017           continue;
14018         }
14019 #endif
14020 #ifdef GL_SGIX_blend_alpha_minmax
14021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
14022         {
14023           ret = GLEW_SGIX_blend_alpha_minmax;
14024           continue;
14025         }
14026 #endif
14027 #ifdef GL_SGIX_clipmap
14028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
14029         {
14030           ret = GLEW_SGIX_clipmap;
14031           continue;
14032         }
14033 #endif
14034 #ifdef GL_SGIX_convolution_accuracy
14035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
14036         {
14037           ret = GLEW_SGIX_convolution_accuracy;
14038           continue;
14039         }
14040 #endif
14041 #ifdef GL_SGIX_depth_texture
14042         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14043         {
14044           ret = GLEW_SGIX_depth_texture;
14045           continue;
14046         }
14047 #endif
14048 #ifdef GL_SGIX_flush_raster
14049         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
14050         {
14051           ret = GLEW_SGIX_flush_raster;
14052           continue;
14053         }
14054 #endif
14055 #ifdef GL_SGIX_fog_offset
14056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
14057         {
14058           ret = GLEW_SGIX_fog_offset;
14059           continue;
14060         }
14061 #endif
14062 #ifdef GL_SGIX_fog_texture
14063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
14064         {
14065           ret = GLEW_SGIX_fog_texture;
14066           continue;
14067         }
14068 #endif
14069 #ifdef GL_SGIX_fragment_specular_lighting
14070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
14071         {
14072           ret = GLEW_SGIX_fragment_specular_lighting;
14073           continue;
14074         }
14075 #endif
14076 #ifdef GL_SGIX_framezoom
14077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
14078         {
14079           ret = GLEW_SGIX_framezoom;
14080           continue;
14081         }
14082 #endif
14083 #ifdef GL_SGIX_interlace
14084         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
14085         {
14086           ret = GLEW_SGIX_interlace;
14087           continue;
14088         }
14089 #endif
14090 #ifdef GL_SGIX_ir_instrument1
14091         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
14092         {
14093           ret = GLEW_SGIX_ir_instrument1;
14094           continue;
14095         }
14096 #endif
14097 #ifdef GL_SGIX_list_priority
14098         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
14099         {
14100           ret = GLEW_SGIX_list_priority;
14101           continue;
14102         }
14103 #endif
14104 #ifdef GL_SGIX_pixel_texture
14105         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
14106         {
14107           ret = GLEW_SGIX_pixel_texture;
14108           continue;
14109         }
14110 #endif
14111 #ifdef GL_SGIX_pixel_texture_bits
14112         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
14113         {
14114           ret = GLEW_SGIX_pixel_texture_bits;
14115           continue;
14116         }
14117 #endif
14118 #ifdef GL_SGIX_reference_plane
14119         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
14120         {
14121           ret = GLEW_SGIX_reference_plane;
14122           continue;
14123         }
14124 #endif
14125 #ifdef GL_SGIX_resample
14126         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
14127         {
14128           ret = GLEW_SGIX_resample;
14129           continue;
14130         }
14131 #endif
14132 #ifdef GL_SGIX_shadow
14133         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
14134         {
14135           ret = GLEW_SGIX_shadow;
14136           continue;
14137         }
14138 #endif
14139 #ifdef GL_SGIX_shadow_ambient
14140         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
14141         {
14142           ret = GLEW_SGIX_shadow_ambient;
14143           continue;
14144         }
14145 #endif
14146 #ifdef GL_SGIX_sprite
14147         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
14148         {
14149           ret = GLEW_SGIX_sprite;
14150           continue;
14151         }
14152 #endif
14153 #ifdef GL_SGIX_tag_sample_buffer
14154         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
14155         {
14156           ret = GLEW_SGIX_tag_sample_buffer;
14157           continue;
14158         }
14159 #endif
14160 #ifdef GL_SGIX_texture_add_env
14161         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
14162         {
14163           ret = GLEW_SGIX_texture_add_env;
14164           continue;
14165         }
14166 #endif
14167 #ifdef GL_SGIX_texture_coordinate_clamp
14168         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
14169         {
14170           ret = GLEW_SGIX_texture_coordinate_clamp;
14171           continue;
14172         }
14173 #endif
14174 #ifdef GL_SGIX_texture_lod_bias
14175         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
14176         {
14177           ret = GLEW_SGIX_texture_lod_bias;
14178           continue;
14179         }
14180 #endif
14181 #ifdef GL_SGIX_texture_multi_buffer
14182         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
14183         {
14184           ret = GLEW_SGIX_texture_multi_buffer;
14185           continue;
14186         }
14187 #endif
14188 #ifdef GL_SGIX_texture_range
14189         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
14190         {
14191           ret = GLEW_SGIX_texture_range;
14192           continue;
14193         }
14194 #endif
14195 #ifdef GL_SGIX_texture_scale_bias
14196         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
14197         {
14198           ret = GLEW_SGIX_texture_scale_bias;
14199           continue;
14200         }
14201 #endif
14202 #ifdef GL_SGIX_vertex_preclip
14203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
14204         {
14205           ret = GLEW_SGIX_vertex_preclip;
14206           continue;
14207         }
14208 #endif
14209 #ifdef GL_SGIX_vertex_preclip_hint
14210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
14211         {
14212           ret = GLEW_SGIX_vertex_preclip_hint;
14213           continue;
14214         }
14215 #endif
14216 #ifdef GL_SGIX_ycrcb
14217         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
14218         {
14219           ret = GLEW_SGIX_ycrcb;
14220           continue;
14221         }
14222 #endif
14223       }
14224       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
14225       {
14226 #ifdef GL_SGI_color_matrix
14227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
14228         {
14229           ret = GLEW_SGI_color_matrix;
14230           continue;
14231         }
14232 #endif
14233 #ifdef GL_SGI_color_table
14234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
14235         {
14236           ret = GLEW_SGI_color_table;
14237           continue;
14238         }
14239 #endif
14240 #ifdef GL_SGI_texture_color_table
14241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
14242         {
14243           ret = GLEW_SGI_texture_color_table;
14244           continue;
14245         }
14246 #endif
14247       }
14248       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
14249       {
14250 #ifdef GL_SUNX_constant_data
14251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
14252         {
14253           ret = GLEW_SUNX_constant_data;
14254           continue;
14255         }
14256 #endif
14257       }
14258       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
14259       {
14260 #ifdef GL_SUN_convolution_border_modes
14261         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
14262         {
14263           ret = GLEW_SUN_convolution_border_modes;
14264           continue;
14265         }
14266 #endif
14267 #ifdef GL_SUN_global_alpha
14268         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
14269         {
14270           ret = GLEW_SUN_global_alpha;
14271           continue;
14272         }
14273 #endif
14274 #ifdef GL_SUN_mesh_array
14275         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
14276         {
14277           ret = GLEW_SUN_mesh_array;
14278           continue;
14279         }
14280 #endif
14281 #ifdef GL_SUN_read_video_pixels
14282         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
14283         {
14284           ret = GLEW_SUN_read_video_pixels;
14285           continue;
14286         }
14287 #endif
14288 #ifdef GL_SUN_slice_accum
14289         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
14290         {
14291           ret = GLEW_SUN_slice_accum;
14292           continue;
14293         }
14294 #endif
14295 #ifdef GL_SUN_triangle_list
14296         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
14297         {
14298           ret = GLEW_SUN_triangle_list;
14299           continue;
14300         }
14301 #endif
14302 #ifdef GL_SUN_vertex
14303         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
14304         {
14305           ret = GLEW_SUN_vertex;
14306           continue;
14307         }
14308 #endif
14309       }
14310       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
14311       {
14312 #ifdef GL_WIN_phong_shading
14313         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
14314         {
14315           ret = GLEW_WIN_phong_shading;
14316           continue;
14317         }
14318 #endif
14319 #ifdef GL_WIN_specular_fog
14320         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
14321         {
14322           ret = GLEW_WIN_specular_fog;
14323           continue;
14324         }
14325 #endif
14326 #ifdef GL_WIN_swap_hint
14327         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
14328         {
14329           ret = GLEW_WIN_swap_hint;
14330           continue;
14331         }
14332 #endif
14333       }
14334     }
14335     ret = (len == 0);
14336   }
14337   return ret;
14338 }
14339 
14340 #if defined(_WIN32)
14341 
14342 #if defined(GLEW_MX)
14343 GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
14344 #else
14345 GLboolean wglewIsSupported (const char* name)
14346 #endif
14347 {
