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LorenzSampler.h

00001 // LorenzSampler.h: interface for the CLorenzSampler class.
00002 //
00004 #if !defined(AFX_LORENZSAMPLER_H__94532F94_F239_4AF3_908F_9C6DCC905658__INCLUDED_)
00005 #define AFX_LORENZSAMPLER_H__94532F94_F239_4AF3_908F_9C6DCC905658__INCLUDED_
00006 
00007 #if _MSC_VER > 1000
00008 #pragma once
00009 #endif // _MSC_VER > 1000
00010 
00011 #include "Sampler.h"
00012 #include "Defines.h"
00013 
00015 
00016 class CLorenzSampler : public CSampler  
00017 {
00018 public:
00020 
00021         CLorenzSampler();
00022 
00024         void SetSigma(float sigma);
00026         void SetR(float r);
00028         void SetB(float b);
00029         CPoint3D GetCenter();
00031         void SetCenter(CPoint3D center);
00033         CLorenzSampler(CPoint3D center, float sigma, float r, float b, 
00034                                    int additionalSize);
00035         virtual CSamplePoint ComputeSample();
00036         virtual ~CLorenzSampler();
00037 private:
00038         
00039         float m_Sigma;
00040         float m_R;
00041         float m_B;
00042 
00043         CPoint3D m_Center;
00044 };
00045 
00046 #endif // !defined(AFX_LORENZSAMPLER_H__94532F94_F239_4AF3_908F_9C6DCC905658__INCLUDED_)

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