GLUI_RadioButton Class Reference

#include <glui.h>

Inherits GLUI_Control.

List of all members.

Public Member Functions

int mouse_down_handler (int local_x, int local_y)
int mouse_up_handler (int local_x, int local_y, bool inside)
int mouse_held_down_handler (int local_x, int local_y, bool inside)
void draw (int x, int y)
void update_size (void)
void draw_active_area (void)
void draw_checked (void)
void draw_unchecked (void)
void draw_O (void)
 GLUI_RadioButton (GLUI_RadioGroup *group, const char *name)

Public Attributes

int orig_value
bool currently_inside
int text_x_offset
GLUI_RadioGroupgroup

Protected Member Functions

void common_init ()


Constructor & Destructor Documentation

GLUI_RadioButton::GLUI_RadioButton ( GLUI_RadioGroup group,
const char *  name 
)


Member Function Documentation

void GLUI_RadioButton::common_init ( void   )  [inline, protected]

void GLUI_RadioButton::draw ( int  x,
int  y 
) [virtual]

Implements GLUI_Control.

void GLUI_RadioButton::draw_active_area ( void   ) 

void GLUI_RadioButton::draw_checked ( void   ) 

void GLUI_RadioButton::draw_O ( void   ) 

void GLUI_RadioButton::draw_unchecked ( void   ) 

int GLUI_RadioButton::mouse_down_handler ( int  local_x,
int  local_y 
) [virtual]

Reimplemented from GLUI_Control.

int GLUI_RadioButton::mouse_held_down_handler ( int  local_x,
int  local_y,
bool  inside 
) [virtual]

Reimplemented from GLUI_Control.

int GLUI_RadioButton::mouse_up_handler ( int  local_x,
int  local_y,
bool  inside 
) [virtual]

Reimplemented from GLUI_Control.

void GLUI_RadioButton::update_size ( void   )  [virtual]

Reimplemented from GLUI_Control.


Member Data Documentation


The documentation for this class was generated from the following file:

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