#include <stdio.h>#include <stdlib.h>#include <string.h>#include <windows.h>#include <GL/gl.h>#include <GL/glu.h>gehe zum Quellcode dieser Datei
Übersicht | |
| class | CTexture |
| struct | tagPCXHEADER |
Makrodefinitionen | |
| #define | PCX_MAGIC 0X0A |
| #define | PCX_256_COLORS 0X0C |
| #define | PCX_HDR_SIZE 128 |
| #define | PCX_MAXCOLORS 256 |
| #define | PCX_MAXPLANES 4 |
| #define | PCX_MAXVAL 255 |
| #define | MAX_TEXTURE_NAME_LENGTH 64 |
Typendefinitionen | |
| typedef tagPCXHEADER * | LPPCXHEADER |
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1.2.13.1 geschrieben von Dimitri van Heesch,
© 1997-2001