Textur für Flow-Daten - im 32F Format - nötig für Texture-Lookups innerhalb des Vertex-Shaders.


Namespace: Flowvis
Assembly: Flowvis (in Flowvis.exe)

Syntax

Visual Basic (Declaration)
Private dataTexture32F As Texture
C#
private Texture dataTexture32F;
C++
private:
 Texture dataTexture32F sealed ;
J#
private Texture dataTexture32F
JScript
private dataTexture32F : Texture;

See Also