Publications

308 Publications found:
Image Bib Reference Publication Type
2020
Elias Brugger
Test Scene Design for Physically Based Rendering
[thesis]
Bachelor Thesis
Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Steven Feiner, Michael WimmerORCID iD
XREye: Simulating Visual Impairments in Eye-Tracked XR
In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 2020.
[extended abstract] [image] [poster] [video]
Other Reviewed Publication
Andreas Wiesinger
An Open Database for Physically Based Rendering
[thesis]
Bachelor Thesis
Peter Houska
Improved Persistent Grid Mapping
[poster] [thesis]
Master Thesis
Laura R. LuidoltORCID iD
Perception of Light in Virtual Reality
[poster] [thesis]
Master Thesis
Martin Rumpelnik
Planetary Rendering with Mesh Shaders
[Thesis]
Bachelor Thesis
2019
Nikole Leopold
Adding Voxelization using the Hardware Rasterizer to a Cross-Platform C++/OpenGL Engine
[Linux Port] [Voxelization Algorithm] [Project on GitHub]
Student Project
Stefan Stappen
Improving Real-Time Rendering Quality and Efficiency using Variable Rate Shading on Modern Hardware
[poster] [thesis]
Master Thesis
Karoly Zsolnai-Fehér
Photorealistic Material Learning and Synthesis
Supervisor: Michael WimmerORCID iD
Duration: 2013 — 2019
[thesis]
PhD-Thesis
Tobias Klein
Instant Construction of Atomistic Models for Visualization in Integrative Cell Biology
Supervisor: Ivan ViolaORCID iD
Duration: 2016 — 2019
[image]
PhD-Thesis
Lara Panfili
Effects of VR-Displays on Visual Acuity
[image] [thesis]
Bachelor Thesis
Markus Schütz, Michael WimmerORCID iD
Rendering Point Clouds with Compute Shaders
Poster shown at SIGGRAPH Asia (November 2019)
Poster
Johannes EschnerORCID iD
Generating 3D data for training neural networks for surveillance applications
[thesis]
Bachelor Thesis
Wolfgang Rumpler
Progressive Rendering of Massive Point Clouds in WebGL 2.0 Compute
Bachelor Thesis
Michael WimmerORCID iD
Computer Graphics for Serious Games, 4. September 2019, Vienna, Austria
Invited Talk
Horst Gruber
Extended Image Classification
[Bachelor Thesis] [image]
Bachelor Thesis
Tobias Klein, Ivan ViolaORCID iD, Eduard GröllerORCID iD, Peter Mindek
Multi-Scale Procedural Animations of Microtubule Dynamics Based on Measured Data
IEEE Transactions on Visualization and Computer Graphics, 26(1):622-632, August 2019. [paper]
Journal Paper with Conference Talk
Thomas Koch
Simulation of Diabetic Macular Edema in Virtual Reality
[image] [report]
Student Project
Adam Celarek, Wenzel Jakob, Michael WimmerORCID iD, Jaakko Lehtinen
Quantifying the Error of Light Transport Algorithms
Computer Graphics Forum, 38(4):111-121, July 2019. [paper_preprint] [Git repository]
Journal Paper with Conference Talk
Katharina Krösl
Simulating Vision Impairments in VR and AR
In ACM SIGGRAPH THESIS FAST FORWARD 2019. June 2019.
[extended abstract] [image] [video]
Other Reviewed Publication
Jürgen Thann
Evaluation of Coherent Hierarchical Culling Revisited with Varied Parameters
[Bachelor Thesis] [image]
Bachelor Thesis
Daniel Cornel, Andreas Buttinger-Kreuzhuber, Artem Konev, Zsolt Horvath, Michael WimmerORCID iD, Raimund Heidrich, Jürgen Waser
Interactive Visualization of Flood and Heavy Rain Simulations
Computer Graphics Forum, 38(3):25-39, June 2019. [image]
Journal Paper with Conference Talk
Florian Michelic, Michael Kenzel, Karl Haubenwallner, Bernhard KerblORCID iD, Markus Steinberger
Real-time Rendering of Procedural Planets at Arbitrary Altitudes
Poster shown at I3D 2019 (21. May 2019-23. May 2019)
Poster
Christian Luksch, Michael WimmerORCID iD, Michael Schwärzler
Incrementally Baked Global Illumination
In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games (I3D 2019), pages 4:1-4:10. May 2019.
[draft] [teaser] [video]
Conference Paper
Harald Steinlechner, Bernhard Rainer, Michael Schwärzler, Georg Haaser, Attila Szabo, Stefan Maierhofer, Michael WimmerORCID iD
Adaptive Point-cloud Segmentation for Assisted Interactions
In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games, pages 14:1-14:9. May 2019.
