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WangCloud
LightShaftGeometry.h
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#pragma once
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#include <osg/Geometry>
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namespace
osgCloudyDay
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{
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class
LightShaftGeometry
:
public
osg::Geometry
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{
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public
:
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LightShaftGeometry
(
void
);
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LightShaftGeometry
(osg::Geometry& geo);
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virtual
~LightShaftGeometry
(
void
);
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virtual
void
drawImplementation
(osg::RenderInfo& renderInfo)
const
;
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protected
:
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//bool test;
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typedef
void (GL_APIENTRY * GLBlendEquationiProc)(GLuint buf, GLenum mode);
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static
GLBlendEquationiProc _glBlendEquationi;
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};
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}
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