Image

image1 : Pixel-correct shadow maps as a result of using a shadow map (size 10242) with shadow test confidence together with a history buffer. Note that projection and perspective aliasing are completely removed.

Publication

This image has been taken from the following publication:
2007
Pixel-correct shadow maps as a result of using  a shadow map (size 10242) with shadow test confidence together  with a history buffer. Note that projection and perspective  aliasing are completely removed. Daniel Scherzer, Stefan Jeschke, Michael WimmerORCID iD
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
[Preprint]
Conference Paper