List of all members.
Public Types |
typedef std::map< GLint,
osg::Texture3D * > | t_tex3DsByUnit |
Public Member Functions |
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| VoxelizeMesh (std::string path, int slice_width, int slice_height, int slice_depth) |
| void | Perform () |
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osg::Vec4 | GetData (int x, int y, int z) |
Public Attributes |
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osg::ref_ptr< osg::Texture3D > | voxels_tex |
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osg::BoundingBox | m_boundingbox |
Member Function Documentation
| void osgCloudyDay::VoxelizeMesh::Perform |
( |
void |
| ) |
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viewer, quad, targets3D, samplers2D, samplers3D, uniforms, glsl_bruneton_f_inscatter1().c_str()/);
The documentation for this class was generated from the following files: