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vuSphericView< SIZE, TYPE > Member List

This is the complete list of members for vuSphericView< SIZE, TYPE >, including all inherited members.

getHeight()vuSphericView< SIZE, TYPE >
getLookFrom()vuSphericView< SIZE, TYPE > [virtual]
getMap()vuSphericView< SIZE, TYPE >
getSizeInByte(dword width, dword height)vuSphericView< SIZE, TYPE > [static]
getUp()vuSphericView< SIZE, TYPE >
getWidth()vuSphericView< SIZE, TYPE >
glRender()vuSphericView< SIZE, TYPE >
glResize(dword width, dword height)vuSphericView< SIZE, TYPE >
initOpenGL(void)vuSphericView< SIZE, TYPE >
m_isMapNewedvuSphericView< SIZE, TYPE > [protected]
m_lookFromvuSphericView< SIZE, TYPE > [protected]
m_mapvuSphericView< SIZE, TYPE > [protected]
m_upvuSphericView< SIZE, TYPE > [protected]
operator=(const vuSphericView &other)vuSphericView< SIZE, TYPE >
readFromBuffer(byte *buffer, dword width, dword height)vuSphericView< SIZE, TYPE >
readFromFileStream(istream *in, dword width, dword height)vuSphericView< SIZE, TYPE >
setLookFrom(const vuVector &lookFrom)vuSphericView< SIZE, TYPE >
setUp(const vuVector &up)vuSphericView< SIZE, TYPE >
vuSphericView()vuSphericView< SIZE, TYPE >
vuSphericView(vuFixelMap< SIZE, TYPE > *map, vuVector &lookFrom, vuVector &up)vuSphericView< SIZE, TYPE >
vuSphericView(dword width, dword height, vuVector lookFrom=vuVector(1, 0, 0), vuVector up=vuVector(0, 1, 0))vuSphericView< SIZE, TYPE >
vuSphericView(const vuSphericView &other)vuSphericView< SIZE, TYPE >
writeIntoBuffer(byte *buffer, dword width, dword height)vuSphericView< SIZE, TYPE >
writeToFileStream(ostream *out)vuSphericView< SIZE, TYPE >
~vuSphericView()vuSphericView< SIZE, TYPE > [virtual]


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