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vuVolume File List
Here is a list of all files with brief descriptions:
BCC/Unimodal/3d/1B/1B.cpp
[code]
Regular/Unimodal/3d/1B/1B.cpp
[code]
BCC/Unimodal/3d/1B/1B.h
[code]
Regular/Unimodal/3d/1B/1B.h
[code]
2B.cpp
[code]
2B.h
[code]
Curvilinear/Multimodal/2d/2d.cpp
[code]
Curvilinear/Unimodal/2d/2d.cpp
[code]
Irregular/Multimodal/2d/2d.cpp
[code]
Irregular/Unimodal/2d/2d.cpp
[code]
Rectilinear/Multimodal/2d/2d.cpp
[code]
Rectilinear/Unimodal/2d/2d.cpp
[code]
Regular/Multimodal/2d/2d.cpp
[code]
Regular/Unimodal/2d/2d.cpp
[code]
Curvilinear/Multimodal/2d/2d.h
[code]
Curvilinear/Unimodal/2d/2d.h
[code]
Irregular/Multimodal/2d/2d.h
[code]
Irregular/Unimodal/2d/2d.h
[code]
Rectilinear/Multimodal/2d/2d.h
[code]
Rectilinear/Unimodal/2d/2d.h
[code]
Regular/Multimodal/2d/2d.h
[code]
Regular/Unimodal/2d/2d.h
[code]
BCC/Unimodal/3d/3d.cpp
[code]
Curvilinear/Multimodal/3d/3d.cpp
[code]
Curvilinear/Unimodal/3d/3d.cpp
[code]
Fourier/Unimodal/3d/3d.cpp
[code]
Irregular/Multimodal/3d/3d.cpp
[code]
Irregular/Unimodal/3d/3d.cpp
[code]
Rectilinear/Multimodal/3d/3d.cpp
[code]
Rectilinear/Unimodal/3d/3d.cpp
[code]
Regular/Multimodal/3d/3d.cpp
[code]
Regular/Unimodal/3d/3d.cpp
[code]
BCC/Unimodal/3d/3d.h
[code]
Curvilinear/Multimodal/3d/3d.h
[code]
Curvilinear/Unimodal/3d/3d.h
[code]
Fourier/Unimodal/3d/3d.h
[code]
Irregular/Multimodal/3d/3d.h
[code]
Irregular/Unimodal/3d/3d.h
[code]
Rectilinear/Multimodal/3d/3d.h
[code]
Rectilinear/Unimodal/3d/3d.h
[code]
Regular/Multimodal/3d/3d.h
[code]
Regular/Unimodal/3d/3d.h
[code]
Curvilinear/Multimodal/4d/4d.cpp
[code]
Curvilinear/Unimodal/4d/4d.cpp
[code]
Irregular/Multimodal/4d/4d.cpp
[code]
Irregular/Unimodal/4d/4d.cpp
[code]
Rectilinear/Multimodal/4d/4d.cpp
[code]
Rectilinear/Unimodal/4d/4d.cpp
[code]
Regular/Multimodal/4d/4d.cpp
[code]
Regular/Unimodal/4d/4d.cpp
[code]
Curvilinear/Multimodal/4d/4d.h
[code]
Curvilinear/Unimodal/4d/4d.h
[code]
Irregular/Multimodal/4d/4d.h
[code]
Irregular/Unimodal/4d/4d.h
[code]
Rectilinear/Multimodal/4d/4d.h
[code]
Rectilinear/Unimodal/4d/4d.h
[code]
Regular/Multimodal/4d/4d.h
[code]
Regular/Unimodal/4d/4d.h
[code]
ali.cpp
[code]
AString.cpp
[code]
bcc.cpp
[code]
bcc.h
[code]
bccline.cpp
[code]
bccsphere.cpp
[code]
bin2h.cpp
[code]
browser.cpp
[code]
browser.h
[code]
builtin.h
[code]
bulb.h
[code]
CellProjector.cpp
[code]
CellProjector.h
[code]
cg.cpp
[code]
FFTW/fftw/config.h
[code]
Paintlib/config.h
[code]
convfrez.cpp
[code]
crlf2lf.cpp
[code]
cropvud.cpp
[code]
CubicLS.cpp
[code]
