2 #include "Atmosphere.h"
26 osg::ref_ptr<osg::Texture2D> fbo_lightshaft1;
27 osg::ref_ptr<osg::Texture2D> fbo_lightshaft2;
29 osg::ref_ptr<osg::Texture2D> m_transmittance;
30 osg::ref_ptr<osg::Texture2D> m_irradiance;
31 osg::ref_ptr<osg::Texture3D> m_inscatter;