GLUI_Scrollbar Class Reference

#include <glui.h>

Inherits GLUI_Control.

List of all members.

Public Member Functions

 GLUI_Scrollbar (GLUI_Node *parent, const char *name, int horz_vert=GLUI_SCROLL_HORIZONTAL, int data_type=GLUI_SCROLL_INT, int id=-1, GLUI_CB callback=GLUI_CB())
 GLUI_Scrollbar (GLUI_Node *parent, const char *name, int horz_vert, int *live_var, int id=-1, GLUI_CB callback=GLUI_CB())
 GLUI_Scrollbar (GLUI_Node *parent, const char *name, int horz_vert, float *live_var, int id=-1, GLUI_CB callback=GLUI_CB())
int mouse_down_handler (int local_x, int local_y)
int mouse_up_handler (int local_x, int local_y, bool inside)
int mouse_held_down_handler (int local_x, int local_y, bool inside)
int key_handler (unsigned char key, int modifiers)
int special_handler (int key, int modifiers)
void draw (int x, int y)
void draw_pressed (void)
void draw_unpressed (void)
void draw_text (int sunken)
void update_size (void)
void set_int_limits (int low, int high, int limit_type=GLUI_LIMIT_CLAMP)
void set_float_limits (float low, float high, int limit_type=GLUI_LIMIT_CLAMP)
int find_arrow (int local_x, int local_y)
void do_drag (int x, int y)
void do_callbacks (void)
void draw_scroll (void)
void do_click (void)
void idle (void)
bool needs_idle (void) const
void set_int_val (int new_val)
void set_float_val (float new_val)
void increase_growth (void)
void reset_growth (void)
void set_speed (float speed)
void update_scroll_parameters ()
void set_object_callback (GLUI_CB cb=GLUI_CB(), GLUI_Control *obj=NULL)

Public Attributes

bool currently_inside
int state
float growth
float growth_exp
int last_x
int last_y
int data_type
int callback_count
int last_int_val
 Used to prevent repeated callbacks.
float last_float_val
int first_callback
float user_speed
float float_min
float float_max
int int_min
int int_max
int horizontal
double last_update_time
 GLUI_Time() we last advanced scrollbar.
double velocity_limit
 Maximum distance to advance per second.
int box_length
int box_start_position
int box_end_position
int track_length
void * associated_object
GLUI_CB object_cb

Protected Member Functions

void common_init (void)
void common_construct (GLUI_Node *parent, const char *name, int horz_vert, int data_type, void *live_var, int id, GLUI_CB callback)
virtual void draw_scroll_arrow (int arrowtype, int x, int y)
virtual void draw_scroll_box (int x, int y, int w, int h)


Constructor & Destructor Documentation

GLUI_Scrollbar::GLUI_Scrollbar ( GLUI_Node parent,
const char *  name,
int  horz_vert = GLUI_SCROLL_HORIZONTAL,
int  data_type = GLUI_SCROLL_INT,
int  id = -1,
GLUI_CB  callback = GLUI_CB() 
)

GLUI_Scrollbar::GLUI_Scrollbar ( GLUI_Node parent,
const char *  name,
int  horz_vert,
int *  live_var,
int  id = -1,
GLUI_CB  callback = GLUI_CB() 
)

GLUI_Scrollbar::GLUI_Scrollbar ( GLUI_Node parent,
const char *  name,
int  horz_vert,
float *  live_var,
int  id = -1,
GLUI_CB  callback = GLUI_CB() 
)


Member Function Documentation

void GLUI_Scrollbar::common_construct ( GLUI_Node parent,
const char *  name,
int  horz_vert,
int  data_type,
void *  live_var,
int  id,
GLUI_CB  callback 
) [protected]

void GLUI_Scrollbar::common_init ( void   )  [protected]

void GLUI_Scrollbar::do_callbacks ( void   ) 

void GLUI_Scrollbar::do_click ( void   ) 

void GLUI_Scrollbar::do_drag ( int  x,
int  y 
)

void GLUI_Scrollbar::draw ( int  x,
int  y 
) [virtual]

Implements GLUI_Control.

void GLUI_Scrollbar::draw_pressed ( void   ) 

void GLUI_Scrollbar::draw_scroll ( void   ) 

virtual void GLUI_Scrollbar::draw_scroll_arrow ( int  arrowtype,
int  x,
int  y 
) [protected, virtual]

virtual void GLUI_Scrollbar::draw_scroll_box ( int  x,
int  y,
int  w,
int  h 
) [protected, virtual]

void GLUI_Scrollbar::draw_text ( int  sunken  ) 

void GLUI_Scrollbar::draw_unpressed ( void   ) 

int GLUI_Scrollbar::find_arrow ( int  local_x,
int  local_y 
)

void GLUI_Scrollbar::idle ( void   )  [virtual]

Reimplemented from GLUI_Control.

void GLUI_Scrollbar::increase_growth ( void   ) 

int GLUI_Scrollbar::key_handler ( unsigned char  key,
int  modifiers 
) [virtual]

Reimplemented from GLUI_Control.

int GLUI_Scrollbar::mouse_down_handler ( int  local_x,
int  local_y 
) [virtual]

Reimplemented from GLUI_Control.

int GLUI_Scrollbar::mouse_held_down_handler ( int  local_x,
int  local_y,
bool  inside 
) [virtual]

Reimplemented from GLUI_Control.

int GLUI_Scrollbar::mouse_up_handler ( int  local_x,
int  local_y,
bool  inside 
) [virtual]

Reimplemented from GLUI_Control.

bool GLUI_Scrollbar::needs_idle ( void   )  const [virtual]

Reimplemented from GLUI_Control.

void GLUI_Scrollbar::reset_growth ( void   ) 

void GLUI_Scrollbar::set_float_limits ( float  low,
float  high,
int  limit_type = GLUI_LIMIT_CLAMP 
)

void GLUI_Scrollbar::set_float_val ( float  new_val  )  [virtual]

Reimplemented from GLUI_Control.

void GLUI_Scrollbar::set_int_limits ( int  low,
int  high,
int  limit_type = GLUI_LIMIT_CLAMP 
)

void GLUI_Scrollbar::set_int_val ( int  new_val  )  [virtual]

Reimplemented from GLUI_Control.

void GLUI_Scrollbar::set_object_callback ( GLUI_CB  cb = GLUI_CB(),
GLUI_Control obj = NULL 
) [inline]

void GLUI_Scrollbar::set_speed ( float  speed  )  [inline]

int GLUI_Scrollbar::special_handler ( int  key,
int  modifiers 
) [virtual]

Reimplemented from GLUI_Control.

void GLUI_Scrollbar::update_scroll_parameters (  ) 

void GLUI_Scrollbar::update_size ( void   )  [virtual]

Reimplemented from GLUI_Control.


Member Data Documentation

Used to prevent repeated callbacks.

GLUI_Time() we last advanced scrollbar.

Maximum distance to advance per second.


The documentation for this class was generated from the following file:

Generated on Tue Jan 20 23:44:14 2009 for FlowVis by  doxygen 1.5.7.1