#include <string.h>
#include <math.h>
#include <iostream.h>
#include <GL/gl.h>
#include "vuCamera.h"
#include "vuParallelCamera.h"
Include dependency graph for vuParallelCamera.cpp:
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Functions | |
ostream & | operator<< (ostream &out, vuParallelCamera &cam) |
istream & | operator>> (istream &in, vuParallelCamera &cam) |
vuCamera * | operator * (float t, vuParallelCamera &cam) |
Variables | |
char | id_string_cgs_xq3 [] = "vuParallelCameraD1.00__" |
vuParallelCamera | temp_cam_vpac_cgs__ |
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This will multiply each component of cam by t and will store the result in a newly created parallel camera, and will return a pointer to that camera Definition at line 473 of file vuParallelCamera.cpp. References vuParallelCamera::create_new(), vuParallelCamera::m_Far, vuCamera::m_Height, vuCamera::m_LookAtVector, vuParallelCamera::m_Near, vuCamera::m_Position, vuCamera::m_UpVector, vuCamera::m_Width, vuParallelCamera::m_XRange, vuParallelCamera::m_YRange, vuParallelCamera::setFar(), vuCamera::setHeight(), vuCamera::setLookAtVector(), vuParallelCamera::setNear(), vuCamera::setPosition(), vuCamera::setUpVector(), vuCamera::setWidth(), vuParallelCamera::setXRange(), vuParallelCamera::setYRange(), and temp_cam_vpac_cgs__. |
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Definition at line 376 of file vuParallelCamera.cpp. References vuParallelCamera::TakeSnapShot(). |
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Definition at line 388 of file vuParallelCamera.cpp. References vuCamera::m_IsChanged, and vuParallelCamera::RestoreShot(). |
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Definition at line 362 of file vuParallelCamera.cpp. |
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Definition at line 410 of file vuParallelCamera.cpp. Referenced by operator *(), vuParallelCamera::operator *(), and vuParallelCamera::operator+(). |