Group members

Johannes Washüttl (12317235)
Melanie Pakchehr (52305722)

Tested Hardware

NVIDIA RTX 3080
NVIDIA RTX 3060 Ti

Third-Party Assets
This project uses third-party assets with separate licenses and attribution requirements.  
See [`LICENSE`](LICENSE) for the full third-party asset notices.

Used tutorials
Compute Shader and Particle System:
https://vulkan-tutorial.com/Compute_Shader

https://ogldev.org/www/tutorial28/tutorial28.html

MipMaps
https://docs.vulkan.org/tutorial/latest/09_Generating_Mipmaps.html

https://docs.vulkan.org/samples/latest/samples/api/texture_mipmap_generation/README.html

https://vulkan-tutorial.com/Generating_Mipmaps

Procedural Textures
https://github.com/prolearner/procedural-planet/blob/master/js/materials.js

https://www.youtube.com/watch?v=kCIaHqb60Cw