__gc | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
__gc | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
ColorIndices enum name | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
Draw(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | [virtual] |
DrawModelGLSW(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
DrawModelGLSW(short n_CanvasWidth, short n_CanvasHeight, short n_TextureWidth, short n_TextureHeight) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
DrawModelGLSW(short n_CanvasWidth, short n_CanvasHeight, Color n_CanvasBackColor) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
DrawModelGLSW(short n_CanvasWidth, short n_CanvasHeight, short n_TextureWidth, short n_TextureHeight, unsigned char n_FrameBuffer __gc[], Color n_CanvasBackColor) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
get_CanvasHeight(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
get_CanvasWidth(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
get_TextureHeight(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
get_TextureWidth(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
GetBitmap(unsigned char n_FrameBuffer __gc[], int n_CanvasWidth, int n_CanvasHeight, int n_Resolution) | IDVR.Tools.OpenGLTools.DrawModelGLSW | [static] |
getFrameBuffer(void) __gc[] | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
Init(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | [virtual] |
m_CanvasHeight | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
m_CanvasWidth | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
m_ResultTex | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
m_TextureHeight | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
m_TextureWidth | IDVR.Tools.OpenGLTools.DrawModelGLSW | [private] |
set_CanvasBackColor(Color n_CanvasBackColor) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
set_CanvasHeight(short n_CanvasHeight) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
set_CanvasWidth(short n_CanvasWidth) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
set_TextureHeight(short n_TextureHeight) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
set_TextureWidth(short n_TextureWidth) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
setFrameBuffer(unsigned char n_FrameBuffer __gc[]) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |
~DrawModelGLSW(void) | IDVR.Tools.OpenGLTools.DrawModelGLSW | |