SIGGRAPH Video Review Issues 1 to 114


A C M   S I G G R A P H   V i d e o   R e v i e w

__________________________________________
Issue 1 SIGGRAPH '79 Film & Video Show
	1.	TOPES - Bell Laboratories
	2.	Newshole - University of Toronto
	3.	VideoCel - Computer Creations
	4.	Sunstone - Emshwiller
	5.	Voyager 2 - Blinn et al.
	6.	Information International Demo Reel
	7.	DNA with Ethidium - Max et al.

__________________________________________
Issue 2 SIGGRAPH '80 Film & Video Show
	1.	The Compleat Angler - Whitted
	2.	Vol Libre - Carpenter
	3.	JPL/Saturn - Blinn et al.
	4.	Peak - Snitly
	5.	Doxorubicin/DNA - Max et al.
	6.	Digital Effects Demo Reel
	7.	MAGI Synthavision Demo Reel
	8.	Spatial Data Mgt. System - Herot et al.
	9.	Pantomation - DeWitt et al.
	10.	Artifacts - The Vasulkas

__________________________________________
Issue 3 SIGGRAPH '80 Film & Video Show
	1.	CT5 Flight Simulator - Evans & Sutherland
	2.	Time Rider - JVC
	3.	Imagination - Acme Cartoon Company
	4.	Dubner Demo Tape
	5.	Vidsizer - Franzblau
	6.	ZGRASS Paint Demo - Giloth et al.

__________________________________________
Issue 4 SIGGRAPH '81 Film & Video Show
	1.	Abel Demo Reel - Kovacs et al.
	2.	Image West Demo Reel
	3.	OSU Computer Graphics Research Group Terrain Model -
		Csuri et al.
	4.	Computer-Assisted Dance Notation - Calvert et al
	5.	The Grip-75 Man-machine Interface - UNC 
	6.	Graphics Interactions at NRC -
		Wein et al., National Film Board of Canada

__________________________________________
Issue 5 SIGGRAPH '82 Film & Video Show
	1.	Evans & Sutherland Demo '82
	2.	The Tactical Edge - Evans & Sutherland
	3.	Carla's Island - Max et al.
	4.	Aurora Demo
	5.	Digital Effects Sampler '82 
	6.	Real Time Design ZGRASS Demo
	7.	Marks & Marks Demo

__________________________________________
Issue 6 SIGGRAPH '82 Film & Video Show
	1.	Abel '82 Demo Reel
	2.	Galileo - Blinn et al., JPL
	3.	Mimas/Voyager II - Blinn et al., JPL
	4.	Non-Edge Computer Image Gen. - Grumman
	5.	DISSPLA Animation - ISSCO
	6.	Tomato Bushy Stunt Virus - Olson
	7.	Interactive Raster Graphics Sampler - UNC
	8.	Ron Hays Music-Image Sampler

__________________________________________
Issue 7 SIGGRAPH '82 Film & Video Show
	1.	Triple-I Digital Scene Simulation Reel
	2.	TRON reference - Disney
	3.	MAGI - Synthavision '82 Demo
	4.	Videocel '82 - Computer Creations
	5.	Cranston - Csuri Demo Reel
	6.	Four Seasons of Japan/Expo '85 - NHK
	7.	Acme Cartoon Company Samples '82
	8.	ADAM - Olson and O'Donnell
	9.	1982 Experimental Works - Texnai CGL
	10.	Sorting Out Sorting Excerpt - University of Toronto

___________________________________
Issue 8 Educational Systems '83
	1.	Smalltalk - Xerox
	2.	Lisa - Apple
	3.	Warpitout - Veeder
	4.	Soma - Gillerman
	5.	Act III - Winkler and Sanborn
	6.	Laser Show at SIGGRAPH '83 - Heminover and Rollefstad

___________________________________________
Issue 9 SIGGRAPH '83 Film & Video Show
	1.	Economars Earth Tours - Upson
	2.	Toyo Links Demo
	3.	Antics - Abe
	4.	Japan Computer Graphics Lab
	5.	Bo Gehring Demo
	6.	Omnibus Video
	7.	Translation Part 3 - Moran
	8.	Julia I Excerpts - Peitgen and Saupe
	9.	Space Simulator - Galicki
	10.	Marks & Marks - Novocon
	11.	Solid Modeling - Zaritsky and Herr

__________________________________________
Issue 10 SIGGRAPH '83 Film & Video Show
	1.	When Mandrills Ruled... - Watterberg
	2.	Cranston-Csuri Productions
	3.	OSU - Zeltzer and Van Baerle
	4.	Pan Optica Preview '83 - Gordon
	5.	Ray Tracing - Barr and Lorig
	6.	Pacific Data Images
	7.	NHK Special Programs Division
	8.	Humanon - Francois
	9.	Light & Shadow - Nakamae
	10.	UNC Sampler
	11.	Benesh Notation - Singh
	12.	Blooming Stars Excerpt - Genda

__________________________________________
Issue 11 SIGGRAPH '83 Film & Video Show
	1.	Star Trek II Genesis - Paramount and Lucasfilm
	2.	Non-Edge CIG - Grumman
	3.	Digital Effects Demo
	4.	The Cube CUBE - Gerhard
	5.	SPN - SEIBU Productions Network
	6.	Symmetry Test 11A - Newell
	7.	Composite News - Burson
	8.	A/V Tour at SIGGRAPH '83 - Veeder and Morton
	9.	Shirogumi Sampler
	10.	Movie Maker - IPS
	11.	Pixel Play - Nakajima
	12.	Growth/Mysterious Galaxy - Kawaguchi
	13.	Digital Harmony - Whitney, Sr. et al. 

___________________________________________
Issue 14 SIGGRAPH '84 Electronic Theater
	1.	Martian Magnolia - Mareda
	2.	Tantra '84 - Nakajima
	3.	Puzzle - RPI CICG
	4.	Ray Tracing, A Silent Movie - Sweeney and Forsey
	5.	The Cube's Transformation - Resch
	6.	9600 Bauds - Huitric, Nahas and Bret
	7.	Wag the Flag - Kesler and Balch
	8.	Whispers in a Plane of Light - Gillerman and Piche
	9.	Sharkey's Day - Anderson and Winkler
	10.	Floater Final Sequence - Veeder
	11.	Before the Law - Seiden

___________________________________________
Issue 15 SIGGRAPH '84 Electronic Theater
	1.	Bio-Sensor - Osaka University and Toyo Links
	2.	Robert Abel and Associates 1984 Demo Reel
	3.	OSU Computer Graphics Research Group
	4.	JCGL Demo - Japan Computer Graphics Lab
	5.	The Bicycle Company - Landor Associates
	6.	First Flight - Bisogno and Ferraro
	7.	Warnings from the 21st Century -
		Shonosuke and Kitayama
	8.	Dream House - Pryor
	9.	SIGGRAPH '84 Time Lapse - Naimark
	10.	Omnimax Documentary - Liedtke
	11.	A Brief Visual History of Computer Graphics - 
		Ellingson

___________________________________________
Issue 16 SIGGRAPH '84 Electronic Theater
	1.	Demo Reel 1984 - MAGI Synthavision
	2.	Cranston/Csuri Productions Demo Reel
	3.	Renault Electronic Now! - M.C.A.V. Renault
	4.	Sogitec Showreel
	5.	Omnibus Computer Graphics
	6.	Visual Image Presentation - Acme Graphics
	7.	Vertigo Computer Imagery
	8.	Wonderworks - Durinsky, Omnibus
	9.	Joblove/Kay Inc. Sample Reel
	10.	Show Reel - EIDOS
	11.	Graphics at GLOBO - TV GLOBO
	12.	Digital Productions Demo Reel
	13.	Our Favorites - Digital Effects

___________________________________________
Issue 17 SIGGRAPH '84 Electronic Theater
	1.	The Mechanical Universe - JPL Computer Graphics Lab
	2.	Clinical Aspects of Alcoholism - VA Medical Center
	3.	The Last Supper at the Computer - Computervision
	4.	Still-Life Etude-1 - Hiroshima University
	5.	Star Rider Laser Disk Video Game -
		Computer Creations VideoCel
	6.	The Sudanese Mobius Band - Lerner and Asimov
	7.	Fly Lorenz - Juergens and Peitgen
	8.	Link Flight Simulation Demo -
		The Singer Company Link Division
	9.	Beethoven's Sixth in CIG - Gardner

__________________________________________
Issue 20 SIGGRAPH '85 Film & Video Show
	1.	The Mechanical Universe - JPL
	2.	The Making of BRILLIANCE - Abel
	3.	GM Saturn Robot Assembly - Z-Axis
	4.	Feast of Lights - Nakamae
	5.	GED Science - Chute
	6.	Computer Cowboy - Artronics
	7.	UNC '85 Interactive Graphics Sampler
	8.	Mr. Yorick Skull ... - Liebman
	9.	Grasp Lab/Voxel Demo - University of Pennsylvania
	10.	Terms of Entrapment - Olson
	11.	Fractal Generation - Lathrop
	12.	Have a Koch - Kirk
	13.	Tori in the Hypersphere - Margolis
	14.	Videoplace Sampler - Krueger

__________________________________________
Issue 21 SIGGRAPH '85 Film & Video Show
	1.	Tuber's Two Step - Wedge
	2.	Eurythmy - Amkraut, Girard and Karl
	3.	Cranston/Csuri 1985 Demo Reel
	4.	Quest - Sciulli, Arvo and White
	5.	Digital Effects Demo Reel
	6.	Omnibus Demo Reel '85
	7.	Intelligent Light 1985 Demo Reel
	8.	JCGL Demo Reel '85
	9.	Sogitec Demo Reel 1985
	10.	Advanced Computer Animation Course Notes,
		SIGGRAPH '85 - Rosebush and Bergeron

__________________________________________
Issue 22 SIGGRAPH '85 Film & Video Show
	1.	PDI Animation Assortment
	2.	Calculated Movements - Cuba
	3.	Luminare - Sanborn and Winkler
	4.	Growth III: Origin - Kawaguchi
	5.	Mt. Fuji - Nakajima
	6.	The Last Starfighter Excerpts - Digital Productions
	7.	Nursery Song - Technofront
	8.	Ralph the Punk - Athanas and Horn
	9.	Precision Bathroom - Weil and Helman
	10.	Flow Fantasia '85 - Sasaki
	11.	CFD Workstation - NASA Ames
	12.	Telepresence Technology - Rappaport

__________________________________________
Issue 23 SIGGRAPH '85 Film & Video Show
	1.	Pixels at an Exhibition - Bacon
	2.	Trees - California Institute of Technology
	3.	Molecular Dynamics - Lerner
	4.	MAGI Demo Reel 1985
	5.	Bosch FGS4000 Demo Tape
	6.	Silicon Graphics Demo
	7.	Interpolating Splines - Kochanek
	8.	Robert Abel & Associates
	9.	Digital Productions
	10.	Limbo Land - Reitzer

___________________________________________
Issue 24 SIGGRAPH '86 Electronic Theater
	1.	Serenity - Omnibus
	2.	Abel Image Research '86
	3.	Pacific Data Images- Opera Industriel
	4.	Digital Productions '86
	5.	Toyo Links '86
	6.	Sogitec '86
	7.	Omnibus Demo Reel '86
	8.	Interiors - San Francisco Production Group
	9.	Knot Reel - Schlumberger
	10.	New Threads - AT&T Bell Labs
	11.	Wood Turning - Imagenisis
	12.	Lenses over Rolling Chrome - Clark
	13.	Life on Titan
	14.	Dogumaster
	15.	Caron's World - NHK
	16.	Motion Studies - Girard and Karl
	17.	Vision Obious - Leeman
	18.	Blue Chair & Ghoti - Seideman
	19.	Metafable
	20.	Soft II
	21.	Z. - Weinberger
	22.	Human Vectors Excerpt - Jacobson

