The OpenGLController manages the OpenGL context and propagates modifications. More...
#import <OpenGLController.h>
Public Member Functions | |
| (void) | - setData: |
| Set a new Dataset. | |
| (FlowData *) | - dataset |
| Return Dataset. | |
| (void) | - toggleRender |
| This method pauses the render. | |
| (id) | - init [implementation] |
| (void) | - dealloc [implementation] |
Protected Attributes | |
| FlowData * | _dataset |
| The active dataset managed transparent for the underlying view. | |
| GLuint | textureGridX |
| GLuint | textureGridY |
| GLuint | textureGridWeights |
| IBOutlet OpenGLFrame * | _view |
| IBOutlet TFController * | _tfController |
The OpenGLController manages the OpenGL context and propagates modifications.
This class is called by GUI components as well as other controllers.
1.6.1