Image |
Bib Reference |
Publication Type |
2023 |
 |
Markus Schütz, Bernhard Kerbl , Philip Klaus, Michael Wimmer
GPU-Accelerated LOD Generation for Point Clouds
|
Miscellaneous Publication |
2022 |
 |
Markus Schütz, Bernhard Kerbl , Michael Wimmer
Software Rasterization of 2 Billion Points in Real Time
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(3):1-17, July 2022. [ paper] |
Journal Paper with Conference Talk |
2021 |
 |
Markus Schütz, Bernhard Kerbl , Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [ paper] |
Journal Paper with Conference Talk |
|
Markus Schütz
Interactive Exploration of Point Clouds
Supervisor: Michael Wimmer
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PhD-Thesis |
2020 |
 |
Markus Schütz, Stefan Ohrhallinger, Michael Wimmer
Fast Out-of-Core Octree Generation for Massive Point Clouds
Computer Graphics Forum, 39(7):1-13, November 2020. [ paper] |
Journal Paper with Conference Talk |
 |
Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael Wimmer
Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [ paper] |
Journal Paper with Conference Talk |
 |
Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
Computer Graphics Forum, 39(2):51-64, May 2020. [ paper] |
Journal Paper with Conference Talk |
2019 |
 |
Markus Schütz, Michael Wimmer
Rendering Point Clouds with Compute Shaders
Poster shown at SIGGRAPH Asia
(November 2019)
|
Poster |
 |
Markus Schütz, Michael Wimmer
Live Coding of a VR Render Engine in VR
Poster shown at IEEE VR 2019
(March 2019)
|
Poster |
 |
Markus Schütz, Katharina Krösl, Michael Wimmer
Real-Time Continuous Level of Detail Rendering of Point Clouds
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019.
|
Conference Paper |
2018 |
 |
Markus Schütz, Michael Wimmer
Progressive Real-Time Rendering of Unprocessed Point Clouds
Poster shown at ACM SIGGRAPH 2018
(12. August 2018-16. August 2018)
[ abstract] [ poster] |
Poster |
2017 |
 |
Katharina Krösl, Markus Schütz
X-Mas Card 2017
[ X Mas card] [ X max 2017] |
X-Mas Card |
2016 |
 |
Markus Schütz
Potree: Rendering Large Point Clouds in Web Browsers
[ poster] [ thesis] |
Master Thesis |
2015 |
 |
Markus Schütz, Michael Wimmer
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
In Proceedings of Digital Heritage 2015 Short Papers, pages 369-372. September 2015.
[ draft] |
Conference Paper |