|
Hierarchical Edge Bundle 1.0
|
| addBSpline(QVector< QVector3D > *polygon, int size, int view, float id) | SplineSet | |
| getSplineVector(int view) | SplineSet | |
| setNewBundlingValue(float bundlingBeta) | SplineSet | |
| sortBSpline() | SplineSet | |
| SplineSet(int numberOfHierarchy) | SplineSet | |
| ~SplineSet() | SplineSet |
1.7.4