clearCanvas(void) | IDVR.OpenGLCanvas | |
createDrawModelGLSW(int n_Width, int n_Height, short n_Resolution) | IDVR.OpenGLCanvas | |
createLightObjectGL(int n_CanvasLength, Light *n_LightModel) | IDVR.OpenGLCanvas | |
createLightObjectGL(int n_CanvasLength, Light *n_LightModel, Matrix4 *n_TransMatrix) | IDVR.OpenGLCanvas | |
createProxyObjectGL(int n_CanvasLength, float n_RelLength __gc[], Matrix4 *n_TransMatrix) | IDVR.OpenGLCanvas | |
createProxyObjectGL(int n_CanvasLength, float n_RelLength __gc[]) | IDVR.OpenGLCanvas | |
drawImage(unsigned char n_FrameBuffer __gc[]) | IDVR.OpenGLCanvas | [virtual] |
drawLightArrow(void) | IDVR.OpenGLCanvas | |
drawProxy(void) | IDVR.OpenGLCanvas | |
get_DrawModel(void) | IDVR.OpenGLCanvas | |
get_ImagePlaneModel(void) | IDVR.OpenGLCanvas | |
get_ProxyObject(void) | IDVR.OpenGLCanvas | |
getCanvas(void) | IDVR.OpenGLCanvas | |
InitializeComponent(void) | IDVR.OpenGLCanvas | [private] |
m_ArcBallProxy | IDVR.OpenGLCanvas | [private] |
m_ArcBallWorld | IDVR.OpenGLCanvas | [private] |
m_BeginPointLightRotation | IDVR.OpenGLCanvas | [private] |
m_CanvasBackColor | IDVR.OpenGLCanvas | [private] |
m_ClearCanvasGL | IDVR.OpenGLCanvas | [private] |
m_CurrentTransformWorld | IDVR.OpenGLCanvas | [private] |
m_DrawModel | IDVR.OpenGLCanvas | [private] |
m_EndPointLightRotation | IDVR.OpenGLCanvas | [private] |
m_ImagePlane | IDVR.OpenGLCanvas | [private] |
m_IsLeftMouseButton | IDVR.OpenGLCanvas | [private] |
m_IsLightObjectDrawn | IDVR.OpenGLCanvas | [private] |
m_IsProxyObjectDrawn | IDVR.OpenGLCanvas | [private] |
m_IsResultDrawn | IDVR.OpenGLCanvas | [private] |
m_IsRightMouseButton | IDVR.OpenGLCanvas | [private] |
m_LastRotProxy | IDVR.OpenGLCanvas | [private] |
m_LastRotWorld | IDVR.OpenGLCanvas | [private] |
m_LightDirectionPanel | IDVR.OpenGLCanvas | [private] |
m_LightObject | IDVR.OpenGLCanvas | [private] |
m_LightViewMode | IDVR.OpenGLCanvas | [private] |
m_MainLight | IDVR.OpenGLCanvas | [private] |
m_OpenGLPanel | IDVR.OpenGLCanvas | [private] |
m_OpenGLPanel_DoubleClick(System::Object *sender, System::EventArgs *e) | IDVR.OpenGLCanvas | [private] |
m_ProxyLight | IDVR.OpenGLCanvas | [private] |
m_ProxyObject | IDVR.OpenGLCanvas | [private] |
m_Status | IDVR.OpenGLCanvas | [private] |
m_ThisRotProxy | IDVR.OpenGLCanvas | [private] |
m_ThisRotWorld | IDVR.OpenGLCanvas | [private] |
m_TransformMatrixProxy | IDVR.OpenGLCanvas | [private] |
m_TransformMatrixWorld | IDVR.OpenGLCanvas | [private] |
m_ViewDirectionPanel | IDVR.OpenGLCanvas | [private] |
modifyLightObjectGLBaseRotation(Matrix4 *n_BaseRotation) | IDVR.OpenGLCanvas | |
modifyLightObjectGLOffsetRotation(Matrix4 *n_OffsetRotation) | IDVR.OpenGLCanvas | |
modifyProxyObjectTransMatrix(Matrix4 *n_TransMatrix) | IDVR.OpenGLCanvas | |
mouseDown_OpenGLCanvas(System::Object *sender, System::Windows::Forms::MouseEventArgs *e) | IDVR.OpenGLCanvas | [private] |
mouseMove_OpenGLCanvas(System::Object *sender, System::Windows::Forms::MouseEventArgs *e) | IDVR.OpenGLCanvas | [private] |
mouseUp_OpenGLCanvas(System::Object *sender, System::Windows::Forms::MouseEventArgs *e) | IDVR.OpenGLCanvas | [private] |
mouseWheel_OpenGLCanvas(System::Object *sender, System::Windows::Forms::MouseEventArgs *e) | IDVR.OpenGLCanvas | [private] |
NODATALOADED | IDVR.OpenGLCanvas | [private, static] |
OpenGLCanvas(int n_LoactionX, int n_LocationY, int n_Width, int n_Heigth, int n_CanvasWidth, int n_CanvasHeight, Color n_CanvasBackColor) | IDVR.OpenGLCanvas | |
READY | IDVR.OpenGLCanvas | [private, static] |
RENDERING | IDVR.OpenGLCanvas | [private, static] |
resetLightDirection(void) | IDVR.OpenGLCanvas | |
resetViewPointPosition(void) | IDVR.OpenGLCanvas | |
set_CanvasBackColor(Color n_CanvasBackColor) | IDVR.OpenGLCanvas | |
set_DrawModel(DrawModelGLSW *n_DrawModelGLSW) | IDVR.OpenGLCanvas | |
set_ImagePlaneModel(ImagePlane *n_ImagePlane) | IDVR.OpenGLCanvas | |
set_LightModel(Light *n_LightModel) | IDVR.OpenGLCanvas | |
set_OpenGLCanvasSize(int n_Width, int n_Height) | IDVR.OpenGLCanvas | |
set_ProxyObject(ProxyObjectGL *n_ProxyObject) | IDVR.OpenGLCanvas | |
set_Size(int n_Width, int n_Height) | IDVR.OpenGLCanvas | |
set_SystemStatus(unsigned char n_Status) | IDVR.OpenGLCanvas | |
setLightDirectionPanel(StatusBarPanel *n_LightDirectionPanel) | IDVR.OpenGLCanvas | |
setLightViewMode(unsigned char n_LightViewMode) | IDVR.OpenGLCanvas | |
setProxyObjectTransMatrix(Matrix4 *n_TransMatrix) | IDVR.OpenGLCanvas | |
setViewDirectionPanel(StatusBarPanel *n_ViewDirectionPanel) | IDVR.OpenGLCanvas | |
sizeChanged(System::Object *sender, System::EventArgs *e) | IDVR.OpenGLCanvas | [private] |
sizeChanged_OpenGLCanvas(System::Object *sender, System::EventArgs *e) | IDVR.OpenGLCanvas | [private] |