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glnv.h File Reference

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Defines

#define GLAPI
#define __DEFINED_GLAPI
#define GL_VERSION_1_1   1
#define GL_VERSION_1_2   1
#define GL_VERSION_1_3   1
#define GL_ARB_imaging   1
#define GL_ARB_multisample   1
#define GL_ARB_multitexture   1
#define GL_ARB_texture_border_clamp   1
#define GL_ARB_texture_compression   1
#define GL_ARB_texture_cube_map   1
#define GL_ARB_texture_env_add   1
#define GL_ARB_texture_env_combine   1
#define GL_ARB_texture_env_dot3   1
#define GL_ARB_transpose_matrix   1
#define GL_Autodesk_valid_back_buffer_hint   1
#define GL_EXT_abgr   1
#define GL_EXT_bgra   1
#define GL_EXT_blend_color   1
#define GL_EXT_blend_minmax   1
#define GL_EXT_blend_subtract   1
#define GL_EXT_clip_volume_hint   1
#define GL_EXT_compiled_vertex_array   1
#define GL_EXT_color_table   1
#define GL_EXT_draw_range_elements   1
#define GL_EXT_fog_coord   1
#define GL_EXT_packed_pixels   1
#define GL_EXT_paletted_texture   1
#define GL_EXT_point_parameters   1
#define GL_EXT_rescale_normal   1
#define GL_EXT_secondary_color   1
#define GL_EXT_separate_specular_color   1
#define GL_EXT_shared_texture_palette   1
#define GL_EXT_stencil_wrap   1
#define GL_EXT_texture3D   1
#define GL_EXT_texture_compression_s3tc   1
#define GL_EXT_texture_cube_map   1
#define GL_EXT_texture_edge_clamp   1
#define GL_EXT_texture_env_add   1
#define GL_EXT_texture_env_combine   1
#define GL_EXT_texture_env_dot3   1
#define GL_EXT_texture_filter_anisotropic   1
#define GL_EXT_texture_lod_bias   1
#define GL_EXT_vertex_array   1
#define GL_EXT_vertex_weighting   1
#define GL_IBM_texture_mirrored_repeat   1
#define GL_NV_blend_square   1
#define GL_NV_copy_depth_to_color   1
#define GL_NV_draw_mesh   1
#define GL_NV_evaluators   1
#define GL_NV_fence   1
#define GL_NV_flushHold   1
#define GL_NV_fog_distance   1
#define GL_NV_light_max_exponent   1
#define GL_NV_mac_get_proc_address   1
#define GL_NV_multisample_filter_hint   1
#define GL_NV_packed_depth_stencil   1
#define GL_NV_pixel_data_range   1
#define GL_NV_register_combiners   1
#define GL_NV_register_combiners2   1
#define GL_NV_set_window_stereomode   1
#define GL_NV_texgen_emboss   1
#define GL_NV_texgen_reflection   1
#define GL_NV_texture_compression_vtc   1
#define GL_NV_texture_env_combine4   1
#define GL_NV_texture_rectangle   1
#define GL_NV_texture_shader   1
#define GL_NV_texture_shader2   1
#define GL_NV_texture_shader3   1
#define GL_NV_vertex_array_range   1
#define GL_NV_vertex_array_range2   1
#define GL_NV_vertex_program   1
#define GL_S3_s3tc   1
#define GL_SGIS_generate_mipmap   1
#define GL_SGIS_multitexture   1
#define GL_SGIS_texture_lod   1
#define GL_SGIX_depth_texture   1
#define GL_SGIX_shadow   1
#define GL_APPLE_transform_hint   1
#define GL_WIN_swap_hint   1
#define GL_CURRENT_BIT   0x00000001
#define GL_POINT_BIT   0x00000002
#define GL_LINE_BIT   0x00000004
#define GL_POLYGON_BIT   0x00000008
#define GL_POLYGON_STIPPLE_BIT   0x00000010
#define GL_PIXEL_MODE_BIT   0x00000020
#define GL_LIGHTING_BIT   0x00000040
#define GL_FOG_BIT   0x00000080
#define GL_DEPTH_BUFFER_BIT   0x00000100
#define GL_ACCUM_BUFFER_BIT   0x00000200
#define GL_STENCIL_BUFFER_BIT   0x00000400
#define GL_VIEWPORT_BIT   0x00000800
#define GL_TRANSFORM_BIT   0x00001000
#define GL_ENABLE_BIT   0x00002000
#define GL_COLOR_BUFFER_BIT   0x00004000
#define GL_HINT_BIT   0x00008000
#define GL_EVAL_BIT   0x00010000
#define GL_LIST_BIT   0x00020000
#define GL_TEXTURE_BIT   0x00040000
#define GL_SCISSOR_BIT   0x00080000
#define GL_ALL_ATTRIB_BITS   0xFFFFFFFF
#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
#define GL_CLIENT_ALL_ATTRIB_BITS   0xFFFFFFFF
#define GL_FALSE   0
#define GL_TRUE   1
#define GL_POINTS   0x0000
#define GL_LINES   0x0001
#define GL_LINE_LOOP   0x0002
#define GL_LINE_STRIP   0x0003
#define GL_TRIANGLES   0x0004
#define GL_TRIANGLE_STRIP   0x0005
#define GL_TRIANGLE_FAN   0x0006
#define GL_QUADS   0x0007
#define GL_QUAD_STRIP   0x0008
#define GL_POLYGON   0x0009
#define GL_ACCUM   0x0100
#define GL_LOAD   0x0101
#define GL_RETURN   0x0102
#define GL_MULT   0x0103
#define GL_ADD   0x0104
#define GL_NEVER   0x0200
#define GL_LESS   0x0201
#define GL_EQUAL   0x0202
#define GL_LEQUAL   0x0203
#define GL_GREATER   0x0204
#define GL_NOTEQUAL   0x0205
#define GL_GEQUAL   0x0206
#define GL_ALWAYS   0x0207
#define GL_ZERO   0
#define GL_ONE   1
#define GL_SRC_COLOR   0x0300
#define GL_ONE_MINUS_SRC_COLOR   0x0301
#define GL_SRC_ALPHA   0x0302
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
#define GL_DST_ALPHA   0x0304
#define GL_ONE_MINUS_DST_ALPHA   0x0305
#define GL_DST_COLOR   0x0306
#define GL_ONE_MINUS_DST_COLOR   0x0307
#define GL_SRC_ALPHA_SATURATE   0x0308
#define GL_NONE   0
#define GL_FRONT_LEFT   0x0400
#define GL_FRONT_RIGHT   0x0401
#define GL_BACK_LEFT   0x0402
#define GL_BACK_RIGHT   0x0403
#define GL_FRONT   0x0404
#define GL_BACK   0x0405
#define GL_LEFT   0x0406
#define GL_RIGHT   0x0407
#define GL_FRONT_AND_BACK   0x0408
#define GL_AUX0   0x0409
#define GL_AUX1   0x040A
#define GL_AUX2   0x040B
#define GL_AUX3   0x040C
#define GL_NO_ERROR   0
#define GL_INVALID_ENUM   0x0500
#define GL_INVALID_VALUE   0x0501
#define GL_INVALID_OPERATION   0x0502
#define GL_STACK_OVERFLOW   0x0503
#define GL_STACK_UNDERFLOW   0x0504
#define GL_OUT_OF_MEMORY   0x0505
#define GL_TABLE_TOO_LARGE   0x8031
#define GL_2D   0x0600
#define GL_3D   0x0601
#define GL_3D_COLOR   0x0602
#define GL_3D_COLOR_TEXTURE   0x0603
#define GL_4D_COLOR_TEXTURE   0x0604
#define GL_PASS_THROUGH_TOKEN   0x0700
#define GL_POINT_TOKEN   0x0701
#define GL_LINE_TOKEN   0x0702
#define GL_POLYGON_TOKEN   0x0703
#define GL_BITMAP_TOKEN   0x0704
#define GL_DRAW_PIXEL_TOKEN   0x0705
#define GL_COPY_PIXEL_TOKEN   0x0706
#define GL_LINE_RESET_TOKEN   0x0707
#define GL_EXP   0x0800
#define GL_EXP2   0x0801
#define GL_CW   0x0900
#define GL_CCW   0x0901
#define GL_COEFF   0x0A00
#define GL_ORDER   0x0A01
#define GL_DOMAIN   0x0A02
#define GL_PIXEL_MAP_I_TO_I   0x0C70
#define GL_PIXEL_MAP_S_TO_S   0x0C71
#define GL_PIXEL_MAP_I_TO_R   0x0C72
#define GL_PIXEL_MAP_I_TO_G   0x0C73
#define GL_PIXEL_MAP_I_TO_B   0x0C74
#define GL_PIXEL_MAP_I_TO_A   0x0C75
#define GL_PIXEL_MAP_R_TO_R   0x0C76
#define GL_PIXEL_MAP_G_TO_G   0x0C77
#define GL_PIXEL_MAP_B_TO_B   0x0C78
#define GL_PIXEL_MAP_A_TO_A   0x0C79
#define GL_VERTEX_ARRAY_POINTER   0x808E
#define GL_NORMAL_ARRAY_POINTER   0x808F
#define GL_COLOR_ARRAY_POINTER   0x8090
#define GL_INDEX_ARRAY_POINTER   0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
#define GL_CURRENT_COLOR   0x0B00
#define GL_CURRENT_INDEX   0x0B01
#define GL_CURRENT_NORMAL   0x0B02
#define GL_CURRENT_TEXTURE_COORDS   0x0B03
#define GL_CURRENT_RASTER_COLOR   0x0B04
#define GL_CURRENT_RASTER_INDEX   0x0B05
#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
#define GL_CURRENT_RASTER_POSITION   0x0B07
#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
#define GL_CURRENT_RASTER_DISTANCE   0x0B09
#define GL_POINT_SMOOTH   0x0B10
#define GL_POINT_SIZE   0x0B11
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
#define GL_POINT_SIZE_RANGE   GL_SMOOTH_POINT_SIZE_RANGE
#define GL_POINT_SIZE_GRANULARITY   GL_SMOOTH_POINT_SIZE_GRANULARITY
#define GL_LINE_SMOOTH   0x0B20
#define GL_LINE_WIDTH   0x0B21
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
#define GL_LINE_WIDTH_RANGE   GL_SMOOTH_LINE_WIDTH_RANGE
#define GL_LINE_WIDTH_GRANULARITY   GL_SMOOTH_LINE_WIDTH_GRANULARITY
#define GL_LINE_STIPPLE   0x0B24
#define GL_LINE_STIPPLE_PATTERN   0x0B25
#define GL_LINE_STIPPLE_REPEAT   0x0B26
#define GL_LIST_MODE   0x0B30
#define GL_MAX_LIST_NESTING   0x0B31
#define GL_LIST_BASE   0x0B32
#define GL_LIST_INDEX   0x0B33
#define GL_POLYGON_MODE   0x0B40
#define GL_POLYGON_SMOOTH   0x0B41
#define GL_POLYGON_STIPPLE   0x0B42
#define GL_EDGE_FLAG   0x0B43
#define GL_CULL_FACE   0x0B44
#define GL_CULL_FACE_MODE   0x0B45
#define GL_FRONT_FACE   0x0B46
#define GL_LIGHTING   0x0B50
#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
#define GL_LIGHT_MODEL_AMBIENT   0x0B53
#define GL_SHADE_MODEL   0x0B54
#define GL_COLOR_MATERIAL_FACE   0x0B55
#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
#define GL_COLOR_MATERIAL   0x0B57
#define GL_FOG   0x0B60
#define GL_FOG_INDEX   0x0B61
#define GL_FOG_DENSITY   0x0B62
#define GL_FOG_START   0x0B63
#define GL_FOG_END   0x0B64
#define GL_FOG_MODE   0x0B65
#define GL_FOG_COLOR   0x0B66
#define GL_DEPTH_RANGE   0x0B70
#define GL_DEPTH_TEST   0x0B71
#define GL_DEPTH_WRITEMASK   0x0B72
#define GL_DEPTH_CLEAR_VALUE   0x0B73
#define GL_DEPTH_FUNC   0x0B74
#define GL_ACCUM_CLEAR_VALUE   0x0B80
#define GL_STENCIL_TEST   0x0B90
#define GL_STENCIL_CLEAR_VALUE   0x0B91
#define GL_STENCIL_FUNC   0x0B92
#define GL_STENCIL_VALUE_MASK   0x0B93
#define GL_STENCIL_FAIL   0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
#define GL_STENCIL_REF   0x0B97
#define GL_STENCIL_WRITEMASK   0x0B98
#define GL_MATRIX_MODE   0x0BA0
#define GL_NORMALIZE   0x0BA1
#define GL_VIEWPORT   0x0BA2
#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
#define GL_PROJECTION_STACK_DEPTH   0x0BA4
#define GL_TEXTURE_STACK_DEPTH   0x0BA5
#define GL_MODELVIEW_MATRIX   0x0BA6
#define GL_PROJECTION_MATRIX   0x0BA7
#define GL_TEXTURE_MATRIX   0x0BA8
#define GL_ATTRIB_STACK_DEPTH   0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
#define GL_ALPHA_TEST   0x0BC0
#define GL_ALPHA_TEST_FUNC   0x0BC1
#define GL_ALPHA_TEST_REF   0x0BC2
#define GL_DITHER   0x0BD0
#define GL_BLEND_DST   0x0BE0
#define GL_BLEND_SRC   0x0BE1
#define GL_BLEND   0x0BE2
#define GL_LOGIC_OP_MODE   0x0BF0
#define GL_INDEX_LOGIC_OP   0x0BF1
#define GL_LOGIC_OP   GL_INDEX_LOGIC_OP
#define GL_COLOR_LOGIC_OP   0x0BF2
#define GL_AUX_BUFFERS   0x0C00
#define GL_DRAW_BUFFER   0x0C01
#define GL_READ_BUFFER   0x0C02
#define GL_SCISSOR_BOX   0x0C10
#define GL_SCISSOR_TEST   0x0C11
#define GL_INDEX_CLEAR_VALUE   0x0C20
#define GL_INDEX_WRITEMASK   0x0C21
#define GL_COLOR_CLEAR_VALUE   0x0C22
#define GL_COLOR_WRITEMASK   0x0C23
#define GL_INDEX_MODE   0x0C30
#define GL_RGBA_MODE   0x0C31
#define GL_DOUBLEBUFFER   0x0C32
#define GL_STEREO   0x0C33
#define GL_RENDER_MODE   0x0C40
#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
#define GL_POINT_SMOOTH_HINT   0x0C51
#define GL_LINE_SMOOTH_HINT   0x0C52
#define GL_POLYGON_SMOOTH_HINT   0x0C53
#define GL_FOG_HINT   0x0C54
#define GL_TEXTURE_GEN_S   0x0C60
#define GL_TEXTURE_GEN_T   0x0C61
#define GL_TEXTURE_GEN_R   0x0C62
#define GL_TEXTURE_GEN_Q   0x0C63
#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
#define GL_UNPACK_SWAP_BYTES   0x0CF0
#define GL_UNPACK_LSB_FIRST   0x0CF1
#define GL_UNPACK_ROW_LENGTH   0x0CF2
#define GL_UNPACK_SKIP_ROWS   0x0CF3
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
#define GL_UNPACK_ALIGNMENT   0x0CF5
#define GL_PACK_SWAP_BYTES   0x0D00
#define GL_PACK_LSB_FIRST   0x0D01
#define GL_PACK_ROW_LENGTH   0x0D02
#define GL_PACK_SKIP_ROWS   0x0D03
#define GL_PACK_SKIP_PIXELS   0x0D04
#define GL_PACK_ALIGNMENT   0x0D05
#define GL_MAP_COLOR   0x0D10
#define GL_MAP_STENCIL   0x0D11
#define GL_INDEX_SHIFT   0x0D12
#define GL_INDEX_OFFSET   0x0D13
#define GL_RED_SCALE   0x0D14
#define GL_RED_BIAS   0x0D15
#define GL_ZOOM_X   0x0D16
#define GL_ZOOM_Y   0x0D17
#define GL_GREEN_SCALE   0x0D18
#define GL_GREEN_BIAS   0x0D19
#define GL_BLUE_SCALE   0x0D1A
#define GL_BLUE_BIAS   0x0D1B
#define GL_ALPHA_SCALE   0x0D1C
#define GL_ALPHA_BIAS   0x0D1D
#define GL_DEPTH_SCALE   0x0D1E
#define GL_DEPTH_BIAS   0x0D1F
#define GL_MAX_EVAL_ORDER   0x0D30
#define GL_MAX_LIGHTS   0x0D31
#define GL_MAX_CLIP_PLANES   0x0D32
#define GL_MAX_TEXTURE_SIZE   0x0D33
#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
#define GL_MAX_NAME_STACK_DEPTH   0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
#define GL_SUBPIXEL_BITS   0x0D50
#define GL_INDEX_BITS   0x0D51
#define GL_RED_BITS   0x0D52
#define GL_GREEN_BITS   0x0D53
#define GL_BLUE_BITS   0x0D54
#define GL_ALPHA_BITS   0x0D55
#define GL_DEPTH_BITS   0x0D56
#define GL_STENCIL_BITS   0x0D57
#define GL_ACCUM_RED_BITS   0x0D58
#define GL_ACCUM_GREEN_BITS   0x0D59
#define GL_ACCUM_BLUE_BITS   0x0D5A
#define GL_ACCUM_ALPHA_BITS   0x0D5B
#define GL_NAME_STACK_DEPTH   0x0D70
#define GL_AUTO_NORMAL   0x0D80
#define GL_MAP1_COLOR_4   0x0D90
#define GL_MAP1_INDEX   0x0D91
#define GL_MAP1_NORMAL   0x0D92
#define GL_MAP1_TEXTURE_COORD_1   0x0D93
#define GL_MAP1_TEXTURE_COORD_2   0x0D94
#define GL_MAP1_TEXTURE_COORD_3   0x0D95
#define GL_MAP1_TEXTURE_COORD_4   0x0D96
#define GL_MAP1_VERTEX_3   0x0D97
#define GL_MAP1_VERTEX_4   0x0D98
#define GL_MAP2_COLOR_4   0x0DB0
#define GL_MAP2_INDEX   0x0DB1
#define GL_MAP2_NORMAL   0x0DB2
#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
#define GL_MAP2_VERTEX_3   0x0DB7
#define GL_MAP2_VERTEX_4   0x0DB8
#define GL_MAP1_GRID_DOMAIN   0x0DD0
#define GL_MAP1_GRID_SEGMENTS   0x0DD1
#define GL_MAP2_GRID_DOMAIN   0x0DD2
#define GL_MAP2_GRID_SEGMENTS   0x0DD3
#define GL_TEXTURE_1D   0x0DE0
#define GL_TEXTURE_2D   0x0DE1
#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
#define GL_SELECTION_BUFFER_POINTER   0x0DF3
#define GL_SELECTION_BUFFER_SIZE   0x0DF4
#define GL_POLYGON_OFFSET_UNITS   0x2A00
#define GL_POLYGON_OFFSET_POINT   0x2A01
#define GL_POLYGON_OFFSET_LINE   0x2A02
#define GL_POLYGON_OFFSET_FILL   0x8037
#define GL_POLYGON_OFFSET_FACTOR   0x8038
#define GL_TEXTURE_BINDING_1D   0x8068
#define GL_TEXTURE_BINDING_2D   0x8069
#define GL_TEXTURE_BINDING_3D   0x806A
#define GL_VERTEX_ARRAY   0x8074
#define GL_NORMAL_ARRAY   0x8075
#define GL_COLOR_ARRAY   0x8076
#define GL_INDEX_ARRAY   0x8077
#define GL_TEXTURE_COORD_ARRAY   0x8078
#define GL_EDGE_FLAG_ARRAY   0x8079
#define GL_VERTEX_ARRAY_SIZE   0x807A
#define GL_VERTEX_ARRAY_TYPE   0x807B
#define GL_VERTEX_ARRAY_STRIDE   0x807C
#define GL_NORMAL_ARRAY_TYPE   0x807E
#define GL_NORMAL_ARRAY_STRIDE   0x807F
#define GL_COLOR_ARRAY_SIZE   0x8081
#define GL_COLOR_ARRAY_TYPE   0x8082
#define GL_COLOR_ARRAY_STRIDE   0x8083
#define GL_INDEX_ARRAY_TYPE   0x8085
#define GL_INDEX_ARRAY_STRIDE   0x8086
#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
#define GL_TEXTURE_WIDTH   0x1000
#define GL_TEXTURE_HEIGHT   0x1001
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
#define GL_TEXTURE_COMPONENTS   GL_TEXTURE_INTERNAL_FORMAT
#define GL_TEXTURE_BORDER_COLOR   0x1004
#define GL_TEXTURE_BORDER   0x1005
#define GL_TEXTURE_RED_SIZE   0x805C
#define GL_TEXTURE_GREEN_SIZE   0x805D
#define GL_TEXTURE_BLUE_SIZE   0x805E
#define GL_TEXTURE_ALPHA_SIZE   0x805F
#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
#define GL_TEXTURE_INTENSITY_SIZE   0x8061
#define GL_TEXTURE_PRIORITY   0x8066
#define GL_TEXTURE_RESIDENT   0x8067
#define GL_DONT_CARE   0x1100
#define GL_FASTEST   0x1101
#define GL_NICEST   0x1102
#define GL_AMBIENT   0x1200
#define GL_DIFFUSE   0x1201
#define GL_SPECULAR   0x1202
#define GL_POSITION   0x1203
#define GL_SPOT_DIRECTION   0x1204
#define GL_SPOT_EXPONENT   0x1205
#define GL_SPOT_CUTOFF   0x1206
#define GL_CONSTANT_ATTENUATION   0x1207
#define GL_LINEAR_ATTENUATION   0x1208
#define GL_QUADRATIC_ATTENUATION   0x1209
#define GL_COMPILE   0x1300
#define GL_COMPILE_AND_EXECUTE   0x1301
#define GL_BYTE   0x1400
#define GL_UNSIGNED_BYTE   0x1401
#define GL_SHORT   0x1402
#define GL_UNSIGNED_SHORT   0x1403
#define GL_INT   0x1404
#define GL_UNSIGNED_INT   0x1405
#define GL_FLOAT   0x1406
#define GL_2_BYTES   0x1407
#define GL_3_BYTES   0x1408
#define GL_4_BYTES   0x1409
#define GL_DOUBLE   0x140A
#define GL_DOUBLE_EXT   0x140A
#define GL_CLEAR   0x1500
#define GL_AND   0x1501
#define GL_AND_REVERSE   0x1502
#define GL_COPY   0x1503
#define GL_AND_INVERTED   0x1504
#define GL_NOOP   0x1505
#define GL_XOR   0x1506
#define GL_OR   0x1507
#define GL_NOR   0x1508
#define GL_EQUIV   0x1509
#define GL_INVERT   0x150A
#define GL_OR_REVERSE   0x150B
#define GL_COPY_INVERTED   0x150C
#define GL_OR_INVERTED   0x150D
#define GL_NAND   0x150E
#define GL_SET   0x150F
#define GL_EMISSION   0x1600
#define GL_SHININESS   0x1601
#define GL_AMBIENT_AND_DIFFUSE   0x1602
#define GL_COLOR_INDEXES   0x1603
#define GL_MODELVIEW   0x1700
#define GL_PROJECTION   0x1701
#define GL_TEXTURE   0x1702
#define GL_COLOR   0x1800
#define GL_DEPTH   0x1801
#define GL_STENCIL   0x1802
#define GL_COLOR_INDEX   0x1900
#define GL_STENCIL_INDEX   0x1901
#define GL_DEPTH_COMPONENT   0x1902
#define GL_RED   0x1903
#define GL_GREEN   0x1904
#define GL_BLUE   0x1905
#define GL_ALPHA   0x1906
#define GL_RGB   0x1907
#define GL_RGBA   0x1908
#define GL_LUMINANCE   0x1909
#define GL_LUMINANCE_ALPHA   0x190A
#define GL_BITMAP   0x1A00
#define GL_POINT   0x1B00
#define GL_LINE   0x1B01
#define GL_FILL   0x1B02
#define GL_RENDER   0x1C00
#define GL_FEEDBACK   0x1C01
#define GL_SELECT   0x1C02
#define GL_FLAT   0x1D00
#define GL_SMOOTH   0x1D01
#define GL_KEEP   0x1E00
#define GL_REPLACE   0x1E01
#define GL_INCR   0x1E02
#define GL_DECR   0x1E03
#define GL_VENDOR   0x1F00
#define GL_RENDERER   0x1F01
#define GL_VERSION   0x1F02
#define GL_EXTENSIONS   0x1F03
#define GL_S   0x2000
#define GL_T   0x2001
#define GL_R   0x2002
#define GL_Q   0x2003
#define GL_MODULATE   0x2100
#define GL_DECAL   0x2101
#define GL_TEXTURE_ENV_MODE   0x2200
#define GL_TEXTURE_ENV_COLOR   0x2201
#define GL_TEXTURE_ENV   0x2300
#define GL_EYE_LINEAR   0x2400
#define GL_OBJECT_LINEAR   0x2401
#define GL_SPHERE_MAP   0x2402
#define GL_TEXTURE_GEN_MODE   0x2500
#define GL_OBJECT_PLANE   0x2501
#define GL_EYE_PLANE   0x2502
#define GL_NEAREST   0x2600
#define GL_LINEAR   0x2601
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
#define GL_TEXTURE_MAG_FILTER   0x2800
#define GL_TEXTURE_MIN_FILTER   0x2801
#define GL_TEXTURE_WRAP_S   0x2802
#define GL_TEXTURE_WRAP_T   0x2803
#define GL_PROXY_TEXTURE_1D   0x8063
#define GL_PROXY_TEXTURE_2D   0x8064
#define GL_CLAMP   0x2900
#define GL_REPEAT   0x2901
#define GL_R3_G3_B2   0x2A10
#define GL_ALPHA4   0x803B
#define GL_ALPHA8   0x803C
#define GL_ALPHA12   0x803D
#define GL_ALPHA16   0x803E
#define GL_LUMINANCE4   0x803F
#define GL_LUMINANCE8   0x8040
#define GL_LUMINANCE12   0x8041
#define GL_LUMINANCE16   0x8042
#define GL_LUMINANCE4_ALPHA4   0x8043
#define GL_LUMINANCE6_ALPHA2   0x8044
#define GL_LUMINANCE8_ALPHA8   0x8045
#define GL_LUMINANCE12_ALPHA4   0x8046
#define GL_LUMINANCE12_ALPHA12   0x8047
#define GL_LUMINANCE16_ALPHA16   0x8048
#define GL_INTENSITY   0x8049
#define GL_INTENSITY4   0x804A
#define GL_INTENSITY8   0x804B
#define GL_INTENSITY12   0x804C
#define GL_INTENSITY16   0x804D
#define GL_RGB4   0x804F
#define GL_RGB5   0x8050
#define GL_RGB8   0x8051
#define GL_RGB10   0x8052
#define GL_RGB12   0x8053
#define GL_RGB16   0x8054
#define GL_RGBA2   0x8055
#define GL_RGBA4   0x8056
#define GL_RGB5_A1   0x8057
#define GL_RGBA8   0x8058
#define GL_RGB10_A2   0x8059
#define GL_RGBA12   0x805A
#define GL_RGBA16   0x805B
#define GL_V2F   0x2A20
#define GL_V3F   0x2A21
#define GL_C4UB_V2F   0x2A22
#define GL_C4UB_V3F   0x2A23
#define GL_C3F_V3F   0x2A24
#define GL_N3F_V3F   0x2A25
#define GL_C4F_N3F_V3F   0x2A26
#define GL_T2F_V3F   0x2A27
#define GL_T4F_V4F   0x2A28
#define GL_T2F_C4UB_V3F   0x2A29
#define GL_T2F_C3F_V3F   0x2A2A
#define GL_T2F_N3F_V3F   0x2A2B
#define GL_T2F_C4F_N3F_V3F   0x2A2C
#define GL_T4F_C4F_N3F_V4F   0x2A2D
#define GL_CLIP_PLANE0   0x3000
#define GL_CLIP_PLANE1   0x3001
#define GL_CLIP_PLANE2   0x3002
#define GL_CLIP_PLANE3   0x3003
#define GL_CLIP_PLANE4   0x3004
#define GL_CLIP_PLANE5   0x3005
#define GL_LIGHT0   0x4000
#define GL_LIGHT1   0x4001
#define GL_LIGHT2   0x4002
#define GL_LIGHT3   0x4003
#define GL_LIGHT4   0x4004
#define GL_LIGHT5   0x4005
#define GL_LIGHT6   0x4006
#define GL_LIGHT7   0x4007
#define GL_UNSIGNED_INT_INC_PAIR   0x6000
#define GL_ABGR_EXT   0x8000
#define GL_CONSTANT_COLOR_EXT   0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
#define GL_CONSTANT_ALPHA_EXT   0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
#define GL_BLEND_COLOR_EXT   0x8005
#define GL_FUNC_ADD_EXT   0x8006
#define GL_MIN_EXT   0x8007
#define GL_MAX_EXT   0x8008
#define GL_BLEND_EQUATION_EXT   0x8009
#define GL_FUNC_SUBTRACT_EXT   0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT   0x800B
#define GL_UNSIGNED_BYTE_3_3_2_EXT   0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT   0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT   0x8034
#define GL_UNSIGNED_INT_8_8_8_8_EXT   0x8035
#define GL_UNSIGNED_INT_10_10_10_2_EXT   0x8036
#define GL_PACK_SKIP_IMAGES   0x806B
#define GL_PACK_IMAGE_HEIGHT   0x806C
#define GL_UNPACK_SKIP_IMAGES   0x806D
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
#define GL_TEXTURE_3D   0x806F
#define GL_PROXY_TEXTURE_3D   0x8070
#define GL_TEXTURE_DEPTH   0x8071
#define GL_TEXTURE_WRAP_R   0x8072
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
#define GL_BGR   0x80E0
#define GL_BGRA   0x80E1
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
#define GL_RESCALE_NORMAL   0x803A
#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
#define GL_SINGLE_COLOR   0x81F9
#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
#define GL_CLAMP_TO_EDGE   0x812F
#define GL_TEXTURE_MIN_LOD   0x813A
#define GL_TEXTURE_MAX_LOD   0x813B
#define GL_TEXTURE_BASE_LEVEL   0x813C
#define GL_TEXTURE_MAX_LEVEL   0x813D
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
#define GL_MAX_ELEMENTS_INDICES   0x80E9
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
#define GL_CONSTANT_COLOR   0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
#define GL_CONSTANT_ALPHA   0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
#define GL_BLEND_COLOR   0x8005
#define GL_FUNC_ADD   0x8006
#define GL_MIN   0x8007
#define GL_MAX   0x8008
#define GL_BLEND_EQUATION   0x8009
#define GL_FUNC_SUBTRACT   0x800A
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
#define GL_COLOR_MATRIX   0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
#define GL_COLOR_TABLE   0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2
#define GL_PROXY_COLOR_TABLE   0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5
#define GL_COLOR_TABLE_SCALE   0x80D6
#define GL_COLOR_TABLE_BIAS   0x80D7
#define GL_COLOR_TABLE_FORMAT   0x80D8
#define GL_COLOR_TABLE_WIDTH   0x80D9
#define GL_COLOR_TABLE_RED_SIZE   0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF
#define GL_CONVOLUTION_1D   0x8010
#define GL_CONVOLUTION_2D   0x8011
#define GL_SEPARABLE_2D   0x8012
#define GL_CONVOLUTION_BORDER_MODE   0x8013
#define GL_CONVOLUTION_FILTER_SCALE   0x8014
#define GL_CONVOLUTION_FILTER_BIAS   0x8015
#define GL_REDUCE   0x8016
#define GL_CONVOLUTION_FORMAT   0x8017
#define GL_CONVOLUTION_WIDTH   0x8018
#define GL_CONVOLUTION_HEIGHT   0x8019
#define GL_MAX_CONVOLUTION_WIDTH   0x801A
#define GL_MAX_CONVOLUTION_HEIGHT   0x801B
#define GL_POST_CONVOLUTION_RED_SCALE   0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
#define GL_POST_CONVOLUTION_RED_BIAS   0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023
#define GL_IGNORE_BORDER   0x8150
#define GL_CONSTANT_BORDER   0x8151
#define GL_REPLICATE_BORDER   0x8153
#define GL_CONVOLUTION_BORDER_COLOR   0x8154
#define GL_HISTOGRAM   0x8024
#define GL_PROXY_HISTOGRAM   0x8025
#define GL_HISTOGRAM_WIDTH   0x8026
#define GL_HISTOGRAM_FORMAT   0x8027
#define GL_HISTOGRAM_RED_SIZE   0x8028
#define GL_HISTOGRAM_GREEN_SIZE   0x8029
#define GL_HISTOGRAM_BLUE_SIZE   0x802A
#define GL_HISTOGRAM_ALPHA_SIZE   0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C
#define GL_HISTOGRAM_SINK   0x802D
#define GL_MINMAX   0x802E
#define GL_MINMAX_FORMAT   0x802F
#define GL_MINMAX_SINK   0x8030
#define GL_ACTIVE_TEXTURE   0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
#define GL_MAX_TEXTURE_UNITS   0x84E2
#define GL_TEXTURE0   0x84C0
#define GL_TEXTURE1   0x84C1
#define GL_TEXTURE2   0x84C2
#define GL_TEXTURE3   0x84C3
#define GL_TEXTURE4   0x84C4
#define GL_TEXTURE5   0x84C5
#define GL_TEXTURE6   0x84C6
#define GL_TEXTURE7   0x84C7
#define GL_TEXTURE8   0x84C8
#define GL_TEXTURE9   0x84C9
#define GL_TEXTURE10   0x84CA
#define GL_TEXTURE11   0x84CB
#define GL_TEXTURE12   0x84CC
#define GL_TEXTURE13   0x84CD
#define GL_TEXTURE14   0x84CE
#define GL_TEXTURE15   0x84CF
#define GL_TEXTURE16   0x84D0
#define GL_TEXTURE17   0x84D1
#define GL_TEXTURE18   0x84D2
#define GL_TEXTURE19   0x84D3
#define GL_TEXTURE20   0x84D4
#define GL_TEXTURE21   0x84D5
#define GL_TEXTURE22   0x84D6
#define GL_TEXTURE23   0x84D7
#define GL_TEXTURE24   0x84D8
#define GL_TEXTURE25   0x84D9
#define GL_TEXTURE26   0x84DA
#define GL_TEXTURE27   0x84DB
#define GL_TEXTURE28   0x84DC
#define GL_TEXTURE29   0x84DD
