#include <GL/gl.h>
#include <fstream.h>
#include <math.h>
#include "vuParallelCamera.h"
#include "vuPerspectiveCamera.h"
#include "raycaster.h"
Include dependency graph for Volume/BCC/Unimodal/3d/1B/Intensity/Raycaster/raycaster.cpp:
Go to the source code of this file.
Defines | |
#define | DO_EXPALPHA |
if enabled alpha will be computed more correctly (using the formula below) | |
#define | EXPALPHA 3 |
Since we use 1-exp(-alpha*smpdist*EXPALPHA) it is not possible to reach opacity values of one. | |
#define | SHININESS 10 |
#define | GLOSS 0.2 |
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if enabled alpha will be computed more correctly (using the formula below)
Definition at line 12 of file Volume/BCC/Unimodal/3d/1B/Intensity/Raycaster/raycaster.cpp. |
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Since we use 1-exp(-alpha*smpdist*EXPALPHA) it is not possible to reach opacity values of one. 'alpha' is restricted to [0,1], the EXPALHA coefficient helps to enlarge this interval. Definition at line 16 of file Volume/BCC/Unimodal/3d/1B/Intensity/Raycaster/raycaster.cpp. |
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Definition at line 18 of file Volume/BCC/Unimodal/3d/1B/Intensity/Raycaster/raycaster.cpp. |
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Definition at line 17 of file Volume/BCC/Unimodal/3d/1B/Intensity/Raycaster/raycaster.cpp. |