#include <Point3D.h>
Public Methods | |
bool | Inside (CPoint3D min, CPoint3D max) |
float | GetZPos () |
Returns position in x-direction. | |
float | GetYPos () |
Returns position in y-direction. | |
float | GetXPos () |
Returns position in z-direction. | |
void | SetPos (float xPos, float yPos, float zPos) |
Sets position values. | |
float | Distance (CPoint3D &p) |
Computes euclidian distance. | |
float | QuadDistance (CPoint3D &p) |
Computes quadratic euclidian distance(used for performance reasons). | |
CPoint3D () | |
CPoint3D (float xPos, float yPos, float zPos) | |
virtual | ~CPoint3D () |
Public Attributes | |
float | m_ZPos |
position value in z-direction. | |
float | m_YPos |
position value in y-direction. | |
float | m_XPos |
position value in x-direction. |