14348   GLubyte* pos = (GLubyte*)name;
14349   GLuint len = _glewStrLen(pos);
14350   GLboolean ret = GL_TRUE;
14351   while (ret && len > 0)
14352   {
14353     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
14354     {
14355       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
14356       {
14357 #ifdef WGL_3DFX_multisample
14358         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14359         {
14360           ret = WGLEW_3DFX_multisample;
14361           continue;
14362         }
14363 #endif
14364       }
14365       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
14366       {
14367 #ifdef WGL_3DL_stereo_control
14368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
14369         {
14370           ret = WGLEW_3DL_stereo_control;
14371           continue;
14372         }
14373 #endif
14374       }
14375       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
14376       {
14377 #ifdef WGL_AMD_gpu_association
14378         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
14379         {
14380           ret = WGLEW_AMD_gpu_association;
14381           continue;
14382         }
14383 #endif
14384       }
14385       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14386       {
14387 #ifdef WGL_ARB_buffer_region
14388         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
14389         {
14390           ret = WGLEW_ARB_buffer_region;
14391           continue;
14392         }
14393 #endif
14394 #ifdef WGL_ARB_create_context
14395         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
14396         {
14397           ret = WGLEW_ARB_create_context;
14398           continue;
14399         }
14400 #endif
14401 #ifdef WGL_ARB_create_context_profile
14402         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
14403         {
14404           ret = WGLEW_ARB_create_context_profile;
14405           continue;
14406         }
14407 #endif
14408 #ifdef WGL_ARB_create_context_robustness
14409         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
14410         {
14411           ret = WGLEW_ARB_create_context_robustness;
14412           continue;
14413         }
14414 #endif
14415 #ifdef WGL_ARB_extensions_string
14416         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
14417         {
14418           ret = WGLEW_ARB_extensions_string;
14419           continue;
14420         }
14421 #endif
14422 #ifdef WGL_ARB_framebuffer_sRGB
14423         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14424         {
14425           ret = WGLEW_ARB_framebuffer_sRGB;
14426           continue;
14427         }
14428 #endif
14429 #ifdef WGL_ARB_make_current_read
14430         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
14431         {
14432           ret = WGLEW_ARB_make_current_read;
14433           continue;
14434         }
14435 #endif
14436 #ifdef WGL_ARB_multisample
14437         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14438         {
14439           ret = WGLEW_ARB_multisample;
14440           continue;
14441         }
14442 #endif
14443 #ifdef WGL_ARB_pbuffer
14444         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
14445         {
14446           ret = WGLEW_ARB_pbuffer;
14447           continue;
14448         }
14449 #endif
14450 #ifdef WGL_ARB_pixel_format
14451         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
14452         {
14453           ret = WGLEW_ARB_pixel_format;
14454           continue;
14455         }
14456 #endif
14457 #ifdef WGL_ARB_pixel_format_float
14458         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14459         {
14460           ret = WGLEW_ARB_pixel_format_float;
14461           continue;
14462         }
14463 #endif
14464 #ifdef WGL_ARB_render_texture
14465         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
14466         {
14467           ret = WGLEW_ARB_render_texture;
14468           continue;
14469         }
14470 #endif
14471       }
14472       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
14473       {
14474 #ifdef WGL_ATI_pixel_format_float
14475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14476         {
14477           ret = WGLEW_ATI_pixel_format_float;
14478           continue;
14479         }
14480 #endif
14481 #ifdef WGL_ATI_render_texture_rectangle
14482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
14483         {
14484           ret = WGLEW_ATI_render_texture_rectangle;
14485           continue;
14486         }
14487 #endif
14488       }
14489       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
14490       {
14491 #ifdef WGL_EXT_create_context_es2_profile
14492         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
14493         {
14494           ret = WGLEW_EXT_create_context_es2_profile;
14495           continue;
14496         }
14497 #endif
14498 #ifdef WGL_EXT_depth_float
14499         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
14500         {
14501           ret = WGLEW_EXT_depth_float;
14502           continue;
14503         }
14504 #endif
14505 #ifdef WGL_EXT_display_color_table
