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Hierarchical Edge Bundle 1.0
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#include "OpenGLWidget.h"#include <iostream>#include "RenderStates.h"#include "glm/glm.hpp"#include <glm/gtc/matrix_transform.hpp>
Variables | |
| float | nearplane = 0.1f |
| float | farplane = 100.0f |
| float | fovAngle = 60.0f |
| float farplane = 100.0f |
| float fovAngle = 60.0f |
| float nearplane = 0.1f |
1.7.4