| clear_lines() | vuCamera | |
| create_new() | vuPerspectiveCamera | [virtual] |
| fp | vuCamera | |
| get_id() | vuPerspectiveCamera | [virtual] |
| getAspect(void) | vuPerspectiveCamera | |
| getFOV(void) | vuPerspectiveCamera | |
| getHeight(void) const | vuCamera | |
| getLookAtVector(void) const | vuCamera | |
| getPosition(void) const | vuCamera | |
| getRay(float xpixel, float ypixel) | vuPerspectiveCamera | [virtual] |
| getRightVector(void) const | vuCamera | |
| getTopLeft(void) | vuPerspectiveCamera | |
| getType(void) | vuPerspectiveCamera | [inline, virtual] |
| getUpVector(void) const | vuCamera | |
| getViewMat() | vuCamera | |
| getWidth(void) const | vuCamera | |
| getWithTime_id() | vuCamera | |
| getXStep(void) | vuPerspectiveCamera | |
| getYStep(void) | vuPerspectiveCamera | |
| glInit() | vuPerspectiveCamera | [virtual] |
| gluLookAt(void) | vuCamera | |
| glViewport() | vuCamera | [virtual] |
| init(void) | vuPerspectiveCamera | [virtual] |
| IsChanged() | vuCamera | |
| IsNextAvailable() | vuCamera | |
| IsPreviousAvailable() | vuCamera | |
| IsRecording() | vuCamera | |
| line_number | vuCamera | |
| lines | vuCamera | |
| load(char *load_from) | vuCamera | |
| load_cameras(vuDVector< vuCamera > &vect, char *fname) | vuCamera | [virtual] |
| load_WithTime(char *load_from, vuCamera *cam, vuDVector< vuCamera * > &cameras, vuDVector< float > ×) | vuCamera | [friend] |
| m_Aspect | vuPerspectiveCamera | [protected] |
| m_FOV | vuPerspectiveCamera | [protected] |
| m_Height | vuCamera | [protected] |
| m_IsChanged | vuCamera | [protected] |
| m_IsRecording | vuCamera | |
| m_LookAtVector | vuCamera | [protected] |
| m_Position | vuCamera | [protected] |
| m_RightVector | vuCamera | [protected] |
| m_TopLeft | vuPerspectiveCamera | [protected] |
| m_UpVector | vuCamera | [protected] |
| m_Width | vuCamera | [protected] |
| m_XStep | vuPerspectiveCamera | [protected] |
| m_YStep | vuPerspectiveCamera | [protected] |
| operator *(float t) | vuPerspectiveCamera | [virtual] |
| operator *(float t, vuPerspectiveCamera &cam) | vuPerspectiveCamera | [friend] |
| vuCamera::operator *(float t, vuCamera &cam) | vuCamera | [friend] |
| operator *=(float t) | vuPerspectiveCamera | [virtual] |
| operator+(vuPerspectiveCamera &rhs) | vuPerspectiveCamera | [virtual] |
| operator+(vuPerspectiveCamera *rhs) | vuPerspectiveCamera | [virtual] |
| vuCamera::operator+(vuCamera &rhs) | vuCamera | [virtual] |
| vuCamera::operator+(vuCamera *rhs) | vuCamera | [virtual] |
| operator+=(vuPerspectiveCamera &rhs) | vuPerspectiveCamera | [virtual] |
| operator+=(vuPerspectiveCamera *rhs) | vuPerspectiveCamera | [virtual] |
| vuCamera::operator+=(vuCamera &rhs) | vuCamera | [virtual] |
| vuCamera::operator+=(vuCamera *rhs) | vuCamera | [virtual] |
| operator<<(ostream &out, vuPerspectiveCamera &cam) | vuPerspectiveCamera | [friend] |
| vuCamera::operator<<(ostream &out, vuCamera &cam) | vuCamera | [friend] |
| operator=(const vuPerspectiveCamera &rhs) | vuPerspectiveCamera | [virtual] |
| operator=(vuPerspectiveCamera *rhs) | vuPerspectiveCamera | [virtual] |
| vuCamera::operator=(const vuCamera &rhs) | vuCamera | [virtual] |
| vuCamera::operator=(vuCamera *rhs) | vuCamera | [virtual] |
| operator>>(istream &in, vuPerspectiveCamera &cam) | vuPerspectiveCamera | [friend] |
| vuCamera::operator>>(istream &in, vuCamera &cam) | vuCamera | [friend] |
| record(const char *record_to) | vuCamera | |
| record_with_time(char *record_to, vuCamera &cam) | vuCamera | [friend] |
| RestoreNextShot() | vuPerspectiveCamera | [virtual] |
| RestorePreviousShot() | vuPerspectiveCamera | [virtual] |
| RestoreShot(char *Shot) | vuPerspectiveCamera | [virtual] |
| RestoreShotBasic(char *Shot) | vuCamera | |
| RestoreShotPersp(char *Shot) | vuPerspectiveCamera | |
| rotateAboutLookAt(float theta) | vuCamera | |
| rotateAboutRight(float theta) | vuCamera | |
| rotateAboutUp(float theta) | vuCamera | |
| set_defaults() | vuPerspectiveCamera | [virtual] |
| set_equal_to_interp(vuCamera *cam1, vuCamera *cam2, float t1, float t2) | vuPerspectiveCamera | [virtual] |
| setAspect(const float aspect) | vuPerspectiveCamera | |
| setFOV(const float fov) | vuPerspectiveCamera | |
| setHeight(const int height) | vuCamera | |
| setLookAtVector(const vuVector &lookat) | vuCamera | |
| setPosition(const vuVector &pos) | vuCamera | |
| setRightVector(const vuVector &right) | vuCamera | |
| setTopLeft(vuVector &temp) | vuPerspectiveCamera | |
| setUpVector(const vuVector &up) | vuCamera | |
| setWidth(const int width) | vuCamera | |
| setXStep(vuVector &temp) | vuPerspectiveCamera | |
| setYStep(vuVector &temp) | vuPerspectiveCamera | |
| stop_recording() | vuCamera | |
| stop_recording(vuCamera &cam) | vuCamera | [friend] |
| TakeSnapShot() | vuPerspectiveCamera | [virtual] |
| TakeSnapShot(char *Shot) | vuPerspectiveCamera | [virtual] |
| TakeSnapShotBasic(char *Shot) | vuCamera | |
| TakeSnapShotPersp(char *Shot) | vuPerspectiveCamera | |
| TakeSnapShotWithTime(float time, vuCamera &cam) | vuCamera | [friend] |
| transform(const vuMatrix &m) | vuCamera | |
| translateV(const vuVector &t) | vuCamera | |
| translateXYZ(float x, float y, float z) | vuCamera | |
| verify_id(char *id) | vuPerspectiveCamera | [virtual] |
| verify_time_id(char *cmp) | vuCamera | |
| vuCamera() | vuCamera | |
| vuCamera(const vuCamera &c) | vuCamera | |
| vuCameraType enum name | vuCamera | |
| vuGENERIC_CAMERA enum value | vuCamera | |
| vuPARALLEL_CAMERA enum value | vuCamera | |
| vuPERSPECTIVE_CAMERA enum value | vuCamera | |
| vuPerspectiveCamera() | vuPerspectiveCamera | |
| vuPerspectiveCamera(const vuPerspectiveCamera &c) | vuPerspectiveCamera | |
| ~vuCamera() | vuCamera | [virtual] |
| ~vuPerspectiveCamera() | vuPerspectiveCamera | [virtual] |