_compileData() | MCMesh | [private] |
_compileNormalsArray() | MCMesh | [private] |
_data | MCMesh | [private] |
_dataSize | MCMesh | [private] |
_edgeMapping | MCMesh | [private, static] |
_gd | MCMesh | [private] |
_getIndex(int x, int y, int z, int edge) | MCMesh | [inline, private] |
_indexSize | MCMesh | [private] |
_indices | MCMesh | [private] |
_normalsArray | MCMesh | [private] |
_normalsArraySize | MCMesh | [private] |
_normalsPrepared | MCMesh | [private] |
_progCB | MCMesh | [private] |
_triangles | MCMesh | [private] |
_triangleSize | MCMesh | [private] |
_vertexList | MCMesh | [private] |
_vertexSize | MCMesh | [private] |
_vertices | MCMesh | [private] |
AddTriangle(int type) | MCMesh | |
AddVertex(int x, int y, int z, int edge, int triangle, vuVector &v) | MCMesh | |
AddVertex(int idx, int triangle) | MCMesh | |
DebugPrint(void) | MCMesh | |
drawNormals(bool mode) | MCMesh | |
drawNormals() | MCMesh | |
drawNormalsSize(float size) | MCMesh | |
drawNormalsSize() | MCMesh | |
GetVertex(int x, int y, int z, int edge) | MCMesh | |
index_t typedef | MCMesh | |
MCMesh(MCGlobalData *gd, MCBProgressCallback *cb=0) | MCMesh | |
numIndices() | MCMesh | |
numTriangles() | MCMesh | |
numVertices() | MCMesh | |
prepare(void) | MCMesh | |
render() | MCMesh | |
~MCMesh() | MCMesh | [virtual] |