211 Publications found:
Image Bib Reference Publication Type
2009
Michael Wimmer
Advances in Real-Time Rendering, 22. October 2009-23. October 2009, Verona, Italy
Invited Talk
Michael Wimmer
Advances in Real-Time Rendering, 23. April 2009-25. April 2009, Budmerice, Slovakia
Invited Talk
Michael Wimmer
IT in Computerspielen: Ausbildung und Forschung, 5. November 2009, Techgate Vienna
Invited Talk
2008
Paul Guerrero, Stefan Jeschke, Michael Wimmer
Real-time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
Computer Graphics Forum, 27(8):2154-2168, October 2008. [paper]
Journal Paper (without talk)
Markus Lipp, Peter Wonka, Michael Wimmer
Interactive Visual Editing of Grammars for Procedural Architecture
ACM Transactions on Graphics, 27(3):102:1-10, August 2008. [paper]
Journal Paper with Conference Talk
Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer, Erik Reinhard
A Psychophysical Study of Fixation Behavior in a Computer Game
In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008.
[draft]
Conference Paper
Daniel Scherzer, Michael Wimmer
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [draft]
Journal Paper with Conference Talk
Martin Čadík, Michael Wimmer, László Neumann, Alessandro Artusi
Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes
Computers & Graphics, 32(3):330-349, June 2008. [Preprint]
Journal Paper (without talk)
Ralf Habel, Bogdan Mustata, Michael Wimmer
Efficient Spherical Harmonics Lighting with the Preetham Skylight Model
In Eurographics 2008 - Short Papers, pages 119-122. April 2008.
[Preprint]
Conference Paper
Oliver Mattausch, Jiří Bittner, Michael Wimmer
CHC++: Coherent Hierarchical Culling Revisited
Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [draft]
Journal Paper with Conference Talk
Michael Wimmer
Advances in Real-Time Rendering, 15. September 2008, INRIA, Grenoble, France
Invited Talk
Michael Wimmer
Precomputing Visibility for Real-Time Rendering of Large Scenes, 30. May 2008, Kopenhagen, Denmark
Invited Talk
Michael Wimmer
Current Advances in Real-Time Rendering, 7. July 2008, ETH Zürich, Switzerland
Invited Talk
2007
Jean Pierre Charalambos, Jiří Bittner, Michael Wimmer, Eduardo Romero
Optimized HLOD Refinement Driven by Hardware Occlusion Queries
In Advances in Visual Computing (Third International Symposium on Visual Computing -- ISVC 2007), pages 106-117. November 2007.
[Preprint]
Conference Paper
Michael Schwärzler, Michael Wimmer
Rendering Imperfections: Dust, Scratches, Aging,...
TR-186-2-07-09, September 2007 [TR]
Technical Report
Ralf Habel, Alexander Kusternig, Michael Wimmer
Physically Based Real-Time Translucency for Leaves
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 253-263. June 2007.
[Preprint]
Conference Paper
Daniel Scherzer, Stefan Jeschke, Michael Wimmer
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
[Preprint]
Conference Paper
Stefan Jeschke, Stephan Mantler, Michael Wimmer
Interactive Smooth and Curved Shell Mapping
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 351-360. June 2007.
[Preprint]
Conference Paper
Oliver Mattausch, Jiří Bittner, Peter Wonka, Michael Wimmer
Optimized Subdivisions for Preprocessed Visibility
In Proceedings of Graphics Interface 2007, pages 335-342. May 2007.
[Preprint]
Conference Paper
Markus Giegl, Michael Wimmer
Fitted Virtual Shadow Maps
In Proceedings of Graphics Interface 2007, pages 159-168. May 2007.
[Preprint]
Conference Paper
Michael Wimmer
Real-Time Rendering
Supervisor:
Duration: 2001 - 2007
Habilitation Thesis
Stephan Mantler, Stefan Jeschke, Michael Wimmer
Displacement Mapped Billboard Clouds
Poster shown at Symposium on Interactive 3D Graphics and Games (30. April 2007- 2. May 2007)
[poster]
Poster
Markus Giegl, Michael Wimmer
Queried Virtual Shadow Maps
In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007.
