
Algorithms for Real-Time Rendering
SS 2.0 h (3 ECTS), 186.192
Content:
Subject and aim
A theoretical as well as practical knowledge of selected advanced topics in real-time graphics should be established.Communication
The whole communication runs over the TISS-Page. Information regarding the exercises are available on the TUWEL-Page.Time and place
The course will take place in the seminar room of the institute 186 (Favoritenstr. 9-11 / 5.floor). Course dates:
Dienstag, 05. März 2013, 10-12
Dienstag, 12. März 2013, 13-15
Dienstag, 19. März 2013, 13-15
Osterferien
Dienstag, 09. April 2013, 10-12
Dienstag, 16. April 2013, 13-15
Dienstag, 23. April 2013, 13-15
Dienstag, 30. April 2013, 13-15
Dienstag, 07. Mai 2013, 13-15
Dienstag, 14. Mai 2013, 13-15
Pfingstferien
Dienstag, 28. Mai 2013, 13-15
Dienstag, 04. Juni 2013, 13-15
Dienstag, 11. Juni 2013, 10-12
Course materials
- Real-Time Rendering, Third Edition by Tomas Akenine-Moeller, Eric Haines and Naty Hoffman (Jul 25, 2008)
- Practical Rendering and Computation with Direct3D 11 by Jason Zink, Matt Pettineo and Jack Hoxley (Jul 27, 2011)
- Graphics Shaders: Theory and Practice, Second Edition by Mike Bailey and Steve Cunningham (Nov 8, 2011)