#define GL_TEXTURE30   0x84DE
#define GL_TEXTURE31   0x84DF
#define GL_NORMAL_MAP   0x8511
#define GL_REFLECTION_MAP   0x8512
#define GL_TEXTURE_CUBE_MAP   0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
#define GL_COMBINE   0x8570
#define GL_COMBINE_RGB   0x8571
#define GL_COMBINE_ALPHA   0x8572
#define GL_RGB_SCALE   0x8573
#define GL_ADD_SIGNED   0x8574
#define GL_INTERPOLATE   0x8575
#define GL_CONSTANT   0x8576
#define GL_PRIMARY_COLOR   0x8577
#define GL_PREVIOUS   0x8578
#define GL_SOURCE0_RGB   0x8580
#define GL_SOURCE1_RGB   0x8581
#define GL_SOURCE2_RGB   0x8582
#define GL_SOURCE0_ALPHA   0x8588
#define GL_SOURCE1_ALPHA   0x8589
#define GL_SOURCE2_ALPHA   0x858A
#define GL_OPERAND0_RGB   0x8590
#define GL_OPERAND1_RGB   0x8591
#define GL_OPERAND2_RGB   0x8592
#define GL_OPERAND0_ALPHA   0x8598
#define GL_OPERAND1_ALPHA   0x8599
#define GL_OPERAND2_ALPHA   0x859A
#define GL_SUBTRACT   0x84E7
#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
#define GL_COMPRESSED_ALPHA   0x84E9
#define GL_COMPRESSED_LUMINANCE   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
#define GL_COMPRESSED_INTENSITY   0x84EC
#define GL_COMPRESSED_RGB   0x84ED
#define GL_COMPRESSED_RGBA   0x84EE
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
#define GL_TEXTURE_COMPRESSED   0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
#define GL_DOT3_RGB   0x86AE
#define GL_DOT3_RGBA   0x86AF
#define GL_CLAMP_TO_BORDER   0x812D
#define GL_MULTISAMPLE   0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
#define GL_SAMPLE_COVERAGE   0x80A0
#define GL_SAMPLE_BUFFERS   0x80A8
#define GL_SAMPLES   0x80A9
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
#define GL_MULTISAMPLE_BIT   0x20000000
#define GL_VERTEX_ARRAY_EXT   0x8074
#define GL_NORMAL_ARRAY_EXT   0x8075
#define GL_COLOR_ARRAY_EXT   0x8076
#define GL_INDEX_ARRAY_EXT   0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078
#define GL_EDGE_FLAG_ARRAY_EXT   0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080
#define GL_COLOR_ARRAY_SIZE_EXT   0x8081
#define GL_COLOR_ARRAY_TYPE_EXT   0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083
#define GL_COLOR_ARRAY_COUNT_EXT   0x8084
#define GL_INDEX_ARRAY_TYPE_EXT   0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086
#define GL_INDEX_ARRAY_COUNT_EXT   0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F
#define GL_COLOR_ARRAY_POINTER_EXT   0x8090
#define GL_INDEX_ARRAY_POINTER_EXT   0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093
#define GL_PACK_SKIP_IMAGES   0x806B
#define GL_PACK_SKIP_IMAGES_EXT   0x806B
#define GL_PACK_IMAGE_HEIGHT   0x806C
#define GL_PACK_IMAGE_HEIGHT_EXT   0x806C
#define GL_UNPACK_SKIP_IMAGES   0x806D
#define GL_UNPACK_SKIP_IMAGES_EXT   0x806D
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
#define GL_UNPACK_IMAGE_HEIGHT_EXT   0x806E
#define GL_TEXTURE_3D   0x806F
#define GL_TEXTURE_3D_EXT   0x806F
#define GL_PROXY_TEXTURE_3D   0x8070
#define GL_PROXY_TEXTURE_3D_EXT   0x8070
#define GL_TEXTURE_DEPTH   0x8071
#define GL_TEXTURE_DEPTH_EXT   0x8071
#define GL_TEXTURE_WRAP_R   0x8072
#define GL_TEXTURE_WRAP_R_EXT   0x8072
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
#define GL_MAX_3D_TEXTURE_SIZE_EXT   0x8073
#define GL_TABLE_TOO_LARGE_EXT   0x8031
#define GL_COLOR_TABLE_FORMAT_EXT   0x80D8
#define GL_COLOR_TABLE_WIDTH_EXT   0x80D9
#define GL_COLOR_TABLE_RED_SIZE_EXT   0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_EXT   0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_EXT   0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT   0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT   0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT   0x80DF
#define GL_BGR_EXT   0x80E0
#define GL_BGRA_EXT   0x80E1
#define GL_TEXTURE_MIN_LOD_SGIS   0x813A
#define GL_TEXTURE_MAX_LOD_SGIS   0x813B
#define GL_TEXTURE_BASE_LEVEL_SGIS   0x813C
#define GL_TEXTURE_MAX_LEVEL_SGIS   0x813D
#define GL_COLOR_INDEX1_EXT   0x80E2
#define GL_COLOR_INDEX2_EXT   0x80E3
#define GL_COLOR_INDEX4_EXT   0x80E4
#define GL_COLOR_INDEX8_EXT   0x80E5
#define GL_COLOR_INDEX12_EXT   0x80E6
#define GL_COLOR_INDEX16_EXT   0x80E7
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT   0x80F0
#define GL_POINT_SIZE_MIN_EXT   0x8126
#define GL_POINT_SIZE_MAX_EXT   0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT   0x8128
#define GL_DISTANCE_ATTENUATION_EXT   0x8129
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
#define GL_SHARED_TEXTURE_PALETTE_EXT   0x81FB
#define GL_SELECTED_TEXTURE_SGIS   0x835C
#define GL_MAX_TEXTURES_SGIS   0x835D
#define GL_TEXTURE0_SGIS   0x835E
#define GL_TEXTURE1_SGIS   0x835F
#define GL_TEXTURE2_SGIS   0x8360
#define GL_TEXTURE3_SGIS   0x8361
#define GL_ACTIVE_TEXTURE_ARB   0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2
#define GL_TEXTURE0_ARB   0x84C0
#define GL_TEXTURE1_ARB   0x84C1
#define GL_TEXTURE2_ARB   0x84C2
#define GL_TEXTURE3_ARB   0x84C3
#define GL_TEXTURE4_ARB   0x84C4
#define GL_TEXTURE5_ARB   0x84C5
#define GL_TEXTURE6_ARB   0x84C6
#define GL_TEXTURE7_ARB   0x84C7
#define GL_TEXTURE8_ARB   0x84C8
#define GL_TEXTURE9_ARB   0x84C9
#define GL_TEXTURE10_ARB   0x84CA
#define GL_TEXTURE11_ARB   0x84CB
#define GL_TEXTURE12_ARB   0x84CC
#define GL_TEXTURE13_ARB   0x84CD
#define GL_TEXTURE14_ARB   0x84CE
#define GL_TEXTURE15_ARB   0x84CF
#define GL_TEXTURE16_ARB   0x84D0
#define GL_TEXTURE17_ARB   0x84D1
#define GL_TEXTURE18_ARB   0x84D2
#define GL_TEXTURE19_ARB   0x84D3
#define GL_TEXTURE20_ARB   0x84D4
#define GL_TEXTURE21_ARB   0x84D5
#define GL_TEXTURE22_ARB   0x84D6
#define GL_TEXTURE23_ARB   0x84D7
#define GL_TEXTURE24_ARB   0x84D8
#define GL_TEXTURE25_ARB   0x84D9
#define GL_TEXTURE26_ARB   0x84DA
#define GL_TEXTURE27_ARB   0x84DB
#define GL_TEXTURE28_ARB   0x84DC
#define GL_TEXTURE29_ARB   0x84DD
#define GL_TEXTURE30_ARB   0x84DE
#define GL_TEXTURE31_ARB   0x84DF
#define GL_FOG_COORDINATE_SOURCE_EXT   0x8450
#define GL_FOG_COORDINATE_EXT   0x8451
#define GL_FRAGMENT_DEPTH_EXT   0x8452
#define GL_CURRENT_FOG_COORDINATE_EXT   0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT   0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT   0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT   0x8456
#define GL_FOG_COORDINATE_ARRAY_EXT   0x8457
#define GL_COLOR_SUM_EXT   0x8458
#define GL_CURRENT_SECONDARY_COLOR_EXT   0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT   0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT   0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT   0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT   0x845D
#define GL_SECONDARY_COLOR_ARRAY_EXT   0x845E
#define GL_SINGLE_COLOR_EXT   0x81F9
#define GL_SEPARATE_SPECULAR_COLOR_EXT   0x81FA
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT   0x81F8
#define GL_RESCALE_NORMAL_EXT   0x803A
#define GL_INCR_WRAP_EXT   0x8507
#define GL_DECR_WRAP_EXT   0x8508
#define GL_MODELVIEW0_MATRIX_EXT   GL_MODELVIEW_MATRIX
#define GL_MODELVIEW1_MATRIX_EXT   0x8506
#define GL_MODELVIEW0_STACK_DEPTH_EXT   GL_MODELVIEW_STACK_DEPTH
#define GL_MODELVIEW1_STACK_DEPTH_EXT   0x8502
#define GL_VERTEX_WEIGHTING_EXT   0x8509
#define GL_MODELVIEW0_EXT   GL_MODELVIEW
#define GL_MODELVIEW1_EXT   0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT   0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT   0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT   0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT   0x8510
#define GL_NORMAL_MAP_NV   0x8511
#define GL_REFLECTION_MAP_NV   0x8512
#define GL_NORMAL_MAP_EXT   0x8511
#define GL_REFLECTION_MAP_EXT   0x8512
#define GL_TEXTURE_CUBE_MAP_EXT   0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT   0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT   0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT   0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT   0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT   0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT   0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT   0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT   0x851C
#define GL_NORMAL_MAP_ARB   0x8511
#define GL_REFLECTION_MAP_ARB   0x8512
#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB   0x851C
#define GL_VERTEX_ARRAY_RANGE_NV   0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV   0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV   0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV   0x8521
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV   0x8533
#define GL_REGISTER_COMBINERS_NV   0x8522
#define GL_COMBINER0_NV   0x8550
#define GL_COMBINER1_NV   0x8551
#define GL_COMBINER2_NV   0x8552
#define GL_COMBINER3_NV   0x8553
#define GL_COMBINER4_NV   0x8554
#define GL_COMBINER5_NV   0x8555
#define GL_COMBINER6_NV   0x8556
#define GL_COMBINER7_NV   0x8557
#define GL_VARIABLE_A_NV   0x8523
#define GL_VARIABLE_B_NV   0x8524
#define GL_VARIABLE_C_NV   0x8525
#define GL_VARIABLE_D_NV   0x8526
#define GL_VARIABLE_E_NV   0x8527
#define GL_VARIABLE_F_NV   0x8528
#define GL_VARIABLE_G_NV   0x8529
#define GL_CONSTANT_COLOR0_NV   0x852A
#define GL_CONSTANT_COLOR1_NV   0x852B
#define GL_PRIMARY_COLOR_NV   0x852C
#define GL_SECONDARY_COLOR_NV   0x852D
#define GL_SPARE0_NV   0x852E
#define GL_SPARE1_NV   0x852F
#define GL_UNSIGNED_IDENTITY_NV   0x8536
#define GL_UNSIGNED_INVERT_NV   0x8537
#define GL_EXPAND_NORMAL_NV   0x8538
#define GL_EXPAND_NEGATE_NV   0x8539
#define GL_HALF_BIAS_NORMAL_NV   0x853A
#define GL_HALF_BIAS_NEGATE_NV   0x853B
#define GL_SIGNED_IDENTITY_NV   0x853C
#define GL_SIGNED_NEGATE_NV   0x853D
#define GL_E_TIMES_F_NV   0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV   0x8532
#define GL_SCALE_BY_TWO_NV   0x853E
#define GL_SCALE_BY_FOUR_NV   0x853F
#define GL_SCALE_BY_ONE_HALF_NV   0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
#define GL_DISCARD_NV   0x8530
#define GL_COMBINER_INPUT_NV   0x8542
#define GL_COMBINER_MAPPING_NV   0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV   0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV   0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV   0x8546
#define GL_COMBINER_MUX_SUM_NV   0x8547
#define GL_COMBINER_SCALE_NV   0x8548
#define GL_COMBINER_BIAS_NV   0x8549
#define GL_COMBINER_AB_OUTPUT_NV   0x854A
#define GL_COMBINER_CD_OUTPUT_NV   0x854B
#define GL_COMBINER_SUM_OUTPUT_NV   0x854C
#define GL_MAX_GENERAL_COMBINERS_NV   0x854D
#define GL_NUM_GENERAL_COMBINERS_NV   0x854E
#define GL_COLOR_SUM_CLAMP_NV   0x854F
#define GL_FOG_DISTANCE_MODE_NV   0x855A
#define GL_EYE_RADIAL_NV   0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV   0x855C
#define GL_EMBOSS_LIGHT_NV   0x855D
#define GL_EMBOSS_CONSTANT_NV   0x855E
#define GL_EMBOSS_MAP_NV   0x855F
#define GL_MAX_SHININESS_NV   0x8504
#define GL_MAX_SPOT_EXPONENT_NV   0x8505
#define GL_COMBINE_ARB   0x8570
#define GL_COMBINE_RGB_ARB   0x8571
#define GL_COMBINE_ALPHA_ARB   0x8572
#define GL_RGB_SCALE_ARB   0x8573
#define GL_ADD_SIGNED_ARB   0x8574
#define GL_INTERPOLATE_ARB   0x8575
#define GL_CONSTANT_ARB   0x8576
#define GL_PRIMARY_COLOR_ARB   0x8577
#define GL_PREVIOUS_ARB   0x8578
#define GL_SOURCE0_RGB_ARB   0x8580
#define GL_SOURCE1_RGB_ARB   0x8581
#define GL_SOURCE2_RGB_ARB   0x8582
#define GL_SOURCE0_ALPHA_ARB   0x8588
#define GL_SOURCE1_ALPHA_ARB   0x8589
#define GL_SOURCE2_ALPHA_ARB   0x858A
#define GL_OPERAND0_RGB_ARB   0x8590
#define GL_OPERAND1_RGB_ARB   0x8591
#define GL_OPERAND2_RGB_ARB   0x8592
#define GL_OPERAND0_ALPHA_ARB   0x8598
#define GL_OPERAND1_ALPHA_ARB   0x8599
#define GL_OPERAND2_ALPHA_ARB   0x859A
#define GL_SUBTRACT_ARB   0x84E7
#define GL_COMBINE_EXT   0x8570
#define GL_COMBINE_RGB_EXT   0x8571
#define GL_COMBINE_ALPHA_EXT   0x8572
#define GL_RGB_SCALE_EXT   0x8573
#define GL_ADD_SIGNED_EXT   0x8574
#define GL_INTERPOLATE_EXT   0x8575
#define GL_CONSTANT_EXT   0x8576
#define GL_PRIMARY_COLOR_EXT   0x8577
#define GL_PREVIOUS_EXT   0x8578
#define GL_SOURCE0_RGB_EXT   0x8580
#define GL_SOURCE1_RGB_EXT   0x8581
#define GL_SOURCE2_RGB_EXT   0x8582
#define GL_SOURCE0_ALPHA_EXT   0x8588
#define GL_SOURCE1_ALPHA_EXT   0x8589
#define GL_SOURCE2_ALPHA_EXT   0x858A
#define GL_OPERAND0_RGB_EXT   0x8590
#define GL_OPERAND1_RGB_EXT   0x8591
#define GL_OPERAND2_RGB_EXT   0x8592
#define GL_OPERAND0_ALPHA_EXT   0x8598
#define GL_OPERAND1_ALPHA_EXT   0x8599
#define GL_OPERAND2_ALPHA_EXT   0x859A
#define GL_COMBINE4_NV   0x8503
#define GL_SOURCE3_RGB_NV   0x8583
#define GL_SOURCE3_ALPHA_NV   0x858B
#define GL_OPERAND3_RGB_NV   0x8593
#define GL_OPERAND3_ALPHA_NV   0x859B
#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
#define GL_MAX_TEXTURE_LOD_BIAS_EXT   0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
#define GL_TEXTURE_LOD_BIAS_EXT   0x8501
#define GL_CLAMP_TO_EDGE_EXT   0x812F
#define GL_RGB_S3TC   0x83A0
#define GL_RGB4_S3TC   0x83A1
#define GL_RGBA_S3TC   0x83A2
#define GL_RGBA4_S3TC   0x83A3
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB   0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB   0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB   0x84E6
#define GL_COMPRESSED_ALPHA_ARB   0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB   0x84EB
#define GL_COMPRESSED_INTENSITY_ARB   0x84EC
#define GL_COMPRESSED_RGB_ARB   0x84ED
#define GL_COMPRESSED_RGBA_ARB   0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB   0x86A0
#define GL_TEXTURE_COMPRESSED_ARB   0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A3
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3
#define GL_ALL_COMPLETED_NV   0x84F2
#define GL_FENCE_STATUS_NV   0x84F3
#define GL_FENCE_CONDITION_NV   0x84F4
#define GL_ALL_EXTENSIONS_NV   0x84FB
#define GL_MAC_GET_PROC_ADDRESS_NV   0x84FC
#define GL_VERTEX_PROGRAM_NV   0x8620
#define GL_VERTEX_STATE_PROGRAM_NV   0x8621
#define GL_ATTRIB_ARRAY_SIZE_NV   0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV   0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV   0x8625
#define GL_CURRENT_ATTRIB_NV   0x8626
#define GL_PROGRAM_LENGTH_NV   0x8627
#define GL_PROGRAM_STRING_NV   0x8628
#define GL_MODELVIEW_PROJECTION_NV   0x8629
#define GL_IDENTITY_NV   0x862A
#define GL_INVERSE_NV   0x862B
#define GL_TRANSPOSE_NV   0x862C
#define GL_INVERSE_TRANSPOSE_NV   0x862D
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV   0x862E
#define GL_MAX_TRACK_MATRICES_NV   0x862F
#define GL_MATRIX0_NV   0x8630
#define GL_MATRIX1_NV   0x8631
#define GL_MATRIX2_NV   0x8632
#define GL_MATRIX3_NV   0x8633
#define GL_MATRIX4_NV   0x8634
#define GL_MATRIX5_NV   0x8635
#define GL_MATRIX6_NV   0x8636
#define GL_MATRIX7_NV   0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV   0x8640
#define GL_CURRENT_MATRIX_NV   0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV   0x8643
#define GL_PROGRAM_PARAMETER_NV   0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV   0x8645
#define GL_PROGRAM_TARGET_NV   0x8646
#define GL_PROGRAM_RESIDENT_NV   0x8647
#define GL_TRACK_MATRIX_NV   0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV   0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV   0x864A
#define GL_PROGRAM_ERROR_POSITION_NV   0x864B
#define GL_VERTEX_ATTRIB_ARRAY0_NV   0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV   0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV   0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV   0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV   0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV   0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV   0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV   0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV   0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV   0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV   0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV   0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV   0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV   0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV   0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV   0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV   0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV   0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV   0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV   0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV   0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV   0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV   0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV   0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV   0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV   0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV   0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV   0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV   0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV   0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV   0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV   0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV   0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV   0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV   0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV   0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV   0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV   0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV   0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV   0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV   0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV   0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV   0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV   0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV   0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV   0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV   0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV   0x867F
#define GL_EVAL_2D_NV   0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV   0x86C1
#define GL_MAP_TESSELLATION_NV   0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV   0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV   0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV   0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV   0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV   0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV   0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV   0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV   0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV   0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV   0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV   0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV   0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV   0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV   0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV   0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV   0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV   0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV   0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV   0x86D5
#define GL_MAX_MAP_TESSELLATION_NV   0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV   0x86D7
#define GL_OFFSET_TEXTURE_RECTANGLE_NV   0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV   0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV   0x864E
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV   0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
#define GL_SHADER_CONSISTENT_NV   0x86DD
#define GL_TEXTURE_SHADER_NV   0x86DE
#define GL_SHADER_OPERATION_NV   0x86DF
#define GL_CULL_MODES_NV   0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV   0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV   0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV   0x86E3
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV   GL_OFFSET_TEXTURE_MATRIX_NV
#define GL_OFFSET_TEXTURE_2D_SCALE_NV   GL_OFFSET_TEXTURE_SCALE_NV
#define GL_OFFSET_TEXTURE_2D_BIAS_NV   GL_OFFSET_TEXTURE_BIAS_NV
#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4
#define GL_CONST_EYE_NV   0x86E5
#define GL_PASS_THROUGH_NV   0x86E6
#define GL_CULL_FRAGMENT_NV   0x86E7
#define GL_OFFSET_TEXTURE_2D_NV   0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV   0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV   0x86EA
#define GL_DOT_PRODUCT_NV   0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV   0x86EE
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV   0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV   0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV   0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3
#define GL_HILO_NV   0x86F4
#define GL_DSDT_NV   0x86F5
#define GL_DSDT_MAG_NV   0x86F6
#define GL_DSDT_MAG_VIB_NV   0x86F7
#define GL_HILO16_NV   0x86F8
#define GL_SIGNED_HILO_NV   0x86F9
#define GL_SIGNED_HILO16_NV   0x86FA
#define GL_SIGNED_RGBA_NV   0x86FB
#define GL_SIGNED_RGBA8_NV   0x86FC
#define GL_SIGNED_RGB_NV   0x86FE
#define GL_SIGNED_RGB8_NV   0x86FF
#define GL_SIGNED_LUMINANCE_NV   0x8701
#define GL_SIGNED_LUMINANCE8_NV   0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
#define GL_SIGNED_ALPHA_NV   0x8705
#define GL_SIGNED_ALPHA8_NV   0x8706
#define GL_SIGNED_INTENSITY_NV   0x8707
#define GL_SIGNED_INTENSITY8_NV   0x8708
#define GL_DSDT8_NV   0x8709
#define GL_DSDT8_MAG8_NV   0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
#define GL_HI_SCALE_NV   0x870E
#define GL_LO_SCALE_NV   0x870F
#define GL_DS_SCALE_NV   0x8710
#define GL_DT_SCALE_NV   0x8711
#define GL_MAGNITUDE_SCALE_NV   0x8712
#define GL_VIBRANCE_SCALE_NV   0x8713
#define GL_HI_BIAS_NV   0x8714
#define GL_LO_BIAS_NV   0x8715
#define GL_DS_BIAS_NV   0x8716
#define GL_DT_BIAS_NV   0x8717
#define GL_MAGNITUDE_BIAS_NV   0x8718
#define GL_VIBRANCE_BIAS_NV   0x8719
#define GL_TEXTURE_BORDER_VALUES_NV   0x871A
#define GL_TEXTURE_HI_SIZE_NV   0x871B
#define GL_TEXTURE_LO_SIZE_NV   0x871C
#define GL_TEXTURE_DS_SIZE_NV   0x871D
#define GL_TEXTURE_DT_SIZE_NV   0x871E
#define GL_TEXTURE_MAG_SIZE_NV   0x871F
#define GL_DOT_PRODUCT_TEXTURE_3D_NV   0x86EF
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV   0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV   0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV   0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV   0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV   0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV   0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV   0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV   0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV   0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV   0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV   0x885D
#define GL_HILO8_NV   0x885E
#define GL_SIGNED_HILO8_NV   0x885F
#define GL_FORCE_BLUE_TO_ONE_NV   0x8860
#define GL_PER_STAGE_CONSTANTS_NV   0x8535
#define GL_MIRRORED_REPEAT_IBM   0x8370
#define GL_DOT3_RGB_ARB   0x86AE
#define GL_DOT3_RGBA_ARB   0x86AF
#define GL_DOT3_RGB_EXT   0x8740
#define GL_DOT3_RGBA_EXT   0x8741
#define GL_TRANSFORM_HINT_APPLE   0x85B1
#define GL_CLAMP_TO_BORDER_ARB   0x812D
#define GL_TEXTURE_RECTANGLE_NV   0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV   0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV   0x84F8
#define GL_TEXTURE_COMPARE_SGIX   0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX   0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX   0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX   0x819D
#define GL_DEPTH_COMPONENT16_SGIX   0x81A5
#define GL_DEPTH_COMPONENT24_SGIX   0x81A6
#define GL_DEPTH_COMPONENT32_SGIX   0x81A7
#define GL_MULTISAMPLE_ARB   0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F
#define GL_SAMPLE_COVERAGE_ARB   0x80A0
#define GL_SAMPLE_BUFFERS_ARB   0x80A8
#define GL_SAMPLES_ARB   0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
#define GL_MULTISAMPLE_BIT_ARB   0x20000000
#define GL_MULTISAMPLE_FILTER_HINT_NV   0x8534
#define GL_DEPTH_STENCIL_NV   0x84F9
#define GL_UNSIGNED_INT_24_8_NV   0x84FA
#define GL_MAX_ELEMENTS_VERTICES_EXT   0x80E8
#define GL_MAX_ELEMENTS_INDICES_EXT   0x80E9
#define GL_GENERATE_MIPMAP_SGIS   0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS   0x8192
#define GL_WRITE_PIXEL_DATA_RANGE_NV   0x6001
#define GL_READ_PIXEL_DATA_RANGE_NV   0x6002
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV   0x6003
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV   0x6004
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV   0x6005
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV   0x6006
#define GL_DEPTH_STENCIL_TO_RGBA_NV   0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV   0x886F

Typedefs

typedef unsigned int GLenum
typedef unsigned char GLboolean
typedef unsigned int GLbitfield
typedef signed char GLbyte
typedef short GLshort
typedef int GLint
typedef int GLsizei
typedef unsigned char GLubyte
typedef unsigned short GLushort
typedef unsigned int GLuint
typedef float GLfloat
typedef float GLclampf
typedef double GLdouble
typedef double GLclampd
typedef void GLvoid

Functions

void glAccum (GLenum op, GLfloat value)
void glActiveTexture (GLenum texture)
void glActiveTextureARB (GLenum texture)
void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height)
void glAlphaFunc (GLenum func, GLclampf ref)
GLboolean glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences)
GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
GLboolean glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences)
void glArrayElement (GLint i)
void glArrayElementEXT (GLint i)
void glBegin (GLenum mode)
void glBindProgramNV (GLenum target, GLuint id)
void glBindTexture (GLenum target, GLuint texture)
void glBindTextureEXT (GLenum target, GLuint texture)
void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glBlendEquation (GLenum mode)
void glBlendEquationEXT (GLenum mode)
void glBlendFunc (GLenum sfactor, GLenum dfactor)
void glCallList (GLuint list)
void glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
void glClear (GLbitfield mask)
void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glClearDepth (GLclampd depth)
void glClearIndex (GLfloat c)
void glClearStencil (GLint s)
void glClientActiveTexture (GLenum texture)
void glClientActiveTextureARB (GLenum texture)
void glClipPlane (GLenum plane, const GLdouble *equation)
void glColor3b (GLbyte red, GLbyte green, GLbyte blue)
void glColor3bv (const GLbyte *v)
void glColor3d (GLdouble red, GLdouble green, GLdouble blue)
void glColor3dv (const GLdouble *v)
void glColor3f (GLfloat red, GLfloat green, GLfloat blue)
void glColor3fv (const GLfloat *v)
void glColor3i (GLint red, GLint green, GLint blue)
void glColor3iv (const GLint *v)
void glColor3s (GLshort red, GLshort green, GLshort blue)
void glColor3sv (const GLshort *v)
void glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void glColor3ubv (const GLubyte *v)
void glColor3ui (GLuint red, GLuint green, GLuint blue)
void glColor3uiv (const GLuint *v)
void glColor3us (GLushort red, GLushort green, GLushort blue)
void glColor3usv (const GLushort *v)
void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
void glColor4bv (const GLbyte *v)
void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
void glColor4dv (const GLdouble *v)
void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glColor4fv (const GLfloat *v)
void glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
void glColor4iv (const GLint *v)
void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
void glColor4sv (const GLshort *v)
void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void glColor4ubv (const GLubyte *v)
void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glColor4uiv (const GLuint *v)
void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
void glColor4usv (const GLushort *v)
void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void glColorMaterial (GLenum face, GLenum mode)
void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
void glColorTableEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
void glCombinerParameterfNV (GLenum pname, GLfloat param)
void glCombinerParameterfvNV (GLenum pname, const GLfloat *params)
void glCombinerParameteriNV (GLenum pname, GLint param)
void glCombinerParameterivNV (GLenum pname, const GLint *params)
void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params)
void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCullFace (GLenum mode)
void glDeleteFencesNV (GLsizei n, const GLuint *fences)
void glDeleteLists (GLuint list, GLsizei range)
void glDeleteProgramsNV (GLsizei n, const GLuint *programs)
void glDeleteTextures (GLsizei n, const GLuint *textures)
void glDeleteTexturesEXT (GLsizei n, const GLuint *textures)
void glDepthFunc (GLenum func)
void glDepthMask (GLboolean flag)
void glDepthRange (GLclampd zNear, GLclampd zFar)
void glDisable (GLenum cap)
void glDisableClientState (GLenum array)
void glDrawArrays (GLenum mode, GLint first, GLsizei count)
void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count)
void glDrawBuffer (GLenum mode)
void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
void glDrawMeshNV (GLenum mode, GLsizei count, GLenum type, GLsizei stride, const GLvoid *indicesTexCoord, const GLvoid *indicesNormal, const GLvoid *indicesVertex)
void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
void glEdgeFlag (GLboolean flag)
void glEdgeFlagPointer (GLsizei stride, const GLboolean *pointer)
void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer)
void glEdgeFlagv (const GLboolean *flag)
void glEnable (GLenum cap)
void glEnableClientState (GLenum array)
void glEnd (void)
void glEndList (void)
void glEvalCoord1d (GLdouble u)
void glEvalCoord1dv (const GLdouble *u)
void glEvalCoord1f (GLfloat u)
void glEvalCoord1fv (const GLfloat *u)
void glEvalCoord2d (GLdouble u, GLdouble v)
void glEvalCoord2dv (const GLdouble *u)
void glEvalCoord2f (GLfloat u, GLfloat v)
void glEvalCoord2fv (const GLfloat *u)
void glEvalMapsNV (GLenum target, GLenum mode)
void glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void glEvalPoint1 (GLint i)
void glEvalPoint2 (GLint i, GLint j)
void glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params)
void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
void glFinish (void)
void glFinishFenceNV (GLuint fence)
void glFlush (void)
GLvoidglFlushHold (void)
void glFlushPixelDataRangeNV (GLenum target)
void glFlushVertexArrayRangeNV (void)
void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
void glFogCoorddEXT (GLdouble fog)
void glFogCoorddvEXT (const GLdouble *fog)
void glFogCoordfEXT (GLfloat fog)
void glFogCoordfvEXT (const GLfloat *fog)
void glFogf (GLenum pname, GLfloat param)
void glFogfv (GLenum pname, const GLfloat *params)
void glFogi (GLenum pname, GLint param)
void glFogiv (GLenum pname, const GLint *params)
void glFrontFace (GLenum mode)
void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glGenFencesNV (GLsizei n, GLuint *fences)
GLuint glGenLists (GLsizei range)
void glGenProgramsNV (GLsizei n, GLuint *programs)
void glGenTextures (GLsizei n, GLuint *textures)
void glGenTexturesEXT (GLsizei n, GLuint *textures)
void glGetBooleanv (GLenum pname, GLboolean *params)
void glGetClipPlane (GLenum plane, GLdouble *equation)
void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *table)
void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params)
void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params)
void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params)
void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
void glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid *img)
void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetDoublev (GLenum pname, GLdouble *params)
GLenum glGetError (void)
void glGetFenceivNV (GLuint fence, GLenum pname, GLint *params)
void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params)
void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params)
void glGetFloatv (GLenum pname, GLfloat *params)
void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetIntegerv (GLenum pname, GLint *params)
void glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
void glGetLightiv (GLenum light, GLenum pname, GLint *params)
void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)
void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params)
void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)
void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params)
void glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params)
void glGetMapdv (GLenum target, GLenum query, GLdouble *v)
void glGetMapfv (GLenum target, GLenum query, GLfloat *v)
void glGetMapiv (GLenum target, GLenum query, GLint *v)
void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
void glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetPixelMapfv (GLenum map, GLfloat *values)
void glGetPixelMapuiv (GLenum map, GLuint *values)
void glGetPixelMapusv (GLenum map, GLushort *values)
void glGetPointerv (GLenum pname, GLvoid **params)
void glGetPointervEXT (GLenum pname, GLvoid **params)
void glGetPolygonStipple (GLubyte *mask)
void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params)
void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)
void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program)
void glGetProgramivNV (GLuint id, GLenum pname, GLint *params)
void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
const GLubyteglGetString (GLenum name)
void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
void glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params)
void glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer)
void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params)
void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params)
void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params)
void glHint (GLenum target, GLenum mode)
void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
void glIndexMask (GLuint mask)
void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glIndexd (GLdouble c)
void glIndexdv (const GLdouble *c)
void glIndexf (GLfloat c)
void glIndexfv (const GLfloat *c)
void glIndexi (GLint c)
void glIndexiv (const GLint *c)
void glIndexs (GLshort c)
void glIndexsv (const GLshort *c)
void glIndexub (GLubyte c)
void glIndexubv (const GLubyte *c)
void glInitNames (void)
void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
GLboolean glIsEnabled (GLenum cap)
GLboolean glIsFenceNV (GLuint fence)
GLboolean glIsList (GLuint list)
GLboolean glIsProgramNV (GLuint id)
GLboolean glIsTexture (GLuint texture)
GLboolean glIsTextureEXT (GLuint texture)
void glLightModelf (GLenum pname, GLfloat param)
void glLightModelfv (GLenum pname, const GLfloat *params)
void glLightModeli (GLenum pname, GLint param)
void glLightModeliv (GLenum pname, const GLint *params)
void glLightf (GLenum light, GLenum pname, GLfloat param)
void glLightfv (GLenum light, GLenum pname, const GLfloat *params)
void glLighti (GLenum light, GLenum pname, GLint param)
void glLightiv (GLenum light, GLenum pname, const GLint *params)
void glLineStipple (GLint factor, GLushort pattern)
void glLineWidth (GLfloat width)
void glListBase (GLuint base)
void glLoadIdentity (void)
void glLoadMatrixd (const GLdouble *m)
void glLoadMatrixf (const GLfloat *m)
void glLoadName (GLuint name)
void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program)
void glLoadTransposeMatrixd (const GLdouble *m)
void glLoadTransposeMatrixdARB (const GLdouble *m)
void glLoadTransposeMatrixf (const GLfloat *m)
void glLoadTransposeMatrixfARB (const GLfloat *m)
void glLockArraysEXT (GLint first, GLsizei count)
void glLogicOp (GLenum opcode)
void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)
void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
void glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params)
void glMapParameterivNV (GLenum target, GLenum pname, const GLint *params)
void glMaterialf (GLenum face, GLenum pname, GLfloat param)
void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
void glMateriali (GLenum face, GLenum pname, GLint param)
void glMaterialiv (GLenum face, GLenum pname, const GLint *params)
void glMatrixMode (GLenum mode)
void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
void glMultMatrixd (const GLdouble *m)
void glMultMatrixf (const GLfloat *m)
void glMultTransposeMatrixd (const GLdouble *m)
void glMultTransposeMatrixdARB (const GLdouble *m)
void glMultTransposeMatrixf (const GLfloat *m)
void glMultTransposeMatrixfARB (const GLfloat *m)
void glMultiTexCoord1d (GLenum target, GLdouble s)
void glMultiTexCoord1dARB (GLenum target, GLdouble s)
void glMultiTexCoord1dSGIS (GLenum target, GLdouble s)
void glMultiTexCoord1dv (GLenum target, const GLdouble *v)
void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord1dvSGIS (GLenum target, const GLdouble *v)
void glMultiTexCoord1f (GLenum target, GLfloat s)
void glMultiTexCoord1fARB (GLenum target, GLfloat s)
void glMultiTexCoord1fSGIS (GLenum target, GLfloat s)
void glMultiTexCoord1fv (GLenum target, const GLfloat *v)
void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord1fvSGIS (GLenum target, const GLfloat *v)
void glMultiTexCoord1i (GLenum target, GLint s)
void glMultiTexCoord1iARB (GLenum target, GLint s)
void glMultiTexCoord1iSGIS (GLenum target, GLint s)
void glMultiTexCoord1iv (GLenum target, const GLint *v)
void glMultiTexCoord1ivARB (GLenum target, const GLint *v)
void glMultiTexCoord1ivSGIS (GLenum target, const GLint *v)
void glMultiTexCoord1s (GLenum target, GLshort s)
void glMultiTexCoord1sARB (GLenum target, GLshort s)
void glMultiTexCoord1sSGIS (GLenum target, GLshort s)
void glMultiTexCoord1sv (GLenum target, const GLshort *v)
void glMultiTexCoord1svARB (GLenum target, const GLshort *v)
void glMultiTexCoord1svSGIS (GLenum target, const GLshort *v)
void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dSGIS (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dv (GLenum target, const GLdouble *v)
void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord2dvSGIS (GLenum target, const GLdouble *v)
void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fSGIS (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fv (GLenum target, const GLfloat *v)
void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord2fvSGIS (GLenum target, const GLfloat *v)
void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
void glMultiTexCoord2iSGIS (GLenum target, GLint s, GLint t)
void glMultiTexCoord2iv (GLenum target, const GLint *v)
void glMultiTexCoord2ivARB (GLenum target, const GLint *v)
void glMultiTexCoord2ivSGIS (GLenum target, const GLint *v)
void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2sSGIS (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2sv (GLenum target, const GLshort *v)
void glMultiTexCoord2svARB (GLenum target, const GLshort *v)
void glMultiTexCoord2svSGIS (GLenum target, const GLshort *v)
void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dSGIS (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dv (GLenum target, const GLdouble *v)
void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord3dvSGIS (GLenum target, const GLdouble *v)
void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fSGIS (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fv (GLenum target, const GLfloat *v)
void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord3fvSGIS (GLenum target, const GLfloat *v)
void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3iSGIS (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3iv (GLenum target, const GLint *v)
void glMultiTexCoord3ivARB (GLenum target, const GLint *v)
void glMultiTexCoord3ivSGIS (GLenum target, const GLint *v)
void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3sSGIS (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3sv (GLenum target, const GLshort *v)
void glMultiTexCoord3svARB (GLenum target, const GLshort *v)
void glMultiTexCoord3svSGIS (GLenum target, const GLshort *v)
void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dSGIS (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dv (GLenum target, const GLdouble *v)
void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord4dvSGIS (GLenum target, const GLdouble *v)
void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fSGIS (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fv (GLenum target, const GLfloat *v)
void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord4fvSGIS (GLenum target, const GLfloat *v)
void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4iSGIS (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4iv (GLenum target, const GLint *v)
void glMultiTexCoord4ivARB (GLenum target, const GLint *v)
void glMultiTexCoord4ivSGIS (GLenum target, const GLint *v)
void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4sSGIS (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4sv (GLenum target, const GLshort *v)
void glMultiTexCoord4svARB (GLenum target, const GLshort *v)
void glMultiTexCoord4svSGIS (GLenum target, const GLshort *v)
void glMultiTexCoordPointerSGIS (GLenum target, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glNewList (GLuint list, GLenum mode)
void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
void glNormal3bv (const GLbyte *v)
void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
void glNormal3dv (const GLdouble *v)
void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
void glNormal3fv (const GLfloat *v)
void glNormal3i (GLint nx, GLint ny, GLint nz)
void glNormal3iv (const GLint *v)
void glNormal3s (GLshort nx, GLshort ny, GLshort nz)
void glNormal3sv (const GLshort *v)
void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glPassThrough (GLfloat token)
void glPixelDataRangeNV (GLenum target, GLsizei size, const GLvoid *pointer)
void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values)
void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values)
void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values)
void glPixelStoref (GLenum pname, GLfloat param)
void glPixelStorei (GLenum pname, GLint param)
void glPixelTransferf (GLenum pname, GLfloat param)
void glPixelTransferi (GLenum pname, GLint param)
void glPixelZoom (GLfloat xfactor, GLfloat yfactor)
void glPointParameterfEXT (GLenum pname, GLfloat param)
void glPointParameterfvEXT (GLenum pname, const GLfloat *params)
void glPointSize (GLfloat size)
void glPolygonMode (GLenum face, GLenum mode)
void glPolygonOffset (GLfloat factor, GLfloat units)
void glPolygonStipple (const GLubyte *mask)
void glPopAttrib (void)
void glPopClientAttrib (void)
void glPopMatrix (void)
void glPopName (void)
void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
void glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities)
void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v)
void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v)
void glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v)
void glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v)
void glPushAttrib (GLbitfield mask)
void glPushClientAttrib (GLbitfield mask)
void glPushMatrix (void)
void glPushName (GLuint name)
void glRasterPos2d (GLdouble x, GLdouble y)
void glRasterPos2dv (const GLdouble *v)
void glRasterPos2f (GLfloat x, GLfloat y)
void glRasterPos2fv (const GLfloat *v)
void glRasterPos2i (GLint x, GLint y)
void glRasterPos2iv (const GLint *v)
void glRasterPos2s (GLshort x, GLshort y)
void glRasterPos2sv (const GLshort *v)
void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
void glRasterPos3dv (const GLdouble *v)
void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
void glRasterPos3fv (const GLfloat *v)
void glRasterPos3i (GLint x, GLint y, GLint z)
void glRasterPos3iv (const GLint *v)
void glRasterPos3s (GLshort x, GLshort y, GLshort z)
void glRasterPos3sv (const GLshort *v)
void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glRasterPos4dv (const GLdouble *v)
void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glRasterPos4fv (const GLfloat *v)
void glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
void glRasterPos4iv (const GLint *v)
void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
void glRasterPos4sv (const GLshort *v)
void glReadBuffer (GLenum mode)
void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
void glRectdv (const GLdouble *v1, const GLdouble *v2)
void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
void glRectfv (const GLfloat *v1, const GLfloat *v2)
void glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
void glRectiv (const GLint *v1, const GLint *v2)
void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
void glRectsv (const GLshort *v1, const GLshort *v2)
GLenum glReleaseFlushHold (const GLvoid *id)
GLint glRenderMode (GLenum mode)
void glRequestResidentProgramsNV (GLsizei n, const GLuint *programs)
void glResetHistogram (GLenum target)
void glResetMinmax (GLenum target)
void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void glSampleCoverage (GLclampf value, GLboolean invert)
void glSampleCoverageARB (GLclampf value, GLboolean invert)
void glScaled (GLdouble x, GLdouble y, GLdouble z)
void glScalef (GLfloat x, GLfloat y, GLfloat z)
void glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bvEXT (const GLbyte *v)
void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dvEXT (const GLdouble *v)
void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fvEXT (const GLfloat *v)
void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue)
void glSecondaryColor3ivEXT (const GLint *v)
void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3svEXT (const GLshort *v)
void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubvEXT (const GLubyte *v)
void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uivEXT (const GLuint *v)
void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usvEXT (const GLushort *v)
void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glSelectBuffer (GLsizei size, GLuint *buffer)
void glSelectTextureCoordSetSGIS (GLenum target)
void glSelectTextureSGIS (GLenum target)
void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
void glSetFenceNV (GLuint fence, GLenum condition)
void glSetWindowStereoModeNV (GLboolean displayMode)
void glShadeModel (GLenum mode)
void glStencilFunc (GLenum func, GLint ref, GLuint mask)
void glStencilMask (GLuint mask)
void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
GLboolean glTestFenceNV (GLuint fence)
void glTexCoord1d (GLdouble s)
void glTexCoord1dv (const GLdouble *v)
void glTexCoord1f (GLfloat s)
void glTexCoord1fv (const GLfloat *v)
void glTexCoord1i (GLint s)
void glTexCoord1iv (const GLint *v)
void glTexCoord1s (GLshort s)
void glTexCoord1sv (const GLshort *v)
void glTexCoord2d (GLdouble s, GLdouble t)
void glTexCoord2dv (const GLdouble *v)
void glTexCoord2f (GLfloat s, GLfloat t)
void glTexCoord2fv (const GLfloat *v)
void glTexCoord2i (GLint s, GLint t)
void glTexCoord2iv (const GLint *v)
void glTexCoord2s (GLshort s, GLshort t)
void glTexCoord2sv (const GLshort *v)
void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
void glTexCoord3dv (const GLdouble *v)
void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
void glTexCoord3fv (const GLfloat *v)
void glTexCoord3i (GLint s, GLint t, GLint r)
void glTexCoord3iv (const GLint *v)
void glTexCoord3s (GLshort s, GLshort t, GLshort r)
void glTexCoord3sv (const GLshort *v)
void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glTexCoord4dv (const GLdouble *v)
void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glTexCoord4fv (const GLfloat *v)
void glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
void glTexCoord4iv (const GLint *v)
void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
void glTexCoord4sv (const GLshort *v)
void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glTexEnvf (GLenum target, GLenum pname, GLfloat param)
void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
void glTexEnvi (GLenum target, GLenum pname, GLint param)
void glTexEnviv (GLenum target, GLenum pname, const GLint *params)
void glTexGend (GLenum coord, GLenum pname, GLdouble param)
void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
void glTexGenf (GLenum coord, GLenum pname, GLfloat param)
void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
void glTexGeni (GLenum coord, GLenum pname, GLint param)
void glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glTexParameteri (GLenum target, GLenum pname, GLint param)
void glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform)
void glTranslated (GLdouble x, GLdouble y, GLdouble z)
void glTranslatef (GLfloat x, GLfloat y, GLfloat z)
void glUnlockArraysEXT (void)
GLboolean glValidBackBufferHintAutodesk (GLint x, GLint y, GLsizei width, GLsizei height)
void glVertex2d (GLdouble x, GLdouble y)
void glVertex2dv (const GLdouble *v)
void glVertex2f (GLfloat x, GLfloat y)
void glVertex2fv (const GLfloat *v)
void glVertex2i (GLint x, GLint y)
void glVertex2iv (const GLint *v)
void glVertex2s (GLshort x, GLshort y)
void glVertex2sv (const GLshort *v)
void glVertex3d (GLdouble x, GLdouble y, GLdouble z)
void glVertex3dv (const GLdouble *v)
void glVertex3f (GLfloat x, GLfloat y, GLfloat z)
void glVertex3fv (const GLfloat *v)
void glVertex3i (GLint x, GLint y, GLint z)
void glVertex3iv (const GLint *v)
void glVertex3s (GLshort x, GLshort y, GLshort z)
void glVertex3sv (const GLshort *v)
void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertex4dv (const GLdouble *v)
void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertex4fv (const GLfloat *v)
void glVertex4i (GLint x, GLint y, GLint z, GLint w)
void glVertex4iv (const GLint *v)
void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
void glVertex4sv (const GLshort *v)
void glVertexArrayRangeNV (GLsizei size, const GLvoid *pointer)
void glVertexAttrib1dNV (GLuint index, GLdouble x)
void glVertexAttrib1dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib1fNV (GLuint index, GLfloat x)
void glVertexAttrib1fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib1sNV (GLuint index, GLshort x)
void glVertexAttrib1svNV (GLuint index, const GLshort *v)
void glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2svNV (GLuint index, const GLshort *v)
void glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3svNV (GLuint index, const GLshort *v)
void glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4svNV (GLuint index, const GLshort *v)
void glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4ubvNV (GLuint index, const GLubyte *v)
void glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)
void glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v)
void glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v)
void glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v)
void glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v)
void glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v)
void glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v)
void glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v)
void glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v)
void glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v)
void glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v)
void glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v)
void glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v)
void glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v)
void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glVertexWeightfEXT (GLfloat weight)
void glVertexWeightfvEXT (const GLfloat *weight)
void glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
void glWindowBackBufferHintAutodesk (void)


Define Documentation

#define __DEFINED_GLAPI
 

Definition at line 31 of file glnv.h.

#define GL_2_BYTES   0x1407
 

Definition at line 744 of file glnv.h.

#define GL_2D   0x0600
 

Definition at line 354 of file glnv.h.

#define GL_3_BYTES   0x1408
 

Definition at line 745 of file glnv.h.

#define GL_3D   0x0601
 

Definition at line 355 of file glnv.h.

#define GL_3D_COLOR   0x0602
 

Definition at line 356 of file glnv.h.

#define GL_3D_COLOR_TEXTURE   0x0603
 

Definition at line 357 of file glnv.h.

#define GL_4_BYTES   0x1409
 

Definition at line 746 of file glnv.h.

#define GL_4D_COLOR_TEXTURE   0x0604
 

Definition at line 358 of file glnv.h.

#define GL_ABGR_EXT   0x8000
 

Definition at line 1116 of file glnv.h.

#define GL_ACCUM   0x0100
 

Definition at line 185 of file glnv.h.

#define GL_ACCUM_ALPHA_BITS   0x0D5B
 

Definition at line 595 of file glnv.h.

#define GL_ACCUM_BLUE_BITS   0x0D5A
 

Definition at line 594 of file glnv.h.

#define GL_ACCUM_BUFFER_BIT   0x00000200
 

Definition at line 144 of file glnv.h.

#define GL_ACCUM_CLEAR_VALUE   0x0B80
 

Definition at line 479 of file glnv.h.

#define GL_ACCUM_GREEN_BITS   0x0D59
 

Definition at line 593 of file glnv.h.

#define GL_ACCUM_RED_BITS   0x0D58
 

Definition at line 592 of file glnv.h.

#define GL_ACTIVE_TEXTURE   0x84E0
 

Definition at line 1258 of file glnv.h.

#define GL_ACTIVE_TEXTURE_ARB   0x84E0
 

Definition at line 1463 of file glnv.h.

#define GL_ADD   0x0104
 

Definition at line 189 of file glnv.h.

#define GL_ADD_SIGNED   0x8574
 

Definition at line 1309 of file glnv.h.

#define GL_ADD_SIGNED_ARB   0x8574
 

Definition at line 1665 of file glnv.h.

#define GL_ADD_SIGNED_EXT   0x8574
 

Definition at line 1689 of file glnv.h.

#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
 

Definition at line 1178 of file glnv.h.

#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
 

Definition at line 1177 of file glnv.h.

#define GL_ALL_ATTRIB_BITS   0xFFFFFFFF
 

Definition at line 155 of file glnv.h.

#define GL_ALL_COMPLETED_NV   0x84F2
 

Definition at line 1758 of file glnv.h.

#define GL_ALL_EXTENSIONS_NV   0x84FB
 

Definition at line 1763 of file glnv.h.

#define GL_ALPHA   0x1906
 

Definition at line 847 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_ALPHA12   0x803D
 

Definition at line 1035 of file glnv.h.

#define GL_ALPHA16   0x803E
 

Definition at line 1036 of file glnv.h.

#define GL_ALPHA4   0x803B
 

Definition at line 1033 of file glnv.h.

#define GL_ALPHA8   0x803C
 

Definition at line 1034 of file glnv.h.

#define GL_ALPHA_BIAS   0x0D1D
 

Definition at line 569 of file glnv.h.

#define GL_ALPHA_BITS   0x0D55
 

Definition at line 589 of file glnv.h.

#define GL_ALPHA_SCALE   0x0D1C
 

Definition at line 568 of file glnv.h.

#define GL_ALPHA_TEST   0x0BC0
 

Definition at line 500 of file glnv.h.

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_ALPHA_TEST_FUNC   0x0BC1
 

Definition at line 501 of file glnv.h.

#define GL_ALPHA_TEST_REF   0x0BC2
 

Definition at line 502 of file glnv.h.

#define GL_ALWAYS   0x0207
 

Definition at line 199 of file glnv.h.

#define GL_AMBIENT   0x1200
 

Definition at line 721 of file glnv.h.

Referenced by vuMarchingCubes::glRender(), and MCMesh::render().

#define GL_AMBIENT_AND_DIFFUSE   0x1602
 

Definition at line 808 of file glnv.h.

Referenced by vuMarchingCubes::glInit(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_AND   0x1501
 

Definition at line 764 of file glnv.h.

#define GL_AND_INVERTED   0x1504
 

Definition at line 767 of file glnv.h.

#define GL_AND_REVERSE   0x1502
 

Definition at line 765 of file glnv.h.

#define GL_APPLE_transform_hint   1
 

Definition at line 131 of file glnv.h.

#define GL_ARB_imaging   1
 

Definition at line 58 of file glnv.h.

#define GL_ARB_multisample   1
 

Definition at line 59 of file glnv.h.

#define GL_ARB_multitexture   1
 

Definition at line 60 of file glnv.h.

#define GL_ARB_texture_border_clamp   1
 

Definition at line 61 of file glnv.h.

#define GL_ARB_texture_compression   1
 

Definition at line 62 of file glnv.h.

#define GL_ARB_texture_cube_map   1
 

Definition at line 63 of file glnv.h.

#define GL_ARB_texture_env_add   1
 

Definition at line 64 of file glnv.h.

#define GL_ARB_texture_env_combine   1
 

Definition at line 65 of file glnv.h.

#define GL_ARB_texture_env_dot3   1
 

Definition at line 66 of file glnv.h.

#define GL_ARB_transpose_matrix   1
 

Definition at line 67 of file glnv.h.

#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
 

Definition at line 1449 of file glnv.h.

#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
 

Definition at line 1448 of file glnv.h.

#define GL_ATTRIB_ARRAY_POINTER_NV   0x8645
 

Definition at line 1795 of file glnv.h.

#define GL_ATTRIB_ARRAY_SIZE_NV   0x8623
 

Definition at line 1769 of file glnv.h.

#define GL_ATTRIB_ARRAY_STRIDE_NV   0x8624
 

Definition at line 1770 of file glnv.h.

#define GL_ATTRIB_ARRAY_TYPE_NV   0x8625
 

Definition at line 1771 of file glnv.h.

#define GL_ATTRIB_STACK_DEPTH   0x0BB0
 

Definition at line 498 of file glnv.h.

#define GL_AUTO_NORMAL   0x0D80
 

Definition at line 597 of file glnv.h.

#define GL_Autodesk_valid_back_buffer_hint   1
 

Definition at line 68 of file glnv.h.

#define GL_AUX0   0x0409
 

Definition at line 270 of file glnv.h.

#define GL_AUX1   0x040A
 

Definition at line 271 of file glnv.h.

#define GL_AUX2   0x040B
 

Definition at line 272 of file glnv.h.

#define GL_AUX3   0x040C
 

Definition at line 273 of file glnv.h.

#define GL_AUX_BUFFERS   0x0C00
 

Definition at line 511 of file glnv.h.

#define GL_BACK   0x0405
 

Definition at line 266 of file glnv.h.

Referenced by vu1112111::drawPic(), vu1112115::drawPic(), vu111211a::drawPic(), vuMarchingCubes::glInit(), MarchingCubesBase::glRender(), and MCMesh::render().

#define GL_BACK_LEFT   0x0402
 

Definition at line 263 of file glnv.h.

#define GL_BACK_RIGHT   0x0403
 

Definition at line 264 of file glnv.h.

#define GL_BGR   0x80E0
 

Definition at line 1152 of file glnv.h.

#define GL_BGR_EXT   0x80E0
 

Definition at line 1421 of file glnv.h.

#define GL_BGRA   0x80E1
 

Definition at line 1153 of file glnv.h.

#define GL_BGRA_EXT   0x80E1
 

Definition at line 1422 of file glnv.h.

#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
 

Definition at line 1628 of file glnv.h.

#define GL_BITMAP   0x1A00
 

Definition at line 899 of file glnv.h.

#define GL_BITMAP_TOKEN   0x0704
 

Definition at line 365 of file glnv.h.

#define GL_BLEND   0x0BE2
 

Definition at line 506 of file glnv.h.

Referenced by vu1112111::drawPic(), vu1112115::drawPic(), vu111211a::drawPic(), vu111211a::drawVoxel(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_BLEND_COLOR   0x8005
 

Definition at line 1185 of file glnv.h.

#define GL_BLEND_COLOR_EXT   0x8005
 

Definition at line 1123 of file glnv.h.

#define GL_BLEND_DST   0x0BE0
 

Definition at line 504 of file glnv.h.

#define GL_BLEND_EQUATION   0x8009
 

Definition at line 1189 of file glnv.h.

#define GL_BLEND_EQUATION_EXT   0x8009
 

Definition at line 1129 of file glnv.h.

#define GL_BLEND_SRC   0x0BE1
 

Definition at line 505 of file glnv.h.

#define GL_BLUE   0x1905
 

Definition at line 846 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_BLUE_BIAS   0x0D1B
 

Definition at line 567 of file glnv.h.

#define GL_BLUE_BITS   0x0D54
 

Definition at line 588 of file glnv.h.

#define GL_BLUE_SCALE   0x0D1A
 

Definition at line 566 of file glnv.h.

#define GL_BYTE   0x1400
 

Definition at line 737 of file glnv.h.

#define GL_C3F_V3F   0x2A24
 

Definition at line 1077 of file glnv.h.

#define GL_C4F_N3F_V3F   0x2A26
 

Definition at line 1079 of file glnv.h.

#define GL_C4UB_V2F   0x2A22
 

Definition at line 1075 of file glnv.h.

#define GL_C4UB_V3F   0x2A23
 

Definition at line 1076 of file glnv.h.

#define GL_CCW   0x0901
 

Definition at line 385 of file glnv.h.

#define GL_CLAMP   0x2900
 

Definition at line 1028 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_CLAMP_TO_BORDER   0x812D
 

Definition at line 1344 of file glnv.h.

#define GL_CLAMP_TO_BORDER_ARB   0x812D
 

Definition at line 1992 of file glnv.h.

#define GL_CLAMP_TO_EDGE   0x812F
 

Definition at line 1170 of file glnv.h.

#define GL_CLAMP_TO_EDGE_EXT   0x812F
 

Definition at line 1724 of file glnv.h.

#define GL_CLEAR   0x1500
 

Definition at line 763 of file glnv.h.

#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
 

Definition at line 1259 of file glnv.h.

#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1
 

Definition at line 1464 of file glnv.h.

#define GL_CLIENT_ALL_ATTRIB_BITS   0xFFFFFFFF
 

Definition at line 166 of file glnv.h.

#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
 

Definition at line 499 of file glnv.h.

#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
 

Definition at line 164 of file glnv.h.

#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
 

Definition at line 165 of file glnv.h.

#define GL_CLIP_PLANE0   0x3000
 

Definition at line 1095 of file glnv.h.

#define GL_CLIP_PLANE1   0x3001
 

Definition at line 1096 of file glnv.h.

#define GL_CLIP_PLANE2   0x3002
 

Definition at line 1097 of file glnv.h.

#define GL_CLIP_PLANE3   0x3003
 

Definition at line 1098 of file glnv.h.

#define GL_CLIP_PLANE4   0x3004
 

Definition at line 1099 of file glnv.h.

#define GL_CLIP_PLANE5   0x3005
 

Definition at line 1100 of file glnv.h.

#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT   0x80F0
 

Definition at line 1439 of file glnv.h.

#define GL_COEFF   0x0A00
 

Definition at line 398 of file glnv.h.

#define GL_COLOR   0x1800
 

Definition at line 836 of file glnv.h.

#define GL_COLOR_ARRAY   0x8076
 

Definition at line 637 of file glnv.h.

Referenced by MCMesh::MCMesh().

#define GL_COLOR_ARRAY_COUNT_EXT   0x8084
 

Definition at line 1372 of file glnv.h.

#define GL_COLOR_ARRAY_EXT   0x8076
 

Definition at line 1358 of file glnv.h.

#define GL_COLOR_ARRAY_POINTER   0x8090
 

Definition at line 417 of file glnv.h.

#define GL_COLOR_ARRAY_POINTER_EXT   0x8090
 

Definition at line 1384 of file glnv.h.

#define GL_COLOR_ARRAY_SIZE   0x8081
 

Definition at line 646 of file glnv.h.

#define GL_COLOR_ARRAY_SIZE_EXT   0x8081
 

Definition at line 1369 of file glnv.h.

#define GL_COLOR_ARRAY_STRIDE   0x8083
 

Definition at line 648 of file glnv.h.

#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083
 

Definition at line 1371 of file glnv.h.

#define GL_COLOR_ARRAY_TYPE   0x8082
 

Definition at line 647 of file glnv.h.

#define GL_COLOR_ARRAY_TYPE_EXT   0x8082
 

Definition at line 1370 of file glnv.h.

#define GL_COLOR_BUFFER_BIT   0x00004000
 

Definition at line 149 of file glnv.h.

Referenced by Scanner::_lazyCalculate(), FourierSlicer< SIZE >::_lazyCalculate(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuSplat::glRender(), vuSpectral::glRender(), vuSpecSplat::glRender(), vuSpecFVR::glRender(), vuMarchingCubes::glRender(), vuFVR::glRender(), vuCellProjector::glRender(), vuBccSplat::glRender(), vuBCCSheetSplatter::glRender(), vuBCCMarchingTetrahedra::glRender(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1112::preview(), vu1512::preview(), vuTransferCanvas::render(), vuSphericViewWin::render(), vuPreviewWin::render(), vuKeyFrameCanvas::render(), vu1112118::render(), vu1112116::render(), vu1512113::render(), vu1512122::render(), and vu111211a::render().

#define GL_COLOR_CLEAR_VALUE   0x0C22
 

Definition at line 518 of file glnv.h.

#define GL_COLOR_INDEX   0x1900
 

Definition at line 841 of file glnv.h.

#define GL_COLOR_INDEX12_EXT   0x80E6
 

Definition at line 1435 of file glnv.h.

#define GL_COLOR_INDEX16_EXT   0x80E7
 

Definition at line 1436 of file glnv.h.

#define GL_COLOR_INDEX1_EXT   0x80E2
 

Definition at line 1431 of file glnv.h.

#define GL_COLOR_INDEX2_EXT   0x80E3
 

Definition at line 1432 of file glnv.h.

#define GL_COLOR_INDEX4_EXT   0x80E4
 

Definition at line 1433 of file glnv.h.

#define GL_COLOR_INDEX8_EXT   0x80E5
 

Definition at line 1434 of file glnv.h.

#define GL_COLOR_INDEXES   0x1603
 

Definition at line 809 of file glnv.h.

#define GL_COLOR_LOGIC_OP   0x0BF2
 

Definition at line 510 of file glnv.h.

#define GL_COLOR_MATERIAL   0x0B57
 

Definition at line 466 of file glnv.h.

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_COLOR_MATERIAL_FACE   0x0B55
 

Definition at line 464 of file glnv.h.

#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
 

Definition at line 465 of file glnv.h.

#define GL_COLOR_MATRIX   0x80B1
 

Definition at line 1192 of file glnv.h.

#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2
 

Definition at line 1193 of file glnv.h.

#define GL_COLOR_SUM_CLAMP_NV   0x854F
 

Definition at line 1643 of file glnv.h.

#define GL_COLOR_SUM_EXT   0x8458
 

Definition at line 1510 of file glnv.h.

#define GL_COLOR_TABLE   0x80D0
 

Definition at line 1203 of file glnv.h.

#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD
 

Definition at line 1216 of file glnv.h.

#define GL_COLOR_TABLE_ALPHA_SIZE_EXT   0x80DD
 

Definition at line 1416 of file glnv.h.

#define GL_COLOR_TABLE_BIAS   0x80D7
 

Definition at line 1210 of file glnv.h.

#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC
 

Definition at line 1215 of file glnv.h.

#define GL_COLOR_TABLE_BLUE_SIZE_EXT   0x80DC
 

Definition at line 1415 of file glnv.h.

#define GL_COLOR_TABLE_FORMAT   0x80D8
 

Definition at line 1211 of file glnv.h.

#define GL_COLOR_TABLE_FORMAT_EXT   0x80D8
 

Definition at line 1411 of file glnv.h.

#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB
 

Definition at line 1214 of file glnv.h.

#define GL_COLOR_TABLE_GREEN_SIZE_EXT   0x80DB
 

Definition at line 1414 of file glnv.h.

#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF
 

Definition at line 1218 of file glnv.h.

#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT   0x80DF
 

Definition at line 1418 of file glnv.h.

#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE
 

Definition at line 1217 of file glnv.h.

#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT   0x80DE
 

Definition at line 1417 of file glnv.h.

#define GL_COLOR_TABLE_RED_SIZE   0x80DA
 

Definition at line 1213 of file glnv.h.

#define GL_COLOR_TABLE_RED_SIZE_EXT   0x80DA
 

Definition at line 1413 of file glnv.h.

#define GL_COLOR_TABLE_SCALE   0x80D6
 

Definition at line 1209 of file glnv.h.

#define GL_COLOR_TABLE_WIDTH   0x80D9
 

Definition at line 1212 of file glnv.h.

#define GL_COLOR_TABLE_WIDTH_EXT   0x80D9
 

Definition at line 1412 of file glnv.h.

#define GL_COLOR_WRITEMASK   0x0C23
 

Definition at line 519 of file glnv.h.

#define GL_COMBINE   0x8570
 

Definition at line 1305 of file glnv.h.

#define GL_COMBINE4_NV   0x8503
 

Definition at line 1708 of file glnv.h.

#define GL_COMBINE_ALPHA   0x8572
 

Definition at line 1307 of file glnv.h.

#define GL_COMBINE_ALPHA_ARB   0x8572
 

Definition at line 1663 of file glnv.h.

#define GL_COMBINE_ALPHA_EXT   0x8572
 

Definition at line 1687 of file glnv.h.

#define GL_COMBINE_ARB   0x8570
 

Definition at line 1661 of file glnv.h.

#define GL_COMBINE_EXT   0x8570
 

Definition at line 1685 of file glnv.h.

#define GL_COMBINE_RGB   0x8571
 

Definition at line 1306 of file glnv.h.

#define GL_COMBINE_RGB_ARB   0x8571
 

Definition at line 1662 of file glnv.h.

#define GL_COMBINE_RGB_EXT   0x8571
 

Definition at line 1686 of file glnv.h.

#define GL_COMBINER0_NV   0x8550
 

Definition at line 1589 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_COMBINER1_NV   0x8551
 

Definition at line 1590 of file glnv.h.

#define GL_COMBINER2_NV   0x8552
 

Definition at line 1591 of file glnv.h.

#define GL_COMBINER3_NV   0x8553
 

Definition at line 1592 of file glnv.h.

#define GL_COMBINER4_NV   0x8554
 

Definition at line 1593 of file glnv.h.

#define GL_COMBINER5_NV   0x8555
 

Definition at line 1594 of file glnv.h.

#define GL_COMBINER6_NV   0x8556
 

Definition at line 1595 of file glnv.h.

#define GL_COMBINER7_NV   0x8557
 

Definition at line 1596 of file glnv.h.

#define GL_COMBINER_AB_DOT_PRODUCT_NV   0x8545
 

Definition at line 1633 of file glnv.h.

#define GL_COMBINER_AB_OUTPUT_NV   0x854A
 

Definition at line 1638 of file glnv.h.

#define GL_COMBINER_BIAS_NV   0x8549
 

Definition at line 1637 of file glnv.h.

#define GL_COMBINER_CD_DOT_PRODUCT_NV   0x8546
 

Definition at line 1634 of file glnv.h.

#define GL_COMBINER_CD_OUTPUT_NV   0x854B
 

Definition at line 1639 of file glnv.h.

#define GL_COMBINER_COMPONENT_USAGE_NV   0x8544
 

Definition at line 1632 of file glnv.h.

#define GL_COMBINER_INPUT_NV   0x8542
 

Definition at line 1630 of file glnv.h.

#define GL_COMBINER_MAPPING_NV   0x8543
 

Definition at line 1631 of file glnv.h.

#define GL_COMBINER_MUX_SUM_NV   0x8547
 

Definition at line 1635 of file glnv.h.

#define GL_COMBINER_SCALE_NV   0x8548
 

Definition at line 1636 of file glnv.h.

#define GL_COMBINER_SUM_OUTPUT_NV   0x854C
 

Definition at line 1640 of file glnv.h.

#define GL_COMPILE   0x1300
 

Definition at line 733 of file glnv.h.

#define GL_COMPILE_AND_EXECUTE   0x1301
 

Definition at line 734 of file glnv.h.

#define GL_COMPRESSED_ALPHA   0x84E9
 

Definition at line 1331 of file glnv.h.

#define GL_COMPRESSED_ALPHA_ARB   0x84E9
 

Definition at line 1739 of file glnv.h.

#define GL_COMPRESSED_INTENSITY   0x84EC
 

Definition at line 1334 of file glnv.h.

#define GL_COMPRESSED_INTENSITY_ARB   0x84EC
 

Definition at line 1742 of file glnv.h.

#define GL_COMPRESSED_LUMINANCE   0x84EA
 

Definition at line 1332 of file glnv.h.

#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
 

Definition at line 1333 of file glnv.h.

#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB   0x84EB
 

Definition at line 1741 of file glnv.h.

#define GL_COMPRESSED_LUMINANCE_ARB   0x84EA
 

Definition at line 1740 of file glnv.h.

#define GL_COMPRESSED_RGB   0x84ED
 

Definition at line 1335 of file glnv.h.

#define GL_COMPRESSED_RGB_ARB   0x84ED
 

Definition at line 1743 of file glnv.h.

#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
 

Definition at line 1752 of file glnv.h.

#define GL_COMPRESSED_RGBA   0x84EE
 

Definition at line 1336 of file glnv.h.

#define GL_COMPRESSED_RGBA_ARB   0x84EE
 

Definition at line 1744 of file glnv.h.

#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
 

Definition at line 1753 of file glnv.h.

#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2
 

Definition at line 1754 of file glnv.h.

#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3
 

Definition at line 1755 of file glnv.h.

#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
 

Definition at line 1341 of file glnv.h.

#define GL_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A3
 

Definition at line 1749 of file glnv.h.

#define GL_CONST_EYE_NV   0x86E5
 

Definition at line 1896 of file glnv.h.

#define GL_CONSTANT   0x8576
 

Definition at line 1311 of file glnv.h.

#define GL_CONSTANT_ALPHA   0x8003
 

Definition at line 1183 of file glnv.h.

#define GL_CONSTANT_ALPHA_EXT   0x8003
 

Definition at line 1121 of file glnv.h.

#define GL_CONSTANT_ARB   0x8576
 

Definition at line 1667 of file glnv.h.

#define GL_CONSTANT_ATTENUATION   0x1207
 

Definition at line 728 of file glnv.h.

#define GL_CONSTANT_BORDER   0x8151
 

Definition at line 1240 of file glnv.h.

#define GL_CONSTANT_COLOR   0x8001
 

Definition at line 1181 of file glnv.h.

#define GL_CONSTANT_COLOR0_NV   0x852A
 

Definition at line 1605 of file glnv.h.

#define GL_CONSTANT_COLOR1_NV   0x852B
 

Definition at line 1606 of file glnv.h.

#define GL_CONSTANT_COLOR_EXT   0x8001
 

Definition at line 1119 of file glnv.h.

#define GL_CONSTANT_EXT   0x8576
 

Definition at line 1691 of file glnv.h.

#define GL_CONVOLUTION_1D   0x8010
 

Definition at line 1219 of file glnv.h.

#define GL_CONVOLUTION_2D   0x8011
 

Definition at line 1220 of file glnv.h.

#define GL_CONVOLUTION_BORDER_COLOR   0x8154
 

Definition at line 1242 of file glnv.h.

#define GL_CONVOLUTION_BORDER_MODE   0x8013
 

Definition at line 1222 of file glnv.h.

#define GL_CONVOLUTION_FILTER_BIAS   0x8015
 

Definition at line 1224 of file glnv.h.

#define GL_CONVOLUTION_FILTER_SCALE   0x8014
 

Definition at line 1223 of file glnv.h.

#define GL_CONVOLUTION_FORMAT   0x8017
 

Definition at line 1226 of file glnv.h.

#define GL_CONVOLUTION_HEIGHT   0x8019
 

Definition at line 1228 of file glnv.h.

#define GL_CONVOLUTION_WIDTH   0x8018
 

Definition at line 1227 of file glnv.h.

#define GL_COPY   0x1503
 

Definition at line 766 of file glnv.h.

#define GL_COPY_INVERTED   0x150C
 

Definition at line 775 of file glnv.h.

#define GL_COPY_PIXEL_TOKEN   0x0706
 

Definition at line 367 of file glnv.h.

#define GL_CULL_FACE   0x0B44
 

Definition at line 456 of file glnv.h.

Referenced by vuMarchingCubes::glInit(), MarchingCubesBase::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), vuPreviewWin::render(), and MCMesh::render().

#define GL_CULL_FACE_MODE   0x0B45
 

Definition at line 457 of file glnv.h.

Referenced by MCMesh::render().

#define GL_CULL_FRAGMENT_NV   0x86E7
 

Definition at line 1898 of file glnv.h.

#define GL_CULL_MODES_NV   0x86E0
 

Definition at line 1888 of file glnv.h.

#define GL_CURRENT_ATTRIB_NV   0x8626
 

Definition at line 1772 of file glnv.h.

#define GL_CURRENT_BIT   0x00000001
 

Definition at line 135 of file glnv.h.

#define GL_CURRENT_COLOR   0x0B00
 

Definition at line 423 of file glnv.h.

#define GL_CURRENT_FOG_COORDINATE_EXT   0x8453
 

Definition at line 1503 of file glnv.h.

#define GL_CURRENT_INDEX   0x0B01
 

Definition at line 424 of file glnv.h.

#define GL_CURRENT_MATRIX_NV   0x8641
 

Definition at line 1791 of file glnv.h.

#define GL_CURRENT_MATRIX_STACK_DEPTH_NV   0x8640
 

Definition at line 1790 of file glnv.h.

#define GL_CURRENT_NORMAL   0x0B02
 

Definition at line 425 of file glnv.h.

#define GL_CURRENT_RASTER_COLOR   0x0B04
 

Definition at line 427 of file glnv.h.

#define GL_CURRENT_RASTER_DISTANCE   0x0B09
 

Definition at line 432 of file glnv.h.

#define GL_CURRENT_RASTER_INDEX   0x0B05
 

Definition at line 428 of file glnv.h.

#define GL_CURRENT_RASTER_POSITION   0x0B07
 

Definition at line 430 of file glnv.h.

#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
 

Definition at line 431 of file glnv.h.

#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
 

Definition at line 429 of file glnv.h.

#define GL_CURRENT_SECONDARY_COLOR_EXT   0x8459
 

Definition at line 1511 of file glnv.h.

#define GL_CURRENT_TEXTURE_COORDS   0x0B03
 

Definition at line 426 of file glnv.h.

#define GL_CURRENT_VERTEX_WEIGHT_EXT   0x850B
 

Definition at line 1538 of file glnv.h.

#define GL_CW   0x0900
 

Definition at line 384 of file glnv.h.

#define GL_DECAL   0x2101
 

Definition at line 979 of file glnv.h.

#define GL_DECR   0x1E03
 

Definition at line 956 of file glnv.h.

#define GL_DECR_WRAP_EXT   0x8508
 

Definition at line 1528 of file glnv.h.

#define GL_DEPENDENT_AR_TEXTURE_2D_NV   0x86E9
 

Definition at line 1900 of file glnv.h.

#define GL_DEPENDENT_GB_TEXTURE_2D_NV   0x86EA
 

Definition at line 1901 of file glnv.h.

#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
 

Definition at line 1964 of file glnv.h.

#define GL_DEPENDENT_RGB_TEXTURE_3D_NV   0x8859
 

Definition at line 1965 of file glnv.h.

#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV   0x885A
 

Definition at line 1966 of file glnv.h.

#define GL_DEPTH   0x1801
 

Definition at line 837 of file glnv.h.

#define GL_DEPTH_BIAS   0x0D1F
 

Definition at line 571 of file glnv.h.

#define GL_DEPTH_BITS   0x0D56
 

Definition at line 590 of file glnv.h.

#define GL_DEPTH_BUFFER_BIT   0x00000100
 

Definition at line 143 of file glnv.h.

Referenced by Scanner::_lazyCalculate(), FourierSlicer< SIZE >::_lazyCalculate(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211a::drawVoxel(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuSpectral::glRender(), vuSpecFVR::glRender(), vuMarchingCubes::glRender(), vuFVR::glRender(), vuBCCSheetSplatter::glRender(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1112::preview(), vu1512::preview(), and vuPreviewWin::render().

#define GL_DEPTH_CLEAR_VALUE   0x0B73
 

Definition at line 477 of file glnv.h.

#define GL_DEPTH_COMPONENT   0x1902
 

Definition at line 843 of file glnv.h.

#define GL_DEPTH_COMPONENT16_SGIX   0x81A5
 

Definition at line 2007 of file glnv.h.

#define GL_DEPTH_COMPONENT24_SGIX   0x81A6
 

Definition at line 2008 of file glnv.h.

#define GL_DEPTH_COMPONENT32_SGIX   0x81A7
 

Definition at line 2009 of file glnv.h.

#define GL_DEPTH_FUNC   0x0B74
 

Definition at line 478 of file glnv.h.

#define GL_DEPTH_RANGE   0x0B70
 

Definition at line 474 of file glnv.h.

#define GL_DEPTH_SCALE   0x0D1E
 

Definition at line 570 of file glnv.h.

#define GL_DEPTH_STENCIL_NV   0x84F9
 

Definition at line 2026 of file glnv.h.

#define GL_DEPTH_STENCIL_TO_BGRA_NV   0x886F
 

Definition at line 2047 of file glnv.h.

#define GL_DEPTH_STENCIL_TO_RGBA_NV   0x886E
 

Definition at line 2046 of file glnv.h.

#define GL_DEPTH_TEST   0x0B71
 

Definition at line 475 of file glnv.h.

Referenced by vu111211a::drawVoxel(), vuSpectral::glInit(), vuSpecFVR::glInit(), vuRaycast::glInit(), vuMarchingCubes::glInit(), vuBCCSheetSplatter::glInit(), vuBCCSheetSplatter::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), vu1112::preview(), vu1512::preview(), and vuPreviewWin::render().

#define GL_DEPTH_WRITEMASK   0x0B72
 

Definition at line 476 of file glnv.h.

#define GL_DIFFUSE   0x1201
 

Definition at line 722 of file glnv.h.

Referenced by vuMarchingCubes::glRender().

#define GL_DISCARD_NV   0x8530
 

Definition at line 1629 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_DISTANCE_ATTENUATION_EXT   0x8129
 

Definition at line 1445 of file glnv.h.

#define GL_DITHER   0x0BD0
 

Definition at line 503 of file glnv.h.

#define GL_DOMAIN   0x0A02
 

Definition at line 400 of file glnv.h.

#define GL_DONT_CARE   0x1100
 

Definition at line 685 of file glnv.h.

#define GL_DOT3_RGB   0x86AE
 

Definition at line 1342 of file glnv.h.

#define GL_DOT3_RGB_ARB   0x86AE
 

Definition at line 1981 of file glnv.h.

#define GL_DOT3_RGB_EXT   0x8740
 

Definition at line 1985 of file glnv.h.

#define GL_DOT3_RGBA   0x86AF
 

Definition at line 1343 of file glnv.h.

#define GL_DOT3_RGBA_ARB   0x86AF
 

Definition at line 1982 of file glnv.h.

#define GL_DOT3_RGBA_EXT   0x8741
 

Definition at line 1986 of file glnv.h.

#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV   0x885D
 

Definition at line 1969 of file glnv.h.

#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3
 

Definition at line 1908 of file glnv.h.

#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
 

Definition at line 1903 of file glnv.h.

#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV   0x86F1
 

Definition at line 1906 of file glnv.h.

#define GL_DOT_PRODUCT_NV   0x86EC
 

Definition at line 1902 of file glnv.h.

#define GL_DOT_PRODUCT_PASS_THROUGH_NV   0x885B
 

Definition at line 1967 of file glnv.h.

#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV   0x86F2
 

Definition at line 1907 of file glnv.h.

#define GL_DOT_PRODUCT_TEXTURE_1D_NV   0x885C
 

Definition at line 1968 of file glnv.h.

#define GL_DOT_PRODUCT_TEXTURE_2D_NV   0x86EE
 

Definition at line 1904 of file glnv.h.

#define GL_DOT_PRODUCT_TEXTURE_3D_NV   0x86EF
 

Definition at line 1953 of file glnv.h.

#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV   0x86F0
 

Definition at line 1905 of file glnv.h.

#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV   0x864E
 

Definition at line 1880 of file glnv.h.

#define GL_DOUBLE   0x140A
 

Definition at line 747 of file glnv.h.

#define GL_DOUBLE_EXT   0x140A
 

Definition at line 748 of file glnv.h.

#define GL_DOUBLEBUFFER   0x0C32
 

Definition at line 522 of file glnv.h.

#define GL_DRAW_BUFFER   0x0C01
 

Definition at line 512 of file glnv.h.

#define GL_DRAW_PIXEL_TOKEN   0x0705
 

Definition at line 366 of file glnv.h.

#define GL_DS_BIAS_NV   0x8716
 

Definition at line 1941 of file glnv.h.

#define GL_DS_SCALE_NV   0x8710
 

Definition at line 1935 of file glnv.h.

#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
 

Definition at line 1930 of file glnv.h.

#define GL_DSDT8_MAG8_NV   0x870A
 

Definition at line 1929 of file glnv.h.

#define GL_DSDT8_NV   0x8709
 

Definition at line 1928 of file glnv.h.

#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
 

Definition at line 1884 of file glnv.h.

#define GL_DSDT_MAG_NV   0x86F6
 

Definition at line 1911 of file glnv.h.

#define GL_DSDT_MAG_VIB_NV   0x86F7
 

Definition at line 1912 of file glnv.h.

#define GL_DSDT_NV   0x86F5
 

Definition at line 1910 of file glnv.h.

#define GL_DST_ALPHA   0x0304
 

Definition at line 208 of file glnv.h.

#define GL_DST_COLOR   0x0306
 

Definition at line 214 of file glnv.h.

#define GL_DT_BIAS_NV   0x8717
 

Definition at line 1942 of file glnv.h.

#define GL_DT_SCALE_NV   0x8711
 

Definition at line 1936 of file glnv.h.

#define GL_E_TIMES_F_NV   0x8531
 

Definition at line 1622 of file glnv.h.

#define GL_EDGE_FLAG   0x0B43
 

Definition at line 455 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY   0x8079
 

Definition at line 640 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D
 

Definition at line 1381 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY_EXT   0x8079
 

Definition at line 1361 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
 

Definition at line 420 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093
 

Definition at line 1387 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
 

Definition at line 654 of file glnv.h.

#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C
 

Definition at line 1380 of file glnv.h.

#define GL_EMBOSS_CONSTANT_NV   0x855E
 

Definition at line 1653 of file glnv.h.

#define GL_EMBOSS_LIGHT_NV   0x855D
 

Definition at line 1652 of file glnv.h.

#define GL_EMBOSS_MAP_NV   0x855F
 

Definition at line 1654 of file glnv.h.

#define GL_EMISSION   0x1600
 

Definition at line 806 of file glnv.h.

#define GL_ENABLE_BIT   0x00002000
 

Definition at line 148 of file glnv.h.

#define GL_EQUAL   0x0202
 

Definition at line 194 of file glnv.h.

#define GL_EQUIV   0x1509
 

Definition at line 772 of file glnv.h.

#define GL_EVAL_2D_NV   0x86C0
 

Definition at line 1852 of file glnv.h.

#define GL_EVAL_BIT   0x00010000
 

Definition at line 151 of file glnv.h.

#define GL_EVAL_FRACTIONAL_TESSELLATION_NV   0x86C5
 

Definition at line 1857 of file glnv.h.

#define GL_EVAL_TRIANGULAR_2D_NV   0x86C1
 

Definition at line 1853 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB0_NV   0x86C6
 

Definition at line 1858 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB10_NV   0x86D0
 

Definition at line 1868 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB11_NV   0x86D1
 

Definition at line 1869 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB12_NV   0x86D2
 

Definition at line 1870 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB13_NV   0x86D3
 

Definition at line 1871 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB14_NV   0x86D4
 

Definition at line 1872 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB15_NV   0x86D5
 

Definition at line 1873 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB1_NV   0x86C7
 

Definition at line 1859 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB2_NV   0x86C8
 

Definition at line 1860 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB3_NV   0x86C9
 

Definition at line 1861 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB4_NV   0x86CA
 

Definition at line 1862 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB5_NV   0x86CB
 

Definition at line 1863 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB6_NV   0x86CC
 

Definition at line 1864 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB7_NV   0x86CD
 

Definition at line 1865 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB8_NV   0x86CE
 

Definition at line 1866 of file glnv.h.

#define GL_EVAL_VERTEX_ATTRIB9_NV   0x86CF
 

Definition at line 1867 of file glnv.h.

#define GL_EXP   0x0800
 

Definition at line 372 of file glnv.h.

#define GL_EXP2   0x0801
 

Definition at line 373 of file glnv.h.

#define GL_EXPAND_NEGATE_NV   0x8539
 

Definition at line 1617 of file glnv.h.

#define GL_EXPAND_NORMAL_NV   0x8538
 

Definition at line 1616 of file glnv.h.

#define GL_EXT_abgr   1
 

Definition at line 69 of file glnv.h.

#define GL_EXT_bgra   1
 

Definition at line 70 of file glnv.h.

#define GL_EXT_blend_color   1
 

Definition at line 71 of file glnv.h.

#define GL_EXT_blend_minmax   1
 

Definition at line 72 of file glnv.h.

#define GL_EXT_blend_subtract   1
 

Definition at line 73 of file glnv.h.

#define GL_EXT_clip_volume_hint   1
 

Definition at line 74 of file glnv.h.

#define GL_EXT_color_table   1
 

Definition at line 76 of file glnv.h.

#define GL_EXT_compiled_vertex_array   1
 

Definition at line 75 of file glnv.h.

#define GL_EXT_draw_range_elements   1
 

Definition at line 77 of file glnv.h.

#define GL_EXT_fog_coord   1
 

Definition at line 78 of file glnv.h.

#define GL_EXT_packed_pixels   1
 

Definition at line 79 of file glnv.h.

#define GL_EXT_paletted_texture   1
 

Definition at line 80 of file glnv.h.

#define GL_EXT_point_parameters   1
 

Definition at line 81 of file glnv.h.

#define GL_EXT_rescale_normal   1
 

Definition at line 82 of file glnv.h.

#define GL_EXT_secondary_color   1
 

Definition at line 83 of file glnv.h.

#define GL_EXT_separate_specular_color   1
 

Definition at line 84 of file glnv.h.

#define GL_EXT_shared_texture_palette   1
 

Definition at line 85 of file glnv.h.

#define GL_EXT_stencil_wrap   1
 

Definition at line 86 of file glnv.h.

#define GL_EXT_texture3D   1
 

Definition at line 87 of file glnv.h.

#define GL_EXT_texture_compression_s3tc   1
 

Definition at line 88 of file glnv.h.

#define GL_EXT_texture_cube_map   1
 

Definition at line 89 of file glnv.h.

#define GL_EXT_texture_edge_clamp   1
 

Definition at line 90 of file glnv.h.

#define GL_EXT_texture_env_add   1
 

Definition at line 91 of file glnv.h.

#define GL_EXT_texture_env_combine   1
 

Definition at line 92 of file glnv.h.

#define GL_EXT_texture_env_dot3   1
 

Definition at line 93 of file glnv.h.

#define GL_EXT_texture_filter_anisotropic   1
 

Definition at line 94 of file glnv.h.

#define GL_EXT_texture_lod_bias   1
 

Definition at line 95 of file glnv.h.

#define GL_EXT_vertex_array   1
 

Definition at line 96 of file glnv.h.

#define GL_EXT_vertex_weighting   1
 

Definition at line 97 of file glnv.h.

#define GL_EXTENSIONS   0x1F03
 

Definition at line 963 of file glnv.h.

#define GL_EYE_LINEAR   0x2400
 

Definition at line 992 of file glnv.h.

#define GL_EYE_PLANE   0x2502
 

Definition at line 999 of file glnv.h.

#define GL_EYE_PLANE_ABSOLUTE_NV   0x855C
 

Definition at line 1649 of file glnv.h.

#define GL_EYE_RADIAL_NV   0x855B
 

Definition at line 1647 of file glnv.h.

#define GL_FALSE   0
 

Definition at line 169 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_FASTEST   0x1101
 

Definition at line 686 of file glnv.h.

#define GL_FEEDBACK   0x1C01
 

Definition at line 934 of file glnv.h.

#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
 

Definition at line 622 of file glnv.h.

#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
 

Definition at line 623 of file glnv.h.

#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
 

Definition at line 624 of file glnv.h.

#define GL_FENCE_CONDITION_NV   0x84F4
 

Definition at line 1760 of file glnv.h.

#define GL_FENCE_STATUS_NV   0x84F3
 

Definition at line 1759 of file glnv.h.

#define GL_FILL   0x1B02
 

Definition at line 916 of file glnv.h.

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), and MCMesh::render().

#define GL_FLAT   0x1D00
 

Definition at line 938 of file glnv.h.

Referenced by InitOpenGL().

#define GL_FLOAT   0x1406
 

Definition at line 743 of file glnv.h.

Referenced by vuFixelMap< SIZE, TYPE >::glRender(), vu1112119::render(), vu1112118::render(), and MCMesh::render().

#define GL_FOG   0x0B60
 

Definition at line 467 of file glnv.h.

#define GL_FOG_BIT   0x00000080
 

Definition at line 142 of file glnv.h.

#define GL_FOG_COLOR   0x0B66
 

Definition at line 473 of file glnv.h.

#define GL_FOG_COORDINATE_ARRAY_EXT   0x8457
 

Definition at line 1507 of file glnv.h.

#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT   0x8456
 

Definition at line 1506 of file glnv.h.

#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT   0x8455
 

Definition at line 1505 of file glnv.h.

#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT   0x8454
 

Definition at line 1504 of file glnv.h.

#define GL_FOG_COORDINATE_EXT   0x8451
 

Definition at line 1501 of file glnv.h.

#define GL_FOG_COORDINATE_SOURCE_EXT   0x8450
 

Definition at line 1500 of file glnv.h.

#define GL_FOG_DENSITY   0x0B62
 

Definition at line 469 of file glnv.h.

#define GL_FOG_DISTANCE_MODE_NV   0x855A
 

Definition at line 1646 of file glnv.h.

#define GL_FOG_END   0x0B64
 

Definition at line 471 of file glnv.h.

#define GL_FOG_HINT   0x0C54
 

Definition at line 529 of file glnv.h.

#define GL_FOG_INDEX   0x0B61
 

Definition at line 468 of file glnv.h.

#define GL_FOG_MODE   0x0B65
 

Definition at line 472 of file glnv.h.

#define GL_FOG_START   0x0B63
 

Definition at line 470 of file glnv.h.

#define GL_FORCE_BLUE_TO_ONE_NV   0x8860
 

Definition at line 1972 of file glnv.h.

#define GL_FRAGMENT_DEPTH_EXT   0x8452
 

Definition at line 1502 of file glnv.h.

#define GL_FRONT   0x0404
 

Definition at line 265 of file glnv.h.

Referenced by vu1112111::drawPic(), vu1112115::drawPic(), vu111211a::drawPic(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu1112115::render(), MCMesh::render(), and vu111211a::writeImgBuffer().

#define GL_FRONT_AND_BACK   0x0408
 

Definition at line 269 of file glnv.h.

Referenced by vuMarchingCubes::glInit(), vuMarchingCubes::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), and MCMesh::render().

#define GL_FRONT_FACE   0x0B46
 

Definition at line 458 of file glnv.h.

#define GL_FRONT_LEFT   0x0400
 

Definition at line 261 of file glnv.h.

#define GL_FRONT_RIGHT   0x0401
 

Definition at line 262 of file glnv.h.

#define GL_FUNC_ADD   0x8006
 

Definition at line 1186 of file glnv.h.

#define GL_FUNC_ADD_EXT   0x8006
 

Definition at line 1126 of file glnv.h.

#define GL_FUNC_REVERSE_SUBTRACT   0x800B
 

Definition at line 1191 of file glnv.h.

#define GL_FUNC_REVERSE_SUBTRACT_EXT   0x800B
 

Definition at line 1133 of file glnv.h.

#define GL_FUNC_SUBTRACT   0x800A
 

Definition at line 1190 of file glnv.h.

#define GL_FUNC_SUBTRACT_EXT   0x800A
 

Definition at line 1132 of file glnv.h.

#define GL_GENERATE_MIPMAP_HINT_SGIS   0x8192
 

Definition at line 2035 of file glnv.h.

#define GL_GENERATE_MIPMAP_SGIS   0x8191
 

Definition at line 2034 of file glnv.h.

#define GL_GEQUAL   0x0206
 

Definition at line 198 of file glnv.h.

#define GL_GREATER   0x0204
 

Definition at line 196 of file glnv.h.

#define GL_GREEN   0x1904
 

Definition at line 845 of file glnv.h.

#define GL_GREEN_BIAS   0x0D19
 

Definition at line 565 of file glnv.h.

#define GL_GREEN_BITS   0x0D53
 

Definition at line 587 of file glnv.h.

#define GL_GREEN_SCALE   0x0D18
 

Definition at line 564 of file glnv.h.

#define GL_HALF_BIAS_NEGATE_NV   0x853B
 

Definition at line 1619 of file glnv.h.

#define GL_HALF_BIAS_NORMAL_NV   0x853A
 

Definition at line 1618 of file glnv.h.

#define GL_HI_BIAS_NV   0x8714
 

Definition at line 1939 of file glnv.h.

#define GL_HI_SCALE_NV   0x870E
 

Definition at line 1933 of file glnv.h.

#define GL_HILO16_NV   0x86F8
 

Definition at line 1913 of file glnv.h.

#define GL_HILO8_NV   0x885E
 

Definition at line 1970 of file glnv.h.

#define GL_HILO_NV   0x86F4
 

Definition at line 1909 of file glnv.h.

#define GL_HINT_BIT   0x00008000
 

Definition at line 150 of file glnv.h.

#define GL_HISTOGRAM   0x8024
 

Definition at line 1243 of file glnv.h.

#define GL_HISTOGRAM_ALPHA_SIZE   0x802B
 

Definition at line 1250 of file glnv.h.

#define GL_HISTOGRAM_BLUE_SIZE   0x802A
 

Definition at line 1249 of file glnv.h.

#define GL_HISTOGRAM_FORMAT   0x8027
 

Definition at line 1246 of file glnv.h.

#define GL_HISTOGRAM_GREEN_SIZE   0x8029
 

Definition at line 1248 of file glnv.h.

#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C
 

Definition at line 1251 of file glnv.h.

#define GL_HISTOGRAM_RED_SIZE   0x8028
 

Definition at line 1247 of file glnv.h.

#define GL_HISTOGRAM_SINK   0x802D
 

Definition at line 1252 of file glnv.h.

#define GL_HISTOGRAM_WIDTH   0x8026
 

Definition at line 1245 of file glnv.h.

#define GL_IBM_texture_mirrored_repeat   1
 

Definition at line 98 of file glnv.h.

#define GL_IDENTITY_NV   0x862A
 

Definition at line 1776 of file glnv.h.

#define GL_IGNORE_BORDER   0x8150
 

Definition at line 1239 of file glnv.h.

#define GL_INCR   0x1E02
 

Definition at line 955 of file glnv.h.

#define GL_INCR_WRAP_EXT   0x8507
 

Definition at line 1527 of file glnv.h.

#define GL_INDEX_ARRAY   0x8077
 

Definition at line 638 of file glnv.h.

#define GL_INDEX_ARRAY_COUNT_EXT   0x8087
 

Definition at line 1375 of file glnv.h.

#define GL_INDEX_ARRAY_EXT   0x8077
 

Definition at line 1359 of file glnv.h.

#define GL_INDEX_ARRAY_POINTER   0x8091
 

Definition at line 418 of file glnv.h.

#define GL_INDEX_ARRAY_POINTER_EXT   0x8091
 

Definition at line 1385 of file glnv.h.

#define GL_INDEX_ARRAY_STRIDE   0x8086
 

Definition at line 650 of file glnv.h.

#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086
 

Definition at line 1374 of file glnv.h.

#define GL_INDEX_ARRAY_TYPE   0x8085
 

Definition at line 649 of file glnv.h.

#define GL_INDEX_ARRAY_TYPE_EXT   0x8085
 

Definition at line 1373 of file glnv.h.

#define GL_INDEX_BITS   0x0D51
 

Definition at line 585 of file glnv.h.

#define GL_INDEX_CLEAR_VALUE   0x0C20
 

Definition at line 516 of file glnv.h.

#define GL_INDEX_LOGIC_OP   0x0BF1
 

Definition at line 508 of file glnv.h.

#define GL_INDEX_MODE   0x0C30
 

Definition at line 520 of file glnv.h.

#define GL_INDEX_OFFSET   0x0D13
 

Definition at line 559 of file glnv.h.

#define GL_INDEX_SHIFT   0x0D12
 

Definition at line 558 of file glnv.h.

#define GL_INDEX_WRITEMASK   0x0C21
 

Definition at line 517 of file glnv.h.

#define GL_INT   0x1404
 

Definition at line 741 of file glnv.h.

#define GL_INTENSITY   0x8049
 

Definition at line 1047 of file glnv.h.

#define GL_INTENSITY12   0x804C
 

Definition at line 1050 of file glnv.h.

#define GL_INTENSITY16   0x804D
 

Definition at line 1051 of file glnv.h.

#define GL_INTENSITY4   0x804A
 

Definition at line 1048 of file glnv.h.

#define GL_INTENSITY8   0x804B
 

Definition at line 1049 of file glnv.h.

#define GL_INTERPOLATE   0x8575
 

Definition at line 1310 of file glnv.h.

#define GL_INTERPOLATE_ARB   0x8575
 

Definition at line 1666 of file glnv.h.

#define GL_INTERPOLATE_EXT   0x8575
 

Definition at line 1690 of file glnv.h.

#define GL_INVALID_ENUM   0x0500
 

Definition at line 345 of file glnv.h.

#define GL_INVALID_OPERATION   0x0502
 

Definition at line 347 of file glnv.h.

#define GL_INVALID_VALUE   0x0501
 

Definition at line 346 of file glnv.h.

#define GL_INVERSE_NV   0x862B
 

Definition at line 1777 of file glnv.h.

#define GL_INVERSE_TRANSPOSE_NV   0x862D
 

Definition at line 1779 of file glnv.h.

#define GL_INVERT   0x150A
 

Definition at line 773 of file glnv.h.

#define GL_KEEP   0x1E00
 

Definition at line 953 of file glnv.h.

#define GL_LEFT   0x0406
 

Definition at line 267 of file glnv.h.

#define GL_LEQUAL   0x0203
 

Definition at line 195 of file glnv.h.

#define GL_LESS   0x0201
 

Definition at line 193 of file glnv.h.

Referenced by vuSpectral::glInit(), vuSpecFVR::glInit(), vuRaycast::glInit(), vuBCCSheetSplatter::glInit(), vuBCCSheetSplatter::glRender(), vu1112::preview(), vu1512::preview(), and vuPreviewWin::render().

#define GL_LIGHT0   0x4000
 

Definition at line 1103 of file glnv.h.

Referenced by vuSplat::glInit(), vuSpecSplat::glInit(), vuShearWarp::glInit(), vuMarchingCubes::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCShearWarp::glInit(), vuBCCMarchingTetrahedra::glInit(), vuMarchingCubes::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), and vu111211a::render().

#define GL_LIGHT1   0x4001
 

Definition at line 1104 of file glnv.h.

Referenced by vuMarchingCubes::glRender(), and vuMarchingCubes::OnLight1Checked().

#define GL_LIGHT2   0x4002
 

Definition at line 1105 of file glnv.h.

#define GL_LIGHT3   0x4003
 

Definition at line 1106 of file glnv.h.

#define GL_LIGHT4   0x4004
 

Definition at line 1107 of file glnv.h.

#define GL_LIGHT5   0x4005
 

Definition at line 1108 of file glnv.h.

#define GL_LIGHT6   0x4006
 

Definition at line 1109 of file glnv.h.

#define GL_LIGHT7   0x4007
 

Definition at line 1110 of file glnv.h.

#define GL_LIGHT_MODEL_AMBIENT   0x0B53
 

Definition at line 462 of file glnv.h.

#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
 

Definition at line 1167 of file glnv.h.

#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT   0x81F8
 

Definition at line 1521 of file glnv.h.

#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
 

Definition at line 460 of file glnv.h.

Referenced by vuMarchingCubes::glInit().

#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
 

Definition at line 461 of file glnv.h.

Referenced by vuSplat::glInit(), vuSpecSplat::glInit(), vuShearWarp::glInit(), vuMarchingCubes::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCShearWarp::glInit(), and vuBCCMarchingTetrahedra::glInit().

#define GL_LIGHTING   0x0B50
 

Definition at line 459 of file glnv.h.

Referenced by vu111211a::drawVoxel(), vuSplat::glInit(), vuSpecSplat::glInit(), vuShearWarp::glInit(), vuMarchingCubes::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCShearWarp::glInit(), vuBCCMarchingTetrahedra::glInit(), vuImage::initOpenGL(), vuFixelMap< SIZE, TYPE >::initOpenGL(), vu1112113::initOpenGL(), and vu111211a::render().

#define GL_LIGHTING_BIT   0x00000040
 

Definition at line 141 of file glnv.h.

#define GL_LINE   0x1B01
 

Definition at line 915 of file glnv.h.

Referenced by MCMesh::render().

#define GL_LINE_BIT   0x00000004
 

Definition at line 137 of file glnv.h.

#define GL_LINE_LOOP   0x0002
 

Definition at line 175 of file glnv.h.

Referenced by vu1112::drawBox(), vu1512::drawBox(), vuTransferCanvas::render(), and vuKeyFrameCanvas::render().

#define GL_LINE_RESET_TOKEN   0x0707
 

Definition at line 368 of file glnv.h.

#define GL_LINE_SMOOTH   0x0B20
 

Definition at line 439 of file glnv.h.

Referenced by vuMarchingCubes::glInit().

#define GL_LINE_SMOOTH_HINT   0x0C52
 

Definition at line 527 of file glnv.h.

#define GL_LINE_STIPPLE   0x0B24
 

Definition at line 445 of file glnv.h.

#define GL_LINE_STIPPLE_PATTERN   0x0B25
 

Definition at line 446 of file glnv.h.

#define GL_LINE_STIPPLE_REPEAT   0x0B26
 

Definition at line 447 of file glnv.h.

#define GL_LINE_STRIP   0x0003
 

Definition at line 176 of file glnv.h.

Referenced by vuTransferCanvas::render(), and vuKeyFrameCanvas::render().

#define GL_LINE_TOKEN   0x0702
 

Definition at line 363 of file glnv.h.

#define GL_LINE_WIDTH   0x0B21
 

Definition at line 440 of file glnv.h.

#define GL_LINE_WIDTH_GRANULARITY   GL_SMOOTH_LINE_WIDTH_GRANULARITY
 

Definition at line 444 of file glnv.h.

#define GL_LINE_WIDTH_RANGE   GL_SMOOTH_LINE_WIDTH_RANGE
 

Definition at line 443 of file glnv.h.

#define GL_LINEAR   0x2601
 

Definition at line 1003 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_LINEAR_ATTENUATION   0x1208
 

Definition at line 729 of file glnv.h.

#define GL_LINEAR_MIPMAP_LINEAR   0x2703
 

Definition at line 1011 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_LINEAR_MIPMAP_NEAREST   0x2701
 

Definition at line 1009 of file glnv.h.

#define GL_LINES   0x0001
 

Definition at line 174 of file glnv.h.

Referenced by vuGrid::drawAxes(), vu111211a::drawTetNormals(), vu1512121::drawTriangle(), vuMarchingCubes::glRender(), vuGrid::labelAxes(), vuSphLfFlt_Line< SIZE, TYPE >::preview(), vu1611_2< SIZE, TYPE >::preview(), and MCMesh::render().

#define GL_LIST_BASE   0x0B32
 

Definition at line 450 of file glnv.h.

#define GL_LIST_BIT   0x00020000
 

Definition at line 152 of file glnv.h.

#define GL_LIST_INDEX   0x0B33
 

Definition at line 451 of file glnv.h.

#define GL_LIST_MODE   0x0B30
 

Definition at line 448 of file glnv.h.

#define GL_LO_BIAS_NV   0x8715
 

Definition at line 1940 of file glnv.h.

#define GL_LO_SCALE_NV   0x870F
 

Definition at line 1934 of file glnv.h.

#define GL_LOAD   0x0101
 

Definition at line 186 of file glnv.h.

#define GL_LOGIC_OP   GL_INDEX_LOGIC_OP
 

Definition at line 509 of file glnv.h.

#define GL_LOGIC_OP_MODE   0x0BF0
 

Definition at line 507 of file glnv.h.

#define GL_LUMINANCE   0x1909
 

Definition at line 850 of file glnv.h.

Referenced by vuSimpleFVRCanvas::_clearCanvas(), vuFixelMap< SIZE, TYPE >::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu1112119::render(), vuBasicSubWindow::render(), and vu1112118::render().

#define GL_LUMINANCE12   0x8041
 

Definition at line 1039 of file glnv.h.

#define GL_LUMINANCE12_ALPHA12   0x8047
 

Definition at line 1045 of file glnv.h.

#define GL_LUMINANCE12_ALPHA4   0x8046
 

Definition at line 1044 of file glnv.h.

#define GL_LUMINANCE16   0x8042
 

Definition at line 1040 of file glnv.h.

#define GL_LUMINANCE16_ALPHA16   0x8048
 

Definition at line 1046 of file glnv.h.

#define GL_LUMINANCE4   0x803F
 

Definition at line 1037 of file glnv.h.

#define GL_LUMINANCE4_ALPHA4   0x8043
 

Definition at line 1041 of file glnv.h.

#define GL_LUMINANCE6_ALPHA2   0x8044
 

Definition at line 1042 of file glnv.h.

