IDVR.VolumeRenderer.SWVolumeRenderer.IDVRModulationModels.IDVRColAndOpModulatorSW Class Reference
#include <IDVRColAndOpModulatorSW.h>
Inheritance diagram for IDVR.VolumeRenderer.SWVolumeRenderer.IDVRModulationModels.IDVRColAndOpModulatorSW:
List of all members.
Detailed Description
Class for the color and opacity modulator.
Namespace: IDVR.VolumeRenderer.SWVolumeRenderer.IDVRModulationModels
Baseclass: IDVR.Interfaces.IIDVRModulationModel
This class does color and opacity modulation. It multiplies the calculated color and opacity values of a given raysample with the level of sparsness calculated in the IDVRCompositing model.
- See also:
- IDVR.VolumeRenderer.SWVolumeRenderer.IDVRCompositingModels.IDVRMImPCompositingModelSW - the maximum importance driven volume rendering model
- Author:
- Christopher Thurnher
- Version:
- 1.0
- Date:
- 02-18-2005
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Public Member Functions |
| IDVRColAndOpModulatorSW (void) |
| Standard Constructor.
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virtual RaySample * | doModulation (RaySample *n_RaySample, Hashtable *n_LevelsOfSparseness) |
| Multiplies the calculated color and opacity values of a given raysample with the level of sparsness calculated in the IDVRCompositing model.
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Constructor & Destructor Documentation
IDVRColAndOpModulatorSW::IDVRColAndOpModulatorSW |
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void |
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Member Function Documentation
RaySample * IDVRColAndOpModulatorSW::doModulation |
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RaySample * |
n_RaySample, |
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Hashtable * |
n_LevelsOfSparseness |
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) |
[virtual] |
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Multiplies the calculated color and opacity values of a given raysample with the level of sparsness calculated in the IDVRCompositing model.
- Parameters:
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| n_RaySample | the raysample that should be modulated. |
| n_LevelsOfSparseness | level of sparseness hashtable. |
- Returns:
- The moulated rasample.
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The documentation for this class was generated from the following files:
- Eigene Dateien/Visual Studio Projects/IDVR/IDVRColAndOpModulatorSW.h
- Eigene Dateien/Visual Studio Projects/IDVR/IDVRColAndOpModulatorSW.cpp
Generated on Sat Apr 9 11:51:02 2005 for RayCaster wiht Importance Driven Volume Rendering (IDVR) by
1.4.1