curvilinear.cpp
[code]
curvilinear.h
[code]
Raycast/DatGrid.cpp
[code]
Spectral/DatGrid.cpp
[code]
Raycast/DatGrid.h
[code]
Spectral/DatGrid.h
[code]
Raycast/DatPnt.cpp
[code]
Spectral/DatPnt.cpp
[code]
Raycast/DatPnt.h
[code]
Spectral/DatPnt.h
[code]
debug.h
[code]
Defines some debugging macros
determinant.cpp
[code]
DirectObjFcn.cpp
[code]
f77_func.h
[code]
fbr.cpp
[code]
fbr.h
[code]
FVR/FFT.cpp
[code]
SpecFVR/FFT.cpp
[code]
fftw-int.h
[code]
fftw.h
[code]
FVR/Filter.h
[code]
SpecFVR/Filter.h
[code]
firsthitraycaster.cpp
[code]
firsthitraycaster.h
[code]
fminbr.cpp
[code]
fourier.cpp
[code]
fourier.h
[code]
fourierBrowser.cpp
[code]
fourierBrowser.h
[code]
FourierSlicer.cpp
[code]
FourierSlicer.h
[code]
FrameBuf16.h
[code]
FrameBuffer.h
[code]
FVR.cpp
[code]
FVR.h
[code]
generateFactory.cpp
[code]
Implements a program which generates the
vuUtilityFactory
class implementation for the GUI Tool
genhist.cpp
[code]
gensphere.cpp
[code]
glnv.h
[code]
glos.h
[code]
An OS specific header file for opengl
hjmin.cpp
[code]
HWTimer.cpp
[code]
HWTimer.h
[code]
ibr.cpp
[code]
ibr.h
[code]
Image.cpp
[code]
Image.h
[code]
FVR/Image_io.cpp
[code]
SpecFVR/Image_io.cpp
[code]
FVR/Image_io.h
[code]
SpecFVR/Image_io.h
[code]
BCC/Unimodal/3d/1B/Intensity/intensity.cpp
[code]
Regular/Unimodal/3d/1B/Intensity/intensity.cpp
[code]
BCC/Unimodal/3d/1B/Intensity/intensity.h
[code]
Regular/Unimodal/3d/1B/Intensity/intensity.h
[code]
irregular.cpp
[code]
irregular.h
[code]
jmemdest.cpp
[code]
jmemdest.h
[code]
jmemsrc.cpp
[code]
jmemsrc.h
[code]
LAStreams.h
[code]
lightfield.cpp
[code]
lightfield.h
[code]
LinAlg.h
[code]
LineSearch.cpp
[code]
LinForward.cpp
[code]
LSearchOptima.cpp
[code]
Extern/LinAlg/main.cpp
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/SpecFVR/main.cpp
[code]
MarchingCubes.cpp
[code]
MarchingCubes.h
[code]
Spezialisation of the marching cubes algorythm for the CG-TUWien volume data type
MarchingCubesBase.cpp
[code]
Declaration of the
MarchingCubesBase
member functions
MarchingCubesBase.h
[code]
Declaration of the
MarchingCubesBase
class
MarchingCubesData.cpp
[code]
Holds the implementations of the marching cubes data classes
MarchingCubesData.h
[code]
Data structures and classes for data management
MarchingCubesGeneral.h
[code]
Holds some general definitions for the Marching Cubes engine
marchingtetrahedra.cpp
[code]
marchingtetrahedra.h
[code]
Material.cpp
[code]
Material.h
[code]
math_num.h
[code]
Matrix.cpp
[code]
Matrix.h
[code]
matrix1.cpp
[code]
matrix2.cpp
[code]
matrix_inv.cpp
[code]