#define GL_LUMINANCE8   0x8040
 

Definition at line 1038 of file glnv.h.

#define GL_LUMINANCE8_ALPHA8   0x8045
 

Definition at line 1043 of file glnv.h.

#define GL_LUMINANCE_ALPHA   0x190A
 

Definition at line 851 of file glnv.h.

Referenced by vuFixelMap< SIZE, TYPE >::glRender(), vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_MAC_GET_PROC_ADDRESS_NV   0x84FC
 

Definition at line 1764 of file glnv.h.

#define GL_MAGNITUDE_BIAS_NV   0x8718
 

Definition at line 1943 of file glnv.h.

#define GL_MAGNITUDE_SCALE_NV   0x8712
 

Definition at line 1937 of file glnv.h.

#define GL_MAP1_COLOR_4   0x0D90
 

Definition at line 598 of file glnv.h.

#define GL_MAP1_GRID_DOMAIN   0x0DD0
 

Definition at line 616 of file glnv.h.

#define GL_MAP1_GRID_SEGMENTS   0x0DD1
 

Definition at line 617 of file glnv.h.

#define GL_MAP1_INDEX   0x0D91
 

Definition at line 599 of file glnv.h.

#define GL_MAP1_NORMAL   0x0D92
 

Definition at line 600 of file glnv.h.

#define GL_MAP1_TEXTURE_COORD_1   0x0D93
 

Definition at line 601 of file glnv.h.

#define GL_MAP1_TEXTURE_COORD_2   0x0D94
 

Definition at line 602 of file glnv.h.

#define GL_MAP1_TEXTURE_COORD_3   0x0D95
 

Definition at line 603 of file glnv.h.

#define GL_MAP1_TEXTURE_COORD_4   0x0D96
 

Definition at line 604 of file glnv.h.

#define GL_MAP1_VERTEX_3   0x0D97
 

Definition at line 605 of file glnv.h.

#define GL_MAP1_VERTEX_4   0x0D98
 

Definition at line 606 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB0_4_NV   0x8660
 

Definition at line 1818 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB10_4_NV   0x866A
 

Definition at line 1828 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB11_4_NV   0x866B
 

Definition at line 1829 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB12_4_NV   0x866C
 

Definition at line 1830 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB13_4_NV   0x866D
 

Definition at line 1831 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB14_4_NV   0x866E
 

Definition at line 1832 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB15_4_NV   0x866F
 

Definition at line 1833 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB1_4_NV   0x8661
 

Definition at line 1819 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB2_4_NV   0x8662
 

Definition at line 1820 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB3_4_NV   0x8663
 

Definition at line 1821 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB4_4_NV   0x8664
 

Definition at line 1822 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB5_4_NV   0x8665
 

Definition at line 1823 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB6_4_NV   0x8666
 

Definition at line 1824 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB7_4_NV   0x8667
 

Definition at line 1825 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB8_4_NV   0x8668
 

Definition at line 1826 of file glnv.h.

#define GL_MAP1_VERTEX_ATTRIB9_4_NV   0x8669
 

Definition at line 1827 of file glnv.h.

#define GL_MAP2_COLOR_4   0x0DB0
 

Definition at line 607 of file glnv.h.

#define GL_MAP2_GRID_DOMAIN   0x0DD2
 

Definition at line 618 of file glnv.h.

#define GL_MAP2_GRID_SEGMENTS   0x0DD3
 

Definition at line 619 of file glnv.h.

#define GL_MAP2_INDEX   0x0DB1
 

Definition at line 608 of file glnv.h.

#define GL_MAP2_NORMAL   0x0DB2
 

Definition at line 609 of file glnv.h.

#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
 

Definition at line 610 of file glnv.h.

#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
 

Definition at line 611 of file glnv.h.

#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
 

Definition at line 612 of file glnv.h.

#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
 

Definition at line 613 of file glnv.h.

#define GL_MAP2_VERTEX_3   0x0DB7
 

Definition at line 614 of file glnv.h.

#define GL_MAP2_VERTEX_4   0x0DB8
 

Definition at line 615 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB0_4_NV   0x8670
 

Definition at line 1834 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB10_4_NV   0x867A
 

Definition at line 1844 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB11_4_NV   0x867B
 

Definition at line 1845 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB12_4_NV   0x867C
 

Definition at line 1846 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB13_4_NV   0x867D
 

Definition at line 1847 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB14_4_NV   0x867E
 

Definition at line 1848 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB15_4_NV   0x867F
 

Definition at line 1849 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB1_4_NV   0x8671
 

Definition at line 1835 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB2_4_NV   0x8672
 

Definition at line 1836 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB3_4_NV   0x8673
 

Definition at line 1837 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB4_4_NV   0x8674
 

Definition at line 1838 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB5_4_NV   0x8675
 

Definition at line 1839 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB6_4_NV   0x8676
 

Definition at line 1840 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB7_4_NV   0x8677
 

Definition at line 1841 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB8_4_NV   0x8678
 

Definition at line 1842 of file glnv.h.

#define GL_MAP2_VERTEX_ATTRIB9_4_NV   0x8679
 

Definition at line 1843 of file glnv.h.

#define GL_MAP_ATTRIB_U_ORDER_NV   0x86C3
 

Definition at line 1855 of file glnv.h.

#define GL_MAP_ATTRIB_V_ORDER_NV   0x86C4
 

Definition at line 1856 of file glnv.h.

#define GL_MAP_COLOR   0x0D10
 

Definition at line 556 of file glnv.h.

#define GL_MAP_STENCIL   0x0D11
 

Definition at line 557 of file glnv.h.

#define GL_MAP_TESSELLATION_NV   0x86C2
 

Definition at line 1854 of file glnv.h.

#define GL_MATRIX0_NV   0x8630
 

Definition at line 1782 of file glnv.h.

#define GL_MATRIX1_NV   0x8631
 

Definition at line 1783 of file glnv.h.

#define GL_MATRIX2_NV   0x8632
 

Definition at line 1784 of file glnv.h.

#define GL_MATRIX3_NV   0x8633
 

Definition at line 1785 of file glnv.h.

#define GL_MATRIX4_NV   0x8634
 

Definition at line 1786 of file glnv.h.

#define GL_MATRIX5_NV   0x8635
 

Definition at line 1787 of file glnv.h.

#define GL_MATRIX6_NV   0x8636
 

Definition at line 1788 of file glnv.h.

#define GL_MATRIX7_NV   0x8637
 

Definition at line 1789 of file glnv.h.

#define GL_MATRIX_MODE   0x0BA0
 

Definition at line 489 of file glnv.h.

#define GL_MAX   0x8008
 

Definition at line 1188 of file glnv.h.

#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 

Definition at line 1406 of file glnv.h.

#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 

Definition at line 1406 of file glnv.h.

#define GL_MAX_3D_TEXTURE_SIZE_EXT   0x8073
 

Definition at line 1407 of file glnv.h.

#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
 

Definition at line 577 of file glnv.h.

#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
 

Definition at line 583 of file glnv.h.

#define GL_MAX_CLIP_PLANES   0x0D32
 

Definition at line 574 of file glnv.h.

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
 

Definition at line 1194 of file glnv.h.

#define GL_MAX_CONVOLUTION_HEIGHT   0x801B
 

Definition at line 1230 of file glnv.h.

#define GL_MAX_CONVOLUTION_WIDTH   0x801A
 

Definition at line 1229 of file glnv.h.

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
 

Definition at line 1304 of file glnv.h.

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB   0x851C
 

Definition at line 1575 of file glnv.h.

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT   0x851C
 

Definition at line 1561 of file glnv.h.

#define GL_MAX_ELEMENTS_INDICES   0x80E9
 

Definition at line 1176 of file glnv.h.

#define GL_MAX_ELEMENTS_INDICES_EXT   0x80E9
 

Definition at line 2031 of file glnv.h.

#define GL_MAX_ELEMENTS_VERTICES   0x80E8
 

Definition at line 1175 of file glnv.h.

#define GL_MAX_ELEMENTS_VERTICES_EXT   0x80E8
 

Definition at line 2030 of file glnv.h.

#define GL_MAX_EVAL_ORDER   0x0D30
 

Definition at line 572 of file glnv.h.

#define GL_MAX_EXT   0x8008
 

Definition at line 1128 of file glnv.h.

#define GL_MAX_GENERAL_COMBINERS_NV   0x854D
 

Definition at line 1641 of file glnv.h.

#define GL_MAX_LIGHTS   0x0D31
 

Definition at line 573 of file glnv.h.

#define GL_MAX_LIST_NESTING   0x0B31
 

Definition at line 449 of file glnv.h.

#define GL_MAX_MAP_TESSELLATION_NV   0x86D6
 

Definition at line 1874 of file glnv.h.

#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
 

Definition at line 578 of file glnv.h.

#define GL_MAX_NAME_STACK_DEPTH   0x0D37
 

Definition at line 579 of file glnv.h.

#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
 

Definition at line 576 of file glnv.h.

#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
 

Definition at line 580 of file glnv.h.

#define GL_MAX_RATIONAL_EVAL_ORDER_NV   0x86D7
 

Definition at line 1875 of file glnv.h.

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV   0x84F8
 

Definition at line 1998 of file glnv.h.

#define GL_MAX_SHININESS_NV   0x8504
 

Definition at line 1657 of file glnv.h.

#define GL_MAX_SPOT_EXPONENT_NV   0x8505
 

Definition at line 1658 of file glnv.h.

#define GL_MAX_TEXTURE_LOD_BIAS_EXT   0x84FD
 

Definition at line 1719 of file glnv.h.

#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
 

Definition at line 1716 of file glnv.h.

#define GL_MAX_TEXTURE_SIZE   0x0D33
 

Definition at line 575 of file glnv.h.

#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
 

Definition at line 581 of file glnv.h.

#define GL_MAX_TEXTURE_UNITS   0x84E2
 

Definition at line 1260 of file glnv.h.

#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2
 

Definition at line 1465 of file glnv.h.

#define GL_MAX_TEXTURES_SGIS   0x835D
 

Definition at line 1456 of file glnv.h.

#define GL_MAX_TRACK_MATRICES_NV   0x862F
 

Definition at line 1781 of file glnv.h.

#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV   0x862E
 

Definition at line 1780 of file glnv.h.

#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV   0x8520
 

Definition at line 1581 of file glnv.h.

#define GL_MAX_VIEWPORT_DIMS   0x0D3A
 

Definition at line 582 of file glnv.h.

#define GL_MIN   0x8007
 

Definition at line 1187 of file glnv.h.

#define GL_MIN_EXT   0x8007
 

Definition at line 1127 of file glnv.h.

#define GL_MINMAX   0x802E
 

Definition at line 1253 of file glnv.h.

#define GL_MINMAX_FORMAT   0x802F
 

Definition at line 1254 of file glnv.h.

#define GL_MINMAX_SINK   0x8030
 

Definition at line 1255 of file glnv.h.

#define GL_MIRRORED_REPEAT_IBM   0x8370
 

Definition at line 1978 of file glnv.h.

#define GL_MODELVIEW   0x1700
 

Definition at line 815 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuTransferCanvas::glInit(), vuKeyFrameCanvas::glInit(), vuSpectral::glRender(), vuSpecFVR::glRender(), vuFVR::glRender(), vuCellProjector::glRender(), vuBCCSheetSplatter::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuMarchingCubes::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1611_2< SIZE, TYPE >::preview(), vu1112::preview(), vu1512::preview(), vuPreviewWin::render(), vu111211a::render(), reshape(), vuTransferCanvas::resize(), vuKeyFrameCanvas::resize(), vu1112118::resize(), and vu1112116::setImageSize().

#define GL_MODELVIEW0_EXT   GL_MODELVIEW
 

Definition at line 1536 of file glnv.h.

#define GL_MODELVIEW0_MATRIX_EXT   GL_MODELVIEW_MATRIX
 

Definition at line 1531 of file glnv.h.

#define GL_MODELVIEW0_STACK_DEPTH_EXT   GL_MODELVIEW_STACK_DEPTH
 

Definition at line 1533 of file glnv.h.

#define GL_MODELVIEW1_EXT   0x850A
 

Definition at line 1537 of file glnv.h.

#define GL_MODELVIEW1_MATRIX_EXT   0x8506
 

Definition at line 1532 of file glnv.h.

#define GL_MODELVIEW1_STACK_DEPTH_EXT   0x8502
 

Definition at line 1534 of file glnv.h.

#define GL_MODELVIEW_MATRIX   0x0BA6
 

Definition at line 495 of file glnv.h.

Referenced by vuMarchingCubes::onDblClick().

#define GL_MODELVIEW_PROJECTION_NV   0x8629
 

Definition at line 1775 of file glnv.h.

#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
 

Definition at line 492 of file glnv.h.

#define GL_MODULATE   0x2100
 

Definition at line 978 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_MULT   0x0103
 

Definition at line 188 of file glnv.h.

#define GL_MULTISAMPLE   0x809D
 

Definition at line 1345 of file glnv.h.

#define GL_MULTISAMPLE_ARB   0x809D
 

Definition at line 2012 of file glnv.h.

#define GL_MULTISAMPLE_BIT   0x20000000
 

Definition at line 1353 of file glnv.h.

#define GL_MULTISAMPLE_BIT_ARB   0x20000000
 

Definition at line 2020 of file glnv.h.

#define GL_MULTISAMPLE_FILTER_HINT_NV   0x8534
 

Definition at line 2023 of file glnv.h.

#define GL_N3F_V3F   0x2A25
 

Definition at line 1078 of file glnv.h.

Referenced by MCMesh::render().

#define GL_NAME_STACK_DEPTH   0x0D70
 

Definition at line 596 of file glnv.h.

#define GL_NAND   0x150E
 

Definition at line 777 of file glnv.h.

#define GL_NEAREST   0x2600
 

Definition at line 1002 of file glnv.h.

#define GL_NEAREST_MIPMAP_LINEAR   0x2702
 

Definition at line 1010 of file glnv.h.

#define GL_NEAREST_MIPMAP_NEAREST   0x2700
 

Definition at line 1008 of file glnv.h.

#define GL_NEVER   0x0200
 

Definition at line 192 of file glnv.h.

#define GL_NICEST   0x1102
 

Definition at line 687 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_NO_ERROR   0
 

Definition at line 344 of file glnv.h.

#define GL_NONE   0
 

Definition at line 260 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_NOOP   0x1505
 

Definition at line 768 of file glnv.h.

#define GL_NOR   0x1508
 

Definition at line 771 of file glnv.h.

#define GL_NORMAL_ARRAY   0x8075
 

Definition at line 636 of file glnv.h.

Referenced by MCMesh::MCMesh(), and MCMesh::render().

#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080
 

Definition at line 1368 of file glnv.h.

#define GL_NORMAL_ARRAY_EXT   0x8075
 

Definition at line 1357 of file glnv.h.

#define GL_NORMAL_ARRAY_POINTER   0x808F
 

Definition at line 416 of file glnv.h.

#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F
 

Definition at line 1383 of file glnv.h.

#define GL_NORMAL_ARRAY_STRIDE   0x807F
 

Definition at line 645 of file glnv.h.

#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F
 

Definition at line 1367 of file glnv.h.

#define GL_NORMAL_ARRAY_TYPE   0x807E
 

Definition at line 644 of file glnv.h.

#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E
 

Definition at line 1366 of file glnv.h.

#define GL_NORMAL_MAP   0x8511
 

Definition at line 1293 of file glnv.h.

#define GL_NORMAL_MAP_ARB   0x8511
 

Definition at line 1564 of file glnv.h.

#define GL_NORMAL_MAP_EXT   0x8511
 

Definition at line 1550 of file glnv.h.

#define GL_NORMAL_MAP_NV   0x8511
 

Definition at line 1546 of file glnv.h.

#define GL_NORMALIZE   0x0BA1
 

Definition at line 490 of file glnv.h.

Referenced by vu111211a::initOpenGL().

#define GL_NOTEQUAL   0x0205
 

Definition at line 197 of file glnv.h.

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
 

Definition at line 1340 of file glnv.h.

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A2
 

Definition at line 1748 of file glnv.h.

#define GL_NUM_GENERAL_COMBINERS_NV   0x854E
 

Definition at line 1642 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_NV_blend_square   1
 

Definition at line 99 of file glnv.h.

#define GL_NV_copy_depth_to_color   1
 

Definition at line 100 of file glnv.h.

#define GL_NV_draw_mesh   1
 

Definition at line 101 of file glnv.h.

#define GL_NV_evaluators   1
 

Definition at line 102 of file glnv.h.

#define GL_NV_fence   1
 

Definition at line 103 of file glnv.h.

#define GL_NV_flushHold   1
 

Definition at line 104 of file glnv.h.

#define GL_NV_fog_distance   1
 

Definition at line 105 of file glnv.h.

#define GL_NV_light_max_exponent   1
 

Definition at line 106 of file glnv.h.

#define GL_NV_mac_get_proc_address   1
 

Definition at line 107 of file glnv.h.

#define GL_NV_multisample_filter_hint   1
 

Definition at line 108 of file glnv.h.

#define GL_NV_packed_depth_stencil   1
 

Definition at line 109 of file glnv.h.

#define GL_NV_pixel_data_range   1
 

Definition at line 110 of file glnv.h.

#define GL_NV_register_combiners   1
 

Definition at line 111 of file glnv.h.

#define GL_NV_register_combiners2   1
 

Definition at line 112 of file glnv.h.

#define GL_NV_set_window_stereomode   1
 

Definition at line 113 of file glnv.h.

#define GL_NV_texgen_emboss   1
 

Definition at line 114 of file glnv.h.

#define GL_NV_texgen_reflection   1
 

Definition at line 115 of file glnv.h.

#define GL_NV_texture_compression_vtc   1
 

Definition at line 116 of file glnv.h.

#define GL_NV_texture_env_combine4   1
 

Definition at line 117 of file glnv.h.

#define GL_NV_texture_rectangle   1
 

Definition at line 118 of file glnv.h.

#define GL_NV_texture_shader   1
 

Definition at line 119 of file glnv.h.

#define GL_NV_texture_shader2   1
 

Definition at line 120 of file glnv.h.

#define GL_NV_texture_shader3   1
 

Definition at line 121 of file glnv.h.

#define GL_NV_vertex_array_range   1
 

Definition at line 122 of file glnv.h.

#define GL_NV_vertex_array_range2   1
 

Definition at line 123 of file glnv.h.

#define GL_NV_vertex_program   1
 

Definition at line 124 of file glnv.h.

#define GL_OBJECT_LINEAR   0x2401
 

Definition at line 993 of file glnv.h.

#define GL_OBJECT_PLANE   0x2501
 

Definition at line 998 of file glnv.h.

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV   0x8856
 

Definition at line 1962 of file glnv.h.

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8857
 

Definition at line 1963 of file glnv.h.

#define GL_OFFSET_HILO_TEXTURE_2D_NV   0x8854
 

Definition at line 1960 of file glnv.h.

#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV   0x8855
 

Definition at line 1961 of file glnv.h.

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV   0x8850
 

Definition at line 1956 of file glnv.h.

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV   0x8851
 

Definition at line 1957 of file glnv.h.

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8852
 

Definition at line 1958 of file glnv.h.

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV   0x8853
 

Definition at line 1959 of file glnv.h.

#define GL_OFFSET_TEXTURE_2D_BIAS_NV   GL_OFFSET_TEXTURE_BIAS_NV
 

Definition at line 1894 of file glnv.h.

#define GL_OFFSET_TEXTURE_2D_MATRIX_NV   GL_OFFSET_TEXTURE_MATRIX_NV
 

Definition at line 1892 of file glnv.h.

#define GL_OFFSET_TEXTURE_2D_NV   0x86E8
 

Definition at line 1899 of file glnv.h.

#define GL_OFFSET_TEXTURE_2D_SCALE_NV   GL_OFFSET_TEXTURE_SCALE_NV
 

Definition at line 1893 of file glnv.h.

#define GL_OFFSET_TEXTURE_BIAS_NV   0x86E3
 

Definition at line 1891 of file glnv.h.

#define GL_OFFSET_TEXTURE_MATRIX_NV   0x86E1
 

Definition at line 1889 of file glnv.h.

#define GL_OFFSET_TEXTURE_RECTANGLE_NV   0x864C
 

Definition at line 1878 of file glnv.h.

#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV   0x864D
 

Definition at line 1879 of file glnv.h.

#define GL_OFFSET_TEXTURE_SCALE_NV   0x86E2
 

Definition at line 1890 of file glnv.h.

#define GL_ONE   1
 

Definition at line 203 of file glnv.h.

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
 

Definition at line 1184 of file glnv.h.

#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
 

Definition at line 1122 of file glnv.h.

#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
 

Definition at line 1182 of file glnv.h.

#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
 

Definition at line 1120 of file glnv.h.

#define GL_ONE_MINUS_DST_ALPHA   0x0305
 

Definition at line 209 of file glnv.h.

#define GL_ONE_MINUS_DST_COLOR   0x0307
 

Definition at line 215 of file glnv.h.

#define GL_ONE_MINUS_SRC_ALPHA   0x0303
 

Definition at line 207 of file glnv.h.

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_ONE_MINUS_SRC_COLOR   0x0301
 

Definition at line 205 of file glnv.h.

#define GL_OPERAND0_ALPHA   0x8598
 

Definition at line 1323 of file glnv.h.

#define GL_OPERAND0_ALPHA_ARB   0x8598
 

Definition at line 1679 of file glnv.h.

#define GL_OPERAND0_ALPHA_EXT   0x8598
 

Definition at line 1703 of file glnv.h.

#define GL_OPERAND0_RGB   0x8590
 

Definition at line 1320 of file glnv.h.

#define GL_OPERAND0_RGB_ARB   0x8590
 

Definition at line 1676 of file glnv.h.

#define GL_OPERAND0_RGB_EXT   0x8590
 

Definition at line 1700 of file glnv.h.

#define GL_OPERAND1_ALPHA   0x8599
 

Definition at line 1324 of file glnv.h.

#define GL_OPERAND1_ALPHA_ARB   0x8599
 

Definition at line 1680 of file glnv.h.

#define GL_OPERAND1_ALPHA_EXT   0x8599
 

Definition at line 1704 of file glnv.h.

#define GL_OPERAND1_RGB   0x8591
 

Definition at line 1321 of file glnv.h.

#define GL_OPERAND1_RGB_ARB   0x8591
 

Definition at line 1677 of file glnv.h.

#define GL_OPERAND1_RGB_EXT   0x8591
 

Definition at line 1701 of file glnv.h.

#define GL_OPERAND2_ALPHA   0x859A
 

Definition at line 1325 of file glnv.h.

#define GL_OPERAND2_ALPHA_ARB   0x859A
 

Definition at line 1681 of file glnv.h.

#define GL_OPERAND2_ALPHA_EXT   0x859A
 

Definition at line 1705 of file glnv.h.

#define GL_OPERAND2_RGB   0x8592
 

Definition at line 1322 of file glnv.h.

#define GL_OPERAND2_RGB_ARB   0x8592
 

Definition at line 1678 of file glnv.h.

#define GL_OPERAND2_RGB_EXT   0x8592
 

Definition at line 1702 of file glnv.h.

#define GL_OPERAND3_ALPHA_NV   0x859B
 

Definition at line 1712 of file glnv.h.

#define GL_OPERAND3_RGB_NV   0x8593
 

Definition at line 1711 of file glnv.h.

#define GL_OR   0x1507
 

Definition at line 770 of file glnv.h.

#define GL_OR_INVERTED   0x150D
 

Definition at line 776 of file glnv.h.

#define GL_OR_REVERSE   0x150B
 

Definition at line 774 of file glnv.h.

#define GL_ORDER   0x0A01
 

Definition at line 399 of file glnv.h.

#define GL_OUT_OF_MEMORY   0x0505
 

Definition at line 350 of file glnv.h.

#define GL_PACK_ALIGNMENT   0x0D05
 

Definition at line 555 of file glnv.h.

#define GL_PACK_IMAGE_HEIGHT   0x806C
 

Definition at line 1392 of file glnv.h.

#define GL_PACK_IMAGE_HEIGHT   0x806C
 

Definition at line 1392 of file glnv.h.

#define GL_PACK_IMAGE_HEIGHT_EXT   0x806C
 

Definition at line 1393 of file glnv.h.

#define GL_PACK_LSB_FIRST   0x0D01
 

Definition at line 551 of file glnv.h.

#define GL_PACK_ROW_LENGTH   0x0D02
 

Definition at line 552 of file glnv.h.

#define GL_PACK_SKIP_IMAGES   0x806B
 

Definition at line 1390 of file glnv.h.

#define GL_PACK_SKIP_IMAGES   0x806B
 

Definition at line 1390 of file glnv.h.

#define GL_PACK_SKIP_IMAGES_EXT   0x806B
 

Definition at line 1391 of file glnv.h.

#define GL_PACK_SKIP_PIXELS   0x0D04
 

Definition at line 554 of file glnv.h.

#define GL_PACK_SKIP_ROWS   0x0D03
 

Definition at line 553 of file glnv.h.

#define GL_PACK_SWAP_BYTES   0x0D00
 

Definition at line 550 of file glnv.h.

#define GL_PASS_THROUGH_NV   0x86E6
 

Definition at line 1897 of file glnv.h.

#define GL_PASS_THROUGH_TOKEN   0x0700
 

Definition at line 361 of file glnv.h.

#define GL_PER_STAGE_CONSTANTS_NV   0x8535
 

Definition at line 1975 of file glnv.h.

#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
 

Definition at line 525 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_PIXEL_MAP_A_TO_A   0x0C79
 

Definition at line 412 of file glnv.h.

#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
 

Definition at line 543 of file glnv.h.

#define GL_PIXEL_MAP_B_TO_B   0x0C78
 

Definition at line 411 of file glnv.h.

#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
 

Definition at line 542 of file glnv.h.

#define GL_PIXEL_MAP_G_TO_G   0x0C77
 

Definition at line 410 of file glnv.h.

#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
 

Definition at line 541 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_A   0x0C75
 

Definition at line 408 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
 

Definition at line 539 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_B   0x0C74
 

Definition at line 407 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
 

Definition at line 538 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_G   0x0C73
 

Definition at line 406 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
 

Definition at line 537 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_I   0x0C70
 

Definition at line 403 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
 

Definition at line 534 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_R   0x0C72
 

Definition at line 405 of file glnv.h.

#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
 

Definition at line 536 of file glnv.h.

#define GL_PIXEL_MAP_R_TO_R   0x0C76
 

Definition at line 409 of file glnv.h.

#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
 

Definition at line 540 of file glnv.h.

#define GL_PIXEL_MAP_S_TO_S   0x0C71
 

Definition at line 404 of file glnv.h.

#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
 

Definition at line 535 of file glnv.h.

#define GL_PIXEL_MODE_BIT   0x00000020
 

Definition at line 140 of file glnv.h.

#define GL_POINT   0x1B00
 

Definition at line 914 of file glnv.h.

#define GL_POINT_BIT   0x00000002
 

Definition at line 136 of file glnv.h.

#define GL_POINT_FADE_THRESHOLD_SIZE_EXT   0x8128
 

Definition at line 1444 of file glnv.h.

#define GL_POINT_SIZE   0x0B11
 

Definition at line 434 of file glnv.h.

#define GL_POINT_SIZE_GRANULARITY   GL_SMOOTH_POINT_SIZE_GRANULARITY
 

Definition at line 438 of file glnv.h.

#define GL_POINT_SIZE_MAX_EXT   0x8127
 

Definition at line 1443 of file glnv.h.

#define GL_POINT_SIZE_MIN_EXT   0x8126
 

Definition at line 1442 of file glnv.h.

#define GL_POINT_SIZE_RANGE   GL_SMOOTH_POINT_SIZE_RANGE
 

Definition at line 437 of file glnv.h.

#define GL_POINT_SMOOTH   0x0B10
 

Definition at line 433 of file glnv.h.

#define GL_POINT_SMOOTH_HINT   0x0C51
 

Definition at line 526 of file glnv.h.

#define GL_POINT_TOKEN   0x0701
 

Definition at line 362 of file glnv.h.

#define GL_POINTS   0x0000
 

Definition at line 173 of file glnv.h.

Referenced by vuSphLfFlt_BestMatch< SIZE, TYPE >::preview(), vu1611_2< SIZE, TYPE >::preview(), vu1512113::renderImage(), vu1512122::renderImage(), ns_vu1112112::vu1112112::shootRays(), and vu1112113::shootRays().

#define GL_POLYGON   0x0009
 

Definition at line 182 of file glnv.h.

#define GL_POLYGON_BIT   0x00000008
 

Definition at line 138 of file glnv.h.

#define GL_POLYGON_MODE   0x0B40
 

Definition at line 452 of file glnv.h.

#define GL_POLYGON_OFFSET_FACTOR   0x8038
 

Definition at line 631 of file glnv.h.

#define GL_POLYGON_OFFSET_FILL   0x8037
 

Definition at line 630 of file glnv.h.

#define GL_POLYGON_OFFSET_LINE   0x2A02
 

Definition at line 629 of file glnv.h.

#define GL_POLYGON_OFFSET_POINT   0x2A01
 

Definition at line 628 of file glnv.h.

#define GL_POLYGON_OFFSET_UNITS   0x2A00
 

Definition at line 627 of file glnv.h.

#define GL_POLYGON_SMOOTH   0x0B41
 

Definition at line 453 of file glnv.h.

#define GL_POLYGON_SMOOTH_HINT   0x0C53
 

Definition at line 528 of file glnv.h.

#define GL_POLYGON_STIPPLE   0x0B42
 

Definition at line 454 of file glnv.h.

#define GL_POLYGON_STIPPLE_BIT   0x00000010
 

Definition at line 139 of file glnv.h.

#define GL_POLYGON_TOKEN   0x0703
 

Definition at line 364 of file glnv.h.

#define GL_POSITION   0x1203
 

Definition at line 724 of file glnv.h.

Referenced by vuMarchingCubes::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), and vu111211a::render().

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
 

Definition at line 1202 of file glnv.h.

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7
 

Definition at line 1198 of file glnv.h.

#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA
 

Definition at line 1201 of file glnv.h.

#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
 

Definition at line 1197 of file glnv.h.

#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2
 

Definition at line 1205 of file glnv.h.

#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
 

Definition at line 1200 of file glnv.h.

#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5
 

Definition at line 1196 of file glnv.h.

#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8
 

Definition at line 1199 of file glnv.h.

#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4
 

Definition at line 1195 of file glnv.h.

#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023
 

Definition at line 1238 of file glnv.h.

#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
 

Definition at line 1234 of file glnv.h.

#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022
 

Definition at line 1237 of file glnv.h.

#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E
 

Definition at line 1233 of file glnv.h.

#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
 

Definition at line 1204 of file glnv.h.

#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021
 

Definition at line 1236 of file glnv.h.

#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
 

Definition at line 1232 of file glnv.h.

#define GL_POST_CONVOLUTION_RED_BIAS   0x8020
 

Definition at line 1235 of file glnv.h.

#define GL_POST_CONVOLUTION_RED_SCALE   0x801C
 

Definition at line 1231 of file glnv.h.

#define GL_PREVIOUS   0x8578
 

Definition at line 1313 of file glnv.h.

#define GL_PREVIOUS_ARB   0x8578
 

Definition at line 1669 of file glnv.h.

#define GL_PREVIOUS_EXT   0x8578
 

Definition at line 1693 of file glnv.h.

#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4
 

Definition at line 1895 of file glnv.h.

#define GL_PRIMARY_COLOR   0x8577
 

Definition at line 1312 of file glnv.h.

#define GL_PRIMARY_COLOR_ARB   0x8577
 

Definition at line 1668 of file glnv.h.

#define GL_PRIMARY_COLOR_EXT   0x8577
 

Definition at line 1692 of file glnv.h.

#define GL_PRIMARY_COLOR_NV   0x852C
 

Definition at line 1608 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_PROGRAM_ERROR_POSITION_NV   0x864B
 

Definition at line 1801 of file glnv.h.

#define GL_PROGRAM_LENGTH_NV   0x8627
 

Definition at line 1773 of file glnv.h.

#define GL_PROGRAM_PARAMETER_NV   0x8644
 

Definition at line 1794 of file glnv.h.

#define GL_PROGRAM_RESIDENT_NV   0x8647
 

Definition at line 1797 of file glnv.h.

#define GL_PROGRAM_STRING_NV   0x8628
 

Definition at line 1774 of file glnv.h.

#define GL_PROGRAM_TARGET_NV   0x8646
 

Definition at line 1796 of file glnv.h.

#define GL_PROJECTION   0x1701
 

Definition at line 816 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuTransferCanvas::glInit(), vuKeyFrameCanvas::glInit(), vuSpectral::glRender(), vuSpecFVR::glRender(), vuFVR::glRender(), vuBCCSheetSplatter::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuMarchingCubes::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1112::preview(), vu1512::preview(), vuPreviewWin::render(), reshape(), vuTransferCanvas::resize(), vuKeyFrameCanvas::resize(), vu1112118::resize(), and vu1112116::setImageSize().

#define GL_PROJECTION_MATRIX   0x0BA7
 

Definition at line 496 of file glnv.h.

Referenced by vuMarchingCubes::onDblClick().

#define GL_PROJECTION_STACK_DEPTH   0x0BA4
 

Definition at line 493 of file glnv.h.

#define GL_PROXY_COLOR_TABLE   0x80D3
 

Definition at line 1206 of file glnv.h.

#define GL_PROXY_HISTOGRAM   0x8025
 

Definition at line 1244 of file glnv.h.

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5
 

Definition at line 1208 of file glnv.h.

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
 

Definition at line 1207 of file glnv.h.

#define GL_PROXY_TEXTURE_1D   0x8063
 

Definition at line 1024 of file glnv.h.

#define GL_PROXY_TEXTURE_2D   0x8064
 

Definition at line 1025 of file glnv.h.

#define GL_PROXY_TEXTURE_3D   0x8070
 

Definition at line 1400 of file glnv.h.

#define GL_PROXY_TEXTURE_3D   0x8070
 

Definition at line 1400 of file glnv.h.

#define GL_PROXY_TEXTURE_3D_EXT   0x8070
 

Definition at line 1401 of file glnv.h.

#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
 

Definition at line 1303 of file glnv.h.

#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
 

Definition at line 1574 of file glnv.h.

#define GL_PROXY_TEXTURE_CUBE_MAP_EXT   0x851B
 

Definition at line 1560 of file glnv.h.

#define GL_PROXY_TEXTURE_RECTANGLE_NV   0x84F7
 

Definition at line 1997 of file glnv.h.

#define GL_Q   0x2003
 

Definition at line 975 of file glnv.h.

#define GL_QUAD_STRIP   0x0008
 

Definition at line 181 of file glnv.h.

#define GL_QUADRATIC_ATTENUATION   0x1209
 

Definition at line 730 of file glnv.h.

#define GL_QUADS   0x0007
 

Definition at line 180 of file glnv.h.

Referenced by vuBCCSheetSplatter::drawBox(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vuPreviewWin::drawRepresentation(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuTransferCanvas::render(), vuKeyFrameCanvas::render(), vu1112111::render(), and vu1512111::render().

#define GL_R   0x2002
 

Definition at line 974 of file glnv.h.

