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IDVR.VolumeRenderer.RenderPrimitives.Light Member List

This is the complete list of members for IDVR.VolumeRenderer.RenderPrimitives.Light, including all inherited members.

calculateLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_BaseLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_BaseRotation(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_DefaultLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_LightColor(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_LightViewMode(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_OffsetLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
get_OffsetRotation(void)IDVR.VolumeRenderer.RenderPrimitives.Light
getNormalizedLightColorArray(void) __gc[]IDVR.VolumeRenderer.RenderPrimitives.Light
getOpenGLLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
Light(void)IDVR.VolumeRenderer.RenderPrimitives.Light
Light(int n_LightColor, Vector3 *n_DefaultLightDirection)IDVR.VolumeRenderer.RenderPrimitives.Light
Light(Light *n_Light)IDVR.VolumeRenderer.RenderPrimitives.Light
m_BaseLightDirectionIDVR.VolumeRenderer.RenderPrimitives.Light [private]
m_BaseRotationIDVR.VolumeRenderer.RenderPrimitives.Light [private]
m_DefaultLightDirectionIDVR.VolumeRenderer.RenderPrimitives.Light [private]
m_LightColorIDVR.VolumeRenderer.RenderPrimitives.Light [private]
m_LightViewModeIDVR.VolumeRenderer.RenderPrimitives.Light [private]
m_OffsetLightDirectionIDVR.VolumeRenderer.RenderPrimitives.Light [private]
m_OffsetRotationIDVR.VolumeRenderer.RenderPrimitives.Light [private]
modifyBaseRotation(Matrix4 *n_BaseRotation)IDVR.VolumeRenderer.RenderPrimitives.Light
modifyOffsetRotation(Matrix4 *n_OffsetRotation)IDVR.VolumeRenderer.RenderPrimitives.Light
resetBaseLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
resetOffsetLightDirection(void)IDVR.VolumeRenderer.RenderPrimitives.Light
set_BaseRotation(Matrix4 *n_BaseRotation)IDVR.VolumeRenderer.RenderPrimitives.Light
set_DefaultLightDirection(Vector3 *n_DefaultLightDirection)IDVR.VolumeRenderer.RenderPrimitives.Light
set_LightColor(int n_LightColor)IDVR.VolumeRenderer.RenderPrimitives.Light
set_LightViewMode(unsigned char n_LightViewMode)IDVR.VolumeRenderer.RenderPrimitives.Light
set_OffsetRotation(Matrix4 *n_OffsetRotation)IDVR.VolumeRenderer.RenderPrimitives.Light


Generated on Sat Apr 9 11:51:01 2005 for RayCaster wiht Importance Driven Volume Rendering (IDVR) by  doxygen 1.4.1