matrix_sub.cpp
[code]
MCBProgressCallback.h
[code]
Two abstract classes implemented by
vuMarchingCubes
to provide access to GUI elements
MCGlobalData.cpp
[code]
Implementation of the global data structure
MCGlobalData.h
[code]
Defines a data structure holding elements used by several classes
LinAlg/minmax.h
[code]
Paintlib/minmax.h
[code]
Curvilinear/Multimodal/multimodal.cpp
[code]
Irregular/Multimodal/multimodal.cpp
[code]
Rectilinear/Multimodal/multimodal.cpp
[code]
Regular/Multimodal/multimodal.cpp
[code]
Curvilinear/Multimodal/multimodal.h
[code]
Irregular/Multimodal/multimodal.h
[code]
Rectilinear/Multimodal/multimodal.h
[code]
Regular/Multimodal/multimodal.h
[code]
myenv.cpp
[code]
myenv.h
[code]
NonQuaOptima.cpp
[code]
ObjFcn.cpp
[code]
octree.cpp
[code]
octree.h
[code]
Optima.cpp
[code]
Parser.cpp
[code]
Parser.h
[code]
pl2passscale.h
[code]
planybmp.cpp
[code]
planybmp.h
[code]
planydec.cpp
[code]
planydec.h
[code]
plbitmap.cpp
[code]
plbitmap.h
[code]
plbmpdec.cpp
[code]
plbmpdec.h
[code]
plbmpenc.cpp
[code]
plbmpenc.h
[code]
plcontribdefs.h
[code]
pldatasink.cpp
[code]
pldatasink.h
[code]
pldatasrc.cpp
[code]
pldatasrc.h
[code]
pldebug.h
[code]
plexcept.cpp
[code]
plexcept.h
[code]
plfilesink.cpp
[code]
plfilesink.h
[code]
plfilesrc.cpp
[code]
plfilesrc.h
[code]
plfilter.cpp
[code]
plfilter.h
[code]
plfiltercontrast.cpp
[code]
plfiltercontrast.h
[code]
plfiltercrop.cpp
[code]
plfiltercrop.h
[code]
plfilterfill.cpp
[code]
plfilterfill.h
[code]
plfilterfillrect.h
[code]
plfilterflip.cpp
[code]
plfilterflip.h
[code]
plfiltergetalpha.cpp
[code]
plfiltergetalpha.h
[code]
plfiltergrayscale.cpp
[code]
plfiltergrayscale.h
[code]
plfilterintensity.cpp
[code]
plfilterintensity.h
[code]
plfilterlightness.cpp
[code]
plfilterlightness.h
[code]
plfiltermirror.cpp
[code]
plfiltermirror.h
[code]
plfilterpixel.h
[code]
plfilterquantize.cpp
[code]
plfilterquantize.h
[code]
plfilterresize.cpp
[code]
plfilterresize.h
[code]
plfilterresizebilinear.cpp
[code]
plfilterresizebilinear.h
[code]
plfilterresizebox.cpp
[code]
plfilterresizebox.h
[code]
plfilterresizegaussian.cpp
[code]
plfilterresizegaussian.h
[code]
plfilterresizehamming.cpp
[code]
plfilterresizehamming.h
[code]
plfilterthreshold.cpp
[code]
plfilterthreshold.h
[code]
plfiltervideoinvert.cpp
[code]
plfiltervideoinvert.h
[code]
plgifdec.cpp
[code]
plgifdec.h
[code]
plhsvconvert.cpp
[code]
plhsvconvert.h
[code]
pljpegdec.cpp
[code]
pljpegdec.h
[code]
pljpegenc.cpp
[code]
pljpegenc.h
[code]
plmemsink.cpp
[code]
plmemsink.h
[code]
plmemsrc.cpp
[code]
plmemsrc.h
[code]
plobject.cpp
[code]
plobject.h
[code]
ploptable.h
[code]
plpaintlibdefs.h
[code]
plpcx.h
[code]
plpcxdec.cpp
[code]
plpcxdec.h
[code]
plpgm.h
[code]
plpgmdec.cpp
[code]
plpgmdec.h
[code]
plpicdec.cpp
[code]
plpicdec.h
[code]
plpicenc.cpp
[code]
plpicenc.h
[code]
plpictdec.cpp
[code]
plpictdec.h
[code]
plpixel24.h
[code]
plpixel32.h
[code]
plpixel8.h
[code]
plpixeldefs.h
[code]
plpngdec.cpp
[code]
plpngdec.h
[code]
plpngenc.cpp
[code]
plpngenc.h
[code]
plpoint.h
[code]
plppm.h
[code]
plppmdec.cpp
[code]
plppmdec.h
[code]
plprognot.h
[code]
plpsddec.cpp
[code]
plpsddec.h
[code]
plrect.h
[code]
plstdpch.cpp
[code]
plstdpch.h
[code]
pltga.h
[code]
pltgadec.cpp
[code]
pltgadec.h
[code]
pltiffdec.cpp
[code]
pltiffdec.h
[code]
pltiffdecex.cpp
[code]
pltiffdecex.h
[code]
pltiffenc.cpp
[code]
pltiffenc.h
[code]
pltiffencex.cpp
[code]
pltiffencex.h
[code]
pltrace.cpp
[code]
plwindefs.h
[code]
pro.cpp
[code]
qdraw.h
[code]
raw2vud.cpp
[code]
Raycast.cpp
[code]
Raycast.h
[code]
Tools/Lightfield/raycaster.cpp
[code]
Volume/BCC/Unimodal/3d/1B/Intensity/Raycaster/raycaster.cpp
[code]
raycaster.h
[code]
rectilinear.cpp
[code]
rectilinear.h
[code]
regular.cpp
[code]
regular.h
[code]
scalevud.cpp
[code]
Scanner.cpp
[code]
Scanner.h
[code]
SHarmonics.cpp
[code]
SHarmonics.h
[code]
BCC/Unimodal/3d/1B/Intensity/ShearWarp/shearWarp.cpp
[code]
Regular/Unimodal/3d/1B/Intensity/ShearWarp/shearWarp.cpp
[code]
BCC/Unimodal/3d/1B/Intensity/ShearWarp/shearWarp.h
[code]
Regular/Unimodal/3d/1B/Intensity/ShearWarp/shearWarp.h
[code]
SheetSplat.cpp
[code]
SheetSplat.h
[code]
FVR/SimpleDefs.h
[code]
SpecFVR/SimpleDefs.h
[code]
simpleFuncs.cpp
[code]
General/vuTFunc/simpleFuncs.h
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/simpleFuncs.h
[code]
Slicer.cpp
[code]
slicer.cpp
[code]
Slicer.h
[code]
SMatrix.cpp
[code]
SMatrix.h
[code]
SOptimizer.cpp
[code]
SOptimizer.h
[code]
SPalette.cpp
[code]
! implementation for
SPalette.h
Steven Bergner, 02/11/02
SPalette.h
[code]
specfvr.cpp
[code]
specfvr.h
[code]
SpecPalette.cpp
[code]
This is the main program of the stand-alone spectral palette interface
specsplat.cpp
[code]
specsplat.h
[code]
spectral.cpp
[code]
spectral.h
[code]
SpectralImage.cpp
[code]
SpectralImage.h
[code]
spheric.cpp
[code]
spheric.h
[code]
BCC/Unimodal/3d/1B/Intensity/Splat/splat.cpp
[code]
Regular/Unimodal/3d/1B/Intensity/Splat/splat.cpp
[code]
BCC/Unimodal/3d/1B/Intensity/Splat/splat.h
[code]
Regular/Unimodal/3d/1B/Intensity/Splat/splat.h
[code]
SplatSlicer.cpp
[code]
SplatSlicer.h
