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Blobalizer
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#include <Corrade/Utility/Resource.h>#include <Magnum/GL/AbstractShaderProgram.h>#include <Magnum/GL/Shader.h>#include <Magnum/GL/Texture.h>#include <Magnum/GL/Version.h>Go to the source code of this file.
Classes | |
| class | RayMarchingShader |
| A class representing the shader responsible for the ray marching of the application. More... | |