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FrameBuf16.h File Reference

#include <stdio.h>
#include <string.h>
#include "vuSimpleTypes.h"
#include "Colour.h"

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Classes

class  FrameBuffer< N >
 Frame buffer class with basic functionality. More...

Defines

#define P2_16   65536
#define P2_16_1   65535
#define FB_WORD

Typedefs

typedef word fbtype
typedef FrameBuffer< 1 > AlphaMask
 An alpha mask is a frame buffer with just one component.
typedef FrameBuffer< 4 > RGBABuffer
 This is a complete buffer.


Define Documentation

#define FB_WORD
 

Definition at line 12 of file FrameBuf16.h.

#define P2_16   65536
 

Definition at line 10 of file FrameBuf16.h.

Referenced by main().

#define P2_16_1   65535
 

Definition at line 11 of file FrameBuf16.h.

Referenced by FrameBuffer< 4 >::addColourWithM1subM2(), FrameBuffer< 4 >::addColourWithMask(), FrameBuffer< 4 >::blendOver(), FrameBuffer< 4 >::blendUnder(), FrameBuffer< 4 >::clear(), and FrameBuffer< 4 >::subColourWithMask().


Typedef Documentation

typedef FrameBuffer<1> AlphaMask
 

An alpha mask is a frame buffer with just one component.

Definition at line 437 of file FrameBuf16.h.

Referenced by SplatSlicer::createSlices(), SplatSlicer::getSpla(), and main().

typedef word fbtype
 

Definition at line 14 of file FrameBuf16.h.

Referenced by SplatSlicer::buildSplat(), and vu1512112::render().

typedef FrameBuffer<4> RGBABuffer
 

This is a complete buffer.

Storing red, green, and blue plus extra alpha blending weight for each pixel.

Definition at line 441 of file FrameBuf16.h.

Referenced by vu1512112::drawSlice(), vu1512112::drawSlices(), and main().


Generated on Wed Dec 15 21:20:41 2004 for vuVolume by  doxygen 1.3.9.1