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ProjectedTextures
Prototype software for spacial augmented reality applications.
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#include <QOpenGLShaderProgram>#include <QOpenGLVertexArrayObject>#include <QOpenGLBuffer>#include <QOpenGLFunctions>#include <QGLWidget>#include "Geometry.h"#include "RenderEnums.h"#include "ShaderManager.h"Go to the source code of this file.
Classes | |
| struct | RenderObject |
| class | RenderBase |
1.8.4