CStreamlineMaterial(GLubyte *ambientRGB, GLubyte *diffuseRGB, GLubyte *specularRGB, GLubyte opacity) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
CStreamlineMaterial(const CStreamlineMaterial &material) | CStreamlineMaterial | |
CStreamlineMaterial() (defined in CStreamlineMaterial) | CStreamlineMaterial | |
GetAmbientRGB(GLubyte *ambientRGB) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
GetDiffuseRGB(GLubyte *diffuseRGB) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
GetSpecularRGB(GLubyte *specularRGB) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_AmbientRGB (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_AmbRGBF (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_DiffuseRGB (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_DifRGBF (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_Opacity (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_OpacityF (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_SpecRGBF (defined in CStreamlineMaterial) | CStreamlineMaterial | |
m_SpecularRGB (defined in CStreamlineMaterial) | CStreamlineMaterial | |
operator=(const CStreamlineMaterial &material) | CStreamlineMaterial | |
SetAmbientRGB(GLubyte *ambientRGB) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
SetDiffuseRGB(GLubyte *diffuseRGB) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
SetOpacity(GLubyte opacity) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
SetSpecularRGB(GLubyte *specularRGB) (defined in CStreamlineMaterial) | CStreamlineMaterial | |
~CStreamlineMaterial() (defined in CStreamlineMaterial) | CStreamlineMaterial | [virtual] |