[code]
StandardFVR.cpp
[code]
StandardFVR.h
[code]
std.h
[code]
svd.cpp
[code]
svd.h
[code]
testMCMesh.cpp
[code]
FVR/tfilters.cpp
[code]
SpecFVR/tfilters.cpp
[code]
FVR/tfilters.h
[code]
SpecFVR/tfilters.h
[code]
BCC/Unimodal/3d/1B/Threshold/threshold.cpp
[code]
Regular/Unimodal/3d/1B/Threshold/threshold.cpp
[code]
Regular/Unimodal/3d/2B/Threshold/threshold.cpp
[code]
BCC/Unimodal/3d/1B/Threshold/threshold.h
[code]
Regular/Unimodal/3d/1B/Threshold/threshold.h
[code]
Regular/Unimodal/3d/2B/Threshold/threshold.h
[code]
tif_msrc.h
[code]
FVR/TorstensFilters.cpp
[code]
SpecFVR/TorstensFilters.cpp
[code]
torstensFilters.cpp
[code]
FVR/TorstensFilters.h
[code]
SpecFVR/TorstensFilters.h
[code]
torstensFilters.h
[code]
FVR/Transform.h
[code]
SpecFVR/Transform.h
[code]
BCC/Unimodal/unimodal.cpp
[code]
Curvilinear/Unimodal/unimodal.cpp
[code]
Fourier/Unimodal/unimodal.cpp
[code]
Irregular/Unimodal/unimodal.cpp
[code]
Lightfield/Unimodal/unimodal.cpp
[code]
Rectilinear/Unimodal/unimodal.cpp
[code]
Regular/Unimodal/unimodal.cpp
[code]
BCC/Unimodal/unimodal.h
[code]
Curvilinear/Unimodal/unimodal.h
[code]
Fourier/Unimodal/unimodal.h
[code]
Irregular/Unimodal/unimodal.h
[code]
Lightfield/Unimodal/unimodal.h
[code]
Rectilinear/Unimodal/unimodal.h
[code]
Regular/Unimodal/unimodal.h
[code]
Util.cpp
[code]
Util.h
[code]
vector.cpp
[code]
Vector.h
[code]
VolSet.cpp
[code]
VolSet.h
[code]
volume.cpp
[code]
Volume.cpp
[code]
volume.h
[code]
Volume.h
[code]
vuArcBall.cpp
[code]
vuArcBall.h
[code]
vuBasicSubViewer.cpp
[code]
vuBasicSubViewer.h
[code]
vuBasicSubWindow.cpp
[code]
vuBasicSubWindow.h
[code]
vuBasicUtility.cpp
[code]
vuBasicUtility.h
[code]
vuBCCFirstHitRaycaster.cpp
[code]
vuBCCFirstHitRaycaster.h
[code]
vuBCCMarchingTetrahedra.cpp
[code]
vuBCCMarchingTetrahedra.h
[code]
vuBCCRaycaster.cpp
[code]
vuBCCRaycaster.h
[code]
vuBCCShearWarp.cpp
[code]
vuBCCShearWarp.h
[code]
vuBCCSheetSplatter.cpp
[code]
vuBCCSheetSplatter.h
[code]
vuBccSplat.cpp
[code]
vuBccSplat.h
[code]
vuCamera.cpp
[code]
vuCamera.h
[code]
vuCellProjector.cpp
[code]
vuCellProjector.h
[code]
vuColour.h
[code]
vuColour31a.h
[code]
vuColour7a.h
[code]
vuColour9a.h
[code]
vuColourRGBa.h
[code]
vuColourSpec.h
[code]
vuColourXForm.h
[code]
This file contains transformation matrices for colour space conversions
vuColourXYZa.h
[code]
vuCommandLineTool.cpp
[code]
vuCommandLineTool.h
[code]
vuConvert.cpp
[code]
vuConvert.h
[code]
vuConvexHull.cpp
[code]
vuConvexHull.h
[code]
vud2vuf.cpp
[code]
vuDrawTools.cpp
[code]
vuDrawTools.h
[code]
vuDVector.h
