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Just Noticeable Difference

According to Weber's law, from the beginning of the century, the ratio tex2html_wrap_inline4757 of the just noticeable difference tex2html_wrap_inline4759 and the luminance L is constant, and equals 0.02 for a wide range of luminances. Nowadays there are better descriptions of just noticeable difference, and it is clear that it is not constant but depends on the adaptation level, and can be approximated using Weber's law just at certain adaptation levels.

The mapping function proposed by Greg Ward in [Ward94] relies on the work of Blackwell conducted in the early 1970s. Using a briefly flashing dot on a uniform background Blackwell established the relationship between adaptation luminance, tex2html_wrap_inline4763, and just noticeable difference in luminance tex2html_wrap_inline4765 as:
 equation202
That means that if there is a patch of luminance tex2html_wrap_inline4767 on the background of luminance tex2html_wrap_inline4763 it will be discernible, but the patch of luminance tex2html_wrap_inline4771, where tex2html_wrap_inline4773 will not.

A more complex function for the whole range of human vision is used by Ferwerda et al. [FPSG96], and later by Larson et al. in [LaRP97]. It accounts for both rod and cone, response, and is given in equation 2.17.
 equation217

Ferwerda et al. [FPSG96] and Larson et al. [LaRP97] also exploit the changes in visual acuity. Visual acuity is the measure of the visual system's ability to resolve spatial details. It drops off significantly for low illumination levels. Actually it is about tex2html_wrap_inline4785 at tex2html_wrap_inline4787 and drops off to about tex2html_wrap_inline4789 at tex2html_wrap_inline4791.

Ferwerda et al. also used the time aspect of adaptation. We are all familiar with the fact that we can not see immediately after entering the cinema if the film has already begun. After some period of time we can see the details again. Using Ferwerda's model it is possible to simulate such time changes of adaptation in computer graphics.


next up previous contents
Next: Brightness as a Function Up: Human Vision Previous: Human Vision

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