Vis2 Line Renderer
Linedata-Renderer with transparancy
main.cpp File Reference
#include <gvk.hpp>
#include <imgui.h>
#include <imfilebrowser.h>
#include <iostream>
#include <sstream>
#include <glm/gtx/string_cast.hpp>
#include "helper_functions.h"
#include "host_structures.h"
#include "Dataset.h"
#include <algorithm>

Classes

class  line_renderer_app
 This is the main class of our project. It derives from gvk::invokee and as such gets invoked by the framework each update and render-step. More...
 

Macros

#define IMGUI_COLLAPSEINDENTWIDTH   20.0F
 

Functions

int main ()
 Entry point for VIS2 - Line Renderer More...
 

Variables

constexpr size_t kBufferLayerCount = 16
 The maximum number of Layers inside the k buffer More...
 

Macro Definition Documentation

◆ IMGUI_COLLAPSEINDENTWIDTH

#define IMGUI_COLLAPSEINDENTWIDTH   20.0F

Function Documentation

◆ main()

int main ( )

Entry point for VIS2 - Line Renderer

Variable Documentation

◆ kBufferLayerCount

constexpr size_t kBufferLayerCount = 16
constexpr

The maximum number of Layers inside the k buffer