ProjectedTextures
Prototype software for spacial augmented reality applications.
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#include <QOpenGLShaderProgram>
#include <QOpenGLVertexArrayObject>
#include <QOpenGLBuffer>
#include <QOpenGLFunctions>
#include <QGLWidget>
#include "Geometry.h"
#include "RenderEnums.h"
#include "ShaderManager.h"
Go to the source code of this file.
Classes | |
struct | RenderObject |
class | RenderBase |