#include <wx/wx.h>
#include <wx/button.h>
#include "vuSpecFVR.h"
#include "vuColourRGBa.h"
#include "vuMatrix.h"
#include "vuArcBall.h"
#include "vuPreviewWin.h"
#include "vuColour31a.h"
#include "vuColour7a.h"
Include dependency graph for vuSpecFVR.cpp:
Go to the source code of this file.
Enumerations | |
enum | { idCANVAS, idRENDER, idLOADSETUP, idLGTINT, idLGTCOL, idLIGHTPOS, idTRANSFORM } |
Functions | |
END_EVENT_TABLE () |
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Definition at line 16 of file vuSpecFVR.cpp. |
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