| ARender | Abstract base class for all image renderers |
| Color | A RGBA color value |
| Data | Data storage for the density data read in from a file |
| Gradient | A class that manages gradient data for a given input image |
| Histogram | A class that calculates histogram information for the data |
| Lighting | A class that encapsulates Phong lighting operations |
| Ui::MainWindow | |
| Matrix< Type, size > | Square matrix |
| Plane | Plane in 3D space |
| RayCaster | A ray caster renders an image by casting rays through the data |
| Ui::ShaderWindow | |
| Size | A size is a width/height pair |
| SliceRenderer | A slicerenderer renders a slice of the data |
| TransferFunc | A transfer function |
| TransferFuncUI | |
| Ui::TransferFuncWindow | |
| Ui_MainWindow | |
| Ui_ShaderWindow | |
| Ui_TransferFuncWindow | |
| Vector< T > | A vector in 3-D space |
| VisMainUI |
1.4.5