clear_lines() | vuCamera | |
create_new() | vuPerspectiveCamera | [virtual] |
fp | vuCamera | |
get_id() | vuPerspectiveCamera | [virtual] |
getAspect(void) | vuPerspectiveCamera | |
getFOV(void) | vuPerspectiveCamera | |
getHeight(void) const | vuCamera | |
getLookAtVector(void) const | vuCamera | |
getPosition(void) const | vuCamera | |
getRay(float xpixel, float ypixel) | vuPerspectiveCamera | [virtual] |
getRightVector(void) const | vuCamera | |
getTopLeft(void) | vuPerspectiveCamera | |
getType(void) | vuPerspectiveCamera | [inline, virtual] |
getUpVector(void) const | vuCamera | |
getViewMat() | vuCamera | |
getWidth(void) const | vuCamera | |
getWithTime_id() | vuCamera | |
getXStep(void) | vuPerspectiveCamera | |
getYStep(void) | vuPerspectiveCamera | |
glInit() | vuPerspectiveCamera | [virtual] |
gluLookAt(void) | vuCamera | |
glViewport() | vuCamera | [virtual] |
init(void) | vuPerspectiveCamera | [virtual] |
IsChanged() | vuCamera | |
IsNextAvailable() | vuCamera | |
IsPreviousAvailable() | vuCamera | |
IsRecording() | vuCamera | |
line_number | vuCamera | |
lines | vuCamera | |
load(char *load_from) | vuCamera | |
load_cameras(vuDVector< vuCamera > &vect, char *fname) | vuCamera | [virtual] |
load_WithTime(char *load_from, vuCamera *cam, vuDVector< vuCamera * > &cameras, vuDVector< float > ×) | vuCamera | [friend] |
m_Aspect | vuPerspectiveCamera | [protected] |
m_FOV | vuPerspectiveCamera | [protected] |
m_Height | vuCamera | [protected] |
m_IsChanged | vuCamera | [protected] |
m_IsRecording | vuCamera | |
m_LookAtVector | vuCamera | [protected] |
m_Position | vuCamera | [protected] |
m_RightVector | vuCamera | [protected] |
m_TopLeft | vuPerspectiveCamera | [protected] |
m_UpVector | vuCamera | [protected] |
m_Width | vuCamera | [protected] |
m_XStep | vuPerspectiveCamera | [protected] |
m_YStep | vuPerspectiveCamera | [protected] |
operator *(float t) | vuPerspectiveCamera | [virtual] |
operator *(float t, vuPerspectiveCamera &cam) | vuPerspectiveCamera | [friend] |
vuCamera::operator *(float t, vuCamera &cam) | vuCamera | [friend] |
operator *=(float t) | vuPerspectiveCamera | [virtual] |
operator+(vuPerspectiveCamera &rhs) | vuPerspectiveCamera | [virtual] |
operator+(vuPerspectiveCamera *rhs) | vuPerspectiveCamera | [virtual] |
vuCamera::operator+(vuCamera &rhs) | vuCamera | [virtual] |
vuCamera::operator+(vuCamera *rhs) | vuCamera | [virtual] |
operator+=(vuPerspectiveCamera &rhs) | vuPerspectiveCamera | [virtual] |
operator+=(vuPerspectiveCamera *rhs) | vuPerspectiveCamera | [virtual] |
vuCamera::operator+=(vuCamera &rhs) | vuCamera | [virtual] |
vuCamera::operator+=(vuCamera *rhs) | vuCamera | [virtual] |
operator<<(ostream &out, vuPerspectiveCamera &cam) | vuPerspectiveCamera | [friend] |
vuCamera::operator<<(ostream &out, vuCamera &cam) | vuCamera | [friend] |
operator=(const vuPerspectiveCamera &rhs) | vuPerspectiveCamera | [virtual] |
operator=(vuPerspectiveCamera *rhs) | vuPerspectiveCamera | [virtual] |
vuCamera::operator=(const vuCamera &rhs) | vuCamera | [virtual] |
vuCamera::operator=(vuCamera *rhs) | vuCamera | [virtual] |
operator>>(istream &in, vuPerspectiveCamera &cam) | vuPerspectiveCamera | [friend] |
vuCamera::operator>>(istream &in, vuCamera &cam) | vuCamera | [friend] |
record(const char *record_to) | vuCamera | |
record_with_time(char *record_to, vuCamera &cam) | vuCamera | [friend] |
RestoreNextShot() | vuPerspectiveCamera | [virtual] |
RestorePreviousShot() | vuPerspectiveCamera | [virtual] |
RestoreShot(char *Shot) | vuPerspectiveCamera | [virtual] |
RestoreShotBasic(char *Shot) | vuCamera | |
RestoreShotPersp(char *Shot) | vuPerspectiveCamera | |
rotateAboutLookAt(float theta) | vuCamera | |
rotateAboutRight(float theta) | vuCamera | |
rotateAboutUp(float theta) | vuCamera | |
set_defaults() | vuPerspectiveCamera | [virtual] |
set_equal_to_interp(vuCamera *cam1, vuCamera *cam2, float t1, float t2) | vuPerspectiveCamera | [virtual] |
setAspect(const float aspect) | vuPerspectiveCamera | |
setFOV(const float fov) | vuPerspectiveCamera | |
setHeight(const int height) | vuCamera | |
setLookAtVector(const vuVector &lookat) | vuCamera | |
setPosition(const vuVector &pos) | vuCamera | |
setRightVector(const vuVector &right) | vuCamera | |
setTopLeft(vuVector &temp) | vuPerspectiveCamera | |
setUpVector(const vuVector &up) | vuCamera | |
setWidth(const int width) | vuCamera | |
setXStep(vuVector &temp) | vuPerspectiveCamera | |
setYStep(vuVector &temp) | vuPerspectiveCamera | |
stop_recording() | vuCamera | |
stop_recording(vuCamera &cam) | vuCamera | [friend] |
TakeSnapShot() | vuPerspectiveCamera | [virtual] |
TakeSnapShot(char *Shot) | vuPerspectiveCamera | [virtual] |
TakeSnapShotBasic(char *Shot) | vuCamera | |
TakeSnapShotPersp(char *Shot) | vuPerspectiveCamera | |
TakeSnapShotWithTime(float time, vuCamera &cam) | vuCamera | [friend] |
transform(const vuMatrix &m) | vuCamera | |
translateV(const vuVector &t) | vuCamera | |
translateXYZ(float x, float y, float z) | vuCamera | |
verify_id(char *id) | vuPerspectiveCamera | [virtual] |
verify_time_id(char *cmp) | vuCamera | |
vuCamera() | vuCamera | |
vuCamera(const vuCamera &c) | vuCamera | |
vuCameraType enum name | vuCamera | |
vuGENERIC_CAMERA enum value | vuCamera | |
vuPARALLEL_CAMERA enum value | vuCamera | |
vuPERSPECTIVE_CAMERA enum value | vuCamera | |
vuPerspectiveCamera() | vuPerspectiveCamera | |
vuPerspectiveCamera(const vuPerspectiveCamera &c) | vuPerspectiveCamera | |
~vuCamera() | vuCamera | [virtual] |
~vuPerspectiveCamera() | vuPerspectiveCamera | [virtual] |