#include <windows.h>#include <GL/glut.h>#include <GL/glui.h>#include <stdio.h>#include <stdlib.h>#include <iostream>Include dependency graph for main.h:

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Defines | |
| #define | _NAIN_H_ |
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| bool | is_animation_running_ |
| GLuint | num_iterations_ |
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Definition at line 37 of file main.h. Referenced by Graph::drawGraph(), NodeAnimation::interpolatePolarCoord(), myGLUTMouseEventFunc(), renderScene(), RenderingHandler::runMainLoop(), and startDemoMode(). |
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Definition at line 38 of file main.h. Referenced by Graph::drawGraph(), RenderingHandler::handleKeyPressEvent(), myGLUTMouseEventFunc(), renderScene(), RenderingHandler::renderScene(), RenderingHandler::runMainLoop(), and startDemoMode(). |
1.3.7