14506         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
14507         {
14508           ret = WGLEW_EXT_display_color_table;
14509           continue;
14510         }
14511 #endif
14512 #ifdef WGL_EXT_extensions_string
14513         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
14514         {
14515           ret = WGLEW_EXT_extensions_string;
14516           continue;
14517         }
14518 #endif
14519 #ifdef WGL_EXT_framebuffer_sRGB
14520         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14521         {
14522           ret = WGLEW_EXT_framebuffer_sRGB;
14523           continue;
14524         }
14525 #endif
14526 #ifdef WGL_EXT_make_current_read
14527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
14528         {
14529           ret = WGLEW_EXT_make_current_read;
14530           continue;
14531         }
14532 #endif
14533 #ifdef WGL_EXT_multisample
14534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14535         {
14536           ret = WGLEW_EXT_multisample;
14537           continue;
14538         }
14539 #endif
14540 #ifdef WGL_EXT_pbuffer
14541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
14542         {
14543           ret = WGLEW_EXT_pbuffer;
14544           continue;
14545         }
14546 #endif
14547 #ifdef WGL_EXT_pixel_format
14548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
14549         {
14550           ret = WGLEW_EXT_pixel_format;
14551           continue;
14552         }
14553 #endif
14554 #ifdef WGL_EXT_pixel_format_packed_float
14555         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
14556         {
14557           ret = WGLEW_EXT_pixel_format_packed_float;
14558           continue;
14559         }
14560 #endif
14561 #ifdef WGL_EXT_swap_control
14562         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
14563         {
14564           ret = WGLEW_EXT_swap_control;
14565           continue;
14566         }
14567 #endif
14568       }
14569       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
14570       {
14571 #ifdef WGL_I3D_digital_video_control
14572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
14573         {
14574           ret = WGLEW_I3D_digital_video_control;
14575           continue;
14576         }
14577 #endif
14578 #ifdef WGL_I3D_gamma
14579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
14580         {
14581           ret = WGLEW_I3D_gamma;
14582           continue;
14583         }
14584 #endif
14585 #ifdef WGL_I3D_genlock
14586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
14587         {
14588           ret = WGLEW_I3D_genlock;
14589           continue;
14590         }
14591 #endif
14592 #ifdef WGL_I3D_image_buffer
14593         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
14594         {
14595           ret = WGLEW_I3D_image_buffer;
14596           continue;
14597         }
14598 #endif
14599 #ifdef WGL_I3D_swap_frame_lock
14600         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
14601         {
14602           ret = WGLEW_I3D_swap_frame_lock;
14603           continue;
14604         }
14605 #endif
14606 #ifdef WGL_I3D_swap_frame_usage
14607         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
14608         {
14609           ret = WGLEW_I3D_swap_frame_usage;
14610           continue;
14611         }
14612 #endif
14613       }
14614       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
14615       {
14616 #ifdef WGL_NV_copy_image
14617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14618         {
14619           ret = WGLEW_NV_copy_image;
14620           continue;
14621         }
14622 #endif
14623 #ifdef WGL_NV_float_buffer
14624         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
14625         {
14626           ret = WGLEW_NV_float_buffer;
14627           continue;
14628         }
14629 #endif
14630 #ifdef WGL_NV_gpu_affinity
14631         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
14632         {
14633           ret = WGLEW_NV_gpu_affinity;
14634           continue;
14635         }
14636 #endif
14637 #ifdef WGL_NV_multisample_coverage
14638         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
14639         {
14640           ret = WGLEW_NV_multisample_coverage;
14641           continue;
14642         }
14643 #endif
14644 #ifdef WGL_NV_present_video
14645         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
14646         {
14647           ret = WGLEW_NV_present_video;
14648           continue;
14649         }
14650 #endif
14651 #ifdef WGL_NV_render_depth_texture
14652         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
14653         {
14654           ret = WGLEW_NV_render_depth_texture;
14655           continue;
14656         }
14657 #endif
14658 #ifdef WGL_NV_render_texture_rectangle
14659         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
14660         {
14661           ret = WGLEW_NV_render_texture_rectangle;
14662           continue;
14663         }
14664 #endif
14665 #ifdef WGL_NV_swap_group
14666         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
