@inproceedings{Psik-2003-IPI, title = "The Invisible Person: Advanced Interaction Using an Embedded Interface", author = "Thomas Psik and Kresimir Matkovic and Reinhard Sainitzer and Paolo Petta and Zsolt Szalav\'{a}ri", year = "2003", abstract = " We describe an advanced user interface enabling even playing games in an immersive virtual environment. There are no common input devices, users presence in the environment, movements, and body postures are only available tools for interacting with totally hidden computer. Furthermore, a publicly accessible installation in the Vienna Museum of Technology implementing such an advanced environment is described. In this installation computers are totally hidden, and it is one of the most popular exhibits in the museum, which has been accessed by more than 200,000 visitors since September 1999.", series = " Proceedings of Eurographics", organization = "Eurographics", location = "New York, NY", booktitle = " Proceedings of Eurographics/Frauenhofer IAO Workshop on Virtual Environments 2003", pages = "29--37", keywords = "museum installation, user interface, digital character, virtual environment, interactive", URL = "https://www.cg.tuwien.ac.at/research/publications/2003/Psik-2003-IPI/", } @article{Matkovic-2002-Vir, title = "Virtual Gutenberg`s Printing Press", author = "Kresimir Matkovic and Zsolt Szalav\'{a}ri and Christoph Traxler and Michael Gervautz", year = "2002", journal = "OEGAI-Journal", number = "1", volume = "21", URL = "https://www.cg.tuwien.ac.at/research/publications/2002/Matkovic-2002-Vir/", } @misc{Schmalstieg-2001-Aug, title = "Augmented Reality: The Interface is Everywhere", author = "Werner Purgathofer and Dieter Schmalstieg and Anton Fuhrmann and Gerd Hesina and Zsolt Szalav\'{a}ri and Michael Gervautz and L. Miguel Encarna\c{c}\~{a}o", year = "2001", note = "SIGGRAPH 2001 Course Notes #27, Los Angeles, USA, ACM Press, August 2001", URL = "https://www.cg.tuwien.ac.at/research/publications/2001/Schmalstieg-2001-Aug/", } @techreport{Schm-2000-Stb, title = "The Studierstube Augmented Reality Project", author = "Dieter Schmalstieg and Anton Fuhrmann and Gerd Hesina and Zsolt Szalav\'{a}ri and L. Miguel Encarna\c{c}\~{a}o and Michael Gervautz and Werner Purgathofer", year = "2000", abstract = "This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Fraunhofer CRCG, Inc. in Providence, Rhode Island, U.S. Our starting point for developing the Studierstube system was the belief that augmented reality, the less obtrusive cousin of virtual reality, has a better chance of becoming a viable user interface for applications requiring manipulation of complex three-dimensional information as a daily routine. In essence, we are searching for a 3D user interface metaphor as powerful as the desktop metaphor for 2D. At the heart of the Studierstube system, collaborative augmented reality is used to embed computer-generated images into the real work environment. In the first part of this paper, we review the user interface of the initial Studierstube system, in particular the implementation of collaborative augmented reality, and the Personal Interaction Panel, a two-handed interface for interaction with the system. In the second part, an extended Studierstube system based on a heterogeneous distributed architecture is presented. This system allows the user to combine multiple approaches--augmented reality, projection displays, ubiquitous computing--to the interface as needed. The environment is controlled by the Personal Interaction Panel, a two-handed pen-and-pad interface, which has versatile uses for interacting with the virtual environment. Studierstube also borrows elements from the desktop, such as multi-tasking and multi-windowing. The resulting software architecture resembles in some ways what could be called an augmented reality operating system. The presentation is complemented by selected application examples.", month = dec, number = "TR-186-2-00-22", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "three-dimensional user interface, two-handed interaction, computer supported cooperative work, distributed virtual environment, ubiquitious computing, user interface, augmented reality", URL = "https://www.cg.tuwien.ac.at/research/publications/2000/Schm-2000-Stb/", } @misc{Petta-1999-Tow, title = "Towards Engaging Full-Body Interaction", author = "A. Staller and S. Trappl and Thomas Psik and Zsolt Szalav\'{a}ri and Michael Gervautz and Stephan Mantler and Paolo Petta", year = "1999", note = "Proceedings of 8th International Conference on Human-Computer Interaction (HCI International'99), August 22-27, Munich, Germany, 1999", URL = "https://www.cg.tuwien.ac.at/research/publications/1999/Petta-1999-Tow/", } @misc{Schmalstieg-1999-Usi, title = "Using Transparent Props For Interaction With The Virtual Table.", author = "Dieter Schmalstieg and Zsolt Szalav\'{a}ri and L. Miguel Encarna\c{c}\~{a}o", year = "1999", note = "Proceedings of SIGGRAPH Symposium on
