Vis2 Line Renderer
Linedata-Renderer with transparancy
Vertex Struct Reference

Represents one point of a line More...

#include <host_structures.h>

Public Attributes

glm::vec3 position = { -1.0F, -1.0F, -1.0F }
 The position of the point More...
 
float data = -1.0F
 The data (velocity/radius/vorticity) of this point More...
 
float curvature = -1.0F
 The curvature of this point (angle between adjacent lines) The value is mapped in between 0 and 1 by the Dataset-class More...
 

Detailed Description

Represents one point of a line

Member Data Documentation

◆ curvature

float Vertex::curvature = -1.0F

The curvature of this point (angle between adjacent lines) The value is mapped in between 0 and 1 by the Dataset-class

◆ data

float Vertex::data = -1.0F

The data (velocity/radius/vorticity) of this point

◆ position

glm::vec3 Vertex::position = { -1.0F, -1.0F, -1.0F }

The position of the point


The documentation for this struct was generated from the following file: