| fx | Point3d | |
| fy | Point3d | |
| fz | Point3d | |
| operator<(Point3d &rhs) | Point3d | [inline] |
| operator<=(Point3d &rhs) | Point3d | [inline] |
| operator==(Point3d &rhs) | Point3d | [inline] |
| operator>(Point3d &rhs) | Point3d | [inline] |
| operator>=(Point3d &rhs) | Point3d | [inline] |
| phi | Point3d | |
| Point3d() | Point3d | [inline] |
| reset(void) | Point3d | [inline] |
| set(double xx, double yy, double zz) | Point3d | [inline] |
| theta | Point3d | |
| x | Point3d | |
| y | Point3d | |
| z | Point3d | |
| ~Point3d() | Point3d | [inline] |
1.3.9.1