ProjectedTextures
Prototype software for spacial augmented reality applications.
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ShaderLamps
src
OpenCvCam.h
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#pragma once
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#include "
Camera.h
"
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class
OpenCvCam
:
public
Camera
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{
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Q_OBJECT
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public
:
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OpenCvCam
(QString
name
,
int
deviceId,
int
frameWidth
,
int
frameHeight
,
int
targetFps
,
int
bufferSize
, QString
calibrationFile
);
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~OpenCvCam
(
void
);
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protected
:
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VideoCapture
cap
;
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void
grabFrame
();
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public
slots:
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void
setExposure
(
int
exposure){}
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void
setGain
(
int
gain){}
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};
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Generated on Fri Feb 19 2016 11:04:41 for ProjectedTextures by
1.8.4