#include "vuFVR.h"
#include "vuColourRGBa.h"
#include "../../wxUIElements/vuGLCanvas.h"
#include <wx/colordlg.h>
Include dependency graph for vuFVR.cpp:
Go to the source code of this file.
Defines | |
#define | FILTER_SET_SUB(x) { m_Filter = new TorstensFilters((x)); m_Data->setFilter(m_Filter);} |
Enumerations | |
enum | { idDEPTH_CUEING, idDIFFUSE_SHADING, idFILTER } |
Functions | |
END_EVENT_TABLE () |
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