#include <stdlib.h>
#include "glos.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <string.h>
#include "vuColour31a.h"
#include "vuSimpleTypes.h"
#include "vuTFunc/vuTFDesignSpec.h"
#include "Volume.h"
#include "VolSet.h"
#include "TorstensFilters.h"
#include "SimpleDefs.h"
#include "specfvr.h"
Include dependency graph for Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp:
Go to the source code of this file.
Functions | |
void | InitOpenGL (void) |
void | Display (void) |
void | Reshape (int w, int h) |
void | Keyboard (unsigned char key, int x, int y) |
int | main (int argc, char **argv) |
Variables | |
vu1112118 | g_Renderer |
vuColour31a | g_Light |
|
Definition at line 26 of file Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp. References g_Renderer, and vu1112118::render(). Referenced by main(). |
Here is the call graph for this function:
|
Definition at line 20 of file Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp. References GL_FLAT, glClearColor(), and glShadeModel(). Referenced by main(). |
Here is the call graph for this function:
|
Definition at line 37 of file Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp. References g_Light, g_Renderer, vu1112118::keyboard(), and vu1112118::setLight(). Referenced by main(). |
Here is the call graph for this function:
|
Here is the call graph for this function:
|
Definition at line 32 of file Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp. References g_Renderer, and vu1112118::resize(). Referenced by main(). |
Here is the call graph for this function:
|
Definition at line 18 of file Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp. Referenced by Keyboard(), and main(). |
|
Definition at line 17 of file Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp. Referenced by Display(), Keyboard(), main(), and Reshape(). |