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RayCaster wiht Importance Driven Volume Rendering (IDVR) Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
IDVR.AboutWinGUI class for creating the About dialog window.
IDVR.AnimationWinGUI class for creating the Animation dialog window and handling the animation calculation.
IDVR.Tools.ArcBallClass for handling object rotation by calculating rotaton angle out of mouse movement
IDVR.Tools.OpenGLTools.ClearCanvasGLClass for managing the correct deletion of the current canvas.
IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.ContourShadingModelSWClass for the contour shading model.
IDVR.Volume.DataLoaderClass to load the entire data structure from a specified data file.
IDVR.Volume.DataStructures.DataObjectClass for representing a specific volume data object with all its attributes.
IDVR.Tools.OpenGLTools.DrawModelGLSWClass for managing the draw process onto the canvas.
IDVR.VolumeRenderer.SWVolumeRenderer.CompositingModels.DvrCompositingModelSWClass for the dvr compositing model.
IDVR.VolumeRenderer.RenderPrimitives.FootprintClass for the footprint datastructue.
IDVR.VolumeRenderer.RenderPrimitives.FootprintElementClass for the footprint element datastructue.
IDVR.Tools.GradientClass for handling gradient vector types.
IDVR.VolumeRenderer.SWVolumeRenderer.RenderCalculations.GradientEstimationSWClass for the gradient estimation.
IDVR.VolumeRenderer.SWVolumeRenderer.RenderCalculations.GradientInterpolationWithoutPreCalcSWClass for the gradient interpolation without precalculated gradients.
IDVR.VolumeRenderer.SWVolumeRenderer.RenderCalculations.GradientInterpolationWithPreCalcSWClass for the gradient interpolation with precalculated gradients..
IDVR.Volume.DataStructures.HistogramClass for representing a density histogram for a specific volume data object.
IDVR.Interfaces.IClassificationModelInterface for the classification model.
IDVR.Interfaces.ICompositingModelInterface for the compositing model.
IDVR.VolumeRenderer.SWVolumeRenderer.IDVRModulationModels.IDVRColAndOpModulatorSWClass for the color and opacity modulator.
IDVR.VolumeRenderer.SWVolumeRenderer.IDVRCompositingModels.IDVRMImPCompositingModelSWClass for the maximum importance driven volume rendering.
IDVR.Interfaces.IGradientEstimationInterface for the gradient estimation model.
IDVR.Interfaces.IGradientInterpolationInterface for the gradient interpolation model.
IDVR.Interfaces.IIDVRCompositingModelInterface for the IDVRCompositingModel.
IDVR.Interfaces.IIDVRModulationModelInterface for the IDVRModulationModel.
IDVR.Interfaces.IInterpolationInterface for the interpolation model.
IDVR.VolumeRenderer.RenderPrimitives.ImagePlaneClass for the image plane data structure.
IDVR.VolumeRenderer.SWVolumeRenderer.RenderCalculations.InterpolationSWClass for the interpolation.
IDVR.Interfaces.IOpenGLCanvasInterface for the drawing of the calculated results on the canvas.
IDVR.Interfaces.IRendererInterface for the renderer.
IDVR.Interfaces.IRenderMachineInterface of the basic raycaster.
IDVR.Interfaces.IShadingModelInterface for the shading model.
IDVR.VolumeRenderer.RenderPrimitives.LightClass for the light data structure.
IDVR.Tools.OpenGLTools.LightObjectGLClass for drawing the light icon onto the canvas.
IDVR.VolumeRenderer.SWVolumeRenderer.ClassificationModels.LinearClassificationModelSWClass for the linear classification model.
IDVR.VolumeRenderer.SWVolumeRenderer.CompositingModels.LMipCompositingModelSWClass for the dvr compositing model.
IDVR.Tools.Matrix3Class for a 3x3 matrix.
IDVR.Tools.Matrix4Class for a 4x4 matrix.
IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.MipShadingModelSWClass for the mip shading model.
IDVR.NeuGUI class for creating the Main GUI window.
IDVR.ObjectDescriptionInputGUI class for creating the Object Creation dialog window.
IDVR.OpenGLCanvasClass for the openGL canvas.
IDVR.OpenGLPreviewCanvasGUI class for creating the Preview Canvas window and actually crendering the specific preview.
IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.PhongShadingModelSWClass for the phong shading model.
IDVR.ProgressWinGUI class for creating the Progressbar dialog window
IDVR.Tools.OpenGLTools.ProxyObjectGLClass for drawing the proxy object onto the cancas.
IDVR.VolumeRenderer.RenderPrimitives.RayClass for the ray data structure.
IDVR.VolumeRenderer.RenderPrimitives.RaySampleClass for the raysample data structure.
IDVR.VolumeRenderer.SWVolumeRenderer.RendererSWClass for the renderer.
IDVR.VolumeRenderer.SWVolumeRenderer.RenderMachineSWClass for the actual rendering.
IDVR.SliceViewerGUI class for the slice viewer.
IDVR.VolumeRenderer.SWVolumeRenderer.ClassificationModels.TFClassificationModelSWClass for the transfer function classification model.
IDVR.VolumeRenderer.SWVolumeRenderer.ShadingModels.ToneShadingModelSWClass for the contour shading model.
IDVR.Volume.DataStructures.TransferfunctionClass for representing a complete transfer funtion.
IDVR.TransferFuncWinGUI class for the transfer function editor.
IDVR.Tools.Vector2Class for a 2 dimensional vector.
IDVR.Tools.Vector3Class for a 3 dimensional vector.
IDVR.Tools.Vector4Class for a 4 dimensional vector.
IDVR.Volume.DataStructures.VolumeDataClass for controlling the whole volume data set containing all needed attributes.
IDVR.Volume.DataStructures.VoxelDataClass for controlling the basic voxel data of the volume data set.
IDVR.Tools.XMLParserClass for loading and saving the application sttings into a XML-file.

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