14667         {
14668           ret = WGLEW_NV_swap_group;
14669           continue;
14670         }
14671 #endif
14672 #ifdef WGL_NV_vertex_array_range
14673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14674         {
14675           ret = WGLEW_NV_vertex_array_range;
14676           continue;
14677         }
14678 #endif
14679 #ifdef WGL_NV_video_output
14680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
14681         {
14682           ret = WGLEW_NV_video_output;
14683           continue;
14684         }
14685 #endif
14686       }
14687       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
14688       {
14689 #ifdef WGL_OML_sync_control
14690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
14691         {
14692           ret = WGLEW_OML_sync_control;
14693           continue;
14694         }
14695 #endif
14696       }
14697     }
14698     ret = (len == 0);
14699   }
14700   return ret;
14701 }
14702 
14703 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
14704 
14705 #if defined(GLEW_MX)
14706 GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
14707 #else
14708 GLboolean glxewIsSupported (const char* name)
14709 #endif
14710 {
14711   GLubyte* pos = (GLubyte*)name;
14712   GLuint len = _glewStrLen(pos);
14713   GLboolean ret = GL_TRUE;
14714   while (ret && len > 0)
14715   {
14716     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
14717     {
14718       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
14719       {
14720 #ifdef GLX_VERSION_1_2
14721         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
14722         {
14723           ret = GLXEW_VERSION_1_2;
14724           continue;
14725         }
14726 #endif
14727 #ifdef GLX_VERSION_1_3
14728         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
14729         {
14730           ret = GLXEW_VERSION_1_3;
14731           continue;
14732         }
14733 #endif
14734 #ifdef GLX_VERSION_1_4
14735         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
14736         {
14737           ret = GLXEW_VERSION_1_4;
14738           continue;
14739         }
14740 #endif
14741       }
14742       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
14743       {
14744 #ifdef GLX_3DFX_multisample
14745         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14746         {
14747           ret = GLXEW_3DFX_multisample;
14748           continue;
14749         }
14750 #endif
14751       }
14752       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
14753       {
14754 #ifdef GLX_AMD_gpu_association
14755         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
14756         {
14757           ret = GLXEW_AMD_gpu_association;
14758           continue;
14759         }
14760 #endif
14761       }
14762       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14763       {
14764 #ifdef GLX_ARB_create_context
14765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
14766         {
14767           ret = GLXEW_ARB_create_context;
14768           continue;
14769         }
14770 #endif
14771 #ifdef GLX_ARB_create_context_profile
14772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
14773         {
14774           ret = GLXEW_ARB_create_context_profile;
14775           continue;
14776         }
14777 #endif
14778 #ifdef GLX_ARB_create_context_robustness
14779         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
14780         {
14781           ret = GLXEW_ARB_create_context_robustness;
14782           continue;
14783         }
14784 #endif
14785 #ifdef GLX_ARB_fbconfig_float
14786         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
14787         {
14788           ret = GLXEW_ARB_fbconfig_float;
14789           continue;
14790         }
14791 #endif
14792 #ifdef GLX_ARB_framebuffer_sRGB
14793         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14794         {
14795           ret = GLXEW_ARB_framebuffer_sRGB;
14796           continue;
14797         }
14798 #endif
14799 #ifdef GLX_ARB_get_proc_address
14800         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
14801         {
14802           ret = GLXEW_ARB_get_proc_address;
14803           continue;
14804         }
14805 #endif
14806 #ifdef GLX_ARB_multisample
14807         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14808         {
14809           ret = GLXEW_ARB_multisample;
14810           continue;
14811         }
14812 #endif
14813 #ifdef GLX_ARB_vertex_buffer_object
14814         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
14815         {
14816           ret = GLXEW_ARB_vertex_buffer_object;
14817           continue;
14818         }
14819 #endif
14820       }
14821       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
14822       {
14823 #ifdef GLX_ATI_pixel_format_float
14824         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14825         {
14826           ret = GLXEW_ATI_pixel_format_float;
14827           continue;
14828         }
14829 #endif
14830 #ifdef GLX_ATI_render_texture
14831         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
14832         {
14833           ret = GLXEW_ATI_render_texture;
14834           continue;
14835         }
14836 #endif
14837       }
14838       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
14839       {
14840 #ifdef GLX_EXT_create_context_es2_profile
14841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
14842         {
14843           ret = GLXEW_EXT_create_context_es2_profile;
14844           continue;
14845         }
14846 #endif
14847 #ifdef GLX_EXT_fbconfig_packed_float
14848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
14849         {
14850           ret = GLXEW_EXT_fbconfig_packed_float;
14851           continue;
14852         }
14853 #endif
14854 #ifdef GLX_EXT_framebuffer_sRGB
14855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14856         {
14857           ret = GLXEW_EXT_framebuffer_sRGB;
14858           continue;
14859         }
14860 #endif
14861 #ifdef GLX_EXT_import_context
14862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
14863         {
14864           ret = GLXEW_EXT_import_context;
14865           continue;
14866         }
14867 #endif
14868 #ifdef GLX_EXT_scene_marker
14869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
14870         {
14871           ret = GLXEW_EXT_scene_marker;
14872           continue;
14873         }
14874 #endif
14875 #ifdef GLX_EXT_swap_control
14876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
14877         {
14878           ret = GLXEW_EXT_swap_control;
14879           continue;
14880         }
14881 #endif
14882 #ifdef GLX_EXT_texture_from_pixmap
14883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
14884         {
14885           ret = GLXEW_EXT_texture_from_pixmap;
14886           continue;
14887         }
14888 #endif
14889 #ifdef GLX_EXT_visual_info
14890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
14891         {
14892           ret = GLXEW_EXT_visual_info;
14893           continue;
14894         }
14895 #endif
14896 #ifdef GLX_EXT_visual_rating
14897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
14898         {
14899           ret = GLXEW_EXT_visual_rating;
14900           continue;
14901         }
14902 #endif
14903       }
14904       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
14905       {
14906 #ifdef GLX_INTEL_swap_event
14907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
14908         {
14909           ret = GLXEW_INTEL_swap_event;
14910           continue;
14911         }
14912 #endif
14913       }
14914       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
14915       {
14916 #ifdef GLX_MESA_agp_offset
14917         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
14918         {
14919           ret = GLXEW_MESA_agp_offset;
14920           continue;
14921         }
14922 #endif
14923 #ifdef GLX_MESA_copy_sub_buffer
14924         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
14925         {
14926           ret = GLXEW_MESA_copy_sub_buffer;
14927           continue;
14928         }
14929 #endif
14930 #ifdef GLX_MESA_pixmap_colormap
14931         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
14932         {
14933           ret = GLXEW_MESA_pixmap_colormap;
14934           continue;
14935         }
14936 #endif
14937 #ifdef GLX_MESA_release_buffers
14938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
14939         {
14940           ret = GLXEW_MESA_release_buffers;
14941           continue;
14942         }
14943 #endif
14944 #ifdef GLX_MESA_set_3dfx_mode
14945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
14946         {
14947           ret = GLXEW_MESA_set_3dfx_mode;
14948           continue;
14949         }
14950 #endif
14951       }
14952       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
14953       {
14954 #ifdef GLX_NV_copy_image
14955         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14956         {
14957           ret = GLXEW_NV_copy_image;
14958           continue;
14959         }
14960 #endif
14961 #ifdef GLX_NV_float_buffer
14962         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
14963         {
14964           ret = GLXEW_NV_float_buffer;
14965           continue;
14966         }
14967 #endif
14968 #ifdef GLX_NV_multisample_coverage
14969         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
14970         {
14971           ret = GLXEW_NV_multisample_coverage;
14972           continue;
14973         }
14974 #endif
14975 #ifdef GLX_NV_present_video
14976         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
14977         {
14978           ret = GLXEW_NV_present_video;
14979           continue;
14980         }
14981 #endif
14982 #ifdef GLX_NV_swap_group
14983         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
14984         {
14985           ret = GLXEW_NV_swap_group;
14986           continue;
14987         }
14988 #endif
14989 #ifdef GLX_NV_vertex_array_range
14990         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14991         {
14992           ret = GLXEW_NV_vertex_array_range;
