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        "abstract": "Das Ziel dieser Arbeit war es, eine einfache Szene so zu modellieren und zu rendern, dass sie so ident wie möglich zu einer digitalen Photographie ist. Dabei war klar, dass es viele Hindernisse zu überwinden galt, und den hauptsächlichen Wissensgewinn erhofften wir aus dem Verständnis für diese vielen kleinen Schritte zu erzielen. Schließlich stellten sich die Hindernisse noch umfangreicher dar als angenommen, und so schränkte sich das Thema auf die Verwendbarkeit digitaler Kameras für die Problemstellung inklusive die notwendigen Bearbeitungsschritte zur Vergleichbarkeit der Werte ein. Dabei entstand auch eine neue Methode entwickelt um die Abweichung der menschlichen Wahrnehmung von der Sensorik einer Kamera zu kompensieren. ",
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        "title": "Verification of Physically Based Rendering Algorithms",
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