[code]
vuEvtGenerator.cpp
[code]
vuEvtGenerator.h
[code]
vuf2vud.cpp
[code]
vuFBRSubCanvas.cpp
[code]
vuFBRSubCanvas.h
[code]
vuFBRSubViewer.cpp
[code]
vuFBRSubViewer.h
[code]
vuFileHelper.cpp
[code]
vuFileHelper.h
[code]
vuFilter.cpp
[code]
vuFilter.h
[code]
vuFixel.cpp
[code]
vuFixel.h
[code]
vuFixelMap.cpp
[code]
vuFixelMap.h
[code]
vuFixelType.cpp
[code]
vuFixelType.h
[code]
vuFourier_IO.cpp
[code]
vuFourier_IO.h
[code]
vuFourierCluster.cpp
[code]
vuFourierCluster.h
[code]
vuFourierClusterN.cpp
[code]
vuFourierClusterN.h
[code]
vuFourierFilter.h
[code]
vuFourierVolume.cpp
[code]
vuFourierVolume.h
[code]
vuFourierVolume_IO.cpp
[code]
vuFourierVolume_IO.h
[code]
vuFVR.cpp
[code]
vuFVR.h
[code]
vuGLCanvas.cpp
[code]
vuGLCanvas.h
[code]
vuGrid.cpp
[code]
vuGrid.h
[code]
vuGui.cpp
[code]
vuGui.h
[code]
This is the main program of the GUI Tool
vuGuiParser.cpp
[code]
vuGuiParser.h
[code]
vuHelpPanel.cpp
[code]
vuHelpPanel.h
[code]
vuHistogram.cpp
[code]
vuHistogram.h
[code]
vuHWTimer.cpp
[code]
vuHWTimer.h
[code]
vuImage.cpp
[code]
vuImage.h
[code]
vuKeyFrameCanvas.cpp
[code]
vuKeyFrameCanvas.h
[code]
vuKeyFramerDialog.cpp
[code]
vuKeyFramerDialog.h
[code]
vuKFThread.cpp
[code]
vuKFThread.h
[code]
vul2fourier.cpp
[code]
vul2vul.cpp
[code]
vuLightDial.cpp
[code]
vuLightDial.h
[code]
vuLightfieldFile.cpp
[code]
vuLightfieldFile.h
[code]
vuMainWindow.cpp
[code]
vuMainWindow.h
[code]
vuMap.cpp
[code]
vuMap.h
[code]
vuMarchingCubes.cpp
[code]
Implementation of the Marching Cubes GUI class
vuMarchingCubes.h
[code]
GUI part of the Marching Cubes Engine
vuMatrix.cpp
[code]
vuMatrix.h
[code]
vuNormalBlock.cpp
[code]
vuNormalBlock.h
[code]
vuNormalTable.cpp
[code]
vuNormalTable.h
[code]
vuParallelCamera.cpp
[code]
vuParallelCamera.h
[code]
vuParser.cpp
[code]
vuParser.h
[code]
vuPerspectiveCamera.cpp
[code]
vuPerspectiveCamera.h
[code]
vuPPMReader.cpp
[code]
vuPPMReader.h
[code]
vuPreviewWin.cpp
[code]
vuPreviewWin.h
[code]
vuProgressHandler.h
[code]
vuRay.cpp
[code]
vuRay.h
[code]
vuRaycast.cpp
[code]
vuRaycast.h
[code]
Raycast/vuSampleRay.cpp
[code]
Spectral/vuSampleRay.cpp
[code]
Raycast/vuSampleRay.h
[code]
Spectral/vuSampleRay.h
[code]
vuShearWarp.cpp
[code]
vuShearWarp.h
[code]
vuSimpleFBR.cpp
[code]
vuSimpleFBR.h
[code]
vuSimpleFBR1B.cpp
[code]
vuSimpleFBR1B.h
[code]
vuSimpleFBR3B.cpp
[code]
vuSimpleFBR3B.h
[code]
vuSimpleFVR.cpp
[code]
vuSimpleFVR.h
[code]
vuSimpleFVRCanvas.cpp
[code]
vuSimpleFVRCanvas.h
[code]
vuSimpleFVRDialog.cpp
[code]
vuSimpleFVRDialog.h
[code]
vuSimpleProgressHandler.cpp
[code]
