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pro.cpp File Reference

#include <iostream.h>
#include "FrameBuf16.h"
#include "SplatSlicer.h"

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Defines

#define SHSP_SPLAT_SIZE   50
#define SHSP_MAXSPLATCROP   0.0
#define SHSP_SPLATRADIUS   1.6
#define SHSP_SHEETWIDTH   1

Functions

float pow (float b, unsigned int e)
 calculates b to the power of e, with e being a positive integral value taking only log e multiplications
void main (void)


Define Documentation

#define SHSP_MAXSPLATCROP   0.0
 

Definition at line 6 of file pro.cpp.

#define SHSP_SHEETWIDTH   1
 

Definition at line 8 of file pro.cpp.

Referenced by vu1512112::vu1512112().

#define SHSP_SPLAT_SIZE   50
 

Definition at line 5 of file pro.cpp.

#define SHSP_SPLATRADIUS   1.6
 

Definition at line 7 of file pro.cpp.

Referenced by main(), and vu1512112::vu1512112().


Function Documentation

void main void   ) 
 

Definition at line 25 of file pro.cpp.

References FrameBuffer< N >::addColourWithM1subM2(), FrameBuffer< N >::addColourWithMask(), AlphaMask, FrameBuffer< N >::blendOver(), FrameBuffer< N >::blendUnder(), SplatSlicer::buildSplat(), FrameBuffer< N >::clear(), FrameBuffer< N >::getData(), SplatSlicer::getSpla(), P2_16, FrameBuffer< N >::print(), RGBABuffer, SHSP_SPLATRADIUS, and word.

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float pow float  b,
unsigned int  e
 

calculates b to the power of e, with e being a positive integral value taking only log e multiplications

Definition at line 14 of file pro.cpp.


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