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vuVolume Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
_HistoCanvasThis GUI element is not for common use in vuMarchingCubes
_PgmHeaderDefines structures and constants present in PGM files
_PpmHeaderDefines structures and constants present in PGM files
_TgaHeaderDefines structures and constants present in TGA files
_tiff_helper
linalg::ALInterp
linalg::AREALBlockStreamIn
linalg::AREALBlockStreamOut
linalg::AREALMark
linalg::AREALStreamIn
linalg::AREALStreamOut
linalg::AREALStrideStreamIn
linalg::AREALStrideStreamOut
BList
C2PassScale< DataClass >
CDataRGB_UBYTE
CDataRGB_UBYTE::_Accumulator
CDataRGBA_UBYTE
CDataRGBA_UBYTE::_Accumulator
linalg::ConstElementAction
linalg::ConstElementAction2
linalg::ConstMatrixColumn
linalg::ConstMatrixDA
linalg::ConstMatrixDiag
linalg::ConstMatrixRow
ContributionType
datasink_dest_mgr
ns_vu1112113::DatGridThis is an indexed collection of DatPnt instances
ns_vu1112112::DatGridThis is an indexed collection of DatPnt instances
ns_vu1112113::DatPntClass containing information about a single grid point
ns_vu1112112::DatPntClass containing information about a single grid point
linalg::DimSpec
linalg::DimSpecSubranged
linalg::ElementAction
linalg::ElementWise
linalg::ElementWiseAction
linalg::ElementWiseConst
linalg::ElementWiseConst::ElementWiseConstRef
linalg::ElementWiseConstAction
linalg::ElementWiseStride
linalg::ElementWiseStrideConst
FastClassificationThe class that controls octree and summed area table
fftw_codelet_desc
fftw_complex
fftw_plan_node_struct
fftw_plan_struct
fftw_rader_data_struct
fftw_twiddle_struct
fftwnd_data
FVR_NS::Filter
SpecFVRNS::Filter
FourierSlicer< SIZE >
FourierSlicer_
linalg::FPoint
FrameBuffer< N >Frame buffer class with basic functionality
linalg::GFS_Default
linalg::haar_matrix
HWTimer
ns_vu1112116::ImageHold a spectrum for each pixel on the screen
intermediatePixelStructure for saving a single pixel in the intermediate image
intermediatePixel_bccStructure for saving
linalg::IRange
linalg::IRangeStride
linalg::LABlockStreamIn
linalg::LABlockStreamOut
linalg::LAS
linalg::LAStreamIn
linalg::LAStreamOut
linalg::LAStrideStreamIn
linalg::LAStrideStreamOut
linalg::LazyInverseMatrix
linalg::LazyMatrix
linalg::LazyMatrixProduct
linalg::LazyTransposedMatrix
linalg::LazyUnitMatrix
linalg::LazyZeroMatrix
LineContribType
MacPattern
MacpixMap
MacPoint
MacRectThis file defines the data structures used in pict files
MacRGBColour
MarchingCubesBaseBase class of the Marching Cubes Model (see vuMarchingCubes)
ns_vu1112112::MaterialDescribes spectral properties of a material
Matrix
linalg::Matrix
linalg::Matrix::ConstReference
linalg::Matrix::Reference
linalg::MatrixColumn
linalg::MatrixDA
linalg::MatrixDABase
linalg::MatrixDiag
linalg::MatrixPivoting
linalg::MatrixRow
linalg::MaxDev
MCBHistoCallbackThis callback class provides an interface to indicate an update of a histogram
MCBProgressCallbackThis class provides a callback interface for the progress callback object
MCGlobalDataThis structure collects variables used in several classes
MCMeshThe complete mesh
MCMesh::MCDataSpecifies the data structure accapted by glInterleavedArrays
MCMesh::MCNormalThis simple struct is intended to make life easier in the normals array
MCMesh::MCTriangleA single triangle in the mesh
MCMesh::MCVertexRepresents one vertex in the net
MemSrcTIFFInfo
linalg::MinMax
linalg::MultivariateFunctor
NodeStructure for the nodes of the octree for fast classification
OctreeRepresents an octree for fast classification
OpDefTable of the first 200 or so PICT opcodes with size & description
ns_vu1112112::ParserThis defines a parser class
PLAnyBmpManipulates uncompressed device- and platform-independent bitmaps
PLAnyPicDecoderClass which decodes pictures with any known format
PLBilinearContribDef
PLBlackmanContribDef
PLBmpDevice- and OS-independent bitmap class
PLBmpDecoderWindows bitmap file decoder
PLBmpEncoder
PLBoxContribDef
PLContribDef
PLDataSinkThis is a base class for a destination of picture data
PLDataSourceThis is a base class for a source of picture data
PLFileSinkThis is a class which takes a file as a destination of picture data
PLFileSourceThis is a class which takes a file as a source of picture data
PLFilterBase class for filters that operate on bitmaps
PLFilterContrastEnhances or reduces the image contrast using a linear mapping between input and output
