| castRay(int screen_x, int screen_y, Camera *pCamera, FILTER mFilter) | RM_first | [virtual] |
| getName(void) | RM_first | [virtual] |
| IRenderMode(void) (defined in IRenderMode) | IRenderMode | |
| isRealtime(void) (defined in RM_first) | RM_first | [inline, virtual] |
| RM_first(void) (defined in RM_first) | RM_first | |
| shade(Vector V, Vector N, Color cur, Vector L) | IRenderMode | [virtual] |
| stepCount | RM_first | |
| threshold (defined in RM_first) | RM_first | |
| ~IRenderMode(void) (defined in IRenderMode) | IRenderMode | |
| ~RM_first(void) (defined in RM_first) | RM_first |
1.4.5