Philipp Erler, Lukas Herzberger
, Michael Wimmer
, Markus Schütz
LidarScout: Direct Out-of-Core Rendering of Massive Point Clouds
In High-Performance Graphics 2025 - Symposium Papers. June 2025.
[
Paper] [
video] [
Viewer] [Repository of Viewer Source] [Repository of Training Source] [Presentation from HPG 2025]
Markus Schütz, Christoph Peters, Florian Hahlbohm
, Elmar Eisemann, Marcus Magnor, Michael Wimmer
Splatshop: Efficiently Editing Large Gaussian Splat Models
Computer Graphics Forum, 44(8), June 2025.
Rahul Goel, Markus Schütz
, P. J. Narayanan
, Bernhard Kerbl
Real-Time Decompression and Rasterization of Massive Point Clouds
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 7(3):48, August 2024.
Markus Schütz, Lukas Herzberger
, Michael Wimmer
SimLOD: Simultaneous LOD Generation and Rendering for Point Clouds
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 7(1):17, May 2024. [
paper]
Johannes Unterguggenberger, Lukas Lipp
, Michael Wimmer
, Bernhard Kerbl
, Markus Schütz
Fast Rendering of Parametric Objects on Modern GPUs
In EGPGV24: Eurographics Symposium on Parallel Graphics and Visualization. May 2024.
[
image] [
paper]
Markus Schütz, Bernhard Kerbl
, Philip Klaus, Michael Wimmer
GPU‐Accelerated LOD Generation for Point Clouds
Computer Graphics Forum, 42(8):e14877, June 2023.
Markus Schütz, Bernhard Kerbl
, Michael Wimmer
Software Rasterization of 2 Billion Points in Real Time
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(3):1-17, July 2022. [
paper]
Markus Schütz, Bernhard Kerbl
, Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [
paper]
Markus Schütz
Interactive Exploration of Point Clouds
Supervisor: Michael Wimmer
Markus Schütz, Stefan Ohrhallinger
, Michael Wimmer
Fast Out-of-Core Octree Generation for Massive Point Clouds
Computer Graphics Forum, 39(7):1-13, November 2020. [
paper]
Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael Wimmer
Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [
paper]
Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
Computer Graphics Forum, 39(2):51-64, May 2020. [
paper]
Markus Schütz, Michael Wimmer
Rendering Point Clouds with Compute Shaders
Poster shown at SIGGRAPH Asia
(November 2019)
Markus Schütz, Michael Wimmer
Live Coding of a VR Render Engine in VR
Poster shown at IEEE VR 2019
(March 2019)
Markus Schütz, Katharina Krösl
, Michael Wimmer
Real-Time Continuous Level of Detail Rendering of Point Clouds
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019.
Markus Schütz, Michael Wimmer
Progressive Real-Time Rendering of Unprocessed Point Clouds
Poster shown at ACM SIGGRAPH 2018
(12. August 2018-16. August 2018)
[
abstract] [
poster]
Katharina Krösl, Markus Schütz
X-Mas Card 2017
[
X Mas card] [
X max 2017]
Markus Schütz
Potree: Rendering Large Point Clouds in Web Browsers
[
poster] [
thesis]
Oscar Martinez-Rubi, Stefan Verhoeven, Maarten van Meersbergen, Markus Schütz, Peter van Oosterom, Romulo Goncalves, Theo Tijssen
Taming the beast: Free and open-source massive point cloud web visualization
In Capturing Reality Forum, pages 1-1. November 2015.
Markus Schütz, Michael Wimmer
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
In Proceedings of Digital Heritage 2015 Short Papers, pages 369-372. September 2015.
[
draft]