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DVR::Graphics::SliceView Class Reference

List of all members.

Public Member Functions

 SliceView ()
void Render (DVR.Data data, Bitmap bitmap, Color backGround, int RMin, int RMax)
void addRotation (float xAngle, float yAngle, float zAngle)

Public Attributes

Matrix3 Direction
Vector3 Distance

Detailed Description

Represents a slice of the 3D object


Constructor & Destructor Documentation

DVR::Graphics::SliceView::SliceView  )  [inline]
 

Constructor.


Member Function Documentation

void DVR::Graphics::SliceView::addRotation float  xAngle,
float  yAngle,
float  zAngle
[inline]
 

Adds a rotation to the slice. The x-angle. The y-angle. The z-angle.

void DVR::Graphics::SliceView::Render DVR.Data  data,
Bitmap  bitmap,
Color  backGround,
int  RMin,
int  RMax
[inline]
 

Renders the slice into the bitmap. the data to render the bitmap surface to render the object to the background color The value when intensity is starting to increase. The value when full intensity is reached.


Member Data Documentation

Matrix3 DVR::Graphics::SliceView::Direction
 

Direction of the slice.

Vector3 DVR::Graphics::SliceView::Distance
 

Translation of the slice.


The documentation for this class was generated from the following file:
Generated on Tue Nov 30 22:19:43 2004 for DirectVolumeRenderer by doxygen 1.3.6