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misc.h File Reference

#include <math.h>
#include <vector>

Go to the source code of this file.

Compounds

struct  colorRGBA
struct  GeneralGrid
struct  OrthoGrid
struct  Rect
struct  Vec2f
struct  Vec3f

Defines

#define DATA_INDEX_3D_TO_1D(x, y, z)   ((z)*generalGrid.sizeXY + (y)*generalGrid.sizeX + (x))
#define DATA_INDEX_2D_TO_1D(x, y)   ((y)*generalGrid.sizeX + (x))
#define ADDITIONALDATA_INDEX_3D_TO_1D(x, y, z, k)   (DATA_INDEX_3D_TO_1D(x,y,z) * numOfSets + k)
#define RESAMPLE_DATA_INDEX_3D_TO_1D(x, y, z)   ((z)*orthoGrid.sizeXY + (y)*orthoGrid.sizeX + (x))
#define RESAMPLE_ADDITIONALDATA_INDEX_3D_TO_1D(x, y, z, k)   (RESAMPLE_DATA_INDEX_3D_TO_1D(x,y,z) * numOfSets + k)


Define Documentation

#define ADDITIONALDATA_INDEX_3D_TO_1D x,
y,
z,
     (DATA_INDEX_3D_TO_1D(x,y,z) * numOfSets + k)
 

#define DATA_INDEX_2D_TO_1D x,
     ((y)*generalGrid.sizeX + (x))
 

#define DATA_INDEX_3D_TO_1D x,
y,
     ((z)*generalGrid.sizeXY + (y)*generalGrid.sizeX + (x))
 

#define RESAMPLE_ADDITIONALDATA_INDEX_3D_TO_1D x,
y,
z,
     (RESAMPLE_DATA_INDEX_3D_TO_1D(x,y,z) * numOfSets + k)
 

#define RESAMPLE_DATA_INDEX_3D_TO_1D x,
y,
     ((z)*orthoGrid.sizeXY + (y)*orthoGrid.sizeX + (x))
 


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