Distinctive Approaches to Computer Graphics Education

Beatriz Sousa Santos, Jean-Michel Dischler, Valery Adzhiev, Eike Falk Anderson, Andrej Ferko, Oleg Fryazinov, Martin Ilčík, Ivana Ilčíková, P. Slavik, Veronica Sundstedt, Lucie Svobodova, Michael Wimmer, Jiri Zara
Distinctive Approaches to Computer Graphics Education
Computer Graphics Forum, (), October 2017.

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Abstract

This paper presents the latest advances and research in Computer Graphics education in a nutshell. It is concerned with topics that were presented at the Education Track of the Eurographics Conference held in Lisbon in 2016. We describe works corresponding to approaches to Computer Graphics education that are unconventional in some way and attempt to tackle unsolved problems and challenges regarding the role of arts in computer graphics education, the role of research-oriented activities in undergraduate education and the interaction among different areas of Computer Graphics, as well as their application to courses or extra-curricular activities. We present related works addressing these topics and report experiences, successes and issues in implementing the approaches.

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BibTeX

@article{santos-2017-dacge,
  title =      "Distinctive Approaches to Computer Graphics Education",
  author =     "Beatriz Sousa Santos and Jean-Michel  Dischler and Valery
               Adzhiev and Eike Falk Anderson and Andrej Ferko and Oleg
               Fryazinov and Martin Il\v{c}\'{i}k and Ivana
               Il\v{c}\'{i}kov{'a} and P. Slavik and Veronica Sundstedt and
               Lucie Svobodova and Michael Wimmer and Jiri Zara",
  year =       "2017",
  abstract =   "This paper presents the latest advances and research in
               Computer Graphics education in a nutshell. It is concerned
               with topics that were presented at the Education Track of
               the Eurographics Conference held in Lisbon in 2016. We
               describe works corresponding to approaches to Computer
               Graphics education that are unconventional in some way and
               attempt to tackle unsolved problems and challenges regarding
               the role of arts in computer graphics education, the role of
               research-oriented activities in undergraduate education and
               the interaction among different areas of Computer Graphics,
               as well as their application to courses or extra-curricular
               activities. We present related works addressing these topics
               and report experiences, successes and issues in implementing
               the approaches.",
  month =      oct,
  doi =        "10.1111/cgf.13305",
  issn =       "1467-8659",
  journal =    "Computer Graphics Forum",
  keywords =   "Computer Graphics Education",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2017/santos-2017-dacge/",
}