vuSimpleProgressHandler.h
[code]
vuSimpleTypes.h
[code]
vuSliceFilter.cpp
[code]
vuSliceFilter.h
[code]
vuSlicer.cpp
[code]
vuSlicer.h
[code]
vuSpecFVR.cpp
[code]
vuSpecFVR.h
[code]
vuSpecPalette.cpp
[code]
vuSpecPalette.h
[code]
vuSpecSplat.cpp
[code]
vuSpecSplat.h
[code]
vuSpectral.cpp
[code]
vuSpectral.h
[code]
vuSpectralImage.cpp
[code]
vuSpectralImage.h
[code]
vuSpherical.cpp
[code]
vuSpherical.h
[code]
vuSphericBrowser.cpp
[code]
vuSphericBrowser.h
[code]
vuSphericBrowser1B.cpp
[code]
vuSphericBrowser1B.h
[code]
vuSphericBrowser1F.cpp
[code]
vuSphericBrowser1F.h
[code]
vuSphericBrowser2F.cpp
[code]
vuSphericBrowser2F.h
[code]
vuSphericBrowser3B.cpp
[code]
vuSphericBrowser3B.h
[code]
vuSphericBrowser3F.cpp
[code]
vuSphericBrowser3F.h
[code]
vuSphericFBR.h
[code]
vuSphericFBR2F.cpp
[code]
vuSphericFBR2F.h
[code]
vuSphericFilter.cpp
[code]
vuSphericFilter.h
[code]
vuSphericFilterFactory.cpp
[code]
vuSphericFilterFactory.h
[code]
vuSphericFourierBrowser.h
[code]
vuSphericFourierBrowser2F.cpp
[code]
vuSphericFourierBrowser2F.h
[code]
vuSphericIBR.cpp
[code]
vuSphericIBR.h
[code]
vuSphericIBR1B.cpp
[code]
vuSphericIBR1B.h
[code]
vuSphericIBR1F.cpp
[code]
vuSphericIBR1F.h
[code]
vuSphericIBR2F.cpp
[code]
vuSphericIBR2F.h
[code]
vuSphericIBR3B.cpp
[code]
vuSphericIBR3B.h
[code]
vuSphericIBR3F.cpp
[code]
vuSphericIBR3F.h
[code]
vuSphericInteractive.cpp
[code]
vuSphericInteractive.h
[code]
vuSphericLightfieldBasicConverter.cpp
[code]
vuSphericLightfieldBasicConverter.h
[code]
vuSphericLightfieldConverter.cpp
[code]
vuSphericLightfieldConverter.h
[code]
vuSphericLightfieldFile.cpp
[code]
vuSphericLightfieldFile.h
[code]
vuSphericLightfieldFourier.cpp
[code]
vuSphericLightfieldFourier.h
[code]
vuSphericRevolver.cpp
[code]
vuSphericRevolver.h
[code]
vuSphericRevolver1B.cpp
[code]
vuSphericRevolver1B.h
[code]
vuSphericRevolver1F.cpp
[code]
vuSphericRevolver1F.h
[code]
vuSphericRevolver2F.cpp
[code]
vuSphericRevolver2F.h
[code]
vuSphericRevolver3B.cpp
[code]
vuSphericRevolver3B.h
[code]
vuSphericRevolver3F.cpp
[code]
vuSphericRevolver3F.h
[code]
vuSphericView.cpp
[code]
vuSphericView.h
[code]
vuSphericViewFilter.cpp
[code]
vuSphericViewFilter.h
[code]
vuSphericViewFilterFactory.cpp
[code]
vuSphericViewFilterFactory.h
[code]
vuSphericViewWin.cpp
[code]
vuSphericViewWin.h
[code]
vuSphLfFlt_All.cpp
[code]
vuSphLfFlt_All.h
[code]
vuSphLfFlt_BestMatch.cpp
[code]
vuSphLfFlt_BestMatch.h
[code]
vuSphLfFlt_FitAngle.cpp
[code]
vuSphLfFlt_FitAngle.h
[code]
vuSphLfFlt_Line.cpp
[code]
vuSphLfFlt_Line.h
[code]
