[
    {
        "id": "Szalavari-1998-CGAR",
        "type_id": "techreport",
        "tu_id": null,
        "repositum_id": null,
        "title": "Collaborative Gaming in Augmented Reality",
        "date": "1998-01",
        "abstract": "We introduce a local collaborative environment for gaming.\nIn our setup multiple users can interact with the virtual game and the real\nsurroundings at the same time. They are able to communicate with other\nplayers during the game. We describe an augmented reality setup for\nmultiple users with see-trough head-mounted displays, allowing dedicated\nstereoscopic views and individualized interaction for each user. We use\nface-snapping for fast and precise direct object manipulation. With face\nsnapping and the subdivision of the gaming space into spatial regions, the\nsemantics of actions can be derived out of geometric actions of the user.\nFurther, we introduce a layering concept allowing individual views onto the\ncommon data structure. The layer concept allows to make privacy management\nvery easy by simply manipulating the common data structure. Moreover,\nassigning layers to spatial regions carefully, a special privacy management\nis often not necessary. Moving objects from one region into another will\nautomatically change their visibility and privacy for each participant. We\ndemonstrate our system with two example board-games: Virtual Roulette and\nMah-Jongg, both relying heavily on social communication and the need of a\nprivate space.\n",
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        "authors": [
            234,
            410,
            249
        ],
        "number": "TR-186-2-98-10",
        "pages_from": "1",
        "pages_to": "19",
        "research_areas": [],
        "keywords": [
            "augmented  reality",
            "interaction techniques",
            "CSCW",
            "virtual gaming"
        ],
        "weblinks": [],
        "files": [
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                "size": 2463020,
                "path": "Publication:Szalavari-1998-CGAR",
                "url": "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-CGAR/Szalavari-1998-CGAR-paper.pdf",
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        "url": "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-CGAR/",
        "__class": "Publication"
    },
    {
        "id": "Szalavari-1998-Col",
        "type_id": "misc",
        "tu_id": null,
        "repositum_id": null,
        "title": "Collaborative Gaming in Augmented  Reality, Proceedings of VRST'98, pp.195-204, November 2-5, 1998",
        "date": "1998",
        "abstract": null,
        "authors_et_al": false,
        "substitute": null,
        "main_image": null,
        "sync_repositum_override": null,
        "repositum_presentation_id": null,
        "authors": [
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            249,
            410
        ],
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        "url": "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-Col/",
        "__class": "Publication"
    }
]
