Calculating the final color and opacity values of all ray samples along a specific ray which is actually called composition and is the third and final part of the rendering pipeline .
The following composition models are available to calculate this final opacity/color values of an entire ray:
Classes | |
class | DvrCompositingModelSW |
Class for the dvr compositing model. More... | |
class | LMipCompositingModelSW |
Class for the dvr compositing model. More... |