___________________________________________
Issue 25 SIGGRAPH '86 Electronic Theater
	1.	SIGGRAPH Opening - Cranston/Csuri Productions
	2.	Obelisk - JVC
	3.	Fantastic Animation Machine '86
	4.	Details Count - GE
	5.	CalTech Demo & Flyby
	6.	Hot Air - Sandia National Labs
	7.	Simulation Excellence - Evans & Sutherland
	8.	Visitor on a Foggy Night - Hiroshima Univ.
	9.	Light Beams - Max, LLNL
	10.	JCGL '86
	11.	Bosch FGS4000
	12.	Computer Animation Laboratory '86
	13.	Vertigo Demo Reel
	14.	R/Greenberg Demo Reel
	15.	Speeder
	16.	Mechanical Universe - JPL
	17.	Dynamics - Norton, IBM
	18.	Super Resolution - MIT
	19.	Two Bit/Pixel Full Color Encoding - DeFanti, UIC
	20.	4K Tape - Veeder
	21.	Artist as a Performer

__________________________________________________________
Issue 28 Visualization in Scientific Computing:  Domain
	1.	L.A. - The Movie - JPL
	2.	Instabilities in Supersonic Flows - 
		Norman et al., NCSA
	3.	CalTech Studies in Modeling and Motion -
		Barr et al., CalTech
	4.	Evolution of Structure in the Universe -
		Centrella, Drexel
	5.	Dynamic Crack Propagation with Step Function Stress
		Loading - Haber et al., NCSA
	6.	Numerical Simulation of a Thunderstorm Outflow - 
		Wilhelmson et al., NCSA
	7.	Scientific Visualization -
		Science Data Systems Group, JPL
	8.	Poliovirus - Olson et al., Research Institute of
		Scripps Clinic
	9.	Inertial Confinement Fusion - Max, LLNL
	10.	RPI Scientific Visualization - RPI CICG
	11.	Rigid Body Dynamics - Hahn, OSU
	12.	NASA CFD Highlights
	13.	Computational Fluid Dynamics - Winkler et al., LANL
	14.	Aerospace Applications of ADAM and Postprocessor - 
		Mechanical Dynamics

___________________________________________________________
Issue 29 Visualization in Scientific Computing:  Systems
	1.	Volume Visualization with the Pixar Image Computer
	2.	Connection Machine Applications - Thinking Machines
	3.	Image Processing on PIPE - Kent
	4.	Pixel-Planes 4 Demonstration Tape - Fuchs et al., UNC
	5.	Rediscover Engineering - Silicon Graphics
	6.	Synthetic Holography - MIT Media Lab
	7.	Cartographic Modeling System - 
		Hanson et al., SRI International
	8.	HP9000 SRX - Hewlett-Packard  
	9.	Video Report on the Computer Graphics Industry - 
		Zaritsky and Herr, Frost & Sullivan

____________________________________________________________
Issue 30 Visualization/State of the Art - Special Issue
	1.	Interactivity
	2.	Workstation Trends
	3.	Expansion Boards
	4.	Input/Output Peripherals
	5.	Lighting: Theory and Practice
	6.	Update: Graphic Art Systems
	7.	Dynamics: The New Realism
	8.	Visualization in Scientific Computing
	9.	Medical Imaging & Volumetrics
	10.	Parallel Processors: Accelerators & Image Computers
	11.	Looking Ahead -
		Herr and Zaritsky, Pacific Interface

_______________________________
Issue 31 Educational Systems
	1.	Interactive Image - DeFanti, UIC
	2.	Fractal Exploration - Sandin, UIC
	3.	Animation Pipeline - Csuri, OSU
	4.	Image Processing on PIPE - Kent, Philips Lab

_______________________________
Issue 32 Educational Systems
	1.	A Close Encounter in the Fourth Dimension - 
		Norton, IBM
	2.	Quantum Mechanical Universe - Blinn, JPL
	3.	BALSA - Van Dam, Brown University
	4.	Designing with PLAID - 
		Badler, University of Pennsylvania

____________________________________________________
Issue 35 Visualization/State of the Art: Update -
	Special Issue 
	1.	High Performance Processors
	2.	New Advances in Rendering
	3.	Color Desktop Pre-Press Systems
	4.	Color I/O Peripherals
	5.	Video
	6.	Scientific Visualization
		Herr, Pacific Interface

__________________________________________
Issue 36 SIGGRAPH '87 Film & Video Show
	1.	Stanley and Stella: Breaking the Ice - 
		Symbolics Graphics and Whitney Demos Productions
	2.	Balloon Guy - OSU ACCAD
	3.	Red's Dream (excerpt) - Pixar
	4.	Fabricated Rhythm - AT&T Bell Labs
	5.	Mental Images - mental images GmbH & Co. KG
	6.	Cooking with Kurt - Schlumberger Palo Alto Research
	7.	Dynamic Simulations of Flexible Objects - OSU ACCAD
	8.	Sun and Shade - Max, LLNL
	9.	Moon - Max, LLNL
	10.	C.G. Town - Hiroshima University
	11.	Agusta A-129 Real-Time Simulation - GE
	12.	Molecular Dynamics of Solutions - IBM
	13.	Boom Boom Boom - AT&T Bell Labs
	14.	Curtain - Haumann, OSU ACCAD
	15.	Sign of the Times/Mix Efex - Pacific Video
	16.	One Minute Past Forever - NHK Osaka
	17.	Computer Graphics and Animation Group - MIT Media Lab
	18.	Jo, Beauberg and CIO - TDI
	19.	TDI Science & Industry - TDI
	20.	Syntex Opener - Lazerus
	21.	JCGL Demo for Siggraph '87 - JCGL
	22.	Sogitec Show Reel - Sogitec
	23.	Deja Vu - 4D Art & Design

____________________________________________________________
Issue 37 SIGGRAPH '88 Animation Screening Room Highlights
	1.	Cootie Gets Scared - Zeltzer, MIT
	2.	Post Perfect Demo Reel - Winkler, Post Perfect
	3.	Interaction of Cosmic Strings - Fangmeier, NCSA
	4.	Robochicken-Poultry in Motion - Amour, Camerawork
	5.	The Sky - Nakamae, Hiroshima Univ.
	6.	Anchoring Unit of Protamine with DNA - Max, LLNL
	7.	KHD Commercial - Steiner
	8.	Refraction Effects in Radiosity - Sillion, LIENS
	9.	Mars Rover Sample Return Mission - Sabionski, NASA
	10.	Hair - Weil, Whitney Demos Productions
	11.	ReZ-N8 Demo Reel - Stolow, ReZ-N8
	12.	Metalmorphosis - Burrows, OSU ACCAD
	13.	F-16 Flight Dynamics - Bancroft, NASA Ames
	14.	Animals (excerpt) - Bravais, Mac Guff Ligne
	15.	Technoquest Demo Reel - Hirokane, Technoquest
	16.	Sonic Map Study - Evans, NCSA
	17.	Visualization of 4D Meteorological Data -
		Hibbard, University of Wisconsin
	18.	Channel 26 ID - Hirokane, Technoquest
	19.	Return to the Titanic -Sinking Scenario - 
		Whitney, Mix Efex
	20.	Helicopter! - Briggs, Evans & Sutherland
	21.	Chalk Talk - Lamb
	22.	Project Sci-Vi - Fangmeier, NCSA

__________________________________________
Issue 38 SIGGRAPH '88 Film & Video Show
	o  Opening Animation - Dixon, Pacific Data Images
	1.	Technological Threat (excerpt) - Kroyer Films, Inc.
	2.	Key Change - Bogart, University of Utah
	3.	Mickey Mouth - Harris, Topix
	4.	VH1 Demo - Scott Miller and Associates
	5.	Mathematica: The Theorem of Pythagoras - 
		Blinn, CalTech
	6.	Flying Logos, Inc. - Conn, Homer & Associates
	7.	NCSA Scientific Visualization 1988 - Fangmeier, NCSA
	8.	Jumpin' Jacques Splash - Nicolas, Sogitec
	9.	CT6 Automobile - Briggs, Evans & Sutherland
	10.	Broken Heart - Staveley, OSU ACCAD
	11.	Digital Pictures Ads - Woodfield, Digital Pictures
	12.	The Art Dream - Haxton, William Paterson College
	13.	Great Train Rubbery - Wyvill, Univ. of Calgary
	14.	Krypto and the Supremes - Seydoux, BSCA
	15.	Burning Love - St. John, Pacific Data Images
	16.	Organic Architecture - Greene, NYIT
	17.	Sextone for President - Kleiser-Walczak 
		Construction Company
	18.	Stuff We Did - St. John, Pacific Data Images
	19.	Links Corporation Demo Reel for SIGGRAPH '88 -
		Odaka, Links Corporation
	20.	Embryo (excerpt) - Kawaguchi, 
		Nippon Electronics College
	21.	Going Bananas - Barr, CalTech
	22.	Tin Toy (excerpt) - Guggenheim, Pixar

__________________________________________
Issue 39 SIGGRAPH '88 Film & Video Show
	o  Live Performance - de Graf/Wahrman
	23.	Soaron and Blastarr Character Animation - 
		Price, ARCCA Animation
	24.	Dinosaur Stuff - Donkin, OSU ACCAD
	25.	Space Station - Casey, Production Masters
	26.	Smarties 'Blue Print' - 
		Edwards, Robinson Lambie-Nairn Ltd.
	27.	Scrubbing Bubbles -
		Leeman, Cranston/Csuri Productions
	28.	Footsteps - Zerouni, Computer FX Ltd.
	29.	Beat Dedication - Sabiston, MIT Media Lab
	30.	A Close Encounter in the Fourth Dimension -
		Norton and Melton, IBM
	31.	Polly Gone - Lake
	32.	Pencil Test - Susman, Apple
	33.	Function of the Brain Cells -
		Atelier Bister Animation Art GmbH
	34.	Rhythm & Hues SIGGRAPH Show Reel -
		Riccio and Ross, Rhythm & Hues
	35.	Stylo - Eurocitel
	36.	Space-time Constraints -
		Witkin, Schlumberger Palo Alto Research
	37.	Formation of Venus Plasma Clouds and Streamers - 
		Wolff, Apple and Norman, NCSA
	38.	Pencil Polka - McMahon, Electric Picture Works
	39.	Oh Atsimenu Nameli - Wilson
	40.	Natural Phenomena - Miller, Alias Research
	41.	Sio-Benbor - Lacroix, Fantome
	42.	Particle Dreams - Sims, Whitney Demos Productions

________________________________________________________________
Issue 40 SIGGRAPH '88 Art Show: Interactive and Video Artists
	1.	Very Nervous System - Rokeby 
	2.	Self Search - Axelrad
	3.	Plasm: A Nano Sample - Myers et, al., 
		Silicon Graphics
	4.	Videoplace '88 - Krueger
	5.	Interactive Video Kaleidoscope - Sims
	6.	Lego/Logo - Conn, MIT Media Lab.
	7.	Bird Cage and Word Processor - Rath
	8.	Interactive Image - DeFanti et al., UIC

________________________________________________________________
Issue 41 SIGGRAPH '88 Art Show: Interactive and Video Artists
	9.	The Countdown - Foltz
	10.	JabJabLand - Debuchi
	11.	Polly Gone - Lake
	12.	Eclipse - Hirata
	13.	Looking In - Caldwell
	14.	Deltoid ... A Drinking Man - Banchero
	15.	Bau - Ono
	16.	Fractal Fantasy - Brinsmead
	17.	The Open School - Conn
	18.	Oh Atsimenu Nameli - Wilson
	19.	Urban Memories - Hahn
	20.	The Thundering Scream of the Seraphim's Delight -
		Weidenaar

_______________________________________________________________
Issue 42 Visualization in Scientific Computing '89: Research
	1.	Thinking Machines: Best of Visualization - Salem, TMI
	2.	Random Dot Motion - Sandin, UIC
	3.	Spectral Density Functions - Rogan, Alcoa
	4.	Volume Rendering for Scientific Visualization - 
		McMillan, Sun
	5.	MATLAB on Ardent Titan - Moler, Ardent
	6.	Fractal Transitions - Norton, IBM
	7.	Dynamics in the Quaternions - Hart, UIC
	8.	Cubic Polynomial Volume Rendering -
		Gunn, Minn. Supercomputer Inst.
	9.	Fluoropolymer Simulations - Dixon, du Pont
	10.	Molecular Genesis - Rogers, du Pont
	11.	Imine Ion Interactions in the Gramicidin Channel -
		Chen, Brown University
	12.	Tempest in a Teapot - Desmarais, Battelle
	13.	Rendering of PLIF Flowfield Images -
		van Cruyningen, Stanford

_______________________________________________________________
Issue 43 Visualization in Scientific Computing '89: Research
	1.	BRL Scientific Visualization Highlights - Muuss, BRL
	2.	Stress Wave Propagation in Graphite/Epoxy Material -
		Cardwell, PVI
	3.	SEA Accident Reconstruction - Leeman, SEA
	4.	Earthquake and Structural Response -
		Suzuki, Shimizu Corp.
	5.	Interactive Earth Science Visualization -
		Hibbard, Univ. of Wisc.
	6.	A Little About Bones and Points of Insertion -
		Doria, Swiss Inst. of Biomechanics
	7.	Visualization of Brain - Toga, UCLA Medical School
	8.	Volume Microscopy of Biological Structures -
		Argiro, Vital Images
	9.	AML Total Hip System and Porocoat - Reed Productions
	10.	Ray Tracing of Computed Tomograms -
		Meinzer, Cancer Research Heidelberg
	11.	UNC Computer Graphics Sampler '89 - Fuchs, UNC

___________________________________________________________________
Issue 44 Volume Visualization /State of the Art  - Special Issue
	1.	What is Volume Visualization?
	2.	How is Volume Visualization being used right now?
	3.	Why has Volume Visualization suddenly come to 
		the forefront? 
	4.	How does it work?
	5.	What are the basic concepts?
	6.	What are the advantages and disadvantages?
	7.	Where will it lead?
		Herr, Pacific Interface

_________________________________________________
Issue 49 Visualization in Scientific Computing
	1.	Mars: The Movie - Hall, JPL
	2.	Earth: The Movie - Hall, JPL
	3.	1988 CFD Highlights - Watson, NASA Ames
	4.	Visualizing Shuttle Flow Physics and Fluid Dynamics -
		Bancroft, NASA Ames
	5.	Self-Portrait - Goldsmith, JPL
	6.	The Etruscan Venus - Francis, UIUC
	7.	Numerical Relativity: Black Hole Spacetimes - 
		Hobill, NCSA
	8.	The Lorenz Attractor - Hobill, NCSA
	9.	Kodak's Supercomputational Science '88 - Ray, Kodak
	10.	Hydrogen Diffusion on a Platinum Surface - Ray, Kodak
	11.	Double Diffusive Convection: Saltfingering -
		Rosenblum, NRL
	12.	Simulated Treatment of an Ocular Tumor - Lytle, CNSF

_________________________________________________
Issue 50 Visualization in Scientific Computing
	1.	Pittsburgh Supercomputing Center '89 - Welling, PSC
	2.	Interaction of Cosmic Jets with an 
		Intergalactic Medium - Elvins, SDSC
	3.	SDSC Scientific Visualization '88 - Sheddon, SDSC
	4.	Monte Carlo Simulation of Excited Electrons in GaAs -
		Brady, NCSA
	5.	Molecular Diffusion on Crystal Gold Surface -
		Brady, NCSA
	6.	Two-Armed Instability of a Rotating Polytropic Star -
		Brady, NCSA
	7.	Large-Scale Structure in the Universe - Brady, NCSA
	8.	Enzyme Reaction in Triophosphate Isomerase -
		Brady, NCSA
	9.	Quantum Molecular Dynamics - Brady, NCSA
	10.	Cajon Paass Scientific Drilling Project - Brady, NCSA
	11.	Topology of Coma Supercluster Region - Brady, NCSA
	12.	VIEW: Ames Virtual Environment Workstation -
		Fisher, NASA Ames

__________________________________________________
Issue 51 SIGGRAPH '89 Computer Graphics Theater
	1.	The Little Death - Elson, Symbolics
	2.	A Moonlit Spring Night at Ma-ma Temple - 
		Motoyoshi, HighTech Lab.
	3.	Inforum - Design/Effects
	4.	Her Majesty's Secret Serpent - Apple
	5.	Treadmill - Campbell
	6.	Locomotion - Goldberg, Pacific Data Images
	7.	The Conquest of Form - IBM UKSC
	8.	NBC 1988 Olympic Open - Kanner, Filigree Films
	9.	Gibbon Event - Ridenour, UCLA Design Dept.
	10.	Visualization of Simulated Treatment of an
		Ocular Tumor - Lytle, CNSF
	11.	Continuum 1.	Initiation - Post Perfect
	12.	Mars - The Movie - JPL
	13.	In Search of New Axis - Polygon Pictures
	14.	Megacycles - Mitchell, AT&T Bell Labs
	15.	Sio-Benbor Junior - Fantome
	16.	Mathematics! - Blinn, CalTech
	17.	Study of a Numerically Modeled Severe Storm - NCSA
	18.	Margaux Cartoon - Warshafsky, Electric Picture Works
	19.	L'Anniversaire/Anniversary (An Excerpt) - 
		Centre d'Animatique, National Film Board of Canada
	20.	Paris: 1789 - Nicolas, ExMachina
	21.	A Public Service Announcement - WATARP
	22.	Breeze - Xaos
	23.	Send in the Clouds - Gardner, Grumman
	24.	The Making of 'Without Borders' - Berson,
		Design/Effects
	25.	The Virtual Lobby - Rohlf, UNC

______________________________________________________
Issue 52 SIGGRAPH '89 Computer Graphics Theater and 
	Animation Screening Room Highlights
	1.	Complexly Simple - Kajima Corp.
	2.	Night Cafe - Calahan, Cubicomp Canada Ltd.
	3.	Excerpts from 'Leonardo's Deluge' - Sims, Optomystic
	4.	Voyager: Journey to the Outer Planets - Rueff, JPL
	5.	Don't Touch Me - Kleiser-Walczak Construction Company
	6.	Parfums de Vie - Ortega, Sogitec
	7.	Tipsy Turvy - Norton, IBM Research
	8.	Eurhythmy - Amkraut and Girard, OSU ACCAD
	9.	Numerical Experiments on the Interaction of
		Disk Galaxies - Bancroft, NASA Ames
	10.	Gas Turbine Flowfield Simulation - NASA Ames
	11.	Tempest in a Teapot - Desmarais, Battelle
	12.	knickknack (excerpt ) - Guggenheim, Pixar
	13.	Displacement Animation of Intelligent Objects -
		Elson, Symbolics
	14.	Dirty Power - Lurye, OSU ACCAD
	15.	ALEA - Anderson, MIT Media Lab
	16.	Plastic Landing - Dech, UIC
	17.	Leela - Shriram
	18.	PeeDee Meets the Dragon - Weil, Optomystic

____________________________________________________________
Issue 53 SIGGRAPH '89 Animation Screening Room Highlights
	1.	Random House - Johnson, SVA
	2.	Trouble in the Basement - Johnson, SVA
	3.	Galaxy Sweetheart - 
		Thalmann, Swiss Federal Inst. of Technology
	4.	Columbus On the Edge - Haxton, 
		William Paterson College
	5.	Ziggraf - Banchero, Jr.
	6.	Vegetables - Lehn, Lamb & Company
	7.	Tempest - Litwinowicz,Williams, et al., Apple
	8.	Soft Landing - RGB Computer Graphics Service
	9.	First Contact - Wolff, Apple
	10.	Crack Fish - Ray, Byte by Byte Corp.
	11.	Autodesk Animator - Bennett, Autodesk
	12.	Kawasaki Safety Intelligent Plaza -
		Howe and Kasahara, Kajima Corp.
	13.	Scenes at a Street Corner - Nakamae, Hiroshima Univ.
	14.	Pool - Volny
	15.	A Journey Into Sound - CMP GmbH & Co. KG
	16.	Multivisual's 1989 Demo Reel - Lowe and Mellenhorst
	17.	Demon Reel - Berenguer, ANIMATICA
	18.	In Time ... It Happens - Banchero, Jr.
	19.	Lamb & Company Character Demo Reel - Lehn, Lamb & Co.
	20.	Music for the Eyes - Conahan & Amour, Camerawork
	21.	1989 PPS Selected Animations - 
		Polk, Post Production Services
	22.	New Explorers Opening - Cully, Post Effects
	23.	Metrolight Studios Show Reel -
		DiNoble, MetroLight Studios
	24.	McEwan's L.A. 'Walk In A Straight Line' -
		Forrest, Snapper Films
	25.	Pepsi Presents: Wired -
		Forrest, et al., Snapper Films
	26.	Digital Pictures Animation -
		Woodfield, Digital Pictures
	27.	Stuff We Did - Seydoux, BSCA
	28.	The Sound of One Hand Clapping - Stroukoff

____________________________________________________________
Issue 54 SIGGRAPH '89 Animation Screening Room Highlights
	1.	Viomechawars - Debuchi, HighTech Lab
	2.	Lorelei - Casey et al., Production Masters
	3.	Once a Pawn a Foggy Knight... - Ebert et al., OSU
	4.	Esmerelda - Kantor, SVA
	5.	Let It Rain - Wilson
	6.	Birdbrainstorm - Voci, NYIT Media & Arts
	7.	PDI 'Selected Cuts' - Gaeta, Pacific Data Images
	8.	Honey, I Shrunk the Kids (Opening Titles) - 
		Kroyer Films
	9.	Philomene - Fantome
	10.	Fish - Bock
	11.	Karkador - Callas
	12.	Revolve Evolve - Hirata
	13.	A View of a Room - Gerth
	14.	Gallia - Stenger
	15.	Rednose Rabbit - Hulsbergen, Digital Art Production
	16.	Coredump - Fujii, OSU ACCAD
	17.	The Universe Within - NHK
	18.	Pygmalion - Nahas, Universite Paris
	19.	Faux Pas - Davies, Softimage 

_________________________________________________________________
Issue 60 HDTV & The Quest For Virtual Reality  - Special Issue
	_______
		HDTV
	1.	HDTV Around the World
	2.	Classical Television
	3.	High Definition Television
	4.	What You Can Buy Now on the TV Continuum
	5.	TV & Film Production & Distribution
	6.	The Economics of HDTV
	7.	New HDTV Applications
	8.	HDTV & Telecommunications
	9.	The Dugutal Video Telecomputer HDTV and
		Industrial Leadership
	________________________________
		The Quest For Virtual Reality
	1.	Introcution to the Desktop of the Future
	2.	Virtual Reality
	3.	The Evolution of Today's Workstation
	4.	Display Hardware
	5.	Data Highways
	6.	The Journey to Virtual Reality
		Herr and Rosebush, Pacific Interface

_________________________________________________________________
Issue 61 Supercomputing '90 Featuring Pieces from SIGGRAPH '90
	1.	The Politics of Pleasure - Meyers, EVL - UIC
	2.	Splash Dance - Kass, Apple Computer, Inc.
	3.	1990 CFD Highlights - Gong, NASA Ames Research Center
	4.	Visualizing Fermat's Last Theorem - Hanson, 
		Indiana University
	5.	Numerical Simulations of Cosmic Jets - Elvins, SDSC
	6.	The Formation of the Solar System - Nadeau, SDSC
	7.	Sierpinski Blows His Gasket - Hart, EVL -  UIC
	8.	PSC 1990 Sampler - Welling, PSC
	9.	Lively IFS - Lescinsky, EVL - UIC
	10.	Cold Front Moving Across the North Atlantic -
		Hibbard, University of Wisconsin 
	11.	ANL's Scientific Visualization Promo Tape - Dech, ANL
	12.	Ductile Flow - Reynolds, Symbolics, Inc.
	13.	Electron Densities of the AZT Molecule - 
		Dech & O'Donnell, UIC
	14.	Forest Fire Simulation - Gardner, 
		Grumman Data Systems
	15.	Landscape Dynamics of Yellowstone Park - Walker, NCSA
	16.	Computational Quantum Chemistry in 
		Catalysis Research - Walker, NCSA 

_________________________________________________________________
Issue 62 Supercomputing '90 Featuring Pieces from SIGGRAPH '90
	17.	Smog: Visualizing the Components - Walker, NCSA
	18.	More Bells and Whistles - Lytle, 
		Cornell National Supercomputer Facility
	19.	Artificial Reality at UNC-Chapel Hill - Robinett,
		UNC-Chapel Hill
	20.	A Sequence from the Evolution of Form - Latham, 
		IBM UK Scientific Centre
	21.	Mathematics! Similarity and The Story of pie -
		Corrigan, CalTech
	22.	A Volume of 2-D Julia Sets - Sandin, EVL - UIC
	23.	Panspermia - Sims, Thinking Machines Corp.
	24.	The Process of Wound Healing - Bister, 
		Atelier Bister - Animation Art GmbH
	25.	Flight Over Mandelbrot Set - Jurgens,
		University of Bremen
	26.	Neptune Encounter - Hall, Jet Propulsion Lab.
	27.	Invertebrate Models - Clark, 
		Florida Institute of Technology
	29.	Graftals - Rawlings, EVL - UIC

_____________________________________________
Issue 66 SIGGRAPH '90 Film & Video Theater
	*	Opening Animation - Grower, Santa Barbara Studios
	1.	This is not Frank's Planet - Swain,
		Cal. State University
	2.	McDonald's 'Save the Universe' - DiNoble, 
		MetroLight Studios
	3.	ABC's World of Discovery - DiNoble, 
		MetroLight Studios
	4.	AMC 'Feature Presentation' - DiNoble, 
		MetroLight Studios
	5.	Total Recall - Schiff, MetroLight Studios
	6.	1990 SIGGRAPH Demo - Lamb & Company, Inc.
	7.	Gas Pipe - Hurrell, SVC Television
	8.	Dirty Power - Lurye, OSU - ACCAD
	9.	Nissan 'Time Machine' - Gibson, Rhythm & Hues, Inc.
	10.	7-UP 'Saxophone' - Gibson, Rhythm &  Hues, Inc.
	11.	A Passing Shower - Nakamae, Hiroshima University
	12.	Lava Jr. - Bauer, Luxo-Klone Productions
	13.	Trillo's Adventures - Di Biagio, 
		Intermedia Audiovisivi S.N.C
	14.	The Audition - Miller, Apple Computer, Inc.
	15.	Pigment Promenade - Litwinowicz, Apple Computer, Inc.
	16.	Styro - Sinnott 
	17.	The Hole - Sakakibara
	18.	I Have Never Seen, But I Know... - De Leon, 
		Texas A&M University
	19.	Under the Puddle - Corson, OSU - ACCAD
	20.	The Nature - Taira, Dentsu

_________________________________________________
Issue 67 SIGGRAPH '90 Film & Video Theater and
	SIGGRAPH '90 Animation Screening Room
	1.	Prebirth - Hashem
	2.	Blue Sky Productions Demo Reel - Brown, 
		Blue Sky Productions, Inc.
	3.	The Great 'Blue Ouah Ouah' - Baudart, Fantome
	4.	Grinning Evil Death - McKenna & Sabiston, 
		MIT Media Lab
	*	Closing Animation - Grower, Santa Barbara Studios
	5.	Screen Play - Martinez, Pygmee Communication
	6.	The Robe of an Angel - Motoyoshi
	7.	Sity Savvy - Stredney & Chadwick, 
		Ohio State University
	8.	Le Pantin - Nagorny & Perrin, Relief
	9.	IAD - Thalmann, Swiss Federal Institute of Technology
	10.	Flashback - Thalmann, Swiss Federal Institute 
		of Technology
	11.	The Adventures of Chromie 'On the Rocks' - Casey,
		Prod. Masters, Inc.
	12.	Reveil (Alarm Clock) - Fourneaux, Eurocitel
	13.	Occam's Razor - Bridgeford, EVL - UIC
	14.	Interstitial Dreamin' - Mara, Intelligent Light
	15.	Thought Grid - King
	16.	Camera Work - Haxton, William Paterson College
	17.	Acolytes - White, Simmons College
	18.	Vision d'une Schizophrene - High Tech. Lab. Japan
	19.	Top tHat - Grotke, Anim. Lab, 
		Capital Children's Museum
	20.	Luke Le Block's Daring Escape - Foster

_________________________________________________
Issue 68 SIGGRAPH '90 Animation Screening Room
	1.	Hadrosaurus - Rosenfeld
	2.	Stegosaurus: The Roof Lizard - Donkin, 
		Ohio State University
	3.	Magma Tours - Ajisawa, Tanseisah Co., Ltd.
	4.	In Search of the Fingerprints of God - Bushell
	5.	Edo - Sugimoto, IBM Tokyo Research Laboratory
	6.	The Dream of Mr. M - Sakamoto, Fuji TV Network
	7.	Hubble Space Telescope - Rossman
	8.	S.S. Freedom- The Ultimate Challenge - Legensky,
		Intelligent Light
	9.	An Afternoon with John Whitney - Em & Em

_________________________________________________
Issue 69 SIGGRAPH '90 Animation Screening Room
	1.	Pacific Data Images - Gaeta, PDI
	2.	Special Effects - Stone, Apple Computer, Inc.
	3.	Rush Hour - Hastings 
	4.	Paris Dakar 90 - Guiot, Videosystem
	5.	Earthtecture Sub-I - Sawai, Plus One, Inc.
	6.	The Effects of Forces, Masses & Springs on Airborne
		Typography - Dempsey, Design/Effects
	7.	Tribune Broadcasting Group Christmas ID - Smith,
		Design/Effects
	8.	Scenes from CPUAX, GaAs INFO - Henry, TRW
	9.	One Night - Ono, High Tec. Lab. Japan Inc.
	10.	Open Road - Hoeg, Post Effects
	11.	Kiddipick Television Commercial - McIntosh, 
		Pixel Perfect
	12.	Pepsi Power Hour - Price, Topix Computer Graphics & 
		Anim. Inc.
	13.	CGI Demo #4 - Winkler, Post Perfect, Inc.
	14.	Face/King
	15.	Calibre Digital Design Compilation Reel - Cosenzo,
		Calibre Digital Design, Inc.
	16.	1990 Namco - Watanabe, NAMCO CG Project
	17.	sfpg-Selected Graphics - Wills
	18.	Very Few Pixels - Very Few Pixels
	19.	ACM SIGGRAPH 'Exploring the Limits' - ACM SIGGRAPH

___________________________________________________
Issue 70 Visualization Software - Special Issue
	This guided tour of new visualization software
	products, technology and applications provides a
	compact, informative and entertaining overview
	of the industry.  Acquire a structured framework for
	understanding the future of software.  In addition to
	product demonstrations, the program features interviews
	with 15+ experts, location footage from SIGGRAPH '91,
	and a wide variety of images collected exclusively for
	this program.  This Special Issue combines video, text
	and reference data.  

	1.	Visualizing Reality
	2.	Visualization Software Tools
	3.	Visualization Parameters 
	4.	Visualization Applications
	5.	Digital Unimedia
	6.	Virtual Reality 
	7.	Future Trends
 
___________________________________________
Issue 71 SIGGRAPH '91 Electronic Theatre
	1.	SIGGRAPH '91 Audience Participation - Carpenter,
		Pixar
	2.	Digitaline - Matteudi, Edem Production, Agave S.A.
	3.	Water Caustics - Watt, Digital Pictures 
	4.	Memory of Moholy-Nagy (excerpt) - Halas and Waliczky, 
		Educational Film Centre, London
	5.	Nintendo Dragon - Hunt, Studio Productions, Hollywood
	6.	Magellan at Venus - Hall, JPL and NASA
	7.	Leaf Magic - Norton, IBM T.J. Watson Research Center  
	8.	Voyager - Van Ogtrop, Valkieser Group
	9.	Lifesavers: The Good Times Roll - Topix Comp. Graph.
		& Anim. Inc.
	10.	unNatural Phenomena - Hart, EVL-UIC
	11.	Enter the Elgin - Hunter, Alias Research, Inc. and
		Design Vision
	12.	Poems of Ernst Jandl (Gedichte V.E.) - Wand, 
		Pixel Park GmbH
	13.	Visualization of Battlefield Obscurants - Gardner,
		Grumman Data Systems
	14.	Operation C - Lamb & Company, Inc.  
	15.	The Ancient World Revisited (excerpt) - Majima,
		Taisei Corporation
	16.	Evolution of Gravity and Effective Topography on
		Phobos - Lytle, Cornell National Supercomputer Facility 
	17.	Clear Mind & Kooshkin - DiNoble, MetroLight Studios
	18.	Broadcast Designers Association Open - Plotkin, Xaos Inc.
	19.	Cosmological N-Body Simulations - Richards, MIT 
	20.	Don Quichotte - Guiot, Videosystem 
	21.	NASA Ames Virtual Windtunnel - Bryson and Levit, 
		NASA Ames Research Center
	22.	20 Begonias - Dinouard, Laboratoire de Modelisation du CIRAD
	23.	Wet Science - Plotkin, Xaos Inc.
	24.	PDI Morph Reel - Giarratana, Pacific Data Images
	25.	Wack - Buchman, Rhythm & Hues, Inc.
	26.	Primordial Dance - Sims, Thinking Machines Corp.

__________________________________________
Issue 72 SIGGRAPH '91 Electronic Theatre
	27.	On the Run - Raibert, Leg Laboratory, MIT
	28.	The Key is Light - Naqvi, Hewlett-Packard Company T.V.
	29.	Not Knot (excerpt) - Gunn, 
		The Geometry Supercomputer Project
	30.	Into the 4th Dimension - Harper Films, Inc. and
		Landmark Entertainment Group, for Sanrio Co., Ltd.
	31.	Reaction-Diffusion Textures - Witkin and Kass,
		Carnegie Mellon University
	32.	The Works of a Landscape Painter - Nakamae, 
		Elec. Machinery Lab., Hiroshima University
	33.	Fire Beast - Debuchi, High Tech Laboratory Japan Inc. 
	34.	Wanting for Bridge - Staveley, OSU - ACCAD
	35.	Les Xons 'Crac-Crac' - Ex Nihilo - Mac Guff Ligne
	36.	Lost Animals - Kim, HD/CG New York for ENCOM  
	37.	The Listener - Landreth & Bargar, NCSC
	38.	Maxwell's Demon - Duesing, University of Cincinnati
	39.	Invisible Site - George Coates Performance Works

_________________________________________________________
Issue 73 SIGGRAPH '91 Computer Graphics Screening Room
	1.	Mutations, Work in Progress - Latham and
		IBM UK Scientific Centre
	2.	Kalos & Eidos - Brandao
	3.	Endogenesis - Bister, Atelier Bister - Animation Art GmbH
	4.	Welcome to My Living Room - Rawlings, EVL - UIC
	5.	Lost in Thought - Weinberg and Fischer, Forced Media
	6.	Crunchy Peach Pie (Apple Pie) - Sharpe  
	7.	Memory of Moholy-Nagy - Halas and Waliczky, 
		Educ. Film Centre, London
	8.	Discours du 1er avril - Aii/ENSAD  
	9.	Immersion - Koulias, ARTSystems
	10.	Moon - de Kerangal
	11.	Endless Wave - Coggeshall, EVL - UIC
	12.	Curtain Call - Rossman
	13.	The Making of 'Don Quichotte' - Videosystem  
	14.	Les Xons-Baston - Ex Nihilo - Mac Guff Ligne

_________________________________________________________
Issue 74 SIGGRAPH '91 Computer Graphics Screening Room
	15.	Computer Home - B.S.C.A.
	16.	Rose from the Dead - Design EFX and Biomechanics
	17.	Venus & Milo - Cox, NCSA
	18.	Garbage - Cox, NCSA
	19.	Cronicas Urbanas - TVE
	20.	Numerical Simulation of the Flow through the 
		Penn State Artificial Heart - NASA 
	21.	A Molecular Dynamics Simulation of Atomic Force
		Microscope - Landel, Advanced Scientific
		Visualization Lab.
	22.	Subsurface Geology of a Soviet Nuclear Test Site -
		USGS
	23.	El Nino Satellite Observations and Downburst
		Simulation - Hibbard, Paul, 
		University of Wisconsin, Madison
	24.	Robotics in Space - Carnahan and Bacon, 
		Advanced Technology and Research Corporation 
	25.	EVA Development Flight Experiment/STS 37 - NASA 
	26.	R. Aquarii - Berry, Space Telescope Science Institute
	27.	Using Sound to Extract Meaning from Complex Data -
		NCSA
	28.	Visibility Analysis Through the Animation of a 
		Backhoe Work Cycle - NCSA
	29.	The House That Radiosity Built: An Introduction to
		the Radiosity Method - Baum and Smith, SGI 
	30.	Unfortunate Kid - Hayashida, LINKS Corp.
	31.	Still Walking - Thalmann and Thalmann 
	32.	Realistic Rendering of Lace- Victoria's Dress Shop -
		Becket, Vigliotti and Badler, 
		University of Pennsylvania

_______________________
Issue 75 ACM SIGGRAPH
	Exploring the Limits/ ACM SIGGRAPH
	Introducing SIGGRAPH/ ACM SIGGRAPH

___________________________________________________________
Issue 80 Historical Computer Animation  -  Special Issue     
	The First Decade: 1960-1970 
	* Videotape
	* Filmography
	* Chronology

____________________________
Issue 81 ACM SIGGRAPH '92
	Electronic Theater Part 1 of 2
	1.	Windy City - R/Greenberg Associates, Inc. New York
	2.	Coca-Cola/AMC - MetroLight Studios
	3.	'Let's Get Rocked' - Limelight
	4.	S.C.A.M. Starving Computer Artist's Market - NYIT 
	5.	Ex memoriam - AGAVE SA
	6.	Caustic Sky: A portrait of regional acid deposition - NCSC
	7.	The Living Room - Texas A&M University
	8.	Rien Qu'un Souffle (A slight breeze) - Videosystem
	9.	The Seven Wonders of the World - Electric Images - UK, Ltd.
	10.	The Ancient World Revisited, Part II - Taisei Corporation
	11.	Sketches of Rome - William Paterson College
	12.	Banri no Chojo (Odyssey of the Great Wall) - TBS
	13.	Fire and Air - OSTRA DELTA
	14.	Fractal Ellipsoid Fire - Geoffrey Y. Gardner
	15.	Sound Rendering - George Washington University
	16.	In Search of Performing Axis - Polygon Picture
	17.	Eccentric Dance - META Corporation, Japan
	18.	Tagada & Fugue - Little Big One, Guionne Leroy, La Cambre
	19.	Returning Waves (Namigaeshi) - Dai Nippon Printing Co.
	20.	Bande-Annonce de la Quinzaine - Fani Films, DHD PostImage
	21.	Le Concombre Masque/The Lone Cuke - Neurones Cartoon
	22.	PDI Scenes from 'The Last Halloween' - PDI
	23.	Siemens 'Aliens' - Spans & Partner
	24.	SpaceBoy in 'SKY HIGH SCRAMBLE' - Blue Sky Product.
	25.	The Incredible Crash Dummies - Lamb & Company
	26.	MandelSplat - Booker C. Bense
	27.	FIGURE to FIELD - Barbara Mones-Hattal and Ken O'Connell
	28.	Shield Soap - MetroLight Studios
	29.	Reebok 'Cowardly Baskets' - Rhythm & Hues

____________________________
Issue 83 ACM SIGGRAPH '92 
	Computer Graphics Screening Room Part 1 of 3
	___________
		Art Reel
	1.	Have You Been Waiting Long? - Patricia A. Abt
	2.	'Laberint,' from the series, 'Postals de Barcelona' -
		Animatica/TVC
	3.	idiolect.JAM - SCSU Art Department
	4.	Zen3 Tao2 - ACCAD/Ohio State University
	5.	CHANCEFormation - Yau Chen
	6.	Frozen Gods - Ryoichiro Debuchi/HighTech Lab. Japan, Inc.
	7.	Venus and Mars - Ray Eales 
	8.	acacia mosaics - Brian Evans
	9.	Infinity - The Media Studio
	10.	Falling Apart - Marcos Martins
	11.	Off the Map - Sylvain Moreau
	12.	Lost Ground - Deanna Morse
	13.	LIPS - John Paul
	14.	A Certain Uncertainty - Lynn Pocock-Williams
	15.	Angels - Nicole Stenger
	16.	Jaguar Moon - Apple Computer, Inc.
	17.	S.C.A.M. Starving Computer Artist's Market -
		New York Institute of Technology
	18.	Coming Attractions - Susan Alexis Collins

____________________________
Issue 84 ACM SIGGRAPH '92
	Computer Graphics Screening Room Part 2 of 3
	_________________________________
		Entertainment/ Commercial Reel
	1.	After Birth - N.C.C.A., U.K.
	2.	DEC: Windows of Opportunity - TOPIX
	3.	Styro II - Sinnott & Associates
	4.	Meggamorphosis - Sean Schur
	5.	Ryder Transportation Solutions - ReZ.n8 Productions
	6.	Bob the Frog in 'BURP' - Darren D. Kiner
	7.	How to Make a Decision -
		Visualization Laboratory, Texas A&M 
	8.	AMC Features Presentation II - MetroLight Studios
	9.	Moe's World - MetroLight Studios
	10.	Bosch 'Map' - MetroLight Studios
	11.	Fat Lulu is Going Back to Venice - Videoscop
	12.	R/Greenberg Associates Morph Reel -
		R/Greenberg Associates, Inc.
	13.	Around Again - University of British Columbia, GraFiC Lab
	14.	SI - MIT Media Lab
	15.	The Insider 'L'Homme Oblique' - Terminal Image
	16.	Unburied Bones - CFA
	17.	BFT 2 - The Moving Picture Company
	18.	The Best of SRC '92 - Societe Radio-Canada
	19.	Xanadu City - Jerome Estienne, Xavier Duval
	20.	Quarxs Pilote: The ELASTO-FRAGMENTOPLAST is Back -
		Z.A Production
	21.	Day Break - The Bureau
	22.	Innatube Smarties - The Bureau
	23.	PEPIN GEANT de ARP - PANDORE
	24.	The Cyberiad - Cyberiad Project

____________________________
Issue 85 ACM SIGGRAPH '92
	Computer Graphics Screening Room Part 3 of 3
	_________________
		Technical Reel
	1.	Sam's Water - CAL
	2.	Water Colors - Hiroshima University
	3.	Windy Moment - Hitachi
	4.	Nano-Vision - NHK
	5.	Sculpt - MIT Media Lab
	6.	Kodak 'Let the Memories Begin' - R/Greenberg Associates
	7.	Humming Along - IBM T.J. Watson Research Center
	8.	Fun With Octrees: Graph Topologies on the Recurrent Cube -
		John C. Hart
	9.	Graphic Violence - The George Washington University
	10.	Four-Sight - Andrew J. Hanson & Pheng A. Heng
	11.	Iwate '92 - Iwate University
	12.	Flux - Jon McCormack
	13.	Party Hardy - Homer & Associates
	14.	Bugsy for Prez - Realta
	_____________________
		Architecture Reel
	15.	Quatre Ans Cafe - Genevieve Yee
	16.	Pavilon de la Once - EDE Infografics
	17.	'El Idioma Espanol' Pabellon de Espana Expo '92 - COM4
	__________________
		Education Reel
	18.	Highlights from Knotty (1) - Hewlett Packard
	19.	Engineering Animation, Inc. - Demonstration Tape
	20.	Regular Convex Polytopes - Texas A&M University
	21.	Spending = Q x P - Federal Reserve Bank of San Francisco

____________________________
Issue 86 ACM SIGGRAPH '92 
	Video Supplement to the Conference Proceedings
	1.	Scheduled Fourier Volume Morphing - Brown University
	2.	Shape Transformation for Polyhedral Objects ACCAD - OSU
	3.	Surface Reconstruction from Unorganized Points -
		Hugues Hoppe
	4.	Smoothing Polyhedra with Implicit Algebraic Splines -
		Purdue University
	5.	Pump It Up: Computer Animation of a Biomechanically Based
		Model of Muscle Using the Finite Element Method -
		MIT Media Lab
	6.	A Simple Method for Extracting the Natural Beauty
		of Hair - Hitachi, Ltd.
	7.	Variational Surface Modeling -
		William Welch, Andrew Witkin
	8.	Direct Manipulation of Free-Form Deformations - DEC
	9.	Surface Modeling with Oriented Particle Systems - DEC
	10.	High Resolution Virtual Reality - Sun Microsystems
	11.	Sound Rendering - The George Washington University
	12.	An Algorithm with Linear Complexity for Interactive,
		Physically-Based Modeling of Large Proteins - Surles
	13.	Interactive Spacetime Control for Animation - Cohen
	14.	Through-the-Lens Camera Control - CMU
	________________
		Video Papers
	15.	Using Deformations to Explore 3D Widget Design -
		Brown University Computer Graphics Group
	16.	Interactive Inspection of Solids: Cross-Sections and
		Interferences - IBM T.J. Watson Research Center

________________________________________________________________
Issue 90 Compilation Reel

	1.	Computer Imagery:
		Visions of the Electronic Frontier - Serra, Padderud
	2.	Robert Mallary - Pioneer in Computer Art - Giloth, West
	3.	SIGGRAPH '92 Showcase Documentation - EVL, NCSA

________________________________________________________________
Issue 91 SIGGRAPH 93 Electronic Theater

	1.	Project MATHEMATICS! Polynomials & Sines &
		 Cosines - Blinn, et al.
	2.	Last Word - Blue Sky Productions, Inc.
	3.	Go Fish! - University of Toronto
	4.	MEGALOPOLICE Tokyo City Battle - Sega Enterprises, Ltd.
	5.	Heart Beat - Hokkaido University
	6.	Mercury - Brozsek
	7.	Doom and the Dog - Dagget
	8.	Stripe Box - Taiyo Kikaku Co., Ltd.
	9.	Fruit Tracing - Caltech
	10.	Studies for the Garden - Wallada Bioscop, Ltd.
	11.	Rhapsody in Light & Blue - Hiroshima University
	12.	Michelob Golden Draft 'Evolution' - Rhythm & Hues Studios
	13.	Sister of Pain - Vince Neil - Homer & Associates
	14.	Visualizing DNA Crystal Packing Interactions -
		The Scripps Research Institute
	15.	Pacific Data Images Montage - Pacific Data Images
	16.	Deus ex Machina - Georgia Institute of Technology
	17.	Walking Figure in Sight - Taiyo Kikaku Corporation
	18.	ODORO ODORO (The Mysterious Dance) - LINKS Corporation
	19.	joram - Rosen, Broersma
	20.	Video Supplement to the Conference Proceedings - Hart, Blinn
	21.	Data Driven: The Story of Franz K. - NCSC
	22.	Flow - Apple Computer, Inc.
	23.	The Dangers of Glitziness and Other Visualization Faux Pas -
		Cornell Theory Center
	24.	Legacy - Butts
	25.	Dr. Scratch - Mr. Film
	26.	JuJu Shampoo - MetroLight Studios
	27.	PDI 'Toys' Visual Effects - Pacific Data Images
	28.	CAA-Coca-Cola Polar Bears - Rhythm & Hues Studios
	29.	Gas Planet - Pacific Data Images
	30.	GOKU - Magic Box Productions, Inc.

________________________________________________________________
Issue 92 SIGGRAPH 93 Small Animation Theater Art Reel

	1.	Triangle Eat Triangle - Hallam
	2.	Night Moves - Klimley
	3.	Gasping for Air - Bishko
	4.	When I Was Six - Robinson
	5.	Brilliant Days - Hsieh
	6.	air, water part 2 - Tonkin
	7.	The First Political Speech - Mah
	8.	The Allegory of the Cave - Kelley
	9.	Minute Georgienne - Mongeau
	10.	Power of Dreams - Kaul
	11.	Coup de Theatre - Pasdeloup, Cazenave
	12.	Sintu - Popa
	13.	Cybercrazed - von Ruggins
	14.	Fantastic Dreams - Inakage

________________________________________________________________
Issue 93 SIGGRAPH 93 Small Animation Theater Science Reel

	1.	knot4 - Indiana University
	2.	JASON IV Real-Time Visualization - NASA/GSFC
	3.	Timbre Trees - George Washington University
	4.	Reconstruction and Visualization of a Human
		Embryo Heart - DEC
	5.	New Life Forms Sighted in Toronto! - University of Toronto
	6.	Animated Electronic Wiring Buck - Creative Industries
	7.	Climatology of Global Stratospheric Ozone (1979-1991) -
		IBM T. J. Watson Research Center
	8.	Air on the Dirac Strings - Sandin, EVL
	9.	Visualizing Seafloor Structures with Satellite
		Altimetry - SDSC
	10.	Biomechanics: Dynamics and Playback - CEIT
	11.	Advanced Visualization for Transportation Engineering -
		Parsons, Brinckerhoff/4D Imaging

________________________________________________________________
Issue 94 SIGGRAPH 93 Small Animation Theater Entertainment/Commercial 
Reel

	1.	Merck Corporate ID - DHD PostImage
	2.	StarQuest Adventure - MetroLight Studios
	3.	Barry's Trip - TELEZIGN
	4.	Mr. Hops - MetroLight Studios
	5.	NBC Sports '92 - MetroLight Studios
	6.	Oreo: Word Play - TOPIX Computer Graphics and Animation, Inc.
	7.	Stabbur Makrell - CAL Ltd.
	8.	Nestle-Milky Bar - Animal Logic Pty Ltd.
	9.	Robo Jr. - Microtech Graphics & Animation, Inc.
	10.	Warts and All - Ronin Animation
	11.	The Adventures of Korky, the Corkscrew - Saldanha
	12.	Ruby's Dream - SAS Institute Inc.
	13.	Colorado Interstate Gas Campaign - Windstar Studios
	14.	Smart Drive - Power and Vision Ltd.
	15.	Arcelik - Gribouille
	16.	Dimension 'Intro' - Canal Uno Producciones
	17.	Sony 'Bajo' - Canal Uno Producciones
	18.	TISEA Opening Animation - McCormack
	19.	La Goutte - DHD PostImage
	20.	Moonwalk - Imagic, Inc.
	21.	Countdown Contraption - Henninger Video, Inc.
	22.	Transformers - Lamb and Company
	23.	The Incredible Crash Dummies - Lamb and Company
	24.	Carpet Stains - Art Center College of Design
	25.	Computer Puppetry Demo Reel - Medialab
	26.	The Donor Party - Apple Computer, Inc.
	27.	Journey to Technopia - Boss Film Studios
	28.	The World of Materials: The Tiger, an excerpt - Ex Machina

________________________________________________________________
Issue 95 SIGGRAPH 93 Small Animation Theater Architecture Reel

	1.	From Ruins to Reality - IBM UK Scientific Centre
	2.	Sendai Castle - CAD Center Corporation
	3.	Center for Ecology Research and Training Flyby -
		U.S. EPA Scientific Visualization Center
	4.	Tokyo International Forum - Rafael Vinoly Architects
	5.	Cluny - IBM France
	6.	De Karnak a Louqsor: La Machine a Remonter
		le Temps - Ex Machina
	7.	Ginza Walk Through - Shiseido Co., Ltd.

________________________________________________________________
Issue 96 SIGGRAPH 93 Video Supplement to the Conference Proceedings

	1.	Interactive Texture Mapping
	2.	Implementing Rotation Matrix Constraints in Analog VLSI
	3.	Pad: An Alternative Approach to the Computer Interface
	4.	A Toolkit for Interactive Construction of 3D Interfaces
	5.	VIEW - An Exploratory Molecular Visualization System with
		User-definable Interaction Sequences
	6.	The Nanomanipulator: A Virtual Reality Interface for a
		Scanning Tunneling Microscope
	7.	Surround-screen Projection-based Virtual Reality: The Design
		and Implementation of the CAVE
	8.	Display of the Earth Taking into Account Atmospheric
		Scattering
	9.	Smooth Transitions between Bump-rendering Algorithms
	10.	Adaptive Display Algorithm for Interactive Frame Rates
		During Visualization of Complex Virtual Environments
	11.	View Interpolation for Image Synthesis
	12.	Spatial Anti-aliasing for Animation Sequences with Spatio-
		temporal Filtering
	13.	Space Diffusion: An Improved Parallel Half-toning Technique
		Using Space-filling Curves
	14.	An Implicit Formulation for Precise Contact Modeling Between
		Flexible Solids
	15.	Sensor-actuator Networks
	16.	Spacetime Constraints Revisited
	17.	Animation of Plant Development
	18.	Modeling Soil: Real-time Dynamic Models for Soil Slippage and
		Manipulation
	19.	Turbulent Wind Fields for Gaseous Phenomena

________________________________________________________________
Issue 98: New Directions in Virtual Reality

	1.	Virtual Reality: Immersed in High Performance Computing and
	 	Communications - EVL, University of Illinois at Chicago
	2.	NASA Telepresence Video -
		Mewhinney, NASA Ames Research Center
	3.	Advanced Computing Group Visualization Laboratory -
		Tanner, Boeing Defense & Space
	4.	Discovering Virtual Reality: An Experiment in Learning -
		Bricken, HITLab, University of Washington
	5.	Observing a Volume Rendered Fetus Within a Pregnant Patient -
		Houseman, University of North Carolina at Chapel Hill
	6.	The Smart Endoscopic Environment -
		Chen, Medical Media Systems
	7.	Scientists in Wonderland: A Report on Visualization Applications
		in the CAVE Virtual Reality Environment -
		EVL, University of Illinois at Chicago

________________________________________________________________
Issue 99: Entertainment Simulations and Theme Park Visualizations

	1.	The Devil's Mine - LBO
	2.	Seafari - Rhythm & Hues Studios
	3.	Scuba Dog- Boss Film Studios
	4.	Deep Earth Exploration - Midland Productions
	5.	Space Shuttle America - Dream Quest Images
	6.	Journey to Technopia - Boss Film Studios
	7.	Alien Invasion - Blue Sky Productions
	8.	The Loch Ness Expedition - Evans and Sutherland Computer Corp.
	9.	Atlantis Submarine Race - digital artworks
	10.	StarQuest Adventure - MetroLight Studios
	11.	Galactic Flight - TOPIX L.A. Inc.
	12.	The Adventure of Peter Pan 2 - Namco Ltd.

________________________________________________________________
Issue 100: Fifteen Years of Computer Graphics (Excerpts) 1979-1994

	1.	Sunstone - Emshwiller
	2.	Vol Libre - Carpenter
	3.	Doxorubicin/DNA - Max
	4.	The Tactical Edge - Blinn
	5.	Carla's Island - Max
	6.	Mimas/Voyager II - Blinn
	7.	Triple-I Digital Scene Simulation Reel - Triple-I
	8.	Cranston/Csuri Productions - Cranston/Csuri
	9.	Star Trek II Genesis - Paramount/Lucasfilm
	10.	Growth/Mysterious Galaxy - Kawaguchi
	11.	Inside a Quark - Greens/NYIT
	12.	Works' Ant - NYIT
	13.	Wag the Flag - Kesler and Balch
	14.	Bio-Sensor - Osaka Unv. and Toyo Links
	15.	Robert Abel and Associates '84 Demo Reel - Abel
	16.	Digital Productions Demo Reel - Digital Prod.
	17.	Star Rider Laser Disk Video Game - Computer Creations
	18.	The Mechanical Universe - JPL
	19.	The Making of BRILLIANCE - Abel
	20.	Videoplace Sampler - Krueger
	21.	Tuber's Two Step - Wedge
	22.	Eurythmy - Amkraut, Girard and Karl
	23.	Digital Effects Demo Reel - Digital Effects
	24.	Quest - Sciulli, Arvo and White
	25.	Omnibus Demo Reel '85 - Ominibus
	26.	Calculated Movements - Cuba
	27.	Luminare - Sanborn and Winkler
	28.	Growth III: Origin - Kawaguchi
	29.	The Last Starfighter Excerpts - Digital Productions
	30.	Opera Industriel - PDI
	31.	New Threads - AT&T Bell Labs
	32.	Details Count - Kilner, Nelson and Gallo
	33.	Visitor on a Foggy Night - Hiroshima University
	34.	L.A.: The Movie - JPL
	35.	Instabilities in Supersonic Flows - Norman, NCSA
	36.	Volume Visualization with the Pixar Image Computer - Pixar
	37.	Connection Machine Applications - Thinking Machines
	38.	A Close Encounter in the Fourth Dimension - Norton, IBM
	39.	Red's Dream (excerpt) - Pixar
	40.	Fabricated Rhythm - AT&T Bell Labs
	41.	Mental Images - mental images
	42.	Flying Logos, Inc. - Conn, Homer & Assoc.
	43.	Burning Love - PDI
	44.	Particle Dreams - Sims, Whitney-Demos
	45.	Simulated Treatment of an Ocular Tumor - Lytle
	46.	Study of a Numerically Modeled Severe Storm - NCSA
	47.	Tipsy Turvy - Norton, IBM
	48.	A Sequence from the Evolution of Form - IBM UK
	49.	A Volume of 2-D Julia Sets - Sandin
	50.	Panspermia - Sims
	51.	The Nature - Taira, Dentsu
	52.	SIGGRAPH '91 Audience Participation - Carpenter
	53.	NASA Ames Virtual Windtunnel - Bryson and Levit
	54.	Wet Science - Plotkin
	55.	PDI Morph Reel - PDI
	56.	On the Run - Raibert
	57.	Not Knot (excerpt) - Gunn
	58.	Maxwell's Demon - Duesing
	59.	Rien Qu'un Souffle (A slight breeze) - Videosystem
	60.	Sound Rendering - George Washington University
	61.	The Lawnmower Man - Xaos
	62.	Mercury - Brozsek
	63.	Data Driven: The Story of Franz K. - NCSC
	64.	Gas Planet - PDI
	65.	Scuba Dog - Boss Film Studios
	66.	Seafari - Rhythm & Hues Studios