vuSphLfFlt_Nearest.cpp
[code]
vuSphLfFlt_Nearest.h
[code]
vuSphLfFlt_Triangle.cpp
[code]
vuSphLfFlt_Triangle.h
[code]
vuSphLfFlt_XYZ_Axis.cpp
[code]
vuSphLfFlt_XYZ_Axis.h
[code]
vuSphLfFlt_XZ_Axis.cpp
[code]
vuSphLfFlt_XZ_Axis.h
[code]
vuSphLfFlt_Z_Axis.cpp
[code]
vuSphLfFlt_Z_Axis.h
[code]
vuSphVwFlt_Black.cpp
[code]
vuSphVwFlt_Black.h
[code]
vuSphVwFlt_Blend.cpp
[code]
vuSphVwFlt_Blend.h
[code]
vuSphVwFlt_Fourier.cpp
[code]
vuSphVwFlt_Fourier.h
[code]
vuSphVwFlt_Lazy.cpp
[code]
vuSphVwFlt_Lazy.h
[code]
vuSplat.cpp
[code]
vuSplat.h
[code]
vuStandardFVR.cpp
[code]
vuStandardFVR.h
[code]
vuStandardFVR1F.cpp
[code]
vuStandardFVR1F.h
[code]
vuStandardFVR3F.cpp
[code]
vuStandardFVR3F.h
[code]
vuStopWatch.cpp
[code]
vuStopWatch.h
[code]
vuString.cpp
[code]
vuString.h
[code]
vuTextGui.cpp
[code]
Implements the gui script parsing program which makes use of the
vuGuiParser
class
General/vuTFunc/vuTFDesign.cpp
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFDesign.cpp
[code]
General/vuTFunc/vuTFDesign.h
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFDesign.h
[code]
General/vuTFunc/vuTFDesignSpec.cpp
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFDesignSpec.cpp
[code]
General/vuTFunc/vuTFDesignSpec.h
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFDesignSpec.h
[code]
vuTFDialogSpec.cpp
[code]
vuTFDialogSpec.h
[code]
General/vuTFunc/vuTFIntensity.cpp
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFIntensity.cpp
[code]
General/vuTFunc/vuTFIntensity.h
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFIntensity.h
[code]
General/vuTFunc/vuTFLinear.cpp
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFLinear.cpp
[code]
General/vuTFunc/vuTFLinear.h
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFLinear.h
[code]
General/vuTFunc/vuTFPreintegrated.cpp
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFPreintegrated.cpp
[code]
General/vuTFunc/vuTFPreintegrated.h
[code]
Volume/Regular/Unimodal/3d/1B/Intensity/vuTFPreintegrated.h
[code]
vuThread.cpp
[code]
vuThread.h
[code]
vuTimer.cpp
[code]
vuTimer.h
[code]
vuTorstensFourierFilter.cpp
[code]
vuTorstensFourierFilter.h
[code]
vuTransferCanvas.cpp
[code]
vuTransferCanvas.h
[code]
vuTransferDialog.cpp
[code]
vuTransferDialog.h
[code]
vuUDSphere.cpp
[code]
vuUDSphere.h
[code]
vuUtilityFactory.cpp
[code]
vuUtilityFactory.h
[code]
vuUtilityWindow.h
[code]
vuVector.cpp
[code]
vuVector.h
[code]
vuVHImage.cpp
[code]
vuVHImage.h
[code]
windowvud.cpp
[code]
zeroin.cpp
[code]
Generated on Wed Dec 15 21:20:27 2004 for vuVolume by
1.3.9.1