# Main Scene File

Renderer "luxcore"
	"string config" ["opencl.gpu.use = 1" "opencl.cpu.use = 1" "renderengine.type = PATHCPU" ""]

Sampler "metropolis"
	"float largemutationprob" [0.400000005960464]
	"bool noiseaware" ["true"]
	
Accelerator "qbvh"

SurfaceIntegrator "path"
	"integer maxdepth" [6]
	"float rrcontinueprob" [0.649999976158142]
	"string rrstrategy" ["efficiency"]
	"bool includeenvironment" ["true"]
	"bool directlightsampling" ["true"]
	"string lightstrategy" ["auto"]

VolumeIntegrator "none"

PixelFilter "blackmanharris"
	"float xwidth" [2.000000000000000]
	"float ywidth" [2.000000000000000]

LookAt 4.035185 -5.643243 1.169992 3.468075 -4.819723 1.155772 0.000837 0.017841 0.999840

Camera "perspective"
	"float fov" [77.319619706566101]
	"float screenwindow" [-1.000000000000000 1.000000000000000 -0.562500000000000 0.562500000000000]
	"bool autofocus" ["false"]
	"float shutteropen" [0.000000000000000]
	"float shutterclose" [0.041666666666667]

Film "fleximage"
	"integer xresolution" [1920]
	"integer yresolution" [1080]
	"float gamma" [2.200000000000000]
	"float colorspace_white" [0.299275000000000 0.315411000000000]
	"float colorspace_red" [0.630000000000000 0.340000000000000]
	"float colorspace_green" [0.310000000000000 0.595000000000000]
	"float colorspace_blue" [0.155000000000000 0.070000000000000]
	"string cameraresponse" ["Advantix_100CD"]
	"string filename" ["hotel_lobby_cpu.Scene.00001"]
	"bool write_resume_flm" ["true"]
	"bool restart_resume_flm" ["false"]
	"bool write_flm_direct" ["false"]
	"bool write_exr_halftype" ["false"]
	"bool write_exr_applyimaging" ["true"]
	"bool write_exr_ZBuf" ["false"]
	"string write_exr_compressiontype" ["PIZ (lossless)"]
	"string write_exr_zbuf_normalizationtype" ["None"]
	"bool write_exr" ["false"]
	"string write_exr_channels" ["RGB"]
	"bool write_png" ["true"]
	"string write_png_channels" ["RGB"]
	"bool write_png_16bit" ["false"]
	"bool write_tga" ["false"]
	"string write_tga_channels" ["RGB"]
	"string ldr_clamp_method" ["cut"]
	"integer displayinterval" [10]
	"integer writeinterval" [300]
	"integer flmwriteinterval" [900]
	"integer tilecount" [0]
	"string tonemapkernel" ["linear"]
	"float linear_sensitivity" [100.000000000000000]
	"float linear_exposure" [0.041666666666667]
	"float linear_fstop" [8.000000000000000]
	"float linear_gamma" [2.200000000000000]

WorldBegin

Include "Scene/00001/LuxRender-Materials.lxm"

Include "Scene/00001/LuxRender-Geometry.lxo"

Include "Scene/00001/LuxRender-Volumes.lxv"

AttributeBegin #  "Lamp"

LightGroup "sun"

LightSource "sunsky2"
	"float gain" [1.000000000000000]
	"float importance" [1.000000000000000]
	"integer nsamples" [1]
	"float turbidity" [2.200000047683716]
	"vector sundir" [-0.518450021743774 -0.389850020408630 0.761069416999817]

AttributeEnd # ""
WorldEnd