PLFilterCropFilter that cuts part of the image off
PLFilterFillFills a 32 bpp Bitmap completely with a color
PLFilterFillRect< PixelC >
PLFilterFlipFlips a 32 bpp bitmap upside-down
PLFilterGetAlphaReturns an 8 bpp grayscale bitmap containing only the alpha channel of the source bitmap
PLFilterGrayscaleCreates a grayscale version of a 32 bpp bitmap
PLFilterIntensityChanges the intensity of a 24 or 32 bpp bitmap
PLFilterLightnessFilter that changes the lightness of a 32 bpp bitmap
PLFilterMirrorCreates a mirror image of a bitmap
PLFilterPixel< PixelC, PixelOp >
PLFilterQuantizeReturns an 8 bpp bitmap containing a best-fit representation of the source 32 bpp bitmap
PLFilterQuantize::tagHISTONODE
PLFilterQuantize::tagQUBOX
PLFilterResizeBase class for filters that resize the image
PLFilterResizeBilinearResizes a 32 bpp bitmap using bilinear interpolation
PLFilterResizeBoxResizes a 32 bpp bitmap using a box filter to calculate results
PLFilterResizeGaussianResizes a 32 bpp bitmap using a gaussian filter to determine result pixels
PLFilterResizeHammingResizes a 32 bpp bitmap using a hamming filter to determine result pixels
PLFilterThresholdReturns an 8 bpp grayscale bitmap that contains only the channel selected and is black wherever this channel has values <= threshold_min or >= threshold_max
PLFilterVideoInvert
PLGaussianContribDef
PLGIFDecoder
PLHammingContribDef
PLIProgressNotificationDefines an interface for progress notifications
PLJPEGDecoderJPEG file decoder
PLJPEGEncoderJPEG file encoder
PLMemSinkThis is a class which takes a memory region as a destination of picture data
PLMemSourceThis is a class which takes a memory pointer as a source of picture data
PLObject
PLPCXDecoderPCX file decoder
PLPGMDecoderPortable Graymap file decoder. Delivers an 8 bpp grayscale image
PLPicDecoderPLPicDecoder is an abstract base class
PLPicEncoderPLPicEncoder is an abstract base class
PLPictDecoderThis class decodes macintosh PICT files with 1,2,4,8,16 and 32 bits per pixel as well as PICT/JPEG
PLPixel2424 bit pixel class
PLPixel3232 bit pixel class
PLPixel88 bit pixel class
PLPNGDecoderPNG file decoder
PLPNGEncoderPNG file encoder. Uses LIBPNG to do the actual conversion
PLPointSimple point class for 2d coordinate manipulations
PLPPMDecoderPortable Pixmap file decoder. Delivers a 24 bit true color image
PLPSDChannelInfo
PLPSDHeader
PLPSDLayerInfo
PLPSDResolutionInfo
PLRect
PLTextExceptionAn object of this class is thrown by other classes when an error occurs
PLTGADecoderTarga file decoder
PLTIFFDecoderTIFF file decoder
PLTIFFDecoderExModest interface to get access to tagged fields This should move to CTiffDecoder but I dare not re-introduce data members in the reworked thread-safe base decoder
PLTIFFEncoderTIFF file encoder. Uses LIBTIFF to do the actual conversion
PLTIFFEncoderExBasic tiff output is available via "PLTIFFEncoder::MakeFileFromBmp()"
Point3d
RLEplaneStructure for saving a single voxel slice
RLEslice_bccStructure for saving a single voxel slice
RLEvoxelStructure for saving a single voxel
RLEvoxel_bccStructure for saving a single voxel
linalg::rowcol
linalg::RWWatchDog
Scanner
SMatrixThis class is (another) implementation of a matrix
SOptimizer
SPaled
SPaletteThe spectral palette organizes light sources and reflectances
SPalette::SDesignColourHold RGB value, weight and status information for a certain refl/light pair
SPalette::SFreeColourHolds ID and bounds for a 'free' colour
SPalette::SSpectrumRecord for a spectrum for a reflectance or a light source
ns_vu1112112::SpectralImageHold a spectrum for each pixel on the screen
SplatSlicerPrepares preintegrated slices of a splatting kernel
SummedAreaTableThis class represents the summed area table
linalg::SVD
linalg::SVD_inv_mult
SVectorNx1 matrix, nothing else ;-)
tagPCXHEADER
tagWINBITMAPCOREHEADER
tagWINBITMAPFILEHEADER
tagWINBITMAPINFO
tagWINBITMAPINFOHEADER
tagWINRGBQUADWindows Bitmap Struct Definitions
FVR_NS::TorstensFilters
SpecFVRNS::TorstensFilters
linalg::UnivariateFunctor
Vector
linalg::Vector
Volume
VolumeSetThis class is managing several volumes
vu1The root class for all volume data in the vuVolume project
vu11The base class for regular volume data in the vuVolume data tree
vu111The base class for regular unimodal volume data in the vuVolume data tree
vu1111This is the base class for Regular Unimodal 2D renderers
