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IDVR.Interfaces.IShadingModel Interface Reference

#include <IShadingModel.h>

Inheritance diagram for IDVR.Interfaces.IShadingModel:

IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.ContourShadingModelSW IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.MipShadingModelSW IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.PhongShadingModelSW IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.ToneShadingModelSW

Detailed Description

Interface for the shading model.

namespace: IDVR.Interfaces

This interface provides methods to calculate a color value to a given raysample. This is the second rendering step which consists of three steps: classification - shading - compositing

See also:
IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.ContourShadingModelSW - the contour sahding model

IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.MipShadingModelSW - the mip shading model

IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.PhongShadingModelSW - the phong shading model

IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.ToneShadingModelSW - the tone shading model

Author:
Christopher Thurnher
Version:
1.0
Date:
02-18-2005

Public member function:


The documentation for this interface was generated from the following file:
Generated on Sat Apr 9 11:51:00 2005 for RayCaster wiht Importance Driven Volume Rendering (IDVR) by  doxygen 1.4.1