________________________________________________________________
Issue 101: SIGGRAPH 94 Electronic Theater

	1.	shadow puppets - Gamble
	2.	A Nice Easy Turquoise - Sharpe
	3.	Listerine 'Arrows' - Pixar
	4.	Cells - Fleischer
	5.	D'Apres Le Naufrage - Marchal
	6.	ENDGAME - Stanford Computer Science Robotics Laboratory
	7.	The Holy Bird - Debuchi
	8.	Danse Interactif - NYU Media Research Lab
	9.	Coke 'Comic Hero' Japan - Pacific Data Images
	10.	The True Story of the Roman Arena - Digital Pictures Ltd.
	11.	Dead Air ( Mind Over Matter ) - Tylevich
	12.	Smirnoff 'Message in a Bottle' - The Mill
	13.	Outside In - The Geometry Center
	14.	Moxy - (Colossal) Pictures and Cartoon Network
	15.	Motion Capture Samples from the Alien Trilogy -
		Acclaim Entertainment, Inc.
	16.	THE QUARXS (They're Here!) Extract - Z.A Productions
	17.	20,000 Leagues Under the Sea - Gribouille
	18.	500 NATIONS visual effects - Santa Barbara Studios

________________________________________________________________
Issue 102: SIGGRAPH 94 Screening Room

Entertainment and Commercial Program

	1.	ETB 2 Station identity - Ostra Delta, S.A.
	2.	Nick Boy - Blue Sky Productions, Inc.
	3.	Sugar Crisp: Tour - Topix Computer Graphics & Animation
	4.	Mr Sticky Bubble Gum - Tysowsky
	5.	Carefree Gum 'Bursting Bubbles' - Pacific Data Images
	6.	Dream Dweller - McLaughlin
	7.	Oat Revolt - Editel
	8.	Mandarina Duck - Menfond Electronic Art & Computer Design Co. Ltd.
	9.	The Fall - Ronai
	10.	Wild Flavors - Blue Sky Productions, Inc.
	11.	The Hit - Moragues
	12.	Smarties 'Smart-I-LLusions' - The Mill
	13.	RACOON - Renault Design
	14.	Nestle: Old Woman - Topix Computer Graphics & Animation
	15.	Card Trick - Russ
	16.	La Victoria 'A Mind of Their Own' - Pacific Data Images
	17.	Moving - Ex Machina
	18.	AJAX  'BEYOND' - The Frame Store
	19.	'M. Butterfly' Title Sequence - Syzygy Digital Cinema

________________________________________________________________
Issue 103: Architecture and Industrial Design

	1.	Chen Lung Tien - CG Computer Graphics Co.
	2.	The Roman Baths of Paris - Artway and IBM France
	3.	The Ancient World Revisited Part 3 (Rome) - Taisei Corporation
	4.	La bonificazione di Venezia - Taisei Corporation
	5.	My Sweet Home - CG Computer Graphics Co.
	6.	Edo City  - Dai Nipon Printing Co., Ltd.
	7.	US EPA Center for Ecology Research and Training - US EPA
	8.	AKASHI KAIKYO Bridge - OBAYASHI Corporation
	9.	Renault Design Team - Renault Design

________________________________________________________________
Issue 104: SIGGRAPH 94 Screening Room

Art and Design Program

	1.	Color Control : flags - Morino
	2.	Reaching the Light - Chang
	3.	Metamorfosi - Cecchini
	4.	Tableau D'Amour - Beriou
	5.	'SOUL. [placed] beyond glass' - Barlow
	6.	Sextuor - Delabie
	7.	Crystal Paradise - Inakage
	8.	Oscillation - Bister
	9.	Displaced Dice - Herken
	10.	FURBLE - Ohba
	11.	Memory - Nakagawa
	12.	Mirage Illimité - Benayoun
	13.	Bolero - Goffe

________________________________________________________________
Issue 105: SIGGRAPH 94 Screening Room

Science and Technology Program

	1.	Impact of Comet Shoemaker-Levy 9 on Jupiter:
		The First 40 Minutes - Pittsburgh Supercomputing Center
	2.	Real-time Volume Rendering of Downbursts -
		Hibbard, Paul
	3.	Visualization of Stratospheric Ozone
		and Atmospheric Dynamics - Treinish
	4.	Hurricane Gilbert - Hibbard
	5.	Mount Redoubt Volcano Eruption -
		Arctic Region Supercomputing Center
	6.	Rain - Hiroshima University
	7.	Plastic Operation - Taiyo Kikaku Corp.
	8.	MRI Face Mask -
		National University of Singapore
	9.	Pump Up the Volume -
		Pittsburgh Supercomputing Center
	10.	Cell Quakes - University of Toronto
	11.	ECO-R1 - Pittsburgh Supercomputing Center
	12.	Virtual Reality in Computational Neuroscience -
		University of Illinois at Chicago
	13.	Electro-Magnetic Distributions in an Induction Motor -
		Hiroshima University
	14.	NASA/JSC Excerpts - Taft Broadcasting Company/ NASA JSC

________________________________________________________________
Issue 108: Scientific Visualization 1995

	1.	Cosmic Spectacle: Gravitational Lensing in the Vicinity of a
		Schwarzschild Black Hole - Chall, North Carolina Supercomputing Center, MCNC
	2.	Evolution of Black Holes - Bajuk,
		National Center for Supercomputing Applications
	3.	Dwarf Formation - Barnes/Hernquist, Pittsburgh Supercomputing Center>
	4.	Computing the Universe: X-ray Clusters in a Cold + Hot Dark Matter Universe - 
		Bryan, National Center for Supercomputing Applications
	5.	Comet Shoemaker-Levy 9 and Planet Jupiter:
		An Introductory Representation of the Impact - 
		Foss, Pittsburgh Supercomputing Center
	6.	Ionospheric Dynamics - Maurits, University of Alaska
	7.	The Miami Isopycnic Coordinate Ocean Model - 
		Lee/Sawdey, Pittsburgh Supercomputing Center
	8.	Bering Glacier Surge - Roush, University of Alaska
	9.	Ocean Circulation Model: Walleye Pollock Survival - 
		Hermann, University of Alaska
	10.	Study of Severe Rainfall Events in Northwestern Peru - Treinish, IBM
	11.	Tornado Watch (Run Toto, Run!) - Andrews, Pittsburgh Supercomputing Center
	12.	Computational Steering with VisAD - 
		Hibbard/Paul, Space Science and Engineering Center
	13.	TEMPEST: Computer Simulations of Nuclear Waste Processes - 
		Michener, Pacific Northwest Laboratories
	14.	Example of Helix-Helix Packing - Deerfield, Pittsburgh Supercomputing Center
	15.	3-D Reconstruction of Gastric Efferent Neurons in the Brainstem of the Rat - 
		Ladic, The University of British Columbia

________________________________________________________________
Issue 109: Selections from the Facial Animation Workshop

	1.	Runners-in Windy Moment - Anjyo, Hitachi, Ltd.
	2.	Gaze and Eye-Contact - Takeuchi, Sony Computer Science Laboratory Inc.
	3.	Gesture Jack - Cassell/Pelachaud, University of Pennsylvania
	4.	Hair Animation - Kurihara, Hitachi, Ltd.
	5.	Talking Heads - Pelachaud/Prevost, University of Pennsylvania
	6.	DECface: An Automatic Lip-Synchronization Algorithm for Synthetic Faces - 
		Waters, Digital Equipment Corporation
	7.	The Computer Synthesis of Expressive Faces - 
		Waters, Digital Equipment Corporation
	8.	Bureaucrat I & Too - Waters, Digital Equipment Corporation
	9.	Kaori's Date - Arai, Hitachi Ltd.
	10.	ICP Demo - Benoit, Universite Stendhal
	11.	Modeling and Tracking Facial Expressions - Essa, MIT Media Lab
	12.	Real-Time Facial Analysis and Synthesis for Televirtuality - 
		Saulnier/Viaud, Institut National de l'Audiovisuel
	13.	The Art of Talking Pictures - Litwinowicz, Apple Computer, Inc.

________________________________________________________________
Issue 110: SIGGRAPH 95 Computer Graphics Showcase

	1.	Les Amis - A.i.i.- E.N.S.A.D
	2.	Fruitopia 'Fighting Fruit' - Click 3X
	3.	Gilbey's Gin 'Mission Impossible' - Rhythm & Hues Studios
	4.	SOK - Pacific Data Images
	5.	Toy Soldier - Taiyo Kikaku Co., Ltd.
	6.	Bimo 'Splash' - Frame Store
	7.	Monopoly Plastic People - Lamb & Company
	8.	Joe & Basket 'Mostly Sports' - Spans & Partner GmbH
	9.	ACC CM Festival - Taiyo Kikaku Co., Ltd.
	10.	Nabisco Thing - XAOS
	11.	Bluebird 'Penguins' - Animation Research Limited
	12.	Wild Arctic/Calving Icebergs - digital artworks
	13.	Martell-The Art of Cognac - 601FX
	14.	'Crystal Ball'-'Sci-Fi Channel' Station ID - Bakst	
	15.	'Clock'-'Sci-Fi Channel' Station ID - Bakst
	16.	'Cutthroat Island' test - BOSS Film Studios
	17.	Dragonman - Lee
	18.	The Volcano Mine Ride - New Wave Entertainment
	19.	'Stargate' excerpts - Kleiser-Walczak Construction Co., Inc.
	20.	The Visible Human Project - National Center for Atmospheric Research
	21.	the end - Landreth

________________________________________________________________
Issue 111: SIGGRAPH 95 Entertainment and Commercial Program

	1.	L'oeil du Cyclone - Media Productions
	2.	Jif Dream Team - Ex Machina
	3.	Kodak Gold Diar - Mac Guff Ligne
	4.	Transformers Compilation - AFCG, Inc.
	5.	Balls and Blocks - Coulter Studios
	6.	Rowntree's Sweets-Mirror - 
		Menfond Electronic Art & Computer Design Co. Ltd.
	7.	Arrivano I Nostri - Vivarium
	8.	TV News-Opening Title - Revision
	9.	Under Seige 2: Dark Territory - Metrolight Studios, Inc.
	10.	Clear and Present Danger 'Smart Bomb Sequence' - 
		Kleiser-Walczak Construction Co., Inc.
	11.	'Outbreak' - BOSS Film Studios
	12.	Rehen (Hostage) - Imagica S. A.
	13.	Brother Printer 'Glitches' - Blue Sky Productions, Inc.
	14.	Batman Forever - Metrolight Studios, Inc.
	15.	Batman - Lamb & Company
	16.	Shell Oil 'Dance Fever' - R/Greenberg Associates, NY
	17.	Halls 'Penguins' - Pacific Data Images
	18.	Air New Zealand 'Gannets' - Animation Research Limited
	19.	Business School - Rhythm & Hues Studios
	20.	Oceanic - Computer Cafe
	21.	Wild Arctic/Narwhals - digital artworks
	22.	Adventure of Comty - DAIKIN Industries, Ltd.
	23.	Budweiser 'Boy Meets Girl' - Pacific Data Images
	24.	'We've Got Taste' - PIXAR
	25.	Hite 'Son of Water' - Metrolight Studios, Inc.
	26.	Alice - Steepler Graphics Group Ltd.
	27.	The National Lottery Launch - Lost In Space
	28.	'Plug Out of Luck' - JUUL: Animation Ltd.
	29.	Moai's Dream - Relief
	30.	'Species' - BOSS Film Studios
	31.	Tandav - JSP Post Pte Ltd.