vu1112The base class for regular unimodal 3d data in the vuVolume data tree
vu11121The base class for regular unimodal 3d 1 byte data in the vuVolume data tree
vu111211The base class for visualization approaches using simple intensity transfer functions
vu1112111Implements a general splatter for this leaf of the tree
ns_vu1112112::vu1112112This class performs raycasting using a spectral colour model
vu1112113This class performs raycasting using a spectral colour model
vu1112115Implements a splatter using a spectral colour model
vu1112116This is a simple slicer Nicetohave: display corresponding slices along all axes at the same time, Animation
vu1112117
vu1112118
vu1112119
vu111211a
vu111211AImplements a shear-warp algorithm for this leaf of the tree
vu111212The base class for visualization approaches using simple intensity transfer functions
vu11122
vu111221The base class for visualization approaches using simple intensity transfer functions
vu1112211Data specisific implementaition of the marching cubes algorithm
vu1113This is the base class for Regular, Unimodal, 4D datasets
vu112This is the base class from which regular multimodal renderers will be derived
vu1121This is the base class for Regular, MultiModal, 2D renderers
vu1122This is the base class from which Regular, Multimodal, 3d renderers will be derived This provides the capabilities to manipulate dimensional information
vu1123This is the bsae class from which regular, multimodal, 4d renderers will be derived This will provide the dimension handling capabilities to those methods (ie get the number of increments of the dataset in each dimension
vu12This is the base class from which the Rectilinear Rendering methos will be derived
vu121This is the base class from which Rectilinear, Unimodal Renderers are derived
vu1211This is the base class from which Rectilinear, Unimodal, 2d renderers will be derived This class will provide the capabilities handle the size of the dimensions of the datasets
vu1212This is the base class for Rectilinear, Unimodal, 3d volume renderers This implements the capabilities to handle the range of the dataset in each dimension (NB, the range is from 0 to an integer
vu1213This is the base class from which Rectilinear, Unimodal, 4d renderers will be derived This class will provide the capability to set and change the range of the dataset in each dimension
vu122This is the base class from which Rectilinear, Multimodal renderers will be derived
vu1221This is the base class from which Rectilinear, Multimodal, 2d renderers will be derived
vu1222This is the base class from which Rectilinear, Multimodal, 3D renderers will be derived
vu1223This is the base class from which Rectilinear, Multimodal, 4d renderers will be derived This class will provide the functionality to handle the range of the dataset in each dimension
vu13This is the base class from which Curvilinear renderers will be derived
vu131This is the base class from which Curvilinear, Unimodal renderers will be derived
vu1311This is the base class from which curvlinear, unimodal, 2D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu1312This is the base class from which Curvilinear, unimodal, 3d renderers are derived
vu1313This is the base class from which Curvilinear, unimodal, 3d renderers are derived
vu132This is the base class from which curvlinear multimodal renderes are derived
vu1321This is the base class from which Curvilinear, multimodal, 2d renderers are derived
vu1322This is the base class from which curvlinear, multimodal, 3D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu1323This is the base class from which curvlinear, multimodal, 4D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu14This is the base class from which Irregular volume renderers are derived (ie, those that handle irregular datasets)
vu141
vu1411This is the base class from which Irregular, unimodal, 2D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu1412This is the base class from which Irregular, unimodal, 2D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu1413This is the base class from which Irregular, unimodal, 4D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu142This is the base class from which irregular, multimodal renderers are to be derived
vu1421This is the base class from which Irregular, multimodal, 2D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu1422This is the base class from which Irregular, multimodal, 3D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu1423This is the base class from which Irregular, multimodal, 4D renderers will be derived This provides the functionality to handle the range of the dataset in each dimension
vu15The base class for regular volume data in the vuVolume data tree
vu151The base class for bcc unimodal volume data in the vuVolume data tree
vu1512The base class for bcc unimodal 3d data in the vuVolume data tree
vu15121The base class for bcc unimodal 3d 1 byte data in the vuVolume data tree
vu151211The base class for visualization approaches using simple intensity transfer functions
vu1512111
vu1512112Implements a sheet-based splatter for this leaf of the tree
vu1512113
vu1512119Implements a shear-warp algorithm (based on BCC-grids) for this leaf of the tree
vu151212
vu1512121Implements a general splatter for this leaf of the tree
vu1512122First hit raycaster for bcc grid images don't look pretty yet
vu16The base class for lightfield volume data in the vuVolume data tree
vu161
vu1611< SIZE, TYPE >
vu1611_1< SIZE, TYPE >A spherical lightfield browser allows to browse throw all views
vu1611_2< SIZE, TYPE >An Image Based Renderer for spherical lightfields
vu1611_3< SIZE, TYPE >
vu1611_4< SIZE, TYPE >An Fourier Based Renderer for spherical lightfields
vu1611_ST
vu17The base class for fourier volume data in the vuVolume data tree
vu171The base class for fourier unimodal volume data in the vuVolume data tree
vu1712< SIZE >The base class for fourier unimodal 3d data in the vuVolume data tree
vu1712_1< SIZE >Implements the standard FVR rendering method
vuArcBallProvides arc ball control for a vuCamera
vuBasicGLCanvasThe Basic gl canvas class that comes with the vuBasicUtility
vuBasicLightfieldConverter
vuBasicSubViewer
vuBasicSubViewerCanvas
vuBasicSubWindow
vuBasicUtilityA minimal implementation of the vuUtilityWindow that can be used to quickly create utility windows
vuBCCFirstHitRaycasterA utility window for raycasting with a spectral colour model
vuBCCMarchingTetrahedraA utility window for using Steve's more general splatter
vuBCCRaycasterA utility window for raycasting BCC grid data
vuBCCShearWarpA utility window for shear-warp
vuBCCSheetSplatter
vuBccSplatA utility window for using Steve's more general splatter
vuCameraThe camera class controls the parameters associated with a camera
vuCellProjectorA utility window for using Steve's more general cellProjectorter
vuColour< S >General colour class
vuColour31aImplementation for the 'full; spectral colour model
vuColour7aImplementation for the seven component colour model plus alpha channel
vuColour9aImplementation for the seven component colour model plus alpha channel
vuColourNVuColourN is a virtual base class for all colours
vuColourRGBaImplementation for the RGB colour model plus alpha channel
vuColourSpecialImplementation for a colour model with a 'specialized' basis plus alpha channel
vuColourXYZaImplementation for the XYZ colour model plus alpha channel
vuCommandLineTool
vuConvert
vuConvexHull
vuConvexHull::CHPoint
vuDrawToolsThis class provides basic drawing function using the GUI (wxWindows). This is an alternative to OpenGL rendering allowing more direct frame buffer access
vuDVector< T >VuDVector is a templatized dynamic vector class for the volume tree
vuEvtGeneratorThis class will allow me to create a timer event for vuKeyFramer
vuFBRSubCanvas< SIZE, TYPE >Canvas for Fourier Based Rendering (FBR) martin-2003-03-27
vuFBRSubViewer< SIZE, TYPE >A sub viewer for Fourier Based Rendering (FBR) martin-2003-03-27
vuFileHelper
vuFilter
vuFixel< SIZE, TYPE >VuFixel defines a basic template class for a fixel
vuFixelMap< SIZE, TYPE >
vuFixelMap_STA FixelMap is comparable to an image
vuFixelType< TYPE >
vuFixelTypeConverter< INPUT_TYPE, OUTPUT_TYPE >
vuFourier_IO
vuFourierCluster< SIZE, TYPE >
vuFourierClusterN< SIZE, TYPE >
vuFourierFilter
vuFourierVolume< SIZE >
vuFourierVolume_IO< S >
vuFVRCreated September 2002 By Martin Spindler
vuFVRarg
vuGLCanvasA specialization of the wxGLCanvas to our project
vuGridThis class models a grid
vuGUIThe application class defined according to the architecture for wxWindows
vuGuiParserParses gui script files into separate sections and generates the corresponding utility
vuHelpPanelA very simple panel for displaying some help information, martin-2002-11-??
vuHistogramClass to assist in the creation of various Histograms
vuHWTimerThis class implements a basic hardware clock on systems that have hardware which support a high performance counter
vuImageHold a spectrum for each pixel on the screen
vuKeyFrameCanvasThis is supposed to diplay the chart of frames in time..
vuKeyFramerDialogThis is the Key Frame Animator for the vuVolume class
vuKFThread
vuLightDialA multidimensional slider for the light weights!
vuLightfieldFile
vuLockUsing this class to trigger a mutex prevents from forgetting unlock()
vuMainWindowThe main class of the GUI Tool. It implements the main window and the general functionality
vuMapClass to handle remapping intensities
vuMarchingCubesA utility window for the marching cubes algorithm on regular unimodal grids
vuMatrix4x4 matrix that works in conjunction with the vuVector class (a 3D homogeneous vector)
vuMCBackgroundChange
vuMCBitFieldThis widget provides GUI elementes to manipulate a bitfield
vuMCCubeChange
vuMCCubeSizeChange
vuMCDecorator< t >Abstract base class for the callback decorator framework in the Marching cubes engine
vuMCFrameChange
vuMCGrayColorThis class provides widgets to change a gray color
vuMCHistogramThis widget shows a historgram and displayes the value of a bar under the mouse cursor
vuMCKeyValueDisplays a key-value-pair
vuMCKeyVectorDisplays a key-value-pair where the value is a vector
vuMCLineColorChange
vuMCMCBHistoCallback
vuMCMCBProgressCallbackImplementation of the MarchingCubesBase progress callback class
vuMCNormalLengthChange
vuMCObjectColorChange
vuMCProgress
vuMCRender
vuMCResize
vuMCRGBColorClass provides a Button and a slider to manipulate a color
vuMCSelectType
vuMCSliderThe widget provides a slider and to labels to display a title an the actual value
vuMCThresChange
vuMCWidgetBase class of all Marching Cubes spezial widgets
vuMutexWrapper class for POSIX mutex
vuNormalBlock
vuNormalTableCan quantize a large set of normals to a smaller collection
vuParallelCameraThis class creates a camera class for orthogonal projections
vuParserProvides basic parsing functionality
vuPerspectiveCameraCreates a camera for perpective projection
vuPPMThis class will read/write PPM P6 files into/from a vuImage so that the Key Framer (and possibly others as needed) will be able to read/write Images to disk
vuPreviewWinCreates a little subwindow showing a box from a certain perspective
vuProgressHandler
vuRayDefines a ray with start point and direction
vuRaycastA utility window for RGBa raycasting
ns_vu1112112::vuSampleRayDefines a Ray using the direction vector as sampling step
ns_vu1112113::vuSampleRayDefines a Ray using the direction vector as sampling step
vuShearWarpA utility window for shear-warp
vuSimpleFBR< SIZE, TYPE >
vuSimpleFBR1B
vuSimpleFBR3B
vuSimpleFVRCanvas
vuSimpleFVRDialogA sub viewer
vuSimpleProgressHandler
vuSliceFilter
vuSlicerA utility window for the slicer
vuSpecFVRA utility window for fourier volume rendering with a spectral color model
vuSpecPaletteA graphical interface for designing a spectral palette
vuSpecSplatA utility window for the spectral splatter
vuSpectralA utility window for raycasting with a spectral color model
vuSpectralImageHold a spectrum for each pixel on the screen
vuSphericalA class for representing 3d spherical coordinates
vuSphericBrowser< SIZE, TYPE >A utility template for browsing spherical lightfields
vuSphericBrowser1B
vuSphericBrowser1F
vuSphericBrowser2F
vuSphericBrowser3B
vuSphericBrowser3F
vuSphericFBR< SIZE, TYPE >A utility window for Fourier Based Rendering of lightfields
vuSphericFBR2F
vuSphericFilter< SIZE, TYPE >
vuSphericFilter_ST
vuSphericFilterFactory< SIZE, TYPE >
vuSphericFourierBrowser< SIZE, TYPE >A utility template for browsing spherical lightfields
vuSphericFourierBrowser2F
vuSphericIBR< SIZE, TYPE >A utility window for Image Based Rendering of lightfields
vuSphericIBR1B
vuSphericIBR1F
vuSphericIBR2F
vuSphericIBR3B
vuSphericIBR3F
vuSphericInteractive< SIZE, TYPE >
vuSphericLightfieldBasicConverter< SI, TI, SO, TO >
vuSphericLightfieldConverter< SI, TI, SO, TO >
vuSphericLightfieldConverterFactory
vuSphericLightfieldFile< SIZE, TYPE >
vuSphericLightfieldFourier< SI, TI, SO, TO >
vuSphericLightfieldFourierFactory
vuSphericRevolver< SIZE, TYPE >A utility window for Image Based Rendering of lightfields
vuSphericRevolver1B
vuSphericRevolver1F
vuSphericRevolver2F
vuSphericRevolver3B
vuSphericRevolver3F
vuSphericView< SIZE, TYPE >
vuSphericView_STThe vuSphericView template holds all neccessary data for a spherical view
vuSphericViewFilter< SIZE, TYPE >
vuSphericViewFilterFactory< SIZE, TYPE >
vuSphericViewWin
vuSphLfFlt_All< SIZE, TYPE >
vuSphLfFlt_BestMatch< SIZE, TYPE >
vuSphLfFlt_FitAngle< SIZE, TYPE >
vuSphLfFlt_Line< SIZE, TYPE >
vuSphLfFlt_Nearest< SIZE, TYPE >
vuSphLfFlt_Triangle< SIZE, TYPE >
vuSphLfFlt_XYZ_Axis< SIZE, TYPE >
vuSphLfFlt_XZ_Axis< SIZE, TYPE >
vuSphLfFlt_Z_Axis< SIZE, TYPE >
vuSphVwFlt_Black< SIZE, TYPE >
vuSphVwFlt_Blend< SIZE, TYPE >
vuSphVwFlt_Fourier< SIZE, TYPE >
vuSphVwFlt_Lazy< SIZE, TYPE >
vuSplatA utility window for using Steve's more general splatter
vuStandardFVR< SIZE >A utility template for the standard fourier volume renderin
vuStandardFVR1F
vuStandardFVR3F
vuStopWatchStop watch class for the vuVolume project
vuStringA string class for the volume tree that's lightweight and doesn't conflict with wxWindows or the standard library
vuTFDesignA transfer function based on the one described by Design Galleries
vuTFDesign::ColourNodeThe structure for representing colour nodes
vuTFDesign::OpacityNodeThe structure representing opacity control nodes
vuTFDesignSpecA transfer function based on vuTFDesign with specialization on spectral colour models
vuTFDesignSpec::LightNodeThe structure for representing light nodes
vuTFDialogSpecA dialog window editor for the vuTFDesignSpec transfer function
vuTFIntensityA base class for transfer functions operating only on the intensity of data
vuTFLinearA simple linear transfer function
vuTFPreintegratedProvides a preintegrated transfer function based on vuTFIntensity class
vuThreadClass providing basic multithreading functions
vuTimer
vuTorstensFourierFilter
vuTransferCanvasA viewer and editor for the vuTFDesign transfer function
vuTransferDialogA dialog window editor for the vuTFDesign transfer function
vuUDSphere
vuUtilityFactoryThe factory class for creating vuUtilityWindow implementations
vuUtilityWindowThe interface for utility windows of the GUI Tool. It must be implemented by all the windows
vuVectorA class for representing 3d vectors
vuVHImageClass to manage import of fre.Z images as used in the visible human project
wxApp
wxCHILDWINDOW
wxDialog
wxFrame
wxGLCanvas
wxPanel
wxPARENTWINDOW
wxTimer

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