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vuGLCanvas.h

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00001 
00002 
00023 #ifndef _vuGLCanvas_h_
00024 #define _vuGLCanvas_h_
00025 
00026 #include <wx/glcanvas.h>
00027 
00028 class vuGLCanvas : public wxGLCanvas
00029 {
00030 public:
00032 
00045     vuGLCanvas(wxWindow *parent, const wxWindowID id = -1, 
00046                const wxPoint& pos = wxDefaultPosition, 
00047                const wxSize& size = wxDefaultSize, long style = 0, 
00048                const wxString& name = "vuGLCanvas", int* gl_attrib = NULL);
00049 
00051 
00054     void redraw();
00055 
00057     int getWidth() const;
00059     int getHeight() const;
00060 
00062 
00065     void enableOpenGL();
00066 
00068 
00074     void disableOpenGL();
00075 
00076 protected:
00077 
00079 
00085     virtual bool glInit() { return true; };
00086 
00088 
00099     virtual void render() {};
00100 
00102 
00109     virtual void resize() {};
00110 
00111 private:
00113 
00118     void onPaint(wxPaintEvent& event);
00119 
00121 
00127     void onSize(wxSizeEvent& event);
00128  
00130 
00135     void onEraseBackground(wxEraseEvent &event);
00136 
00137 private:
00139     int m_Width;
00141     int m_Height;
00143     bool m_init;
00145     bool m_useOGL;
00146 
00147 DECLARE_EVENT_TABLE()
00148 };
00149 
00150 #endif

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