#include <vcl.h>#include <OpenGL.h>#include "Dataset.cpp"#include "Unit1.h"#include <vector>Include dependency graph for Unit1.cpp:
Namespaces | |
| namespace | std |
Classes | |
| struct | point |
| struct | streamLine |
Variables | |
| TForm1 * | Form1 |
| Dataset * | data |
| GLuint | texture |
| bool | loaded = false |
| float * | arrows |
| int | pC = 0 |
| int | sC = 0 |
| vector< streamLine > | streamLineVector |
| float* arrows |
| bool loaded = false |
| int pC = 0 |
| int sC = 0 |
| vector<streamLine> streamLineVector |
vector with all Streamlines
| GLuint texture |
1.5.1-p1