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SL_Interpolation.h

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00001 // SL_Interpolation.h: interface for the SL_Interpolation class.
00002 //
00004 
00005 #if !defined(AFX_SL_INTERPOLATION_H__67089D72_B539_49AF_AE66_3FF50F0A1BFF__INCLUDED_)
00006 #define AFX_SL_INTERPOLATION_H__67089D72_B539_49AF_AE66_3FF50F0A1BFF__INCLUDED_
00007 
00008 #if _MSC_VER > 1000
00009 #pragma once
00010 #endif // _MSC_VER > 1000
00011 
00012 #include "misc.h"
00013 //#include "GlobalState.h"
00014 
00015 class SL_Interpolation  
00016 {
00017 public:
00018         SL_Interpolation();
00019         //SL_Interpolation( CGlobalState* refState );
00020         virtual ~SL_Interpolation();
00021 
00022 /*      virtual bool interpolate2(const Vec2f* PointNow, Vec2f* &PointOut,
00023                 int iVectorIndex, bool followFlow ) = 0;
00024 */
00025         virtual bool interpolate(const Vec2f PointNow, 
00026                 Vec2f &PointOut, 
00027                 //Vec2f &SpeedOut,
00028                 int iVectorIndex, bool followFlow ) = 0;
00029 
00030         //virtual void SetD_Test( float fSet) = 0;
00031 
00032 protected:
00033         //CGlobalState* refState;
00034 
00035 };
00036 
00037 #endif // !defined(AFX_SL_INTERPOLATION_H__67089D72_B539_49AF_AE66_3FF50F0A1BFF__INCLUDED_)

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