Interactive 3D Graphics '99, Atlanta, GI, April 26-28, 1999.", URL = "https://www.cg.tuwien.ac.at/research/publications/1999/Schmalstieg-1999-Usi/", } @phdthesis{Szalavari-thesis, title = "The Personal Interaction Panel - a two-handed Interface for Augmented Reality", author = "Zsolt Szalav\'{a}ri", year = "1999", pages = "137", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", school = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", keywords = "Virtuelle Realit\"{a}t, Schnittstelle", URL = "https://www.cg.tuwien.ac.at/research/publications/1999/Szalavari-thesis/", } @techreport{Schmalstieg-1998-Usi, title = "Using Transparent Props for Interaction with the Virtual Table", author = "Dieter Schmalstieg and L. Miguel Encarna\c{c}\~{a}o and Zsolt Szalav\'{a}ri", year = "1998", abstract = "The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This paper reports on a user interface and new interaction techniques for the Virtual Table based on transparent props?a tracked hand-held pen and a pad. These props, but in particular the pad, are augmented with 3D graphics from the Virtual Table?s display. This configuration creates a very powerful and flexible interface for two-handed interaction that can be applied to other back-projected stereographic displays as well: the pad can serve as a palette for tools and controls as well as a window-like see-through interface, a plane-shaped and through-the-plane tool, supporting a variety of new interaction techniques.", month = oct, number = "TR-186-2-98-25", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "magic lenses, window tools, transparent props, two-handed interaction, augmented reality, virtual reality", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Schmalstieg-1998-Usi/", } @techreport{Szalavari-1998-CGAR, title = "Collaborative Gaming in Augmented Reality", author = "Zsolt Szalav\'{a}ri and Erik Eckstein and Michael Gervautz", year = "1998", abstract = "We introduce a local collaborative environment for gaming. In our setup multiple users can interact with the virtual game and the real surroundings at the same time. They are able to communicate with other players during the game. We describe an augmented reality setup for multiple users with see-trough head-mounted displays, allowing dedicated stereoscopic views and individualized interaction for each user. We use face-snapping for fast and precise direct object manipulation. With face snapping and the subdivision of the gaming space into spatial regions, the semantics of actions can be derived out of geometric actions of the user. Further, we introduce a layering concept allowing individual views onto the common data structure. The layer concept allows to make privacy management very easy by simply manipulating the common data structure. Moreover, assigning layers to spatial regions carefully, a special privacy management is often not necessary. Moving objects from one region into another will automatically change their visibility and privacy for each participant. We demonstrate our system with two example board-games: Virtual Roulette and Mah-Jongg, both relying heavily on social communication and the need of a private space. ", month = jan, number = "TR-186-2-98-10", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "augmented reality, interaction techniques, CSCW, virtual gaming", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-CGAR/", } @misc{Faisstnauer-1998-Com, title = "Computer Assisted Selection of 3D Interaction and Navigation Metaphors", author = "Dieter Schmalstieg and Christian Faisstnauer and Zsolt Szalav\'{a}ri", year = "1998", note = "Proceedings of Workshop on Computer Graphics, pp. ?-?, Taiwan, November 4-5, 1998.", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Faisstnauer-1998-Com/", } @misc{Schmalstieg-1998-Stu, title = "Studierstube - An Environment for Collaboration in Augmented Reality", author = "Dieter Schmalstieg and Anton Fuhrmann and Zsolt Szalav\'{a}ri and Michael Gervautz", year = "1998", note = "Virtual Reality - Systems, Development and Applications, Vol. 3, No. 1, pp. 37-49, 1998.", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Schmalstieg-1998-Stu/", } @misc{Szalavari-1998-Aug, title = "Augmented Reality Enabled Collaborative Work in "Studierstube"", author = "Dieter Schmalstieg and Anton Fuhrmann and Zsolt Szalav\'{a}ri and Michael Gervautz", year = "1998", note = "Abstract, EURO-VR'97 conference, Amsterdam, The Netherlands, Nov. 10-11, 1998.", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-Aug/", } @misc{Szalavari-1998-Col, title = "Collaborative Gaming in Augmented Reality, Proceedings of VRST'98, pp.195-204, November 2-5, 1998", author = "Zsolt Szalav\'{a}ri and Michael Gervautz and Erik Eckstein", year = "1998", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-Col/", } @misc{Szalavari-1998-Stu, title = "Studierstube - An Environment for Collaboration in Augmented Reality", author = "Dieter Schmalstieg and Anton Fuhrmann and Zsolt Szalav\'{a}ri and Michael Gervautz", year = "1998", note = "Virtual Reality: Research, Development & Applications, (3): pp. 37-48, 1998.", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-Stu/", } @misc{Faisstnauer-1998-Dev, title = "Device-Independent Navigation and Interaction in Virtual Environments", author = "Dieter Schmalstieg and Christian Faisstnauer and Zsolt Szalav\'{a}ri", year = "1998", note = "Proceedings of the 1998 VRST Adjunct Workshop on Computer Graphics, Taipei, Taiwan, Nov. 5-6, 1998.", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Faisstnauer-1998-Dev/", } @misc{Szalavari-1998-Int, title = "Interaktion mit virtuellen Informationen in realen Umgebungen - das "Personal Interaction Panel"", author = "Zsolt Szalav\'{a}ri and Michael Gervautz", year = "1998", note = "Arbeiten und begreifen: Neue Mensch-Maschine - Schnittstellen, lit-Verlag, pp. 147-158, Germany, 1998.", URL = "https://www.cg.tuwien.ac.at/research/publications/1998/Szalavari-1998-Int/", } @techreport{Szalavari-1997-ARECWSX, title = "Augmented Reality Enabled Collaborative Work in 'Studierstube'", author = "Zsolt Szalav\'{a}ri and Michael Gervautz and Anton Fuhrmann and Dieter Schmalstieg", year = "1997", abstract = "We introduce a multi-user augmented reality system to support collaboration of participants in research, presentation and education. Our system "Studierstube" presents three-dimensional stereoscopic images simultaneously to a group of users wearing see-through head mounted displays. The displays do not affect natural communication and interaction, making working together very effective. Users see the same spatially aligned model, but can independently control their viewpoint and different layers of the data to be displayed.", month = sep, number = "TR-186-2-97-18", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "augmented reality, multi-user application, collaboration", URL = "https://www.cg.tuwien.ac.at/research/publications/1997/Szalavari-1997-ARECWSX/", } @techreport{Szalavari-1997-ARECWS, title = "Augmented Reality Enabled Collaborative Work in 'Studierstube'", author = "Zsolt Szalav\'{a}ri and Michael Gervautz and Anton Fuhrmann and Dieter Schmalstieg", year = "1997", abstract = "We introduce a multi-user augmented reality system to support collaboration of participants in research, presentation and education. Our system "Studierstube" presents three-dimensional stereoscopic images simultaneously to a group of users wearing see-through head mounted displays. The displays do not affect natural communication and interaction, making working together very effective. Users see the same spatially aligned model, but can independently control their viewpoint and different layers of the data to be displayed.", month = sep, number = "TR-186-2-97-18", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "augmented reality, multi-user application, collaboration", URL = "https://www.cg.tuwien.ac.at/research/publications/1997/Szalavari-1997-ARECWS/", } @techreport{Faisstnauer-1997-DINIVE, title = "Device-Independent Navigation and Interaction in Virtual Environments", author = "Christian Faisstnauer and Dieter Schmalstieg and Zsolt Szalav\'{a}ri", year = "1997", abstract = "We present a new approach to the integration of input devices into virtual environment software systems. Our approach employs a so-called Mapper module as an intermediate between input device drivers and virtual environment application. Major advantages of our approach are full device-independence, including the easy integration of new input devices and emulation of missing device capabilities, interactive reconfiguration, sharing of input devices among multiple applications, automatic selection of devices and interaction appropriate for the task, and high-level support for a large variety of navigation styles in virtual environments.", month = aug, number = "TR-186-2-97-15", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "user interface, virtual environments, devices", URL = "https://www.cg.tuwien.ac.at/research/publications/1997/Faisstnauer-1997-DINIVE/", } @techreport{Szalavari-1997-Studierstube, title = "'Studierstube' An Environment for Collaboration in Augmented Reality", author = "Zsolt Szalav\'{a}ri and Dieter Schmalstieg and Anton Fuhrmann and Michael Gervautz", year = "1997", abstract = "We propose an architecture for multi-user augmented reality with applications in visualization, presentation and education, which we call ´Studierstube´. Our system presents three-dimensional stereoscopic graphics simultaneously to group of users wearing light weight see-through head mounted displays. The displays do not affect natural communication and interaction, making working together very effective. Users see the same spatially aligned model, but can independently control their viewpoint and different layers of the data to be displayed. Major field of application serves computer supported cooperative work and enhances cooperation of experts. The paper presents the client server software architecture underlying this system and details that must be addressed to create a high-quality augmented reality setup.", month = jan, number = "TR-186-2-97-01", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "multi-user applications, augmented reality, collaboration, distributed graphics", URL = "https://www.cg.tuwien.ac.at/research/publications/1997/Szalavari-1997-Studierstube/", } @techreport{Szalavari-1996-PIP, title = "The Personal Interaction Panel - a Two-Handed Interface for Augmented Reality", author = "Zsolt Szalav\'{a}ri and Michael Gervautz", year = "1996", abstract = "This paper describes the introduction of a new interaction paradigm to augmented reality applications. The everyday tool handling experience of working with pen and notebooks is extended to create a three dimensional two-handed interface, that supports easy-to-understand manipulation tasks in augmented and virtual environments. In the design step we take advantage from the freedom, given by our very low demands on hardware and augment form and functionality to this device. On the basis of examples from object manipulation, augmented research environments and scientific visualization we show the generality of applicability. Although beeing in the first stages implementation, we consider the wide spectrum of suitability for different pourposes.", month = sep, number = "TR-186-2-96-20", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "3D user interface, augmented reality", URL = "https://www.cg.tuwien.ac.at/research/publications/1996/Szalavari-1996-PIP/", } @techreport{schmalstieg-1996-SEC, title = "'Studierstube' - An Environment for Collaboration in Augmented Reality", author = "Dieter Schmalstieg and Anton Fuhrmann and Zsolt Szalav\'{a}ri and Michael Gervautz", year = "1996", abstract = "We present an architecture for multi-user augmented reality. See-through HMDs allow shared experience of virtual objects that do not suffer from restriction of previous projection screen based approaches.", month = apr, number = "TR-186-2-96-17", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "virtual environments, augmented reality, collaboration", URL = "https://www.cg.tuwien.ac.at/research/publications/1996/schmalstieg-1996-SEC/", } @techreport{gervautz-1996-SMU, title = "Studierstube - A Multi-User Augmented Reality Environment for Visualization and Education", author = "Michael Gervautz and Dieter Schmalstieg and Zsolt Szalav\'{a}ri and Konrad Karner and Franz Madritsch and Axel Pinz", year = "1996", abstract = "We propose an architecture for augmented reality applications. Three-dimensional stereoscopic graphics is presented to group of users wearing light weight see-through displays simultaneously. Individuals can independently control their viewpoint, and configure the displayed data to their likings and needs. As everybody sees the same model, and at the same time users see each other, working together is very effective. Numerous applications are possible, mostly for information visualization and education purposes. To support our claims, we describe the client server software architecture underlying this system, and some of the details of technical details that must be addressed to create a high-quality augmented reality setting.", month = mar, number = "TR-186-2-96-10", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "augmented reality, multi-user applications, distributed graphics", URL = "https://www.cg.tuwien.ac.at/research/publications/1996/gervautz-1996-SMU/", }