Main Page
|
Packages
|
Class Hierarchy
|
Class List
|
Directories
|
Class Members
IDVR.VolumeRenderer.RenderPrimitives.Light Member List
This is the complete list of members for
IDVR.VolumeRenderer.RenderPrimitives.Light
, including all inherited members.
calculateLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_BaseLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_BaseRotation
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_DefaultLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_LightColor
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_LightViewMode
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_OffsetLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
get_OffsetRotation
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
getNormalizedLightColorArray
(void) __gc[]
IDVR.VolumeRenderer.RenderPrimitives.Light
getOpenGLLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
Light
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
Light
(int n_LightColor, Vector3 *n_DefaultLightDirection)
IDVR.VolumeRenderer.RenderPrimitives.Light
Light
(Light *n_Light)
IDVR.VolumeRenderer.RenderPrimitives.Light
m_BaseLightDirection
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
m_BaseRotation
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
m_DefaultLightDirection
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
m_LightColor
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
m_LightViewMode
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
m_OffsetLightDirection
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
m_OffsetRotation
IDVR.VolumeRenderer.RenderPrimitives.Light
[private]
modifyBaseRotation
(Matrix4 *n_BaseRotation)
IDVR.VolumeRenderer.RenderPrimitives.Light
modifyOffsetRotation
(Matrix4 *n_OffsetRotation)
IDVR.VolumeRenderer.RenderPrimitives.Light
resetBaseLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
resetOffsetLightDirection
(void)
IDVR.VolumeRenderer.RenderPrimitives.Light
set_BaseRotation
(Matrix4 *n_BaseRotation)
IDVR.VolumeRenderer.RenderPrimitives.Light
set_DefaultLightDirection
(Vector3 *n_DefaultLightDirection)
IDVR.VolumeRenderer.RenderPrimitives.Light
set_LightColor
(int n_LightColor)
IDVR.VolumeRenderer.RenderPrimitives.Light
set_LightViewMode
(unsigned char n_LightViewMode)
IDVR.VolumeRenderer.RenderPrimitives.Light
set_OffsetRotation
(Matrix4 *n_OffsetRotation)
IDVR.VolumeRenderer.RenderPrimitives.Light
Generated on Sat Apr 9 11:51:01 2005 for RayCaster wiht Importance Driven Volume Rendering (IDVR) by
1.4.1