#define GL_R3_G3_B2   0x2A10
 

Definition at line 1032 of file glnv.h.

#define GL_READ_BUFFER   0x0C02
 

Definition at line 513 of file glnv.h.

#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV   0x6004
 

Definition at line 2041 of file glnv.h.

#define GL_READ_PIXEL_DATA_RANGE_NV   0x6002
 

Definition at line 2039 of file glnv.h.

#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV   0x6006
 

Definition at line 2043 of file glnv.h.

#define GL_RED   0x1903
 

Definition at line 844 of file glnv.h.

#define GL_RED_BIAS   0x0D15
 

Definition at line 561 of file glnv.h.

#define GL_RED_BITS   0x0D52
 

Definition at line 586 of file glnv.h.

#define GL_RED_SCALE   0x0D14
 

Definition at line 560 of file glnv.h.

#define GL_REDUCE   0x8016
 

Definition at line 1225 of file glnv.h.

#define GL_REFLECTION_MAP   0x8512
 

Definition at line 1294 of file glnv.h.

#define GL_REFLECTION_MAP_ARB   0x8512
 

Definition at line 1565 of file glnv.h.

#define GL_REFLECTION_MAP_EXT   0x8512
 

Definition at line 1551 of file glnv.h.

#define GL_REFLECTION_MAP_NV   0x8512
 

Definition at line 1547 of file glnv.h.

#define GL_REGISTER_COMBINERS_NV   0x8522
 

Definition at line 1588 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_RENDER   0x1C00
 

Definition at line 933 of file glnv.h.

#define GL_RENDER_MODE   0x0C40
 

Definition at line 524 of file glnv.h.

#define GL_RENDERER   0x1F01
 

Definition at line 961 of file glnv.h.

#define GL_REPEAT   0x2901
 

Definition at line 1029 of file glnv.h.

Referenced by vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_REPLACE   0x1E01
 

Definition at line 954 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), and vu1512119::drawWarpOpenGL().

#define GL_REPLICATE_BORDER   0x8153
 

Definition at line 1241 of file glnv.h.

#define GL_RESCALE_NORMAL   0x803A
 

Definition at line 1166 of file glnv.h.

#define GL_RESCALE_NORMAL_EXT   0x803A
 

Definition at line 1524 of file glnv.h.

#define GL_RETURN   0x0102
 

Definition at line 187 of file glnv.h.

#define GL_RGB   0x1907
 

Definition at line 848 of file glnv.h.

Referenced by vuImage::blit(), vuImage::glRender(), vuFixelMap< SIZE, TYPE >::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), ns_vu1112112::vu1112112::render(), and vu1512112::render().

#define GL_RGB10   0x8052
 

Definition at line 1055 of file glnv.h.

#define GL_RGB10_A2   0x8059
 

Definition at line 1062 of file glnv.h.

#define GL_RGB12   0x8053
 

Definition at line 1056 of file glnv.h.

#define GL_RGB16   0x8054
 

Definition at line 1057 of file glnv.h.

#define GL_RGB4   0x804F
 

Definition at line 1052 of file glnv.h.

#define GL_RGB4_S3TC   0x83A1
 

Definition at line 1728 of file glnv.h.

#define GL_RGB5   0x8050
 

Definition at line 1053 of file glnv.h.

#define GL_RGB5_A1   0x8057
 

Definition at line 1060 of file glnv.h.

#define GL_RGB8   0x8051
 

Definition at line 1054 of file glnv.h.

#define GL_RGB_S3TC   0x83A0
 

Definition at line 1727 of file glnv.h.

#define GL_RGB_SCALE   0x8573
 

Definition at line 1308 of file glnv.h.

#define GL_RGB_SCALE_ARB   0x8573
 

Definition at line 1664 of file glnv.h.

#define GL_RGB_SCALE_EXT   0x8573
 

Definition at line 1688 of file glnv.h.

#define GL_RGBA   0x1908
 

Definition at line 849 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_RGBA12   0x805A
 

Definition at line 1063 of file glnv.h.

#define GL_RGBA16   0x805B
 

Definition at line 1064 of file glnv.h.

#define GL_RGBA2   0x8055
 

Definition at line 1058 of file glnv.h.

#define GL_RGBA4   0x8056
 

Definition at line 1059 of file glnv.h.

#define GL_RGBA4_S3TC   0x83A3
 

Definition at line 1730 of file glnv.h.

#define GL_RGBA8   0x8058
 

Definition at line 1061 of file glnv.h.

#define GL_RGBA_MODE   0x0C31
 

Definition at line 521 of file glnv.h.

#define GL_RGBA_S3TC   0x83A2
 

Definition at line 1729 of file glnv.h.

#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV   0x86D9
 

Definition at line 1881 of file glnv.h.

#define GL_RIGHT   0x0407
 

Definition at line 268 of file glnv.h.

#define GL_S   0x2000
 

Definition at line 972 of file glnv.h.

#define GL_S3_s3tc   1
 

Definition at line 125 of file glnv.h.

#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
 

Definition at line 1346 of file glnv.h.

#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
 

Definition at line 2013 of file glnv.h.

#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
 

Definition at line 1347 of file glnv.h.

#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F
 

Definition at line 2014 of file glnv.h.

#define GL_SAMPLE_BUFFERS   0x80A8
 

Definition at line 1349 of file glnv.h.

#define GL_SAMPLE_BUFFERS_ARB   0x80A8
 

Definition at line 2016 of file glnv.h.

#define GL_SAMPLE_COVERAGE   0x80A0
 

Definition at line 1348 of file glnv.h.

#define GL_SAMPLE_COVERAGE_ARB   0x80A0
 

Definition at line 2015 of file glnv.h.

#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
 

Definition at line 1352 of file glnv.h.

#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
 

Definition at line 2019 of file glnv.h.

#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
 

Definition at line 1351 of file glnv.h.

#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA
 

Definition at line 2018 of file glnv.h.

#define GL_SAMPLES   0x80A9
 

Definition at line 1350 of file glnv.h.

#define GL_SAMPLES_ARB   0x80A9
 

Definition at line 2017 of file glnv.h.

#define GL_SCALE_BY_FOUR_NV   0x853F
 

Definition at line 1626 of file glnv.h.

#define GL_SCALE_BY_ONE_HALF_NV   0x8540
 

Definition at line 1627 of file glnv.h.

#define GL_SCALE_BY_TWO_NV   0x853E
 

Definition at line 1625 of file glnv.h.

#define GL_SCISSOR_BIT   0x00080000
 

Definition at line 154 of file glnv.h.

#define GL_SCISSOR_BOX   0x0C10
 

Definition at line 514 of file glnv.h.

#define GL_SCISSOR_TEST   0x0C11
 

Definition at line 515 of file glnv.h.

#define GL_SECONDARY_COLOR_ARRAY_EXT   0x845E
 

Definition at line 1516 of file glnv.h.

#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT   0x845D
 

Definition at line 1515 of file glnv.h.

#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT   0x845A
 

Definition at line 1512 of file glnv.h.

#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT   0x845C
 

Definition at line 1514 of file glnv.h.

#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT   0x845B
 

Definition at line 1513 of file glnv.h.

#define GL_SECONDARY_COLOR_NV   0x852D
 

Definition at line 1609 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_SELECT   0x1C02
 

Definition at line 935 of file glnv.h.

#define GL_SELECTED_TEXTURE_SGIS   0x835C
 

Definition at line 1455 of file glnv.h.

#define GL_SELECTION_BUFFER_POINTER   0x0DF3
 

Definition at line 625 of file glnv.h.

#define GL_SELECTION_BUFFER_SIZE   0x0DF4
 

Definition at line 626 of file glnv.h.

#define GL_SEPARABLE_2D   0x8012
 

Definition at line 1221 of file glnv.h.

#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
 

Definition at line 1169 of file glnv.h.

#define GL_SEPARATE_SPECULAR_COLOR_EXT   0x81FA
 

Definition at line 1520 of file glnv.h.

#define GL_SET   0x150F
 

Definition at line 778 of file glnv.h.

#define GL_SGIS_generate_mipmap   1
 

Definition at line 126 of file glnv.h.

#define GL_SGIS_multitexture   1
 

Definition at line 127 of file glnv.h.

#define GL_SGIS_texture_lod   1
 

Definition at line 128 of file glnv.h.

#define GL_SGIX_depth_texture   1
 

Definition at line 129 of file glnv.h.

#define GL_SGIX_shadow   1
 

Definition at line 130 of file glnv.h.

#define GL_SHADE_MODEL   0x0B54
 

Definition at line 463 of file glnv.h.

#define GL_SHADER_CONSISTENT_NV   0x86DD
 

Definition at line 1885 of file glnv.h.

#define GL_SHADER_OPERATION_NV   0x86DF
 

Definition at line 1887 of file glnv.h.

#define GL_SHARED_TEXTURE_PALETTE_EXT   0x81FB
 

Definition at line 1452 of file glnv.h.

#define GL_SHININESS   0x1601
 

Definition at line 807 of file glnv.h.

Referenced by vuMarchingCubes::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_SHORT   0x1402
 

Definition at line 739 of file glnv.h.

#define GL_SIGNED_ALPHA8_NV   0x8706
 

Definition at line 1925 of file glnv.h.

#define GL_SIGNED_ALPHA_NV   0x8705
 

Definition at line 1924 of file glnv.h.

#define GL_SIGNED_HILO16_NV   0x86FA
 

Definition at line 1915 of file glnv.h.

#define GL_SIGNED_HILO8_NV   0x885F
 

Definition at line 1971 of file glnv.h.

#define GL_SIGNED_HILO_NV   0x86F9
 

Definition at line 1914 of file glnv.h.

#define GL_SIGNED_IDENTITY_NV   0x853C
 

Definition at line 1620 of file glnv.h.

#define GL_SIGNED_INTENSITY8_NV   0x8708
 

Definition at line 1927 of file glnv.h.

#define GL_SIGNED_INTENSITY_NV   0x8707
 

Definition at line 1926 of file glnv.h.

#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
 

Definition at line 1923 of file glnv.h.

#define GL_SIGNED_LUMINANCE8_NV   0x8702
 

Definition at line 1921 of file glnv.h.

#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
 

Definition at line 1922 of file glnv.h.

#define GL_SIGNED_LUMINANCE_NV   0x8701
 

Definition at line 1920 of file glnv.h.

#define GL_SIGNED_NEGATE_NV   0x853D
 

Definition at line 1621 of file glnv.h.

#define GL_SIGNED_RGB8_NV   0x86FF
 

Definition at line 1919 of file glnv.h.

#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
 

Definition at line 1932 of file glnv.h.

#define GL_SIGNED_RGB_NV   0x86FE
 

Definition at line 1918 of file glnv.h.

#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
 

Definition at line 1931 of file glnv.h.

#define GL_SIGNED_RGBA8_NV   0x86FC
 

Definition at line 1917 of file glnv.h.

#define GL_SIGNED_RGBA_NV   0x86FB
 

Definition at line 1916 of file glnv.h.

#define GL_SINGLE_COLOR   0x81F9
 

Definition at line 1168 of file glnv.h.

#define GL_SINGLE_COLOR_EXT   0x81F9
 

Definition at line 1519 of file glnv.h.

#define GL_SMOOTH   0x1D01
 

Definition at line 939 of file glnv.h.

Referenced by vuMarchingCubes::glInit(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
 

Definition at line 442 of file glnv.h.

#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
 

Definition at line 441 of file glnv.h.

#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
 

Definition at line 436 of file glnv.h.

#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
 

Definition at line 435 of file glnv.h.

#define GL_SOURCE0_ALPHA   0x8588
 

Definition at line 1317 of file glnv.h.

#define GL_SOURCE0_ALPHA_ARB   0x8588
 

Definition at line 1673 of file glnv.h.

#define GL_SOURCE0_ALPHA_EXT   0x8588
 

Definition at line 1697 of file glnv.h.

#define GL_SOURCE0_RGB   0x8580
 

Definition at line 1314 of file glnv.h.

#define GL_SOURCE0_RGB_ARB   0x8580
 

Definition at line 1670 of file glnv.h.

#define GL_SOURCE0_RGB_EXT   0x8580
 

Definition at line 1694 of file glnv.h.

#define GL_SOURCE1_ALPHA   0x8589
 

Definition at line 1318 of file glnv.h.

#define GL_SOURCE1_ALPHA_ARB   0x8589
 

Definition at line 1674 of file glnv.h.

#define GL_SOURCE1_ALPHA_EXT   0x8589
 

Definition at line 1698 of file glnv.h.

#define GL_SOURCE1_RGB   0x8581
 

Definition at line 1315 of file glnv.h.

#define GL_SOURCE1_RGB_ARB   0x8581
 

Definition at line 1671 of file glnv.h.

#define GL_SOURCE1_RGB_EXT   0x8581
 

Definition at line 1695 of file glnv.h.

#define GL_SOURCE2_ALPHA   0x858A
 

Definition at line 1319 of file glnv.h.

#define GL_SOURCE2_ALPHA_ARB   0x858A
 

Definition at line 1675 of file glnv.h.

#define GL_SOURCE2_ALPHA_EXT   0x858A
 

Definition at line 1699 of file glnv.h.

#define GL_SOURCE2_RGB   0x8582
 

Definition at line 1316 of file glnv.h.

#define GL_SOURCE2_RGB_ARB   0x8582
 

Definition at line 1672 of file glnv.h.

#define GL_SOURCE2_RGB_EXT   0x8582
 

Definition at line 1696 of file glnv.h.

#define GL_SOURCE3_ALPHA_NV   0x858B
 

Definition at line 1710 of file glnv.h.

#define GL_SOURCE3_RGB_NV   0x8583
 

Definition at line 1709 of file glnv.h.

#define GL_SPARE0_NV   0x852E
 

Definition at line 1610 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV   0x8532
 

Definition at line 1623 of file glnv.h.

#define GL_SPARE1_NV   0x852F
 

Definition at line 1611 of file glnv.h.

#define GL_SPECULAR   0x1202
 

Definition at line 723 of file glnv.h.

Referenced by vuMarchingCubes::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_SPHERE_MAP   0x2402
 

Definition at line 994 of file glnv.h.

#define GL_SPOT_CUTOFF   0x1206
 

Definition at line 727 of file glnv.h.

#define GL_SPOT_DIRECTION   0x1204
 

Definition at line 725 of file glnv.h.

#define GL_SPOT_EXPONENT   0x1205
 

Definition at line 726 of file glnv.h.

#define GL_SRC_ALPHA   0x0302
 

Definition at line 206 of file glnv.h.

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

#define GL_SRC_ALPHA_SATURATE   0x0308
 

Definition at line 216 of file glnv.h.

#define GL_SRC_COLOR   0x0300
 

Definition at line 204 of file glnv.h.

#define GL_STACK_OVERFLOW   0x0503
 

Definition at line 348 of file glnv.h.

#define GL_STACK_UNDERFLOW   0x0504
 

Definition at line 349 of file glnv.h.

#define GL_STENCIL   0x1802
 

Definition at line 838 of file glnv.h.

#define GL_STENCIL_BITS   0x0D57
 

Definition at line 591 of file glnv.h.

#define GL_STENCIL_BUFFER_BIT   0x00000400
 

Definition at line 145 of file glnv.h.

#define GL_STENCIL_CLEAR_VALUE   0x0B91
 

Definition at line 481 of file glnv.h.

#define GL_STENCIL_FAIL   0x0B94
 

Definition at line 484 of file glnv.h.

#define GL_STENCIL_FUNC   0x0B92
 

Definition at line 482 of file glnv.h.

#define GL_STENCIL_INDEX   0x1901
 

Definition at line 842 of file glnv.h.

#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
 

Definition at line 485 of file glnv.h.

#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
 

Definition at line 486 of file glnv.h.

#define GL_STENCIL_REF   0x0B97
 

Definition at line 487 of file glnv.h.

#define GL_STENCIL_TEST   0x0B90
 

Definition at line 480 of file glnv.h.

#define GL_STENCIL_VALUE_MASK   0x0B93
 

Definition at line 483 of file glnv.h.

#define GL_STENCIL_WRITEMASK   0x0B98
 

Definition at line 488 of file glnv.h.

#define GL_STEREO   0x0C33
 

Definition at line 523 of file glnv.h.

#define GL_SUBPIXEL_BITS   0x0D50
 

Definition at line 584 of file glnv.h.

#define GL_SUBTRACT   0x84E7
 

Definition at line 1326 of file glnv.h.

#define GL_SUBTRACT_ARB   0x84E7
 

Definition at line 1682 of file glnv.h.

#define GL_T   0x2001
 

Definition at line 973 of file glnv.h.

#define GL_T2F_C3F_V3F   0x2A2A
 

Definition at line 1083 of file glnv.h.

#define GL_T2F_C4F_N3F_V3F   0x2A2C
 

Definition at line 1085 of file glnv.h.

#define GL_T2F_C4UB_V3F   0x2A29
 

Definition at line 1082 of file glnv.h.

#define GL_T2F_N3F_V3F   0x2A2B
 

Definition at line 1084 of file glnv.h.

#define GL_T2F_V3F   0x2A27
 

Definition at line 1080 of file glnv.h.

#define GL_T4F_C4F_N3F_V4F   0x2A2D
 

Definition at line 1086 of file glnv.h.

#define GL_T4F_V4F   0x2A28
 

Definition at line 1081 of file glnv.h.

#define GL_TABLE_TOO_LARGE   0x8031
 

Definition at line 351 of file glnv.h.

#define GL_TABLE_TOO_LARGE_EXT   0x8031
 

Definition at line 1410 of file glnv.h.

#define GL_TEXTURE   0x1702
 

Definition at line 817 of file glnv.h.

#define GL_TEXTURE0   0x84C0
 

Definition at line 1261 of file glnv.h.

#define GL_TEXTURE0_ARB   0x84C0
 

Definition at line 1466 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_TEXTURE0_SGIS   0x835E
 

Definition at line 1457 of file glnv.h.

#define GL_TEXTURE1   0x84C1
 

Definition at line 1262 of file glnv.h.

#define GL_TEXTURE10   0x84CA
 

Definition at line 1271 of file glnv.h.

#define GL_TEXTURE10_ARB   0x84CA
 

Definition at line 1476 of file glnv.h.

#define GL_TEXTURE11   0x84CB
 

Definition at line 1272 of file glnv.h.

#define GL_TEXTURE11_ARB   0x84CB
 

Definition at line 1477 of file glnv.h.

#define GL_TEXTURE12   0x84CC
 

Definition at line 1273 of file glnv.h.

#define GL_TEXTURE12_ARB   0x84CC
 

Definition at line 1478 of file glnv.h.

#define GL_TEXTURE13   0x84CD
 

Definition at line 1274 of file glnv.h.

#define GL_TEXTURE13_ARB   0x84CD
 

Definition at line 1479 of file glnv.h.

#define GL_TEXTURE14   0x84CE
 

Definition at line 1275 of file glnv.h.

#define GL_TEXTURE14_ARB   0x84CE
 

Definition at line 1480 of file glnv.h.

#define GL_TEXTURE15   0x84CF
 

Definition at line 1276 of file glnv.h.

#define GL_TEXTURE15_ARB   0x84CF
 

Definition at line 1481 of file glnv.h.

#define GL_TEXTURE16   0x84D0
 

Definition at line 1277 of file glnv.h.

#define GL_TEXTURE16_ARB   0x84D0
 

Definition at line 1482 of file glnv.h.

#define GL_TEXTURE17   0x84D1
 

Definition at line 1278 of file glnv.h.

#define GL_TEXTURE17_ARB   0x84D1
 

Definition at line 1483 of file glnv.h.

#define GL_TEXTURE18   0x84D2
 

Definition at line 1279 of file glnv.h.

#define GL_TEXTURE18_ARB   0x84D2
 

Definition at line 1484 of file glnv.h.

#define GL_TEXTURE19   0x84D3
 

Definition at line 1280 of file glnv.h.

#define GL_TEXTURE19_ARB   0x84D3
 

Definition at line 1485 of file glnv.h.

#define GL_TEXTURE1_ARB   0x84C1
 

Definition at line 1467 of file glnv.h.

#define GL_TEXTURE1_SGIS   0x835F
 

Definition at line 1458 of file glnv.h.

#define GL_TEXTURE2   0x84C2
 

Definition at line 1263 of file glnv.h.

#define GL_TEXTURE20   0x84D4
 

Definition at line 1281 of file glnv.h.

#define GL_TEXTURE20_ARB   0x84D4
 

Definition at line 1486 of file glnv.h.

#define GL_TEXTURE21   0x84D5
 

Definition at line 1282 of file glnv.h.

#define GL_TEXTURE21_ARB   0x84D5
 

Definition at line 1487 of file glnv.h.

#define GL_TEXTURE22   0x84D6
 

Definition at line 1283 of file glnv.h.

#define GL_TEXTURE22_ARB   0x84D6
 

Definition at line 1488 of file glnv.h.

#define GL_TEXTURE23   0x84D7
 

Definition at line 1284 of file glnv.h.

#define GL_TEXTURE23_ARB   0x84D7
 

Definition at line 1489 of file glnv.h.

#define GL_TEXTURE24   0x84D8
 

Definition at line 1285 of file glnv.h.

#define GL_TEXTURE24_ARB   0x84D8
 

Definition at line 1490 of file glnv.h.

#define GL_TEXTURE25   0x84D9
 

Definition at line 1286 of file glnv.h.

#define GL_TEXTURE25_ARB   0x84D9
 

Definition at line 1491 of file glnv.h.

#define GL_TEXTURE26   0x84DA
 

Definition at line 1287 of file glnv.h.

#define GL_TEXTURE26_ARB   0x84DA
 

Definition at line 1492 of file glnv.h.

#define GL_TEXTURE27   0x84DB
 

Definition at line 1288 of file glnv.h.

#define GL_TEXTURE27_ARB   0x84DB
 

Definition at line 1493 of file glnv.h.

#define GL_TEXTURE28   0x84DC
 

Definition at line 1289 of file glnv.h.

#define GL_TEXTURE28_ARB   0x84DC
 

Definition at line 1494 of file glnv.h.

#define GL_TEXTURE29   0x84DD
 

Definition at line 1290 of file glnv.h.

#define GL_TEXTURE29_ARB   0x84DD
 

Definition at line 1495 of file glnv.h.

#define GL_TEXTURE2_ARB   0x84C2
 

Definition at line 1468 of file glnv.h.

#define GL_TEXTURE2_SGIS   0x8360
 

Definition at line 1459 of file glnv.h.

#define GL_TEXTURE3   0x84C3
 

Definition at line 1264 of file glnv.h.

#define GL_TEXTURE30   0x84DE
 

Definition at line 1291 of file glnv.h.

#define GL_TEXTURE30_ARB   0x84DE
 

Definition at line 1496 of file glnv.h.

#define GL_TEXTURE31   0x84DF
 

Definition at line 1292 of file glnv.h.

#define GL_TEXTURE31_ARB   0x84DF
 

Definition at line 1497 of file glnv.h.

#define GL_TEXTURE3_ARB   0x84C3
 

Definition at line 1469 of file glnv.h.

#define GL_TEXTURE3_SGIS   0x8361
 

Definition at line 1460 of file glnv.h.

#define GL_TEXTURE4   0x84C4
 

Definition at line 1265 of file glnv.h.

#define GL_TEXTURE4_ARB   0x84C4
 

Definition at line 1470 of file glnv.h.

#define GL_TEXTURE5   0x84C5
 

Definition at line 1266 of file glnv.h.

#define GL_TEXTURE5_ARB   0x84C5
 

Definition at line 1471 of file glnv.h.

#define GL_TEXTURE6   0x84C6
 

Definition at line 1267 of file glnv.h.

#define GL_TEXTURE6_ARB   0x84C6
 

Definition at line 1472 of file glnv.h.

#define GL_TEXTURE7   0x84C7
 

Definition at line 1268 of file glnv.h.

#define GL_TEXTURE7_ARB   0x84C7
 

Definition at line 1473 of file glnv.h.

#define GL_TEXTURE8   0x84C8
 

Definition at line 1269 of file glnv.h.

#define GL_TEXTURE8_ARB   0x84C8
 

Definition at line 1474 of file glnv.h.

#define GL_TEXTURE9   0x84C9
 

Definition at line 1270 of file glnv.h.

#define GL_TEXTURE9_ARB   0x84C9
 

Definition at line 1475 of file glnv.h.

#define GL_TEXTURE_1D   0x0DE0
 

Definition at line 620 of file glnv.h.

#define GL_TEXTURE_2D   0x0DE1
 

Definition at line 621 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_TEXTURE_3D   0x806F
 

Definition at line 1398 of file glnv.h.

#define GL_TEXTURE_3D   0x806F
 

Definition at line 1398 of file glnv.h.

#define GL_TEXTURE_3D_EXT   0x806F
 

Definition at line 1399 of file glnv.h.

#define GL_TEXTURE_ALPHA_SIZE   0x805F
 

Definition at line 678 of file glnv.h.

#define GL_TEXTURE_BASE_LEVEL   0x813C
 

Definition at line 1173 of file glnv.h.

#define GL_TEXTURE_BASE_LEVEL_SGIS   0x813C
 

Definition at line 1427 of file glnv.h.

#define GL_TEXTURE_BINDING_1D   0x8068
 

Definition at line 632 of file glnv.h.

#define GL_TEXTURE_BINDING_2D   0x8069
 

Definition at line 633 of file glnv.h.

#define GL_TEXTURE_BINDING_3D   0x806A
 

Definition at line 634 of file glnv.h.

#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
 

Definition at line 1296 of file glnv.h.

#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
 

Definition at line 1567 of file glnv.h.

#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
 

Definition at line 1553 of file glnv.h.

#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
 

Definition at line 1996 of file glnv.h.

#define GL_TEXTURE_BIT   0x00040000
 

Definition at line 153 of file glnv.h.

#define GL_TEXTURE_BLUE_SIZE   0x805E
 

Definition at line 677 of file glnv.h.

#define GL_TEXTURE_BORDER   0x1005
 

Definition at line 674 of file glnv.h.

#define GL_TEXTURE_BORDER_COLOR   0x1004
 

Definition at line 673 of file glnv.h.

#define GL_TEXTURE_BORDER_VALUES_NV   0x871A
 

Definition at line 1945 of file glnv.h.

#define GL_TEXTURE_COMPARE_OPERATOR_SGIX   0x819B
 

Definition at line 2002 of file glnv.h.

#define GL_TEXTURE_COMPARE_SGIX   0x819A
 

Definition at line 2001 of file glnv.h.

#define GL_TEXTURE_COMPONENTS   GL_TEXTURE_INTERNAL_FORMAT
 

Definition at line 672 of file glnv.h.

#define GL_TEXTURE_COMPRESSED   0x86A1
 

Definition at line 1339 of file glnv.h.

#define GL_TEXTURE_COMPRESSED_ARB   0x86A1
 

Definition at line 1747 of file glnv.h.

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
 

Definition at line 1338 of file glnv.h.

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB   0x86A0
 

Definition at line 1746 of file glnv.h.

#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
 

Definition at line 1337 of file glnv.h.

#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
 

Definition at line 1745 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY   0x8078
 

Definition at line 639 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B
 

Definition at line 1379 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078
 

Definition at line 1360 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
 

Definition at line 419 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092
 

Definition at line 1386 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
 

Definition at line 651 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
 

Definition at line 1376 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
 

Definition at line 653 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A
 

Definition at line 1378 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
 

Definition at line 652 of file glnv.h.

#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
 

Definition at line 1377 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP   0x8513
 

Definition at line 1295 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
 

Definition at line 1566 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_EXT   0x8513
 

Definition at line 1552 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
 

Definition at line 1298 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x8516
 

Definition at line 1569 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT   0x8516
 

Definition at line 1555 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
 

Definition at line 1300 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x8518
 

Definition at line 1571 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT   0x8518
 

Definition at line 1557 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
 

Definition at line 1302 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x851A
 

Definition at line 1573 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT   0x851A
 

Definition at line 1559 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
 

Definition at line 1297 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x8515
 

Definition at line 1568 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT   0x8515
 

Definition at line 1554 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
 

Definition at line 1299 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x8517
 

Definition at line 1570 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT   0x8517
 

Definition at line 1556 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
 

Definition at line 1301 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x8519
 

Definition at line 1572 of file glnv.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT   0x8519
 

Definition at line 1558 of file glnv.h.

#define GL_TEXTURE_DEPTH   0x8071
 

Definition at line 1402 of file glnv.h.

#define GL_TEXTURE_DEPTH   0x8071
 

Definition at line 1402 of file glnv.h.

#define GL_TEXTURE_DEPTH_EXT   0x8071
 

Definition at line 1403 of file glnv.h.

#define GL_TEXTURE_DS_SIZE_NV   0x871D
 

Definition at line 1948 of file glnv.h.

#define GL_TEXTURE_DT_SIZE_NV   0x871E
 

Definition at line 1949 of file glnv.h.

#define GL_TEXTURE_ENV   0x2300
 

Definition at line 989 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_TEXTURE_ENV_COLOR   0x2201
 

Definition at line 986 of file glnv.h.

#define GL_TEXTURE_ENV_MODE   0x2200
 

Definition at line 985 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
 

Definition at line 1720 of file glnv.h.

#define GL_TEXTURE_GEN_MODE   0x2500
 

Definition at line 997 of file glnv.h.

#define GL_TEXTURE_GEN_Q   0x0C63
 

Definition at line 533 of file glnv.h.

#define GL_TEXTURE_GEN_R   0x0C62
 

Definition at line 532 of file glnv.h.

#define GL_TEXTURE_GEN_S   0x0C60
 

Definition at line 530 of file glnv.h.

#define GL_TEXTURE_GEN_T   0x0C61
 

Definition at line 531 of file glnv.h.

#define GL_TEXTURE_GEQUAL_R_SGIX   0x819D
 

Definition at line 2004 of file glnv.h.

#define GL_TEXTURE_GREEN_SIZE   0x805D
 

Definition at line 676 of file glnv.h.

#define GL_TEXTURE_HEIGHT   0x1001
 

Definition at line 670 of file glnv.h.

#define GL_TEXTURE_HI_SIZE_NV   0x871B
 

Definition at line 1946 of file glnv.h.

#define GL_TEXTURE_INTENSITY_SIZE   0x8061
 

Definition at line 680 of file glnv.h.

#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
 

Definition at line 671 of file glnv.h.

#define GL_TEXTURE_LEQUAL_R_SGIX   0x819C
 

Definition at line 2003 of file glnv.h.

#define GL_TEXTURE_LO_SIZE_NV   0x871C
 

Definition at line 1947 of file glnv.h.

#define GL_TEXTURE_LOD_BIAS_EXT   0x8501
 

Definition at line 1721 of file glnv.h.

#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
 

Definition at line 679 of file glnv.h.

#define GL_TEXTURE_MAG_FILTER   0x2800
 

Definition at line 1014 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_TEXTURE_MAG_SIZE_NV   0x871F
 

Definition at line 1950 of file glnv.h.

#define GL_TEXTURE_MATRIX   0x0BA8
 

Definition at line 497 of file glnv.h.

#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE
 

Definition at line 1715 of file glnv.h.

#define GL_TEXTURE_MAX_LEVEL   0x813D
 

Definition at line 1174 of file glnv.h.

#define GL_TEXTURE_MAX_LEVEL_SGIS   0x813D
 

Definition at line 1428 of file glnv.h.

#define GL_TEXTURE_MAX_LOD   0x813B
 

Definition at line 1172 of file glnv.h.

#define GL_TEXTURE_MAX_LOD_SGIS   0x813B
 

Definition at line 1426 of file glnv.h.

#define GL_TEXTURE_MIN_FILTER   0x2801
 

Definition at line 1015 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_TEXTURE_MIN_LOD   0x813A
 

Definition at line 1171 of file glnv.h.

#define GL_TEXTURE_MIN_LOD_SGIS   0x813A
 

Definition at line 1425 of file glnv.h.

#define GL_TEXTURE_PRIORITY   0x8066
 

Definition at line 681 of file glnv.h.

#define GL_TEXTURE_RECTANGLE_NV   0x84F5
 

Definition at line 1995 of file glnv.h.

#define GL_TEXTURE_RED_SIZE   0x805C
 

Definition at line 675 of file glnv.h.

#define GL_TEXTURE_RESIDENT   0x8067
 

Definition at line 682 of file glnv.h.

#define GL_TEXTURE_SHADER_NV   0x86DE
 

Definition at line 1886 of file glnv.h.

#define GL_TEXTURE_STACK_DEPTH   0x0BA5
 

Definition at line 494 of file glnv.h.

#define GL_TEXTURE_WIDTH   0x1000
 

Definition at line 669 of file glnv.h.

#define GL_TEXTURE_WRAP_R   0x8072
 

Definition at line 1404 of file glnv.h.

#define GL_TEXTURE_WRAP_R   0x8072
 

Definition at line 1404 of file glnv.h.

#define GL_TEXTURE_WRAP_R_EXT   0x8072
 

Definition at line 1405 of file glnv.h.

#define GL_TEXTURE_WRAP_S   0x2802
 

Definition at line 1016 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_TEXTURE_WRAP_T   0x2803
 

Definition at line 1017 of file glnv.h.

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

#define GL_TRACK_MATRIX_NV   0x8648
 

Definition at line 1798 of file glnv.h.

#define GL_TRACK_MATRIX_TRANSFORM_NV   0x8649
 

Definition at line 1799 of file glnv.h.

#define GL_TRANSFORM_BIT   0x00001000
 

Definition at line 147 of file glnv.h.

#define GL_TRANSFORM_HINT_APPLE   0x85B1
 

Definition at line 1989 of file glnv.h.

#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
 

Definition at line 1330 of file glnv.h.

#define GL_TRANSPOSE_COLOR_MATRIX_ARB   0x84E6
 

Definition at line 1736 of file glnv.h.

#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
 

Definition at line 1327 of file glnv.h.

#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB   0x84E3
 

Definition at line 1733 of file glnv.h.

#define GL_TRANSPOSE_NV   0x862C
 

Definition at line 1778 of file glnv.h.

#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
 

Definition at line 1328 of file glnv.h.

#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB   0x84E4
 

Definition at line 1734 of file glnv.h.

#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
 

Definition at line 1329 of file glnv.h.

#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
 

Definition at line 1735 of file glnv.h.

#define GL_TRIANGLE_FAN   0x0006
 

Definition at line 179 of file glnv.h.

#define GL_TRIANGLE_STRIP   0x0005
 

Definition at line 178 of file glnv.h.

#define GL_TRIANGLES   0x0004
 

Definition at line 177 of file glnv.h.

Referenced by vu111211a::drawTet(), vu1512121::drawTriangle(), and MCMesh::render().

#define GL_TRUE   1
 

Definition at line 170 of file glnv.h.

Referenced by vuSplat::glInit(), vuSpecSplat::glInit(), vuShearWarp::glInit(), vuMarchingCubes::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCShearWarp::glInit(), and vuBCCMarchingTetrahedra::glInit().

#define GL_UNPACK_ALIGNMENT   0x0CF5
 

Definition at line 549 of file glnv.h.

Referenced by vuImage::blit(), vuFixelMap< SIZE, TYPE >::glRender(), vu111211A::initOpenGL(), vu1512119::initOpenGL(), ns_vu1112112::vu1112112::render(), vu1112118::render(), and vu1512112::render().