14993           continue;
14994         }
14995 #endif
14996 #ifdef GLX_NV_video_output
14997         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
14998         {
14999           ret = GLXEW_NV_video_output;
15000           continue;
15001         }
15002 #endif
15003       }
15004       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
15005       {
15006 #ifdef GLX_OML_swap_method
15007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
15008         {
15009           ret = GLXEW_OML_swap_method;
15010           continue;
15011         }
15012 #endif
15013 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
15014 #include <inttypes.h>
15015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
15016         {
15017           ret = GLXEW_OML_sync_control;
15018           continue;
15019         }
15020 #endif
15021       }
15022       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
15023       {
15024 #ifdef GLX_SGIS_blended_overlay
15025         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
15026         {
15027           ret = GLXEW_SGIS_blended_overlay;
15028           continue;
15029         }
15030 #endif
15031 #ifdef GLX_SGIS_color_range
15032         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
15033         {
15034           ret = GLXEW_SGIS_color_range;
15035           continue;
15036         }
15037 #endif
15038 #ifdef GLX_SGIS_multisample
15039         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15040         {
15041           ret = GLXEW_SGIS_multisample;
15042           continue;
15043         }
15044 #endif
15045 #ifdef GLX_SGIS_shared_multisample
15046         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
15047         {
15048           ret = GLXEW_SGIS_shared_multisample;
15049           continue;
15050         }
15051 #endif
15052       }
15053       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
15054       {
15055 #ifdef GLX_SGIX_fbconfig
15056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
15057         {
15058           ret = GLXEW_SGIX_fbconfig;
15059           continue;
15060         }
15061 #endif
15062 #ifdef GLX_SGIX_hyperpipe
15063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
15064         {
15065           ret = GLXEW_SGIX_hyperpipe;
15066           continue;
15067         }
15068 #endif
15069 #ifdef GLX_SGIX_pbuffer
15070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
15071         {
15072           ret = GLXEW_SGIX_pbuffer;
15073           continue;
15074         }
15075 #endif
15076 #ifdef GLX_SGIX_swap_barrier
15077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
15078         {
15079           ret = GLXEW_SGIX_swap_barrier;
15080           continue;
15081         }
15082 #endif
15083 #ifdef GLX_SGIX_swap_group
15084         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
15085         {
15086           ret = GLXEW_SGIX_swap_group;
15087           continue;
15088         }
15089 #endif
15090 #ifdef GLX_SGIX_video_resize
15091         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
15092         {
15093           ret = GLXEW_SGIX_video_resize;
15094           continue;
15095         }
15096 #endif
15097 #ifdef GLX_SGIX_visual_select_group
15098         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
15099         {
15100           ret = GLXEW_SGIX_visual_select_group;
15101           continue;
15102         }
15103 #endif
15104       }
15105       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
15106       {
15107 #ifdef GLX_SGI_cushion
15108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
15109         {
15110           ret = GLXEW_SGI_cushion;
15111           continue;
15112         }
15113 #endif
15114 #ifdef GLX_SGI_make_current_read
15115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
15116         {
15117           ret = GLXEW_SGI_make_current_read;
15118           continue;
15119         }
15120 #endif
15121 #ifdef GLX_SGI_swap_control
15122         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
15123         {
15124           ret = GLXEW_SGI_swap_control;
15125           continue;
15126         }
15127 #endif
15128 #ifdef GLX_SGI_video_sync
15129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
15130         {
15131           ret = GLXEW_SGI_video_sync;
15132           continue;
15133         }
15134 #endif
15135       }
15136       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
15137       {
15138 #ifdef GLX_SUN_get_transparent_index
15139         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
15140         {
15141           ret = GLXEW_SUN_get_transparent_index;
15142           continue;
15143         }
15144 #endif
15145 #ifdef GLX_SUN_video_resize
15146         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
15147         {
15148           ret = GLXEW_SUN_video_resize;
15149           continue;
15150         }
15151 #endif
15152       }
15153     }
15154     ret = (len == 0);
15155   }
15156   return ret;
15157 }
15158 
15159 #endif /* _WIN32 */

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