________________________________________________________________
Issue 112: SIGGRAPH 95 Architecture and Industrial Design

	1.	New Access Methods Project - Edel
	2.	Garden - CG Computer Graphics Co.
	3.	The First Emperor (The Ancient World Revisited Part IV) - 
		Taisei Corporation
	4.	Les Citadines (City-Fleet) - Renault
	5.	Sun Princess - Homer & Associates
	6.	Welcome to OSAKA DOME - CAD Center Corporation

________________________________________________________________
Issue 113: SIGGRAPH 95 Art and Design Program

	1.	Continuum - Inakage
	2.	Special effects of 'La Cite des enfants perdus' - BUF COMPAGNIE
	3.	Corroded ethereal visions - Phillips/Raghavachary
	4.	Les affinites recouvrees - Rubin
	5.	Angelica - Baker	
	6.	Croix De Guerre - Lamprow/Fleury
	7.	An Umbrella Shop - Ikeno	
	8.	just water - de Sousa
	9.	De Anima - Lerch, ArSciMed
	10.	Ear Drummer - Skellings
	11.	Free-Quent Objects - Morino
	12.	Sui - Ohba
	13.	Spheroid - Takahashi
	14.	Le Petit Poucet - Fleri

________________________________________________________________
Issue 114: SIGGRAPH 95 Science and Technology Program

	1.	Bearly Growing - Fleischer, California Institute of Technology
	2.	Bonfire - Chiba, Iwate University
	3.	Bonsai - Chiba, Iwate University
	4.	Seasonal Colors - Chiba, Iwate University
	5.	Verifying a Weather Model Using Satellite Observations - 
		Hibbard, Space Science and Engineering Center
	6.	Tornado Watch (Run Toto, Run!) - 
		Andrews, Pittsburgh Supercomputing Center
	7.	The Miami Isopycnic Coordinate Ocean Model - 
		Lee/Sawdey, Pittsburgh Supercomputing Center
	8.	Change - Thompson/Emmart, National Center for Atmospheric Research
	9.	Comet Shoemaker-Levy 9 and Planet Jupiter - 
		Foss, Pittsburgh Supercomputing Center
	10.	Dwarf Formation - Barnes/Hernquist, Pittsburgh Supercomputing Center
	11.	The Shadows of Alexandria - Janzen, Kentucky Educational Television
	12.	The Shape of Space (excerpt) - Levy, The Geometry Center
	13.	CMC-Pictures of constant mean curvature tori - Heil, SFB 288
	14.	4 Dice - Hanson, Indiana University
	15.	Improvisational Animation - Perlin, Media Research Lab
	16.	TELEOS - Merril, High Techsplanations, Inc.
	17.	Sandbox: an immersive interface to scientific databases - 
		Johnson, Electronic Visualization Laboratory
	18.	Looking into HIV (preview edition) - Larsen, The Scripps Research Institute
	19.	Example of Helix-Helix Packing - Deerfield, Pittsburgh Supercomputing Center
	20.	3D Volume Morphing - Lerios, Stanford University

________________________________________________________________
Issue 115:  SIGGRAPH 96  Electronic Theater Program

	 1.  	Oldsmobile Caught Their Eye - R/Greenberg Associates
	 2.  	Hallmark Magnet - PIXAR
	 3.  	3 Wishes - Tippett Studio
	 4.  	Dutch Nelson, Galaxy Guy - Ronin Animation
	 5.  	Chicken Crossing - Microsoft Research
	 6.  	Atlanta in Motion - Georgia Tech
	 7.  	Dynamic Balance and Walking Control of Planar Bipeds - Iowa State
	        University
	 8.  	The Fight - Acclaim Entertainment, Inc.
	 9.  	M.T.V. MUSIC AWARDS 95 LES NUMEROS DE CIRQUE - Mikros Image
	10.  	Cycles #1 - Lisa Slates
	11.  	Wet Waltz - Xaos, Inc.
	12.  	Yugi Kyoshitsu The Play - Yellow Co., Ltd.
	13.  	Cycles #2 - Lisa Slates
	14.  	Cosmic Voyage Galaxy Formation & Interaction - NCSA/UIUC
	15.  	Homer3 - The Simpsons 1995 Halloween Special - Pacific Data Images
	16.  	Breath - Will Vinton Studios
	17.  	Plymouth Neon Popcorn - Pacific Data Images
	18.  	Aftershocks - Tippett Studio
	19.  	Cites Anterieures - Brugge (excerpt) - Mikros Image
	20.  	Cycles #3 - Lisa Slates
	21. 	Histoire de Crayon - AII-ENSAD
	22.  	Naked Empire - Apple Computer
	23.  	Optical Corneal Visualization - University of California at Berkeley
	24.  	Watch Out - Ringling School of Art and Design
	25.  	Crud: Descent 2 - Syracuse  University
	26.  	Instant D'Apres - SUP Info Com
	27.  	Ma La Notte - RAI
	28.  	Different Themes - Stuart  Sharpe
	29.  	Cycles #4 - Lisa Slates
	30.  	Fibonacci and the Golden Mean - The Palladian Group
	31.  	Big Bear Paper Bag Bear - TOPIX Computer Graphics & Animation Inc.

________________________________________________________________
Issue 116:  SIGGRAPH 96 Art & Design Program I

	 1. 	BIO-ZOO - Julien Dajez
	 2. 	Metal Hat - Taiyo Kikaku Co., Ltd.
	 3. 	Huzzah (Bobaloo The Beast Boy) - Lamb & Company
	 4. 	Convolve - Stephan Larson
	 5. 	Warashi - NAMCO LTD.
	 6.	Envisioning Yuan Ming Yuan - MAGIC Univ. of British Columbia
	 7. 	ECHAPPEE BELLE (Breakaway) - ENSAD /AII
	 8.	Nightlight - Rochester Institute of Technology
	 9. 	Alley Oops! - Coulter Studios/UCLA Extension
	10. 	Esquisses - Christine Z. Chang
	11. 	Nightfall - Pratt Intstitute
 	12. 	Television Monster - Mike Gasaway
	13. 	How Does Drinking Affects Driving - Hong Kong Polytechnic University
	14. 	I FAUST - Sup Info Com 
	15. 	SAKURATEI - Links Corporation
	16. 	Boxes - Rochester Institute of Technology
	17.  	Petula & Freddie - Ringling School of Art and Design


________________________________________________________________
Issue 117:  SIGGRAPH 96 Art & Design Program II

	 1. 	ITSIBITSIHONOLULUSTRANDBIKINI - Academy of Media Arts
	 2. 	MUSIC - E.Motion
    	 3. 	The Jackpot City - Jae Wook Chang
	 4. 	PERIOD - TOSHIBA Corporation
	 5. 	the green man - Texas A&M University
	 6. 	Fan-tasy - Mississippi State University
	 7. 	WindEagle - Ringling School of Art and Design
	 8. 	Too Good To Be True - Michael Spokas
	 9.  	The Architecture of Decay: Giovanni Batista Piranesi/Lebbeus Woods:
	        Visualizing Unbuilt Works - Columbia University
	10. 	Paris 1999 - Mathias Lorenz
	11. 	Golden Shoes - Adam Gravois
	12. 	Twinkle of Love - LG Electronics Inc.
	13. 	better life - Ringling School of Art and Design
	14. 	Herbie Hancock - Dis Is Da Drum - Metrolight Studios, Inc.
	15. 	The Maestro Plays - Doros Motion, Inc.
	16. 	Placebo - Texas A&M University
	17.  	Eclipse - Virginia C. Santos
	18. 	Chocolate - Protozoa, Inc.
	19.  	Isle Of You - Florida Center for Electronic Communication

________________________________________________________________
Issue 118:  SIGGRAPH 96 Entertainment & Commercial Program

	 1. 	LE FLIPPER - Buf Compagnie
	 2. 	KRAKKEN - ExMachina
	 3. 	NEWS - SEGA Enterprises, Ltd.
	 4. 	(Body, Mind, Soul) - IDEO
	 5. 	Genenque Officiel d'Imagina 96 - INA-IMAGINA
	 6. 	Gitanes - ExMachina
	 7. 	Matador - Ringling School of Art and Design
	 8. 	A Worm's Life - Christina Krakowiecki
	 9.	The Arrival - Pacific Data Images
	10. 	Dutch Nelson, Galaxy Guy - Ronin Animation
	11. 	M The Invisible Universe - Home Run Pictures
	12. 	Introduction to Human Rights - Centro Digital Pictures Ltd.
	13. 	IN THE FOREST - Tokyo Broadcasting System, Inc.
	14. 	Bloup - NAD Centre
	15. 	Archway Cookies Talking Cow - Pacific Data Images
	16. 	"Casino" and "Dunston checks In" - Matte World Digital
	17. 	Glacier Run - New Wave Entertainment
	18. 	CITES ANTERIEURES - BRUGGE (EXCERPT) - Mikros Image
	19. 	Martini POP ART - Curious Pictures
	20. 	Joe's Apartment Roach Rally - Blue Sky Productions, Inc.
	21.  	ROFLY - FLY HARD - Video Copy Company

________________________________________________________________
Issue 119:  SIGGRAPH 96 Science & Technology Program

	 1. 	Artica Intergalaxia - Electronic Visualization Laboratory
	 2. 	CALVIN: Collaborative Architectural Layout Via Immersive Navigation -
		Electronic Visualization Laboratory
	 3. 	Subdivision Kaleidoscope - Caltech
	 4. 	Bio-medical Visualization System - Mouse Embryo Visualization - Electric
	        Machinery Laboratory
	 5. 	Formation of Accretion Disks and Jets Around Black Holes - Pittsburgh
	        Supercomputing Center
	 6. 	Hydrodynamic Simulations of Star Formation - University of Chicago
	 7. 	Calderaland - Complex Systems Research, Inc.
	 8. 	FMC Subsea GL/GLL Modular Cluster Manifold System - Stafford Design Service
	 9.	MMB & Renaissance - F.A.B.R.I.Cators
	10. 	The Little Arrow that Couldn't - Electronic Visualization Laboratory
	11.  	Visualizing Time-dependent Particle Tracing for the V-22 Tiltrotor
		Aircraft - NASA Ames Research Center
	12.  	Transparence - Renault Design
	13.  	The Living Cell - Home Run Pictures


Return to the SVR Catalog table of contents