Erstellt aus den GDI+ Graphiken eine Direct3D-Textur mit den Farbwerten der Transferfunktion.
Namespace: Flowvis
Assembly: Flowvis (in Flowvis.exe)
Syntax
Visual Basic (Declaration) |
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Public Sub GenerateTexture( _ ByVal effect As Effect, _ ByVal shaderTextureTarget As String _ ) |
C# |
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public void GenerateTexture( Effect effect, string shaderTextureTarget ) |
C++ |
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public: void GenerateTexture( Effect effect, String shaderTextureTarget ) sealed |
J# |
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public void GenerateTexture( Effect effect, string shaderTextureTarget ) |
JScript |
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public
function GenerateTexture( effect : Effect, shaderTextureTarget : String ) |