#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 

Definition at line 1396 of file glnv.h.

#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 

Definition at line 1396 of file glnv.h.

#define GL_UNPACK_IMAGE_HEIGHT_EXT   0x806E
 

Definition at line 1397 of file glnv.h.

#define GL_UNPACK_LSB_FIRST   0x0CF1
 

Definition at line 545 of file glnv.h.

#define GL_UNPACK_ROW_LENGTH   0x0CF2
 

Definition at line 546 of file glnv.h.

Referenced by vuFixelMap< SIZE, TYPE >::glRender().

#define GL_UNPACK_SKIP_IMAGES   0x806D
 

Definition at line 1394 of file glnv.h.

#define GL_UNPACK_SKIP_IMAGES   0x806D
 

Definition at line 1394 of file glnv.h.

#define GL_UNPACK_SKIP_IMAGES_EXT   0x806D
 

Definition at line 1395 of file glnv.h.

#define GL_UNPACK_SKIP_PIXELS   0x0CF4
 

Definition at line 548 of file glnv.h.

#define GL_UNPACK_SKIP_ROWS   0x0CF3
 

Definition at line 547 of file glnv.h.

#define GL_UNPACK_SWAP_BYTES   0x0CF0
 

Definition at line 544 of file glnv.h.

#define GL_UNSIGNED_BYTE   0x1401
 

Definition at line 738 of file glnv.h.

Referenced by vuSimpleFVRCanvas::_clearCanvas(), vuImage::blit(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuImage::glRender(), vuFixelMap< SIZE, TYPE >::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), vu1512119::initOpenGL(), vuBasicSubWindow::render(), ns_vu1112112::vu1112112::render(), and vu1512112::render().

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
 

Definition at line 1155 of file glnv.h.

#define GL_UNSIGNED_BYTE_3_3_2   0x8032
 

Definition at line 1154 of file glnv.h.

#define GL_UNSIGNED_BYTE_3_3_2_EXT   0x8032
 

Definition at line 1136 of file glnv.h.

#define GL_UNSIGNED_IDENTITY_NV   0x8536
 

Definition at line 1614 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_UNSIGNED_INT   0x1405
 

Definition at line 742 of file glnv.h.

Referenced by MCMesh::render().

#define GL_UNSIGNED_INT_10_10_10_2   0x8036
 

Definition at line 1164 of file glnv.h.

#define GL_UNSIGNED_INT_10_10_10_2_EXT   0x8036
 

Definition at line 1140 of file glnv.h.

#define GL_UNSIGNED_INT_24_8_NV   0x84FA
 

Definition at line 2027 of file glnv.h.

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 

Definition at line 1165 of file glnv.h.

#define GL_UNSIGNED_INT_8_8_8_8   0x8035
 

Definition at line 1162 of file glnv.h.

#define GL_UNSIGNED_INT_8_8_8_8_EXT   0x8035
 

Definition at line 1139 of file glnv.h.

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
 

Definition at line 1163 of file glnv.h.

#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
 

Definition at line 1883 of file glnv.h.

#define GL_UNSIGNED_INT_INC_PAIR   0x6000
 

Definition at line 1113 of file glnv.h.

#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
 

Definition at line 1882 of file glnv.h.

#define GL_UNSIGNED_INVERT_NV   0x8537
 

Definition at line 1615 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_UNSIGNED_SHORT   0x1403
 

Definition at line 740 of file glnv.h.

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
 

Definition at line 1161 of file glnv.h.

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 

Definition at line 1158 of file glnv.h.

#define GL_UNSIGNED_SHORT_4_4_4_4_EXT   0x8033
 

Definition at line 1137 of file glnv.h.

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
 

Definition at line 1159 of file glnv.h.

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 

Definition at line 1160 of file glnv.h.

#define GL_UNSIGNED_SHORT_5_5_5_1_EXT   0x8034
 

Definition at line 1138 of file glnv.h.

#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 

Definition at line 1156 of file glnv.h.

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
 

Definition at line 1157 of file glnv.h.

#define GL_V2F   0x2A20
 

Definition at line 1073 of file glnv.h.

#define GL_V3F   0x2A21
 

Definition at line 1074 of file glnv.h.

#define GL_VARIABLE_A_NV   0x8523
 

Definition at line 1597 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_VARIABLE_B_NV   0x8524
 

Definition at line 1598 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_VARIABLE_C_NV   0x8525
 

Definition at line 1599 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_VARIABLE_D_NV   0x8526
 

Definition at line 1600 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_VARIABLE_E_NV   0x8527
 

Definition at line 1601 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_VARIABLE_F_NV   0x8528
 

Definition at line 1602 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_VARIABLE_G_NV   0x8529
 

Definition at line 1603 of file glnv.h.

#define GL_VENDOR   0x1F00
 

Definition at line 960 of file glnv.h.

#define GL_VERSION   0x1F02
 

Definition at line 962 of file glnv.h.

#define GL_VERSION_1_1   1
 

Definition at line 53 of file glnv.h.

#define GL_VERSION_1_2   1
 

Definition at line 54 of file glnv.h.

#define GL_VERSION_1_3   1
 

Definition at line 55 of file glnv.h.

#define GL_VERTEX_ARRAY   0x8074
 

Definition at line 635 of file glnv.h.

Referenced by MCMesh::MCMesh(), and MCMesh::render().

#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D
 

Definition at line 1365 of file glnv.h.

#define GL_VERTEX_ARRAY_EXT   0x8074
 

Definition at line 1356 of file glnv.h.

#define GL_VERTEX_ARRAY_POINTER   0x808E
 

Definition at line 415 of file glnv.h.

#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E
 

Definition at line 1382 of file glnv.h.

#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
 

Definition at line 1579 of file glnv.h.

#define GL_VERTEX_ARRAY_RANGE_NV   0x851D
 

Definition at line 1578 of file glnv.h.

#define GL_VERTEX_ARRAY_RANGE_POINTER_NV   0x8521
 

Definition at line 1582 of file glnv.h.

#define GL_VERTEX_ARRAY_RANGE_VALID_NV   0x851F
 

Definition at line 1580 of file glnv.h.

#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV   0x8533
 

Definition at line 1585 of file glnv.h.

#define GL_VERTEX_ARRAY_SIZE   0x807A
 

Definition at line 641 of file glnv.h.

#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A
 

Definition at line 1362 of file glnv.h.

#define GL_VERTEX_ARRAY_STRIDE   0x807C
 

Definition at line 643 of file glnv.h.

#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C
 

Definition at line 1364 of file glnv.h.

#define GL_VERTEX_ARRAY_TYPE   0x807B
 

Definition at line 642 of file glnv.h.

#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B
 

Definition at line 1363 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY0_NV   0x8650
 

Definition at line 1802 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY10_NV   0x865A
 

Definition at line 1812 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY11_NV   0x865B
 

Definition at line 1813 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY12_NV   0x865C
 

Definition at line 1814 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY13_NV   0x865D
 

Definition at line 1815 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY14_NV   0x865E
 

Definition at line 1816 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY15_NV   0x865F
 

Definition at line 1817 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY1_NV   0x8651
 

Definition at line 1803 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY2_NV   0x8652
 

Definition at line 1804 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY3_NV   0x8653
 

Definition at line 1805 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY4_NV   0x8654
 

Definition at line 1806 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY5_NV   0x8655
 

Definition at line 1807 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY6_NV   0x8656
 

Definition at line 1808 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY7_NV   0x8657
 

Definition at line 1809 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY8_NV   0x8658
 

Definition at line 1810 of file glnv.h.

#define GL_VERTEX_ATTRIB_ARRAY9_NV   0x8659
 

Definition at line 1811 of file glnv.h.

#define GL_VERTEX_PROGRAM_BINDING_NV   0x864A
 

Definition at line 1800 of file glnv.h.

#define GL_VERTEX_PROGRAM_NV   0x8620
 

Definition at line 1767 of file glnv.h.

#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
 

Definition at line 1792 of file glnv.h.

#define GL_VERTEX_PROGRAM_TWO_SIDE_NV   0x8643
 

Definition at line 1793 of file glnv.h.

#define GL_VERTEX_STATE_PROGRAM_NV   0x8621
 

Definition at line 1768 of file glnv.h.

#define GL_VERTEX_WEIGHT_ARRAY_EXT   0x850C
 

Definition at line 1539 of file glnv.h.

#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT   0x8510
 

Definition at line 1543 of file glnv.h.

#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
 

Definition at line 1540 of file glnv.h.

#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT   0x850F
 

Definition at line 1542 of file glnv.h.

#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
 

Definition at line 1541 of file glnv.h.

#define GL_VERTEX_WEIGHTING_EXT   0x8509
 

Definition at line 1535 of file glnv.h.

#define GL_VIBRANCE_BIAS_NV   0x8719
 

Definition at line 1944 of file glnv.h.

#define GL_VIBRANCE_SCALE_NV   0x8713
 

Definition at line 1938 of file glnv.h.

#define GL_VIEWPORT   0x0BA2
 

Definition at line 491 of file glnv.h.

Referenced by vuMarchingCubes::onDblClick(), vu1112115::render(), and vu111211a::writeImgBuffer().

#define GL_VIEWPORT_BIT   0x00000800
 

Definition at line 146 of file glnv.h.

#define GL_WIN_swap_hint   1
 

Definition at line 132 of file glnv.h.

#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV   0x6003
 

Definition at line 2040 of file glnv.h.

#define GL_WRITE_PIXEL_DATA_RANGE_NV   0x6001
 

Definition at line 2038 of file glnv.h.

#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV   0x6005
 

Definition at line 2042 of file glnv.h.

#define GL_XOR   0x1506
 

Definition at line 769 of file glnv.h.

#define GL_ZERO   0
 

Definition at line 202 of file glnv.h.

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

#define GL_ZOOM_X   0x0D16
 

Definition at line 562 of file glnv.h.

#define GL_ZOOM_Y   0x0D17
 

Definition at line 563 of file glnv.h.

#define GLAPI
 

Definition at line 29 of file glnv.h.


Typedef Documentation

typedef unsigned int GLbitfield
 

Definition at line 36 of file glnv.h.

typedef unsigned char GLboolean
 

Definition at line 35 of file glnv.h.

Referenced by MCMesh::render().

typedef signed char GLbyte
 

Definition at line 37 of file glnv.h.

typedef double GLclampd
 

Definition at line 47 of file glnv.h.

typedef float GLclampf
 

Definition at line 45 of file glnv.h.

typedef double GLdouble
 

Definition at line 46 of file glnv.h.

Referenced by vuMarchingCubes::onDblClick().

typedef unsigned int GLenum
 

Definition at line 34 of file glnv.h.

typedef float GLfloat
 

Definition at line 44 of file glnv.h.

Referenced by vuMCRGBColor::Alpha(), vuMCRGBColor::Blue(), vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vuPreviewWin::drawRepresentation(), vuMCKeyVector::Get(), vuCellProjector::glInit(), vuMarchingCubes::glRender(), vuCellProjector::glResize(), vuMCRGBColor::Green(), vuMCKeyVector::Inc(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), vuMCKeyVector::operator()(), vuMCKeyVector::operator+=(), vuMCKeyValue::operator+=(), vuMCKeyVector::operator-=(), vuMCKeyValue::operator-=(), vuMCKeyVector::operator=(), vuMCKeyValue::operator=(), vuMCRGBColor::Red(), and vuMCKeyValue::vuMCKeyValue().

typedef int GLint
 

Definition at line 39 of file glnv.h.

Referenced by vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vuPreviewWin::drawRepresentation(), vuBCCSheetSplatter::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuSpecFVR::glResize(), vuShearWarp::glResize(), vuRaycast::glResize(), vuMarchingCubes::glResize(), vuFVR::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCShearWarp::glResize(), vuBCCRaycaster::glResize(), vuBCCMarchingTetrahedra::glResize(), vuBCCFirstHitRaycaster::glResize(), vuMarchingCubes::onDblClick(), MCMesh::render(), vuTransferCanvas::resize(), and vuKeyFrameCanvas::resize().

typedef short GLshort
 

Definition at line 38 of file glnv.h.

typedef int GLsizei
 

Definition at line 40 of file glnv.h.

Referenced by vu1112118::resize().

typedef unsigned char GLubyte
 

Definition at line 41 of file glnv.h.

Referenced by vu111211A::changeFormatIntermediate(), vu1512119::changeFormatIntermediate(), vu1112111::computeSplat(), vu1512111::computeSplat(), vu1112115::computeSplat(), vu111211A::createGLImage(), vu1512119::createGLImage(), vu111211A::makeIntermediateImageOrthoFastClass(), vu111211A::warpOrtho(), vu1512119::warpOrtho(), vu111211A::warpPerspective(), and vu1512119::warpPerspective().

typedef unsigned int GLuint
 

Definition at line 43 of file glnv.h.

typedef unsigned short GLushort
 

Definition at line 42 of file glnv.h.

typedef void GLvoid
 

Definition at line 48 of file glnv.h.


Function Documentation

void glAccum GLenum  op,
GLfloat  value
 

void glActiveTexture GLenum  texture  ) 
 

void glActiveTextureARB GLenum  texture  ) 
 

void glAddSwapHintRectWIN GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glAlphaFunc GLenum  func,
GLclampf  ref
 

GLboolean glAreProgramsResidentNV GLsizei  n,
const GLuint programs,
GLboolean residences
 

GLboolean glAreTexturesResident GLsizei  n,
const GLuint textures,
GLboolean residences
 

GLboolean glAreTexturesResidentEXT GLsizei  n,
const GLuint textures,
GLboolean residences
 

void glArrayElement GLint  i  ) 
 

void glArrayElementEXT GLint  i  ) 
 

void glBegin GLenum  mode  ) 
 

Referenced by vuGrid::drawAxes(), vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vuPreviewWin::drawRepresentation(), vu111211a::drawTet(), vu111211a::drawTetNormals(), vu1512121::drawTriangle(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuMarchingCubes::glRender(), vuGrid::labelAxes(), vuSphLfFlt_Line< SIZE, TYPE >::preview(), vuSphLfFlt_BestMatch< SIZE, TYPE >::preview(), vu1611_2< SIZE, TYPE >::preview(), vuTransferCanvas::render(), vuKeyFrameCanvas::render(), vu1112111::render(), vu1512111::render(), vu1512113::renderImage(), vu1512122::renderImage(), ns_vu1112112::vu1112112::shootRays(), and vu1112113::shootRays().

void glBindProgramNV GLenum  target,
GLuint  id
 

void glBindTexture GLenum  target,
GLuint  texture
 

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

void glBindTextureEXT GLenum  target,
GLuint  texture
 

void glBitmap GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap
 

void glBlendColor GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha
 

void glBlendColorEXT GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha
 

void glBlendEquation GLenum  mode  ) 
 

void glBlendEquationEXT GLenum  mode  ) 
 

void glBlendFunc GLenum  sfactor,
GLenum  dfactor
 

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

void glCallList GLuint  list  ) 
 

void glCallLists GLsizei  n,
GLenum  type,
const GLvoid lists
 

void glClear GLbitfield  mask  ) 
 

Referenced by Scanner::_lazyCalculate(), FourierSlicer< SIZE >::_lazyCalculate(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211a::drawVoxel(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuSplat::glRender(), vuSpectral::glRender(), vuSpecSplat::glRender(), vuSpecFVR::glRender(), vuMarchingCubes::glRender(), vuFVR::glRender(), vuCellProjector::glRender(), vuBccSplat::glRender(), vuBCCSheetSplatter::glRender(), vuBCCMarchingTetrahedra::glRender(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1112::preview(), vu1512::preview(), vuTransferCanvas::render(), vuSphericViewWin::render(), vuPreviewWin::render(), vuKeyFrameCanvas::render(), vu1112118::render(), vu1112116::render(), vu1512113::render(), vu1512122::render(), and vu111211a::render().

void glClearAccum GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha
 

void glClearColor GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha
 

Referenced by Scanner::_lazyCalculate(), FourierSlicer< SIZE >::_lazyCalculate(), vuTransferCanvas::glInit(), vuSplat::glInit(), vuSpecSplat::glInit(), vuSimpleFVRCanvas::glInit(), vuShearWarp::glInit(), vuMarchingCubes::glInit(), vuKeyFrameCanvas::glInit(), vuFBRSubCanvas< SIZE, TYPE >::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCShearWarp::glInit(), vuBCCMarchingTetrahedra::glInit(), vu111211A::initOpenGL(), vu1512119::initOpenGL(), InitOpenGL(), vu1112117::initOpenGL(), vu111211a::initOpenGL(), vu1512113::render(), vu1512122::render(), and vuMarchingCubes::setBackground().

void glClearDepth GLclampd  depth  ) 
 

Referenced by vu111211a::initOpenGL().

void glClearIndex GLfloat  c  ) 
 

void glClearStencil GLint  s  ) 
 

void glClientActiveTexture GLenum  texture  ) 
 

void glClientActiveTextureARB GLenum  texture  ) 
 

void glClipPlane GLenum  plane,
const GLdouble equation
 

void glColor3b GLbyte  red,
GLbyte  green,
GLbyte  blue
 

void glColor3bv const GLbyte v  ) 
 

void glColor3d GLdouble  red,
GLdouble  green,
GLdouble  blue
 

void glColor3dv const GLdouble v  ) 
 

void glColor3f GLfloat  red,
GLfloat  green,
GLfloat  blue
 

Referenced by vuTransferCanvas::render(), vuKeyFrameCanvas::render(), and vu1112118::render().

void glColor3fv const GLfloat v  ) 
 

Referenced by vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vuPreviewWin::drawRepresentation(), vuTransferCanvas::render(), and vuKeyFrameCanvas::render().

void glColor3i GLint  red,
GLint  green,
GLint  blue
 

void glColor3iv const GLint v  ) 
 

void glColor3s GLshort  red,
GLshort  green,
GLshort  blue
 

void glColor3sv const GLshort v  ) 
 

void glColor3ub GLubyte  red,
GLubyte  green,
GLubyte  blue
 

Referenced by vuSphLfFlt_Line< SIZE, TYPE >::preview(), vuSphLfFlt_BestMatch< SIZE, TYPE >::preview(), and vu1611_2< SIZE, TYPE >::preview().

void glColor3ubv const GLubyte v  ) 
 

void glColor3ui GLuint  red,
GLuint  green,
GLuint  blue
 

void glColor3uiv const GLuint v  ) 
 

void glColor3us GLushort  red,
GLushort  green,
GLushort  blue
 

void glColor3usv const GLushort v  ) 
 

void glColor4b GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha
 

void glColor4bv const GLbyte v  ) 
 

void glColor4d GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha
 

void glColor4dv const GLdouble v  ) 
 

void glColor4f GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha
 

Referenced by vuGrid::drawLine(), vu111211a::drawTet(), vu111211a::drawTetNormals(), vuColourRGBa::glColor(), vuTransferCanvas::render(), and vuKeyFrameCanvas::render().

void glColor4fv const GLfloat v  ) 
 

Referenced by vu1112111::render(), and vu1512111::render().

void glColor4i GLint  red,
GLint  green,
GLint  blue,
GLint  alpha
 

void glColor4iv const GLint v  ) 
 

void glColor4s GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha
 

void glColor4sv const GLshort v  ) 
 

void glColor4ub GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha
 

void glColor4ubv const GLubyte v  ) 
 

void glColor4ui GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha
 

void glColor4uiv const GLuint v  ) 
 

void glColor4us GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha
 

void glColor4usv const GLushort v  ) 
 

void glColorMask GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha
 

void glColorMaterial GLenum  face,
GLenum  mode
 

Referenced by vuMarchingCubes::glInit(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

void glColorPointer GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glColorPointerEXT GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer
 

void glColorSubTable GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid data
 

void glColorSubTableEXT GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid table
 

void glColorTable GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table
 

void glColorTableEXT GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table
 

void glColorTableParameterfv GLenum  target,
GLenum  pname,
const GLfloat params
 

void glColorTableParameteriv GLenum  target,
GLenum  pname,
const GLint params
 

void glCombinerInputNV GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  input,
GLenum  mapping,
GLenum  componentUsage
 

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

void glCombinerOutputNV GLenum  stage,
GLenum  portion,
GLenum  abOutput,
GLenum  cdOutput,
GLenum  sumOutput,
GLenum  scale,
GLenum  bias,
GLboolean  abDotProduct,
GLboolean  cdDotProduct,
GLboolean  muxSum
 

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

void glCombinerParameterfNV GLenum  pname,
GLfloat  param
 

void glCombinerParameterfvNV GLenum  pname,
const GLfloat params
 

void glCombinerParameteriNV GLenum  pname,
GLint  param
 

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

void glCombinerParameterivNV GLenum  pname,
const GLint params
 

void glCombinerStageParameterfvNV GLenum  stage,
GLenum  pname,
const GLfloat params
 

void glCompressedTexImage1D GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexImage1DARB GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexImage2D GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexImage2DARB GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexImage3D GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexImage3DARB GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexSubImage1D GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexSubImage1DARB GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexSubImage2D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexSubImage2DARB GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexSubImage3D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data
 

void glCompressedTexSubImage3DARB GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data
 

void glConvolutionFilter1D GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image
 

void glConvolutionFilter2D GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image
 

void glConvolutionParameterf GLenum  target,
GLenum  pname,
GLfloat  params
 

void glConvolutionParameterfv GLenum  target,
GLenum  pname,
const GLfloat params
 

void glConvolutionParameteri GLenum  target,
GLenum  pname,
GLint  params
 

void glConvolutionParameteriv GLenum  target,
GLenum  pname,
const GLint params
 

void glCopyColorSubTable GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width
 

void glCopyColorTable GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width
 

void glCopyConvolutionFilter1D GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width
 

void glCopyConvolutionFilter2D GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glCopyPixels GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type
 

void glCopyTexImage1D GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border
 

void glCopyTexImage2D GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border
 

void glCopyTexSubImage1D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width
 

void glCopyTexSubImage2D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glCopyTexSubImage3D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glCopyTexSubImage3DEXT GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glCullFace GLenum  mode  ) 
 

Referenced by vuMarchingCubes::glInit(), MarchingCubesBase::glRender(), and MCMesh::render().

void glDeleteFencesNV GLsizei  n,
const GLuint fences
 

void glDeleteLists GLuint  list,
GLsizei  range
 

void glDeleteProgramsNV GLsizei  n,
const GLuint programs
 

void glDeleteTextures GLsizei  n,
const GLuint textures
 

Referenced by vu1112111::computeSplat(), vu1512111::computeSplat(), vu1112111::~vu1112111(), and vu1512111::~vu1512111().

void glDeleteTexturesEXT GLsizei  n,
const GLuint textures
 

void glDepthFunc GLenum  func  ) 
 

Referenced by vuSpectral::glInit(), vuSpecFVR::glInit(), vuRaycast::glInit(), vuBCCSheetSplatter::glInit(), vuBCCSheetSplatter::glRender(), vu1112::preview(), vu1512::preview(), and vuPreviewWin::render().

void glDepthMask GLboolean  flag  ) 
 

void glDepthRange GLclampd  zNear,
GLclampd  zFar
 

void glDisable GLenum  cap  ) 
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu1112111::drawPic(), vu1112115::drawPic(), vu111211a::drawPic(), vu111211a::drawVoxel(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), MarchingCubesBase::glRender(), vuImage::initOpenGL(), vuFixelMap< SIZE, TYPE >::initOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu1112113::initOpenGL(), vu111211a::initOpenGL(), vuMarchingCubes::OnLight1Checked(), vuPreviewWin::render(), MCMesh::render(), and vu111211a::render().

void glDisableClientState GLenum  array  ) 
 

Referenced by MCMesh::MCMesh(), and MCMesh::render().

void glDrawArrays GLenum  mode,
GLint  first,
GLsizei  count
 

Referenced by MCMesh::render().

void glDrawArraysEXT GLenum  mode,
GLint  first,
GLsizei  count
 

void glDrawBuffer GLenum  mode  ) 
 

Referenced by vu1112111::drawPic(), vu1112115::drawPic(), and vu111211a::drawPic().

void glDrawElements GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices
 

Referenced by MCMesh::render().

void glDrawMeshNV GLenum  mode,
GLsizei  count,
GLenum  type,
GLsizei  stride,
const GLvoid indicesTexCoord,
const GLvoid indicesNormal,
const GLvoid indicesVertex
 

void glDrawPixels GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

Referenced by vuSimpleFVRCanvas::_clearCanvas(), vuImage::blit(), vu1112111::drawPic(), vu1112115::drawPic(), vu111211a::drawPic(), vuImage::glRender(), vuFixelMap< SIZE, TYPE >::glRender(), vu1112119::render(), vuBasicSubWindow::render(), ns_vu1112112::vu1112112::render(), vu1112118::render(), and vu1512112::render().

void glDrawRangeElements GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices
 

void glDrawRangeElementsEXT GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices
 

void glEdgeFlag GLboolean  flag  ) 
 

void glEdgeFlagPointer GLsizei  stride,
const GLboolean pointer
 

void glEdgeFlagPointerEXT GLsizei  stride,
GLsizei  count,
const GLboolean pointer
 

void glEdgeFlagv const GLboolean flag  ) 
 

void glEnable GLenum  cap  ) 
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu1112111::drawPic(), vu1112115::drawPic(), vu111211a::drawPic(), vu111211a::drawVoxel(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuSplat::glInit(), vuSpectral::glInit(), vuSpecSplat::glInit(), vuSpecFVR::glInit(), vuShearWarp::glInit(), vuRaycast::glInit(), vuMarchingCubes::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCSheetSplatter::glInit(), vuBCCShearWarp::glInit(), vuBCCMarchingTetrahedra::glInit(), vuBCCSheetSplatter::glRender(), MarchingCubesBase::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), vuMarchingCubes::OnLight1Checked(), vu1112::preview(), vu1512::preview(), vuPreviewWin::render(), MCMesh::render(), and vu111211a::render().

void glEnableClientState GLenum  array  ) 
 

Referenced by MCMesh::render().

void glEnd void   ) 
 

Referenced by vuGrid::drawAxes(), vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vuPreviewWin::drawRepresentation(), vu111211a::drawTet(), vu111211a::drawTetNormals(), vu1512121::drawTriangle(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuMarchingCubes::glRender(), vuGrid::labelAxes(), vuSphLfFlt_Line< SIZE, TYPE >::preview(), vuSphLfFlt_BestMatch< SIZE, TYPE >::preview(), vu1611_2< SIZE, TYPE >::preview(), vuTransferCanvas::render(), vuKeyFrameCanvas::render(), vu1112111::render(), vu1512111::render(), vu1512113::renderImage(), vu1512122::renderImage(), ns_vu1112112::vu1112112::shootRays(), and vu1112113::shootRays().

void glEndList void   ) 
 

void glEvalCoord1d GLdouble  u  ) 
 

void glEvalCoord1dv const GLdouble u  ) 
 

void glEvalCoord1f GLfloat  u  ) 
 

void glEvalCoord1fv const GLfloat u  ) 
 

void glEvalCoord2d GLdouble  u,
GLdouble  v
 

void glEvalCoord2dv const GLdouble u  ) 
 

void glEvalCoord2f GLfloat  u,
GLfloat  v
 

void glEvalCoord2fv const GLfloat u  ) 
 

void glEvalMapsNV GLenum  target,
GLenum  mode
 

void glEvalMesh1 GLenum  mode,
GLint  i1,
GLint  i2
 

void glEvalMesh2 GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2
 

void glEvalPoint1 GLint  i  ) 
 

void glEvalPoint2 GLint  i,
GLint  j
 

void glExecuteProgramNV GLenum  target,
GLuint  id,
const GLfloat params
 

void glFeedbackBuffer GLsizei  size,
GLenum  type,
GLfloat buffer
 

void glFinalCombinerInputNV GLenum  variable,
GLenum  input,
GLenum  mapping,
GLenum  componentUsage
 

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

void glFinish void   ) 
 

Referenced by vu1112111::drawPic(), vu1112115::drawPic(), and vu111211a::drawPic().

void glFinishFenceNV GLuint  fence  ) 
 

void glFlush void   ) 
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1512113::render(), and vu1512122::render().

GLvoid* glFlushHold void   ) 
 

void glFlushPixelDataRangeNV GLenum  target  ) 
 

void glFlushVertexArrayRangeNV void   ) 
 

void glFogCoorddEXT GLdouble  fog  ) 
 

void glFogCoorddvEXT const GLdouble fog  ) 
 

void glFogCoordfEXT GLfloat  fog  ) 
 

void glFogCoordfvEXT const GLfloat fog  ) 
 

void glFogCoordPointerEXT GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glFogf GLenum  pname,
GLfloat  param
 

void glFogfv GLenum  pname,
const GLfloat params
 

void glFogi GLenum  pname,
GLint  param
 

void glFogiv GLenum  pname,
const GLint params
 

void glFrontFace GLenum  mode  ) 
 

void glFrustum GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar
 

Referenced by vuMarchingCubes::glResize().

void glGenFencesNV GLsizei  n,
GLuint fences
 

GLuint glGenLists GLsizei  range  ) 
 

void glGenProgramsNV GLsizei  n,
GLuint programs
 

void glGenTextures GLsizei  n,
GLuint textures
 

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

void glGenTexturesEXT GLsizei  n,
GLuint textures
 

void glGetBooleanv GLenum  pname,
GLboolean params
 

Referenced by MCMesh::render().

void glGetClipPlane GLenum  plane,
GLdouble equation
 

void glGetColorTable GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table
 

void glGetColorTableEXT GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table
 

void glGetColorTableParameterfv GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetColorTableParameterfvEXT GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetColorTableParameteriv GLenum  target,
GLenum  pname,
GLint params
 

void glGetColorTableParameterivEXT GLenum  target,
GLenum  pname,
GLint params
 

void glGetCombinerInputParameterfvNV GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  pname,
GLfloat params
 

void glGetCombinerInputParameterivNV GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  pname,
GLint params
 

void glGetCombinerOutputParameterfvNV GLenum  stage,
GLenum  portion,
GLenum  pname,
GLfloat params
 

void glGetCombinerOutputParameterivNV GLenum  stage,
GLenum  portion,
GLenum  pname,
GLint params
 

void glGetCombinerStageParameterfvNV GLenum  stage,
GLenum  pname,
GLfloat params
 

void glGetCompressedTexImage GLenum  target,
GLint  lod,
GLvoid img
 

void glGetCompressedTexImageARB GLenum  target,
GLint  lod,
GLvoid img
 

void glGetConvolutionFilter GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image
 

void glGetConvolutionParameterfv GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetConvolutionParameteriv GLenum  target,
GLenum  pname,
GLint params
 

void glGetDoublev GLenum  pname,
GLdouble params
 

Referenced by vuMarchingCubes::onDblClick().

GLenum glGetError void   ) 
 

void glGetFenceivNV GLuint  fence,
GLenum  pname,
GLint params
 

void glGetFinalCombinerInputParameterfvNV GLenum  variable,
GLenum  pname,
GLfloat params
 

void glGetFinalCombinerInputParameterivNV GLenum  variable,
GLenum  pname,
GLint params
 

void glGetFloatv GLenum  pname,
GLfloat params
 

void glGetHistogram GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values
 

void glGetHistogramParameterfv GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetHistogramParameteriv GLenum  target,
GLenum  pname,
GLint params
 

void glGetIntegerv GLenum  pname,
GLint params
 

Referenced by vuMarchingCubes::onDblClick(), vu1112115::render(), MCMesh::render(), and vu111211a::writeImgBuffer().

void glGetLightfv GLenum  light,
GLenum  pname,
GLfloat params
 

void glGetLightiv GLenum  light,
GLenum  pname,
GLint params
 

void glGetMapAttribParameterfvNV GLenum  target,
GLuint  index,
GLenum  pname,
GLfloat params
 

void glGetMapAttribParameterivNV GLenum  target,
GLuint  index,
GLenum  pname,
GLint params
 

void glGetMapControlPointsNV GLenum  target,
GLuint  index,
GLenum  type,
GLsizei  ustride,
GLsizei  vstride,
GLboolean  packed,
GLvoid points
 

void glGetMapdv GLenum  target,
GLenum  query,
GLdouble v
 

void glGetMapfv GLenum  target,
GLenum  query,
GLfloat v
 

void glGetMapiv GLenum  target,
GLenum  query,
GLint v
 

void glGetMapParameterfvNV GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetMapParameterivNV GLenum  target,
GLenum  pname,
GLint params
 

void glGetMaterialfv GLenum  face,
GLenum  pname,
GLfloat params
 

void glGetMaterialiv GLenum  face,
GLenum  pname,
GLint params
 

void glGetMinmax GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values
 

void glGetMinmaxParameterfv GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetMinmaxParameteriv GLenum  target,
GLenum  pname,
GLint params
 

void glGetPixelMapfv GLenum  map,
GLfloat values
 

void glGetPixelMapuiv GLenum  map,
GLuint values
 

void glGetPixelMapusv GLenum  map,
GLushort values
 

void glGetPointerv GLenum  pname,
GLvoid **  params
 

void glGetPointervEXT GLenum  pname,
GLvoid **  params
 

void glGetPolygonStipple GLubyte mask  ) 
 

void glGetProgramivNV GLuint  id,
GLenum  pname,
GLint params
 

void glGetProgramParameterdvNV GLenum  target,
GLuint  index,
GLenum  pname,
GLdouble params
 

void glGetProgramParameterfvNV GLenum  target,
GLuint  index,
GLenum  pname,
GLfloat params
 

void glGetProgramStringNV GLuint  id,
GLenum  pname,
GLubyte program
 

void glGetSeparableFilter GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span
 

const GLubyte* glGetString GLenum  name  ) 
 

void glGetTexEnvfv GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetTexEnviv GLenum  target,
GLenum  pname,
GLint params
 

void glGetTexGendv GLenum  coord,
GLenum  pname,
GLdouble params
 

void glGetTexGenfv GLenum  coord,
GLenum  pname,
GLfloat params
 

void glGetTexGeniv GLenum  coord,
GLenum  pname,
GLint params
 

void glGetTexImage GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels
 

void glGetTexLevelParameterfv GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params
 

void glGetTexLevelParameteriv GLenum  target,
GLint  level,
GLenum  pname,
GLint params
 

void glGetTexParameterfv GLenum  target,
GLenum  pname,
GLfloat params
 

void glGetTexParameteriv GLenum  target,
GLenum  pname,
GLint params
 

void glGetTrackMatrixivNV GLenum  target,
GLuint  address,
GLenum  pname,
GLint params
 

void glGetVertexAttribdvNV GLuint  index,
GLenum  pname,
GLdouble params
 

void glGetVertexAttribfvNV GLuint  index,
GLenum  pname,
GLfloat params
 

void glGetVertexAttribivNV GLuint  index,
GLenum  pname,
GLint params
 

void glGetVertexAttribPointervNV GLuint  index,
GLenum  pname,
GLvoid **  pointer
 

void glHint GLenum  target,
GLenum  mode
 

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

void glHistogram GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink
 

void glIndexd GLdouble  c  ) 
 

void glIndexdv const GLdouble c  ) 
 

void glIndexf GLfloat  c  ) 
 

void glIndexfv const GLfloat c  ) 
 

void glIndexi GLint  c  ) 
 

void glIndexiv const GLint c  ) 
 

void glIndexMask GLuint  mask  ) 
 

void glIndexPointer GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glIndexPointerEXT GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer
 

void glIndexs GLshort  c  ) 
 

void glIndexsv const GLshort c  ) 
 

void glIndexub GLubyte  c  ) 
 

void glIndexubv const GLubyte c  ) 
 

void glInitNames void   ) 
 

void glInterleavedArrays GLenum  format,
GLsizei  stride,
const GLvoid pointer
 

Referenced by MCMesh::render().

