#include <vcl.h>
#include <OpenGL.h>
#include <math.h>
#include "Unit1.h"
#include "DataSet.h"
#include "TextureHandler.h"
#include "TransferFunction.h"
Include dependency graph for Unit1.cpp:
Variables | |
TForm1 * | Form1 |
static DataSet | daten |
static TextureHandler | texturehandler |
static TransferFunction | transferFunction |
static GLuint * | texture |
static GLuint | slice |
static boolean | loaded = false |
static int | glWindowOffsetX |
static int | glWindowOffsetY |
static int | sizeX |
static int | sizeY |
static int | sizeZ |
static unsigned int * | pDensity |
static unsigned int | peak |
static int * | pPoints |
static int | pointPos |
static TColor | pointColor |
static String | view |
int glWindowOffsetX [static] |
int glWindowOffsetY [static] |
boolean loaded = false [static] |
unsigned int* pDensity [static] |
unsigned int peak [static] |
TColor pointColor [static] |
int pointPos [static] |
int* pPoints [static] |
int sizeX [static] |
int sizeY [static] |
int sizeZ [static] |
GLuint slice [static] |
GLuint* texture [static] |
TextureHandler texturehandler [static] |
TransferFunction transferFunction [static] |
String view [static] |