[Preprint]
Conference Paper
Markus Giegl, Michael Wimmer
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
Computer Graphics Forum, 26(1):46-49, March 2007. [Preprint]
Journal Paper (without talk)
Ralf Habel, Michael Wimmer, Stefan Jeschke
Instant Animated Grass
Journal of WSCG, 15(1-3):123-128, January 2007. [Preprint]
Journal Paper with Conference Talk
Stephan Mantler, Stefan Jeschke, Michael Wimmer
Displacement Mapped Billboard Clouds
TR-186-2-07-01, January 2007 [paper]
Technical Report
Michael Wimmer
Gametools: Advanced Rendering Effects for Next-Gen Engines, 20. August 2007-22. August 2007, Leipzig, Germany
Invited Talk
2006
Markus Giegl, Michael Wimmer
Queried Virtual Shadow Maps
In ShaderX 5 -- Advanced Rendering Techniques, pages 249-262, December 2006
Article in a Book
Michael Wimmer
Do We Need Accurate Reconstruction?
In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006.
Conference Paper
Martin Čadík, Michael Wimmer, László Neumann, Alessandro Artusi
Image Attributes and Quality for Evaluation of Tone Mapping Operators
In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006.
[Paper]
Conference Paper
Peter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov
Guided Visibility Sampling
ACM Transactions on Graphics, 25(3):494-502, July 2006. [Preprint]
Journal Paper with Conference Talk
Michael Wimmer, Claus Scheiblauer
Instant Points: Fast Rendering of Unprocessed Point Clouds
In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006.
[Paper]
Conference Paper
Oliver Mattausch, Jiří Bittner, Michael Wimmer
Adaptive Visibility-Driven View Cell Construction
In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006.
[paper]
Conference Paper
Michael Wimmer, Daniel Scherzer
Robust Shadow Mapping with Light Space Perspective Shadow Maps
In ShaderX 4 -- Advanced Rendering Techniques, pages 313-330, March 2006
Article in a Book
Werner Purgathofer, Michael Wimmer, Alexander Wilkie
Grafische Datenverarbeitung
In Informatik Handbuch, pages 857-904, 2006
Article in a Book
Michael Wimmer
Practical Shadow Mapping, 21. August 2006-23. August 2006, Leipzig, Germany
Invited Talk
Michael Wimmer, Andrej Ferko, László Szirmay-Kalos, Helwig Hauser
CESCG 2000-2005 Best Papers Selection. Austrian Computer Society, 2006.
Published Book
Michael Wimmer
Sampling in Visibility, 29. June 2006-30. June 2006, Aiya Napa, Cyprus
Invited Talk
2005
Stefan Jeschke, Michael Wimmer, Werner Purgathofer
Image-based Representations for Accelerated Rendering of Complex Scenes
In EUROGRAPHICS 2005 State of the Art Reports, pages 1-20. August 2005.
[Paper]
Other Reviewed Publication
Jiří Bittner, Peter Wonka, Michael Wimmer
Fast Exact From-Region Visibility in Urban Scenes
In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005.
[Paper]
Conference Paper
Stefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer
Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements
In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005.
[Paper]
Conference Paper
Michael Wimmer, Jiří Bittner
Hardware Occlusion Queries Made Useful
In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108, March 2005
Article in a Book
2004
Jiří Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Computer Graphics Forum, 23(3):615-624, September 2004. [Paper]
Journal Paper with Conference Talk
Michael Wimmer, Daniel Scherzer, Werner Purgathofer
Light Space Perspective Shadow Maps
In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004.
[Paper]
Conference Paper
2003
Peter Wonka, Michael Wimmer, François Sillion, William Ribarsky
Instant Architecture
ACM Transaction on Graphics, 22(3):669-677, July 2003. [Paper]
Journal Paper with Conference Talk
Alessandro Artusi, Jiří Bittner, Michael Wimmer, Alexander Wilkie
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[Paper]
Conference Paper
Michael Wimmer, Peter Wonka
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[Paper]
Conference Paper
2002
Stefan Jeschke, Michael Wimmer
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.
Conference Paper
Stefan Jeschke, Michael Wimmer, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.
Conference Paper
Stefan Jeschke, Michael Wimmer
An Error Metric for Layered Environment Map Impostors
TR-186-2-02-04, February 2002 [Technical report]
Technical Report
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