GLboolean glIsEnabled GLenum  cap  ) 
 

GLboolean glIsFenceNV GLuint  fence  ) 
 

GLboolean glIsList GLuint  list  ) 
 

GLboolean glIsProgramNV GLuint  id  ) 
 

GLboolean glIsTexture GLuint  texture  ) 
 

GLboolean glIsTextureEXT GLuint  texture  ) 
 

void glLightf GLenum  light,
GLenum  pname,
GLfloat  param
 

void glLightfv GLenum  light,
GLenum  pname,
const GLfloat params
 

Referenced by vuMarchingCubes::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), and vu111211a::render().

void glLighti GLenum  light,
GLenum  pname,
GLint  param
 

void glLightiv GLenum  light,
GLenum  pname,
const GLint params
 

void glLightModelf GLenum  pname,
GLfloat  param
 

void glLightModelfv GLenum  pname,
const GLfloat params
 

void glLightModeli GLenum  pname,
GLint  param
 

Referenced by vuSplat::glInit(), vuSpecSplat::glInit(), vuShearWarp::glInit(), vuMarchingCubes::glInit(), vuCellProjector::glInit(), vuBccSplat::glInit(), vuBCCShearWarp::glInit(), and vuBCCMarchingTetrahedra::glInit().

void glLightModeliv GLenum  pname,
const GLint params
 

void glLineStipple GLint  factor,
GLushort  pattern
 

void glLineWidth GLfloat  width  ) 
 

void glListBase GLuint  base  ) 
 

void glLoadIdentity void   ) 
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuTransferCanvas::glInit(), vuKeyFrameCanvas::glInit(), vuSplat::glRender(), vuSpectral::glRender(), vuSpecSplat::glRender(), vuSpecFVR::glRender(), vuMarchingCubes::glRender(), vuFVR::glRender(), vuCellProjector::glRender(), vuBccSplat::glRender(), vuBCCSheetSplatter::glRender(), vuBCCMarchingTetrahedra::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuMarchingCubes::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1611_2< SIZE, TYPE >::preview(), vu1112::preview(), vu1512::preview(), vuPreviewWin::render(), reshape(), vuTransferCanvas::resize(), vuKeyFrameCanvas::resize(), vu1112118::resize(), and vu1112116::setImageSize().

void glLoadMatrixd const GLdouble m  ) 
 

void glLoadMatrixf const GLfloat m  ) 
 

void glLoadName GLuint  name  ) 
 

void glLoadProgramNV GLenum  target,
GLuint  id,
GLsizei  len,
const GLubyte program
 

void glLoadTransposeMatrixd const GLdouble m  ) 
 

void glLoadTransposeMatrixdARB const GLdouble m  ) 
 

void glLoadTransposeMatrixf const GLfloat m  ) 
 

void glLoadTransposeMatrixfARB const GLfloat m  ) 
 

void glLockArraysEXT GLint  first,
GLsizei  count
 

void glLogicOp GLenum  opcode  ) 
 

void glMap1d GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points
 

void glMap1f GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points
 

void glMap2d GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points
 

void glMap2f GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points
 

void glMapControlPointsNV GLenum  target,
GLuint  index,
GLenum  type,
GLsizei  ustride,
GLsizei  vstride,
GLint  uorder,
GLint  vorder,
GLboolean  packed,
const GLvoid points
 

void glMapGrid1d GLint  un,
GLdouble  u1,
GLdouble  u2
 

void glMapGrid1f GLint  un,
GLfloat  u1,
GLfloat  u2
 

void glMapGrid2d GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2
 

void glMapGrid2f GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2
 

void glMapParameterfvNV GLenum  target,
GLenum  pname,
const GLfloat params
 

void glMapParameterivNV GLenum  target,
GLenum  pname,
const GLint params
 

void glMaterialf GLenum  face,
GLenum  pname,
GLfloat  param
 

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), and vu111211a::initOpenGL().

void glMaterialfv GLenum  face,
GLenum  pname,
const GLfloat params
 

Referenced by vuMarchingCubes::glRender(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), and MCMesh::render().

void glMateriali GLenum  face,
GLenum  pname,
GLint  param
 

void glMaterialiv GLenum  face,
GLenum  pname,
const GLint params
 

void glMatrixMode GLenum  mode  ) 
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuTransferCanvas::glInit(), vuKeyFrameCanvas::glInit(), vuSpectral::glRender(), vuSpecFVR::glRender(), vuFVR::glRender(), vuCellProjector::glRender(), vuBCCSheetSplatter::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuMarchingCubes::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), vu1611_2< SIZE, TYPE >::preview(), vu1112::preview(), vu1512::preview(), vuPreviewWin::render(), vu111211a::render(), reshape(), vuTransferCanvas::resize(), vuKeyFrameCanvas::resize(), vu1112118::resize(), and vu1112116::setImageSize().

void glMinmax GLenum  target,
GLenum  internalformat,
GLboolean  sink
 

void glMultiTexCoord1d GLenum  target,
GLdouble  s
 

void glMultiTexCoord1dARB GLenum  target,
GLdouble  s
 

void glMultiTexCoord1dSGIS GLenum  target,
GLdouble  s
 

void glMultiTexCoord1dv GLenum  target,
const GLdouble v
 

void glMultiTexCoord1dvARB GLenum  target,
const GLdouble v
 

void glMultiTexCoord1dvSGIS GLenum  target,
const GLdouble v
 

void glMultiTexCoord1f GLenum  target,
GLfloat  s
 

void glMultiTexCoord1fARB GLenum  target,
GLfloat  s
 

void glMultiTexCoord1fSGIS GLenum  target,
GLfloat  s
 

void glMultiTexCoord1fv GLenum  target,
const GLfloat v
 

void glMultiTexCoord1fvARB GLenum  target,
const GLfloat v
 

void glMultiTexCoord1fvSGIS GLenum  target,
const GLfloat v
 

void glMultiTexCoord1i GLenum  target,
GLint  s
 

void glMultiTexCoord1iARB GLenum  target,
GLint  s
 

void glMultiTexCoord1iSGIS GLenum  target,
GLint  s
 

void glMultiTexCoord1iv GLenum  target,
const GLint v
 

void glMultiTexCoord1ivARB GLenum  target,
const GLint v
 

void glMultiTexCoord1ivSGIS GLenum  target,
const GLint v
 

void glMultiTexCoord1s GLenum  target,
GLshort  s
 

void glMultiTexCoord1sARB GLenum  target,
GLshort  s
 

void glMultiTexCoord1sSGIS GLenum  target,
GLshort  s
 

void glMultiTexCoord1sv GLenum  target,
const GLshort v
 

void glMultiTexCoord1svARB GLenum  target,
const GLshort v
 

void glMultiTexCoord1svSGIS GLenum  target,
const GLshort v
 

void glMultiTexCoord2d GLenum  target,
GLdouble  s,
GLdouble  t
 

void glMultiTexCoord2dARB GLenum  target,
GLdouble  s,
GLdouble  t
 

void glMultiTexCoord2dSGIS GLenum  target,
GLdouble  s,
GLdouble  t
 

void glMultiTexCoord2dv GLenum  target,
const GLdouble v
 

void glMultiTexCoord2dvARB GLenum  target,
const GLdouble v
 

void glMultiTexCoord2dvSGIS GLenum  target,
const GLdouble v
 

void glMultiTexCoord2f GLenum  target,
GLfloat  s,
GLfloat  t
 

void glMultiTexCoord2fARB GLenum  target,
GLfloat  s,
GLfloat  t
 

void glMultiTexCoord2fSGIS GLenum  target,
GLfloat  s,
GLfloat  t
 

void glMultiTexCoord2fv GLenum  target,
const GLfloat v
 

void glMultiTexCoord2fvARB GLenum  target,
const GLfloat v
 

void glMultiTexCoord2fvSGIS GLenum  target,
const GLfloat v
 

void glMultiTexCoord2i GLenum  target,
GLint  s,
GLint  t
 

void glMultiTexCoord2iARB GLenum  target,
GLint  s,
GLint  t
 

void glMultiTexCoord2iSGIS GLenum  target,
GLint  s,
GLint  t
 

void glMultiTexCoord2iv GLenum  target,
const GLint v
 

void glMultiTexCoord2ivARB GLenum  target,
const GLint v
 

void glMultiTexCoord2ivSGIS GLenum  target,
const GLint v
 

void glMultiTexCoord2s GLenum  target,
GLshort  s,
GLshort  t
 

void glMultiTexCoord2sARB GLenum  target,
GLshort  s,
GLshort  t
 

void glMultiTexCoord2sSGIS GLenum  target,
GLshort  s,
GLshort  t
 

void glMultiTexCoord2sv GLenum  target,
const GLshort v
 

void glMultiTexCoord2svARB GLenum  target,
const GLshort v
 

void glMultiTexCoord2svSGIS GLenum  target,
const GLshort v
 

void glMultiTexCoord3d GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r
 

void glMultiTexCoord3dARB GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r
 

void glMultiTexCoord3dSGIS GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r
 

void glMultiTexCoord3dv GLenum  target,
const GLdouble v
 

void glMultiTexCoord3dvARB GLenum  target,
const GLdouble v
 

void glMultiTexCoord3dvSGIS GLenum  target,
const GLdouble v
 

void glMultiTexCoord3f GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r
 

void glMultiTexCoord3fARB GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r
 

void glMultiTexCoord3fSGIS GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r
 

void glMultiTexCoord3fv GLenum  target,
const GLfloat v
 

void glMultiTexCoord3fvARB GLenum  target,
const GLfloat v
 

void glMultiTexCoord3fvSGIS GLenum  target,
const GLfloat v
 

void glMultiTexCoord3i GLenum  target,
GLint  s,
GLint  t,
GLint  r
 

void glMultiTexCoord3iARB GLenum  target,
GLint  s,
GLint  t,
GLint  r
 

void glMultiTexCoord3iSGIS GLenum  target,
GLint  s,
GLint  t,
GLint  r
 

void glMultiTexCoord3iv GLenum  target,
const GLint v
 

void glMultiTexCoord3ivARB GLenum  target,
const GLint v
 

void glMultiTexCoord3ivSGIS GLenum  target,
const GLint v
 

void glMultiTexCoord3s GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r
 

void glMultiTexCoord3sARB GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r
 

void glMultiTexCoord3sSGIS GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r
 

void glMultiTexCoord3sv GLenum  target,
const GLshort v
 

void glMultiTexCoord3svARB GLenum  target,
const GLshort v
 

void glMultiTexCoord3svSGIS GLenum  target,
const GLshort v
 

void glMultiTexCoord4d GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q
 

void glMultiTexCoord4dARB GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q
 

void glMultiTexCoord4dSGIS GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q
 

void glMultiTexCoord4dv GLenum  target,
const GLdouble v
 

void glMultiTexCoord4dvARB GLenum  target,
const GLdouble v
 

void glMultiTexCoord4dvSGIS GLenum  target,
const GLdouble v
 

void glMultiTexCoord4f GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q
 

void glMultiTexCoord4fARB GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q
 

void glMultiTexCoord4fSGIS GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q
 

void glMultiTexCoord4fv GLenum  target,
const GLfloat v
 

void glMultiTexCoord4fvARB GLenum  target,
const GLfloat v
 

void glMultiTexCoord4fvSGIS GLenum  target,
const GLfloat v
 

void glMultiTexCoord4i GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q
 

void glMultiTexCoord4iARB GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q
 

void glMultiTexCoord4iSGIS GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q
 

void glMultiTexCoord4iv GLenum  target,
const GLint v
 

void glMultiTexCoord4ivARB GLenum  target,
const GLint v
 

void glMultiTexCoord4ivSGIS GLenum  target,
const GLint v
 

void glMultiTexCoord4s GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q
 

void glMultiTexCoord4sARB GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q
 

void glMultiTexCoord4sSGIS GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q
 

void glMultiTexCoord4sv GLenum  target,
const GLshort v
 

void glMultiTexCoord4svARB GLenum  target,
const GLshort v
 

void glMultiTexCoord4svSGIS GLenum  target,
const GLshort v
 

void glMultiTexCoordPointerSGIS GLenum  target,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glMultMatrixd const GLdouble m  ) 
 

void glMultMatrixf const GLfloat m  ) 
 

void glMultTransposeMatrixd const GLdouble m  ) 
 

void glMultTransposeMatrixdARB const GLdouble m  ) 
 

void glMultTransposeMatrixf const GLfloat m  ) 
 

void glMultTransposeMatrixfARB const GLfloat m  ) 
 

void glNewList GLuint  list,
GLenum  mode
 

void glNormal3b GLbyte  nx,
GLbyte  ny,
GLbyte  nz
 

void glNormal3bv const GLbyte v  ) 
 

void glNormal3d GLdouble  nx,
GLdouble  ny,
GLdouble  nz
 

void glNormal3dv const GLdouble v  ) 
 

void glNormal3f GLfloat  nx,
GLfloat  ny,
GLfloat  nz
 

void glNormal3fv const GLfloat v  ) 
 

Referenced by vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vuPreviewWin::drawRepresentation(), vu1512121::drawTriangle(), vu1112111::render(), and vu1512111::render().

void glNormal3i GLint  nx,
GLint  ny,
GLint  nz
 

void glNormal3iv const GLint v  ) 
 

void glNormal3s GLshort  nx,
GLshort  ny,
GLshort  nz
 

void glNormal3sv const GLshort v  ) 
 

void glNormalPointer GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glNormalPointerEXT GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer
 

void glOrtho GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuSpectral::glRender(), vuSpecFVR::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCMarchingTetrahedra::glResize(), vuRaycast::onRender(), vuBCCRaycaster::onRender(), vuBCCFirstHitRaycaster::onRender(), and vu1112116::setImageSize().

void glPassThrough GLfloat  token  ) 
 

void glPixelDataRangeNV GLenum  target,
GLsizei  size,
const GLvoid pointer
 

void glPixelMapfv GLenum  map,
GLint  mapsize,
const GLfloat values
 

void glPixelMapuiv GLenum  map,
GLint  mapsize,
const GLuint values
 

void glPixelMapusv GLenum  map,
GLint  mapsize,
const GLushort values
 

void glPixelStoref GLenum  pname,
GLfloat  param
 

void glPixelStorei GLenum  pname,
GLint  param
 

Referenced by vuImage::blit(), vuFixelMap< SIZE, TYPE >::glRender(), vu111211A::initOpenGL(), vu1512119::initOpenGL(), ns_vu1112112::vu1112112::render(), vu1112118::render(), and vu1512112::render().

void glPixelTransferf GLenum  pname,
GLfloat  param
 

void glPixelTransferi GLenum  pname,
GLint  param
 

void glPixelZoom GLfloat  xfactor,
GLfloat  yfactor
 

Referenced by vuSimpleFVRCanvas::_clearCanvas(), vuSphericViewFilter< SIZE, TYPE >::ensureImage(), vuFVR::glRender(), vu1112119::glResize(), vuImage::glResize(), vuFixelMap< SIZE, TYPE >::glResize(), vuBasicSubWindow::render(), vu1112118::render(), reshape(), and vu1112116::setImageSize().

void glPointParameterfEXT GLenum  pname,
GLfloat  param
 

void glPointParameterfvEXT GLenum  pname,
const GLfloat params
 

void glPointSize GLfloat  size  ) 
 

Referenced by vuSphLfFlt_Line< SIZE, TYPE >::preview(), vuSphLfFlt_BestMatch< SIZE, TYPE >::preview(), and vu1611_2< SIZE, TYPE >::preview().

void glPolygonMode GLenum  face,
GLenum  mode
 

Referenced by vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211a::initOpenGL(), and MCMesh::render().

void glPolygonOffset GLfloat  factor,
GLfloat  units
 

void glPolygonStipple const GLubyte mask  ) 
 

void glPopAttrib void   ) 
 

void glPopClientAttrib void   ) 
 

void glPopMatrix void   ) 
 

Referenced by MarchingCubesBase::drawCorner(), MarchingCubesBase::drawHorCylinder(), MarchingCubesBase::drawSpot(), MarchingCubesBase::drawVertCylinder(), MarchingCubesBase::glRender(), MarchingCubesBase::glRenderFrame(), vu1611_2< SIZE, TYPE >::preview(), vu111211a::render(), and vuMarchingCubes::rotate().

void glPopName void   ) 
 

void glPrioritizeTextures GLsizei  n,
const GLuint textures,
const GLclampf priorities
 

void glPrioritizeTexturesEXT GLsizei  n,
const GLuint textures,
const GLclampf priorities
 

void glProgramParameter4dNV GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w
 

void glProgramParameter4dvNV GLenum  target,
GLuint  index,
const GLdouble v
 

void glProgramParameter4fNV GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w
 

void glProgramParameter4fvNV GLenum  target,
GLuint  index,
const GLfloat v
 

void glProgramParameters4dvNV GLenum  target,
GLuint  index,
GLsizei  count,
const GLdouble v
 

void glProgramParameters4fvNV GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat v
 

void glPushAttrib GLbitfield  mask  ) 
 

void glPushClientAttrib GLbitfield  mask  ) 
 

void glPushMatrix void   ) 
 

Referenced by MarchingCubesBase::drawCorner(), MarchingCubesBase::drawHorCylinder(), MarchingCubesBase::drawSpot(), MarchingCubesBase::drawVertCylinder(), MarchingCubesBase::glRender(), MarchingCubesBase::glRenderFrame(), vu1611_2< SIZE, TYPE >::preview(), vu111211a::render(), and vuMarchingCubes::rotate().

void glPushName GLuint  name  ) 
 

void glRasterPos2d GLdouble  x,
GLdouble  y
 

void glRasterPos2dv const GLdouble v  ) 
 

void glRasterPos2f GLfloat  x,
GLfloat  y
 

Referenced by vu1512112::render().

void glRasterPos2fv const GLfloat v  ) 
 

void glRasterPos2i GLint  x,
GLint  y
 

Referenced by vuImage::blit(), ns_vu1112112::vu1112112::render(), and vu1112118::render().

void glRasterPos2iv const GLint v  ) 
 

void glRasterPos2s GLshort  x,
GLshort  y
 

void glRasterPos2sv const GLshort v  ) 
 

void glRasterPos3d GLdouble  x,
GLdouble  y,
GLdouble  z
 

void glRasterPos3dv const GLdouble v  ) 
 

void glRasterPos3f GLfloat  x,
GLfloat  y,
GLfloat  z
 

void glRasterPos3fv const GLfloat v  ) 
 

void glRasterPos3i GLint  x,
GLint  y,
GLint  z
 

void glRasterPos3iv const GLint v  ) 
 

void glRasterPos3s GLshort  x,
GLshort  y,
GLshort  z
 

void glRasterPos3sv const GLshort v  ) 
 

void glRasterPos4d GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w
 

void glRasterPos4dv const GLdouble v  ) 
 

void glRasterPos4f GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w
 

void glRasterPos4fv const GLfloat v  ) 
 

void glRasterPos4i GLint  x,
GLint  y,
GLint  z,
GLint  w
 

void glRasterPos4iv const GLint v  ) 
 

void glRasterPos4s GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w
 

void glRasterPos4sv const GLshort v  ) 
 

void glReadBuffer GLenum  mode  ) 
 

Referenced by vu1112115::render(), and vu111211a::writeImgBuffer().

void glReadPixels GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels
 

Referenced by vu1112115::render(), and vu111211a::writeImgBuffer().

void glRectd GLdouble  x1,
GLdouble  y1,
GLdouble  x2,
GLdouble  y2
 

void glRectdv const GLdouble v1,
const GLdouble v2
 

void glRectf GLfloat  x1,
GLfloat  y1,
GLfloat  x2,
GLfloat  y2
 

void glRectfv const GLfloat v1,
const GLfloat v2
 

void glRecti GLint  x1,
GLint  y1,
GLint  x2,
GLint  y2
 

void glRectiv const GLint v1,
const GLint v2
 

void glRects GLshort  x1,
GLshort  y1,
GLshort  x2,
GLshort  y2
 

void glRectsv const GLshort v1,
const GLshort v2
 

GLenum glReleaseFlushHold const GLvoid id  ) 
 

GLint glRenderMode GLenum  mode  ) 
 

void glRequestResidentProgramsNV GLsizei  n,
const GLuint programs
 

void glResetHistogram GLenum  target  ) 
 

void glResetMinmax GLenum  target  ) 
 

void glRotated GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z
 

Referenced by MarchingCubesBase::drawHorCylinder(), and MarchingCubesBase::drawVertCylinder().

void glRotatef GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z
 

Referenced by vuMarchingCubes::glRender(), MarchingCubesBase::glRender(), vu1611_2< SIZE, TYPE >::preview(), and vuMarchingCubes::rotate().

void glSampleCoverage GLclampf  value,
GLboolean  invert
 

void glSampleCoverageARB GLclampf  value,
GLboolean  invert
 

void glScaled GLdouble  x,
GLdouble  y,
GLdouble  z
 

void glScalef GLfloat  x,
GLfloat  y,
GLfloat  z
 

void glScissor GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glSecondaryColor3bEXT GLbyte  red,
GLbyte  green,
GLbyte  blue
 

void glSecondaryColor3bvEXT const GLbyte v  ) 
 

void glSecondaryColor3dEXT GLdouble  red,
GLdouble  green,
GLdouble  blue
 

void glSecondaryColor3dvEXT const GLdouble v  ) 
 

void glSecondaryColor3fEXT GLfloat  red,
GLfloat  green,
GLfloat  blue
 

void glSecondaryColor3fvEXT const GLfloat v  ) 
 

void glSecondaryColor3iEXT GLint  red,
GLint  green,
GLint  blue
 

void glSecondaryColor3ivEXT const GLint v  ) 
 

void glSecondaryColor3sEXT GLshort  red,
GLshort  green,
GLshort  blue
 

void glSecondaryColor3svEXT const GLshort v  ) 
 

void glSecondaryColor3ubEXT GLubyte  red,
GLubyte  green,
GLubyte  blue
 

void glSecondaryColor3ubvEXT const GLubyte v  ) 
 

void glSecondaryColor3uiEXT GLuint  red,
GLuint  green,
GLuint  blue
 

void glSecondaryColor3uivEXT const GLuint v  ) 
 

void glSecondaryColor3usEXT GLushort  red,
GLushort  green,
GLushort  blue
 

void glSecondaryColor3usvEXT const GLushort v  ) 
 

void glSecondaryColorPointerEXT GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glSelectBuffer GLsizei  size,
GLuint buffer
 

void glSelectTextureCoordSetSGIS GLenum  target  ) 
 

void glSelectTextureSGIS GLenum  target  ) 
 

void glSeparableFilter2D GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column
 

void glSetFenceNV GLuint  fence,
GLenum  condition
 

void glSetWindowStereoModeNV GLboolean  displayMode  ) 
 

void glShadeModel GLenum  mode  ) 
 

Referenced by vuMarchingCubes::glInit(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), InitOpenGL(), and vu111211a::initOpenGL().

void glStencilFunc GLenum  func,
GLint  ref,
GLuint  mask
 

void glStencilMask GLuint  mask  ) 
 

void glStencilOp GLenum  fail,
GLenum  zfail,
GLenum  zpass
 

GLboolean glTestFenceNV GLuint  fence  ) 
 

void glTexCoord1d GLdouble  s  ) 
 

void glTexCoord1dv const GLdouble v  ) 
 

void glTexCoord1f GLfloat  s  ) 
 

void glTexCoord1fv const GLfloat v  ) 
 

void glTexCoord1i GLint  s  ) 
 

void glTexCoord1iv const GLint v  ) 
 

void glTexCoord1s GLshort  s  ) 
 

void glTexCoord1sv const GLshort v  ) 
 

void glTexCoord2d GLdouble  s,
GLdouble  t
 

void glTexCoord2dv const GLdouble v  ) 
 

void glTexCoord2f GLfloat  s,
GLfloat  t
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), and vu1512119::drawWarpOpenGL().

void glTexCoord2fv const GLfloat v  ) 
 

Referenced by vu1112111::drawSplatOrtho(), and vu1512111::drawSplatOrtho().

void glTexCoord2i GLint  s,
GLint  t
 

void glTexCoord2iv const GLint v  ) 
 

void glTexCoord2s GLshort  s,
GLshort  t
 

void glTexCoord2sv const GLshort v  ) 
 

void glTexCoord3d GLdouble  s,
GLdouble  t,
GLdouble  r
 

void glTexCoord3dv const GLdouble v  ) 
 

void glTexCoord3f GLfloat  s,
GLfloat  t,
GLfloat  r
 

void glTexCoord3fv const GLfloat v  ) 
 

void glTexCoord3i GLint  s,
GLint  t,
GLint  r
 

void glTexCoord3iv const GLint v  ) 
 

void glTexCoord3s GLshort  s,
GLshort  t,
GLshort  r
 

void glTexCoord3sv const GLshort v  ) 
 

void glTexCoord4d GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q
 

void glTexCoord4dv const GLdouble v  ) 
 

void glTexCoord4f GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q
 

void glTexCoord4fv const GLfloat v  ) 
 

void glTexCoord4i GLint  s,
GLint  t,
GLint  r,
GLint  q
 

void glTexCoord4iv const GLint v  ) 
 

void glTexCoord4s GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q
 

void glTexCoord4sv const GLshort v  ) 
 

void glTexCoordPointer GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glTexCoordPointerEXT GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer
 

void glTexEnvf GLenum  target,
GLenum  pname,
GLfloat  param
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), and vu1512119::drawWarpOpenGL().

void glTexEnvfv GLenum  target,
GLenum  pname,
const GLfloat params
 

void glTexEnvi GLenum  target,
GLenum  pname,
GLint  param
 

Referenced by vu1112111::initOpenGL(), and vu1512111::initOpenGL().

void glTexEnviv GLenum  target,
GLenum  pname,
const GLint params
 

void glTexGend GLenum  coord,
GLenum  pname,
GLdouble  param
 

void glTexGendv GLenum  coord,
GLenum  pname,
const GLdouble params
 

void glTexGenf GLenum  coord,
GLenum  pname,
GLfloat  param
 

void glTexGenfv GLenum  coord,
GLenum  pname,
const GLfloat params
 

void glTexGeni GLenum  coord,
GLenum  pname,
GLint  param
 

void glTexGeniv GLenum  coord,
GLenum  pname,
const GLint params
 

void glTexImage1D GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTexImage2D GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

void glTexImage3D GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTexImage3DEXT GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTexParameterf GLenum  target,
GLenum  pname,
GLfloat  param
 

void glTexParameterfv GLenum  target,
GLenum  pname,
const GLfloat params
 

void glTexParameteri GLenum  target,
GLenum  pname,
GLint  param
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vu1112111::initOpenGL(), vu1512111::initOpenGL(), vu111211A::initOpenGL(), and vu1512119::initOpenGL().

void glTexParameteriv GLenum  target,
GLenum  pname,
const GLint params
 

void glTexSubImage1D GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTexSubImage2D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTexSubImage3D GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTexSubImage3DEXT GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels
 

void glTrackMatrixNV GLenum  target,
GLuint  address,
GLenum  matrix,
GLenum  transform
 

void glTranslated GLdouble  x,
GLdouble  y,
GLdouble  z
 

Referenced by MarchingCubesBase::drawCorner(), MarchingCubesBase::drawHorCylinder(), MarchingCubesBase::drawVertCylinder(), and reshape().

void glTranslatef GLfloat  x,
GLfloat  y,
GLfloat  z
 

Referenced by vu1112::drawBox(), vu1512::drawBox(), MarchingCubesBase::drawSpot(), vuSplat::glRender(), vuSpecSplat::glRender(), vuMarchingCubes::glRender(), vuCellProjector::glRender(), vuBccSplat::glRender(), vuBCCMarchingTetrahedra::glRender(), MarchingCubesBase::glRender(), MarchingCubesBase::glRenderFrame(), vu111211a::render(), and vuMarchingCubes::rotate().

void glUnlockArraysEXT void   ) 
 

GLboolean glValidBackBufferHintAutodesk GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

void glVertex2d GLdouble  x,
GLdouble  y
 

void glVertex2dv const GLdouble v  ) 
 

void glVertex2f GLfloat  x,
GLfloat  y
 

Referenced by vuTransferCanvas::render(), vuKeyFrameCanvas::render(), and ns_vu1112112::vu1112112::shootRays().

void glVertex2fv const GLfloat v  ) 
 

void glVertex2i GLint  x,
GLint  y
 

Referenced by vu1112113::shootRays().

void glVertex2iv const GLint v  ) 
 

void glVertex2s GLshort  x,
GLshort  y
 

void glVertex2sv const GLshort v  ) 
 

void glVertex3d GLdouble  x,
GLdouble  y,
GLdouble  z
 

Referenced by vuMarchingCubes::glRender().

void glVertex3dv const GLdouble v  ) 
 

void glVertex3f GLfloat  x,
GLfloat  y,
GLfloat  z
 

Referenced by vu111211A::drawOpenGL(), vu1512119::drawOpenGL(), vu111211A::drawWarpOpenGL(), vu1512119::drawWarpOpenGL(), vuSphLfFlt_Line< SIZE, TYPE >::preview(), vuSphLfFlt_BestMatch< SIZE, TYPE >::preview(), and vu1611_2< SIZE, TYPE >::preview().

void glVertex3fv const GLfloat v  ) 
 

Referenced by vuBCCSheetSplatter::drawBox(), vu1112::drawBox(), vu1512::drawBox(), vuGrid::drawLine(), vuPreviewWin::drawRepresentation(), vu1112111::drawSplatOrtho(), vu1512111::drawSplatOrtho(), vu111211a::drawTetNormals(), and vu1512121::drawTriangle().

void glVertex3i GLint  x,
GLint  y,
GLint  z
 

void glVertex3iv const GLint v  ) 
 

Referenced by vu111211a::drawTet().

void glVertex3s GLshort  x,
GLshort  y,
GLshort  z
 

void glVertex3sv const GLshort v  ) 
 

void glVertex4d GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w
 

void glVertex4dv const GLdouble v  ) 
 

void glVertex4f GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w
 

void glVertex4fv const GLfloat v  ) 
 

void glVertex4i GLint  x,
GLint  y,
GLint  z,
GLint  w
 

void glVertex4iv const GLint v  ) 
 

void glVertex4s GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w
 

void glVertex4sv const GLshort v  ) 
 

void glVertexArrayRangeNV GLsizei  size,
const GLvoid pointer
 

void glVertexAttrib1dNV GLuint  index,
GLdouble  x
 

void glVertexAttrib1dvNV GLuint  index,
const GLdouble v
 

void glVertexAttrib1fNV GLuint  index,
GLfloat  x
 

void glVertexAttrib1fvNV GLuint  index,
const GLfloat v
 

void glVertexAttrib1sNV GLuint  index,
GLshort  x
 

void glVertexAttrib1svNV GLuint  index,
const GLshort v
 

void glVertexAttrib2dNV GLuint  index,
GLdouble  x,
GLdouble  y
 

void glVertexAttrib2dvNV GLuint  index,
const GLdouble v
 

void glVertexAttrib2fNV GLuint  index,
GLfloat  x,
GLfloat  y
 

void glVertexAttrib2fvNV GLuint  index,
const GLfloat v
 

void glVertexAttrib2sNV GLuint  index,
GLshort  x,
GLshort  y
 

void glVertexAttrib2svNV GLuint  index,
const GLshort v
 

void glVertexAttrib3dNV GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z
 

void glVertexAttrib3dvNV GLuint  index,
const GLdouble v
 

void glVertexAttrib3fNV GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z
 

void glVertexAttrib3fvNV GLuint  index,
const GLfloat v
 

void glVertexAttrib3sNV GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z
 

void glVertexAttrib3svNV GLuint  index,
const GLshort v
 

void glVertexAttrib4dNV GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w
 

void glVertexAttrib4dvNV GLuint  index,
const GLdouble v
 

void glVertexAttrib4fNV GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w
 

void glVertexAttrib4fvNV GLuint  index,
const GLfloat v
 

void glVertexAttrib4sNV GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w
 

void glVertexAttrib4svNV GLuint  index,
const GLshort v
 

void glVertexAttrib4ubNV GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w
 

void glVertexAttrib4ubvNV GLuint  index,
const GLubyte v
 

void glVertexAttribPointerNV GLuint  index,
GLint  fsize,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glVertexAttribs1dvNV GLuint  index,
GLsizei  count,
const GLdouble v
 

void glVertexAttribs1fvNV GLuint  index,
GLsizei  count,
const GLfloat v
 

void glVertexAttribs1svNV GLuint  index,
GLsizei  count,
const GLshort v
 

void glVertexAttribs2dvNV GLuint  index,
GLsizei  count,
const GLdouble v
 

void glVertexAttribs2fvNV GLuint  index,
GLsizei  count,
const GLfloat v
 

void glVertexAttribs2svNV GLuint  index,
GLsizei  count,
const GLshort v
 

void glVertexAttribs3dvNV GLuint  index,
GLsizei  count,
const GLdouble v
 

void glVertexAttribs3fvNV GLuint  index,
GLsizei  count,
const GLfloat v
 

void glVertexAttribs3svNV GLuint  index,
GLsizei  count,
const GLshort v
 

void glVertexAttribs4dvNV GLuint  index,
GLsizei  count,
const GLdouble v
 

void glVertexAttribs4fvNV GLuint  index,
GLsizei  count,
const GLfloat v
 

void glVertexAttribs4svNV GLuint  index,
GLsizei  count,
const GLshort v
 

void glVertexAttribs4ubvNV GLuint  index,
GLsizei  count,
const GLubyte v
 

void glVertexPointer GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

Referenced by MCMesh::render().

void glVertexPointerEXT GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer
 

void glVertexWeightfEXT GLfloat  weight  ) 
 

void glVertexWeightfvEXT const GLfloat weight  ) 
 

void glVertexWeightPointerEXT GLsizei  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer
 

void glViewport GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height
 

Referenced by vuBCCSheetSplatter::glRender(), vuSplat::glResize(), vuSpecSplat::glResize(), vuSpecFVR::glResize(), vuShearWarp::glResize(), vuRaycast::glResize(), vuMarchingCubes::glResize(), vuFVR::glResize(), vuCellProjector::glResize(), vuBccSplat::glResize(), vuBCCShearWarp::glResize(), vuBCCRaycaster::glResize(), vuBCCMarchingTetrahedra::glResize(), vuBCCFirstHitRaycaster::glResize(), reshape(), vuTransferCanvas::resize(), vuKeyFrameCanvas::resize(), and vu1112118::resize().

void glWindowBackBufferHintAutodesk void   ) 
 


Generated on Wed Dec 15 21:20:42 2004 for vuVolume by  doxygen 1.3.9.1