Shader Struct Reference

Struct Shader. More...

#include <ShaderManager.h>

List of all members.

Public Member Functions

 Shader ()
 Konstruktor.

Public Attributes

GLuint vertShader
 saves the Vertex-Shader-Object
GLuint fragShader
 saves the Fragment-Shader-Object
GLuint programObject
 saves the Program-Object of this Shader
std::string shaderName
 saves the Shader-Name (used to set the Shader active)


Detailed Description

Struct Shader.

ths Struct saves some Variables needed to comfortable Use the Shaders


Constructor & Destructor Documentation

Shader::Shader (  ) 

Konstruktor.


Member Data Documentation

saves the Fragment-Shader-Object

saves the Program-Object of this Shader

std::string Shader::shaderName

saves the Shader-Name (used to set the Shader active)

saves the Vertex-Shader-Object


The documentation for this struct was generated from the following files:

Generated on Wed Dec 10 00:10:26 2008 for VolViz by  doxygen 1.5.7.1