Advanced Rendering Toolkit
Using the Renderer

A short introduction on how to create images with ART.


Before using ART, you have to install it. In order to do that, follow the installation instructions.

You can use art in the directory $ART_DIR/Apps/artist; change to this directory. Render a scene:

	    artist scene/Chess/GlassScene.arm
	
If you use ppm images instead of tiff images add -imf ppm. Then you can view the result, e.g. on an X machine you can use:
	    xv scene/Chess/GlassScene.tiff
	
or
	    xv scene/Chess/GlassScene.ppm
	
Note, that artist has a number of options, you can get some info on them by calling artist without any parameters.

You can use the -rnd or -cam options of artist to specify a renderer or camera. Most renderers are located in the renderer subdirectory. You can render the previous scene using a different renderer and camera with the following command:

	    artist scene/Chess/GlassScene.arm \
		    -rnd renderer/MidPointTracer.arm \
		    -cam scene/Chess/KingCamera.arm
	
For some information on how to model a scene, have a look at MODELING.

For additional information see $ART_DIR/Apps/artist/README.


ART / Documentation / Using the Renderer

This page is maintained by Robert F Tobler. It was last updated on September 9, 1999.
If you have any comments, please send a message to rft@cg.tuwien.ac.at.