[draft]
Conference Paper
Alexander Heinz
High-Quality Rendering of Interactive Particle Systems for Real-Time Applications
[thesis]
Bachelor Thesis
Markus Schütz, Michael WimmerORCID iD
Live Coding of a VR Render Engine in VR
Poster shown at IEEE VR 2019 (March 2019)
Poster
Jakub Boksansky, Michael WimmerORCID iD, Jirí BittnerORCID iD
Ray Traced Shadows: Maintaining Real-Time Frame Rates
In Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs, pages 159-182, March 2019
Article in a Book
Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Michael WimmerORCID iD, Steven Feiner
ICthroughVR: Illuminating Cataracts through Virtual Reality
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 655-663. March 2019.
[image] [paper_preprint] [video]
Conference Paper
Markus Schütz, Katharina Krösl, Michael WimmerORCID iD
Real-Time Continuous Level of Detail Rendering of Point Clouds
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019.
Conference Paper
Georg Zotti, Florian Schaukowitsch, Michael WimmerORCID iD, Wolfgang Neubauer
Virtual Archaeoastronomy: Stellarium for Research and Outreach
In Archaeoastronomy in the Roman World (Proceedings 16th Conference of the Italian Society for Archaeoastronomy), pages 187-205. March 2019.
Conference Paper
Lukas Prost
Real-Time Photometric Area Light Approximation for Interactive Lighting Design
[poster] [thesis]
Master Thesis
Harald Steinlechner, Georg Haaser, Bernd Oberdorfer, Daniel Habe, Stefan Maierhofer, Michael Schwärzler, Eduard GröllerORCID iD
A Novel Approach for Immediate, Interactive CT Data Visualization andEvaluation using GPU-based Segmentation and Visual Analysis
In International Conference on Industrial Computed Tomography (ICT) 2019, pages 1-6. February 2019.
[draft]
Conference Paper
2018
Nicolas Themmer
Definition of a Workflow to Import FBX Models in Unity3D at Run-Time While Retaining Material Properties for Various Shader Types
[thesis]
Bachelor Thesis
Tom Tucek
INTRA SPACE Agent An Agent-Based Architecture for an Artistic Real-Time Installation
[image]
Bachelor Thesis
Dominique Grieshofer
Game Optimization and Steam Publishing for Swarmlake
[thesis]
Bachelor Thesis
Lukas Fischer
Subsurface Scattering in VR
[image]
Bachelor Thesis
Artem Konev, Manuel Matusich, Ivan ViolaORCID iD, Hendrik Schulze, Daniel Cornel, Jürgen Waser
Fast cutaway visualization of sub-terrain tubular networks
Computers & Graphics, 75(5):25-35, October 2018.
Journal Paper (without talk)
Katharina Krösl
[DC] Computational Design of Smart Lighting Systems for Visually Impaired People, using VR and AR Simulations
In Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). October 2018.
[paper]
Conference Paper
Thomas Gamper
Ocean Surface Generation and Rendering
[poster] [thesis]
Master Thesis
Michael Oppitz
Implementing Virtual Ray Lights for Rendering Scenes with Participating Media
[thesis]
Bachelor Thesis
Katharina Krösl, Anna Felnhofer, Johanna X. Kafka, Laura Schuster, Alexandra Rinnerthaler, Michael WimmerORCID iD, Oswald D. Kothgassner
The Virtual Schoolyard: Attention Training in Virtual Reality for Children with Attentional Disorders
Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018)
[abstract] [poster] [video]
Poster
Markus Schütz, Michael WimmerORCID iD
Progressive Real-Time Rendering of Unprocessed Point Clouds
Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018)
[abstract] [poster]
Poster
Karoly Zsolnai-Fehér, Peter WonkaORCID iD, Michael WimmerORCID iD
Gaussian Material Synthesis
ACM Transactions on Graphics (SIGGRAPH 2018), 37(4):76:1-76:14, August 2018. [paper] [supplementary] [video]
Journal Paper with Conference Talk
Michael Schwärzler
Advances in the Multimodal 3D Reconstruction and Modeling of Buildings
Supervisor: Michael WimmerORCID iD
Duration: 2010 — 2018
[image] [PhD-Thesis]
PhD-Thesis
Patrick Gantner
AR Overlays for Leica VIS with Vulkan
[description]
Student Project
Katharina Krösl, Dominik Bauer, Michael Schwärzler, Henry FuchsORCID iD, Michael WimmerORCID iD, Georg Suter
A VR-based user study on the effects of vision impairments on recognition distances of escape-route signs in buildings
The Visual Computer, 34(6-8):911-923, April 2018. [Paper]
Journal Paper with Conference Talk
Andreas Walch, Katharina Krösl, Christian Luksch, David Pichler, Thomas Pipp, Michael Schwärzler
An Automated Verification Workflow for Planned Lighting Setups using BIM
In REAL CORP 2018, Proceedings, pages 55-65. April 2018.
[paper]
Conference Paper
Robert Glanz
A Comparison of Physically Based Rendering Systems
[thesis]
Bachelor Thesis
Attila Szabo
A Composable and Reusable Photogrammetric Reconstruction Library
Master Thesis
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