00001 #ifndef _VU_SPHERIC_FBR_UTILITY_H_ 00002 #define _VU_SPHERIC_FBR_UTILITY_H_ 00003 00004 #include "../vuIBR/vuSphericIBR.h" 00005 #include "Volume/Lightfield/Unimodal/Spheric/FBR/fbr.h" 00006 00008 00009 template <int SIZE, class TYPE> 00010 class vuSphericFBR : public vuSphericIBR<SIZE,TYPE> 00011 { 00012 virtual const char *_titleString() 00013 { 00014 return "Fourier Based Renderer"; 00015 } 00016 }; 00017 00018 #endif /* _VU_SPHERIC_FBR_UTILITY_H_ */