#Makefile for this node of the volume tree

srcdir = ../../../../../../..
include $(MAKEBUNDLE)/pre.make

#------------------------------------------------------------------------

LIB_NAME = vuVolume

LIB_PREFIX = bcc_unimodal_3d_1B_intensity

SOURCES  = SheetSplat.cpp  \
           SplatSlicer.cpp

HEADERS  = FrameBuf16.h  \
           FrameBuffer.h \
           SheetSplat.h  \
           SplatSlicer.h

include $(MAKEBUNDLE)/lib.make