CloudyDay
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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes
osgCloudyDay::Contrail Class Reference

#include <Contrail.h>

List of all members.

Public Member Functions

void Create (osg::Vec3 start, osg::Vec3 end)

Static Public Member Functions

static void CreateShader ()

Public Attributes

osg::Geode * contrail_obj

Static Public Attributes

static osg::Texture2D * m_tex_contrail
static osg::Program * m_shader
static float timeOfDay = 0.75
static float fading = 0.0
static float dens = 1.0
static osg::Vec3 ambientLight_h0 = osg::Vec3(0.f, 0.f, 0.f)
static osg::Vec3 ambientLight_h1 = osg::Vec3(1.f, 1.f, 1.f)
static osg::Vec3 ambientLight_t0 = osg::Vec3(0.f, 0.f, 0.f)
static osg::Vec3 ambientLight_t1 = osg::Vec3(1.f, 1.f, 1.f)
static osg::Matrix3 directionalColors = osg::Matrix3(0.4f, 0.4f, 0.4f, 0.8f, 0.8f, 0.8f, 0.9f, 0.9f, 0.9f)
static float time = 0.f
static osgCloudyDay::Skydomem_skydome = 0
static osgCloudyDay::Fogm_fog = 0
static osg::Vec3 sunLightColor = osg::Vec3(1.f, 1.f, 1.f)
static osg::ref_ptr
< osg::Texture2D > 
tex_clouds
static osg::FrameBufferObject * fbo_viewer
static osg::FrameBufferObject * fbo_light

Detailed Description

NOT USED NOW


The documentation for this class was generated from the following files: